License is GNU, i think that’s the one is most closely to what i want it. I want it to be free, you can modify, use and distribute commercially with it
I changed it a bit and i made it big enough to be able to follow the player around without having to have a world wide particle system.
I’ll maybe add some other stuff later but here’s the updated version ->
Sorry to revive an old thread, but for anyone that comes and grabs this now, the setup to get this to work is slightly different. You can leave out the Event Tick, and you have to target the Player Character > Mesh to Attach to Component or you’ll get a bunch of “Accessed None” errors. The new BP is below.