Hi guys, after struggling with the new plugin I managed to make it work.
here you can find my process and you can replicate. You can send and receive through 2 different objects in the same UE4 project in order to review how it works, and then connect with any other app in local computer or into another one.
Hi! Thanks for this! It really works well! My intention was sendiung OSC messages related to the characters movement, so basically the OSC message is the coordinate of the character movement. I then want to send that information to PureData to trigger some sound depending on the character location, so in your example you triggered the OSC by pressing R - I trigger the messages by pressing w,a,s,d. It works, but now I have the problem, that the character doesn’t move at all. Any idea what I can do about that?