LogStats: Stats thread started at 0.216822 LogPluginManager: Adding extension module BinkMediaPlayer from BinkMedia_HoloLens to BinkMedia LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +8:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-04530E914BF3FA2769428EB66CC57904 Session CrashGUID >==================================================== LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds LogConfig: Display: Loading IOS ini files took 0.02 seconds LogConfig: Display: Loading HoloLens ini files took 0.02 seconds LogConfig: Display: Loading Mac ini files took 0.02 seconds LogConfig: Display: Loading Android ini files took 0.02 seconds LogConfig: Display: Loading Unix ini files took 0.02 seconds LogConfig: Display: Loading Windows ini files took 0.02 seconds LogConfig: Display: Loading TVOS ini files took 0.02 seconds LogConfig: Display: Loading Linux ini files took 0.03 seconds LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds LogPluginManager: Mounting Engine plugin EnhancedInput LogPluginManager: Found config from plugin[EnhancedInput] Input LogPluginManager: Mounting Engine plugin Bridge LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin ConnecterUEPlugin LogPluginManager: Mounting Engine plugin TraceUtilities LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosClothAsset LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin ChaosClothEditor LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin ChaosCaching LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin ChaosUserDataPT LogPluginManager: Mounting Engine plugin MeshLODToolset LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin OpenImageDenoise LogPluginManager: Mounting Engine plugin GeometryFlow LogPluginManager: Mounting Engine plugin Fracture LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin PixelStreamingPlayer LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin Dataflow LogPluginManager: Mounting Engine plugin ProxyLODPlugin LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin GPULightmass LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin StructUtils LogPluginManager: Mounting Engine plugin UVEditor LogPluginManager: Mounting Engine plugin ToolPresets LogPluginManager: Mounting Engine plugin TextureMediaPlayer LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin WebSocketNetworking LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin Interchange LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin AnimationData LogPluginManager: Mounting Engine plugin AnimationModifierLibrary LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin AndroidMedia LogPluginManager: Mounting Engine plugin ElectraPlayer LogPluginManager: Mounting Engine plugin ElectraUtil LogPluginManager: Mounting Engine plugin ElectraCDM LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin ElectraSubtitles LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin MediaPlate LogPluginManager: Mounting Engine plugin MediaPlayerEditor LogPluginManager: Mounting Engine plugin PixelCapture LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin PixelStreaming LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin MovieRenderPipeline LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin MoviePipelineMaskRenderPass LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin BlueprintHeaderView LogPluginManager: Mounting Engine plugin ConsoleVariables LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin EngineAssetDefinitions LogPluginManager: Mounting Engine plugin GLTFImporter LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin ChangelistReview LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin StylusInput LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting Engine plugin DumpGPUServices LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin PerforceSourceControl LogPluginManager: Mounting Engine plugin GitSourceControl LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin PlasticSourceControl LogPluginManager: Mounting Engine plugin SubversionSourceControl LogPluginManager: Mounting Engine plugin RenderDocPlugin LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess LogPluginManager: Mounting Engine plugin TextureFormatOodle LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin TraceDataFilters LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin PropertyAccessNode LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin OpenColorIO LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin AudioWidgets LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin HDRIBackdrop LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin InputDebugging LogPluginManager: Found config from plugin[InputDebugging] Input LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin Metasound LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin SunPosition LogPluginManager: Mounting Engine plugin WaveTable LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin AxFImporter LogPluginManager: Mounting Engine plugin DatasmithCADImporter LogPluginManager: Mounting Engine plugin DatasmithC4DImporter LogPluginManager: Mounting Engine plugin DatasmithGLTFImporter LogPluginManager: Mounting Engine plugin DataprepEditor LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin DatasmithIFCImporter LogPluginManager: Mounting Engine plugin GLTFExporter LogPluginManager: Mounting Engine plugin DatasmithImporter LogPluginManager: Mounting Engine plugin VariantManager LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin RemoteControlInterception LogPluginManager: Mounting Engine plugin RemoteControl LogPluginManager: Mounting Engine plugin Takes LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin InterchangeTests LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPluginManager: Mounting Engine plugin SQLiteCore LogPluginManager: Mounting Engine plugin AMFCodecs LogPluginManager: Mounting Engine plugin AVCodecsCore LogPluginManager: Mounting Engine plugin NVCodecs LogPluginManager: Mounting Engine plugin LightMixer LogPluginManager: Mounting Engine plugin ObjectMixer LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting Engine plugin ConcertMain LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS LogPluginManager: Mounting Engine plugin ConcertSyncCore LogPluginManager: Mounting Engine plugin ConcertSharedSlate LogPluginManager: Mounting Engine plugin ConcertSyncClient LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Connecter/Content/' mounted to '/ConnecterUEPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothAsset/Content/' mounted to '/ChaosClothAsset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PixelStreamingPlayer/Content/' mounted to '/PixelStreamingPlayer/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GPULightmass/Content/' mounted to '/GPULightmass/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/PixelCapture/Content/' mounted to '/PixelCapture/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/PixelStreaming/Content/' mounted to '/PixelStreaming/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/MovieRenderPipeline/Content/' mounted to '/MovieRenderPipeline/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/MoviePipelineMaskRenderPass/Content/' mounted to '/MoviePipelineMaskRenderPass/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ConsoleVariablesEditor/Content/' mounted to '/ConsoleVariables/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Compositing/OpenColorIO/Content/' mounted to '/OpenColorIO/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HDRIBackdrop/Content/' mounted to '/HDRIBackdrop/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/SunPosition/Content/' mounted to '/SunPosition/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/AxFImporter/Content/' mounted to '/AxFImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DataprepEditor/Content/' mounted to '/DataprepEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/RemoteControl/Content/' mounted to '/RemoteControl/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/' SourceControl: Revision control is disabled SourceControl: Revision control is disabled SourceControl: Revision control is disabled LogGPULightmass: GPULightmass module is loaded LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) LogWindows: File 'WinPixGpuCapturer.dll' does not exist PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. LogInit: Using libcurl 7.83.1 LogInit: - built for Windows LogInit: - supports SSL with OpenSSL/1.1.1n LogInit: - supports HTTP deflate (compression) using libz 1.2.12 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogRHI: Using Default RHI: D3D12 LogRHI: Using Highest Feature Level of D3D12: SM6 LogRHI: Loading RHI module D3D12RHI LogD3D12RHI: Aftermath initialized LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3090 (VendorId: 10de, DeviceId: 2204, SubSysId: 161319da, Revision: 00a1 LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported LogD3D12RHI: Adapter has 24340MB of dedicated video memory, 0MB of dedicated system memory, and 65084MB of shared system memory, 1 output[s] LogD3D12RHI: Driver Version: 546.17 (internal:31.0.15.4617, unified:546.17) LogD3D12RHI: Driver Date: 11-9-2023 LogD3D12RHI: Found D3D12 adapter 1: AMD Radeon(TM) Graphics (VendorId: 1002, DeviceId: 164e, SubSysId: 164e1002, Revision: 00c1 LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported LogD3D12RHI: Adapter has 485MB of dedicated video memory, 0MB of dedicated system memory, and 65084MB of shared system memory, 0 output[s] LogD3D12RHI: Driver Version: AMD Software: Adrenalin Edition 22.40.46 (internal:31.0.14046.0, unified:31.0.14046.0) LogD3D12RHI: Driver Date: 3-29-2023 LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 65084MB of shared system memory, 0 output[s] LogD3D12RHI: DirectX Agility SDK runtime found. LogD3D12RHI: Chosen D3D12 Adapter Id = 0 LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. LogCUDA: Display: CUDA module ready pending PostEngineInit. LogInit: ExecutableName: UnrealEditor.exe LogInit: Build: ++UE5+Release-5.2-CL-26001984 LogInit: Engine Version: 5.2.1-26001984+++UE5+Release-5.2 LogInit: Compatible Engine Version: 5.2.0-25360045+++UE5+Release-5.2 LogInit: Net CL: 25360045 LogInit: OS: Windows 10 (22H2) [10.0.19045.3693] (), CPU: AMD Ryzen 9 7950X 16-Core Processor , GPU: AMD Radeon(TM) Graphics LogInit: Compiled (64-bit): Jun 15 2023 04:29:42 LogInit: Architecture: x64 LogInit: Compiled with Visual C++: 19.29.30151.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.2 LogInit: Command Line: -AUTH_LOGIN=unused -AUTH_PASSWORD=a5423e45b63e4c2dbb36d8a77d30032f -AUTH_TYPE=exchangecode -epicapp=UE_5.2 -epicenv=Prod -EpicPortal -epicusername=Fortniteisaacw -epicuserid=6c4c1565f94a4a06ab2248c250c3c7a8 -epiclocale=en -epicsandboxid=ue LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.2/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 35 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 83 LogDevObjectVersion: FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 6 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 104 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41 LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogConfig: Set CVar [[con.DebugEarlyDefault:1]] LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created LogConfig: Set CVar [[r.setres:1280x720]] LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]] LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] LogConfig: Set CVar [[r.VSync:0]] LogConfig: Set CVar [[r.RHICmdBypass:0]] LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created LogConfig: Set CVar [[r.GPUCrashDebugging:0]] LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created LogConfig: Set CVar [[r.Tonemapper.Sharpen:2]] LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] LogConfig: CVar [[r.LightPropagationVolume:0]] deferred - dummy variable created LogConfig: Set CVar [[r.ReflectionCaptureResolution:2048]] LogConfig: Set CVar [[r.AllowStaticLighting:1]] LogConfig: Set CVar [[r.HighResScreenshotDelay:8]] LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]] LogConfig: Set CVar [[r.AllowGlobalClipPlane:1]] LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]] LogConfig: Set CVar [[r.DefaultFeature.LensFlare:1]] LogConfig: Set CVar [[r.ClearCoatNormal:0]] LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]] LogConfig: Set CVar [[r.VirtualTextures:1]] LogConfig: Set CVar [[r.VirtualTexturedLightmaps:1]] LogConfig: Set CVar [[r.ReflectionMethod:1]] LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]] LogConfig: Set CVar [[r.RayTracing:1]] LogConfig: Set CVar [[r.PathTracing:1]] LogConfig: Set CVar [[r.RayTracing.Shadows:1]] LogConfig: Set CVar [[r.Shadow.Virtual.Enable:0]] LogConfig: Set CVar [[r.RayTracing.UseTextureLod:1]] LogConfig: Set CVar [[r.RayTracing.Skylight:1]] LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]] LogConfig: CVar [[r.Lumen.TraceMeshSDF:1]] deferred - dummy variable created LogConfig: Set CVar [[r.RayTracing.Geometry.InstancedStaticMeshes.Culling:0]] LogConfig: Set CVar [[r.MinRoughnessOverride:0.02]] LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:2]] LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] LogConfig: Set CVar [[r.AllowOcclusionQueries:1]] LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:1]] LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:1]] LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]] LogConfig: Set CVar [[r.DefaultFeature.Bloom:0]] LogConfig: Set CVar [[r.Substrate:0]] LogConfig: Set CVar [[r.AntiAliasingMethod:4]] LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] LogConfig: Set CVar [[gc.AllowParallelGC:1]] LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] LogConfig: Set CVar [[gc.CreateGCClusters:1]] LogConfig: Set CVar [[gc.MinGCClusterSize:5]] LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]] LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]] LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] LogConfig: Set CVar [[gc.PendingKillEnabled:1]] LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] LogConfig: Set CVar [[r.FXAA.Quality:4]] LogConfig: Set CVar [[r.TemporalAA.Quality:2]] LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] LogConfig: Set CVar [[r.TSR.History.GrandReprojection:0]] LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] LogConfig: Set CVar [[r.LightFunctionQuality:1]] LogConfig: Set CVar [[r.ShadowQuality:5]] LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] LogConfig: Set CVar [[r.VolumetricFog:1]] LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] LogConfig: Set CVar [[r.CapsuleShadows:1]] LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] LogConfig: Set CVar [[r.Shadow.Virtual.NonNanite.IncludeInCoarsePages:0]] LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] LogConfig: Set CVar [[r.DistanceFieldAO:1]] LogConfig: Set CVar [[r.AOQuality:2]] LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] LogConfig: Set CVar [[r.SSR.Quality:3]] LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] LogConfig: Set CVar [[r.MotionBlurQuality:4]] LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] LogConfig: Set CVar [[r.LensFlareQuality:2]] LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] LogConfig: Set CVar [[r.BloomQuality:5]] LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]] LogConfig: Set CVar [[r.FastBlurThreshold:100]] LogConfig: Set CVar [[r.Upscale.Quality:3]] LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]] LogConfig: Set CVar [[r.LightShaftQuality:1]] LogConfig: Set CVar [[r.Filter.SizeScale:1]] LogConfig: Set CVar [[r.Tonemapper.Quality:5]] LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] LogConfig: Set CVar [[r.Streaming.MipBias:0]] LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] LogConfig: Set CVar [[r.Streaming.Boost:1]] LogConfig: Set CVar [[r.MaxAnisotropy:8]] LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] LogConfig: Set CVar [[r.Streaming.PoolSize:2000]] LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] LogConfig: Set CVar [[r.RefractionQuality:2]] LogConfig: Set CVar [[r.SceneColorFormat:4]] LogConfig: Set CVar [[r.DetailMode:2]] LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] LogConfig: Set CVar [[r.SSS.Scale:1]] LogConfig: Set CVar [[r.SSS.SampleSet:2]] LogConfig: Set CVar [[r.SSS.Quality:1]] LogConfig: Set CVar [[r.SSS.HalfRes:0]] LogConfig: Set CVar [[r.SSGI.Quality:3]] LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] LogConfig: Set CVar [[r.ParticleLightQuality:2]] LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] LogConfig: Set CVar [[foliage.DensityScale:1.0]] LogConfig: Set CVar [[grass.DensityScale:1.0]] LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created LogConfig: Set CVar [[r.AnisotropicMaterials:1]] LogRHI: Using Default RHI: D3D12 LogRHI: Using Highest Feature Level of D3D12: SM6 LogRHI: Loading RHI module D3D12RHI LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. LogInit: Selected Device Profile: [WindowsEditor] LogHAL: Display: Platform has ~ 128 GB [136491991040 / 137438953472 / 128], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] LogDeviceProfileManager: Going up to parent DeviceProfile [] LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Project/A2/01_UEFile/A2_Ver01_test/Saved/Config/WindowsEditor/Editor.ini] LogInit: Computer: GL LogInit: User: User LogInit: CPU Page size=4096, Cores=16 LogInit: High frequency timer resolution =10.000000 MHz LogMemory: Memory total: Physical=127.1GB (128GB approx) LogMemory: Platform Memory Stats for WindowsEditor LogMemory: Process Physical Memory: 546.83 MB used, 546.83 MB peak LogMemory: Process Virtual Memory: 572.16 MB used, 572.16 MB peak LogMemory: Physical Memory: 21857.02 MB used, 108311.89 MB free, 130168.91 MB total LogMemory: Virtual Memory: 27504.90 MB used, 121096.01 MB free, 148600.91 MB total LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" LogWindows: WindowsPlatformFeatures enabled LogInit: Physics initialised using underlying interface: Chaos LogInit: Using OS detected language (en-US). LogInit: Using OS detected locale (en-US). LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. LogInit: Setting process to per monitor DPI aware LogWindowsTextInputMethodSystem: Available input methods: LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). LogWindowsTextInputMethodSystem: - English (Malaysia) - (Keyboard). LogWindowsTextInputMethodSystem: - Chinese (Simplified, China) - Microsoft Pinyin (TSF IME). LogWindowsTextInputMethodSystem: - English (United States) - Touch Input Correction (TSF IME). LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 LogRHI: Using Default RHI: D3D12 LogRHI: Using Highest Feature Level of D3D12: SM6 LogRHI: Loading RHI module D3D12RHI LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 LogWindows: Attached monitors: LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1400), device: '\\.\DISPLAY5' [PRIMARY] LogWindows: Found 1 attached monitors. LogWindows: Gathering driver information using Windows Setup API LogRHI: RHI Adapter Info: LogRHI: Name: NVIDIA GeForce RTX 3090 LogRHI: Driver Version: 546.17 (internal:31.0.15.4617, unified:546.17) LogRHI: Driver Date: 11-9-2023 LogD3D12RHI: GPU DeviceId: 0x2204 (for the marketing name, search the web for "GPU Device Id") LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled LogD3D12RHI: Emitting draw events for PIX profiling. LogD3D12RHI: [Aftermath] Aftermath enabled and primed LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled LogD3D12RHI: ID3D12Device1 is supported. LogD3D12RHI: ID3D12Device2 is supported. LogD3D12RHI: ID3D12Device3 is supported. LogD3D12RHI: ID3D12Device4 is supported. LogD3D12RHI: ID3D12Device5 is supported. LogD3D12RHI: ID3D12Device6 is supported. LogD3D12RHI: ID3D12Device7 is supported. LogD3D12RHI: ID3D12Device8 is supported. LogD3D12RHI: ID3D12Device9 is supported. LogD3D12RHI: ID3D12Device10 is supported. LogD3D12RHI: Bindless resources are supported LogD3D12RHI: Stencil ref from pixel shader is not supported LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. LogD3D12RHI: Mesh shader tier 1.0 is supported LogD3D12RHI: AtomicInt64OnTypedResource is supported LogD3D12RHI: AtomicInt64OnGroupShared is supported LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported LogD3D12RHI: Shader Model 6.6 atomic64 is supported LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D) LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy) LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute) LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 LogRHI: Texture pool is 14850 MB (70% of 21214 MB) LogD3D12RHI: Async texture creation enabled LogD3D12RHI: RHI has support for 64 bit atomics LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/Project/A2/01_UEFile/A2_Ver01_test/A2_Ver01.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Project/A2/01_UEFile/A2_Ver01_test/Intermediate/TurnkeyReport_0.log" -log="D:/Project/A2/01_UEFile/A2_Ver01_test/Intermediate/TurnkeyLog_0.log" -project="D:/Project/A2/01_UEFile/A2_Ver01_test/A2_Ver01.uproject" -platform=all' LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.2/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Project/A2/01_UEFile/A2_Ver01_test/A2_Ver01.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Project/A2/01_UEFile/A2_Ver01_test/Intermediate/TurnkeyReport_0.log" -log="D:/Project/A2/01_UEFile/A2_Ver01_test/Intermediate/TurnkeyLog_0.log" -project="D:/Project/A2/01_UEFile/A2_Ver01_test/A2_Ver01.uproject" -platform=all" ] LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8 LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens' LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' LogTargetPlatformManager: Display: Building Assets For WindowsEditor LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it LogTargetPlatformManager: Loaded format module AudioFormatADPCM LogTargetPlatformManager: ADPCM LogTargetPlatformManager: PCM LogTargetPlatformManager: Loaded format module AudioFormatBink LogTargetPlatformManager: BINKA LogTargetPlatformManager: Loaded format module AudioFormatOgg LogTargetPlatformManager: OGG LogTargetPlatformManager: Loaded format module AudioFormatOpus LogTargetPlatformManager: OPUS LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it LogTargetPlatformManager: Loaded format module MetalShaderFormat LogTargetPlatformManager: SF_METAL LogTargetPlatformManager: SF_METAL_MRT LogTargetPlatformManager: SF_METAL_TVOS LogTargetPlatformManager: SF_METAL_MRT_TVOS LogTargetPlatformManager: SF_METAL_SM5 LogTargetPlatformManager: SF_METAL_MACES3_1 LogTargetPlatformManager: SF_METAL_MRT_MAC LogTargetPlatformManager: Loaded format module ShaderFormatD3D LogTargetPlatformManager: PCD3D_SM6 LogTargetPlatformManager: PCD3D_SM5 LogTargetPlatformManager: PCD3D_ES31 LogTargetPlatformManager: D3D_ES3_1_HOLOLENS LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL LogTargetPlatformManager: GLSL_150_ES31 LogTargetPlatformManager: GLSL_ES3_1_ANDROID LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM LogTargetPlatformManager: VVM_1_0 LogTargetPlatformManager: Loaded format module VulkanShaderFormat LogTargetPlatformManager: SF_VULKAN_SM5 LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID LogTargetPlatformManager: SF_VULKAN_ES31 LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID LogRendererCore: Ray tracing is enabled for the editor. Reason: r.RayTracing=1 and r.RayTracing.EnableInEditor=1. LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/Project/A2/01_UEFile/A2_Ver01_test/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/Project/A2/01_UEFile/A2_Ver01_test/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2145 MiB) LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. LogDerivedDataCache: Speed tests for C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.00 seconds LogDerivedDataCache: Display: Performance to C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=2319.00MBs, RandomWriteSpeed=256.91MBs. Assigned SpeedClass 'Local' LogDerivedDataCache: Using Local data cache path C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. LogVirtualization: Display: VirtualizationSystem name found in ini file: None LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled LogShaderCompilers: Guid format shader working directory is 7 characters bigger than the processId version (D:/Project/A2/01_UEFile/A2_Ver01_test/Intermediate/Shaders/WorkingDirectory/30136/). LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/User/AppData/Local/Temp/UnrealShaderWorkingDir/0EE3E0C2474874EAF421419ED86DF9A0/'. LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. LogShaderCompilers: Display: Using Local Shader Compiler with 16 workers. LogTurnkeySupport: Completed SDK detection: ExitCode = 0 LogShaderCompilers: Display: Compiling shader autogen file: D:/Project/A2/01_UEFile/A2_Ver01_test/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush LogShaderCompilers: Display: Autogen file is unchanged, skipping write. LogSlate: Using FreeType 2.10.0 LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogAssetRegistry: FAssetRegistry took 0.0016 seconds to start up LogEditorDomain: Display: EditorDomain is Disabled LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor). LogDeviceProfileManager: Available device profiles: LogDeviceProfileManager: [0000063D90ECEC00][0000063D8B67A800 52] GlobalDefaults, LogDeviceProfileManager: [0000063D90ECE800][0000063D69E35000 52] Windows, LogDeviceProfileManager: [0000063D90ECE400][0000063D82F17800 52] WindowsEditor, LogDeviceProfileManager: [0000063D90ECE200][0000063D7DD5A000 52] WindowsServer, LogDeviceProfileManager: [0000063D90ECE000][0000063D91A70000 52] WindowsClient, LogDeviceProfileManager: [0000063D90ECDC00][0000063D91A72800 52] IOS, LogDeviceProfileManager: [0000063D90ECF000][0000063D91A75000 52] iPadAir2, LogDeviceProfileManager: [0000063D90ECF200][0000063D91A77800 52] IPadPro, LogDeviceProfileManager: [0000063D90ECF400][0000063D91A7A000 52] iPadAir3, LogDeviceProfileManager: [0000063D90ECF600][0000063D91A7C800 52] iPadAir4, LogDeviceProfileManager: [0000063D90ECF800][0000063D91A80000 52] iPadAir5, LogDeviceProfileManager: [0000063D90ECFA00][0000063D91A82800 52] iPadMini4, LogDeviceProfileManager: [0000063D90ECFC00][0000063D91A85000 52] iPadMini5, LogDeviceProfileManager: [0000063D90ECFE00][0000063D91A87800 52] iPadMini6, LogDeviceProfileManager: [0000063D90DDF200][0000063D91A8A000 52] iPhone6S, LogDeviceProfileManager: [0000063D7B66EA00][0000063D91A8C800 52] iPhone7, LogDeviceProfileManager: [0000063D91A90000][0000063D91AA0000 52] iPodTouch7, LogDeviceProfileManager: [0000063D91A90200][0000063D91AA2800 52] iPhone6SPlus, LogDeviceProfileManager: [0000063D91A90400][0000063D91AA5000 52] iPhone7Plus, LogDeviceProfileManager: [0000063D91A90600][0000063D91AA7800 52] iPhoneSE, LogDeviceProfileManager: [0000063D91A90800][0000063D91AAA000 52] iPhone8, LogDeviceProfileManager: [0000063D91A90A00][0000063D91AAC800 52] iPhone8Plus, LogDeviceProfileManager: [0000063D91A90C00][0000063D91AB0000 52] iPhoneX, LogDeviceProfileManager: [0000063D91A90E00][0000063D91AB2800 52] iPhoneXS, LogDeviceProfileManager: [0000063D91A91000][0000063D91AB5000 52] iPhoneXSMax, LogDeviceProfileManager: [0000063D91A91200][0000063D91AB7800 52] iPhoneXR, LogDeviceProfileManager: [0000063D91A91400][0000063D91ABA000 52] iPhone11, LogDeviceProfileManager: [0000063D91A91600][0000063D91ABC800 52] iPhone11Pro, LogDeviceProfileManager: [0000063D91A91800][0000063D91AC0000 52] iPhone11ProMax, LogDeviceProfileManager: [0000063D91A91A00][0000063D91AC2800 52] iPhoneSE2, LogDeviceProfileManager: [0000063D91A91C00][0000063D91AC5000 52] iPhone12Mini, LogDeviceProfileManager: [0000063D91A91E00][0000063D91AC7800 52] iPhone12, LogDeviceProfileManager: [0000063D91A92000][0000063D91ACA000 52] iPhone12Pro, LogDeviceProfileManager: [0000063D91A92200][0000063D91ACC800 52] iPhone12ProMax, LogDeviceProfileManager: [0000063D91A92400][0000063D91F50000 52] iPhone13Mini, LogDeviceProfileManager: [0000063D91A92600][0000063D91F52800 52] iPhone13, LogDeviceProfileManager: [0000063D91A92800][0000063D91F55000 52] iPhone13Pro, LogDeviceProfileManager: [0000063D91A92A00][0000063D91F57800 52] iPhone13ProMax, LogDeviceProfileManager: [0000063D91A92C00][0000063D91F5A000 52] iPhoneSE3, LogDeviceProfileManager: [0000063D91A92E00][0000063D91F5C800 52] iPhone14, LogDeviceProfileManager: [0000063D91A93000][0000063D90470000 52] iPhone14Plus, LogDeviceProfileManager: [0000063D91A93200][0000063D90472800 52] iPhone14Pro, LogDeviceProfileManager: [0000063D91A93400][0000063D90475000 52] iPhone14ProMax, LogDeviceProfileManager: [0000063D91A93600][0000063D90477800 52] iPadPro105, LogDeviceProfileManager: [0000063D91A93800][0000063D9047A000 52] iPadPro129, LogDeviceProfileManager: [0000063D91A93A00][0000063D9047C800 52] iPadPro97, LogDeviceProfileManager: [0000063D91A93C00][0000063D90480000 52] iPadPro2_129, LogDeviceProfileManager: [0000063D91A93E00][0000063D90482800 52] iPad5, LogDeviceProfileManager: [0000063D91A94000][0000063D90485000 52] iPad6, LogDeviceProfileManager: [0000063D91A94200][0000063D90487800 52] iPad7, LogDeviceProfileManager: [0000063D91A94400][0000063D9048A000 52] iPad8, LogDeviceProfileManager: [0000063D91A94600][0000063D9048C800 52] iPad9, LogDeviceProfileManager: [0000063D91A94800][0000063D90490000 52] iPad10, LogDeviceProfileManager: [0000063D91A94A00][0000063D90492800 52] iPadPro11, LogDeviceProfileManager: [0000063D91A94C00][0000063D90495000 52] iPadPro2_11, LogDeviceProfileManager: [0000063D91A94E00][0000063D90497800 52] iPadPro3_11, LogDeviceProfileManager: [0000063D91A95000][0000063D9049A000 52] iPadPro4_11, LogDeviceProfileManager: [0000063D91A95200][0000063D9049C800 52] iPadPro3_129, LogDeviceProfileManager: [0000063D91A95400][0000063D904A0000 52] iPadPro4_129, LogDeviceProfileManager: [0000063D91A95600][0000063D904A2800 52] iPadPro5_129, LogDeviceProfileManager: [0000063D91A95800][0000063D904A5000 52] iPadPro6_129, LogDeviceProfileManager: [0000063D91A95A00][0000063D904A7800 52] AppleTV, LogDeviceProfileManager: [0000063D91A95C00][0000063D904AA000 52] AppleTV4K, LogDeviceProfileManager: [0000063D91A95E00][0000063D904AC800 52] AppleTV2_4K, LogDeviceProfileManager: [0000063D91A96000][0000063D91FC0000 52] TVOS, LogDeviceProfileManager: [0000063D91A96200][0000063D91FC2800 52] Mac, LogDeviceProfileManager: [0000063D91A96400][0000063D91FC5000 52] MacEditor, LogDeviceProfileManager: [0000063D91A96600][0000063D91FC7800 52] MacClient, LogDeviceProfileManager: [0000063D91A96800][0000063D91FCA000 52] MacServer, LogDeviceProfileManager: [0000063D91A96A00][0000063D91FCC800 52] Linux, LogDeviceProfileManager: [0000063D91A96C00][0000063D91FD0000 52] LinuxEditor, LogDeviceProfileManager: [0000063D91A96E00][0000063D91FD2800 52] LinuxArm64Editor, LogDeviceProfileManager: [0000063D91A97000][0000063D91FD5000 52] LinuxArm64, LogDeviceProfileManager: [0000063D91A97200][0000063D91FD7800 52] LinuxClient, LogDeviceProfileManager: [0000063D91A97400][0000063D91FDA000 52] LinuxArm64Client, LogDeviceProfileManager: [0000063D91A97600][0000063D91FDC800 52] LinuxServer, LogDeviceProfileManager: [0000063D91A97800][0000063D91FE0000 52] LinuxArm64Server, LogDeviceProfileManager: [0000063D91A97A00][0000063D91FE2800 52] Android, LogDeviceProfileManager: [0000063D91A97C00][0000063D91FE5000 52] Android_Preview_OpenGL, LogDeviceProfileManager: [0000063D91A97E00][0000063D91FE7800 52] Android_Preview_Vulkan, LogDeviceProfileManager: [0000063D91A98000][0000063D91FEA000 52] Android_Low, LogDeviceProfileManager: [0000063D91A98200][0000063D91FEC800 52] Android_Mid, LogDeviceProfileManager: [0000063D91A98400][0000063D92010000 52] Android_High, LogDeviceProfileManager: [0000063D91A98600][0000063D92012800 52] Android_Default, LogDeviceProfileManager: [0000063D91A98800][0000063D92015000 52] Android_Adreno4xx, LogDeviceProfileManager: [0000063D91A98A00][0000063D92017800 52] Android_Adreno5xx_Low, LogDeviceProfileManager: [0000063D91A98C00][0000063D9201A000 52] Android_Adreno5xx, LogDeviceProfileManager: [0000063D91A98E00][0000063D9201C800 52] Android_Adreno6xx, LogDeviceProfileManager: [0000063D91A99000][0000063D92020000 52] Android_Adreno6xx_Vulkan, LogDeviceProfileManager: [0000063D91A99200][0000063D92022800 52] Android_Adreno7xx, LogDeviceProfileManager: [0000063D91A99400][0000063D92025000 52] Android_Adreno7xx_Vulkan, LogDeviceProfileManager: [0000063D91A99600][0000063D92027800 52] Android_Mali_T6xx, LogDeviceProfileManager: [0000063D91A99800][0000063D9202A000 52] Android_Mali_T7xx, LogDeviceProfileManager: [0000063D91A99A00][0000063D9202C800 52] Android_Mali_T8xx, LogDeviceProfileManager: [0000063D91A99C00][0000063D92040000 52] Android_Mali_G71, LogDeviceProfileManager: [0000063D91A99E00][0000063D92042800 52] Android_Mali_G72, LogDeviceProfileManager: [0000063D91A9A000][0000063D92045000 52] Android_Mali_G72_Vulkan, LogDeviceProfileManager: [0000063D91A9A200][0000063D92047800 52] Android_Mali_G76, LogDeviceProfileManager: [0000063D91A9A400][0000063D9204A000 52] Android_Mali_G76_Vulkan, LogDeviceProfileManager: [0000063D91A9A600][0000063D9204C800 52] Android_Mali_G77, LogDeviceProfileManager: [0000063D91A9A800][0000063D92050000 52] Android_Mali_G77_Vulkan, LogDeviceProfileManager: [0000063D91A9AA00][0000063D92052800 52] Android_Mali_G78, LogDeviceProfileManager: [0000063D91A9AC00][0000063D92055000 52] Android_Mali_G78_Vulkan, LogDeviceProfileManager: [0000063D91A9AE00][0000063D92057800 52] Android_Mali_G710, LogDeviceProfileManager: [0000063D91A9B000][0000063D9205A000 52] Android_Mali_G710_Vulkan, LogDeviceProfileManager: [0000063D91A9B200][0000063D9205C800 52] Android_Mali_G7xx, LogDeviceProfileManager: [0000063D91A9B400][0000063D92060000 52] Android_Mali_G7xx_Vulkan, LogDeviceProfileManager: [0000063D91A9B600][0000063D92062800 52] Android_Xclipse_920, LogDeviceProfileManager: [0000063D91A9B800][0000063D92065000 52] Android_Xclipse_920_Vulkan, LogDeviceProfileManager: [0000063D91A9BA00][0000063D92067800 52] Android_Vulkan_SM5, LogDeviceProfileManager: [0000063D91A9BC00][0000063D9206A000 52] Android_PowerVR_G6xxx, LogDeviceProfileManager: [0000063D91A9C000][0000063D9206C800 52] Android_PowerVR_GT7xxx, LogDeviceProfileManager: [0000063D91A9C200][0000063D92070000 52] Android_PowerVR_GE8xxx, LogDeviceProfileManager: [0000063D91A9C600][0000063D92072800 52] Android_PowerVR_GM9xxx, LogDeviceProfileManager: [0000063D91A9C800][0000063D92075000 52] Android_PowerVR_GM9xxx_Vulkan, LogDeviceProfileManager: [0000063D91A9CA00][0000063D92077800 52] Android_TegraK1, LogDeviceProfileManager: [0000063D91A9CC00][0000063D9207A000 52] Android_Unknown_Vulkan, LogDeviceProfileManager: [0000063D91A9CE00][0000063D9207C800 52] Oculus_Quest, LogDeviceProfileManager: [0000063D91A9D000][0000063D92080000 52] Oculus_Quest2, LogDeviceProfileManager: [0000063D91A9D200][0000063D92082800 52] HoloLens, LogDeviceProfileManager: Active device profile: [0000063D90ECE400][0000063D82F17800 52] WindowsEditor LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" LogShaderCompilers: Display: Compiling shader autogen file: D:/Project/A2/01_UEFile/A2_Ver01_test/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush LogShaderCompilers: Display: Autogen file is unchanged, skipping write. LogShaderCompilers: Display: Compiling shader autogen file: D:/Project/A2/01_UEFile/A2_Ver01_test/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush LogShaderCompilers: Display: Autogen file is unchanged, skipping write. LogTurnkeySupport: Turnkey Platform: Android: (Status=Valid, Allowed_Sdk=r25b, Current_Sdk=r25b, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v21_clang-15.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v21_clang-15.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v21_clang-15.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v21_clang-15.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists") LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/Project/A2/01_UEFile/A2_Ver01_test/A2_Ver01.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Project/A2/01_UEFile/A2_Ver01_test/Intermediate/TurnkeyReport_1.log" -log="D:/Project/A2/01_UEFile/A2_Ver01_test/Intermediate/TurnkeyLog_1.log" -project="D:/Project/A2/01_UEFile/A2_Ver01_test/A2_Ver01.uproject" -Device=Win64@GL' LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.2/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Project/A2/01_UEFile/A2_Ver01_test/A2_Ver01.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Project/A2/01_UEFile/A2_Ver01_test/Intermediate/TurnkeyReport_1.log" -log="D:/Project/A2/01_UEFile/A2_Ver01_test/Intermediate/TurnkeyLog_1.log" -project="D:/Project/A2/01_UEFile/A2_Ver01_test/A2_Ver01.uproject" -Device=Win64@GL" -nocompile -nocompileuat ] LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal LogMaterial: WorldGridMaterial-SM6-Default: MATSM_D2BE6101BBDD464FA4DA4FFD062CBE0E_PCD3D_SM6_-268646912__BC5N_NoCCBN_NoIris_DEV_SL_LWC2_GV_PreExp_DBuf_ClipP_UnInt_DXC0_VFO_SKYATM_SKYHF_SLWSMDLT_gs1_sdct_VT-1-1-1-0_DF_MS_T0_MS_T1_RAY-CHS1AHS1LOD1_VED_Aniso-1_ComprOodle_Compr2_Lev6_ExclNonPipSh-1_LWC-2097152_2344159978DB6FCC63A5C44EA751315CBC3EF5DDED_Num_SM6_FL_0000000d_MFA_00000008_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_62D973BDAB765EDE016625C5C0BF9591CD7A109D___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect0_0_02264C743B4EBE09D6337834B4862EF42B9C3268972C96EE55 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FactoryE72F6DAAC067D804DA322F3F9260CA0C8002EDDB3F5F45F5620EF6411E27211E3D675CEA50B38DFBEBA49461CECB1EA5D21E2BF8918B91C7C3994DCE3F5F45F5620EF6411E27211E3D675CEA50B38DFB3F5F45F5620EF6411E27211E3D675CEA50B38DFB260610141414444414441444141414141444447401010101010131454444143314010134010101424464512141414142402414141414141313304444443724144444444404444444444444444444434141414142404444444444442434141414141510100031313131233131434341434131423121444044444131313131444031010101510101010113161656434343434116161616161666243161616161303434344414444444441415151510103001013115161616160240404040404040404040404 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0000800000008000000080000000D00000009000000090000000900000009000000090000000900000009000000090000000900000009000000090000000C000000080000000C00000013000000100000001000000010000000100000001000000010000000100000000D0000000F00000009000000080000000900000008000000090000000C000000080000001300000013000000260000000F000000120000000900000009000000090000000900000009000000100000001D0000001300000013000000130000001300000013000000090000000800000009000000080000000900000008000000090000000800000014000000140000000800000010000000090000000800000013000000080000001000000008000000080000000D0000000D0000001000000010000 000310100001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000140000001000000010000000100000001000000009000 000433AFC833894B7681A1D3DDBA35F7F5A9509A8990000000000000000000000000000000000000000EFE2B2BFD689FE76C1B7EF7C7E404AB24393F749_101_101_5; LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction LogMeshReduction: Using SkeletalMeshReduction for automatic skeletal mesh reduction LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging LogMeshReduction: No distributed automatic mesh merging module available LogMeshMerging: No distributed automatic mesh merging module available LogUObjectArray: 21628 objects as part of root set at end of initial load. LogUObjectAllocator: 5924872 out of 0 bytes used by permanent object pool. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool LogSlate: Border LogSlate: BreadcrumbButton LogSlate: Brushes.Title LogSlate: Default LogSlate: Icons.Save LogSlate: Icons.Toolbar.Settings LogSlate: ListView LogSlate: SoftwareCursor_CardinalCross LogSlate: SoftwareCursor_Grab LogSlate: TableView.DarkRow LogSlate: TableView.Row LogSlate: TreeView LogTurnkeySupport: Completed device detection: Code = 0 LogElectraPlayer: D3D11 Device for h/w accelerated decoding created: 0000026A7DF033F8 LogInit: XR: Instanced Stereo Rendering is Disabled LogInit: XR: MultiViewport is Disabled LogInit: XR: Mobile Multiview is Disabled LogTurnkeySupport: Turnkey Device: Win64@GL: (Name=GL, Type=Computer, Status=Valid, , Flags="Device_InstallSoftwareValid") LogPixelStreaming: Initialising Pixel Streaming settings. LogPython: Using Python 3.9.7 LogAudio: Display: Registering Engine Module Parameter Interfaces... LogMetasoundEngine: MetaSound Engine Initialized LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: BB46D20645C0E77A75BC45819AC493D1 | Instance: 0C58AD294AAAABE76F20778C57FD34F4 (GL-30136). LogTcpMessaging: Initializing TcpMessaging bridge LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. LogUdpMessaging: Display: Added local interface '192.168.0.129' to multicast group '230.0.0.1:6666' LogOpenImageDenoise: OIDN starting up SourceControl: Revision control is disabled SourceControl: Revision control is disabled LogUProjectInfo: Found projects: LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. LogPackageName: Display: FPackageName: Mount point added: 'D:/Project/A2/01_UEFile/A2_Ver01_test/Intermediate/DataprepTemp/' mounted to '/Engine/DataprepCore/Transient/' LogHttpServerModule: Starting all listeners... LogHttpListener: Created new HttpListener on 127.0.0.1:30010 LogHttpServerModule: All listeners started LogRemoteControl: Web Remote Control WebSocket server started on port 30020 LogCollectionManager: Loaded 0 collections in 0.001524 seconds LogFileCache: Scanning file cache for directory 'D:/Project/A2/01_UEFile/A2_Ver01_test/Saved/Collections/' took 0.00s LogFileCache: Scanning file cache for directory 'D:/Project/A2/01_UEFile/A2_Ver01_test/Content/Developers/User/Collections/' took 0.00s LogFileCache: Scanning file cache for directory 'D:/Project/A2/01_UEFile/A2_Ver01_test/Content/Collections/' took 0.00s LogClass: Error: IntProperty FErrorResponsePayload::ErrorCode is not initialized properly. Module:ConnecterUEPlugin File:Private/Messages.h LogClass: Display: 1 Uninitialized script struct members found including 0 object properties LogClass: Warning: Property ArrayProperty UPresetSettingsProperties::ActivePresetCollectionsPaths defines MetaData key "MetaClass" which contains short type name "InteractiveToolsPresetCollectionAsset". Suggested pathname: "/Script/PresetAsset.InteractiveToolsPresetCollectionAsset". Module:ModelingToolsEditorMode File:Public/ModelingToolsEditorModeToolkit.h LogClass: Display: 1 short type names in reflected types' MetaData LogAutomationTest: Error: UObject.Class AttemptToFindUninitializedScriptStructMembers will be marked as failing due to errors being logged LogAutomationTest: Error: LogClass: IntProperty FErrorResponsePayload::ErrorCode is not initialized properly. Module:ConnecterUEPlugin File:Private/Messages.h LogAutomationTest: Warning: LogClass: Property ArrayProperty UPresetSettingsProperties::ActivePresetCollectionsPaths defines MetaData key "MetaClass" which contains short type name "InteractiveToolsPresetCollectionAsset". Suggested pathname: "/Script/PresetAsset.InteractiveToolsPresetCollectionAsset". Module:ModelingToolsEditorMode File:Public/ModelingToolsEditorModeToolkit.h LogEngine: Initializing Engine... LogStylusInput: Initializing StylusInput subsystem. LogStats: UGameplayTagsManager::InitializeManager - 0.000 s LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: a13ce2ed838cbf957fe09379e867af0cf5f5847a), compiling. Is special engine material. LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: e3bbd552a02544b70fcb2f66df9aa3b6116eeef4), compiling. Is special engine material. LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: c05127026400882ac1366f20a62fc662b47e5d98), compiling. Is special engine material. LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM6, Default, SM6 (DDC key hash: 364d205fd453747a551e755c4efb259e17027677), compiling. Is special engine material. LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 0ef39e0a8349cced2fc2864f27a08b258266914f), compiling. Is special engine material. LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM6, Default, SM6 (DDC key hash: 634f9253ba0d60faa06ab8ef034e41aae1ce2582), compiling. Is special engine material. LogInit: Initializing FReadOnlyCVARCache LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 LogAIModule: Creating AISystem for world Untitled LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. LogInit: Texture streaming: Enabled LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.2.1-26001984+++UE5+Release-5.2 LogAudio: Display: Initializing Audio Device Manager... LogAudio: Display: Loading Default Audio Settings Objects... LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). LogAudio: Display: AudioInfo: 'BINKA' Registered LogAudio: Display: AudioInfo: 'PCM' Registered LogAudio: Display: AudioInfo: 'ADPCM' Registered LogAudio: Display: AudioInfo: 'OGG' Registered LogAudio: Display: AudioInfo: 'OPUS' Registered LogAudio: Display: Audio Device Manager Initialized LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True LogAudioMixer: Display: Audio Mixer Platform Settings: LogAudioMixer: Display: Sample Rate: 48000 LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 LogAudioMixer: Display: Number of buffers to queue: 1 LogAudioMixer: Display: Max Channels (voices): 0 LogAudioMixer: Display: Number of Async Source Workers: 4 LogAudio: Display: AudioDevice MaxSources: 32 LogAudio: Display: Audio Spatialization Plugin: None (built-in). LogAudio: Display: Audio Reverb Plugin: None (built-in). LogAudio: Display: Audio Occlusion Plugin: None (built-in). LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' LogAudioMixer: Display: Using Audio Hardware Device Speakers (Realtek(R) Audio) LogAudioMixer: Display: Initializing Sound Submixes... LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 LogInit: FAudioDevice initialized with ID 1. LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" LogLiveCoding: Display: Starting LiveCoding LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development LogLiveCoding: Display: First instance in process group "UE_A2_Ver01_0x749fe261", spawning console LogLiveCoding: Display: Waiting for server LogInit: Undo buffer set to 32 MB LogInit: Transaction tracking system initialized LogSourceControl: Display: Uncontrolled Changelist persistency file loaded D:/Project/A2/01_UEFile/A2_Ver01_test/Saved/SourceControl/UncontrolledChangelists.json LogSourceControl: Uncontrolled asset enumeration started... LogSourceControl: Uncontrolled asset enumeration finished in 0.005218 seconds (Found 130 uncontrolled assets) BlueprintLog: New page: Editor Load LocalizationService: Localization service is disabled TimingProfiler: Initialize TimingProfiler: OnSessionChanged LoadingProfiler: Initialize LoadingProfiler: OnSessionChanged NetworkingProfiler: Initialize NetworkingProfiler: OnSessionChanged MemoryProfiler: Initialize MemoryProfiler: OnSessionChanged LogFileCache: Scanning file cache for directory 'D:/Project/A2/01_UEFile/A2_Ver01_test/Content/' took 0.01s LogCUDA: Display: Initialising CUDA API... LogCUDA: Display: CUDA API initialised successfully. LogCUDA: Display: Found 1 CUDA capable devices. LogCUDA: Display: Found device 0 called "NVIDIA GeForce RTX 3090". LogCUDA: Display: Attempting to create CUDA context on GPU Device 0... LogCUDA: Display: Created CUDA context on device "NVIDIA GeForce RTX 3090". LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. LogLiveCoding: Display: Successfully initialized, removing startup thread LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() SourceControl: Revision control is disabled LogUnrealEdMisc: Loading editor; pre map load, took 5.586 Cmd: MAP LOAD FILE="D:/Project/A2/01_UEFile/A2_Ver01_test/Content/A2/Level/S2_A2_01.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 LightingResults: New page: Lighting Build LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogAudio: Display: Audio Device unregistered from world 'None'. LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms LogLinker: Warning: [AssetLog] D:\Project\A2\01_UEFile\A2_Ver01_test\Content\S2-A2\BP\BP_Actor\Mechanic\BP_RoomDoor.uasset: Failed to load '/Game/ArchVizInteriorVol3/Materials/M_Coffe_Table_1': Can't find file. LogLinker: Warning: [AssetLog] D:\Project\A2\01_UEFile\A2_Ver01_test\Content\S2-A2\BP\BP_Actor\Mechanic\BP_RoomDoor.uasset: VerifyImport: Failed to load package for import object 'Package /Game/ArchVizInteriorVol3/Materials/M_Coffe_Table_1' LogLinker: Warning: [AssetLog] D:\Project\A2\01_UEFile\A2_Ver01_test\Content\A2\Level\S2_A2_01.umap: Failed to load '/Game/ArchVizInteriorVol3/Materials/M_Kitchen_Decor_1_Wood': Can't find file. LogLinker: Warning: [AssetLog] D:\Project\A2\01_UEFile\A2_Ver01_test\Content\A2\Level\S2_A2_01.umap: VerifyImport: Failed to load package for import object 'Package /Game/ArchVizInteriorVol3/Materials/M_Kitchen_Decor_1_Wood' LogLinker: Warning: [AssetLog] D:\Project\A2\01_UEFile\A2_Ver01_test\Content\A2\Level\S2_A2_01.umap: Failed to load '/Game/ArchVizInteriorVol3/Materials/M_Kitchen_wood': Can't find file. LogLinker: Warning: [AssetLog] D:\Project\A2\01_UEFile\A2_Ver01_test\Content\A2\Level\S2_A2_01.umap: VerifyImport: Failed to load package for import object 'Package /Game/ArchVizInteriorVol3/Materials/M_Kitchen_wood' LogLinker: Warning: [AssetLog] D:\Project\A2\01_UEFile\A2_Ver01_test\Content\A2\Level\S2_A2_01.umap: Failed to load '/Game/ArchVizInteriorVol3/Materials/M_Metall': Can't find file. LogLinker: Warning: [AssetLog] D:\Project\A2\01_UEFile\A2_Ver01_test\Content\A2\Level\S2_A2_01.umap: VerifyImport: Failed to load package for import object 'Package /Game/ArchVizInteriorVol3/Materials/M_Metall' LogLinker: Warning: [AssetLog] D:\Project\A2\01_UEFile\A2_Ver01_test\Content\A2\Level\S2_A2_01.umap: Failed to load '/Game/ArchVizInteriorVol3/Materials/M_Wall_Black': Can't find file. LogLinker: Warning: [AssetLog] D:\Project\A2\01_UEFile\A2_Ver01_test\Content\A2\Level\S2_A2_01.umap: VerifyImport: Failed to load package for import object 'Package /Game/ArchVizInteriorVol3/Materials/M_Wall_Black' LogLinker: Warning: [AssetLog] D:\Project\A2\01_UEFile\A2_Ver01_test\Content\S2-A2\Assets\S2_Kitchen\S2_KitchenProps\Geometries\Light_Soldier_Fixed_75_LED034.uasset: Failed to load '/Game/ArchVizInteriorVol3/Materials/M_Wall_Glow': Can't find file. LogLinker: Warning: [AssetLog] D:\Project\A2\01_UEFile\A2_Ver01_test\Content\S2-A2\Assets\S2_Kitchen\S2_KitchenProps\Geometries\Light_Soldier_Fixed_75_LED034.uasset: VerifyImport: Failed to load package for import object 'Package /Game/ArchVizInteriorVol3/Materials/M_Wall_Glow' LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for '/Game/AdvancedGlassPack/Textures/T_HDR_Test.T_HDR_Test', its maximum texture size has been explicitly set to 512. LogMaterial: Warning: [AssetLog] D:\Project\A2\01_UEFile\A2_Ver01_test\Content\S2-A2\Assets\Living\S2_LivingProps\Materials\References\Mat3d66-1336622-7-958.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game. (Node TextureSampleParameter2D) To use 'Normal' as sampler type, SRGB must be disabled for /Game/S2-A2/Assets/Living/S2_LivingProps/Textures/3d66Model-1336622-files-41_2_2_Tex.3d66Model-1336622-files-41_2_2_Tex LogMaterial: Warning: [AssetLog] D:\Project\A2\01_UEFile\A2_Ver01_test\Content\S2-A2\Assets\Living\S2_LivingProps\Materials\References\leaf.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game. (Node TextureSampleParameter2D) To use 'Normal' as sampler type, SRGB must be disabled for /Game/S2-A2/Assets/Living/S2_LivingProps/Textures/geranium_leaf_alpha_2_2_Tex.geranium_leaf_alpha_2_2_Tex LogMaterial: Warning: [AssetLog] D:\Project\A2\01_UEFile\A2_Ver01_test\Content\S2-A2\Assets\S2_Kitchen\S2_KitchenProps\Materials\References\default.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game. (Node TextureSampleParameter2D) To use 'Normal' as sampler type, SRGB must be disabled for /Game/S2-A2/Assets/S2_Kitchen/S2_KitchenProps/Textures/3d66Model-1336622-files-5_2_2_Tex.3d66Model-1336622-files-5_2_2_Tex LogMaterial: Warning: [AssetLog] D:\Project\A2\01_UEFile\A2_Ver01_test\Content\S2-A2\Assets\S2_Outdoor\S2_Outdoor\Materials\References\Curtain_creeper_leaf.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game. (Node TextureSampleParameter2D) To use 'Normal' as sampler type, SRGB must be disabled for /Game/S2-A2/Assets/S2_Outdoor/S2_Outdoor/Textures/Curtain_creeper_leaf_02_opacity_2_2_Tex.Curtain_creeper_leaf_02_opacity_2_2_Tex LogAudio: Display: Audio Device (ID: 1) registered with world 'S2_A2_01'. LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 LogAIModule: Creating AISystem for world S2_A2_01 LogEditorServer: Finished looking for orphan Actors (0.000 secs) LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.27ms to complete. LogFileHelpers: Loading map 'S2_A2_01' took 3.135 LogUnrealEdMisc: Total Editor Startup Time, took 8.730 LogShaderCompilers: Display: ================================================ LogShaderCompilers: Display: === FShaderJobCache stats === LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) LogShaderCompilers: Display: RAM used: 240.00 B of 6.40 GiB budget. Usage: 0.00% LogShaderCompilers: Display: === Shader Compilation stats === LogShaderCompilers: Display: Shaders Compiled: 0 LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%) LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s LogShaderCompilers: Display: ================================================ LogSlate: The tab "VerticalModeToolbar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. LogSlate: The tab "VerticalModeToolbar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.2/FeaturePacks/StarterContent.upack', mount point: 'root:/' LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.2/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.2/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.2/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.2/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.2/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.2/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.2/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.2/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.2/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' LogSlate: Took 0.000128 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) LogSlate: Took 0.000106 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) LogSlate: Took 0.000074 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) LogViewport: Scene viewport resized to 1986x1295, mode Windowed. LogD3D12RHI: Creating RTPSO with 11 shaders (0 cached, 11 new) took 51.12 ms. Compile time 37.17 ms, link time 13.93 ms. LogD3D12RHI: Creating RTPSO with 196 shaders (0 cached, 196 new) took 197.10 ms. Compile time 184.33 ms, link time 12.73 ms. LogD3D12RHI: Creating RT View Heap with 250000 entries LogD3D12RHI: Creating RT Sampler Heap with 2048 entries LogD3D12RHI: Creating RT View Heap with 250000 entries LogD3D12RHI: Creating RT Sampler Heap with 2048 entries LogStall: Startup... LogStall: Startup complete. LogLoad: (Engine Initialization) Total time: 9.71 seconds LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds LogAssetRegistry: AssetRegistryGather time 0.1213s: AssetDataDiscovery 0.0172s, AssetDataGather 0.0350s, StoreResults 0.0691s. LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) LogContentStreaming: Texture pool size now 2000 MB LogViewport: Scene viewport resized to 1986x1237, mode Windowed. LogD3D12RHI: Creating RT View Heap with 250000 entries LogD3D12RHI: Creating RT Sampler Heap with 2048 entries LogD3D12RHI: Creating RT View Heap with 250000 entries LogD3D12RHI: Creating RT Sampler Heap with 2048 entries LogSlate: Took 0.000275 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) LogD3D12RHI: Creating RTPSO with 297 shaders (242 cached, 55 new) took 46.87 ms. Compile time 38.97 ms, link time 7.79 ms. LogStaticMesh: Warning: Invalid material [MI_N_Glass] used on Nanite static mesh [Espresso_Coffee_Machine_Distinta_ECI_341_corona] - forcing default material instead. Only opaque blend mode is currently supported, [BLEND_Translucent] blend mode was specified. LogD3D12RHI: Creating RT View Heap with 250000 entries LogD3D12RHI: Creating RT Sampler Heap with 2048 entries LogD3D12RHI: Creating RT View Heap with 250000 entries LogD3D12RHI: Creating RT Sampler Heap with 2048 entries LogStaticMesh: Warning: Invalid material [Material__1681235538] used on Nanite static mesh [Obj3d66-1345552-2-928] - forcing default material instead. Only opaque blend mode is currently supported, [BLEND_Translucent] blend mode was specified. LogStaticMesh: Warning: Invalid material [Mat3d66-1345552-4-2199] used on Nanite static mesh [Obj3d66-1345552-2-928] - forcing default material instead. Only opaque blend mode is currently supported, [BLEND_Translucent] blend mode was specified. LogSlate: Took 0.000139 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.2/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Project/A2/01_UEFile/A2_Ver01_test/A2_Ver01.uproject" Turnkey -command=VerifySdk -UpdateIfNeeded -platform=Win64 -noturnkeyvariables -device=GL -utf8output -WaitForUATMutex -EditorIO -EditorIOPort=54407 -project="D:/Project/A2/01_UEFile/A2_Ver01_test/A2_Ver01.uproject"" -nocompile -nocompileuat ] UATHelper: Verifying SDK and Device (Windows): Running AutomationTool... UATHelper: Verifying SDK and Device (Windows): Using bundled DotNet SDK version: 6.0.302 UATHelper: Verifying SDK and Device (Windows): Starting AutomationTool... UATHelper: Verifying SDK and Device (Windows): Parsing command line: -ScriptsForProject=D:/Project/A2/01_UEFile/A2_Ver01_test/A2_Ver01.uproject Turnkey -command=VerifySdk -UpdateIfNeeded -platform=Win64 -noturnkeyvariables -device=GL -utf8output -WaitForUATMutex -EditorIO -EditorIOPort=54407 -project=D:/Project/A2/01_UEFile/A2_Ver01_test/A2_Ver01.uproject -nocompile -nocompileuat UATHelper: Verifying SDK and Device (Windows): Initializing script modules... UATHelper: Verifying SDK and Device (Windows): Total script module initialization time: 0.12 s. UATHelper: Verifying SDK and Device (Windows): Executing commands... UATHelper: Verifying SDK and Device (Windows): Installed Sdk validity: UATHelper: Verifying SDK and Device (Windows): Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists") UATHelper: Verifying SDK and Device (Windows): Win64@GL: (Name=GL, Type=Computer, Status=Valid, , Flags="Device_InstallSoftwareValid") UATHelper: Verifying SDK and Device (Windows): Scanning for envvar changes... UATHelper: Verifying SDK and Device (Windows): ... done! UATHelper: Verifying SDK and Device (Windows): Cleaning Temp Paths... UATHelper: Verifying SDK and Device (Windows): BUILD SUCCESSFUL UATHelper: Verifying SDK and Device (Windows): AutomationTool executed for 0h 0m 0s UATHelper: Verifying SDK and Device (Windows): AutomationTool exiting with ExitCode=0 (Success) LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms LogPlayLevel: Launcher Device ID: Windows@GL LogPlayLevel: PlayLevel: No blueprints needed recompiling LogLauncherProfile: Project requires temp target (DatasmithImporter plugin is enabled) LogLauncherProfile: Unable to use promoted target - D:/Project/A2/01_UEFile/A2_Ver01_test/Binaries/Win64/UnrealGame.target does not exist. LogPlayLevel: UAT: Running AutomationTool... LogPlayLevel: UAT: Using bundled DotNet SDK version: 6.0.302 LogPlayLevel: UAT: Starting AutomationTool... LogPlayLevel: UAT: Parsing command line: -ScriptsForProject=D:/Project/A2/01_UEFile/A2_Ver01_test/A2_Ver01.uproject BuildCookRun -project=D:/Project/A2/01_UEFile/A2_Ver01_test/A2_Ver01.uproject -noP4 -clientconfig=Development -serverconfig=Development -nocompile -nocompileeditor -installed -unrealexe="C:\Program Files\Epic Games\UE_5.2\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -utf8output -platform=Win64 -build -cook -map=/Game/A2/Level/S2_A2_01+/Game/A2/Level/S2_A2_01 -CookCultures=en -unversionedcookedcontent -stage -deploy -cmdline="/Game/A2/Level/S2_A2_01 -Messaging" -device=Windows@GL - addcmdline="-SessionId=E4B86BC8482777876D5793BE6D4CD407 -SessionOwner='User' -SessionName='Launch On Device' -AudioMixer -PixelStreamingIP=localhost -PixelStreamingPort=8888" -run LogPlayLevel: UAT: Initializing script modules... LogPlayLevel: UAT: Total script module initialization time: 0.12 s. LogPlayLevel: UAT: Executing commands... LogPlayLevel: UAT: Setting up ProjectParams for D:\Project\A2\01_UEFile\A2_Ver01_test\A2_Ver01.uproject LogPlayLevel: UAT: A2_Ver01.uproject requires a temporary target.cs to be generated (DatasmithImporter plugin is enabled) LogPlayLevel: UAT: ********** BUILD COMMAND STARTED ********** LogPlayLevel: Completed Launch On Stage: Launch Task, Time: 1.506096 LogPlayLevel: UAT: Running: C:\Program Files\Epic Games\UE_5.2\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe "C:\Program Files\Epic Games\UE_5.2\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" A2_Ver01 Win64 Development -Project=D:\Project\A2\01_UEFile\A2_Ver01_test\A2_Ver01.uproject D:\Project\A2\01_UEFile\A2_Ver01_test\A2_Ver01.uproject -NoUBTMakefiles -remoteini="D:\Project\A2\01_UEFile\A2_Ver01_test" -skipdeploy -Manifest=D:\Project\A2\01_UEFile\A2_Ver01_test\Intermediate\Build\Manifest.xml -NoHotReload -log="C:\Users\User\AppData\Roaming\Unreal Engine\Automa tionTool\Logs\C+Program+Files+Epic+Games+UE_5.2\UBT-A2_Ver01-Win64-Development.txt" LogPlayLevel: UAT: Log file: C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.2\UBT-A2_Ver01-Win64-Development.txt LogPlayLevel: UAT: Writing manifest to D:\Project\A2\01_UEFile\A2_Ver01_test\Intermediate\Build\Manifest.xml LogPlayLevel: UAT: Building A2_Ver01... LogPlayLevel: UAT: Using Visual Studio 2022 14.29.30153 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.29.30133) and Windows 10.0.22621.0 SDK (D:\SDK). LogPlayLevel: UAT: [Upgrade] LogPlayLevel: UAT: [Upgrade] Using backward-compatible include order. The latest version of UE has changed the order of includes, which may require code changes. The current setting is: LogPlayLevel: UAT: [Upgrade] IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_0 LogPlayLevel: UAT: [Upgrade] Suppress this message by setting 'IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_2;' in A2_Ver01.Target.cs. LogPlayLevel: UAT: [Upgrade] Alternatively you can set this to 'EngineIncludeOrderVersion.Latest' to always use the latest include order. This will potentially cause compile errors when integrating new versions of the engine. LogPlayLevel: UAT: [Upgrade] LogPlayLevel: UAT: Determining max actions to execute in parallel (16 physical cores, 32 logical cores) LogPlayLevel: UAT: Executing up to 16 processes, one per physical core LogPlayLevel: UAT: Building 2 actions with 2 processes... LogPlayLevel: UAT: [1/2] Link [x64] A2_Ver01.exe LogPlayLevel: UAT: LINK : fatal error LNK1181: cannot open input file 'delayimp.lib' LogPlayLevel: UAT: [2/2] WriteMetadata A2_Ver01.target cancelled LogPlayLevel: UAT: Took 3.394201s to run dotnet.exe, ExitCode=6 LogPlayLevel: UAT: UnrealBuildTool failed. See log for more details. (C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.2\UBT-A2_Ver01-Win64-Development.txt) LogPlayLevel: UAT: AutomationTool executed for 0h 0m 4s LogPlayLevel: UAT: AutomationTool exiting with ExitCode=6 (6) LogPlayLevel: Completed Launch On Stage: Build Task, Time: 3.006288 LogPlayLevel: UAT: BUILD FAILED PackagingResults: Error: Launch failed! Unknown Error