Hi,
I am new to iOS deploy process.
I created a new project from a template “Third Persion”.
Then, I refer to [iOS quick start] document, and follow IPhonePackager.exe created .key file and .mobileprovision file.
After restart Launcher and load up my project, I press the Lauch all ios device button.
It failed.
Please help thanks.
attached is the log file.
and here is some final lines:
LogPlayLevel: DeploymentServer: [DD] … Install is 40% complete at phase ‘VerifyingApplication’
LogPlayLevel: DeploymentServer: Install \ Update of “MyProject4.ipa” failed with There is a problem with the entitlements for this application (0xE8008016) in 11.31 seconds
LogPlayLevel: DeploymentServer: [DD]
LogPlayLevel: DeploymentServer: Exiting.
LogPlayLevel: CommandUtils.Run: Run: Took 22.1042643s to run DeploymentServer.exe, ExitCode=1
LogPlayLevel: ErrorReporter.Error: ERROR: AutomationTool error: Command failed (Result:1): C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\IOS\DeploymentServer.exe Install -ipa “D:\temp\MyProject4\Binaries\IOS\MyProject4.ipa” -device All_iOS_On_RICHARD-PC -additionalcommandline "-SessionId=9EC89C4D4100B7A3E549639316DB0B4C -SessionOwner= -SessionName=‘Play On Device’ ". See logfile for details: ‘DeploymentServer.1.txt’
LogPlayLevel: BuildCommand.Execute: ERROR: BUILD FAILED
LogPlayLevel: Program.Main: ERROR: AutomationTool terminated with exception:
LogPlayLevel: Program.Main: ERROR: Exception in AutomationTool: Command failed (Result:1): C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\IOS\DeploymentServer.exe Install -ipa “D:\temp\MyProject4\Binaries\IOS\MyProject4.ipa” -device All_iOS_On_RICHARD-PC -additionalcommandline "-SessionId=9EC89C4D4100B7A3E549639316DB0B4C -SessionOwner= -SessionName=‘Play On Device’ ". See logfile for details: ‘DeploymentServer.1.txt’
LogPlayLevel: Stacktrace: 於 AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary2 EnvVars) LogPlayLevel: 於 IOSPlatform.Deploy(ProjectParams Params, DeploymentContext SC) LogPlayLevel: 於 Project.Deploy(ProjectParams Params) LogPlayLevel: 於 BuildCookRun.DoBuildCookRun(ProjectParams Params) LogPlayLevel: 於 BuildCommand.Execute() LogPlayLevel: 於 AutomationTool.Automation.Execute(List
1 CommandsToExecute, CaselessDictionary`1 Commands)
LogPlayLevel: 於 AutomationTool.Automation.Process(String[] CommandLine)
LogPlayLevel: 於 AutomationTool.Program.MainProc(Object Param)
LogPlayLevel: 於 AutomationTool.InternalUtils.RunSingleInstance(MainProc Main, Object Param)
LogPlayLevel: 於 AutomationTool.Program.Main()
LogPlayLevel: Program.Main: ERROR: Command failed (Result:1): C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\IOS\DeploymentServer.exe Install -ipa “D:\temp\MyProject4\Binaries\IOS\MyProject4.ipa” -device All_iOS_On_RICHARD-PC -additionalcommandline "-SessionId=9EC89C4D4100B7A3E549639316DB0B4C -SessionOwner= -SessionName=‘Play On Device’ ". See logfile for details: ‘DeploymentServer.1.txt’
LogPlayLevel: ProcessManager.KillAll: Trying to kill 0 spawned processes.
LogPlayLevel: Program.Main: AutomationTool exiting with ExitCode=1
LogPlayLevel: Domain_ProcessExit
LogPlayLevel: ProcessManager.KillAll: Trying to kill 0 spawned processes.
LogPlayLevel: copying UAT log files…
LogPlayLevel: RunUAT.bat ERROR: AutomationTool was unable to run successfully.
LogPlayLevel: Completed Launch On Stage: Deploy Task, Time: 33.752706
LogPlayLevel: BUILD FAILED
PackagingResults:Error: Error Deployment failed! Unknown Error