Hey guys,
I’m facing some serious issues in collision which is getting some kind of invisible wall in the middle of nowhere of my landscape. I’ve made a small video to show you the issue:
Also, after altering my landscape a bit, my character falls through it at a specific point (always the same area):
When editing my foliage, I eventually recognized that the foliage painting tool seems to bounce of at that exact locations in my landscape where I either fall through or bounce against that invisible wall, and since those issues showed up at the same time, I think they might be connected to each other. Unfortunately I can’t recapture my actions to that point.
What I’ve tried:
- removing lightmass importance volumes (I know this should definitely not be a reason but I wanted to make sure nothing can be in my pawn’s way)
- enabled viewport player collision (as you can see in the video) and visibility collision
How can I debug or let’s say at least delimit this? Is there another way to get a grip of this? Wireframe view mode also didn’t show anything.
Thanks a lot in advance.