I made a daydream app with UE 4.19, but only black screen is displayed on Galaxy S8(snapdragon835).
- Create new blueprint project with blank template.
- Enable Google VR plugin
- Open Project Settings
- Open Engine - Rendering category
- Enable Mobile Multi-View
- Enable Mobile Multi-View Direct
- Open Platform - Android category
- Update Minimum SDK to 24
- Update Target SDK to 24
- Enable Disable verify OBB on first start/update
- Enable FullScreen Immersive on KitKat and above devices
- Enable Support arm64[aka arm64-v8a]
- Disable Support arm7[aka arm64-v7a]
- Set Daydream(3.3 DoF) only for Configure GoogleVR to support specfic hardware configurations
- Enable Configure GoogleVR for sustained-performance mode
- Open Platform - Android SDK category
- Set latest for SDK API Level
- Set android-24 for NDK API Level
- Restart to UE4
- Package Project at Android(ASTC)
- UE4.19 with Mobile Multi View Direct enabled app shows black screen.
- UE4.19 with Mobile Multi View Direct disabled app shows game scene.
- UE4.18 with Mobile Multi View Direct enabled app shows game scene.
Did someone experience similar behavior ?