I want the F key (which I’m calling FlashlightToggle) to do 3 things:
- switch animations from walk with flashlight/walk without
- change the speed slow/fast
- turn the spotlight on/off
I got the first 2 working together with a sequence in the character’s Event Graph. And the spotlight toggle works on it’s own. But it seems when there is more than 1 input for a key press event, only 1 of them works (the spotlight in level blueprint works, but ignores the character blueprint).
So I’m lost as to how multiple events can be used on a key press if sequences can’t be used between the character blueprint and level blueprint? How to connect the 2 graphs?
Here’s my graphs: