If I define some variables in code like this
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Volume Options", meta = (DisplayName = "Volume Size 1"))
int32 VolumeSize;
UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Volume Options", meta = (DisplayName = "Volume Size 2"))
int32 VolumeSize2;
I know I can pickup any change in the editor with my components OnRegister callback.
But Is there a function I can use that tells which value was changed?