More than 32 players supported in UE4? Max AI supported?

There isn’t a hardcoded limit to the number of players. The player count achievable with good performance is a function of the complexity of your player meshes and animation graphs, level collision, AI, and network bandwidth available. If you keep things simple (say, at the level of Unreal Tournament 3 from the UE3 days), I could imagine 50-100 players in a multiplayer game.