[Feedback] An external means of converting files into Unreal text objects

Specifically blueprints, and level blueprint files.
If I could copy the blueprints to text I could cut out whatever is causing the editor to crash.
But if it crashes when I right-click the object or in the case of the level blueprint at load up then I can’t copy it.

So I think it would be beneficial to have a way to do this manually outside the editor.

PS: re-posting this in light of other polled feedback suggestions.