S-ed
(S-ed)
June 16, 2016, 10:28pm
1
Editor will crash on save if Text Render Component has been edited with ‘Enter’ key
To reproduce:
Make an Actor
Add a Text Render Component
Add Actor to the level
Set text field content to some text and commit changes with ‘Enter’
Save level
If the changes committed by other means (like clicking an arrow) level will save fine.
S-ed
(S-ed)
June 17, 2016, 12:03am
2
In 4.10 and 4.11 I could just hit Shift+Enter and get multiline. Now there’s tooltip telling me that i could use <br> tag, and Enter gives me crash. I sense trolling.
TJ_V
(TJ_V)
June 17, 2016, 5:17pm
3
Hi S-ed,
I attempted to reproduce this but I couldn’t get your results. This is what I did:
Made a BP actor
Added a Text Render component
Compiled & saved the BP
Added the actor to the level
In the Details panel, selected the TextRender component > Add text
Pressed the Save icon above the Viewport
I also tried adding multiple lines using the
method and adding the text inside of the blueprint directly. Are you doing anything differently?
If not, try reproducing this in a new blank project if you haven’t already.
If all else fails, feel free to upload a test project that produces the crash.
TJ_V
(TJ_V)
June 17, 2016, 8:02pm
5
Thank you for the video. I followed step by step but was still unable to get the crash.
Could you try going to the Launcher > Library tab > Click the yellow arrow on the engine version > Choose ‘Verify’. Then retry to see if you get the crash.
If you still get it, could you post a copy of your Dxdiag (system specs)?
S-ed
(S-ed)
June 17, 2016, 8:37pm
6
It’s always the same problem.
LogWindows: Windows GetLastError: The operation completed successfully. (0)
Bug is persistent, to reproduce: Open and close console (hit ‘~’ twice, console should have focus on close) Logger will output a record: LogWindows: Windows GetLastError: The operation completed successfully. (0) Now UE4Editor may crash randomly...
I guess can be closed.