I’ve been working on a UDP plugin with 4.10.2 version. Once everything worked great, I sent the plugin to a friend who had engine 4.12.5 and udp receiver stopped working. Afterwards I’ve downloaded 4.12.5 after building the thing from scratch, no incoming data (still works on 4.10.2).
Been banging my head the whole day today with no luck.
Even Rama’s simple receiver and sender don’t work. Is there a firewall-like functionality enabled or something? Wireshark receives packages, but unreal plugin is silent.
Add to the bottom line of function bool AUDPReceiver::StartUDPReceiver(const FString& YourChosenSocketName, const FString& TheIP, const int32 ThePort) as below:
I have done everything that this thread and Rama’s tutorial has said to do, and I cannot, for the life of me get my receiver to start reading messages.