Hello,
I have noticed a bug with Mobile HDR and smartphone with Mali T720. I have tested in a Wiko Fever and Samsung Galaxy s5 Neo a simple new project created with Unreal engine 4.14, and if I enable Mobile HDR, i have a strange effect in the number of fps… Here I attach the screenshot.
The problem is not present with a simple project created with Unreal engine 4.13 and below…