Raven art Time-lapse

Hi everyone, my friend ask me should start recording when I’m doing my work for UE Marketplace, so I decide to share it out with you, so I start this thread to show your guy who might interested in my art creation time-lapse, feel free to ask me anything from the video, I will try my best to answer the question

Time-lapse 1: Cash register machine texturing.

Part 1: Baking, Normal and AO in Substance Painter and Quixel Ndo

Part 2: Texture and final result in Substance Painter and Marmoset toolbag

3d preview and artstation link: https://www.artstation.com/artwork/EXb64

this is an assets include in our next marketplace pack

Times Lapse 2: Photoshop drawing of Thunder God Mask by Vand Yeo

A times lapse recorded by my partner, a Photoshop painting for our internal project

Thanks for watching

Thanks for time lapse. I have a question: because now SP2 has an ability to paint a text, any benefits to use Quixel for normal painting in your pipeline?

Hi! @Kelheor , thanks for watching, here the quick answer:

Pros: Quixel ndo have far more control over normal map then SP2, it can make alot more detail and varation on normal map, and the importanthing its in photoshop, which i can draw some graphic staff and convert it to normal

Cons: NDO alot slower then SP2

Just update with new times lapse, painting of the Thunder God Mask by my partner Vand Yeo