Get the new mesh from player instead of the inherited one

so im making a gun to attach to my rig hand but in this procces instead of attaching it to inherited mesh instead i make a new mesh so that it can folllow the camera but i cant connect the get character node to my mesh as you can see here

if i just connect it to mesh it will failed to find the variable properties but i cant connect it to mesh 1p either

this is the controller