cannot override custom event defined in parent class.
step:
create a new empty project.
create a new actor blueprint and open, add a custom event node in event graph, and rename it as “test”.
create a child actor blueprint from the new actor blueprint and open, click right mouse button and search for “test” in event graph. no event called “test” show up. only a callable function named “test”.(in 4.16, there will be an event named “test” show up)
So, how to override the custom event and add call to parent function in 4.17?