[Crash] Editor crashes on level save if Text Render component has field committed with 'Enter' key

Editor will crash on save if Text Render Component has been edited with ‘Enter’ key

To reproduce:

  1. Make an Actor
  2. Add a Text Render Component
  3. Add Actor to the level
  4. Set text field content to some text and commit changes with ‘Enter’
  5. Save level

If the changes committed by other means (like clicking an arrow) level will save fine.

In 4.10 and 4.11 I could just hit Shift+Enter and get multiline. Now there’s tooltip telling me that i could use <br> tag, and Enter gives me crash. I sense trolling.

Hi S-ed,

I attempted to reproduce this but I couldn’t get your results. This is what I did:

  • Made a BP actor

  • Added a Text Render component

  • Compiled & saved the BP

  • Added the actor to the level

  • In the Details panel, selected the TextRender component > Add text

  • Pressed the Save icon above the Viewport

I also tried adding multiple lines using the
method and adding the text inside of the blueprint directly. Are you doing anything differently?

If not, try reproducing this in a new blank project if you haven’t already.

If all else fails, feel free to upload a test project that produces the crash.

Thank you for the video. I followed step by step but was still unable to get the crash.

Could you try going to the Launcher > Library tab > Click the yellow arrow on the engine version > Choose ‘Verify’. Then retry to see if you get the crash.

If you still get it, could you post a copy of your Dxdiag (system specs)?

It’s always the same problem.

LogWindows: Windows GetLastError: The operation completed successfully. (0)

I guess can be closed.