Orbit around pick point

Most DCC tools now orbit (or at least have the option to) orbit around a pick point raycast from the LMB click when alt+LMB orbiting. This is instead of just orbiting around the pivot point of the perviously focussed object/actor.

Doesn’t need to be a default just an option to ‘Use depth when orbiting’ etc.

Screenshot from Blender (Auto Depth)