Hey,
I recently migrated to 4.20 and 3D widgets seem to not respond to click in a standalone (or even packaged) game.
They still work in PIE though.
I made a short video to show the problem:
ThanksCedric
Hey,
I recently migrated to 4.20 and 3D widgets seem to not respond to click in a standalone (or even packaged) game.
They still work in PIE though.
I made a short video to show the problem:
ThanksCedric
Hello,
We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.
https://epicsupport.force.com/unrealengine/s/
Thanks
Hello,
I have already submitted some BR through this new method, the problem is i am not given any ticket number and it seems i have no way to follow/bump the incident.
Is there a way to follow the tickets created using the new way ?
Thanks
Cedric
I’m having the same issue. My 3D Widget will not trigger a UI button click when I click on it in a Standalone game. It works in a new editor window.
I created two projects, one in 4.19.2 and another in 4.20.1 and they show different results.
Steps to reproduce the problem:
Hope this helps.
Waiting to find the answer…
It’s a known bug, i’m closing this one.
Cedric
A temporary fix is to use the OnPressed event on a button instead/aswell as OnClicked.
Thanks to ironsmith here: