I have Leap Motion attached to my Vive.
Leap Firmware 1.7.0
Leap Software 3.2.0
Unreal 4.12 and 4.14 engines attempted
Windows 10
- Created a new blank template project
- Enabled the Leap Input plugin 2.0.0
- Restarted the engines
- Created a new blueprint “RandomGameMode”
- Set World default game mode to “RandomGameMode”
- Set default pawn to LeapFloatingHandsController
- Run VR Preview
I don’t see hands in front of me after waving at all.
Any Ideas?