For some reason when I package an android build of my game I get virtual thumb-sticks on each side of the screen.
I made a blank project and compiled it to show you what I mean.
Anyone have any idea how to remove these?
Thanks.
For some reason when I package an android build of my game I get virtual thumb-sticks on each side of the screen.
I made a blank project and compiled it to show you what I mean.
Anyone have any idea how to remove these?
Thanks.
Howdy Glenn1990,
Thank you for your question about the virtual joysticks for mobile. Here is what you can do to help solve the issue:
You should now be able to deploy that packaged project to a device without seeing the circles on the screen. If you leave the Default Touch Interface as none, you will not be able to move the character through the level when packaged and deployed. you need to have this asset selected in the Default Touch Interface for it to work correctly.
If this does not completely solve your issue or If any other information is needed, please let me know.
Thanks and have a great day!
This worked perfectly, thank you.
Also for my project It appears to work fine with the âNoneâ selected as its a basic 2D game based solely within the UE4 GUI.
Hit Clear and Close the project settings. This will remove any Touch Interface associated with the Display.
I had the same problem as Glenn and the answer of Stealth helped me. (Version 4.18.3)