Recently strarted fiddling with COM and found something strange, when setting the COM in the component properties everything works fine. But when I use “Set Center of Mass” node in blueprints, it does not only shift the center of mass, but also the collision box of the object. so for examply if I set in blueprints +100 on Z for a vehicle, it drops below the ground and I can see only the rooftop. If I set -100 on Z axis, the vehicle levitates above the ground. Can it be somehow fixed?
Maybe what you should set is the property called “center of mass offset”, not the center of mass. But I am totally uncertain about this.