I want to do the 3D Maneuver Gear (- YouTube) with blueprints but I don’t know how to develop this…I know that I will need a input to fire a projectile…
This indie game below did exactly what I want…while holding a button ( Q or E or spacebar)
This should get you started. I’m attaching a link on how to Create a Custom Crosshair and also attaching the Character Pawn with a Grappling Hook. Its basic but should get you that much closer to your remake. Let me know if you have any problems. This was really fun to make, I can’t wait to see what you do with it.
I can walk you through it so your team is able to recreate it, rather then using that asset. I just did that to make it easier. Did you want to try to get on the Unreal IRC?
Yes it is firing at the mouses location. Try enabling the mouse cursor in the Player Controller properties to see exactly where its going. This asset isn’t fully optimized, so I would suggest taking your own time to understand whats going on and tweak it to how it suits you.
One more little thing, how do you actually do to get the end location variable from the target child actor? I didn’t find any node for http://i.imgur.com/5szojM9.png