I’m currently working on a boss fight which has a couple of different moves. Let’s say: smash, sweep & strike.
How could i set up a system that selects a random attack animation based on a timer (or is there a better way)?
I’m currently working on a boss fight which has a couple of different moves. Let’s say: smash, sweep & strike.
How could i set up a system that selects a random attack animation based on a timer (or is there a better way)?
Been experimenting a bit, i’ll let you know how things turn out.
Help is still much needed and wanted.