Loading time to load a new level has increase after updating project from 4.7 to 4.8

Reporting separate issue as requested :- Issues encountered on updating project from 4.7 to 4.8 - World Creation - Epic Developer Community Forums

Load Stream Level time has increase a lot.

Loading time to load a new level has increased to 4x/5x than what it was in 4.7.

Hi ,

I just went through a similiar problem. Look at your log file, are you getting any transient test errors? If so, then you have been using Split Structs in your blueprint nodes.

Removing these split structs and using “Break” & “Make” will fix this specific problem.

Good luck and dont forget the karma!