Hello, I’m having a systematic crash while importing FBX witha nimations from Poser Game Dev 2014.
How can I fix that (It works if I use Mixamo downloaded FBX).
I’m using a 3D model & animation made with Poser GameDev 2014. I’m doing the following steps:
Step 1: Export TPose (single frame, select Unreal 4.2 preset which is FBX2014 compatible)
Import in Unreal OK (but crash if I select animation by error)
Step2: Add a walk animation to my character in Poser. Do the same (but with export multiple frame for anim).
Import in Unreal, unselect Mesh, select Step1 skeleton, validate => CRASH
Can you please make sure to submit the crash from the crash reporter and post the generated Machine ID code back here, so we can track this issue down for you?