Here is my third work made with Unreal Engine.
There are leaks but I used NumHemisphereSamples = 128
I hope you enjoy it!
Very nice! Your reflections and shadows look nice and crisp. Any pointers on how to get contact shadows to look that good?
Thanks SBiegun, nothing special for contact shadows.
Lighting looks super clean, very nice job! I really like the materials as well.
The shading on the trees outside looks a bit off to me though, I think it can benefit from using SSS or maybe some more specular reflection