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Infinity Blade and Sword in the Stone multiple issues
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3
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89
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June 22, 2026
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Tickrate has dropped significantly in 41.00
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12
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350
|
June 22, 2026
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Published island shows incorrect textures/materials compared to UEFN editor
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0
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26
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June 22, 2026
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Community Tutorial: The Easiest Way to Run Unreal Engine 5.7 Natively on Any Linux Distro
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11
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2796
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June 22, 2026
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New map 2V2 Boxfight
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0
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12
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June 22, 2026
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Install Button 5.6 does nothing
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15
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664
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June 22, 2026
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Sub-class mesh component swapping doesnt work in Scene Graph
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1
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61
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June 22, 2026
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[CRITICAL] Connection TIMED OUT.
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21
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370
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June 22, 2026
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Game ending prematurely on random round before it reaches the cap
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1
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34
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June 22, 2026
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((errors.com.epicgames.common.processing
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42
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6255
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June 22, 2026
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Build Worlds and Build Bonds with Creature-Based Islands | Creating in Fortnite
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0
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32
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June 22, 2026
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Tutorial: Materials and Textures for UI
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1
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156
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June 22, 2026
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VFX Powerup Device “Glow” or “Outline” does not appear on players in-game.
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3
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170
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June 22, 2026
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Feature / Stability Request Unreal 5.8
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0
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43
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June 22, 2026
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Revision Control does not connect
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1
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19
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June 22, 2026
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Debug "Hide HUD" does not hide "Free Camera Mode" text
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0
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10
|
June 22, 2026
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Creative 1.0 Bug
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2
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103
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June 22, 2026
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Squid Game IP's 'Green Light' and 'Red Light' sound waves have empty native subtitles
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1
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26
|
June 22, 2026
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CREATIVE 1.0 (PROGRESS LOST WHEN GAME INITIATES “SAVING”)
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1
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70
|
June 22, 2026
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FNC sessions changes not saving when saved
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26
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581
|
June 22, 2026
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Commit Memory Leak in URC Visual Studio Extension
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2
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65
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June 22, 2026
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First Time User Impressions/Issues
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0
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13
|
June 22, 2026
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Niagara bugged in Custom Props (UEFN 40.00)
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1
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114
|
June 22, 2026
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[UnrealRevisionControlAPI] Error: Ensure condition failed: !Progress.IsValid()
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1
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33
|
June 22, 2026
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Community Tutorial: Can you build a read-only Verse graph viewer from ue6-main? A source-level investigation
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0
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36
|
June 22, 2026
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Community Tutorial: Hiding Project Folders
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0
|
16
|
June 22, 2026
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My Experience Unreal Engine 5.8.0 Preview on Linux
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6
|
770
|
June 22, 2026
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SetPresentableToPlayers inconsistent across multiple entities with the same component
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1
|
126
|
June 22, 2026
|
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Editor gameplay is no longer consistent with published maps since v40.0
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3
|
157
|
June 22, 2026
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When adding/editing bindings on a UMG, the scrolling of bindings jumps around up and down, hard to use
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2
|
89
|
June 22, 2026
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