How to rebuild UE4 plugins?

Hi y’all.
A plugin I downloaded isn’t working on the latest version of Unreal, and the engine is telling me to rebuild them manually? Does anyone know how exactly I would go about doing that?

  • You need Visual Studio 17/19
  • Create empty C++ project
  • Place the plugin in Plugins folder of
    the project (create the folder if it
    doesn’t exist)
  • Open the project in VS and Build
    (Ctrl+B)
  • Pray no errors pop up

Alright, I’ll try that. Thanks.

Hey. I tried what you said. Unfortunately, I did get an error and the build failed. Where do you recommend go from here?

What is the error message?

It was a bunch of nonesense that I could’t make out.

You should contact the plugin developer.

Yeah, that’s exactly what I did. They said they had no Idea what I did wrong. Honestly, I’m really stumped here.

Have you tried verifying your engine version from the launcher? And then delete the plugin and re-download it.

I did try deleting re-downloading the plugin, yes. It didn’t help at all, though.
As for verifying the engine version, I’m not sure what you mean by that.

Verify from the launcher

316459-ver.png