LogPlatformFile: Not using cached read wrapper LogInit:Display: RandInit(-1096409813) SRandInit(-1096409813). LogInit: Using version manifest at CL 0 with build ID 'e645d0f0-6082-421a-b2f2-028d07a39162' LogTaskGraph: Started task graph with 5 named threads and 6 total threads with 1 sets of task threads. LogStats: Stats thread started at 0.082616 LogPluginManager: Loaded Plugin Paper2D, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/2D/Paper2D/Paper2D.uplugin LogPluginManager: Loaded Plugin LightPropagationVolume, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin LogPluginManager: Loaded Plugin BlankPlugin, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin LogPluginManager: Loaded Plugin CodeLiteSourceCodeAccess, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin GitSourceControl, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin NullSourceCodeAccess, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin OneSkyLocalizationService, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin LogPluginManager: Loaded Plugin PerforceSourceControl, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin LogPluginManager: Loaded Plugin SubversionSourceControl, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin LogPluginManager: Loaded Plugin UObjectPlugin, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin EpicSurvey, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin LogPluginManager: Loaded Plugin MacGraphicsSwitching, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin LogPluginManager: Loaded Plugin PluginBrowser, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin LogPluginManager: Loaded Plugin SpeedTreeImporter, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin LogPluginManager: Loaded Plugin SuperSearchEditor, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.uplugin LogPluginManager: Loaded Plugin AlembicImporter, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin LogPluginManager: Loaded Plugin BlueprintStats, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin LogPluginManager: Loaded Plugin CharacterAI, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin LogPluginManager: Loaded Plugin CodeEditor, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin LogPluginManager: Loaded Plugin CodeView, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Experimental/CodeView/CodeView.uplugin LogPluginManager: Loaded Plugin HTML5Networking, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin LogPluginManager: Loaded Plugin LiveEditor, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Experimental/LiveEditor/LiveEditor.uplugin LogPluginManager: Loaded Plugin OSVR, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Experimental/OSVR/OSVR.uplugin LogPluginManager: Loaded Plugin Phya, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Experimental/Phya/Phya.uplugin LogPluginManager: Loaded Plugin SignificanceManager, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Experimental/SignificanceManager/SignificanceManager.uplugin LogPluginManager: Loaded Plugin SimpleHMD, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin LogPluginManager: Loaded Plugin StereoPanorama, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Experimental/StereoPanorama/StereoPanorama.uplugin LogPluginManager: Loaded Plugin StructBox, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Experimental/StructBox/StructBox.uplugin LogPluginManager: Loaded Plugin AndroidMedia, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin LogPluginManager: Loaded Plugin AvfMedia, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin LogPluginManager: Loaded Plugin MediaPlayerEditor, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin LogPluginManager: Loaded Plugin WmfMedia, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin LogPluginManager: Loaded Plugin MessagingDebugger, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin LogPluginManager: Loaded Plugin TcpMessaging, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin LogPluginManager: Loaded Plugin UdpMessaging, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin LogPluginManager: Loaded Plugin LevelSequenceEditor, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin LogPluginManager: Loaded Plugin MatineeToLevelSequence, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin LogPluginManager: Loaded Plugin NetcodeUnitTest, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin LogPluginManager: Loaded Plugin NUTUnrealEngine4, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin LogPluginManager: Loaded Plugin OnlineFramework, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin LogPluginManager: Loaded Plugin OnlineSubsystem, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemAmazon, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemFacebook, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemNull, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemOculus, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin LogPluginManager: Loaded Plugin IOSTapJoy, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin LogPluginManager: Loaded Plugin AnalyticsMulticast, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin LogPluginManager: Loaded Plugin Apsalar, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin LogPluginManager: Loaded Plugin FileLogging, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin LogPluginManager: Loaded Plugin Flurry, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin AndroidMoviePlayer, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin LogPluginManager: Loaded Plugin AppleMoviePlayer, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin LogPluginManager: Loaded Plugin ArchVisCharacter, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin LogPluginManager: Loaded Plugin CableComponent, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin LogPluginManager: Loaded Plugin CustomMeshComponent, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin GearVR, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/GearVR/GearVR.uplugin LogPluginManager: Loaded Plugin GoogleVRController, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/GoogleVRController.uplugin LogPluginManager: Loaded Plugin GoogleVRHMD, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRHMD.uplugin LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin LeapMotion, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin LiveEditorListenServer, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/LiveEditorListenServer/LiveEditorListenServer.uplugin LogPluginManager: Loaded Plugin OculusAudio, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin LogPluginManager: Loaded Plugin OculusInput, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin LogPluginManager: Loaded Plugin OculusLibrary, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin LogPluginManager: Loaded Plugin OculusRift, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin LogPluginManager: Loaded Plugin Oodle, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Oodle.uplugin LogPluginManager: Loaded Plugin ProceduralMeshComponent, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin LogPluginManager: Loaded Plugin SoundMod, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin LogPluginManager: Loaded Plugin SoundVisualizations, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin LogPluginManager: Loaded Plugin SteamController, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin LogPluginManager: Loaded Plugin SteamVR, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin LogPluginManager: Loaded Plugin TwitchLiveStreaming, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/TwitchLiveStreaming/TwitchLiveStreaming.uplugin LogPluginManager: Loaded Plugin WebBrowserWidget, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin WindowsMoviePlayer, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin LogPluginManager: Loaded Plugin ScriptPlugin, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin LogPluginManager: Loaded Plugin SlateRemote, From E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin LogModuleManager:Warning: No filename provided for module XMPP LogModuleManager:Warning: ModuleManager: Unable to load module 'XMPP' because the file 'E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Binaries/Win64/' was not found. LogInit: Using libcurl 7.47.1 LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with WinSSL LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. LogInit: Build: UE4-CL-0 LogInit: Engine Version: 4.13.2-0+UE4 LogInit: Compatible Engine Version: 4.13.0-0+UE4 LogInit: Net CL: 0 LogDevObjectVersion: Number of dev versions registered: 13 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 5 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 6 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 12 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 4 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0 LogInit: Compiled (64-bit): Feb 17 2017 16:59:21 LogInit: Compiled with Visual C++: 19.00.23026.00 LogInit: Build Configuration: Development LogInit: Branch Name: UE4 LogInit: Command line: LogInit: Base directory: E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Binaries/Win64/ LogInit: Installed Engine Build: 0 LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogInit: Selected Device Profile: [Windows] LogInit: Applying CVar settings loaded from the selected device profile: [Windows] LogInit: Computer: DESKTOP-09M9ARG LogInit: User: NWG5 LogInit: CPU Page size=65536, Cores=2 LogInit: High frequency timer resolution =4.021314 MHz LogMemory: Memory total: Physical=7.9GB (8GB approx) LogMemory: Platform Memory Stats for Windows LogMemory: Process Physical Memory: 254.07 MB used, 254.07 MB peak LogMemory: Process Virtual Memory: 253.67 MB used, 253.67 MB peak LogMemory: Physical Memory: 2493.83 MB used, 8089.46 MB total LogMemory: Virtual Memory: 609.72 MB used, 134217728.00 MB total LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used. LogD3D11RHI: D3D11 adapters: LogD3D11RHI: 0. 'NVIDIA GeForce GTX 570' (Feature Level 11_0) LogD3D11RHI: 1227/0/2815 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) LogD3D11RHI: 0/0/4044 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 LogD3D11RHI: Chosen D3D11 Adapter: 0 LogD3D11RHI: Creating new Direct3DDevice LogD3D11RHI: GPU DeviceId: 0x1086 (for the marketing name, search the web for "GPU Device Id") LogWindows: EnumDisplayDevices: LogWindows: 0. 'NVIDIA GeForce GTX 570' (P:1 D:1) LogWindows: 1. 'NVIDIA GeForce GTX 570' (P:0 D:0) LogWindows: DebugString: FoundDriverCount:2 LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 570 LogD3D11RHI: Driver Version: 376.53 (internal:21.21.13.7653, unified:376.53) LogD3D11RHI: Driver Date: 12-29-2016 LogRHI: Texture pool is 859 MB (70% of 1227 MB) LogD3D11RHI: Async texture creation enabled LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2) LogShaderCompilers: Guid format shader working directory is -9 characters bigger than the processId version (C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/Intermediate/Shaders/WorkingDirectory/7884/). LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/NWG5/AppData/Local/Temp/UnrealShaderWorkingDir/9944555846DA5369A102299E79C37D7A/'. LogShaderCompilers:Display: Using Local Shader Compiler. LogTemp:Display: Loaded TP WindowsTargetPlatform LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform LogTemp:Display: Loaded TP WindowsServerTargetPlatform LogTemp:Display: Loaded TP WindowsClientTargetPlatform LogTemp:Display: Loaded TP AllDesktopTargetPlatform LogTemp:Display: Loaded TP AndroidTargetPlatform LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform LogTemp:Display: Loaded TP Android_ATCTargetPlatform LogTemp:Display: Loaded TP Android_DXTTargetPlatform LogTemp:Display: Loaded TP Android_ETC1TargetPlatform LogTemp:Display: Loaded TP Android_ETC2TargetPlatform LogTemp:Display: Loaded TP Android_ASTCTargetPlatform LogTemp:Display: Loaded TP Android_MultiTargetPlatform LogTemp:Display: Loaded TP HTML5TargetPlatform LogTemp:Display: Loaded TP IOSTargetPlatform LogTemp:Display: Loaded TP TVOSTargetPlatform LogTargetPlatformManager:Display: Building Assets For Windows LogDerivedDataCache:Display: Max Cache Size: 512 MB LogDerivedDataCache: Loaded boot cache 0.14s 76MB C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/DerivedDataCache/Boot.ddc. LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/DerivedDataCache/Boot.ddc LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy. LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. LogInit: Selected Device Profile: [Windows] LogContentStreaming: Texture pool size is 0.00 MB LogMeshUtilities: No automatic mesh reduction module available LogMeshUtilities: No automatic mesh merging module available LogMeshUtilities: No distributed automatic mesh merging module available LogMaterial: Uniform references updated for custom material expression Custom. LogNetVersion: GetLocalNetworkVersion: CL: 0, ProjectName: iaptestproject, ProjectVersion: , EngineNetworkVersion: 1, GameNetworkVersion: 0, NetworkChecksum: 822072460 LogAssetRegistry: FAssetRegistry took 0.0220 seconds to start up LogPackageLocalizationCache: Processed 3 localized package path(s) for 2 prioritized culture(s) in 0.032446 seconds LogUObjectArray: 29770 objects as part of root set at end of initial load. LogUObjectAllocator: 6123632 out of 0 bytes used by permanent object pool. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogTcpMessaging: Initializing TcpMessaging bridge LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled LogEngine: Initializing Engine... LogHMD: Failed to initialize OpenVR with code 110 LogAIModule: Creating AISystem for world Untitled LogInit: XAudio2 using 'Realtek Digital Output(Optical) (Realtek High Definition Audio)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogDerivedDataCache: Saved boot cache 0.07s 76MB C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/DerivedDataCache/Boot.ddc. LogInit: Texture streaming: Enabled LogWindowsTextInputMethodSystem:Display: IME system now deactivated. LogInit: Transaction tracking system initialized BlueprintLog: New page: Editor Load LocalizationService: Info Localization service is disabled LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb LogCook:Display: Mobile HDR setting 1 LogFileCache: Scanning file cache for directory 'C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/Content/' took 0.01s SourceControl: Info Source control is disabled Cmd: MAP LOAD FILE="C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/Content/MainLevel.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogAIModule: Creating AISystem for world MainLevel LogEditorServer: Finished looking for orphan Actors (0.000 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 43.169ms to complete. LogFileHelpers: Loading map 'MainLevel' took 0.135 LogCollectionManager: Loaded 0 collections in 0.002512 seconds LogFileCache: Scanning file cache for directory 'C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/Saved/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/Content/Developers/NWG5/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/Content/Collections/' took 0.01s LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000004 seconds LogContentBrowser: Native class hierarchy populated in 0.0180 seconds. Added 2140 classes and 413 folders. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0008 seconds. Added 12 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0005 seconds. Added 0 classes and 0 folders. LogFeaturePack:Warning: Error in Feature pack E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/FeaturePacks/TP_VirtualRealityBP.upack. Failed to parse manifest: Comma token expected, but not found. Line: 31 Ch: 13 LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0009 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0009 seconds. Added 1 classes and 2 folders. LogCrashTracker: Crashtracker disabled due to settings. LogUObjectGlobals:Warning: Failed to find object 'Class None.' LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0007 seconds. Added 1 classes and 2 folders. LogLoad: (Engine Initialization) Total time: 8.67 seconds LogLoad: (Engine Initialization) Total Blueprint compile time: 0.03 seconds LogExternalProfiler: No external profilers were discovered. External profiling features will not be available. LogOcInput: OculusInput pre-init called LogContentStreaming: Texture pool size now 1000 MB LogRenderer: Reallocating scene render targets to support 1080x924 (Frame:2). LogAssetRegistry: Asset discovery search completed in 4.5106 seconds LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects) LogCollectionManager: Fixed up redirectors for 0 collections in 0.000027 seconds (updated 0 objects) Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/MainLevel" FILE="C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/Saved/Autosaves/Game/UEDPCMainLevel.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=true LogSavePackage: Save=79.82ms LogSavePackage: Moving 'C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/Saved/UEDPCMainLevelC5CE9E4148BD50EACF80FA95C5368CF7.tmp' to 'C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/Saved/Autosaves/Game/UEDPCMainLevel.umap' LogSavePackage:Display: Finished SavePackage C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/Saved/Autosaves/Game/UEDPCMainLevel.umap LogEditorTransaction: Undo Spawn Play From Here Start UATHelper: Packaging (Android (ETC1)): Running AutomationTool... UATHelper: Packaging (Android (ETC1)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/IAPTestProject.uproject" BuildCookRun -nocompileeditor -nop4 -project="C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/IAPT UATHelper: Packaging (Android (ETC1)): estProject.uproject" -cook -stage -archive -archivedirectory=C:/Users/NWG5/Desktop/Android_Build -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ETC1 -build -CrashReporter -utf8output -compile UATHelper: Packaging (Android (ETC1)): Automation.Process: Setting up command environment. UATHelper: Packaging (Android (ETC1)): ScriptCompiler.FindAndCompileScriptModules: Compiling scripts. UATHelper: Packaging (Android (ETC1)): MSBuild: DotNETUtilities -> E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Binaries\DotNET\DotNETUtilities.dll UATHelper: Packaging (Android (ETC1)): MSBuild: UnrealBuildTool -> E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Binaries\DotNET\UnrealBuildTool.exe UATHelper: Packaging (Android (ETC1)): MSBuild: AutomationUtils.Automation -> E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Binaries\DotNET\AutomationUtils.Automation.dll UATHelper: Packaging (Android (ETC1)): MSBuild: AllDesktop.Automation -> E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\AllDesktop\AllDesktop.Automation.dll UATHelper: Packaging (Android (ETC1)): MSBuild: GUBP.Automation -> E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\GUBP.Automation.dll UATHelper: Packaging (Android (ETC1)): MSBuild: Localization.Automation -> E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\Localization.Automation.dll UATHelper: Packaging (Android (ETC1)): MSBuild: OneSkyLocalization.Automation -> E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\OneSkyLocalization.Automation.dll UATHelper: Packaging (Android (ETC1)): MSBuild: AutomationScripts.Automation -> E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll UATHelper: Packaging (Android (ETC1)): MSBuild: Android.Automation -> E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll UATHelper: Packaging (Android (ETC1)): MSBuild: BuildGraph.Automation -> E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\BuildGraph.Automation.dll UATHelper: Packaging (Android (ETC1)): MSBuild: HTML5.Automation -> E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll UATHelper: Packaging (Android (ETC1)): MSBuild: IOS.Automation -> E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll UATHelper: Packaging (Android (ETC1)): MSBuild: Linux.Automation -> E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll UATHelper: Packaging (Android (ETC1)): MSBuild: Mac.Automation -> E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll UATHelper: Packaging (Android (ETC1)): MSBuild: TVOS.Automation -> E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\TVOS\TVOS.Automation.dll UATHelper: Packaging (Android (ETC1)): MSBuild: Win.Automation -> E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll UATHelper: Packaging (Android (ETC1)): MSBuild: XLocLocalization.Automation -> E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Binaries\DotNET\AutomationScripts\XLocLocalization.Automation.dll UATHelper: Packaging (Android (ETC1)): CommandUtils.Run: Run: Took 8.1855185s to run MSBuild.exe, ExitCode=0 UATHelper: Packaging (Android (ETC1)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\NWG5\Documents\Unreal Projects\IAPTestProject\IAPTestProject.uproject UATHelper: Packaging (Android (ETC1)): Project.Build: ********** BUILD COMMAND STARTED ********** UATHelper: Packaging (Android (ETC1)): CommandUtils.Run: Run: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\MSBuild.exe "E:/__03__Engines/Unreal Engine 4.13.2/UnrealEngine-release/Engine/Source/Programs/UnrealBuildTool/UnrealBuildTool.csproj" /verbosity:minimal /nologo /target:Rebuild /proper UATHelper: Packaging (Android (ETC1)): ty:Configuration=Development /property:Platform=AnyCPU UATHelper: Packaging (Android (ETC1)): MSBuild: DotNETUtilities -> E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Binaries\DotNET\DotNETUtilities.dll UATHelper: Packaging (Android (ETC1)): MSBuild: UnrealBuildTool -> E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Binaries\DotNET\UnrealBuildTool.exe UATHelper: Packaging (Android (ETC1)): CommandUtils.Run: Run: Took 2.9111838s to run MSBuild.exe, ExitCode=0 UATHelper: Packaging (Android (ETC1)): CommandUtils.Run: Run: E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Game Android Development -remoteini="C:\Users\NWG5\Documents\Unreal Projects\IAPTestProject" -noxge -generatemanifest -NoHotReload UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: NDK version: 19, GccVersion: 4.9 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: building WITHOUT VULKAN define UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Vulkan SDK is installed, but the project disabled Vulkan (bSupportsVulkan setting in Engine). Disabling Vulkan RHI for Android UATHelper: Packaging (Android (ETC1)): CommandUtils.Run: Run: Took 2.4801575s to run UnrealBuildTool.exe, ExitCode=0 UATHelper: Packaging (Android (ETC1)): CommandUtils.Run: Run: E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Game Android Development -remoteini="C:\Users\NWG5\Documents\Unreal Projects\IAPTestProject" -noxge -NoHotReload -ignorejunk UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Creating makefile for UE4Game (UnrealBuildTool.exe is newer) UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: NDK version: 19, GccVersion: 4.9 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: building WITHOUT VULKAN define UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Vulkan SDK is installed, but the project disabled Vulkan (bSupportsVulkan setting in Engine). Disabling Vulkan RHI for Android UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Compiling Native code with NDK API 'android-19' UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Target is up to date UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: NDK version: 19, GccVersion: 4.9 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Receipt Filename: E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Binaries\Android\UE4Game.target UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AndroidPlugin: Plugins\Runtime\GearVR\Source\GearVR\GearVR_APL.xml UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UPL: ..\Plugins/Runtime/GearVR/Source/GearVR/GearVR_APL.xml UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ====2/18/2017 3:57:47 PM====PREPARING TO MAKE APK================================================================= UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Writing to shim file E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Build\Android\src\com\epicgames\ue4\DownloadShim.java ==== UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Shim data file up to date so not writing. ==== UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Writing to template target file E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Build\Android\src\com\YourCompany\UE4Game\AlarmReceiver.java ==== UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Template target file up to date so not writing. ==== UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Writing to template target file E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Build\Android\src\com\YourCompany\UE4Game\DownloaderActivity.java ==== UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Template target file up to date so not writing. ==== UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Writing to template target file E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Build\Android\src\com\YourCompany\UE4Game\OBBDownloaderService.java ==== UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Template target file up to date so not writing. ==== UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Cleaning up files based on template dir E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Build\Android\src\com\YourCompany\UE4Game UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Building Java with SDK API level 'android-19' UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UPL Init: armeabi-v7a UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: GearVR init UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Oculus Signature Files (osig) will be removed from APK UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: On build machine. UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Output .apk file(s) are up to date (dependencies and build settings are up to date) UATHelper: Packaging (Android (ETC1)): CommandUtils.Run: Run: Took 5.7883662s to run UnrealBuildTool.exe, ExitCode=0 UATHelper: Packaging (Android (ETC1)): CommandUtils.Run: Run: E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Game Android Development -prepfordeploy -NoHotReload -ignorejunk UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: NDK version: 19, GccVersion: 4.9 UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: building WITHOUT VULKAN define UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Receipt Filename: E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Binaries\Android\UE4Game.target UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: AndroidPlugin: Plugins\Runtime\GearVR\Source\GearVR\GearVR_APL.xml UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UPL: ..\Plugins/Runtime/GearVR/Source/GearVR/GearVR_APL.xml UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ====2/18/2017 3:57:48 PM====PREPARING TO MAKE APK================================================================= UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Writing to shim file E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Build\Android\src\com\epicgames\ue4\DownloadShim.java ==== UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Shim data file up to date so not writing. ==== UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Writing to template target file E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Build\Android\src\com\YourCompany\UE4Game\AlarmReceiver.java ==== UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Template target file up to date so not writing. ==== UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Writing to template target file E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Build\Android\src\com\YourCompany\UE4Game\DownloaderActivity.java ==== UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Template target file up to date so not writing. ==== UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Writing to template target file E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Build\Android\src\com\YourCompany\UE4Game\OBBDownloaderService.java ==== UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: ==== Template target file up to date so not writing. ==== UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Cleaning up files based on template dir E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Build\Android\src\com\YourCompany\UE4Game UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Building Java with SDK API level 'android-19' UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: UPL Init: armeabi-v7a UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: GearVR init UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Oculus Signature Files (osig) will be removed from APK UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: On build machine. UATHelper: Packaging (Android (ETC1)): UnrealBuildTool: Output .apk file(s) are up to date (dependencies and build settings are up to date) UATHelper: Packaging (Android (ETC1)): CommandUtils.Run: Run: Took 0.8920567s to run UnrealBuildTool.exe, ExitCode=0 UATHelper: Packaging (Android (ETC1)): Project.Build: ********** BUILD COMMAND COMPLETED ********** UATHelper: Packaging (Android (ETC1)): Project.Cook: ********** COOK COMMAND STARTED ********** UATHelper: Packaging (Android (ETC1)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Users\NWG5\Documents\Unreal Projects\IAPTestProject\IAPTestProject.uproject UATHelper: Packaging (Android (ETC1)): CommandUtils.RunCommandlet: Commandlet log file is E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Programs\AutomationTool\Saved\Cook-2017.02.18-15.57.48.txt UATHelper: Packaging (Android (ETC1)): CommandUtils.Run: Run: E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\NWG5\Documents\Unreal Projects\IAPTestProject\IAPTestProject.uproject" -run=Cook -TargetPlatform=Android_ETC1 -fileopenlog UATHelper: Packaging (Android (ETC1)): -unversioned -abslog="E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Programs\AutomationTool\Saved\Cook-2017.02.18-15.57.48.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: LogInit:Display: Running engine for game: IAPTestProject UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: LogInit:Display: RandInit(-895933966) SRandInit(-895933966). UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.27.50:525][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.27.51:298][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.27.51:439][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/DerivedDataCache/Boot.ddc UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.27.52:064][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.27.52:076][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.27.52:088][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.27.52:099][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.27.52:107][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.27.52:115][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.27.52:123][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.27.52:132][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.27.52:139][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.27.52:147][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.27.52:156][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.27.52:172][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.27.52:172][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.27.52:173][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.27.52:196][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.27.52:204][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.27.52:204][ 0]LogTargetPlatformManager:Display: Building Assets For Android_ETC1 UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.27.55:802][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.27.55:802][ 0]LogCook:Display: Mobile HDR setting 1 UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.27.56:044][ 0]LogCook:Display: Done creating registry. It took 0.24s. UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.27.56:092][ 0]LogCook:Display: Invalidating cooked content because Engine:/Script/EngineSettings.GameMapsSettings:GameInstanceClass:/Script/Engine.GameInstance ini setting was out of date UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.27.56:122][ 0]LogCook:Display: Sandbox cleanup took 0.077 seconds UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.27.57:277][ 0]LogCook:Display: Sandbox cleanup took 1.155 seconds UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.27.58:845][ 0]CookResults:Warning: Warning Unable to find package for cooking /Game/TestTouchInterface PackagingResults:Warning: Warning Warning Unable to find package for cooking /Game/TestTouchInterface UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.27.58:846][ 0]LogCook:Warning: Unable to find package for cooking /Game/TestTouchInterface UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.00:209][ 0]LogLinker:Warning: Can't find file '/Game/TestTouchInterface' UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.00:210][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TestTouchInterface': Can't find file '/Game/TestTouchInterface' UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.00:210][ 0]LogLinker:Warning: Can't find file '/Game/TestTouchInterface' UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.00:211][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/TestTouchInterface': Can't find file '/Game/TestTouchInterface' UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.00:211][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/TestTouchInterface.TestTouchInterface' UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.00:212][ 0]LogRedirectors:Warning: String Asset Reference '/Game/TestTouchInterface.TestTouchInterface' was not found! (Referencer 'None') UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.00:271][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.00:277][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/Saved/Cooked/Android_ETC1/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.00:282][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base -> C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/Saved/Cooked/Android_ETC1/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.00:285][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/Saved/Cooked/Android_ETC1/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.00:286][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig -> C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.00:288][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.00:289][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/CineMat -> C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/Camera/CineMat.uasset UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.00:315][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/Saved/Cooked/Android_ETC1/Engine/Content/EditorMaterials/Camera/CineMat.uasset UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.00:316][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/Saved/Cooked/Android_ETC1/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.00:318][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/Saved/Cooked/Android_ETC1/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.00:319][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/Saved/Cooked/Android_ETC1/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.00:322][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/Saved/Cooked/Android_ETC1/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.00:329][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/WorldGridMaterial.uasset UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.00:513][ 0]LogTexture:Display: Building textures: T_Default_Material_Grid_M (AutoETC1) UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.00:514][ 0]LogTextureCompressor:Warning: Failed to find compressor for texture format 'AutoETC1'. UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.00:514][ 0]LogTexture:Warning: Failed to build AutoETC1 derived data for /Engine/EngineMaterials/T_Default_Material_Grid_M.T_Default_Material_Grid_M UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.00:515][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/WorldGridMaterial.uasset UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.00:518][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/Saved/Cooked/Android_ETC1/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.00:521][ 0]LogTexture:Display: Building textures: T_Default_Material_Grid_N (AutoETC1) UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.00:521][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/Saved/Cooked/Android_ETC1/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.00:523][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> C:/Users/NWG5/Documents/Unreal Projects/IAPTestProject/Saved/Cooked/Android_ETC1/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:546][ 0]LogWindows:Warning: CreateProc failed (2) ..\..\..\Engine\Binaries/Win64/CrashReportClient.exe -Unattended -nullrhi -AppName=UE4-IAPTestProject -CrashGUID=UE4CC-Windows-AFC575C44906927A7B83AAA468BDF2CE_0000 -DebugSymbols=..\..\..\Engine\Intermediate\Symbols UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:547][ 0]LogWindows:Error: begin: stack for UAT UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:548][ 0]LogWindows:Error: === Critical error: === UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:548][ 0]LogWindows:Error: UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:548][ 0]LogWindows:Error: Assertion failed: Mips.Num() > 0 [File:E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Source\Runtime\Engine\Private\TextureDerivedData.cpp] [Line: 1233] UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:549][ 0]LogWindows:Error: UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:549][ 0]LogWindows:Error: UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:549][ 0]LogWindows:Error: UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:549][ 0]LogWindows:Error: KERNELBASE.dll UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:550][ 0]LogWindows:Error: UE4Editor-Core.dll!FOutputDeviceWindowsError::Serialize() [e:\__03__engines\unreal engine 4.13.2\unrealengine-release\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:103] UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:550][ 0]LogWindows:Error: UE4Editor-Core.dll!FOutputDevice::Logf__VA() [e:\__03__engines\unreal engine 4.13.2\unrealengine-release\engine\source\runtime\core\private\misc\outputdevice.cpp:94] UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:551][ 0]LogWindows:Error: UE4Editor-Core.dll!FDebug::AssertFailed() [e:\__03__engines\unreal engine 4.13.2\unrealengine-release\engine\source\runtime\core\private\misc\outputdevice.cpp:421] UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:552][ 0]LogWindows:Error: UE4Editor-Engine.dll!FTexturePlatformData::GetNumNonStreamingMips() [e:\__03__engines\unreal engine 4.13.2\unrealengine-release\engine\source\runtime\engine\private\texturederiveddata.cpp:1238] UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:553][ 0]LogWindows:Error: UE4Editor-Engine.dll!SerializePlatformData() [e:\__03__engines\unreal engine 4.13.2\unrealengine-release\engine\source\runtime\engine\private\texturederiveddata.cpp:1334] UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:554][ 0]LogWindows:Error: UE4Editor-Engine.dll!FTexturePlatformData::SerializeCooked() [e:\__03__engines\unreal engine 4.13.2\unrealengine-release\engine\source\runtime\engine\private\texturederiveddata.cpp:1369] UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:555][ 0]LogWindows:Error: UE4Editor-Engine.dll!UTexture::SerializeCookedPlatformData() [e:\__03__engines\unreal engine 4.13.2\unrealengine-release\engine\source\runtime\engine\private\texturederiveddata.cpp:1955] UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:556][ 0]LogWindows:Error: UE4Editor-Engine.dll!UTexture2D::Serialize() [e:\__03__engines\unreal engine 4.13.2\unrealengine-release\engine\source\runtime\engine\private\texture2d.cpp:207] UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:556][ 0]LogWindows:Error: UE4Editor-CoreUObject.dll!FArchiveSaveTagExports::ProcessTaggedObjects() [e:\__03__engines\unreal engine 4.13.2\unrealengine-release\engine\source\runtime\coreuobject\private\uobject\savepackage.cpp:830] UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:557][ 0]LogWindows:Error: UE4Editor-CoreUObject.dll!FPackageExportTagger::TagPackageExports() [e:\__03__engines\unreal engine 4.13.2\unrealengine-release\engine\source\runtime\coreuobject\private\uobject\savepackage.cpp UATHelper: Packaging (Android (ETC1)): :2992] UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:558][ 0]LogWindows:Error: UE4Editor-CoreUObject.dll!UPackage::Save() [e:\__03__engines\unreal engine 4.13.2\unrealengine-release\engine\source\runtime\coreuobject\private\uobject\savepackage.cpp:3561] UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:559][ 0]LogWindows:Error: UE4Editor-UnrealEd.dll!UEditorEngine::Save() [e:\__03__engines\unreal engine 4.13.2\unrealengine-release\engine\source\editor\unrealed\private\editorengine.cpp:3953] UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:560][ 0]LogWindows:Error: UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::SaveCookedPackage() [e:\__03__engines\unreal engine 4.13.2\unrealengine-release\engine\source\editor\unrealed\private\cookontheflyserver.cpp:2827] UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:561][ 0]LogWindows:Error: UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [e:\__03__engines\unreal engine 4.13.2\unrealengine-release\engine\source\editor\unrealed\private\cookontheflyserver.cpp:2041] UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:562][ 0]LogWindows:Error: UE4Editor-UnrealEd.dll!UCookCommandlet::NewCook() [e:\__03__engines\unreal engine 4.13.2\unrealengine-release\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:1547] UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:563][ 0]LogWindows:Error: UE4Editor-UnrealEd.dll!UCookCommandlet::Main() [e:\__03__engines\unreal engine 4.13.2\unrealengine-release\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:844] UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:563][ 0]LogWindows:Error: UE4Editor-Cmd.exe!FEngineLoop::PreInit() [e:\__03__engines\unreal engine 4.13.2\unrealengine-release\engine\source\runtime\launch\private\launchengineloop.cpp:1828] UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:564][ 0]LogWindows:Error: UE4Editor-Cmd.exe!GuardedMain() [e:\__03__engines\unreal engine 4.13.2\unrealengine-release\engine\source\runtime\launch\private\launch.cpp:117] UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:565][ 0]LogWindows:Error: UE4Editor-Cmd.exe!GuardedMainWrapper() [e:\__03__engines\unreal engine 4.13.2\unrealengine-release\engine\source\runtime\launch\private\windows\launchwindows.cpp:126] UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:566][ 0]LogWindows:Error: UE4Editor-Cmd.exe!WinMain() [e:\__03__engines\unreal engine 4.13.2\unrealengine-release\engine\source\runtime\launch\private\windows\launchwindows.cpp:202] UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:566][ 0]LogWindows:Error: UE4Editor-Cmd.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264] UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:567][ 0]LogWindows:Error: KERNEL32.DLL UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:567][ 0]LogWindows:Error: ntdll.dll UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:567][ 0]LogWindows:Error: ntdll.dll UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:568][ 0]LogWindows:Error: UATHelper: Packaging (Android (ETC1)): UE4Editor-Cmd: [2017.02.18-12.28.02:568][ 0]LogWindows:Error: end: stack for UAT UATHelper: Packaging (Android (ETC1)): CommandUtils.Run: Run: Took 19.5232382s to run UE4Editor-Cmd.exe, ExitCode=3 UATHelper: Packaging (Android (ETC1)): Project.Cook: Cook failed. Deleting cooked data. UATHelper: Packaging (Android (ETC1)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. ---> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for C:\Users\NWG5\Documents\Unreal Projects\IAPTestProject\IAPT UATHelper: Packaging (Android (ETC1)): estProject.uproject; see log E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Programs\AutomationTool\Saved\Logs\Cook-2017.02.18-15.58.08.txt UATHelper: Packaging (Android (ETC1)): at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters) in E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs:line 361 UATHelper: Packaging (Android (ETC1)): at AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectName, String UE4Exe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters) in E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Source\Programs\AutomationToo l\AutomationUtils\CommandletUtils.cs:line 80 UATHelper: Packaging (Android (ETC1)): at Project.Cook(ProjectParams Params) in e:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:line 258 UATHelper: Packaging (Android (ETC1)): --- End of inner exception stack trace --- UATHelper: Packaging (Android (ETC1)): at Project.Cook(ProjectParams Params) in e:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:line 271 UATHelper: Packaging (Android (ETC1)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) in e:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 212 UATHelper: Packaging (Android (ETC1)): at AutomationTool.BuildCommand.Execute() in E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:line 27 UATHelper: Packaging (Android (ETC1)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) in E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 547 UATHelper: Packaging (Android (ETC1)): at AutomationTool.Automation.Process(String[] Arguments) in E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 517 UATHelper: Packaging (Android (ETC1)): at AutomationTool.Program.MainProc(Object Param) in E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Source\Programs\AutomationTool\Program.cs:line 135 UATHelper: Packaging (Android (ETC1)): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) in E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Source\Programs\AutomationTool\AutomationUtils\Utils.cs:line 704 UATHelper: Packaging (Android (ETC1)): at AutomationTool.Program.Main() in E:\__03__Engines\Unreal Engine 4.13.2\UnrealEngine-release\Engine\Source\Programs\AutomationTool\Program.cs:line 59 UATHelper: Packaging (Android (ETC1)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) UATHelper: Packaging (Android (ETC1)): BUILD FAILED PackagingResults:Error: Error Unknown Cook Failure