Log file open, 01/13/23 14:05:45 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: LS003 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 47 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.182662 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +9:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin OodleData LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin CurveEditorTools LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin EditorScriptingUtilities LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin PixWinPlugin LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin TextureFormatOodle LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin AssetsCleaner LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin RadioactiveFields LogPluginManager: Mounting plugin PivotTool LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin MegascansPlugin LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin OodleNetwork LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin OpenImageDenoise LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource LogPluginManager: Mounting plugin DatabaseSupport LogPluginManager: Mounting plugin SQLiteCore LogPluginManager: Mounting plugin SQLiteSupport LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogInit: Build: ++UE4+Release-4.27-CL-18319896 LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 LogInit: Net CL: 17155196 LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz, GPU: NVIDIA GeForce GTX 1660 LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.27 LogInit: Command Line: LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ LogInit: Allocator: TBB LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 29 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [G:/UnrealProject/LS003/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[r.VSync:0]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] [2023.01.13-05.05.45:471][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [G:/UnrealProject/LS003/Saved/Config/Windows/Engine.ini] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[r.SSGI.Enable:0]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:1]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:0]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] [2023.01.13-05.05.45:471][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [G:/UnrealProject/LS003/Saved/Config/Windows/Engine.ini] [2023.01.13-05.05.45:471][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [G:/UnrealProject/LS003/Saved/Config/Windows/Engine.ini] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2023.01.13-05.05.45:471][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [G:/UnrealProject/LS003/Saved/Config/Windows/Engine.ini] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2023.01.13-05.05.45:471][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] [2023.01.13-05.05.45:471][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [G:/UnrealProject/LS003/Saved/Config/Windows/Engine.ini] [2023.01.13-05.05.45:471][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [G:/UnrealProject/LS003/Saved/Config/Windows/Engine.ini] [2023.01.13-05.05.45:477][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2023.01.13-05.05.45:477][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2023.01.13-05.05.45:477][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2023.01.13-05.05.45:477][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2023.01.13-05.05.45:477][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2023.01.13-05.05.45:478][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2023.01.13-05.05.45:478][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2023.01.13-05.05.45:478][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2023.01.13-05.05.45:478][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2023.01.13-05.05.45:478][ 0]LogInit: Selected Device Profile: [Windows] [2023.01.13-05.05.45:478][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2023.01.13-05.05.45:478][ 0]LogHAL: Display: Platform has ~ 32 GB [34244386816 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2023.01.13-05.05.45:478][ 0]LogInit: Going up to parent DeviceProfile [] [2023.01.13-05.05.45:478][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:0.8]] [2023.01.13-05.05.45:478][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:3]] [2023.01.13-05.05.45:478][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.04]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.85]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.8]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.AOQuality:1]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:16]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:64]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2023.01.13-05.05.45:478][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:3]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.6]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:3]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:2]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.8]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]] [2023.01.13-05.05.45:478][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]] [2023.01.13-05.05.45:479][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:4]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:800]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2023.01.13-05.05.45:479][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.SSR.Quality:2]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:1]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.DetailMode:1]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:1]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.SSS.Quality:-1]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:2]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.5]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:1]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:64.0]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2023.01.13-05.05.45:479][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[foliage.DensityScale:0.8]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[grass.DensityScale:0.8]] [2023.01.13-05.05.45:479][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2023.01.13-05.05.45:479][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2023.01.13-05.05.45:479][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2023.01.13-05.05.45:479][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/UnrealProject/LS003/Saved/Config/Windows/Engine.ini] [2023.01.13-05.05.45:479][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/UnrealProject/LS003/Saved/Config/Windows/Editor.ini] [2023.01.13-05.05.45:479][ 0]LogInit: Computer: DESKTOP-OBDAVA6 [2023.01.13-05.05.45:479][ 0]LogInit: User: 李知浩 [2023.01.13-05.05.45:479][ 0]LogInit: CPU Page size=4096, Cores=8 [2023.01.13-05.05.45:479][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2023.01.13-05.05.45:480][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) [2023.01.13-05.05.45:480][ 0]LogMemory: Platform Memory Stats for Windows [2023.01.13-05.05.45:480][ 0]LogMemory: Process Physical Memory: 153.36 MB used, 153.36 MB peak [2023.01.13-05.05.45:480][ 0]LogMemory: Process Virtual Memory: 127.63 MB used, 127.63 MB peak [2023.01.13-05.05.45:480][ 0]LogMemory: Physical Memory: 7740.16 MB used, 24917.84 MB free, 32657.99 MB total [2023.01.13-05.05.45:480][ 0]LogMemory: Virtual Memory: 134191184.00 MB used, 26545.00 MB free, 134217728.00 MB total [2023.01.13-05.05.45:481][ 0]LogWindows: WindowsPlatformFeatures enabled [2023.01.13-05.05.45:495][ 0]LogInit: Physics initialised using underlying interface: PhysX [2023.01.13-05.05.45:498][ 0]LogInit: Overriding language with editor language configuration option (en). [2023.01.13-05.05.45:498][ 0]LogInit: Using OS detected locale (ja-JP). [2023.01.13-05.05.45:642][ 0]LogInit: Setting process to per monitor DPI aware [2023.01.13-05.05.45:649][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2023.01.13-05.05.45:661][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2023.01.13-05.05.45:661][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2023.01.13-05.05.45:750][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll [2023.01.13-05.05.45:752][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. [2023.01.13-05.05.45:752][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2023.01.13-05.05.45:752][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 [2023.01.13-05.05.45:752][ 0]LogD3D11RHI: D3D11 adapters: [2023.01.13-05.05.45:815][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1660' (Feature Level 11_0) [2023.01.13-05.05.45:815][ 0]LogD3D11RHI: 5991/0/16328 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de [2023.01.13-05.05.45:817][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2023.01.13-05.05.45:817][ 0]LogD3D11RHI: 0/0/16328 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2023.01.13-05.05.45:817][ 0]LogD3D11RHI: Chosen D3D11 Adapter: [2023.01.13-05.05.45:817][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 1660 [2023.01.13-05.05.45:817][ 0]LogD3D11RHI: VendorId : 10de [2023.01.13-05.05.45:817][ 0]LogD3D11RHI: DeviceId : 2184 [2023.01.13-05.05.45:817][ 0]LogD3D11RHI: SubSysId : 3fc71458 [2023.01.13-05.05.45:817][ 0]LogD3D11RHI: Revision : 00a1 [2023.01.13-05.05.45:817][ 0]LogD3D11RHI: DedicatedVideoMemory : 6282018816 bytes [2023.01.13-05.05.45:817][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2023.01.13-05.05.45:817][ 0]LogD3D11RHI: SharedSystemMemory : 17122193408 bytes [2023.01.13-05.05.45:817][ 0]LogD3D11RHI: AdapterLuid : 0 48811 [2023.01.13-05.05.45:820][ 0]LogD3D11RHI: Creating new Direct3DDevice [2023.01.13-05.05.45:820][ 0]LogD3D11RHI: GPU DeviceId: 0x2184 (for the marketing name, search the web for "GPU Device Id") [2023.01.13-05.05.45:820][ 0]LogWindows: EnumDisplayDevices: [2023.01.13-05.05.45:820][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1660' (P:1 D:1) [2023.01.13-05.05.45:820][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1660' (P:0 D:1) [2023.01.13-05.05.45:820][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1660' (P:0 D:0) [2023.01.13-05.05.45:821][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1660' (P:0 D:0) [2023.01.13-05.05.45:821][ 0]LogWindows: DebugString: FoundDriverCount:4 [2023.01.13-05.05.45:821][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1660 [2023.01.13-05.05.45:821][ 0]LogD3D11RHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94) [2023.01.13-05.05.45:821][ 0]LogD3D11RHI: Driver Date: 7-21-2022 [2023.01.13-05.05.45:821][ 0]LogRHI: Texture pool is 4193 MB (70% of 5991 MB) [2023.01.13-05.05.45:821][ 0]LogD3D11RHI: Creating D3DDevice using adapter: [2023.01.13-05.05.45:821][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 1660 [2023.01.13-05.05.45:821][ 0]LogD3D11RHI: VendorId : 10de [2023.01.13-05.05.45:821][ 0]LogD3D11RHI: DeviceId : 2184 [2023.01.13-05.05.45:821][ 0]LogD3D11RHI: SubSysId : 3fc71458 [2023.01.13-05.05.45:821][ 0]LogD3D11RHI: Revision : 00a1 [2023.01.13-05.05.45:821][ 0]LogD3D11RHI: DedicatedVideoMemory : 6282018816 bytes [2023.01.13-05.05.45:821][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2023.01.13-05.05.45:821][ 0]LogD3D11RHI: SharedSystemMemory : 17122193408 bytes [2023.01.13-05.05.45:821][ 0]LogD3D11RHI: AdapterLuid : 0 48811 [2023.01.13-05.05.45:862][ 0]LogD3D11RHI: RHI has support for 64 bit atomics [2023.01.13-05.05.45:862][ 0]LogD3D11RHI: Async texture creation enabled [2023.01.13-05.05.45:862][ 0]LogD3D11RHI: Array index from any shader is supported [2023.01.13-05.05.45:874][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2023.01.13-05.05.45:900][ 0]LogRHI: GeForceNow SDK initialized: 1 [2023.01.13-05.05.46:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' [2023.01.13-05.05.46:110][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2023.01.13-05.05.46:110][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2023.01.13-05.05.46:110][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2023.01.13-05.05.46:110][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2023.01.13-05.05.46:110][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2023.01.13-05.05.46:110][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2023.01.13-05.05.46:110][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2023.01.13-05.05.46:110][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2023.01.13-05.05.46:110][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2023.01.13-05.05.46:110][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2023.01.13-05.05.46:124][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2023.01.13-05.05.46:124][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2023.01.13-05.05.46:132][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2023.01.13-05.05.46:135][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' [2023.01.13-05.05.46:138][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2023.01.13-05.05.46:140][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2023.01.13-05.05.46:148][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' [2023.01.13-05.05.46:151][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2023.01.13-05.05.46:154][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2023.01.13-05.05.46:174][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2023.01.13-05.05.46:174][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2023.01.13-05.05.46:181][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' [2023.01.13-05.05.46:184][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2023.01.13-05.05.46:187][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2023.01.13-05.05.46:190][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2023.01.13-05.05.46:198][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2023.01.13-05.05.46:198][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2023.01.13-05.05.46:205][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' [2023.01.13-05.05.46:208][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2023.01.13-05.05.46:211][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2023.01.13-05.05.46:214][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2023.01.13-05.05.46:214][ 0]LogTargetPlatformManager: Display: Building Assets For Windows [2023.01.13-05.05.46:218][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2023.01.13-05.05.46:239][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off [2023.01.13-05.05.46:259][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2023.01.13-05.05.46:259][ 0]LogShaderCompilers: Guid format shader working directory is 21 characters bigger than the processId version (G:/UnrealProject/LS003/Intermediate/Shaders/WorkingDirectory/16952/). [2023.01.13-05.05.46:259][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/李知浩/AppData/Local/Temp/UnrealShaderWorkingDir/B8912F1E4927510FE63CDC9C623796D2/'. [2023.01.13-05.05.46:259][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2023.01.13-05.05.46:259][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. [2023.01.13-05.05.46:259][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. [2023.01.13-05.05.46:833][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB [2023.01.13-05.05.46:876][ 0]LogDerivedDataCache: Loaded boot cache 0.04s 94MB C:/Users/李知浩/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2023.01.13-05.05.46:876][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/李知浩/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc [2023.01.13-05.05.46:876][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file G:/UnrealProject/LS003/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2023.01.13-05.05.46:876][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2023.01.13-05.05.46:876][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file G:/UnrealProject/LS003/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2023.01.13-05.05.46:876][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2023.01.13-05.05.46:889][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2023.01.13-05.05.46:889][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2023.01.13-05.05.46:889][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. [2023.01.13-05.05.46:895][ 0]LogDerivedDataCache: Speed tests for C:/Users/李知浩/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds [2023.01.13-05.05.46:895][ 0]LogDerivedDataCache: Display: Performance to C:/Users/李知浩/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=426.21MBs, RandomWriteSpeed=285.01MBs. Assigned SpeedClass 'Local' [2023.01.13-05.05.46:895][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/李知浩/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2023.01.13-05.05.46:895][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2023.01.13-05.05.46:895][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2023.01.13-05.05.47:036][ 0]LogSlate: Using FreeType 2.10.0 [2023.01.13-05.05.47:036][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2023.01.13-05.05.47:036][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. [2023.01.13-05.05.47:053][ 0]LogAssetRegistry: FAssetRegistry took 0.0021 seconds to start up [2023.01.13-05.05.49:400][ 0]LogInit: Selected Device Profile: [Windows] [2023.01.13-05.05.49:400][ 0]LogInit: Active device profile: [000001756EC5A400][000001756EC1A040 49] Windows [2023.01.13-05.05.49:400][ 0]LogInit: Profiles: [000001756EC5A400][000001756EC1A040 49] Windows, [000001756E865900][000001756EC18080 49] WindowsNoEditor, [000001756EC59900][000001756F248080 49] WindowsServer, [000001756E866200][000001756F24A040 49] WindowsClient, [000001756EC5A100][000001757004C080 49] IOS, [000001756E865D00][000001757004E040 49] iPadAir, [000001756EC59C00][000001757206C080 49] iPadAir2, [0000017570C29600][0000017573D6C080 49] IPadPro, [0000017570C2A400][0000017573D6E040 49] iPadAir3, [000001756EC5BB00][000001756C8FC080 49] iPadAir4, [0000017570C2B500][0000017573978080 49] iPadMini2, [000001756EC5B200][000001757397A040 49] iPadMini3, [0000017570C28100][00000175749D0080 49] iPadMini4, [000001756EC59600][00000175749D2040 49] iPadMini5, [00000175760CCC00][0000017575794080 49] iPhone6, [00000175760CDA00][0000017575796040 49] iPodTouch6, [0000017570C2A900][000001757506C080 49] iPhone7, [0000017570C29B00][000001757506E040 49] iPodTouch7, [00000175760CEA00][00000175760D8080 49] iPhone5S, [0000017570C28F00][00000175760DA040 49] iPhone6Plus, [00000175760CE200][0000017575448080 49] iPhone6S, [0000017570C29200][000001757544A040 49] iPhone6SPlus, [00000175760CF500][0000017575114080 49] iPhone7Plus, [0000017570C29D00][0000017575116040 49] iPhoneSE, [00000175760CEE00][000001757606C080 49] iPhone8, [0000017570C28900][000001757606E040 49] iPhone8Plus, [00000175760CDD00][00000175771E0080 49] iPhoneX, [0000017570C2B600][00000175771E2040 49] iPhoneXS, [00000175760CCB00][0000017577004080 49] iPhoneXSMax, [0000017570C2A300][0000017577006040 49] iPhoneXR, [00000175760CD700][0000017577000080 49] iPhone11, [0000017570C2A600][0000017577002040 49] iPhone11Pro, [00000175760CC200][0000017577034080 49] iPhone11ProMax, [0000017570C2BB00][0000017577036040 49] iPhoneSE2, [00000175760CE900][0000017574CF0080 49] iPhone12Mini, [0000017570C29400][0000017574CF2040 49] iPhone12, [00000175760CDB00][0000017574D24080 49] iPhone12Pro, [0000017570C28B00][0000017574D26040 49] iPhone12ProMax, [00000175760CC800][00000175770B8080 49] iPadPro105, [0000017570C28500][00000175770BA040 49] iPadPro129, [00000175760CF200][000001757720C080 49] iPadPro97, [0000017570C2BA00][000001757720E040 49] iPadPro2_129, [00000175760CED00][0000017574C90080 49] iPad5, [0000017570C29700][0000017574C92040 49] iPad6, [00000175760CEB00][0000017575234080 49] iPad7, [0000017570C28200][0000017575236040 49] iPad8, [000001756E864B00][0000017574CF4080 49] iPadPro11, [000001756C866100][0000017574CF6040 49] iPadPro2_11, [000001756E866E00][0000017574904080 49] iPadPro3_129, [000001756C864D00][0000017574906040 49] iPadPro4_129, [000001756E866400][0000017577238080 49] AppleTV, [000001756C865A00][000001757723A040 49] AppleTV4K, [000001756E867E00][0000017577024080 49] TVOS, [000001756C866000][0000017577026040 49] Mac, [000001756E864600][0000017575154080 49] MacClient, [000001756C864C00][0000017575156040 49] MacNoEditor, [000001756E864800][0000017577218080 49] MacServer, [000001756C866800][000001757721A040 49] Linux, [000001756E866700][00000175754A0080 49] LinuxAArch64, [000001756C866900][00000175754A2040 49] LinuxNoEditor, [0000017570C2BC00][0000017574D1C080 49] LinuxAArch64NoEditor, [00000175760CD400][0000017574D1E040 49] LinuxClient, [0000017570C2A800][0000017574F90080 49] LinuxAArch64Client, [00000175760CF600][0000017574F92040 49] LinuxServer, [0000017570C29900][0000017574F80080 49] LinuxAArch64Server, [00000175760CC700][0000017574F82040 49] Android, [0000017570C28D00][0000017577268080 49] Android_Low, [00000175760CD300][000001757726A040 49] Android_Mid, [0000017570C2B900][0000017574D0C080 49] Android_High, [000001756C864E00][0000017574D0E040 49] Android_Default, [0000017570C2B100][000001757548C080 49] Android_Adreno4xx, [000001756C865D00][000001757548E040 49] Android_Adreno5xx_Low, [0000017570C2B000][0000017575230080 49] Android_Adreno5xx, [000001756C864600][0000017575232040 49] Android_Adreno6xx, [0000017570C29100][00000175770B0080 49] Android_Adreno6xx_Vulkan, [000001756C865400][00000175770B2040 49] Android_Mali_T6xx, [0000017570C28300][00000175770A4080 49] Android_Mali_T7xx, [000001756C864500][00000175770A6040 49] Android_Mali_T8xx, [0000017570C2BD00][000001757547C080 49] Android_Mali_G71, [000001756C864B00][000001757547E040 49] Android_Mali_G72, [0000017570C28A00][0000017575474080 49] Android_Mali_G72_Vulkan, [000001756C864800][0000017575476040 49] Android_Mali_G76, [0000017570C2B300][0000017575130080 49] Android_Mali_G76_Vulkan, [000001756C866400][0000017575132040 49] Android_Mali_G77, [0000017570C2AC00][0000017575220080 49] Android_Mali_G77_Vulkan, [000001756C865F00][0000017575222040 49] Android_Mali_G78, [0000017570C2B400][0000017577018080 49] Android_Mali_G78_Vulkan, [000001756C865900][000001757701A040 49] Android_Mali_G710, [0000017570C2A100][000001757709C080 49] Android_Mali_G710_Vulkan, [000001756C866C00][000001757709E040 49] Android_Vulkan_SM5, [0000017570C2BF00][0000017575140080 49] Android_PowerVR_G6xxx, [000001756C865700][0000017575142040 49] Android_PowerVR_GT7xxx, [0000017570C2B200][0000017574C78080 49] Android_PowerVR_GE8xxx, [000001756C865C00][0000017574C7A040 49] Android_PowerVR_GM9xxx, [0000017570C2A700][00000175748F0080 49] Android_PowerVR_GM9xxx_Vulkan, [000001756C864700][00000175748F2040 49] Android_TegraK1, [0000017570C29F00][0000017575120080 49] Android_Unknown_Vulkan, [000001756C864400][0000017575122040 49] Lumin, [0000017570C28800][0000017577088080 49] Lumin_Desktop, [000001756C865100][000001757708A040 49] HoloLens, [2023.01.13-05.05.49:513][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2023.01.13-05.05.49:513][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2023.01.13-05.05.49:513][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2023.01.13-05.05.49:513][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2023.01.13-05.05.49:513][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2023.01.13-05.05.49:525][ 0]LogNetVersion: LS003 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 909534220) [2023.01.13-05.05.49:866][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. [2023.01.13-05.05.49:918][ 0]LogUObjectArray: 17012 objects as part of root set at end of initial load. [2023.01.13-05.05.49:918][ 0]LogUObjectAllocator: 4257584 out of 0 bytes used by permanent object pool. [2023.01.13-05.05.49:918][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2023.01.13-05.05.50:191][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 7C2DAD7F48206443FD93B5AA5D676E60 | Instance: B4E9E22D4A4D86840083C09AE87A2EFB (DESKTOP-OBDAVA6-16952). [2023.01.13-05.05.50:289][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2023.01.13-05.05.50:293][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2023.01.13-05.05.50:324][ 0]LogPython: Using Python 3.7.7 [2023.01.13-05.05.50:912][ 0]SourceControl: Source control is disabled [2023.01.13-05.05.50:912][ 0]SourceControl: Source control is disabled [2023.01.13-05.05.50:914][ 0]SourceControl: Source control is disabled [2023.01.13-05.05.50:916][ 0]SourceControl: Source control is disabled [2023.01.13-05.05.50:920][ 0]SourceControl: Source control is disabled [2023.01.13-05.05.50:924][ 0]LogUProjectInfo: Found projects: [2023.01.13-05.05.51:063][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__RadioactiveFieldsDirector. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.05.51:205][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2023.01.13-05.05.51:220][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2023.01.13-05.05.51:220][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2023.01.13-05.05.51:403][ 0]LogOpenImageDenoise: OIDN starting up [2023.01.13-05.05.51:408][ 0]LogCollectionManager: Loaded 0 collections in 0.001507 seconds [2023.01.13-05.05.51:418][ 0]LogFileCache: Scanning file cache for directory 'G:/UnrealProject/LS003/Saved/Collections/' took 0.00s [2023.01.13-05.05.51:418][ 0]LogFileCache: Scanning file cache for directory 'G:/UnrealProject/LS003/Content/Developers/李知浩/Collections/' took 0.00s [2023.01.13-05.05.51:418][ 0]LogFileCache: Scanning file cache for directory 'G:/UnrealProject/LS003/Content/Collections/' took 0.00s [2023.01.13-05.05.51:533][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/MegascansPlugin/Resources/Logo80x80.png' error. [2023.01.13-05.05.51:533][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/MegascansPlugin/Resources/Logo80x80.png [2023.01.13-05.05.51:699][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/MegascansPlugin/Resources/Logo80x80.png' error. [2023.01.13-05.05.51:699][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/MegascansPlugin/Resources/Logo80x80.png [2023.01.13-05.05.51:699][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/MegascansPlugin/Resources/Logo32x32.png' error. [2023.01.13-05.05.51:699][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/MegascansPlugin/Resources/Logo32x32.png [2023.01.13-05.05.51:699][ 0]LogClass: Warning: StructProperty FRadioactiveObject::fieldLocation is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-05.05.51:699][ 0]LogClass: Warning: StructProperty FRadioactiveObject::boxExtent is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-05.05.51:699][ 0]LogClass: Display: Int8Property FMTSJson::version is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.05.51:699][ 0]LogClass: Display: Int16Property FMTSJson::resolutionValue is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.05.51:699][ 0]LogClass: Display: BoolProperty FMTSJson::isExternal is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.05.51:700][ 0]LogClass: Display: Int8Property FMTSJson::meshVersion is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.05.51:700][ 0]LogClass: Display: BoolProperty FMTSJson::isCustom is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.05.51:700][ 0]LogClass: Display: BoolProperty FMTSJson::isModularAsset is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.05.51:700][ 0]LogClass: Display: Int8Property FLodList::variation is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.05.51:700][ 0]LogClass: Display: Int16Property FMeshList::resolution is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.05.51:700][ 0]LogClass: Display: Int16Property FComponents::resolution is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.05.51:700][ 0]LogClass: Display: BoolProperty FTextureSets::isUdim is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.05.51:700][ 0]LogClass: Display: BoolProperty FMeta::value is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.05.51:700][ 0]LogClass: Display: 13 Uninitialized script struct members found including 0 object properties [2023.01.13-05.05.51:700][ 0]LogAutomationTest: Warning: Failed to read file '../../../Engine/Plugins/MegascansPlugin/Resources/Logo80x80.png' error. [2023.01.13-05.05.51:700][ 0]LogAutomationTest: Warning: Failed to read file '../../../Engine/Plugins/MegascansPlugin/Resources/Logo32x32.png' error. [2023.01.13-05.05.51:700][ 0]LogAutomationTest: Warning: StructProperty FRadioactiveObject::fieldLocation is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-05.05.51:700][ 0]LogAutomationTest: Warning: StructProperty FRadioactiveObject::boxExtent is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-05.05.51:700][ 0]LogEngine: Initializing Engine... [2023.01.13-05.05.51:701][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. [2023.01.13-05.05.51:701][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration [2023.01.13-05.05.51:701][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2023.01.13-05.05.51:891][ 0]LogInit: Initializing FReadOnlyCVARCache [2023.01.13-05.05.51:896][ 0]LogAIModule: Creating AISystem for world Untitled [2023.01.13-05.05.51:897][ 0]LogAudio: Display: Initializing Audio Device Manager... [2023.01.13-05.05.51:898][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2023.01.13-05.05.51:899][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2023.01.13-05.05.51:899][ 0]LogAudio: Display: Audio Device Manager Initialized [2023.01.13-05.05.51:899][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2023.01.13-05.05.51:899][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2023.01.13-05.05.51:899][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2023.01.13-05.05.51:899][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2023.01.13-05.05.51:899][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2023.01.13-05.05.51:899][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2023.01.13-05.05.51:899][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2023.01.13-05.05.51:899][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2023.01.13-05.05.51:899][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2023.01.13-05.05.51:899][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2023.01.13-05.05.51:899][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2023.01.13-05.05.51:899][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2023.01.13-05.05.51:899][ 0]LogAudioMixer: Display: Initializing audio mixer. [2023.01.13-05.05.51:907][ 0]LogAudioMixer: Display: 0: FrontLeft [2023.01.13-05.05.51:907][ 0]LogAudioMixer: Display: 1: FrontRight [2023.01.13-05.05.51:922][ 0]LogAudioMixer: Display: Using Audio Device スピーカー (USB Audio CODEC ) [2023.01.13-05.05.51:923][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2023.01.13-05.05.51:924][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2023.01.13-05.05.51:924][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2023.01.13-05.05.51:925][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2023.01.13-05.05.51:925][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2023.01.13-05.05.51:925][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2023.01.13-05.05.51:926][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2023.01.13-05.05.51:926][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2023.01.13-05.05.51:926][ 0]LogInit: FAudioDevice initialized. [2023.01.13-05.05.51:926][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2023.01.13-05.05.51:926][ 0]LogNetVersion: Set ProjectVersion to 0.1.0.0. Version Checksum will be recalculated on next use. [2023.01.13-05.05.51:972][ 0]LogDerivedDataCache: Saved boot cache 0.05s 116MB C:/Users/李知浩/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2023.01.13-05.05.51:973][ 0]LogInit: Texture streaming: Enabled [2023.01.13-05.05.51:982][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 [2023.01.13-05.05.51:984][ 0]LogEngineSessionManager: EngineSessionManager initialized [2023.01.13-05.05.51:984][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking [2023.01.13-05.05.51:986][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized [2023.01.13-05.05.52:068][ 0]LogInit: Transaction tracking system initialized [2023.01.13-05.05.52:081][ 0]BlueprintLog: New page: Editor Load [2023.01.13-05.05.52:119][ 0]LocalizationService: Localization service is disabled [2023.01.13-05.05.52:138][ 0]TimingProfiler: Initialize [2023.01.13-05.05.52:138][ 0]TimingProfiler: OnSessionChanged [2023.01.13-05.05.52:138][ 0]LoadingProfiler: Initialize [2023.01.13-05.05.52:138][ 0]LoadingProfiler: OnSessionChanged [2023.01.13-05.05.52:138][ 0]NetworkingProfiler: Initialize [2023.01.13-05.05.52:138][ 0]NetworkingProfiler: OnSessionChanged [2023.01.13-05.05.52:138][ 0]MemoryProfiler: Initialize [2023.01.13-05.05.52:138][ 0]MemoryProfiler: OnSessionChanged [2023.01.13-05.05.52:309][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2023.01.13-05.05.52:309][ 0]LogCook: Display: Mobile HDR setting 1 [2023.01.13-05.05.52:434][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2023.01.13-05.05.52:436][ 0]SourceControl: Source control is disabled [2023.01.13-05.05.52:436][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 7.761 [2023.01.13-05.05.52:436][ 0]Cmd: MAP LOAD FILE="G:/UnrealProject/LS003/Content/LS003/Maps/GameLevel_Persistent.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2023.01.13-05.05.52:437][ 0]LightingResults: New page: Lighting Build [2023.01.13-05.05.52:438][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2023.01.13-05.05.52:438][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.01.13-05.05.52:438][ 0]MapCheck: New page: Map Check [2023.01.13-05.05.52:438][ 0]LightingResults: New page: Lighting Build [2023.01.13-05.05.52:441][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2023.01.13-05.05.52:443][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms [2023.01.13-05.05.52:917][ 0]LogFileCache: Scanning file cache for directory 'G:/UnrealProject/LS003/Content/' took 0.23s [2023.01.13-05.05.56:563][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.05.56:920][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__SKEL_BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.05.58:801][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.06.04:102][ 0]LogActor: Warning: SetReplicates called on non-initialized actor BP_RadioactiveFieldsDirector_2. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.06.04:412][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Game/AdvancedGlassPack/Textures/T_HDR_Test.T_HDR_Test', its maximum texture size has been explicitly set to 512. [2023.01.13-05.06.04:660][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/Desert_Outer_HDR.Desert_Outer_HDR', its maximum texture size has been explicitly set to 512. [2023.01.13-05.06.06:799][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.01.13-05.06.07:543][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'GameLevel_Persistent'. [2023.01.13-05.06.07:543][ 0]LogAIModule: Creating AISystem for world GameLevel_Persistent [2023.01.13-05.06.08:352][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/LS003/Maps/BuildingA_1F) is flushing async loading [2023.01.13-05.06.08:352][ 0]LogStreaming: Display: FlushAsyncLoading: 1 QueuedPackages, 0 AsyncPackages [2023.01.13-05.06.14:130][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/LS003/Maps/BuildingA_2F) is flushing async loading [2023.01.13-05.06.14:793][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/LS003/Maps/BuildingA_3F) is flushing async loading [2023.01.13-05.06.15:375][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/LS003/Maps/MenuScene) is flushing async loading [2023.01.13-05.06.15:406][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/LS003/Maps/BuildingB_1F) is flushing async loading [2023.01.13-05.06.15:545][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/LS003/Maps/BuildingB_2F) is flushing async loading [2023.01.13-05.06.15:657][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/LS003/Maps/GameOverScene) is flushing async loading [2023.01.13-05.06.15:665][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/LS003/Maps/BuildingB_3F) is flushing async loading [2023.01.13-05.06.15:758][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/LS003/Maps/ConnectingPassage) is flushing async loading [2023.01.13-05.06.15:866][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2023.01.13-05.06.16:093][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 5.25ms [2023.01.13-05.06.16:095][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2023.01.13-05.06.16:095][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.625ms to complete. [2023.01.13-05.06.16:096][ 0]LogFileHelpers: Loading map 'GameLevel_Persistent' took 23.659 [2023.01.13-05.06.16:097][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 31.422 [2023.01.13-05.06.16:177][ 0]LogWindowsTextInputMethodSystem: Display: IME system activated using TSF (Microsoft IME). [2023.01.13-05.06.16:243][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.01.13-05.06.16:247][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.01.13-05.06.16:251][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.01.13-05.06.16:255][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.01.13-05.06.16:265][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0073 seconds. Added 3819 classes and 930 folders. [2023.01.13-05.06.16:280][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. [2023.01.13-05.06.16:282][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2023.01.13-05.06.16:282][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-05.06.16:282][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2023.01.13-05.06.16:282][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-05.06.16:282][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) [2023.01.13-05.06.16:282][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 [2023.01.13-05.06.16:282][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2023.01.13-05.06.16:282][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-05.06.16:282][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2023.01.13-05.06.16:282][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-05.06.16:282][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) [2023.01.13-05.06.16:282][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 [2023.01.13-05.06.16:283][ 0]LogPakFile: PakFile PrimaryIndexSize=191 [2023.01.13-05.06.16:283][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-05.06.16:283][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 [2023.01.13-05.06.16:283][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-05.06.16:283][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) [2023.01.13-05.06.16:283][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 [2023.01.13-05.06.16:283][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2023.01.13-05.06.16:283][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-05.06.16:283][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2023.01.13-05.06.16:283][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-05.06.16:283][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) [2023.01.13-05.06.16:283][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 [2023.01.13-05.06.16:284][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2023.01.13-05.06.16:284][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-05.06.16:284][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2023.01.13-05.06.16:284][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-05.06.16:284][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) [2023.01.13-05.06.16:284][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 [2023.01.13-05.06.16:284][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2023.01.13-05.06.16:284][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-05.06.16:284][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2023.01.13-05.06.16:284][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-05.06.16:284][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) [2023.01.13-05.06.16:284][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 [2023.01.13-05.06.16:285][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2023.01.13-05.06.16:285][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-05.06.16:285][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2023.01.13-05.06.16:285][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-05.06.16:285][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) [2023.01.13-05.06.16:285][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 [2023.01.13-05.06.16:285][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2023.01.13-05.06.16:285][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-05.06.16:285][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2023.01.13-05.06.16:285][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-05.06.16:285][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) [2023.01.13-05.06.16:285][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 [2023.01.13-05.06.16:285][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2023.01.13-05.06.16:286][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-05.06.16:286][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2023.01.13-05.06.16:286][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-05.06.16:286][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) [2023.01.13-05.06.16:286][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 [2023.01.13-05.06.16:286][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2023.01.13-05.06.16:286][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-05.06.16:286][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2023.01.13-05.06.16:286][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-05.06.16:286][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) [2023.01.13-05.06.16:286][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 [2023.01.13-05.06.16:287][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2023.01.13-05.06.16:287][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-05.06.16:287][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2023.01.13-05.06.16:287][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-05.06.16:287][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) [2023.01.13-05.06.16:287][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 [2023.01.13-05.06.16:287][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2023.01.13-05.06.16:287][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-05.06.16:287][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2023.01.13-05.06.16:287][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-05.06.16:287][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) [2023.01.13-05.06.16:287][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 [2023.01.13-05.06.16:288][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2023.01.13-05.06.16:288][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-05.06.16:288][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2023.01.13-05.06.16:288][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-05.06.16:288][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) [2023.01.13-05.06.16:288][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 [2023.01.13-05.06.16:288][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2023.01.13-05.06.16:288][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-05.06.16:288][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2023.01.13-05.06.16:288][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-05.06.16:288][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) [2023.01.13-05.06.16:288][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 [2023.01.13-05.06.16:289][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2023.01.13-05.06.16:289][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-05.06.16:289][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2023.01.13-05.06.16:289][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-05.06.16:289][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) [2023.01.13-05.06.16:289][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 [2023.01.13-05.06.16:289][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2023.01.13-05.06.16:289][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-05.06.16:289][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2023.01.13-05.06.16:289][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-05.06.16:289][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) [2023.01.13-05.06.16:289][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 [2023.01.13-05.06.16:289][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2023.01.13-05.06.16:290][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-05.06.16:290][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2023.01.13-05.06.16:290][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-05.06.16:290][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) [2023.01.13-05.06.16:290][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 [2023.01.13-05.06.16:290][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2023.01.13-05.06.16:290][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-05.06.16:290][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2023.01.13-05.06.16:290][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-05.06.16:290][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) [2023.01.13-05.06.16:290][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 [2023.01.13-05.06.16:290][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2023.01.13-05.06.16:290][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-05.06.16:290][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2023.01.13-05.06.16:291][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-05.06.16:291][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) [2023.01.13-05.06.16:291][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 [2023.01.13-05.06.16:291][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2023.01.13-05.06.16:291][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-05.06.16:291][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2023.01.13-05.06.16:291][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-05.06.16:291][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) [2023.01.13-05.06.16:291][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 [2023.01.13-05.06.16:291][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2023.01.13-05.06.16:291][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-05.06.16:291][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2023.01.13-05.06.16:291][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-05.06.16:291][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) [2023.01.13-05.06.16:291][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 [2023.01.13-05.06.16:292][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2023.01.13-05.06.16:292][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-05.06.16:292][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2023.01.13-05.06.16:292][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-05.06.16:292][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) [2023.01.13-05.06.16:292][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 [2023.01.13-05.06.16:292][ 0]LogPakFile: PakFile PrimaryIndexSize=186 [2023.01.13-05.06.16:292][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-05.06.16:292][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 [2023.01.13-05.06.16:292][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-05.06.16:292][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) [2023.01.13-05.06.16:292][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 [2023.01.13-05.06.16:293][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2023.01.13-05.06.16:293][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-05.06.16:293][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2023.01.13-05.06.16:293][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-05.06.16:293][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) [2023.01.13-05.06.16:293][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 [2023.01.13-05.06.16:293][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2023.01.13-05.06.16:293][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-05.06.16:293][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2023.01.13-05.06.16:293][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-05.06.16:293][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) [2023.01.13-05.06.16:293][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 [2023.01.13-05.06.16:294][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2023.01.13-05.06.16:294][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-05.06.16:294][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2023.01.13-05.06.16:294][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-05.06.16:294][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) [2023.01.13-05.06.16:294][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 [2023.01.13-05.06.16:327][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. [2023.01.13-05.06.16:328][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. [2023.01.13-05.06.16:344][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WorldBrowser' in 0.0002 seconds. Added 2 classes and 3 folders. [2023.01.13-05.06.16:723][ 0]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker [2023.01.13-05.06.16:891][ 0]LogSlate: Took 0.000105 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2023.01.13-05.06.16:892][ 0]LogSlate: Took 0.000091 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2023.01.13-05.06.16:893][ 0]LogSlate: Took 0.000076 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2023.01.13-05.06.17:111][ 0]LogRenderer: Reallocating scene render targets to support 1108x528 Format 9 NumSamples 1 (Frame:1). [2023.01.13-05.06.17:295][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. [2023.01.13-05.06.17:296][ 0]LogLoad: (Engine Initialization) Total time: 32.62 seconds [2023.01.13-05.06.17:296][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2023.01.13-05.06.17:457][ 0]LogContentStreaming: Texture pool size now 800 MB [2023.01.13-05.06.18:050][ 10]LogAssetRegistry: Asset discovery search completed in 30.9990 seconds [2023.01.13-05.06.18:057][ 10]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) [2023.01.13-05.06.18:329][ 25]LogSlate: Took 0.000126 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2023.01.13-05.06.26:844][974]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/LS003/Blueprints/Equipment/SpawnItem/BP_EquipItem_EMF.BP_EquipItem_EMF [2023.01.13-05.06.27:434][974]LogClass: Warning: Enum '/Game/Vis/Shared/BPs/Vis_ErrorType.Vis_ErrorType' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking. [2023.01.13-05.06.27:439][974]LogClass: Warning: Enum '/Game/Vis/AI/Base/Parent/Debug/Data/DebugStringType.DebugStringType' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking. [2023.01.13-05.06.27:516][974]LogBlueprintEditor: Perf: 0.6 total seconds to load all 16 blueprint libraries in project. Avoid references to content in blueprint libraries to shorten this time. [2023.01.13-05.06.27:516][974]LogBlueprintEditor: Perf: 0.5 seconds loading: /Game/Vis/AI/Base/Parent/VisAI_FunctionLibrary [2023.01.13-05.06.27:616][974]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders. [2023.01.13-05.06.28:594][974]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/LS003/Enemy/Blueprints/BP_Enemy/ParanormalAreaActor/BP_Lv1_ParanormalAreaActor.BP_Lv1_ParanormalAreaActor [2023.01.13-05.06.28:944][974]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/LS003/Blueprints/Director/BP_StaminaDirector.BP_StaminaDirector [2023.01.13-05.06.29:294][974]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/LS003/Blueprints/Director/BP_SanityDirector.BP_SanityDirector [2023.01.13-05.06.29:661][974]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/StoryAdvTemplate_LS003/Blueprints/BP_GameController.BP_GameController [2023.01.13-05.06.30:468][974]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.01.13-05.06.30:494][974]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/StoryAdvTemplate_LS003/Blueprints/BP_MainMenu_GameMode.BP_MainMenu_GameMode [2023.01.13-05.06.30:861][974]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /RadioactiveFields/Blueprint/RadioactiveFields/BP_RadioactiveFieldBoxDemo.BP_RadioactiveFieldBoxDemo [2023.01.13-05.06.31:210][974]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/LS003/Enemy/Blueprints/BP_Enemy/ParanormalAreaActor/BP_Lv2_ParanormalAreaActor.BP_Lv2_ParanormalAreaActor [2023.01.13-05.06.31:562][974]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/LS003/Enemy/Blueprints/BP_Enemy/ParanormalAreaActor/BP_Lv3_ParanormalAreaActor.BP_Lv3_ParanormalAreaActor [2023.01.13-05.06.32:094][974]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/LS003/Enemy/Blueprints/BP_Enemy/Blueprints/HighSchoolBoyGhost/BP_HighSchoolBoyGhost.BP_HighSchoolBoyGhost [2023.01.13-05.06.32:494][974]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/StoryAdvTemplate_LS003/Blueprints/MasterBlueprints/BP_Master_MovableObject.BP_Master_MovableObject [2023.01.13-05.06.32:845][974]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/LS003/Enemy/Blueprints/BP_Enemy/Blueprints/HighSchoolGirlGhost/BP_HighSchoolGirlGhost.BP_HighSchoolGirlGhost [2023.01.13-05.06.33:278][974]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /RadioactiveFields/Blueprint/Dosimeter/BP_Dosimeter.BP_Dosimeter [2023.01.13-05.06.33:685][974]LogSlate: Took 0.000139 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) [2023.01.13-05.06.33:726][975]LogSlate: Took 0.000121 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2023.01.13-05.06.34:787][ 72]LogSlate: Took 0.000084 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2023.01.13-05.06.34:810][ 72]LogSlate: Took 0.001167 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K) [2023.01.13-05.06.49:841][753]LogUObjectHash: Compacting FUObjectHashTables data took 4.75ms [2023.01.13-05.06.51:842][753]LogMainFrame: Selected target: LS003 [2023.01.13-05.06.51:846][753]LogLauncherProfile: Unable to use promoted target - receipt G:/UnrealProject/LS003/Binaries/Win64/LS003-Win64-Shipping.target is not for a promoted target [2023.01.13-05.06.52:396][753]UATHelper: Packaging (Windows (64-bit)): Running AutomationTool... [2023.01.13-05.06.52:396][753]UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject=G:/UnrealProject/LS003/LS003.uproject BuildCookRun -nocompileeditor -installed -nop4 -project=G:/UnrealProject/LS003/LS003.uproject -cook -stage -archive -archivedirectory=D:/Packages/LS003 -package -ue4exe="C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\Win64\UE4Editor-Cmd.exe" -compressed -ddc=InstalledDerivedDataBackendGraph -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -target=LS003 -clientconfig=Shipping -utf8output [2023.01.13-05.06.52:396][753]UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for G:\UnrealProject\LS003\LS003.uproject [2023.01.13-05.06.52:500][760]UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND STARTED ********** [2023.01.13-05.06.52:516][761]UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\DotNET\UnrealBuildTool.exe LS003 Win64 Shipping -Project=G:\UnrealProject\LS003\LS003.uproject G:\UnrealProject\LS003\LS003.uproject -NoUBTMakefiles -remoteini="G:\UnrealProject\LS003" -skipdeploy -Manifest=G:\UnrealProject\LS003\Intermediate\Build\Manifest.xml -NoHotReload -log="C:\Users\李知浩\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\UBT-LS003-Win64-Shipping.txt" [2023.01.13-05.06.54:300][922]UATHelper: Packaging (Windows (64-bit)): Writing manifest to G:\UnrealProject\LS003\Intermediate\Build\Manifest.xml [2023.01.13-05.06.54:634][923]UATHelper: Packaging (Windows (64-bit)): Target is up to date [2023.01.13-05.06.54:634][923]UATHelper: Packaging (Windows (64-bit)): Total execution time: 1.84 seconds [2023.01.13-05.06.54:634][923]UATHelper: Packaging (Windows (64-bit)): Took 1.8834123s to run UnrealBuildTool.exe, ExitCode=0 [2023.01.13-05.06.54:634][923]UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND COMPLETED ********** [2023.01.13-05.06.54:634][923]UATHelper: Packaging (Windows (64-bit)): ********** COOK COMMAND STARTED ********** [2023.01.13-05.06.54:634][923]UATHelper: Packaging (Windows (64-bit)): Running UE4Editor Cook for project G:\UnrealProject\LS003\LS003.uproject [2023.01.13-05.06.54:634][923]UATHelper: Packaging (Windows (64-bit)): Commandlet log file is C:\Program Files\Epic Games\UE_4.27\Engine\Programs\AutomationTool\Saved\Cook-2023.01.13-14.06.54.txt [2023.01.13-05.06.54:634][923]UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\Win64\UE4Editor-Cmd.exe G:\UnrealProject\LS003\LS003.uproject -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -abslog="C:\Program Files\Epic Games\UE_4.27\Engine\Programs\AutomationTool\Saved\Cook-2023.01.13-14.06.54.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output [2023.01.13-05.06.54:969][924]UATHelper: Packaging (Windows (64-bit)): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. [2023.01.13-05.06.54:969][924]UATHelper: Packaging (Windows (64-bit)): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. [2023.01.13-05.06.54:969][924]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Running engine for game: LS003 [2023.01.13-05.06.54:969][924]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Loading text-based GConfig.... [2023.01.13-05.06.55:303][925]UATHelper: Packaging (Windows (64-bit)): LogHAL: Display: Platform has ~ 32 GB [34244386816 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2023.01.13-05.06.55:636][926]UATHelper: Packaging (Windows (64-bit)): LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off [2023.01.13-05.06.55:973][927]UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: Using Local Shader Compiler. [2023.01.13-05.06.56:636][929]UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Max Cache Size: 512 MB [2023.01.13-05.06.56:637][929]UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/李知浩/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc [2023.01.13-05.06.56:637][929]UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2023.01.13-05.06.56:637][929]UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Performance to C:/Users/李知浩/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=346.60MBs, RandomWriteSpeed=334.14MBs. Assigned SpeedClass 'Local' [2023.01.13-05.06.59:979][938]UATHelper: Packaging (Windows (64-bit)): LogActor: Warning: SetReplicates called on non-initialized actor Default__RadioactiveFieldsDirector. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.06.59:979][938]UATHelper: Packaging (Windows (64-bit)): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2023.01.13-05.06.59:979][938]UATHelper: Packaging (Windows (64-bit)): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2023.01.13-05.06.59:979][938]PackagingResults: Warning: SetReplicates called on non-initialized actor Default__RadioactiveFieldsDirector. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.07.01:993][944]UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: StructProperty FRadioactiveObject::fieldLocation is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-05.07.01:993][944]UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: StructProperty FRadioactiveObject::boxExtent is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-05.07.01:993][944]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: Int8Property FMTSJson::version is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.07.01:993][944]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: Int16Property FMTSJson::resolutionValue is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.07.01:993][944]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: BoolProperty FMTSJson::isExternal is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.07.01:993][944]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: Int8Property FMTSJson::meshVersion is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.07.01:993][944]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: BoolProperty FMTSJson::isCustom is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.07.01:993][944]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: BoolProperty FMTSJson::isModularAsset is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.07.01:993][944]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: Int8Property FLodList::variation is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.07.01:993][944]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: Int16Property FMeshList::resolution is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.07.01:993][944]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: Int16Property FComponents::resolution is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.07.01:993][944]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: BoolProperty FTextureSets::isUdim is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.07.01:993][944]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: BoolProperty FMeta::value is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.07.01:993][944]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: 13 Uninitialized script struct members found including 0 object properties [2023.01.13-05.07.01:993][944]UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: StructProperty FRadioactiveObject::fieldLocation is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-05.07.01:993][944]UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: StructProperty FRadioactiveObject::boxExtent is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-05.07.01:993][944]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2023.01.13-05.07.01:993][944]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Mobile HDR setting 1 [2023.01.13-05.07.01:993][944]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Creating asset registry [2023.01.13-05.07.01:993][944]PackagingResults: Warning: StructProperty FRadioactiveObject::fieldLocation is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-05.07.01:993][944]PackagingResults: Warning: StructProperty FRadioactiveObject::boxExtent is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-05.07.01:993][944]PackagingResults: Warning: StructProperty FRadioactiveObject::fieldLocation is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-05.07.01:993][944]PackagingResults: Warning: StructProperty FRadioactiveObject::boxExtent is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-05.07.02:337][946]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Discovering localized assets for cultures: en, ja, ko [2023.01.13-05.07.02:337][946]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Clearing all cooked content for platform WindowsNoEditor [2023.01.13-05.07.02:681][947]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Sandbox cleanup took 0.466 seconds for platforms WindowsNoEditor [2023.01.13-05.07.04:018][951]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: [2023.01.13-05.07.04:018][951]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM5) Stats: [2023.01.13-05.07.04:018][951]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: ================= [2023.01.13-05.07.04:018][951]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 191 (19100.00%) [2023.01.13-05.07.04:018][951]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Total Shaders: 1962, Unique Shaders: 1951 (99.44%) [2023.01.13-05.07.04:018][951]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Total Shader Size: 5.10mb, Unique Shaders Size: 5.09mb (99.93%) [2023.01.13-05.07.04:018][951]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: === Extended info: [2023.01.13-05.07.04:018][951]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1 [2023.01.13-05.07.04:018][951]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Median number of shaders in shadermap: 3 [2023.01.13-05.07.04:018][951]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 264 [2023.01.13-05.07.04:018][951]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: [2023.01.13-05.07.04:018][951]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: 3, 3, 2, 2, 2, 2, 2, 2, 2, 1 [2023.01.13-05.07.04:018][951]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Textual dump saved to 'G:/UnrealProject/LS003/Saved/Shaders/PCD3D_SM5/ShaderDebug-Global-PCD3D_SM5/Dump.txt' [2023.01.13-05.07.04:018][951]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: ================= [2023.01.13-05.07.04:018][951]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 0 Packages Remain 65 Total 65 [2023.01.13-05.07.04:018][951]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cook Diagnostics: OpenFileHandles=208, VirtualMemory=844MiB [2023.01.13-05.07.04:355][952]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 150 Packages Remain 101 Total 251 [2023.01.13-05.07.08:371][963]UATHelper: Packaging (Windows (64-bit)): LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.07.08:371][963]PackagingResults: Warning: SetReplicates called on non-initialized actor Default__BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.07.08:706][964]UATHelper: Packaging (Windows (64-bit)): LogActor: Warning: SetReplicates called on non-initialized actor Default__SKEL_BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.07.08:706][964]PackagingResults: Warning: SetReplicates called on non-initialized actor Default__SKEL_BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.07.10:714][970]UATHelper: Packaging (Windows (64-bit)): LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.07.10:714][970]PackagingResults: Warning: SetReplicates called on non-initialized actor Default__BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.07.14:401][982]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 213 Packages Remain 2415 Total 2628 [2023.01.13-05.07.14:401][982]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 263 Packages Remain 2365 Total 2628 [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Warning: [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): Script Stack (0 frames): [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: begin: stack for UAT [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: === Handled ensure: === [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Ensure condition failed: GetSuperClass() [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1552] [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Stack: [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd12df589 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccfb905a6 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b65f41 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b65e98 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b56b6e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b3a59d UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd29273ac UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd291da1c UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd291d34e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b889a3 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdc0a6ce UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdab0f89 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdaa41a7 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdab988f UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccd8ee6a0 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccd918f4d UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad97a02c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad970d2c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad9710ba UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad9740dd UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad985984 UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad9878be UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd36e67614 KERNEL32.DLL!UnknownFunction [] [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd38b426a1 ntdll.dll!UnknownFunction [] [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-05.07.16:400][987]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: end: stack for UAT [2023.01.13-05.07.16:400][987]PackagingResults: Error: begin: stack for UAT [2023.01.13-05.07.16:400][987]PackagingResults: Error: === Handled ensure: === [2023.01.13-05.07.16:400][987]PackagingResults: Error: Ensure condition failed: GetSuperClass() [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1552] [2023.01.13-05.07.16:400][987]PackagingResults: Error: Stack: [2023.01.13-05.07.16:400][987]PackagingResults: Error: [Callstack] 0x00007ffcd12df589 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.07.16:400][987]PackagingResults: Error: [Callstack] 0x00007ffccfb905a6 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.07.16:400][987]PackagingResults: Error: [Callstack] 0x00007ffcd2b65f41 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.16:400][987]PackagingResults: Error: [Callstack] 0x00007ffcd2b65e98 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.16:400][987]PackagingResults: Error: [Callstack] 0x00007ffcd2b56b6e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.16:400][987]PackagingResults: Error: [Callstack] 0x00007ffcd2b3a59d UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.16:400][987]PackagingResults: Error: [Callstack] 0x00007ffcd29273ac UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.16:400][987]PackagingResults: Error: [Callstack] 0x00007ffcd291da1c UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.16:400][987]PackagingResults: Error: [Callstack] 0x00007ffcd291d34e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.16:401][987]PackagingResults: Error: [Callstack] 0x00007ffcd2b889a3 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.16:401][987]PackagingResults: Error: [Callstack] 0x00007ffccdc0a6ce UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.16:401][987]PackagingResults: Error: [Callstack] 0x00007ffccdab0f89 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.16:401][987]PackagingResults: Error: [Callstack] 0x00007ffccdaa41a7 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.16:401][987]PackagingResults: Error: [Callstack] 0x00007ffccdab988f UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.16:401][987]PackagingResults: Error: [Callstack] 0x00007ffccd8ee6a0 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.16:401][987]PackagingResults: Error: [Callstack] 0x00007ffccd918f4d UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.16:401][987]PackagingResults: Error: [Callstack] 0x00007ff7ad97a02c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.16:401][987]PackagingResults: Error: [Callstack] 0x00007ff7ad970d2c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.16:401][987]PackagingResults: Error: [Callstack] 0x00007ff7ad9710ba UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.16:401][987]PackagingResults: Error: [Callstack] 0x00007ff7ad9740dd UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.16:401][987]PackagingResults: Error: [Callstack] 0x00007ff7ad985984 UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.16:401][987]PackagingResults: Error: [Callstack] 0x00007ff7ad9878be UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.16:401][987]PackagingResults: Error: [Callstack] 0x00007ffd36e67614 KERNEL32.DLL!UnknownFunction [] [2023.01.13-05.07.16:401][987]PackagingResults: Error: [Callstack] 0x00007ffd38b426a1 ntdll.dll!UnknownFunction [] [2023.01.13-05.07.16:401][987]PackagingResults: Error: end: stack for UAT [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Warning: [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): Script Stack (0 frames): [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: begin: stack for UAT [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: === Handled ensure: === [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Ensure condition failed: ClassDefaultObject [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1556] [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Stack: [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd12dfa59 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccfb905d5 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b65f41 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b65e98 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b56b6e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b3a59d UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd29273ac UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd291da1c UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd291d34e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b889a3 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdc0a6ce UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdab0f89 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdaa41a7 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdab988f UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccd8ee6a0 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccd918f4d UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad97a02c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad970d2c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad9710ba UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad9740dd UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad985984 UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad9878be UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd36e67614 KERNEL32.DLL!UnknownFunction [] [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd38b426a1 ntdll.dll!UnknownFunction [] [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-05.07.17:070][989]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: end: stack for UAT [2023.01.13-05.07.17:070][989]PackagingResults: Error: begin: stack for UAT [2023.01.13-05.07.17:070][989]PackagingResults: Error: === Handled ensure: === [2023.01.13-05.07.17:070][989]PackagingResults: Error: Ensure condition failed: ClassDefaultObject [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1556] [2023.01.13-05.07.17:070][989]PackagingResults: Error: Stack: [2023.01.13-05.07.17:070][989]PackagingResults: Error: [Callstack] 0x00007ffcd12dfa59 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.07.17:070][989]PackagingResults: Error: [Callstack] 0x00007ffccfb905d5 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.07.17:070][989]PackagingResults: Error: [Callstack] 0x00007ffcd2b65f41 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.17:070][989]PackagingResults: Error: [Callstack] 0x00007ffcd2b65e98 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.17:070][989]PackagingResults: Error: [Callstack] 0x00007ffcd2b56b6e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.17:070][989]PackagingResults: Error: [Callstack] 0x00007ffcd2b3a59d UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.17:071][989]PackagingResults: Error: [Callstack] 0x00007ffcd29273ac UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.17:071][989]PackagingResults: Error: [Callstack] 0x00007ffcd291da1c UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.17:071][989]PackagingResults: Error: [Callstack] 0x00007ffcd291d34e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.17:071][989]PackagingResults: Error: [Callstack] 0x00007ffcd2b889a3 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.17:071][989]PackagingResults: Error: [Callstack] 0x00007ffccdc0a6ce UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.17:071][989]PackagingResults: Error: [Callstack] 0x00007ffccdab0f89 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.17:071][989]PackagingResults: Error: [Callstack] 0x00007ffccdaa41a7 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.17:071][989]PackagingResults: Error: [Callstack] 0x00007ffccdab988f UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.17:071][989]PackagingResults: Error: [Callstack] 0x00007ffccd8ee6a0 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.17:071][989]PackagingResults: Error: [Callstack] 0x00007ffccd918f4d UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.17:071][989]PackagingResults: Error: [Callstack] 0x00007ff7ad97a02c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.17:071][989]PackagingResults: Error: [Callstack] 0x00007ff7ad970d2c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.17:071][989]PackagingResults: Error: [Callstack] 0x00007ff7ad9710ba UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.17:071][989]PackagingResults: Error: [Callstack] 0x00007ff7ad9740dd UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.17:071][989]PackagingResults: Error: [Callstack] 0x00007ff7ad985984 UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.17:071][989]PackagingResults: Error: [Callstack] 0x00007ff7ad9878be UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.17:071][989]PackagingResults: Error: [Callstack] 0x00007ffd36e67614 KERNEL32.DLL!UnknownFunction [] [2023.01.13-05.07.17:071][989]PackagingResults: Error: [Callstack] 0x00007ffd38b426a1 ntdll.dll!UnknownFunction [] [2023.01.13-05.07.17:071][989]PackagingResults: Error: end: stack for UAT [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Warning: [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): Script Stack (0 frames): [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: begin: stack for UAT [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: === Handled ensure: === [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Ensure condition failed: GetSuperClass() [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1531] [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Stack: [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd12dff29 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccfb90676 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b65f59 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b65e98 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b56b6e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b3a59d UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd29273ac UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd291da1c UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd291d34e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b889a3 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdc0a6ce UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdab0f89 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdaa41a7 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdab988f UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccd8ee6a0 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccd918f4d UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad97a02c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad970d2c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad9710ba UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad9740dd UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad985984 UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad9878be UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd36e67614 KERNEL32.DLL!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd38b426a1 ntdll.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-05.07.21:418][ 2]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: end: stack for UAT [2023.01.13-05.07.21:418][ 2]PackagingResults: Error: begin: stack for UAT [2023.01.13-05.07.21:418][ 2]PackagingResults: Error: === Handled ensure: === [2023.01.13-05.07.21:418][ 2]PackagingResults: Error: Ensure condition failed: GetSuperClass() [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1531] [2023.01.13-05.07.21:418][ 2]PackagingResults: Error: Stack: [2023.01.13-05.07.21:418][ 2]PackagingResults: Error: [Callstack] 0x00007ffcd12dff29 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]PackagingResults: Error: [Callstack] 0x00007ffccfb90676 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]PackagingResults: Error: [Callstack] 0x00007ffcd2b65f59 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]PackagingResults: Error: [Callstack] 0x00007ffcd2b65e98 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]PackagingResults: Error: [Callstack] 0x00007ffcd2b56b6e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]PackagingResults: Error: [Callstack] 0x00007ffcd2b3a59d UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]PackagingResults: Error: [Callstack] 0x00007ffcd29273ac UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]PackagingResults: Error: [Callstack] 0x00007ffcd291da1c UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]PackagingResults: Error: [Callstack] 0x00007ffcd291d34e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]PackagingResults: Error: [Callstack] 0x00007ffcd2b889a3 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]PackagingResults: Error: [Callstack] 0x00007ffccdc0a6ce UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]PackagingResults: Error: [Callstack] 0x00007ffccdab0f89 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]PackagingResults: Error: [Callstack] 0x00007ffccdaa41a7 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]PackagingResults: Error: [Callstack] 0x00007ffccdab988f UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]PackagingResults: Error: [Callstack] 0x00007ffccd8ee6a0 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]PackagingResults: Error: [Callstack] 0x00007ffccd918f4d UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]PackagingResults: Error: [Callstack] 0x00007ff7ad97a02c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]PackagingResults: Error: [Callstack] 0x00007ff7ad970d2c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]PackagingResults: Error: [Callstack] 0x00007ff7ad9710ba UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.21:418][ 2]PackagingResults: Error: [Callstack] 0x00007ff7ad9740dd UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.21:419][ 2]PackagingResults: Error: [Callstack] 0x00007ff7ad985984 UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.21:419][ 2]PackagingResults: Error: [Callstack] 0x00007ff7ad9878be UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.21:419][ 2]PackagingResults: Error: [Callstack] 0x00007ffd36e67614 KERNEL32.DLL!UnknownFunction [] [2023.01.13-05.07.21:419][ 2]PackagingResults: Error: [Callstack] 0x00007ffd38b426a1 ntdll.dll!UnknownFunction [] [2023.01.13-05.07.21:419][ 2]PackagingResults: Error: end: stack for UAT [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Warning: [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): Script Stack (0 frames): [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: begin: stack for UAT [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: === Handled ensure: === [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Ensure condition failed: ClassDefaultObject [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1535] [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Stack: [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd12df3c9 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccfb906a5 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b65f59 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b65e98 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b56b6e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b3a59d UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd29273ac UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd291da1c UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd291d34e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b889a3 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdc0a6ce UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdab0f89 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdaa41a7 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdab988f UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccd8ee6a0 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccd918f4d UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad97a02c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad970d2c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad9710ba UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad9740dd UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad985984 UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad9878be UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd36e67614 KERNEL32.DLL!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd38b426a1 ntdll.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-05.07.23:431][ 9]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: end: stack for UAT [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: begin: stack for UAT [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: === Handled ensure: === [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: Ensure condition failed: ClassDefaultObject [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1535] [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: Stack: [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: [Callstack] 0x00007ffcd12df3c9 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: [Callstack] 0x00007ffccfb906a5 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: [Callstack] 0x00007ffcd2b65f59 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: [Callstack] 0x00007ffcd2b65e98 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: [Callstack] 0x00007ffcd2b56b6e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: [Callstack] 0x00007ffcd2b3a59d UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: [Callstack] 0x00007ffcd29273ac UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: [Callstack] 0x00007ffcd291da1c UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: [Callstack] 0x00007ffcd291d34e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: [Callstack] 0x00007ffcd2b889a3 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: [Callstack] 0x00007ffccdc0a6ce UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: [Callstack] 0x00007ffccdab0f89 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: [Callstack] 0x00007ffccdaa41a7 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: [Callstack] 0x00007ffccdab988f UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: [Callstack] 0x00007ffccd8ee6a0 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: [Callstack] 0x00007ffccd918f4d UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: [Callstack] 0x00007ff7ad97a02c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: [Callstack] 0x00007ff7ad970d2c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: [Callstack] 0x00007ff7ad9710ba UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: [Callstack] 0x00007ff7ad9740dd UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: [Callstack] 0x00007ff7ad985984 UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: [Callstack] 0x00007ff7ad9878be UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: [Callstack] 0x00007ffd36e67614 KERNEL32.DLL!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: [Callstack] 0x00007ffd38b426a1 ntdll.dll!UnknownFunction [] [2023.01.13-05.07.23:431][ 9]PackagingResults: Error: end: stack for UAT [2023.01.13-05.07.25:774][ 16]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 863 Packages Remain 1859 Total 2722 [2023.01.13-05.07.26:445][ 18]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 963 Packages Remain 1762 Total 2725 [2023.01.13-05.07.28:120][ 23]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1223 Packages Remain 1405 Total 2628 [2023.01.13-05.07.31:465][ 33]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1239 Packages Remain 1392 Total 2631 [2023.01.13-05.07.32:488][ 36]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1489 Packages Remain 1149 Total 2638 [2023.01.13-05.07.34:862][ 43]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1589 Packages Remain 1049 Total 2638 [2023.01.13-05.07.34:862][ 43]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cook Diagnostics: OpenFileHandles=2644, VirtualMemory=2488MiB [2023.01.13-05.07.36:173][ 47]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1789 Packages Remain 850 Total 2639 [2023.01.13-05.07.38:848][ 55]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2089 Packages Remain 579 Total 2668 [2023.01.13-05.07.40:531][ 60]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2389 Packages Remain 279 Total 2668 [2023.01.13-05.07.42:200][ 64]UATHelper: Packaging (Windows (64-bit)): LogActor: Warning: SetReplicates called on non-initialized actor BP_RadioactiveFieldsDirector_2. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.07.42:200][ 64]PackagingResults: Warning: SetReplicates called on non-initialized actor BP_RadioactiveFieldsDirector_2. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.07.42:539][ 66]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Loading secondary levels for package 'GameLevel_Persistent' [2023.01.13-05.07.42:539][ 66]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2627 Packages Remain 8 Total 2635 [2023.01.13-05.07.44:213][ 71]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2634 Packages Remain 1 Total 2635 [2023.01.13-05.07.44:885][ 73]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2635 Packages Remain 0 Total 2635 [2023.01.13-05.07.44:885][ 73]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cook Diagnostics: OpenFileHandles=2652, VirtualMemory=4306MiB [2023.01.13-05.07.44:885][ 73]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Finishing up... [2023.01.13-05.07.44:885][ 73]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Saving BulkData manifest(s)... [2023.01.13-05.07.44:885][ 73]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Done saving BulkData manifest(s) [2023.01.13-05.07.44:885][ 73]UATHelper: Packaging (Windows (64-bit)): LogBlueprintCodeGen: Display: Nativization Summary - AnimBP: [2023.01.13-05.07.44:885][ 73]UATHelper: Packaging (Windows (64-bit)): LogBlueprintCodeGen: Display: Name, Children, Non-empty Functions (Empty Functions), Variables, FunctionUsage, VariableUsage [2023.01.13-05.07.44:885][ 73]UATHelper: Packaging (Windows (64-bit)): LogBlueprintCodeGen: Display: Nativization Summary - Shared Variables From Graph: 0 [2023.01.13-05.07.45:228][ 74]UATHelper: Packaging (Windows (64-bit)): LogAssetRegistryGenerator: Display: Saving asset registry v8. [2023.01.13-05.07.45:228][ 74]UATHelper: Packaging (Windows (64-bit)): LogAssetRegistryGenerator: Display: Generated asset registry num assets 2926, size is 1009.45kb [2023.01.13-05.07.45:228][ 74]UATHelper: Packaging (Windows (64-bit)): LogAssetRegistryGenerator: Display: Done saving asset registry. [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Shader Library 'LS003' (PCD3D_SM5) Stats: [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: ================= [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Assets: 196, Unique Shadermaps: 151 (77.04%) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Total Shaders: 4876, Unique Shaders: 3422 (70.18%) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Total Shader Size: 10.86mb, Unique Shaders Size: 8.83mb (81.34%) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: === Extended info: [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1 [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Median number of shaders in shadermap: 15 [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 484 [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: 80, 54, 54, 35, 31, 30, 30, 29, 24, 23 [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Textual dump saved to 'G:/UnrealProject/LS003/Saved/Shaders/PCD3D_SM5/ShaderDebug-LS003-PCD3D_SM5/Dump.txt' [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: ================= [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cook by the book total time in tick 39.107589s total time 43.759068 [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Peak Used virtual 4976 MiB Peak Used physical 4868 MiB [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Hierarchy Timer Information: [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Root: 0.000s (0) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CleanSandbox: 0.466s (1) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ProcessingAccessedStrings: 0.001s (1) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CollectFilesToCook: 0.006s (1) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CookModificationDelegate: 0.000s (1) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GenerateLongPackageName: 0.000s (1) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: TickCookOnTheSide: 39.098s (275602) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: PostLoadPackageFixup: 0.011s (554348) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: LoadPackageForCooking: 12.558s (2635) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SavingPackages: 26.384s (213) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: BeginPackageCacheForCookedPlatformData: 0.441s (369) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: PrecachePlatformDataForNextPackage: 0.967s (2627) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: BeginPackageCacheForCookedPlatformData: 0.965s (2266) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SaveCookedPackage: 17.945s (2635) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GEditorSavePackage: 17.885s (2635) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ConvertingBlueprints: 0.015s (2635) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: VerifyCanCookPackage: 0.010s (2620) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ClearAllCachedCookedPlatformData: 0.016s (2635) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: FinalizePackageStore: 0.011s (1) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GeneratingBlueprintAssets: 0.001s (1) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SavingCurrentIniSettings: 0.015s (1) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ProcessingAccessedStrings: 0.001s (1) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SavingAssetRegistry: 0.780s (1) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: BuildChunkManifest: 0.321s (1) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SaveManifests: 0.003s (1) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SaveRealAssetRegistry: 0.054s (1) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: WriteCookerOpenOrder: 0.077s (1) [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Done! [2023.01.13-05.07.45:896][ 76]UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Took 0.009941s to verify the EDL loading graph. [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Misc Cook Stats [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: =============== [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NiagaraShader.Misc [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShaderCompiler [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: BlockingTimeSec=0.000021 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: AsyncCompileTimeSec=0.000000 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalBeginCompileShaderTimeSec=0.000000 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalBeginCompileShaderCalls=0 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ProcessAsyncResultsTimeSec=0.020153 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalShader.Misc [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MeshMaterial.Misc [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MaterialShader.Misc [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.Load [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumPreloadedDependencies=2289 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumInlineLoads=962 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumPackagesLoaded=1615 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: LoadPackageTimeSec=15.095020 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: CookOnTheFlyServer [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PeakRequestQueueSize=107 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PeakLoadQueueSize=2400 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PeakSaveQueueSize=1384 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.Save [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumPackagesSaved=2635 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SavePackageTimeSec=14.842634 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsPresaveTimeSec=0.822497 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsTimeSec=0.398558 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: FullyLoadLoadersTimeSec=0.000865 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ResetLoadersTimeSec=0.005271 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithOuter=0.029704 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithMarks=0.002367 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SerializeImportsTimeSec=0.000000 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SortExportsSeekfreeInnerTimeSec=0.916191 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SerializeExportsTimeSec=0.962025 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SerializeBulkDataTimeSec=0.813180 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: AsyncWriteTimeSec=0.000000 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MBWritten=3523.806598 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.DifferentPackagesSizeMBPerAsset [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.NumberOfDifferencesInPackagesPerAsset [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.PackageDifferencesSizeMBPerAsset [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.DiffTotal [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumberOfDifferentPackages=0 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DifferentPackagesSizeMB=0.000000 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumberOfDifferencesInPackages=0 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PackageDifferencesSizeMB=0.000000 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: UnversionedProperties [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SavedStructs=0 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SavedMB=0 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: EquivalentTaggedMB=0 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: CompressionRatio=-nan(ind) [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: BitfieldWasteKB=0 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Cook Profile [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ============ [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0.CookWallTimeSec=51.075818 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 0.StartupWallTimeSec=7.289204 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1.CookByTheBookTimeSec=43.772602 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 0.StartCookByTheBookTimeSec=1.974467 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000009 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1.TickCookOnTheSideTimeSec=40.046678 [2023.01.13-05.07.45:897][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=12.558612 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=17.945864 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=1.407292 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.000000 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.057930 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.029025 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.037516 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.005417 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DDC Summary Stats [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ================= [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalGetHits = 7458 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalGets = 7461 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalGetHitPct = 0.999598 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: LocalGetHitPct = 0.918912 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SharedGetHitPct = 0.000000 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: OtherGetHitPct = 0.080686 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GetMissPct = 0.000402 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalPutHits = 0 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalPuts = 0 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalPutHitPct = 0.000000 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PutMissPct = 0.000000 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DDC Resource Stats [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ======================================================================================================= [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ---------------------------------- ---------------- --------------------- ------------ ------------ [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Texture (Streaming) 13.23 0.00 0 3137.61 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MaterialShader 1.15 1.15 0 17.77 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NiagaraScript 0.46 0.46 0 1.04 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Audio (Inline) 0.43 0.43 0 0.02 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: StaticMesh 0.26 0.26 0 208.16 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PhysX (BodySetup) 0.18 0.18 0 72.79 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SkeletalMesh 0.13 0.13 0 24.20 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalShader 0.12 0.12 0 6.32 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NavCollision 0.04 0.04 0 3.09 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NiagaraShader 0.02 0.02 0 0.06 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SoundWave 0.01 0.01 0 2.49 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: AnimSequence 0.01 0.01 0 1.01 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Texture (Inline) 0.00 0.00 0 98.48 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DistanceField 0.00 0.00 0 0.00 [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Warning/Error Summary (Unique only) [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: ----------------------------------- [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: begin: stack for UAT [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: === Handled ensure: === [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: Ensure condition failed: GetSuperClass() [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1552] [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: Stack: [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd12df589 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffccfb905a6 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd2b65f41 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd2b65e98 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd2b56b6e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd2b3a59d UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd29273ac UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd291da1c UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd291d34e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd2b889a3 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffccdc0a6ce UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.45:898][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffccdab0f89 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffccdaa41a7 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffccdab988f UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffccd8ee6a0 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffccd918f4d UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff7ad97a02c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff7ad970d2c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff7ad9710ba UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff7ad9740dd UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff7ad985984 UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff7ad9878be UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd36e67614 KERNEL32.DLL!UnknownFunction [] [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd38b426a1 ntdll.dll!UnknownFunction [] [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: end: stack for UAT [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: Ensure condition failed: ClassDefaultObject [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1556] [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd12dfa59 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffccfb905d5 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: Ensure condition failed: GetSuperClass() [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1531] [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd12dff29 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffccfb90676 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd2b65f59 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: Ensure condition failed: ClassDefaultObject [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1535] [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd12df3c9 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffccfb906a5 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogActor: Warning: SetReplicates called on non-initialized actor Default__RadioactiveFieldsDirector. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogClass: Warning: StructProperty FRadioactiveObject::fieldLocation is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogClass: Warning: StructProperty FRadioactiveObject::boxExtent is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAutomationTest: Warning: StructProperty FRadioactiveObject::fieldLocation is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAutomationTest: Warning: StructProperty FRadioactiveObject::boxExtent is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogActor: Warning: SetReplicates called on non-initialized actor Default__SKEL_BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Warning: [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): Script Stack (0 frames): [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogActor: Warning: SetReplicates called on non-initialized actor BP_RadioactiveFieldsDirector_2. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Failure - 128 error(s), 13 warning(s) [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-05.07.45:899][ 76]UATHelper: Packaging (Windows (64-bit)): Execution of commandlet took: 43.80 seconds [2023.01.13-05.07.46:574][ 78]UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: === FShaderJobCache stats === [2023.01.13-05.07.46:574][ 78]UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) [2023.01.13-05.07.46:574][ 78]UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) [2023.01.13-05.07.46:574][ 78]UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.00% [2023.01.13-05.07.46:574][ 78]UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: ================================================ [2023.01.13-05.07.46:909][ 79]UATHelper: Packaging (Windows (64-bit)): LogHttp: Display: cleaning up 0 outstanding Http requests. [2023.01.13-05.07.47:243][ 80]UATHelper: Packaging (Windows (64-bit)): LogContentStreaming: Display: There are 1 unreleased StreamingManagers [2023.01.13-05.07.48:248][ 82]UATHelper: Packaging (Windows (64-bit)): Took 53.6530733s to run UE4Editor-Cmd.exe, ExitCode=1 [2023.01.13-05.07.48:248][ 82]UATHelper: Packaging (Windows (64-bit)): ERROR: Cook failed. [2023.01.13-05.07.48:248][ 82]UATHelper: Packaging (Windows (64-bit)): (see C:\Users\李知浩\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\Log.txt for full exception trace) [2023.01.13-05.07.48:248][ 82]UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) [2023.01.13-05.07.48:248][ 82]UATHelper: Packaging (Windows (64-bit)): BUILD FAILED [2023.01.13-05.07.48:248][ 82]PackagingResults: Error: Unknown Cook Failure [2023.01.13-05.08.39:690][197]LogEditorViewport: Clicking on Actor (LMB): BP_Master_CollectibleEMF_Fix_C (BP_Master_CollectibleEMF_Fix) [2023.01.13-05.08.40:917][326]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/LS003/Blueprints/Equipment/FieldItem/BP_Master_CollectibleEMF_Fix.BP_Master_CollectibleEMF_Fix [2023.01.13-05.08.44:467][637]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true [2023.01.13-05.08.44:467][637]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.01.13-05.09.21:902][872]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/LS003/Blueprints/Equipment/SpawnItem/BP_Master_Equipment.BP_Master_Equipment [2023.01.13-05.09.24:234][ 63]LogWorld: UWorld::CleanupWorld for World_26, bSessionEnded=true, bCleanupResources=true [2023.01.13-05.09.24:234][ 63]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.01.13-05.09.30:417][670]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. [2023.01.13-05.09.30:417][670]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true [2023.01.13-05.09.30:417][670]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.01.13-05.09.36:450][185]BlueprintLog: New page: Compile BP_EquipItem_EMF [2023.01.13-05.09.36:653][185]LogUObjectHash: Compacting FUObjectHashTables data took 6.32ms [2023.01.13-05.09.37:211][221]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/LS003/Blueprints/Equipment/SpawnItem/BP_EquipItem_EMF" FILE="G:/UnrealProject/LS003/Content/LS003/Blueprints/Equipment/SpawnItem/BP_EquipItem_EMF.uasset" SILENT=true [2023.01.13-05.09.37:499][221]LogSavePackage: Moving 'G:/UnrealProject/LS003/Saved/BP_EquipItem_EMF2A5FE3CD48FB6FCD450E9FADE08CA913.tmp' to 'G:/UnrealProject/LS003/Content/LS003/Blueprints/Equipment/SpawnItem/BP_EquipItem_EMF.uasset' [2023.01.13-05.09.37:522][221]AssetCheck: New page: Asset Save: BP_EquipItem_EMF [2023.01.13-05.09.37:522][221]LogContentValidation: Display: Validating Blueprint /Game/LS003/Blueprints/Equipment/SpawnItem/BP_EquipItem_EMF.BP_EquipItem_EMF [2023.01.13-05.09.46:423][ 60]LogUObjectHash: Compacting FUObjectHashTables data took 5.55ms [2023.01.13-05.09.47:394][ 60]LogSlate: Window 'Save Content' being destroyed [2023.01.13-05.09.47:420][ 60]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/LS003/Maps/GameLevel_Persistent" FILE="G:/UnrealProject/LS003/Content/LS003/Maps/GameLevel_Persistent.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false [2023.01.13-05.09.47:483][ 60]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms [2023.01.13-05.10.00:978][ 60]LogSavePackage: Moving 'G:/UnrealProject/LS003/Saved/GameLevel_Persistent4D5A1E77498440DCD3ACB0BE5D99F356.tmp' to 'G:/UnrealProject/LS003/Content/LS003/Maps/GameLevel_Persistent.umap' [2023.01.13-05.10.01:019][ 60]LogFileHelpers: Saving map 'GameLevel_Persistent' took 13.600 [2023.01.13-05.10.01:069][ 60]AssetCheck: New page: Asset Save: GameLevel_Persistent [2023.01.13-05.10.01:069][ 60]LogContentValidation: Display: Validating World /Game/LS003/Maps/GameLevel_Persistent.GameLevel_Persistent [2023.01.13-05.10.04:382][365]LogUObjectHash: Compacting FUObjectHashTables data took 3.77ms [2023.01.13-05.10.05:816][365]LogMainFrame: Selected target: LS003 [2023.01.13-05.10.05:817][365]LogLauncherProfile: Unable to use promoted target - receipt G:/UnrealProject/LS003/Binaries/Win64/LS003-Win64-Shipping.target is not for a promoted target [2023.01.13-05.10.05:857][365]UATHelper: Packaging (Windows (64-bit)): Running AutomationTool... [2023.01.13-05.10.05:902][369]UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject=G:/UnrealProject/LS003/LS003.uproject BuildCookRun -nocompileeditor -installed -nop4 -project=G:/UnrealProject/LS003/LS003.uproject -cook -stage -archive -archivedirectory=D:/Packages/LS003 -package -ue4exe="C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\Win64\UE4Editor-Cmd.exe" -compressed -ddc=InstalledDerivedDataBackendGraph -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -target=LS003 -clientconfig=Shipping -utf8output [2023.01.13-05.10.06:284][398]UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for G:\UnrealProject\LS003\LS003.uproject [2023.01.13-05.10.06:511][424]UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND STARTED ********** [2023.01.13-05.10.06:520][425]UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\DotNET\UnrealBuildTool.exe LS003 Win64 Shipping -Project=G:\UnrealProject\LS003\LS003.uproject G:\UnrealProject\LS003\LS003.uproject -NoUBTMakefiles -remoteini="G:\UnrealProject\LS003" -skipdeploy -Manifest=G:\UnrealProject\LS003\Intermediate\Build\Manifest.xml -NoHotReload -log="C:\Users\李知浩\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\UBT-LS003-Win64-Shipping.txt" [2023.01.13-05.10.07:589][544]UATHelper: Packaging (Windows (64-bit)): Writing manifest to G:\UnrealProject\LS003\Intermediate\Build\Manifest.xml [2023.01.13-05.10.07:693][556]UATHelper: Packaging (Windows (64-bit)): Target is up to date [2023.01.13-05.10.07:693][556]UATHelper: Packaging (Windows (64-bit)): Total execution time: 1.15 seconds [2023.01.13-05.10.07:718][559]UATHelper: Packaging (Windows (64-bit)): Took 1.19644s to run UnrealBuildTool.exe, ExitCode=0 [2023.01.13-05.10.07:734][561]UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND COMPLETED ********** [2023.01.13-05.10.07:734][561]UATHelper: Packaging (Windows (64-bit)): ********** COOK COMMAND STARTED ********** [2023.01.13-05.10.07:744][562]UATHelper: Packaging (Windows (64-bit)): Running UE4Editor Cook for project G:\UnrealProject\LS003\LS003.uproject [2023.01.13-05.10.07:744][562]UATHelper: Packaging (Windows (64-bit)): Commandlet log file is C:\Program Files\Epic Games\UE_4.27\Engine\Programs\AutomationTool\Saved\Cook-2023.01.13-14.10.07.txt [2023.01.13-05.10.07:744][562]UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\Win64\UE4Editor-Cmd.exe G:\UnrealProject\LS003\LS003.uproject -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -abslog="C:\Program Files\Epic Games\UE_4.27\Engine\Programs\AutomationTool\Saved\Cook-2023.01.13-14.10.07.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output [2023.01.13-05.10.08:036][596]UATHelper: Packaging (Windows (64-bit)): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. [2023.01.13-05.10.08:036][596]UATHelper: Packaging (Windows (64-bit)): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. [2023.01.13-05.10.08:036][596]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Running engine for game: LS003 [2023.01.13-05.10.08:285][619]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Loading text-based GConfig.... [2023.01.13-05.10.08:723][671]UATHelper: Packaging (Windows (64-bit)): LogHAL: Display: Platform has ~ 32 GB [34244386816 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2023.01.13-05.10.08:917][694]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' [2023.01.13-05.10.08:942][697]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2023.01.13-05.10.08:942][697]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2023.01.13-05.10.08:942][697]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2023.01.13-05.10.08:942][697]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2023.01.13-05.10.08:942][697]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2023.01.13-05.10.08:942][697]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2023.01.13-05.10.08:942][697]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2023.01.13-05.10.08:942][697]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2023.01.13-05.10.08:942][697]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2023.01.13-05.10.08:942][697]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2023.01.13-05.10.08:952][698]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2023.01.13-05.10.08:952][698]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2023.01.13-05.10.08:968][700]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2023.01.13-05.10.08:968][700]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' [2023.01.13-05.10.08:968][700]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2023.01.13-05.10.08:977][701]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2023.01.13-05.10.08:984][702]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' [2023.01.13-05.10.08:984][702]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2023.01.13-05.10.08:993][703]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2023.01.13-05.10.09:008][705]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2023.01.13-05.10.09:008][705]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2023.01.13-05.10.09:017][706]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' [2023.01.13-05.10.09:026][707]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2023.01.13-05.10.09:026][707]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2023.01.13-05.10.09:026][707]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2023.01.13-05.10.09:035][708]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2023.01.13-05.10.09:035][708]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2023.01.13-05.10.09:043][709]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' [2023.01.13-05.10.09:051][710]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2023.01.13-05.10.09:051][710]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2023.01.13-05.10.09:059][711]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2023.01.13-05.10.09:059][711]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor [2023.01.13-05.10.09:059][711]UATHelper: Packaging (Windows (64-bit)): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2023.01.13-05.10.09:084][714]UATHelper: Packaging (Windows (64-bit)): LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off [2023.01.13-05.10.09:390][750]UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: Using Local Shader Compiler. [2023.01.13-05.10.09:826][801]UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Max Cache Size: 512 MB [2023.01.13-05.10.09:877][807]UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/李知浩/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc [2023.01.13-05.10.09:885][808]UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2023.01.13-05.10.09:894][809]UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Performance to C:/Users/李知浩/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=322.80MBs, RandomWriteSpeed=299.41MBs. Assigned SpeedClass 'Local' [2023.01.13-05.10.13:438][ 53]UATHelper: Packaging (Windows (64-bit)): LogActor: Warning: SetReplicates called on non-initialized actor Default__RadioactiveFieldsDirector. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.10.13:438][ 53]UATHelper: Packaging (Windows (64-bit)): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2023.01.13-05.10.13:438][ 53]UATHelper: Packaging (Windows (64-bit)): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2023.01.13-05.10.13:438][ 53]PackagingResults: Warning: SetReplicates called on non-initialized actor Default__RadioactiveFieldsDirector. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.10.15:618][110]UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: StructProperty FRadioactiveObject::fieldLocation is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-05.10.15:618][110]UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: StructProperty FRadioactiveObject::boxExtent is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-05.10.15:618][110]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: Int8Property FMTSJson::version is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.10.15:618][110]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: Int16Property FMTSJson::resolutionValue is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.10.15:618][110]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: BoolProperty FMTSJson::isExternal is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.10.15:618][110]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: Int8Property FMTSJson::meshVersion is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.10.15:618][110]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: BoolProperty FMTSJson::isCustom is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.10.15:618][110]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: BoolProperty FMTSJson::isModularAsset is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.10.15:618][110]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: Int8Property FLodList::variation is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.10.15:618][110]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: Int16Property FMeshList::resolution is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.10.15:618][110]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: Int16Property FComponents::resolution is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.10.15:618][110]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: BoolProperty FTextureSets::isUdim is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.10.15:618][110]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: BoolProperty FMeta::value is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-05.10.15:618][110]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: 13 Uninitialized script struct members found including 0 object properties [2023.01.13-05.10.15:618][110]UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: StructProperty FRadioactiveObject::fieldLocation is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-05.10.15:618][110]UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: StructProperty FRadioactiveObject::boxExtent is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-05.10.15:618][110]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2023.01.13-05.10.15:618][110]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Mobile HDR setting 1 [2023.01.13-05.10.15:618][110]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Creating asset registry [2023.01.13-05.10.15:618][110]PackagingResults: Warning: StructProperty FRadioactiveObject::fieldLocation is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-05.10.15:618][110]PackagingResults: Warning: StructProperty FRadioactiveObject::boxExtent is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-05.10.15:618][110]PackagingResults: Warning: StructProperty FRadioactiveObject::fieldLocation is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-05.10.15:618][110]PackagingResults: Warning: StructProperty FRadioactiveObject::boxExtent is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-05.10.15:963][112]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Discovering localized assets for cultures: en, ja, ko [2023.01.13-05.10.15:963][112]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Clearing all cooked content for platform WindowsNoEditor [2023.01.13-05.10.16:296][113]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Sandbox cleanup took 0.502 seconds for platforms WindowsNoEditor [2023.01.13-05.10.17:184][126]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: [2023.01.13-05.10.17:184][126]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM5) Stats: [2023.01.13-05.10.17:184][126]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: ================= [2023.01.13-05.10.17:185][126]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 191 (19100.00%) [2023.01.13-05.10.17:185][126]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Total Shaders: 1962, Unique Shaders: 1951 (99.44%) [2023.01.13-05.10.17:185][126]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Total Shader Size: 5.10mb, Unique Shaders Size: 5.09mb (99.93%) [2023.01.13-05.10.17:185][126]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: === Extended info: [2023.01.13-05.10.17:185][126]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1 [2023.01.13-05.10.17:185][126]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Median number of shaders in shadermap: 3 [2023.01.13-05.10.17:185][126]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 264 [2023.01.13-05.10.17:185][126]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: [2023.01.13-05.10.17:185][126]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: 3, 3, 2, 2, 2, 2, 2, 2, 2, 1 [2023.01.13-05.10.17:202][128]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Textual dump saved to 'G:/UnrealProject/LS003/Saved/Shaders/PCD3D_SM5/ShaderDebug-Global-PCD3D_SM5/Dump.txt' [2023.01.13-05.10.17:219][130]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: ================= [2023.01.13-05.10.17:228][131]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 0 Packages Remain 65 Total 65 [2023.01.13-05.10.17:228][131]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cook Diagnostics: OpenFileHandles=208, VirtualMemory=836MiB [2023.01.13-05.10.18:104][217]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 205 Packages Remain 2329 Total 2534 [2023.01.13-05.10.22:097][679]UATHelper: Packaging (Windows (64-bit)): LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.10.22:097][679]PackagingResults: Warning: SetReplicates called on non-initialized actor Default__BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.10.22:423][716]UATHelper: Packaging (Windows (64-bit)): LogActor: Warning: SetReplicates called on non-initialized actor Default__SKEL_BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.10.22:423][716]PackagingResults: Warning: SetReplicates called on non-initialized actor Default__SKEL_BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.10.24:652][972]UATHelper: Packaging (Windows (64-bit)): LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.10.24:652][972]PackagingResults: Warning: SetReplicates called on non-initialized actor Default__BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.10.31:067][724]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 216 Packages Remain 2415 Total 2631 [2023.01.13-05.10.32:169][831]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 616 Packages Remain 2085 Total 2701 [2023.01.13-05.10.32:910][893]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Warning: [2023.01.13-05.10.32:911][893]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-05.10.32:911][893]UATHelper: Packaging (Windows (64-bit)): Script Stack (0 frames): [2023.01.13-05.10.32:911][893]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-05.10.32:942][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: begin: stack for UAT [2023.01.13-05.10.32:942][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: === Handled ensure: === [2023.01.13-05.10.32:942][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-05.10.32:942][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Ensure condition failed: GetSuperClass() [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1552] [2023.01.13-05.10.32:942][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-05.10.32:942][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Stack: [2023.01.13-05.10.32:942][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd12df589 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.10.32:942][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccfb905a6 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.10.32:942][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b65f41 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.32:942][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b65e98 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.32:942][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b56b6e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.32:942][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b3a59d UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.32:942][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd29273ac UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.32:942][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd291da1c UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.32:942][896]PackagingResults: Error: begin: stack for UAT [2023.01.13-05.10.32:942][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd291d34e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.32:942][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b889a3 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.32:942][896]PackagingResults: Error: === Handled ensure: === [2023.01.13-05.10.32:942][896]PackagingResults: Error: Ensure condition failed: GetSuperClass() [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1552] [2023.01.13-05.10.32:942][896]PackagingResults: Error: Stack: [2023.01.13-05.10.32:942][896]PackagingResults: Error: [Callstack] 0x00007ffcd12df589 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.10.32:942][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdc0a6ce UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.32:942][896]PackagingResults: Error: [Callstack] 0x00007ffccfb905a6 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.10.32:942][896]PackagingResults: Error: [Callstack] 0x00007ffcd2b65f41 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.32:942][896]PackagingResults: Error: [Callstack] 0x00007ffcd2b65e98 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.32:942][896]PackagingResults: Error: [Callstack] 0x00007ffcd2b56b6e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.32:942][896]PackagingResults: Error: [Callstack] 0x00007ffcd2b3a59d UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.32:942][896]PackagingResults: Error: [Callstack] 0x00007ffcd29273ac UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.32:942][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdab0f89 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.32:942][896]PackagingResults: Error: [Callstack] 0x00007ffcd291da1c UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.32:942][896]PackagingResults: Error: [Callstack] 0x00007ffcd291d34e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.32:942][896]PackagingResults: Error: [Callstack] 0x00007ffcd2b889a3 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.32:942][896]PackagingResults: Error: [Callstack] 0x00007ffccdc0a6ce UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.32:942][896]PackagingResults: Error: [Callstack] 0x00007ffccdab0f89 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.32:943][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdaa41a7 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.32:943][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdab988f UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.32:943][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccd8ee6a0 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.32:943][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccd918f4d UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.32:943][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad97a02c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.32:943][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad970d2c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.32:943][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad9710ba UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.32:943][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad9740dd UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.32:943][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad985984 UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.32:943][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad9878be UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.32:943][896]PackagingResults: Error: [Callstack] 0x00007ffccdaa41a7 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.32:943][896]PackagingResults: Error: [Callstack] 0x00007ffccdab988f UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.32:943][896]PackagingResults: Error: [Callstack] 0x00007ffccd8ee6a0 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.32:943][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd36e67614 KERNEL32.DLL!UnknownFunction [] [2023.01.13-05.10.32:943][896]PackagingResults: Error: [Callstack] 0x00007ffccd918f4d UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.32:943][896]PackagingResults: Error: [Callstack] 0x00007ff7ad97a02c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.32:943][896]PackagingResults: Error: [Callstack] 0x00007ff7ad970d2c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.32:943][896]PackagingResults: Error: [Callstack] 0x00007ff7ad9710ba UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.32:943][896]PackagingResults: Error: [Callstack] 0x00007ff7ad9740dd UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.32:943][896]PackagingResults: Error: [Callstack] 0x00007ff7ad985984 UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.32:943][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd38b426a1 ntdll.dll!UnknownFunction [] [2023.01.13-05.10.32:943][896]PackagingResults: Error: [Callstack] 0x00007ff7ad9878be UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.32:943][896]PackagingResults: Error: [Callstack] 0x00007ffd36e67614 KERNEL32.DLL!UnknownFunction [] [2023.01.13-05.10.32:943][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-05.10.32:943][896]PackagingResults: Error: [Callstack] 0x00007ffd38b426a1 ntdll.dll!UnknownFunction [] [2023.01.13-05.10.32:943][896]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: end: stack for UAT [2023.01.13-05.10.32:943][896]PackagingResults: Error: end: stack for UAT [2023.01.13-05.10.33:614][970]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Warning: [2023.01.13-05.10.33:614][970]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-05.10.33:614][970]UATHelper: Packaging (Windows (64-bit)): Script Stack (0 frames): [2023.01.13-05.10.33:614][970]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: begin: stack for UAT [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: === Handled ensure: === [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Ensure condition failed: ClassDefaultObject [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1556] [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Stack: [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd12dfa59 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccfb905d5 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b65f41 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b65e98 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b56b6e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b3a59d UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd29273ac UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd291da1c UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd291d34e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b889a3 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdc0a6ce UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdab0f89 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdaa41a7 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdab988f UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccd8ee6a0 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccd918f4d UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad97a02c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad970d2c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad9710ba UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad9740dd UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad985984 UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad9878be UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd36e67614 KERNEL32.DLL!UnknownFunction [] [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd38b426a1 ntdll.dll!UnknownFunction [] [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-05.10.33:637][972]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: end: stack for UAT [2023.01.13-05.10.33:637][972]PackagingResults: Error: begin: stack for UAT [2023.01.13-05.10.33:637][972]PackagingResults: Error: === Handled ensure: === [2023.01.13-05.10.33:637][972]PackagingResults: Error: Ensure condition failed: ClassDefaultObject [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1556] [2023.01.13-05.10.33:637][972]PackagingResults: Error: Stack: [2023.01.13-05.10.33:637][972]PackagingResults: Error: [Callstack] 0x00007ffcd12dfa59 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.10.33:637][972]PackagingResults: Error: [Callstack] 0x00007ffccfb905d5 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.10.33:637][972]PackagingResults: Error: [Callstack] 0x00007ffcd2b65f41 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.33:637][972]PackagingResults: Error: [Callstack] 0x00007ffcd2b65e98 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.33:637][972]PackagingResults: Error: [Callstack] 0x00007ffcd2b56b6e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.33:638][972]PackagingResults: Error: [Callstack] 0x00007ffcd2b3a59d UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.33:638][972]PackagingResults: Error: [Callstack] 0x00007ffcd29273ac UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.33:638][972]PackagingResults: Error: [Callstack] 0x00007ffcd291da1c UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.33:638][972]PackagingResults: Error: [Callstack] 0x00007ffcd291d34e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.33:638][972]PackagingResults: Error: [Callstack] 0x00007ffcd2b889a3 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.33:638][972]PackagingResults: Error: [Callstack] 0x00007ffccdc0a6ce UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.33:638][972]PackagingResults: Error: [Callstack] 0x00007ffccdab0f89 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.33:638][972]PackagingResults: Error: [Callstack] 0x00007ffccdaa41a7 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.33:638][972]PackagingResults: Error: [Callstack] 0x00007ffccdab988f UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.33:638][972]PackagingResults: Error: [Callstack] 0x00007ffccd8ee6a0 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.33:638][972]PackagingResults: Error: [Callstack] 0x00007ffccd918f4d UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.33:638][972]PackagingResults: Error: [Callstack] 0x00007ff7ad97a02c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.33:638][972]PackagingResults: Error: [Callstack] 0x00007ff7ad970d2c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.33:638][972]PackagingResults: Error: [Callstack] 0x00007ff7ad9710ba UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.33:638][972]PackagingResults: Error: [Callstack] 0x00007ff7ad9740dd UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.33:638][972]PackagingResults: Error: [Callstack] 0x00007ff7ad985984 UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.33:638][972]PackagingResults: Error: [Callstack] 0x00007ff7ad9878be UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.33:638][972]PackagingResults: Error: [Callstack] 0x00007ffd36e67614 KERNEL32.DLL!UnknownFunction [] [2023.01.13-05.10.33:638][972]PackagingResults: Error: [Callstack] 0x00007ffd38b426a1 ntdll.dll!UnknownFunction [] [2023.01.13-05.10.33:638][972]PackagingResults: Error: end: stack for UAT [2023.01.13-05.10.38:072][483]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Warning: [2023.01.13-05.10.38:072][483]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-05.10.38:072][483]UATHelper: Packaging (Windows (64-bit)): Script Stack (0 frames): [2023.01.13-05.10.38:072][483]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-05.10.38:089][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: begin: stack for UAT [2023.01.13-05.10.38:089][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: === Handled ensure: === [2023.01.13-05.10.38:089][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-05.10.38:089][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Ensure condition failed: GetSuperClass() [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1531] [2023.01.13-05.10.38:089][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-05.10.38:089][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Stack: [2023.01.13-05.10.38:089][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd12dff29 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.10.38:089][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccfb90676 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.10.38:089][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b65f59 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.38:089][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b65e98 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.38:089][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b56b6e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.38:089][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b3a59d UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.38:089][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd29273ac UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.38:089][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd291da1c UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.38:089][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd291d34e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.38:089][485]PackagingResults: Error: begin: stack for UAT [2023.01.13-05.10.38:089][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b889a3 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.38:089][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdc0a6ce UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.38:089][485]PackagingResults: Error: === Handled ensure: === [2023.01.13-05.10.38:089][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdab0f89 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.38:089][485]PackagingResults: Error: Ensure condition failed: GetSuperClass() [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1531] [2023.01.13-05.10.38:089][485]PackagingResults: Error: Stack: [2023.01.13-05.10.38:089][485]PackagingResults: Error: [Callstack] 0x00007ffcd12dff29 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.10.38:089][485]PackagingResults: Error: [Callstack] 0x00007ffccfb90676 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.10.38:089][485]PackagingResults: Error: [Callstack] 0x00007ffcd2b65f59 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.38:089][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdaa41a7 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.38:089][485]PackagingResults: Error: [Callstack] 0x00007ffcd2b65e98 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.38:089][485]PackagingResults: Error: [Callstack] 0x00007ffcd2b56b6e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.38:089][485]PackagingResults: Error: [Callstack] 0x00007ffcd2b3a59d UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.38:089][485]PackagingResults: Error: [Callstack] 0x00007ffcd29273ac UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.38:089][485]PackagingResults: Error: [Callstack] 0x00007ffcd291da1c UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.38:089][485]PackagingResults: Error: [Callstack] 0x00007ffcd291d34e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.38:089][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdab988f UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.38:089][485]PackagingResults: Error: [Callstack] 0x00007ffcd2b889a3 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.38:089][485]PackagingResults: Error: [Callstack] 0x00007ffccdc0a6ce UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.38:089][485]PackagingResults: Error: [Callstack] 0x00007ffccdab0f89 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.38:089][485]PackagingResults: Error: [Callstack] 0x00007ffccdaa41a7 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.38:089][485]PackagingResults: Error: [Callstack] 0x00007ffccdab988f UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.38:089][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccd8ee6a0 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.38:090][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccd918f4d UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.38:090][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad97a02c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.38:090][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad970d2c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.38:090][485]PackagingResults: Error: [Callstack] 0x00007ffccd8ee6a0 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.38:090][485]PackagingResults: Error: [Callstack] 0x00007ffccd918f4d UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.38:090][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad9710ba UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.38:090][485]PackagingResults: Error: [Callstack] 0x00007ff7ad97a02c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.38:090][485]PackagingResults: Error: [Callstack] 0x00007ff7ad970d2c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.38:090][485]PackagingResults: Error: [Callstack] 0x00007ff7ad9710ba UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.38:090][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad9740dd UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.38:090][485]PackagingResults: Error: [Callstack] 0x00007ff7ad9740dd UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.38:090][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad985984 UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.38:090][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad9878be UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.38:090][485]PackagingResults: Error: [Callstack] 0x00007ff7ad985984 UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.38:090][485]PackagingResults: Error: [Callstack] 0x00007ff7ad9878be UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.38:090][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd36e67614 KERNEL32.DLL!UnknownFunction [] [2023.01.13-05.10.38:090][485]PackagingResults: Error: [Callstack] 0x00007ffd36e67614 KERNEL32.DLL!UnknownFunction [] [2023.01.13-05.10.38:090][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd38b426a1 ntdll.dll!UnknownFunction [] [2023.01.13-05.10.38:090][485]PackagingResults: Error: [Callstack] 0x00007ffd38b426a1 ntdll.dll!UnknownFunction [] [2023.01.13-05.10.38:090][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-05.10.38:090][485]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: end: stack for UAT [2023.01.13-05.10.38:090][485]PackagingResults: Error: end: stack for UAT [2023.01.13-05.10.40:242][739]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Warning: [2023.01.13-05.10.40:242][739]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-05.10.40:242][739]UATHelper: Packaging (Windows (64-bit)): Script Stack (0 frames): [2023.01.13-05.10.40:242][739]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-05.10.40:263][741]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: begin: stack for UAT [2023.01.13-05.10.40:263][741]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: === Handled ensure: === [2023.01.13-05.10.40:263][741]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-05.10.40:263][741]PackagingResults: Error: begin: stack for UAT [2023.01.13-05.10.40:263][741]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Ensure condition failed: ClassDefaultObject [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1535] [2023.01.13-05.10.40:263][741]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-05.10.40:263][741]PackagingResults: Error: === Handled ensure: === [2023.01.13-05.10.40:263][741]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Stack: [2023.01.13-05.10.40:263][741]PackagingResults: Error: Ensure condition failed: ClassDefaultObject [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1535] [2023.01.13-05.10.40:264][741]PackagingResults: Error: Stack: [2023.01.13-05.10.40:264][741]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd12df3c9 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.10.40:264][741]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccfb906a5 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.10.40:264][741]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b65f59 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.40:264][741]PackagingResults: Error: [Callstack] 0x00007ffcd12df3c9 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.10.40:264][741]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b65e98 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.40:264][741]PackagingResults: Error: [Callstack] 0x00007ffccfb906a5 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.10.40:264][741]PackagingResults: Error: [Callstack] 0x00007ffcd2b65f59 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.40:264][741]PackagingResults: Error: [Callstack] 0x00007ffcd2b65e98 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.40:264][741]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b56b6e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.40:264][741]PackagingResults: Error: [Callstack] 0x00007ffcd2b56b6e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.40:264][741]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b3a59d UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.40:264][741]PackagingResults: Error: [Callstack] 0x00007ffcd2b3a59d UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.40:264][741]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd29273ac UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.40:264][741]PackagingResults: Error: [Callstack] 0x00007ffcd29273ac UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.40:264][741]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd291da1c UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.40:264][741]PackagingResults: Error: [Callstack] 0x00007ffcd291da1c UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.40:265][741]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd291d34e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.40:265][741]PackagingResults: Error: [Callstack] 0x00007ffcd291d34e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.40:265][741]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd2b889a3 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.40:265][741]PackagingResults: Error: [Callstack] 0x00007ffcd2b889a3 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.40:265][741]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdc0a6ce UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.40:265][741]PackagingResults: Error: [Callstack] 0x00007ffccdc0a6ce UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.40:274][742]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdab0f89 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.40:274][742]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdaa41a7 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.40:274][742]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccdab988f UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.40:274][742]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccd8ee6a0 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.40:274][742]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffccd918f4d UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.40:274][742]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad97a02c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.40:274][742]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad970d2c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.40:274][742]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad9710ba UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.40:274][742]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad9740dd UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.40:274][742]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad985984 UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.40:274][742]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ad9878be UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.40:274][742]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd36e67614 KERNEL32.DLL!UnknownFunction [] [2023.01.13-05.10.40:274][742]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd38b426a1 ntdll.dll!UnknownFunction [] [2023.01.13-05.10.40:274][742]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-05.10.40:274][742]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: end: stack for UAT [2023.01.13-05.10.40:274][742]PackagingResults: Error: [Callstack] 0x00007ffccdab0f89 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.40:274][742]PackagingResults: Error: [Callstack] 0x00007ffccdaa41a7 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.40:274][742]PackagingResults: Error: [Callstack] 0x00007ffccdab988f UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.40:274][742]PackagingResults: Error: [Callstack] 0x00007ffccd8ee6a0 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.40:274][742]PackagingResults: Error: [Callstack] 0x00007ffccd918f4d UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.40:274][742]PackagingResults: Error: [Callstack] 0x00007ff7ad97a02c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.40:274][742]PackagingResults: Error: [Callstack] 0x00007ff7ad970d2c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.40:274][742]PackagingResults: Error: [Callstack] 0x00007ff7ad9710ba UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.40:274][742]PackagingResults: Error: [Callstack] 0x00007ff7ad9740dd UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.40:274][742]PackagingResults: Error: [Callstack] 0x00007ff7ad985984 UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.40:274][742]PackagingResults: Error: [Callstack] 0x00007ff7ad9878be UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.40:274][742]PackagingResults: Error: [Callstack] 0x00007ffd36e67614 KERNEL32.DLL!UnknownFunction [] [2023.01.13-05.10.40:274][742]PackagingResults: Error: [Callstack] 0x00007ffd38b426a1 ntdll.dll!UnknownFunction [] [2023.01.13-05.10.40:274][742]PackagingResults: Error: end: stack for UAT [2023.01.13-05.10.42:393][992]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 866 Packages Remain 1859 Total 2725 [2023.01.13-05.10.44:337][174]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1316 Packages Remain 1424 Total 2740 [2023.01.13-05.10.47:779][552]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1516 Packages Remain 1229 Total 2745 [2023.01.13-05.10.48:110][588]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1566 Packages Remain 1180 Total 2746 [2023.01.13-05.10.48:110][588]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cook Diagnostics: OpenFileHandles=2651, VirtualMemory=3272MiB [2023.01.13-05.10.50:173][783]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2066 Packages Remain 709 Total 2775 [2023.01.13-05.10.52:325][852]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2266 Packages Remain 510 Total 2776 [2023.01.13-05.10.54:340][858]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2566 Packages Remain 210 Total 2776 [2023.01.13-05.10.55:342][860]UATHelper: Packaging (Windows (64-bit)): LogActor: Warning: SetReplicates called on non-initialized actor BP_RadioactiveFieldsDirector_2. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.10.55:342][860]PackagingResults: Warning: SetReplicates called on non-initialized actor BP_RadioactiveFieldsDirector_2. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.10.55:685][862]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Loading secondary levels for package 'GameLevel_Persistent' [2023.01.13-05.10.57:362][867]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2634 Packages Remain 10 Total 2644 [2023.01.13-05.10.58:364][870]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2634 Packages Remain 1 Total 2635 [2023.01.13-05.10.58:364][870]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2635 Packages Remain 0 Total 2635 [2023.01.13-05.10.58:364][870]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cook Diagnostics: OpenFileHandles=2651, VirtualMemory=4485MiB [2023.01.13-05.10.58:364][870]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Finishing up... [2023.01.13-05.10.58:700][871]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Saving BulkData manifest(s)... [2023.01.13-05.10.58:700][871]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Done saving BulkData manifest(s) [2023.01.13-05.10.58:700][871]UATHelper: Packaging (Windows (64-bit)): LogBlueprintCodeGen: Display: Nativization Summary - AnimBP: [2023.01.13-05.10.58:700][871]UATHelper: Packaging (Windows (64-bit)): LogBlueprintCodeGen: Display: Name, Children, Non-empty Functions (Empty Functions), Variables, FunctionUsage, VariableUsage [2023.01.13-05.10.58:700][871]UATHelper: Packaging (Windows (64-bit)): LogBlueprintCodeGen: Display: Nativization Summary - Shared Variables From Graph: 0 [2023.01.13-05.10.59:036][872]UATHelper: Packaging (Windows (64-bit)): LogAssetRegistryGenerator: Display: Saving asset registry v8. [2023.01.13-05.10.59:036][872]UATHelper: Packaging (Windows (64-bit)): LogAssetRegistryGenerator: Display: Generated asset registry num assets 2926, size is 1009.45kb [2023.01.13-05.10.59:036][872]UATHelper: Packaging (Windows (64-bit)): LogAssetRegistryGenerator: Display: Done saving asset registry. [2023.01.13-05.10.59:369][873]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: [2023.01.13-05.10.59:369][873]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Shader Library 'LS003' (PCD3D_SM5) Stats: [2023.01.13-05.10.59:369][873]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: ================= [2023.01.13-05.10.59:369][873]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Assets: 196, Unique Shadermaps: 151 (77.04%) [2023.01.13-05.10.59:369][873]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Total Shaders: 4876, Unique Shaders: 3422 (70.18%) [2023.01.13-05.10.59:369][873]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Total Shader Size: 10.86mb, Unique Shaders Size: 8.83mb (81.34%) [2023.01.13-05.10.59:369][873]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: === Extended info: [2023.01.13-05.10.59:369][873]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1 [2023.01.13-05.10.59:369][873]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Median number of shaders in shadermap: 15 [2023.01.13-05.10.59:369][873]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 484 [2023.01.13-05.10.59:369][873]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: [2023.01.13-05.10.59:369][873]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: 80, 54, 54, 35, 31, 30, 30, 29, 24, 23 [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Textual dump saved to 'G:/UnrealProject/LS003/Saved/Shaders/PCD3D_SM5/ShaderDebug-LS003-PCD3D_SM5/Dump.txt' [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: ================= [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cook by the book total time in tick 39.264321s total time 43.870518 [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Peak Used virtual 5832 MiB Peak Used physical 5608 MiB [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Hierarchy Timer Information: [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Root: 0.000s (0) [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CleanSandbox: 0.502s (1) [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ProcessingAccessedStrings: 0.001s (1) [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CollectFilesToCook: 0.007s (1) [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CookModificationDelegate: 0.000s (1) [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GenerateLongPackageName: 0.000s (1) [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: TickCookOnTheSide: 39.254s (274103) [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: PostLoadPackageFixup: 0.011s (551394) [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: LoadPackageForCooking: 13.293s (2635) [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SavingPackages: 25.800s (367) [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: BeginPackageCacheForCookedPlatformData: 0.129s (276) [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: PrecachePlatformDataForNextPackage: 0.596s (2628) [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: BeginPackageCacheForCookedPlatformData: 0.594s (2359) [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SaveCookedPackage: 18.793s (2635) [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GEditorSavePackage: 18.726s (2635) [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ConvertingBlueprints: 0.018s (2635) [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: VerifyCanCookPackage: 0.012s (2620) [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ClearAllCachedCookedPlatformData: 0.017s (2635) [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: FinalizePackageStore: 0.012s (1) [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GeneratingBlueprintAssets: 0.001s (1) [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SavingCurrentIniSettings: 0.013s (1) [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ProcessingAccessedStrings: 0.001s (1) [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SavingAssetRegistry: 0.765s (1) [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: BuildChunkManifest: 0.302s (1) [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SaveManifests: 0.003s (1) [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SaveRealAssetRegistry: 0.059s (1) [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: WriteCookerOpenOrder: 0.075s (1) [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Done! [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Took 0.009986s to verify the EDL loading graph. [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Misc Cook Stats [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: =============== [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NiagaraShader.Misc [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0 [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShaderCompiler [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: BlockingTimeSec=0.000022 [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: AsyncCompileTimeSec=0.000000 [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalBeginCompileShaderTimeSec=0.000000 [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalBeginCompileShaderCalls=0 [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ProcessAsyncResultsTimeSec=0.018780 [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalShader.Misc [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0 [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MeshMaterial.Misc [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0 [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MaterialShader.Misc [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0 [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.Load [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumPreloadedDependencies=2289 [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumInlineLoads=962 [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumPackagesLoaded=1615 [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: LoadPackageTimeSec=15.858567 [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: CookOnTheFlyServer [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PeakRequestQueueSize=142 [2023.01.13-05.10.59:370][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PeakLoadQueueSize=2400 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PeakSaveQueueSize=2407 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.Save [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumPackagesSaved=2635 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SavePackageTimeSec=15.416850 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsPresaveTimeSec=0.933947 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsTimeSec=0.443232 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: FullyLoadLoadersTimeSec=0.000954 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ResetLoadersTimeSec=0.005768 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithOuter=0.049937 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithMarks=0.002764 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SerializeImportsTimeSec=0.000000 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SortExportsSeekfreeInnerTimeSec=0.978419 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SerializeExportsTimeSec=1.055289 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SerializeBulkDataTimeSec=0.817553 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: AsyncWriteTimeSec=0.000000 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MBWritten=3523.801422 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.DifferentPackagesSizeMBPerAsset [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.NumberOfDifferencesInPackagesPerAsset [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.PackageDifferencesSizeMBPerAsset [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.DiffTotal [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumberOfDifferentPackages=0 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DifferentPackagesSizeMB=0.000000 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumberOfDifferencesInPackages=0 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PackageDifferencesSizeMB=0.000000 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: UnversionedProperties [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SavedStructs=0 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SavedMB=0 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: EquivalentTaggedMB=0 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: CompressionRatio=-nan(ind) [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: BitfieldWasteKB=0 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Cook Profile [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ============ [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0.CookWallTimeSec=51.362356 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 0.StartupWallTimeSec=7.464966 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1.CookByTheBookTimeSec=43.883970 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 0.StartCookByTheBookTimeSec=1.875532 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000010 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1.TickCookOnTheSideTimeSec=40.223998 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=13.292913 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=18.793758 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=0.724337 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.000000 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.057264 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.027459 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.036718 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.005118 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DDC Summary Stats [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ================= [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalGetHits = 7458 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalGets = 7461 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalGetHitPct = 0.999598 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: LocalGetHitPct = 0.917705 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SharedGetHitPct = 0.000000 [2023.01.13-05.10.59:371][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: OtherGetHitPct = 0.081893 [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GetMissPct = 0.000402 [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalPutHits = 0 [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalPuts = 0 [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalPutHitPct = 0.000000 [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PutMissPct = 0.000000 [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DDC Resource Stats [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ======================================================================================================= [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ---------------------------------- ---------------- --------------------- ------------ ------------ [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Texture (Streaming) 3.79 0.00 0 3137.61 [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NiagaraScript 0.44 0.44 0 1.04 [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MaterialShader 0.37 0.37 0 17.77 [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: StaticMesh 0.30 0.30 0 208.16 [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PhysX (BodySetup) 0.16 0.16 0 72.79 [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SkeletalMesh 0.14 0.14 0 24.20 [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Audio (Inline) 0.03 0.03 0 0.02 [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NavCollision 0.03 0.03 0 3.09 [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SoundWave 0.01 0.01 0 2.49 [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: AnimSequence 0.01 0.01 0 1.01 [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalShader 0.01 0.01 0 6.32 [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NiagaraShader 0.00 0.00 0 0.06 [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Texture (Inline) 0.00 0.00 0 98.48 [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DistanceField 0.00 0.00 0 0.00 [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Warning/Error Summary (Unique only) [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: ----------------------------------- [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: begin: stack for UAT [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: === Handled ensure: === [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: Ensure condition failed: GetSuperClass() [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1552] [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: Stack: [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd12df589 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffccfb905a6 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd2b65f41 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd2b65e98 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd2b56b6e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd2b3a59d UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd29273ac UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd291da1c UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd291d34e UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd2b889a3 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffccdc0a6ce UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffccdab0f89 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffccdaa41a7 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffccdab988f UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffccd8ee6a0 UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffccd918f4d UE4Editor-UnrealEd.dll!UnknownFunction [] [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff7ad97a02c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff7ad970d2c UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff7ad9710ba UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff7ad9740dd UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff7ad985984 UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff7ad9878be UE4Editor-Cmd.exe!UnknownFunction [] [2023.01.13-05.10.59:372][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd36e67614 KERNEL32.DLL!UnknownFunction [] [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd38b426a1 ntdll.dll!UnknownFunction [] [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: end: stack for UAT [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: Ensure condition failed: ClassDefaultObject [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1556] [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd12dfa59 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffccfb905d5 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: Ensure condition failed: GetSuperClass() [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1531] [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd12dff29 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffccfb90676 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd2b65f59 UE4Editor-CoreUObject.dll!UnknownFunction [] [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: Ensure condition failed: ClassDefaultObject [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1535] [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd12df3c9 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffccfb906a5 UE4Editor-Engine.dll!UnknownFunction [] [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogActor: Warning: SetReplicates called on non-initialized actor Default__RadioactiveFieldsDirector. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogClass: Warning: StructProperty FRadioactiveObject::fieldLocation is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogClass: Warning: StructProperty FRadioactiveObject::boxExtent is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAutomationTest: Warning: StructProperty FRadioactiveObject::fieldLocation is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAutomationTest: Warning: StructProperty FRadioactiveObject::boxExtent is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogActor: Warning: SetReplicates called on non-initialized actor Default__SKEL_BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Warning: [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): Script Stack (0 frames): [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogActor: Warning: SetReplicates called on non-initialized actor BP_RadioactiveFieldsDirector_2. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Failure - 128 error(s), 13 warning(s) [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-05.10.59:373][873]UATHelper: Packaging (Windows (64-bit)): Execution of commandlet took: 43.91 seconds [2023.01.13-05.11.00:033][875]UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: === FShaderJobCache stats === [2023.01.13-05.11.00:033][875]UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) [2023.01.13-05.11.00:033][875]UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) [2023.01.13-05.11.00:033][875]UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.00% [2023.01.13-05.11.00:033][875]UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: ================================================ [2023.01.13-05.11.00:707][877]UATHelper: Packaging (Windows (64-bit)): LogHttp: Display: cleaning up 0 outstanding Http requests. [2023.01.13-05.11.01:044][878]UATHelper: Packaging (Windows (64-bit)): LogContentStreaming: Display: There are 1 unreleased StreamingManagers [2023.01.13-05.11.02:040][880]UATHelper: Packaging (Windows (64-bit)): Took 54.0896443s to run UE4Editor-Cmd.exe, ExitCode=1 [2023.01.13-05.11.02:040][880]UATHelper: Packaging (Windows (64-bit)): ERROR: Cook failed. [2023.01.13-05.11.02:040][880]UATHelper: Packaging (Windows (64-bit)): (see C:\Users\李知浩\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\Log.txt for full exception trace) [2023.01.13-05.11.02:040][880]UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) [2023.01.13-05.11.02:040][880]UATHelper: Packaging (Windows (64-bit)): BUILD FAILED [2023.01.13-05.11.02:040][880]PackagingResults: Error: Unknown Cook Failure [2023.01.13-05.23.09:914][620]LogWindows: LaunchFileInExternalEditor G:/UnrealProject/LS003/Saved/Logs/LS003.log [2023.01.13-05.23.09:949][620]LogWindows: Launch application code for G:/UnrealProject/LS003/Saved/Logs/LS003.log : 42