Log file open, 10/26/21 12:16:11 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: VRTest_4_27 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 26 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.186737 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin OodleData LogPluginManager: Mounting plugin OodleNetwork LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CurveEditorTools LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin OpenImageDenoise LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PixWinPlugin LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin TextureFormatOodle LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin ResonanceAudio LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogInit: Build: ++UE4+Release-4.27-CL-17735300 LogInit: Engine Version: 4.27.1-17735300+++UE4+Release-4.27 LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 LogInit: Net CL: 17155196 LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz, GPU: NVIDIA GeForce GTX 1080 LogInit: Compiled (64-bit): Oct 6 2021 14:42:51 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.27 LogInit: Command Line: LogInit: Base Directory: D:/Epic/UE_4.27/Engine/Binaries/Win64/ LogInit: Allocator: TBB LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 29 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/Projects/UE4/VRTest_4_27/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.VSync:0]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] [2021.10.26-10.16.11:725][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [D:/Projects/UE4/VRTest_4_27/Saved/Config/Windows/Engine.ini] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:1]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxMobileCascades:2]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.MobileMSAA:4]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDitheredLODTransition:0]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.Mobile.AllowSoftwareOcclusion:0]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.Mobile.VirtualTextures:0]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.VirtualTextures:0]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.VirtualTexturedLightmaps:0]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.VT.TileSize:128]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.VT.TileBorderSize:4]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.vt.FeedbackFactor:16]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.VT.EnableCompressZlib:1]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.VT.EnableCompressCrunch:0]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.Mobile.ReflectionCaptureCompression:0]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.ForwardShading:1]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.VertexFoggingForOpaque:1]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.EightBit:0]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] [2021.10.26-10.16.11:725][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.CustomDepth:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.CustomDepthTemporalAAJitter:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.PostProcessing.PropagateAlpha:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.UsePreExposure:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.EyeAdaptation.EditorOnly:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.TemporalAA.Upsampling:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.SSGI.Enable:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:3]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LightUnits:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.DefaultBackBufferPixelFormat:4]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.DBuffer:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.VertexDeformationOutputsVelocity:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeX:1024]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeY:1024]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.MobileHDR:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[vr.MobileMultiView:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.Mobile.UseHWsRGBEncoding:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[vr.RoundRobinOcclusion:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[vr.ODSCapture:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.MeshStreaming:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.RayTracing:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.RayTracing.UseTextureLod:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphere:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphereAffectsHeightFog:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.SkinCache.CompileShaders:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.SkinCache.DefaultBehavior:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.GPUSkin.Support16BitBoneIndex:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.GPUSkin.Limit2BoneInfluences:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.SupportDepthOnlyIndexBuffers:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.SupportReversedIndexBuffers:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.Mobile.AmbientOcclusion:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.Mobile.PlanarReflectionMode:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[r.Mobile.SupportGPUScene:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [D:/Projects/UE4/VRTest_4_27/Saved/Config/Windows/Engine.ini] [2021.10.26-10.16.11:726][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/Projects/UE4/VRTest_4_27/Saved/Config/Windows/Engine.ini] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2021.10.26-10.16.11:726][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2021.10.26-10.16.11:727][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2021.10.26-10.16.11:727][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2021.10.26-10.16.11:727][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [D:/Projects/UE4/VRTest_4_27/Saved/Config/Windows/Engine.ini] [2021.10.26-10.16.11:727][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2021.10.26-10.16.11:727][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2021.10.26-10.16.11:727][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2021.10.26-10.16.11:727][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2021.10.26-10.16.11:727][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2021.10.26-10.16.11:727][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2021.10.26-10.16.11:727][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2021.10.26-10.16.11:727][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2021.10.26-10.16.11:727][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2021.10.26-10.16.11:727][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2021.10.26-10.16.11:727][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2021.10.26-10.16.11:727][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2021.10.26-10.16.11:727][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2021.10.26-10.16.11:727][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] [2021.10.26-10.16.11:727][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [D:/Projects/UE4/VRTest_4_27/Saved/Config/Windows/Engine.ini] [2021.10.26-10.16.11:727][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [D:/Projects/UE4/VRTest_4_27/Saved/Config/Windows/Engine.ini] [2021.10.26-10.16.11:760][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/Projects/UE4/VRTest_4_27/Saved/Config/Windows/Scalability.ini] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2021.10.26-10.16.11:760][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/Projects/UE4/VRTest_4_27/Saved/Config/Windows/Scalability.ini] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2021.10.26-10.16.11:760][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/Projects/UE4/VRTest_4_27/Saved/Config/Windows/Scalability.ini] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2021.10.26-10.16.11:760][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/Projects/UE4/VRTest_4_27/Saved/Config/Windows/Scalability.ini] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2021.10.26-10.16.11:760][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2021.10.26-10.16.11:762][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/Projects/UE4/VRTest_4_27/Saved/Config/Windows/Scalability.ini] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/Projects/UE4/VRTest_4_27/Saved/Config/Windows/Scalability.ini] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2021.10.26-10.16.11:762][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/Projects/UE4/VRTest_4_27/Saved/Config/Windows/Scalability.ini] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/Projects/UE4/VRTest_4_27/Saved/Config/Windows/Scalability.ini] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2021.10.26-10.16.11:762][ 0]LogInit: Selected Device Profile: [Windows] [2021.10.26-10.16.11:762][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2021.10.26-10.16.11:762][ 0]LogHAL: Display: Platform has ~ 32 GB [34306277376 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2021.10.26-10.16.11:762][ 0]LogInit: Going up to parent DeviceProfile [] [2021.10.26-10.16.11:762][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/Projects/UE4/VRTest_4_27/Saved/Config/Windows/Scalability.ini] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/Projects/UE4/VRTest_4_27/Saved/Config/Windows/Scalability.ini] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2021.10.26-10.16.11:762][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/Projects/UE4/VRTest_4_27/Saved/Config/Windows/Scalability.ini] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2021.10.26-10.16.11:762][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/Projects/UE4/VRTest_4_27/Saved/Config/Windows/Scalability.ini] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2021.10.26-10.16.11:762][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/Projects/UE4/VRTest_4_27/Saved/Config/Windows/Scalability.ini] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/Projects/UE4/VRTest_4_27/Saved/Config/Windows/Scalability.ini] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2021.10.26-10.16.11:762][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/Projects/UE4/VRTest_4_27/Saved/Config/Windows/Scalability.ini] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/Projects/UE4/VRTest_4_27/Saved/Config/Windows/Scalability.ini] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2021.10.26-10.16.11:762][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2021.10.26-10.16.11:762][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2021.10.26-10.16.11:762][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Projects/UE4/VRTest_4_27/Saved/Config/Windows/Engine.ini] [2021.10.26-10.16.11:763][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Projects/UE4/VRTest_4_27/Saved/Config/Windows/Editor.ini] [2021.10.26-10.16.11:763][ 0]LogInit: Computer: J-MAIN [2021.10.26-10.16.11:763][ 0]LogInit: User: J [2021.10.26-10.16.11:763][ 0]LogInit: CPU Page size=4096, Cores=8 [2021.10.26-10.16.11:763][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2021.10.26-10.16.11:763][ 0]LogMemory: Memory total: Physical=32.0GB (32GB approx) [2021.10.26-10.16.11:763][ 0]LogMemory: Platform Memory Stats for Windows [2021.10.26-10.16.11:763][ 0]LogMemory: Process Physical Memory: 142.47 MB used, 142.47 MB peak [2021.10.26-10.16.11:763][ 0]LogMemory: Process Virtual Memory: 125.98 MB used, 125.98 MB peak [2021.10.26-10.16.11:763][ 0]LogMemory: Physical Memory: 20079.64 MB used, 12637.37 MB free, 32717.02 MB total [2021.10.26-10.16.11:763][ 0]LogMemory: Virtual Memory: 134201424.00 MB used, 16301.94 MB free, 134217728.00 MB total [2021.10.26-10.16.11:768][ 0]LogWindows: WindowsPlatformFeatures enabled [2021.10.26-10.16.11:805][ 0]LogInit: Physics initialised using underlying interface: PhysX [2021.10.26-10.16.11:810][ 0]LogInit: Using OS detected language (sv-SE). [2021.10.26-10.16.11:810][ 0]LogInit: Overriding language with editor locale configuration option (en-US). [2021.10.26-10.16.11:811][ 0]LogTextLocalizationManager: No localization for 'sv-SE' exists, so 'en' will be used for the language. [2021.10.26-10.16.11:971][ 0]LogInit: Setting process to per monitor DPI aware [2021.10.26-10.16.11:982][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2021.10.26-10.16.11:996][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2021.10.26-10.16.11:996][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2021.10.26-10.16.12:086][ 0]LogD3D12RHI: Aftermath initialized [2021.10.26-10.16.12:088][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). [2021.10.26-10.16.12:101][ 0]LogHMD: Optional extension XR_VARJO_quad_views is not available [2021.10.26-10.16.12:101][ 0]LogHMD: Warning: Required extension XR_EXT_eye_gaze_interaction is not available [2021.10.26-10.16.12:101][ 0]LogHMD: Could not enable all required OpenXR extensions for OpenXREyeTracker on current system. This plugin will be loaded but ignored, but will be enabled on a target platform that supports the required extension. [2021.10.26-10.16.12:268][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce GTX 1080 (Max supported Feature Level 12_1) [2021.10.26-10.16.12:268][ 0]LogD3D12RHI: Adapter has 8079MB of dedicated video memory, 0MB of dedicated system memory, and 16358MB of shared system memory, 2 output[s] [2021.10.26-10.16.12:277][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1) [2021.10.26-10.16.12:277][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16358MB of shared system memory, 0 output[s] [2021.10.26-10.16.12:277][ 0]LogD3D12RHI: Forcing D3D12.AsyncDeferredDeletion=0 as a workaround for a deadlock. [2021.10.26-10.16.12:277][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 [2021.10.26-10.16.12:282][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off [2021.10.26-10.16.12:282][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. [2021.10.26-10.16.12:366][ 0]LogD3D12RHI: The system supports ID3D12Device1. [2021.10.26-10.16.12:366][ 0]LogD3D12RHI: The system supports ID3D12Device2. [2021.10.26-10.16.12:366][ 0]LogD3D12RHI: The system supports ID3D12Device5. [2021.10.26-10.16.12:366][ 0]LogD3D12RHI: The system supports ID3D12Device7. [2021.10.26-10.16.12:366][ 0]LogD3D12RHI: D3D12 ray tracing 1.0 is supported. [2021.10.26-10.16.12:426][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for 3D Queue 0 [2021.10.26-10.16.12:433][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Copy Queue 0 [2021.10.26-10.16.12:445][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Compute Queue 0 [2021.10.26-10.16.12:452][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 [2021.10.26-10.16.12:452][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 [2021.10.26-10.16.12:492][ 0]LogD3D12RHI: GPU DeviceId: 0x1b80 (for the marketing name, search the web for "GPU Device Id") [2021.10.26-10.16.12:492][ 0]LogWindows: EnumDisplayDevices: [2021.10.26-10.16.12:492][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1080' (P:1 D:1) [2021.10.26-10.16.12:492][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1080' (P:0 D:1) [2021.10.26-10.16.12:492][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1080' (P:0 D:0) [2021.10.26-10.16.12:492][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1080' (P:0 D:0) [2021.10.26-10.16.12:492][ 0]LogWindows: DebugString: FoundDriverCount:4 [2021.10.26-10.16.12:492][ 0]LogD3D12RHI: Adapter Name: NVIDIA GeForce GTX 1080 [2021.10.26-10.16.12:492][ 0]LogD3D12RHI: Driver Version: 472.12 (internal:30.0.14.7212, unified:472.12) [2021.10.26-10.16.12:493][ 0]LogD3D12RHI: Driver Date: 9-13-2021 [2021.10.26-10.16.12:493][ 0]LogRHI: Texture pool is 4605 MB (70% of 6579 MB) [2021.10.26-10.16.12:493][ 0]LogD3D12RHI: Async texture creation enabled [2021.10.26-10.16.12:493][ 0]LogD3D12RHI: RHI has support for 64 bit atomics [2021.10.26-10.16.12:503][ 0]LogRHI: GeForceNow SDK initialized: 0 [2021.10.26-10.16.12:751][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' [2021.10.26-10.16.12:770][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2021.10.26-10.16.12:770][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2021.10.26-10.16.12:770][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2021.10.26-10.16.12:770][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2021.10.26-10.16.12:770][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2021.10.26-10.16.12:770][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2021.10.26-10.16.12:770][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2021.10.26-10.16.12:770][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2021.10.26-10.16.12:770][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2021.10.26-10.16.12:770][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2021.10.26-10.16.12:786][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2021.10.26-10.16.12:786][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2021.10.26-10.16.12:794][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2021.10.26-10.16.12:798][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' [2021.10.26-10.16.12:802][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2021.10.26-10.16.12:805][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2021.10.26-10.16.12:814][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' [2021.10.26-10.16.12:817][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2021.10.26-10.16.12:821][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2021.10.26-10.16.12:839][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2021.10.26-10.16.12:839][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2021.10.26-10.16.12:846][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' [2021.10.26-10.16.12:850][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2021.10.26-10.16.12:852][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2021.10.26-10.16.12:855][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2021.10.26-10.16.12:863][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2021.10.26-10.16.12:863][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2021.10.26-10.16.12:871][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' [2021.10.26-10.16.12:874][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2021.10.26-10.16.12:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2021.10.26-10.16.12:881][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2021.10.26-10.16.12:881][ 0]LogTargetPlatformManager: Display: Building Assets For Windows [2021.10.26-10.16.12:886][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2021.10.26-10.16.12:907][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off [2021.10.26-10.16.12:930][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2021.10.26-10.16.12:930][ 0]LogShaderCompilers: Guid format shader working directory is 3 characters bigger than the processId version (../../../../../Projects/UE4/VRTest_4_27/Intermediate/Shaders/WorkingDirectory/2392/). [2021.10.26-10.16.12:930][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/J/AppData/Local/Temp/UnrealShaderWorkingDir/44FB77164CB0C049589AD7971F033B21/'. [2021.10.26-10.16.12:930][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2021.10.26-10.16.12:930][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. [2021.10.26-10.16.12:930][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. [2021.10.26-10.16.13:543][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB [2021.10.26-10.16.13:589][ 0]LogDerivedDataCache: Loaded boot cache 0.05s 96MB C:/Users/J/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2021.10.26-10.16.13:589][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/J/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc [2021.10.26-10.16.13:589][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Projects/UE4/VRTest_4_27/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2021.10.26-10.16.13:589][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2021.10.26-10.16.13:589][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Projects/UE4/VRTest_4_27/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2021.10.26-10.16.13:589][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2021.10.26-10.16.13:601][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2021.10.26-10.16.13:601][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2021.10.26-10.16.13:601][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. [2021.10.26-10.16.13:606][ 0]LogDerivedDataCache: Speed tests for C:/Users/J/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds [2021.10.26-10.16.13:606][ 0]LogDerivedDataCache: Display: Performance to C:/Users/J/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1591.39MBs, RandomWriteSpeed=223.88MBs. Assigned SpeedClass 'Local' [2021.10.26-10.16.13:607][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/J/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2021.10.26-10.16.13:607][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2021.10.26-10.16.13:607][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2021.10.26-10.16.13:645][ 0]LogSlate: Using FreeType 2.10.0 [2021.10.26-10.16.13:645][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2021.10.26-10.16.13:666][ 0]LogAssetRegistry: FAssetRegistry took 0.0023 seconds to start up [2021.10.26-10.16.13:851][ 0]LogInit: Selected Device Profile: [Windows] [2021.10.26-10.16.13:851][ 0]LogInit: Active device profile: [00000163A53FEC00][00000163A07FEAC0 49] Windows [2021.10.26-10.16.13:851][ 0]LogInit: Profiles: [00000163A53FEC00][00000163A07FEAC0 49] Windows, [00000163A539D600][00000163A5FFEC00 49] WindowsNoEditor, [00000163A53FD600][00000163A6318D40 49] WindowsServer, [00000163A539E400][00000163A0974EC0 49] WindowsClient, [00000163A53FE300][00000163A09B3040 49] IOS, [00000163A539F100][00000163A09B71C0 49] iPadAir, [00000163A53FF400][00000163A09DB340 49] iPadAir2, [00000163A533F200][00000163A052F600 49] IPadPro, [00000163A533F300][00000163A09DF640 49] iPadAir3, [00000163A53FCE00][00000163A05337C0 49] iPadAir4, [00000163A533DB00][00000163A0537940 49] iPadMini2, [00000163A53FDF00][00000163A053BAC0 49] iPadMini3, [00000163A533D400][00000163A053E0C0 49] iPadMini4, [00000163A53FF100][00000163A0542240 49] iPadMini5, [00000163A537A700][00000163A054A500 49] iPhone6, [00000163A537A800][00000163A0546540 49] iPodTouch6, [00000163A533CD00][00000163A1988800 49] iPhone7, [00000163A533CC00][00000163A1980840 49] iPodTouch7, [00000163A5379A00][00000163A198C9C0 49] iPhone5S, [00000163A533EA00][00000163A1994B40 49] iPhone6Plus, [00000163A5379400][00000163A631CC80 49] iPhone6S, [00000163A533F100][00000163A29ACDC0 49] iPhone6SPlus, [00000163A537BF00][00000163A29B0F00 49] iPhone7Plus, [00000163A533D000][00000163A61F1080 49] iPhoneSE, [00000163A5379500][00000163A6203200 49] iPhone8, [00000163A533F700][00000163A6211380 49] iPhone8Plus, [00000163A5379B00][00000163A6215500 49] iPhoneX, [00000163A533FE00][00000163A6219680 49] iPhoneXS, [00000163A537A900][00000163A621D800 49] iPhoneXSMax, [00000163A533C300][00000163A6221980 49] iPhoneXR, [00000163A537B000][00000163A6225B00 49] iPhone11, [00000163A533C800][00000163A6228100 49] iPhone11Pro, [00000163A537A500][00000163A6856280 49] iPhone11ProMax, [00000163A533C400][00000163A685A400 49] iPhoneSE2, [00000163A5378600][00000163A685E580 49] iPhone12Mini, [00000163A533EC00][00000163A6862700 49] iPhone12, [00000163A5378700][00000163A629C880 49] iPhone12Pro, [00000163A533E700][00000163A62B4A00 49] iPhone12ProMax, [00000163A537B600][00000163A193CB80 49] iPadPro105, [00000163A533FA00][00000163A1940D00 49] iPadPro129, [00000163A5378A00][00000163A29B4E40 49] iPadPro97, [00000163A533DA00][00000163A1944F80 49] iPadPro2_129, [00000163A537AC00][00000163A19490C0 49] iPad5, [00000163A533C100][00000163A68A5240 49] iPad6, [00000163A5378F00][00000163A68A93C0 49] iPad7, [00000163A533D500][00000163A68AD540 49] iPad8, [00000163A5379300][00000163A68B16C0 49] iPadPro11, [00000163A533E900][00000163A68B5840 49] iPadPro2_11, [00000163A5378B00][00000163A68B99C0 49] iPadPro3_129, [00000163A533ED00][00000163A68BDB40 49] iPadPro4_129, [00000163A539CD00][00000163A09BA140 49] AppleTV, [00000163A55A1900][00000163A09BE2C0 49] AppleTV4K, [00000163A539F800][00000163A09C2440 49] TVOS, [00000163A55A1C00][00000163A09C65C0 49] Mac, [00000163A539F300][00000163A62E4740 49] MacClient, [00000163A55A1600][00000163A194C8C0 49] MacNoEditor, [00000163A539E500][00000163A09D6A40 49] MacServer, [00000163A55A1A00][00000163A04D6BC0 49] Linux, [00000163A539FF00][00000163A04DAD40 49] LinuxAArch64, [00000163A55A0A00][00000163A04DEEC0 49] LinuxNoEditor, [00000163A539DD00][00000163A68A1000 49] LinuxAArch64NoEditor, [00000163A55A0900][00000163A04E3140 49] LinuxClient, [00000163A539FC00][00000163A1991280 49] LinuxAArch64Client, [00000163A55A0400][00000163A19853C0 49] LinuxServer, [00000163A539DA00][00000163A5FFB540 49] LinuxAArch64Server, [00000163A55A0300][00000163A62E96C0 49] Android, [00000163A539C300][00000163A62ED840 49] Android_Low, [00000163A55A1400][00000163A62F19C0 49] Android_Mid, [00000163A533F800][00000163A62F5B40 49] Android_High, [00000163A537AE00][00000163A62F8140 49] Android_Default, [00000163A533EE00][00000163A62FC2C0 49] Android_Adreno4xx, [00000163A5379600][00000163A6300440 49] Android_Adreno5xx_Low, [00000163A533FC00][00000163A63045C0 49] Android_Adreno5xx, [00000163A537BE00][00000163A6308740 49] Android_Adreno6xx, [00000163A533D100][00000163A630C8C0 49] Android_Adreno6xx_Vulkan, [00000163A5379800][00000163A04E6A40 49] Android_Mali_T6xx, [00000163A533F600][00000163A04EABC0 49] Android_Mali_T7xx, [00000163A537AB00][00000163A04EED40 49] Android_Mali_T8xx, [00000163A533FF00][00000163A04F2EC0 49] Android_Mali_G71, [00000163A537AD00][00000163A04F7040 49] Android_Mali_G72, [00000163A533DE00][00000163A5FF7180 49] Android_Mali_G72_Vulkan, [00000163A5378400][00000163A04FB2C0 49] Android_Mali_G76, [00000163A533FB00][00000163A04FF400 49] Android_Mali_G76_Vulkan, [00000163A5378C00][00000163A0949540 49] Android_Mali_G77, [00000163A533CA00][00000163A09516C0 49] Android_Mali_G77_Vulkan, [00000163A537AF00][00000163A0955840 49] Android_Mali_G78, [00000163A533DD00][00000163A09599C0 49] Android_Mali_G78_Vulkan, [00000163A55A1D00][00000163A095DB40 49] Android_Mali_G710, [00000163A533E500][00000163A0960140 49] Android_Mali_G710_Vulkan, [00000163A55A0C00][00000163A09642C0 49] Android_Vulkan_SM5, [00000163A533F400][00000163A0502440 49] Android_PowerVR_G6xxx, [00000163A55A1800][00000163A05065C0 49] Android_PowerVR_GT7xxx, [00000163A533D900][00000163A050A740 49] Android_PowerVR_GE8xxx, [00000163A5379200][00000163A050E8C0 49] Android_PowerVR_GM9xxx, [00000163A533CF00][00000163A0512A40 49] Android_PowerVR_GM9xxx_Vulkan, [00000163A5379700][00000163A0516BC0 49] Android_TegraK1, [00000163A533C200][00000163A051AD40 49] Android_Unknown_Vulkan, [00000163A5379D00][00000163A051EEC0 49] Lumin, [00000163A533E300][00000163A0523040 49] Lumin_Desktop, [00000163A537A200][00000163A05271C0 49] HoloLens, [2021.10.26-10.16.13:950][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2021.10.26-10.16.13:950][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2021.10.26-10.16.13:950][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2021.10.26-10.16.13:950][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2021.10.26-10.16.13:950][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2021.10.26-10.16.13:963][ 0]LogNetVersion: VRTest_4_27 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 4191485985) [2021.10.26-10.16.14:257][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. [2021.10.26-10.16.14:305][ 0]LogUObjectArray: 17011 objects as part of root set at end of initial load. [2021.10.26-10.16.14:305][ 0]LogUObjectAllocator: 4256960 out of 0 bytes used by permanent object pool. [2021.10.26-10.16.14:305][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2021.10.26-10.16.14:492][ 0]LogD3D12RHI: Creating RTPSO with 3 shaders (0 cached, 3 new) took 107.66 ms. Compile time 98.20 ms, link time 9.44 ms. [2021.10.26-10.16.14:616][ 0]LogPython: Using Python 3.7.7 [2021.10.26-10.16.15:051][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 019DA5474CA7BF07D44667B4A26DCEB8 | Instance: 41A413014D13053D9977F0A6B99B347E (J-MAIN-2392). [2021.10.26-10.16.15:172][ 0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk [2021.10.26-10.16.15:172][ 0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk [2021.10.26-10.16.15:172][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2021.10.26-10.16.15:175][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2021.10.26-10.16.15:424][ 0]LogOpenImageDenoise: OIDN starting up [2021.10.26-10.16.15:437][ 0]SourceControl: Source control is disabled [2021.10.26-10.16.15:437][ 0]SourceControl: Source control is disabled [2021.10.26-10.16.15:440][ 0]SourceControl: Source control is disabled [2021.10.26-10.16.15:442][ 0]SourceControl: Source control is disabled [2021.10.26-10.16.15:448][ 0]SourceControl: Source control is disabled [2021.10.26-10.16.15:454][ 0]LogUProjectInfo: Found projects: [2021.10.26-10.16.15:486][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2021.10.26-10.16.15:504][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2021.10.26-10.16.15:504][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2021.10.26-10.16.15:598][ 0]LogCollectionManager: Loaded 0 collections in 0.000746 seconds [2021.10.26-10.16.15:640][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/UE4/VRTest_4_27/Saved/Collections/' took 0.00s [2021.10.26-10.16.15:640][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/UE4/VRTest_4_27/Content/Developers/J/Collections/' took 0.00s [2021.10.26-10.16.15:640][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/UE4/VRTest_4_27/Content/Collections/' took 0.00s [2021.10.26-10.16.15:646][ 0]LogEngine: Initializing Engine... [2021.10.26-10.16.15:647][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2021.10.26-10.16.15:765][ 0]LogInit: Initializing FReadOnlyCVARCache [2021.10.26-10.16.15:773][ 0]LogAIModule: Creating AISystem for world Untitled [2021.10.26-10.16.15:773][ 0]LogAudio: Display: Initializing Audio Device Manager... [2021.10.26-10.16.15:775][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2021.10.26-10.16.15:776][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2021.10.26-10.16.15:776][ 0]LogAudio: Display: Audio Device Manager Initialized [2021.10.26-10.16.15:776][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2021.10.26-10.16.15:776][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2021.10.26-10.16.15:776][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2021.10.26-10.16.15:776][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2021.10.26-10.16.15:776][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2021.10.26-10.16.15:776][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 [2021.10.26-10.16.15:776][ 0]LogAudioMixer: Display: Max Channels (voices): 0 [2021.10.26-10.16.15:776][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 [2021.10.26-10.16.15:776][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2021.10.26-10.16.15:776][ 0]LogAudio: Display: Audio Spatialization Plugin: Resonance Audio is external send: 1 [2021.10.26-10.16.15:776][ 0]LogAudio: Display: Audio Reverb Plugin: Resonance Audio [2021.10.26-10.16.15:777][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2021.10.26-10.16.15:777][ 0]LogAudioMixer: Display: Initializing audio mixer. [2021.10.26-10.16.15:791][ 0]LogAudioMixer: Display: 0: FrontLeft [2021.10.26-10.16.15:791][ 0]LogAudioMixer: Display: 1: FrontRight [2021.10.26-10.16.15:810][ 0]LogAudioMixer: Display: Using Audio Device Index HMD (NVIDIA High Definition Audio) [2021.10.26-10.16.15:810][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2021.10.26-10.16.15:812][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2021.10.26-10.16.15:812][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2021.10.26-10.16.15:812][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2021.10.26-10.16.15:813][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2021.10.26-10.16.15:813][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2021.10.26-10.16.15:814][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2021.10.26-10.16.15:814][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2021.10.26-10.16.15:814][ 0]LogInit: FAudioDevice initialized. [2021.10.26-10.16.15:814][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2021.10.26-10.16.15:814][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2021.10.26-10.16.15:852][ 0]LogDerivedDataCache: Saved boot cache 0.04s 96MB C:/Users/J/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2021.10.26-10.16.15:856][ 0]LogInit: Texture streaming: Enabled [2021.10.26-10.16.15:864][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.1-17735300+++UE4+Release-4.27 [2021.10.26-10.16.15:867][ 0]LogEngineSessionManager: EngineSessionManager initialized [2021.10.26-10.16.15:867][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking [2021.10.26-10.16.15:870][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized [2021.10.26-10.16.15:889][ 0]LogInit: Transaction tracking system initialized [2021.10.26-10.16.15:903][ 0]BlueprintLog: New page: Editor Load [2021.10.26-10.16.15:944][ 0]LocalizationService: Localization service is disabled [2021.10.26-10.16.15:960][ 0]TimingProfiler: Initialize [2021.10.26-10.16.15:960][ 0]TimingProfiler: OnSessionChanged [2021.10.26-10.16.15:960][ 0]LoadingProfiler: Initialize [2021.10.26-10.16.15:960][ 0]LoadingProfiler: OnSessionChanged [2021.10.26-10.16.15:960][ 0]NetworkingProfiler: Initialize [2021.10.26-10.16.15:960][ 0]NetworkingProfiler: OnSessionChanged [2021.10.26-10.16.15:960][ 0]MemoryProfiler: Initialize [2021.10.26-10.16.15:961][ 0]MemoryProfiler: OnSessionChanged [2021.10.26-10.16.16:063][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2021.10.26-10.16.16:063][ 0]LogCook: Display: Mobile HDR setting 0 [2021.10.26-10.16.16:215][ 0]LogFileCache: Scanning file cache for directory 'D:/Projects/UE4/VRTest_4_27/Content/' took 0.00s [2021.10.26-10.16.16:215][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2021.10.26-10.16.16:217][ 0]SourceControl: Source control is disabled [2021.10.26-10.16.16:217][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.240 [2021.10.26-10.16.16:217][ 0]Cmd: MAP LOAD FILE="../../../../../Projects/UE4/VRTest_4_27/Content/VRTemplate/Maps/VRTemplateMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2021.10.26-10.16.16:218][ 0]LightingResults: New page: Lighting Build [2021.10.26-10.16.16:219][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2021.10.26-10.16.16:219][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2021.10.26-10.16.16:219][ 0]MapCheck: New page: Map Check [2021.10.26-10.16.16:219][ 0]LightingResults: New page: Lighting Build [2021.10.26-10.16.16:223][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2021.10.26-10.16.16:225][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms [2021.10.26-10.16.16:619][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'VRTemplateMap'. [2021.10.26-10.16.16:620][ 0]LogAIModule: Creating AISystem for world VRTemplateMap [2021.10.26-10.16.16:629][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2021.10.26-10.16.16:648][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms [2021.10.26-10.16.16:648][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2021.10.26-10.16.16:649][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.1ms to complete. [2021.10.26-10.16.16:649][ 0]LogFileHelpers: Loading map 'VRTemplateMap' took 0.431 [2021.10.26-10.16.16:650][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 5.672 [2021.10.26-10.16.16:749][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2021.10.26-10.16.16:755][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2021.10.26-10.16.16:761][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2021.10.26-10.16.16:766][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2021.10.26-10.16.16:777][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0075 seconds. Added 3809 classes and 916 folders. [2021.10.26-10.16.16:791][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. [2021.10.26-10.16.16:792][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2021.10.26-10.16.16:792][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.10.26-10.16.16:792][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2021.10.26-10.16.16:792][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Epic/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted [2021.10.26-10.16.16:792][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Epic/UE_4.27/FeaturePacks/FP_FirstPerson.upack) [2021.10.26-10.16.16:793][ 0]LogPakFile: OnPakFileMounted2Time == 0.000077 [2021.10.26-10.16.16:793][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2021.10.26-10.16.16:793][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.10.26-10.16.16:793][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2021.10.26-10.16.16:793][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Epic/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted [2021.10.26-10.16.16:793][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Epic/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) [2021.10.26-10.16.16:793][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 [2021.10.26-10.16.16:793][ 0]LogPakFile: PakFile PrimaryIndexSize=191 [2021.10.26-10.16.16:793][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.10.26-10.16.16:793][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 [2021.10.26-10.16.16:793][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Epic/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted [2021.10.26-10.16.16:793][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Epic/UE_4.27/FeaturePacks/MobileStarterContent.upack) [2021.10.26-10.16.16:793][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 [2021.10.26-10.16.16:794][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2021.10.26-10.16.16:794][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.10.26-10.16.16:794][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2021.10.26-10.16.16:794][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Epic/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted [2021.10.26-10.16.16:794][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Epic/UE_4.27/FeaturePacks/StarterContent.upack) [2021.10.26-10.16.16:794][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 [2021.10.26-10.16.16:794][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2021.10.26-10.16.16:794][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.10.26-10.16.16:794][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2021.10.26-10.16.16:794][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Epic/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted [2021.10.26-10.16.16:794][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Epic/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) [2021.10.26-10.16.16:794][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 [2021.10.26-10.16.16:795][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2021.10.26-10.16.16:795][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.10.26-10.16.16:795][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2021.10.26-10.16.16:795][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Epic/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2021.10.26-10.16.16:795][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Epic/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) [2021.10.26-10.16.16:795][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 [2021.10.26-10.16.16:795][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2021.10.26-10.16.16:795][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.10.26-10.16.16:795][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2021.10.26-10.16.16:795][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Epic/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted [2021.10.26-10.16.16:795][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Epic/UE_4.27/FeaturePacks/TP_Flying.upack) [2021.10.26-10.16.16:795][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 [2021.10.26-10.16.16:795][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2021.10.26-10.16.16:795][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.10.26-10.16.16:795][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2021.10.26-10.16.16:796][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Epic/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted [2021.10.26-10.16.16:796][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Epic/UE_4.27/FeaturePacks/TP_FlyingBP.upack) [2021.10.26-10.16.16:796][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 [2021.10.26-10.16.16:796][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2021.10.26-10.16.16:796][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.10.26-10.16.16:796][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2021.10.26-10.16.16:796][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Epic/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted [2021.10.26-10.16.16:796][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Epic/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) [2021.10.26-10.16.16:796][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 [2021.10.26-10.16.16:797][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2021.10.26-10.16.16:797][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.10.26-10.16.16:797][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2021.10.26-10.16.16:797][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Epic/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted [2021.10.26-10.16.16:797][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Epic/UE_4.27/FeaturePacks/TP_Puzzle.upack) [2021.10.26-10.16.16:797][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 [2021.10.26-10.16.16:797][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2021.10.26-10.16.16:797][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.10.26-10.16.16:797][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2021.10.26-10.16.16:797][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Epic/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted [2021.10.26-10.16.16:797][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Epic/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) [2021.10.26-10.16.16:797][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 [2021.10.26-10.16.16:797][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2021.10.26-10.16.16:797][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.10.26-10.16.16:797][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2021.10.26-10.16.16:797][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Epic/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted [2021.10.26-10.16.16:797][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Epic/UE_4.27/FeaturePacks/TP_Rolling.upack) [2021.10.26-10.16.16:797][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 [2021.10.26-10.16.16:798][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2021.10.26-10.16.16:798][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.10.26-10.16.16:798][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2021.10.26-10.16.16:798][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Epic/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted [2021.10.26-10.16.16:798][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Epic/UE_4.27/FeaturePacks/TP_RollingBP.upack) [2021.10.26-10.16.16:798][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 [2021.10.26-10.16.16:798][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2021.10.26-10.16.16:798][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.10.26-10.16.16:798][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2021.10.26-10.16.16:798][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Epic/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted [2021.10.26-10.16.16:798][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Epic/UE_4.27/FeaturePacks/TP_SideScroller.upack) [2021.10.26-10.16.16:798][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 [2021.10.26-10.16.16:799][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2021.10.26-10.16.16:799][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.10.26-10.16.16:799][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2021.10.26-10.16.16:799][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Epic/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2021.10.26-10.16.16:799][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Epic/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) [2021.10.26-10.16.16:799][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 [2021.10.26-10.16.16:799][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2021.10.26-10.16.16:799][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.10.26-10.16.16:799][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2021.10.26-10.16.16:799][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Epic/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted [2021.10.26-10.16.16:799][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Epic/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) [2021.10.26-10.16.16:799][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 [2021.10.26-10.16.16:799][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2021.10.26-10.16.16:799][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.10.26-10.16.16:799][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2021.10.26-10.16.16:799][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Epic/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted [2021.10.26-10.16.16:799][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Epic/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) [2021.10.26-10.16.16:799][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 [2021.10.26-10.16.16:800][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2021.10.26-10.16.16:800][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.10.26-10.16.16:800][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2021.10.26-10.16.16:800][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Epic/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted [2021.10.26-10.16.16:800][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Epic/UE_4.27/FeaturePacks/TP_TopDown.upack) [2021.10.26-10.16.16:800][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 [2021.10.26-10.16.16:800][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2021.10.26-10.16.16:800][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.10.26-10.16.16:800][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2021.10.26-10.16.16:800][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Epic/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted [2021.10.26-10.16.16:800][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Epic/UE_4.27/FeaturePacks/TP_TopDownBP.upack) [2021.10.26-10.16.16:800][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 [2021.10.26-10.16.16:801][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2021.10.26-10.16.16:801][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.10.26-10.16.16:801][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2021.10.26-10.16.16:801][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Epic/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted [2021.10.26-10.16.16:801][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Epic/UE_4.27/FeaturePacks/TP_TwinStick.upack) [2021.10.26-10.16.16:801][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 [2021.10.26-10.16.16:801][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2021.10.26-10.16.16:801][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.10.26-10.16.16:801][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2021.10.26-10.16.16:801][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Epic/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted [2021.10.26-10.16.16:801][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Epic/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) [2021.10.26-10.16.16:801][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 [2021.10.26-10.16.16:801][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2021.10.26-10.16.16:801][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.10.26-10.16.16:801][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2021.10.26-10.16.16:801][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Epic/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted [2021.10.26-10.16.16:801][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Epic/UE_4.27/FeaturePacks/TP_Vehicle.upack) [2021.10.26-10.16.16:801][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 [2021.10.26-10.16.16:802][ 0]LogPakFile: PakFile PrimaryIndexSize=186 [2021.10.26-10.16.16:802][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.10.26-10.16.16:802][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 [2021.10.26-10.16.16:802][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Epic/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted [2021.10.26-10.16.16:802][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Epic/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) [2021.10.26-10.16.16:802][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 [2021.10.26-10.16.16:802][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2021.10.26-10.16.16:802][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.10.26-10.16.16:802][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2021.10.26-10.16.16:802][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Epic/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted [2021.10.26-10.16.16:802][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Epic/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) [2021.10.26-10.16.16:802][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 [2021.10.26-10.16.16:803][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2021.10.26-10.16.16:803][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.10.26-10.16.16:803][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2021.10.26-10.16.16:803][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Epic/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted [2021.10.26-10.16.16:803][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Epic/UE_4.27/FeaturePacks/TP_VehicleBP.upack) [2021.10.26-10.16.16:803][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 [2021.10.26-10.16.16:803][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2021.10.26-10.16.16:803][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.10.26-10.16.16:803][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2021.10.26-10.16.16:803][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/Epic/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted [2021.10.26-10.16.16:803][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/Epic/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) [2021.10.26-10.16.16:803][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 [2021.10.26-10.16.16:833][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. [2021.10.26-10.16.16:837][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. [2021.10.26-10.16.16:843][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WorldBrowser' in 0.0002 seconds. Added 2 classes and 3 folders. [2021.10.26-10.16.17:200][ 0]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker [2021.10.26-10.16.17:272][ 0]LogSlate: Took 0.000101 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2021.10.26-10.16.17:273][ 0]LogSlate: Took 0.000073 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2021.10.26-10.16.17:274][ 0]LogSlate: Took 0.000073 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2021.10.26-10.16.17:356][ 0]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 10 NumSamples 4 (Frame:1). [2021.10.26-10.16.18:030][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. [2021.10.26-10.16.18:030][ 0]LogLoad: (Engine Initialization) Total time: 7.05 seconds [2021.10.26-10.16.18:030][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2021.10.26-10.16.18:078][ 0]LogAssetRegistry: Asset discovery search completed in 4.4119 seconds [2021.10.26-10.16.18:082][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) [2021.10.26-10.16.18:082][ 0]LogContentStreaming: Texture pool size now 1000 MB [2021.10.26-10.16.18:112][ 1]LogResonanceAudio: Display: Resonance Audio Listener is initialized [2021.10.26-10.16.49:804][597]LogTemp: Repeating last play command: VR Preview [2021.10.26-10.16.49:808][597]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2021.10.26-10.16.49:809][597]PIE: New page: PIE session: VRTemplateMap (Oct 26, 2021, 2:16:49 PM) [2021.10.26-10.16.49:810][597]LogOnline: OSS: Creating online subsystem instance for: NULL [2021.10.26-10.16.49:812][597]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] [2021.10.26-10.16.49:813][597]LogPlayLevel: Creating play world package: /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap [2021.10.26-10.16.49:817][597]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004654s) [2021.10.26-10.16.49:818][597]LogAIModule: Creating AISystem for world VRTemplateMap [2021.10.26-10.16.49:818][597]LogPlayLevel: PIE: World Init took: (0.000974s) [2021.10.26-10.16.49:819][597]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/VRTemplate/Maps/VRTemplateMap.VRTemplateMap to /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap (0.005917s) [2021.10.26-10.16.49:824][597]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms [2021.10.26-10.16.49:825][597]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True [2021.10.26-10.16.49:825][597]LogAudioMixer: Display: Audio Mixer Platform Settings: [2021.10.26-10.16.49:825][597]LogAudioMixer: Display: Sample Rate: 48000 [2021.10.26-10.16.49:825][597]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2021.10.26-10.16.49:825][597]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2021.10.26-10.16.49:825][597]LogAudioMixer: Display: Number of buffers to queue: 1 [2021.10.26-10.16.49:825][597]LogAudioMixer: Display: Max Channels (voices): 0 [2021.10.26-10.16.49:825][597]LogAudioMixer: Display: Number of Async Source Workers: 4 [2021.10.26-10.16.49:825][597]LogAudio: Display: AudioDevice MaxSources: 32 [2021.10.26-10.16.49:826][597]LogAudio: Display: Audio Spatialization Plugin: Resonance Audio is external send: 1 [2021.10.26-10.16.49:826][597]LogAudio: Display: Audio Reverb Plugin: Resonance Audio [2021.10.26-10.16.49:826][597]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2021.10.26-10.16.49:826][597]LogAudioMixer: Display: Initializing audio mixer. [2021.10.26-10.16.49:834][597]LogAudioMixer: Display: 0: FrontLeft [2021.10.26-10.16.49:834][597]LogAudioMixer: Display: 1: FrontRight [2021.10.26-10.16.49:844][597]LogAudioMixer: Display: Using Audio Device Index HMD (NVIDIA High Definition Audio) [2021.10.26-10.16.49:844][597]LogAudioMixer: Display: Initializing Sound Submixes... [2021.10.26-10.16.49:845][597]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2021.10.26-10.16.49:845][597]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2021.10.26-10.16.49:845][597]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2021.10.26-10.16.49:845][597]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2021.10.26-10.16.49:845][597]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2021.10.26-10.16.49:847][597]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2021.10.26-10.16.49:847][597]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2021.10.26-10.16.49:847][597]LogInit: FAudioDevice initialized. [2021.10.26-10.16.49:847][597]LogAudio: Display: Audio Device (ID: 2) registered with world 'VRTemplateMap'. [2021.10.26-10.16.49:860][597]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2021.10.26-10.16.49:895][597]LogLoad: Game class is 'VRGameMode_C' [2021.10.26-10.16.49:898][597]LogWorld: Bringing World /Game/VRTemplate/Maps/UEDPIE_0_VRTemplateMap.VRTemplateMap up for play (max tick rate 0) at 2021.10.26-12.16.49 [2021.10.26-10.16.49:898][597]LogWorld: Bringing up level for play took: 0.001919 [2021.10.26-10.16.49:898][597]LogOnline: OSS: Creating online subsystem instance for: :Context_2 [2021.10.26-10.16.49:902][597]LogSpawn: Warning: SpawnActor failed because no class was specified [2021.10.26-10.16.49:904][597]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. [2021.10.26-10.16.49:905][597]LogSlate: New Slate User Created. User Index 8, Is Virtual User: 1 [2021.10.26-10.16.49:906][597]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 1 [2021.10.26-10.16.49:912][597]PIE: Server logged in [2021.10.26-10.16.49:914][597]PIE: Play in editor total start time 0.106 seconds. [2021.10.26-10.16.49:979][597]LogResonanceAudio: Display: Resonance Audio Listener is initialized [2021.10.26-10.16.50:003][597]LogRenderer: Warning: Resizing VR buffer to 4072 by 2260 [2021.10.26-10.16.50:003][597]LogRenderer: Reallocating scene render targets to support 4072x2260 Format 10 NumSamples 4 (Frame:1). [2021.10.26-10.40.12:944][599]LogThreadingWindows: Error: Runnable thread RHIThread crashed. [2021.10.26-10.40.12:944][599]LogWindows: Error: === Critical error: === [2021.10.26-10.40.12:944][599]LogWindows: Error: [2021.10.26-10.40.12:944][599]LogWindows: Error: Fatal error! [2021.10.26-10.40.12:944][599]LogWindows: Error: [2021.10.26-10.40.12:944][599]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000 [2021.10.26-10.40.12:944][599]LogWindows: Error: [2021.10.26-10.40.12:944][599]LogWindows: Error: [Callstack] 0x00007ffc4bdf53ad vrclient_x64.dll!UnknownFunction [] [2021.10.26-10.40.12:944][599]LogWindows: Error: [Callstack] 0x00007ffc4bde709b vrclient_x64.dll!UnknownFunction [] [2021.10.26-10.40.12:944][599]LogWindows: Error: [Callstack] 0x00007ffc4bd46175 vrclient_x64.dll!UnknownFunction [] [2021.10.26-10.40.12:944][599]LogWindows: Error: [Callstack] 0x00007ffc4bd46ea2 vrclient_x64.dll!UnknownFunction [] [2021.10.26-10.40.12:944][599]LogWindows: Error: [Callstack] 0x00007ffc4bd66358 vrclient_x64.dll!UnknownFunction [] [2021.10.26-10.40.12:944][599]LogWindows: Error: [Callstack] 0x00007ffc4bd4cd6f vrclient_x64.dll!UnknownFunction [] [2021.10.26-10.40.12:944][599]LogWindows: Error: [Callstack] 0x00007ffc2af06d3a UE4Editor-OpenXRHMD.dll!FOpenXRHMD::OnFinishRendering_RHIThread() [D:\Build\++UE4\Sync\Engine\Plugins\Runtime\OpenXR\Source\OpenXRHMD\Private\OpenXRHMD.cpp:2886] [2021.10.26-10.40.12:944][599]LogWindows: Error: [Callstack] 0x00007ffc2af0976e UE4Editor-OpenXRHMD.dll!FOpenXRRenderBridge::Present() [D:\Build\++UE4\Sync\Engine\Plugins\Runtime\OpenXR\Source\OpenXRHMD\Private\OpenXRHMD_RenderBridge.cpp:15] [2021.10.26-10.40.12:944][599]LogWindows: Error: [Callstack] 0x00007ffc2b04f034 UE4Editor-D3D12RHI.dll!FD3D12Viewport::PresentChecked() [D:\Build\++UE4\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Viewport.cpp:647] [2021.10.26-10.40.12:944][599]LogWindows: Error: [Callstack] 0x00007ffc2b04ebba UE4Editor-D3D12RHI.dll!FD3D12Viewport::Present() [D:\Build\++UE4\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Viewport.cpp:868] [2021.10.26-10.40.12:944][599]LogWindows: Error: [Callstack] 0x00007ffc2b056a8b UE4Editor-D3D12RHI.dll!FD3D12CommandContextBase::RHIEndDrawingViewport() [D:\Build\++UE4\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Viewport.cpp:1044] [2021.10.26-10.40.12:944][599]LogWindows: Error: [Callstack] 0x00007ffc3c8e353c UE4Editor-RHI.dll!FRHICommand::ExecuteAndDestruct() [D:\Build\++UE4\Sync\Engine\Source\Runtime\RHI\Public\RHICommandList.h:765] [2021.10.26-10.40.12:944][599]LogWindows: Error: [Callstack] 0x00007ffc3c8e8385 UE4Editor-RHI.dll!FRHICommandListExecutor::ExecuteInner_DoExecute() [D:\Build\++UE4\Sync\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:367] [2021.10.26-10.40.12:944][599]LogWindows: Error: [Callstack] 0x00007ffc3c8d11df UE4Editor-RHI.dll!FExecuteRHIThreadTask::DoTask() [D:\Build\++UE4\Sync\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:428] [2021.10.26-10.40.12:944][599]LogWindows: Error: [Callstack] 0x00007ffc3c8ea334 UE4Editor-RHI.dll!TGraphTask::ExecuteTask() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:886] [2021.10.26-10.40.12:944][599]LogWindows: Error: [Callstack] 0x00007ffc3b652398 UE4Editor-Core.dll!FNamedTaskThread::ProcessTasksNamedThread() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:710] [2021.10.26-10.40.12:944][599]LogWindows: Error: [Callstack] 0x00007ffc3b6527ce UE4Editor-Core.dll!FNamedTaskThread::ProcessTasksUntilQuit() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:602] [2021.10.26-10.40.12:944][599]LogWindows: Error: [Callstack] 0x00007ffc3b382ea8 UE4Editor-RenderCore.dll!FRHIThread::Run() [D:\Build\++UE4\Sync\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:320] [2021.10.26-10.40.12:944][599]LogWindows: Error: [Callstack] 0x00007ffc3bbf003b UE4Editor-Core.dll!FRunnableThreadWin::Run() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:86] [2021.10.26-10.40.12:944][599]LogWindows: Error: [Callstack] 0x00007ffc3bbe7180 UE4Editor-Core.dll!FRunnableThreadWin::GuardedRun() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:35] [2021.10.26-10.40.12:944][599]LogWindows: Error: [Callstack] 0x00007ffcb8dc7034 KERNEL32.DLL!UnknownFunction [] [2021.10.26-10.40.12:944][599]LogWindows: Error: [Callstack] 0x00007ffcb96c2651 ntdll.dll!UnknownFunction [] [2021.10.26-10.40.12:944][599]LogWindows: Error: [2021.10.26-10.40.12:944][599]LogWindows: Error: Crash in runnable thread RHIThread [2021.10.26-10.40.12:957][599]LogExit: Executing StaticShutdownAfterError [2021.10.26-10.40.12:957][599]LogWindows: FPlatformMisc::RequestExit(1) [2021.10.26-10.40.12:957][599]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3) [2021.10.26-10.40.12:957][599]LogCore: Engine exit requested (reason: Win RequestExit) [2021.10.26-10.40.12:966][599]Log file closed, 10/26/21 12:40:12