Traps Pack

Hey there, I’m currently working on a Pack which contains Traps for an adventure game.
At the moment I have planned following kind of traps:

  • Spike Wall which moves towards one direction until it hits a blocking obstacle. Obstacles are found via Collision Type (WorldStatic for example)

  • Wall Mounted knife blades, which swing from one side to the other. You have to jump over them or crouch under them to avoid them

  • Boulder Traps

  • Trapdoors

  • Spikes

    • Along a Spline

    • In a Box

      • Customizable whether along the normal and whether placed directly on the floor

    • From the walls

  • Fire spitting emitters

  • “Burning” State which reduces health over a certain amount of time

  • “Poison” State which reduces a small amount of health until death or healed

  • (Poison) Arrow throwing emitters

  • Crumbling Floors/Stairs

  • Slide Collision Type which indicates a sliding Floor.

Is there interest for this?

I would like this :slight_smile:

yes interested

Sounds great! Can’t have too many traps!