Log file open, 07/11/21 17:26:30 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64/WinPixEventRuntime.dll' (GetLastError=126) LogWindows: File '../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64/WinPixEventRuntime.dll' does not exist LogProfilingDebugging: Error: Failed to get WinPixEventRuntime.dll handle: The operation completed successfully. (0) LogWindows: Failed to load 'VSPerf140.dll' (GetLastError=126) LogWindows: File 'VSPerf140.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogIoDispatcher: Display: Reading toc: ../../../RoadToDesolace/Content/Paks/global.utoc LogIoDispatcher: Display: Mounting container '../../../RoadToDesolace/Content/Paks/global' in location slot 0 LogPakFile: Display: Initialized I/O dispatcher LogPakFile: Display: Found Pak file ../../../RoadToDesolace/Content/Paks/RoadToDesolace-Windows.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../RoadToDesolace/Content/Paks/RoadToDesolace-Windows.pak. LogPakFile: PakFile PrimaryIndexSize=17406 LogPakFile: PakFile PathHashIndexSize=38989 LogPakFile: PakFile FullDirectoryIndexSize=37955 LogIoDispatcher: Display: Reading toc: ../../../RoadToDesolace/Content/Paks/RoadToDesolace-Windows.utoc LogIoDispatcher: Display: Mounting container '../../../RoadToDesolace/Content/Paks/RoadToDesolace-Windows' in location slot 0 LogPakFile: Display: Mounted IoStore container "../../../RoadToDesolace/Content/Paks/RoadToDesolace-Windows" LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../RoadToDesolace/Content/Paks/RoadToDesolace-Windows.pak' (chunk index -1, root '../../../') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:../../../ File:../../../RoadToDesolace/Content/Paks/RoadToDesolace-Windows.pak) LogPakFile: OnPakFileMounted2Time == 0.000094 LogPlatformFile: Not using cached read wrapper LogStats: Stats thread started at 0.210560 LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogPluginManager: Mounting plugin ApexDestruction LogPluginManager: Mounting plugin GPULightmass LogPluginManager: Mounting plugin Landmass LogPluginManager: Mounting plugin Water LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin BlueprintMaterialTextureNodes LogPluginManager: Mounting plugin HairStrands LogPluginManager: Mounting plugin AlembicHairImporter LogPluginManager: Mounting plugin ControlRig LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin LiveLinkControlRig LogPluginManager: Mounting plugin LiveLinkCurveDebugUI LogPluginManager: Mounting plugin RigLogic LogPluginManager: Mounting plugin Text3D LogPluginManager: Mounting plugin VirtualHeightfieldMesh LogPluginManager: Mounting plugin FullBodyIK LogPluginManager: Mounting plugin Volumetrics LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin MeshModelingToolset LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin SteamVR LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin WindowsMoviePlayer LogLuminAPIImpl: Warning: MLSDK not found. This likely means the MLSDK environment variable is not set. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: Null LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [Null] LogInit: Build: ++UE5+Release-5.0-EarlyAccess-CL-0 LogInit: Engine Version: 5.0.0-0+++UE5+Release-5.0-EarlyAccess LogInit: Compatible Engine Version: 5.0.0-0+++UE5+Release-5.0-EarlyAccess LogInit: Net CL: 0 LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Xeon(R) CPU E7-8867 v4 @ 2.40GHz, GPU: Microsoft Remote Display Adapter LogInit: Compiled (64-bit): Jul 9 2021 18:57:21 LogInit: Compiled with Visual C++: 19.29.30038.01 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.0-EarlyAccess LogInit: Command Line: /Game/RTD/Maps/MAP_IndustrialTestLevel.umap -debug -log LogInit: Base Directory: C:/Users/Test-Rend/Desktop/RTD/Saved/StagedBuilds/Windows/RoadToDesolace/Binaries/Win64/ LogInit: Allocator: binned2 LogInit: Installed Engine Build: 0 LogDevObjectVersion: Number of dev versions registered: 33 LogDevObjectVersion: Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 6 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 7 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 44 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 26 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 10 LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: false LogStreaming: Display: AsyncLoading2 - Initialized LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] [2021.07.11-15.26.36:527][ 0]LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] [2021.07.11-15.26.36:543][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] [2021.07.11-15.26.36:543][ 0]LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] [2021.07.11-15.26.36:543][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2021.07.11-15.26.36:543][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2021.07.11-15.26.36:543][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:1]] [2021.07.11-15.26.36:543][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxMobileCascades:2]] [2021.07.11-15.26.36:543][ 0]LogConfig: Setting CVar [[r.MobileMSAA:1]] [2021.07.11-15.26.36:558][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDitheredLODTransition:0]] [2021.07.11-15.26.36:558][ 0]LogConfig: Setting CVar [[r.Mobile.AllowSoftwareOcclusion:0]] [2021.07.11-15.26.36:558][ 0]LogConfig: Setting CVar [[r.Mobile.VirtualTextures:0]] [2021.07.11-15.26.36:558][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] [2021.07.11-15.26.36:558][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] [2021.07.11-15.26.36:558][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] [2021.07.11-15.26.36:558][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2021.07.11-15.26.36:558][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2021.07.11-15.26.36:558][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] [2021.07.11-15.26.36:558][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] [2021.07.11-15.26.36:558][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] [2021.07.11-15.26.36:573][ 0]LogConfig: Setting CVar [[r.VirtualTextures:0]] [2021.07.11-15.26.36:573][ 0]LogConfig: Setting CVar [[r.VirtualTexturedLightmaps:0]] [2021.07.11-15.26.36:573][ 0]LogConfig: Setting CVar [[r.VT.TileSize:128]] [2021.07.11-15.26.36:573][ 0]LogConfig: Setting CVar [[r.VT.TileBorderSize:4]] [2021.07.11-15.26.36:589][ 0]LogConfig: Setting CVar [[r.vt.FeedbackFactor:16]] [2021.07.11-15.26.36:589][ 0]LogConfig: Setting CVar [[r.VT.EnableCompressZlib:1]] [2021.07.11-15.26.36:589][ 0]LogConfig: Setting CVar [[r.VT.EnableCompressCrunch:0]] [2021.07.11-15.26.36:589][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] [2021.07.11-15.26.36:589][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] [2021.07.11-15.26.36:589][ 0]LogConfig: Setting CVar [[r.Mobile.ReflectionCaptureCompression:0]] [2021.07.11-15.26.36:589][ 0]LogConfig: Setting CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] [2021.07.11-15.26.36:589][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] [2021.07.11-15.26.36:589][ 0]LogConfig: Setting CVar [[r.VertexFoggingForOpaque:1]] [2021.07.11-15.26.36:589][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]] [2021.07.11-15.26.36:589][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] [2021.07.11-15.26.36:605][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:1]] [2021.07.11-15.26.36:605][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] [2021.07.11-15.26.36:605][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] [2021.07.11-15.26.36:605][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] [2021.07.11-15.26.36:605][ 0]LogConfig: Setting CVar [[r.CustomDepth:1]] [2021.07.11-15.26.36:620][ 0]LogConfig: Setting CVar [[r.CustomDepthTemporalAAJitter:1]] [2021.07.11-15.26.36:620][ 0]LogConfig: Setting CVar [[r.PostProcessing.PropagateAlpha:0]] [2021.07.11-15.26.36:620][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] [2021.07.11-15.26.36:620][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2021.07.11-15.26.36:620][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2021.07.11-15.26.36:620][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]] [2021.07.11-15.26.36:620][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2021.07.11-15.26.36:620][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] [2021.07.11-15.26.36:620][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:0]] [2021.07.11-15.26.36:620][ 0]LogConfig: Setting CVar [[r.UsePreExposure:1]] [2021.07.11-15.26.36:620][ 0]LogConfig: Setting CVar [[r.EyeAdaptation.EditorOnly:0]] [2021.07.11-15.26.36:636][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]] [2021.07.11-15.26.36:636][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]] [2021.07.11-15.26.36:636][ 0]LogConfig: Setting CVar [[r.TemporalAA.Upsampling:1]] [2021.07.11-15.26.36:636][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] [2021.07.11-15.26.36:652][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LightUnits:1]] [2021.07.11-15.26.36:652][ 0]LogConfig: Setting CVar [[r.DefaultBackBufferPixelFormat:4]] [2021.07.11-15.26.36:652][ 0]LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:1]] [2021.07.11-15.26.36:652][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] [2021.07.11-15.26.36:652][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2021.07.11-15.26.36:652][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:1]] [2021.07.11-15.26.36:652][ 0]LogConfig: Setting CVar [[r.DBuffer:1]] [2021.07.11-15.26.36:667][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] [2021.07.11-15.26.36:667][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:1]] [2021.07.11-15.26.36:667][ 0]LogConfig: Setting CVar [[r.VertexDeformationOutputsVelocity:0]] [2021.07.11-15.26.36:683][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] [2021.07.11-15.26.36:683][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeX:1024]] [2021.07.11-15.26.36:683][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeY:1024]] [2021.07.11-15.26.36:683][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] [2021.07.11-15.26.36:683][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] [2021.07.11-15.26.36:683][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:1]] [2021.07.11-15.26.36:683][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] [2021.07.11-15.26.36:683][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] [2021.07.11-15.26.36:683][ 0]LogConfig: Setting CVar [[vr.MobileMultiView:0]] [2021.07.11-15.26.36:699][ 0]LogConfig: Setting CVar [[r.Mobile.UseHWsRGBEncoding:0]] [2021.07.11-15.26.36:699][ 0]LogConfig: Setting CVar [[vr.RoundRobinOcclusion:0]] [2021.07.11-15.26.36:699][ 0]LogConfig: Setting CVar [[vr.ODSCapture:0]] [2021.07.11-15.26.36:714][ 0]LogConfig: Setting CVar [[r.MeshStreaming:0]] [2021.07.11-15.26.36:714][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] [2021.07.11-15.26.36:714][ 0]LogConfig: Setting CVar [[r.RayTracing:1]] [2021.07.11-15.26.36:714][ 0]LogConfig: Setting CVar [[r.RayTracing.UseTextureLod:0]] [2021.07.11-15.26.36:714][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] [2021.07.11-15.26.36:714][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] [2021.07.11-15.26.36:714][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] [2021.07.11-15.26.36:714][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] [2021.07.11-15.26.36:714][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphere:1]] [2021.07.11-15.26.36:730][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]] [2021.07.11-15.26.36:730][ 0]LogConfig: Setting CVar [[r.SkinCache.CompileShaders:1]] [2021.07.11-15.26.36:730][ 0]LogConfig: Setting CVar [[r.SkinCache.DefaultBehavior:0]] [2021.07.11-15.26.36:730][ 0]LogConfig: Setting CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] [2021.07.11-15.26.36:746][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2021.07.11-15.26.36:746][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] [2021.07.11-15.26.36:746][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:1]] [2021.07.11-15.26.36:746][ 0]LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]] [2021.07.11-15.26.36:746][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] [2021.07.11-15.26.36:746][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] [2021.07.11-15.26.36:746][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:0]] [2021.07.11-15.26.36:746][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] [2021.07.11-15.26.36:761][ 0]LogConfig: Setting CVar [[r.GPUSkin.Support16BitBoneIndex:1]] [2021.07.11-15.26.36:761][ 0]LogConfig: Setting CVar [[r.GPUSkin.Limit2BoneInfluences:0]] [2021.07.11-15.26.36:761][ 0]LogConfig: Setting CVar [[r.SupportDepthOnlyIndexBuffers:1]] [2021.07.11-15.26.36:761][ 0]LogConfig: Setting CVar [[r.SupportReversedIndexBuffers:1]] [2021.07.11-15.26.36:777][ 0]LogConfig: Setting CVar [[r.Mobile.AmbientOcclusion:0]] [2021.07.11-15.26.36:777][ 0]LogConfig: Setting CVar [[r.GPUSkin.UnlimitedBoneInfluences:1]] [2021.07.11-15.26.36:777][ 0]LogConfig: Setting CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]] [2021.07.11-15.26.36:777][ 0]LogConfig: Setting CVar [[r.Mobile.PlanarReflectionMode:0]] [2021.07.11-15.26.36:777][ 0]LogConfig: Setting CVar [[r.SkinCache.BlendUsingVertexColorForRecomputeTangents:2]] [2021.07.11-15.26.36:777][ 0]LogConfig: Setting CVar [[r.ReflectionMethod:1]] [2021.07.11-15.26.36:777][ 0]LogConfig: Setting CVar [[r.DynamicGlobalIlluminationMethod:1]] [2021.07.11-15.26.36:777][ 0]LogConfig: Setting CVar [[r.Lumen.TraceMeshSDFs:0]] [2021.07.11-15.26.36:792][ 0]LogConfig: Setting CVar [[r.Shadow.Virtual.Enable:1]] [2021.07.11-15.26.36:792][ 0]LogConfig: Setting CVar [[r.TemporalAA.Algorithm:1]] [2021.07.11-15.26.36:792][ 0]LogConfig: Setting CVar [[r.Lumen.HardwareRayTracing:0]] [2021.07.11-15.26.36:792][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2021.07.11-15.26.36:792][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2021.07.11-15.26.36:808][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2021.07.11-15.26.36:808][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]] [2021.07.11-15.26.36:808][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2021.07.11-15.26.36:808][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2021.07.11-15.26.36:808][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2021.07.11-15.26.36:808][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2021.07.11-15.26.36:808][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2021.07.11-15.26.36:808][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2021.07.11-15.26.36:808][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2021.07.11-15.26.36:824][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2021.07.11-15.26.36:824][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2021.07.11-15.26.36:824][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2021.07.11-15.26.36:824][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2021.07.11-15.26.36:824][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2021.07.11-15.26.36:839][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2021.07.11-15.26.36:839][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2021.07.11-15.26.36:839][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2021.07.11-15.26.36:839][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2021.07.11-15.26.36:839][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2021.07.11-15.26.36:839][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2021.07.11-15.26.36:839][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2021.07.11-15.26.36:839][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2021.07.11-15.26.36:839][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2021.07.11-15.26.36:839][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2021.07.11-15.26.36:839][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2021.07.11-15.26.36:855][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2021.07.11-15.26.36:855][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2021.07.11-15.26.36:855][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2021.07.11-15.26.36:855][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] [2021.07.11-15.26.36:855][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2021.07.11-15.26.36:871][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2021.07.11-15.26.36:871][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2021.07.11-15.26.36:871][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2021.07.11-15.26.36:871][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2021.07.11-15.26.36:871][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2021.07.11-15.26.36:871][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2021.07.11-15.26.36:871][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2021.07.11-15.26.36:871][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2021.07.11-15.26.36:871][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2021.07.11-15.26.36:871][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2021.07.11-15.26.36:871][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2021.07.11-15.26.36:886][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2021.07.11-15.26.36:886][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2021.07.11-15.26.36:886][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2021.07.11-15.26.36:886][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2021.07.11-15.26.36:902][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2021.07.11-15.26.36:902][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2021.07.11-15.26.36:902][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2021.07.11-15.26.36:902][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2021.07.11-15.26.36:902][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2021.07.11-15.26.36:902][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2021.07.11-15.26.36:902][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2021.07.11-15.26.36:902][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2021.07.11-15.26.36:902][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2021.07.11-15.26.36:902][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2021.07.11-15.26.36:902][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2021.07.11-15.26.36:918][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2021.07.11-15.26.36:918][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2021.07.11-15.26.36:918][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2021.07.11-15.26.36:918][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2021.07.11-15.26.36:933][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2021.07.11-15.26.36:933][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2021.07.11-15.26.36:933][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2021.07.11-15.26.36:933][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2021.07.11-15.26.36:933][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2021.07.11-15.26.36:933][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2021.07.11-15.26.36:933][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2021.07.11-15.26.36:933][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2021.07.11-15.26.36:933][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2021.07.11-15.26.36:933][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2021.07.11-15.26.36:933][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2021.07.11-15.26.36:949][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2021.07.11-15.26.36:949][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2021.07.11-15.26.36:949][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2021.07.11-15.26.36:949][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2021.07.11-15.26.36:964][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2021.07.11-15.26.36:964][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2021.07.11-15.26.36:964][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2021.07.11-15.26.36:964][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2021.07.11-15.26.36:964][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2021.07.11-15.26.36:964][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2021.07.11-15.26.36:964][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2021.07.11-15.26.36:964][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2021.07.11-15.26.36:964][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2021.07.11-15.26.36:964][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2021.07.11-15.26.36:964][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2021.07.11-15.26.36:964][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2021.07.11-15.26.36:980][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2021.07.11-15.26.36:980][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2021.07.11-15.26.36:980][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2021.07.11-15.26.36:980][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2021.07.11-15.26.36:995][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2021.07.11-15.26.36:995][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2021.07.11-15.26.36:995][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:5000]] [2021.07.11-15.26.36:995][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2021.07.11-15.26.36:995][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2021.07.11-15.26.36:995][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2021.07.11-15.26.36:995][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2021.07.11-15.26.36:995][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2021.07.11-15.26.36:995][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2021.07.11-15.26.36:995][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2021.07.11-15.26.37:011][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2021.07.11-15.26.37:011][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2021.07.11-15.26.37:011][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2021.07.11-15.26.37:011][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:0]] [2021.07.11-15.26.37:011][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2021.07.11-15.26.37:027][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2021.07.11-15.26.37:027][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2021.07.11-15.26.37:027][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2021.07.11-15.26.37:027][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2021.07.11-15.26.37:027][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2021.07.11-15.26.37:027][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2021.07.11-15.26.37:027][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2021.07.11-15.26.37:027][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2021.07.11-15.26.37:027][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2021.07.11-15.26.37:027][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2021.07.11-15.26.37:027][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2021.07.11-15.26.37:042][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2021.07.11-15.26.37:042][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2021.07.11-15.26.37:042][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2021.07.11-15.26.37:058][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2021.07.11-15.26.37:058][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2021.07.11-15.26.37:058][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2021.07.11-15.26.37:058][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]] [2021.07.11-15.26.37:058][ 0]LogConfig: Setting CVar [[r.Lumen.DiffuseIndirect.Allow:1]] [2021.07.11-15.26.37:058][ 0]LogConfig: Setting CVar [[r.Lumen.Reflections.Allow:1]] [2021.07.11-15.26.37:058][ 0]LogConfig: Setting CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] [2021.07.11-15.26.37:074][ 0]LogConfig: Setting CVar [[r.Lumen.Radiosity:1]] [2021.07.11-15.26.37:074][ 0]LogConfig: Setting CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] [2021.07.11-15.26.37:074][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] [2021.07.11-15.26.37:074][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]] [2021.07.11-15.26.37:074][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] [2021.07.11-15.26.37:074][ 0]LogConfig: Setting CVar [[r.Lumen.Reflections.DownsampleFactor:1]] [2021.07.11-15.26.37:089][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2021.07.11-15.26.37:089][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2021.07.11-15.26.37:089][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2021.07.11-15.26.37:089][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2021.07.11-15.26.37:089][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2021.07.11-15.26.37:089][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2021.07.11-15.26.37:089][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2021.07.11-15.26.37:089][ 0]LogConfig: Setting CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] [2021.07.11-15.26.37:089][ 0]LogInit: Selected Device Profile: [WindowsServer] [2021.07.11-15.26.37:089][ 0]LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsServer] [2021.07.11-15.26.37:089][ 0]LogHAL: Display: Platform has ~ 64 GB [68718940160 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2021.07.11-15.26.37:105][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] [2021.07.11-15.26.37:105][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2021.07.11-15.26.37:105][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2021.07.11-15.26.37:105][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2021.07.11-15.26.37:121][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2021.07.11-15.26.37:121][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2021.07.11-15.26.37:121][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2021.07.11-15.26.37:121][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2021.07.11-15.26.37:121][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2021.07.11-15.26.37:121][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2021.07.11-15.26.37:121][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2021.07.11-15.26.37:121][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2021.07.11-15.26.37:121][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2021.07.11-15.26.37:121][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2021.07.11-15.26.37:121][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2021.07.11-15.26.37:136][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2021.07.11-15.26.37:136][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2021.07.11-15.26.37:136][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2021.07.11-15.26.37:136][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2021.07.11-15.26.37:151][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2021.07.11-15.26.37:151][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2021.07.11-15.26.37:151][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2021.07.11-15.26.37:151][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2021.07.11-15.26.37:151][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2021.07.11-15.26.37:151][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2021.07.11-15.26.37:151][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2021.07.11-15.26.37:151][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2021.07.11-15.26.37:151][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2021.07.11-15.26.37:151][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2021.07.11-15.26.37:151][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2021.07.11-15.26.37:167][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2021.07.11-15.26.37:167][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2021.07.11-15.26.37:183][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2021.07.11-15.26.37:183][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2021.07.11-15.26.37:183][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2021.07.11-15.26.37:183][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2021.07.11-15.26.37:183][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2021.07.11-15.26.37:198][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2021.07.11-15.26.37:198][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2021.07.11-15.26.37:198][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2021.07.11-15.26.37:198][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2021.07.11-15.26.37:214][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2021.07.11-15.26.37:214][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2021.07.11-15.26.37:214][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2021.07.11-15.26.37:214][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2021.07.11-15.26.37:214][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2021.07.11-15.26.37:214][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2021.07.11-15.26.37:214][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2021.07.11-15.26.37:214][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2021.07.11-15.26.37:214][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2021.07.11-15.26.37:230][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2021.07.11-15.26.37:230][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2021.07.11-15.26.37:230][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2021.07.11-15.26.37:230][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2021.07.11-15.26.37:245][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2021.07.11-15.26.37:245][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2021.07.11-15.26.37:245][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2021.07.11-15.26.37:245][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2021.07.11-15.26.37:245][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2021.07.11-15.26.37:245][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2021.07.11-15.26.37:245][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2021.07.11-15.26.37:245][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2021.07.11-15.26.37:245][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2021.07.11-15.26.37:261][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2021.07.11-15.26.37:261][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2021.07.11-15.26.37:261][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:5000]] [2021.07.11-15.26.37:276][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2021.07.11-15.26.37:276][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2021.07.11-15.26.37:276][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2021.07.11-15.26.37:276][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2021.07.11-15.26.37:276][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2021.07.11-15.26.37:276][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2021.07.11-15.26.37:276][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2021.07.11-15.26.37:276][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2021.07.11-15.26.37:276][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2021.07.11-15.26.37:292][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2021.07.11-15.26.37:292][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:0]] [2021.07.11-15.26.37:292][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2021.07.11-15.26.37:308][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2021.07.11-15.26.37:308][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2021.07.11-15.26.37:308][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2021.07.11-15.26.37:308][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2021.07.11-15.26.37:308][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2021.07.11-15.26.37:308][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2021.07.11-15.26.37:308][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2021.07.11-15.26.37:308][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2021.07.11-15.26.37:323][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2021.07.11-15.26.37:323][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2021.07.11-15.26.37:323][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2021.07.11-15.26.37:323][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2021.07.11-15.26.37:323][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2021.07.11-15.26.37:339][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2021.07.11-15.26.37:339][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2021.07.11-15.26.37:339][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2021.07.11-15.26.37:339][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2021.07.11-15.26.37:339][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]] [2021.07.11-15.26.37:339][ 0]LogConfig: Setting CVar [[r.Lumen.DiffuseIndirect.Allow:1]] [2021.07.11-15.26.37:339][ 0]LogConfig: Setting CVar [[r.Lumen.Reflections.Allow:1]] [2021.07.11-15.26.37:339][ 0]LogConfig: Setting CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] [2021.07.11-15.26.37:339][ 0]LogConfig: Setting CVar [[r.Lumen.Radiosity:1]] [2021.07.11-15.26.37:339][ 0]LogConfig: Setting CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] [2021.07.11-15.26.37:339][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] [2021.07.11-15.26.37:355][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]] [2021.07.11-15.26.37:355][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] [2021.07.11-15.26.37:355][ 0]LogConfig: Setting CVar [[r.Lumen.Reflections.DownsampleFactor:1]] [2021.07.11-15.26.37:355][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2021.07.11-15.26.37:370][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2021.07.11-15.26.37:370][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2021.07.11-15.26.37:370][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2021.07.11-15.26.37:370][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2021.07.11-15.26.37:370][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2021.07.11-15.26.37:370][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2021.07.11-15.26.37:370][ 0]LogConfig: Setting CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] [2021.07.11-15.26.37:370][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2021.07.11-15.26.37:370][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2021.07.11-15.26.37:384][ 0]LogInit: Computer: DESKTOP-IR6LFE6 [2021.07.11-15.26.37:384][ 0]LogInit: User: TestRend [2021.07.11-15.26.37:386][ 0]LogInit: CPU Page size=4096, Cores=48 [2021.07.11-15.26.37:397][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2021.07.11-15.26.37:398][ 0]LogMemory: Memory total: Physical=64.0GB (64GB approx) [2021.07.11-15.26.37:399][ 0]LogMemory: Platform Memory Stats for WindowsServer [2021.07.11-15.26.37:401][ 0]LogMemory: Process Physical Memory: 108.11 MB used, 108.11 MB peak [2021.07.11-15.26.37:402][ 0]LogMemory: Process Virtual Memory: 105.36 MB used, 105.36 MB peak [2021.07.11-15.26.37:404][ 0]LogMemory: Physical Memory: 6054.46 MB used, 59481.03 MB free, 65535.49 MB total [2021.07.11-15.26.37:405][ 0]LogMemory: Virtual Memory: 5735.88 MB used, 71660.06 MB free, 77395.94 MB total [2021.07.11-15.26.37:434][ 0]LogWindows: WindowsPlatformFeatures disabled or dedicated server build [2021.07.11-15.26.37:435][ 0]LogInit: Physics initialised using underlying interface: Chaos [2021.07.11-15.26.37:518][ 0]LogInit: Using OS detected language (en-US). [2021.07.11-15.26.37:518][ 0]LogInit: Using OS detected locale (en-US). [2021.07.11-15.26.37:524][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2021.07.11-15.26.37:629][ 0]LogRendererCore: Ray tracing is disabled. Reason: not supported by current RHI. [2021.07.11-15.26.37:629][ 0]LogODSC: ODSC Thread active. [2021.07.11-15.26.37:658][ 0]LogInit: Using OS detected language (en-US). [2021.07.11-15.26.37:658][ 0]LogInit: Using OS detected locale (en-US). [2021.07.11-15.26.37:663][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the language. [2021.07.11-15.26.37:664][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the locale. [2021.07.11-15.26.37:683][ 0]LogTextLocalizationManager: Compacting localization data took 4.58ms [2021.07.11-15.26.37:683][ 0]LogAssetRegistry: FAssetRegistry took 0.0155 seconds to start up [2021.07.11-15.26.37:968][ 0]LogStreaming: Display: FlushAsyncLoading: 1 QueuedPackages, 0 AsyncPackages [2021.07.11-15.26.37:985][ 0]LogSerialization: Display: AllowBulkDataInIoStore: 'true' [2021.07.11-15.26.37:986][ 0]LogInit: Selected Device Profile: [WindowsServer] [2021.07.11-15.26.37:988][ 0]LogDeviceProfileManager: Active device profile: [000001A03AFEFD00][000001A0312BD8A0 49] WindowsServer [2021.07.11-15.26.37:989][ 0]LogDeviceProfileManager: Profiles: [000001A03AFEFB00][000001A0312BC4F0 49] Windows, [000001A03AFEFD00][000001A0312BD8A0 49] WindowsServer, [2021.07.11-15.26.38:012][ 0]LogNetVersion: RoadToDesolace 1.0.0, NetCL: 0, EngineNetVer: 16, GameNetVer: 0 (Checksum: 1401963721) [2021.07.11-15.26.38:082][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2021.07.11-15.26.38:083][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2021.07.11-15.26.38:089][ 0]LogHMD: PokeAHoleMaterial loaded successfully [2021.07.11-15.26.38:119][ 0]LogPackageLocalizationCache: Processed 31 localized package path(s) for 1 prioritized culture(s) in 0.000195 seconds [2021.07.11-15.26.38:130][ 0]LogUObjectArray: 18074 objects as part of root set at end of initial load. [2021.07.11-15.26.38:130][ 0]LogUObjectAllocator: 3631224 out of 0 bytes used by permanent object pool. [2021.07.11-15.26.38:132][ 0]LogUObjectArray: CloseDisregardForGC: 18074/0 objects in disregard for GC pool [2021.07.11-15.26.38:146][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2021.07.11-15.26.38:146][ 0]LogOcInput: OculusInput pre-init called [2021.07.11-15.26.38:175][ 0]LogStreaming: Display: AsyncLoading2 - InitialLoad Finalized: 17617 script object entries in 482.27 KB [2021.07.11-15.26.38:175][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: false, IsInitialLoad: false [2021.07.11-15.26.38:181][ 0]LogEngine: Initializing Engine... [2021.07.11-15.26.38:183][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s [2021.07.11-15.26.38:484][ 0]LogAssetManager: Warning: Ignoring PrimaryAssetType Stats - Conflicts with PDA_Stat_C - Asset: DA_Resilience [2021.07.11-15.26.38:492][ 0]LogAssetManager: Warning: Ignoring PrimaryAssetType Proficiencies - Conflicts with PDA_Proficiency_C - Asset: DA_Enduring [2021.07.11-15.26.38:497][ 0]LogInit: Initializing FReadOnlyCVARCache [2021.07.11-15.26.38:498][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2021.07.11-15.26.38:499][ 0]LogInit: Texture streaming: Disabled [2021.07.11-15.26.38:561][ 0]LogInit: Display: Game Engine Initialized. [2021.07.11-15.26.38:562][ 0]LogInit: Display: Starting Game. [2021.07.11-15.26.38:566][ 0]LogNet: Browse: /Game/RTD/Maps/MAP_IndustrialTestLevel.umap?Name=Player [2021.07.11-15.26.38:567][ 0]LogLoad: LoadMap: /Game/RTD/Maps/MAP_IndustrialTestLevel.umap?Name=Player [2021.07.11-15.26.38:568][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0 [2021.07.11-15.26.38:570][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2021.07.11-15.26.38:572][ 0]LogStreaming: Display: 0.039 ms (0.009+0.030) ms for processing 4/27 objects in NotifyUnreachableObjects( Queued=0, Async=0). Removed 2/2 (96->94 tracked) packages and 2/2 (155->153 tracked) public exports. [2021.07.11-15.26.38:578][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms [2021.07.11-15.26.38:629][ 0]LogOutputDevice: Warning: Script Stack (0 frames): [2021.07.11-15.26.38:637][ 0]LogWindows: Windows GetLastError: The operation completed successfully. (0) [2021.07.11-15.26.42:170][ 0]LogWindows: Error: === Critical error: === [2021.07.11-15.26.42:175][ 0]LogWindows: Error: [2021.07.11-15.26.42:178][ 0]LogWindows: Error: Assertion failed: MappedName.GetType() == NameMapType [File:C:\Users\Test-Rend\Desktop\UE5\Engine\Source\Runtime\CoreUObject\Public\Serialization/MappedName.h] [Line: 121] [2021.07.11-15.26.42:180][ 0]LogWindows: Error: [2021.07.11-15.26.42:182][ 0]LogWindows: Error: [2021.07.11-15.26.42:184][ 0]LogWindows: Error: [2021.07.11-15.26.42:186][ 0]LogWindows: Error: [Callstack] 0x00007ff77edee55f RoadToDesolaceServer.exe!FNameMap::TryGetName() [C:\Users\Test-Rend\Desktop\UE5\Engine\Source\Runtime\CoreUObject\Public\Serialization\MappedName.h:121] [2021.07.11-15.26.42:189][ 0]LogWindows: Error: [Callstack] 0x00007ff77ed83147 RoadToDesolaceServer.exe!FExportArchive::operator<<() [C:\Users\Test-Rend\Desktop\UE5\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:1285] [2021.07.11-15.26.42:191][ 0]LogWindows: Error: [Callstack] 0x00007ff77ee3c0e5 RoadToDesolaceServer.exe!FFormatContainer::Serialize() [C:\Users\Test-Rend\Desktop\UE5\Engine\Source\Runtime\CoreUObject\Private\Serialization\BulkData.cpp:2228] [2021.07.11-15.26.42:193][ 0]LogWindows: Error: [Callstack] 0x00007ff7829daaec RoadToDesolaceServer.exe!USoundWave::Serialize() [C:\Users\Test-Rend\Desktop\UE5\Engine\Source\Runtime\Engine\Private\SoundWave.cpp:506] [2021.07.11-15.26.42:203][ 0]LogWindows: Error: [Callstack] 0x00007ff77eda5ff9 RoadToDesolaceServer.exe!FAsyncPackage2::EventDrivenSerializeExport() [C:\Users\Test-Rend\Desktop\UE5\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:3742] [2021.07.11-15.26.42:206][ 0]LogWindows: Error: [Callstack] 0x00007ff77edac989 RoadToDesolaceServer.exe!FAsyncPackage2::Event_ProcessExportBundle() [C:\Users\Test-Rend\Desktop\UE5\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:3368] [2021.07.11-15.26.42:208][ 0]LogWindows: Error: [Callstack] 0x00007ff77edafdcb RoadToDesolaceServer.exe!FEventLoadNode2::Execute() [C:\Users\Test-Rend\Desktop\UE5\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:2747] [2021.07.11-15.26.42:210][ 0]LogWindows: Error: [Callstack] 0x00007ff77edc73eb RoadToDesolaceServer.exe!FAsyncLoadEventQueue2::PopAndExecute() [C:\Users\Test-Rend\Desktop\UE5\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:2873] [2021.07.11-15.26.42:212][ 0]LogWindows: Error: [Callstack] 0x00007ff77edcd90d RoadToDesolaceServer.exe!FAsyncLoadingThread2::ProcessAsyncLoadingFromGameThread() [C:\Users\Test-Rend\Desktop\UE5\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:4074] [2021.07.11-15.26.42:214][ 0]LogWindows: Error: [Callstack] 0x00007ff77ededf94 RoadToDesolaceServer.exe!FAsyncLoadingThread2::TickAsyncThreadFromGameThread() [C:\Users\Test-Rend\Desktop\UE5\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:4780] [2021.07.11-15.26.42:216][ 0]LogWindows: Error: [Callstack] 0x00007ff77edec5e5 RoadToDesolaceServer.exe!FAsyncLoadingThread2::TickAsyncLoadingFromGameThread() [C:\Users\Test-Rend\Desktop\UE5\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:4426] [2021.07.11-15.26.42:218][ 0]LogWindows: Error: [Callstack] 0x00007ff77edb722b RoadToDesolaceServer.exe!FAsyncLoadingThread2::FlushLoading() [C:\Users\Test-Rend\Desktop\UE5\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:5656] [2021.07.11-15.26.42:220][ 0]LogWindows: Error: [Callstack] 0x00007ff77ee1e405 RoadToDesolaceServer.exe!FlushAsyncLoading() [C:\Users\Test-Rend\Desktop\UE5\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncPackageLoader.cpp:646] [2021.07.11-15.26.42:223][ 0]LogWindows: Error: [Callstack] 0x00007ff77f0f01cd RoadToDesolaceServer.exe!LoadPackageInternal() [C:\Users\Test-Rend\Desktop\UE5\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1138] [2021.07.11-15.26.42:241][ 0]LogWindows: Error: [Callstack] 0x00007ff77f0efd05 RoadToDesolaceServer.exe!LoadPackage() [C:\Users\Test-Rend\Desktop\UE5\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1462] [2021.07.11-15.26.42:243][ 0]LogWindows: Error: [Callstack] 0x00007ff77f0fb3b3 RoadToDesolaceServer.exe!ResolveName() [C:\Users\Test-Rend\Desktop\UE5\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:783] [2021.07.11-15.26.42:245][ 0]LogWindows: Error: [Callstack] 0x00007ff77f0e51bc RoadToDesolaceServer.exe!FindPackage() [C:\Users\Test-Rend\Desktop\UE5\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:574] [2021.07.11-15.26.42:247][ 0]LogWindows: Error: [Callstack] 0x00007ff782b72a86 RoadToDesolaceServer.exe!UEngine::LoadMap() [C:\Users\Test-Rend\Desktop\UE5\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:13065] [2021.07.11-15.26.42:249][ 0]LogWindows: Error: [Callstack] 0x00007ff782b21c9e RoadToDesolaceServer.exe!UEngine::Browse() [C:\Users\Test-Rend\Desktop\UE5\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp:12502] [2021.07.11-15.26.42:251][ 0]LogWindows: Error: [Callstack] 0x00007ff782291431 RoadToDesolaceServer.exe!UGameInstance::StartGameInstance() [C:\Users\Test-Rend\Desktop\UE5\Engine\Source\Runtime\Engine\Private\GameInstance.cpp:549] [2021.07.11-15.26.42:252][ 0]LogWindows: Error: [Callstack] 0x00007ff77d00b890 RoadToDesolaceServer.exe!FEngineLoop::Init() [C:\Users\Test-Rend\Desktop\UE5\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:4157] [2021.07.11-15.26.42:270][ 0]LogWindows: Error: [Callstack] 0x00007ff77d025d95 RoadToDesolaceServer.exe!GuardedMain() [C:\Users\Test-Rend\Desktop\UE5\Engine\Source\Runtime\Launch\Private\Launch.cpp:157] [2021.07.11-15.26.42:275][ 0]LogWindows: Error: [Callstack] 0x00007ff77d025f4a RoadToDesolaceServer.exe!GuardedMainWrapper() [C:\Users\Test-Rend\Desktop\UE5\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137] [2021.07.11-15.26.42:278][ 0]LogWindows: Error: [Callstack] 0x00007ff77d035e90 RoadToDesolaceServer.exe!WinMain() [C:\Users\Test-Rend\Desktop\UE5\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:268] [2021.07.11-15.26.42:283][ 0]LogWindows: Error: [Callstack] 0x00007ff783e3766e RoadToDesolaceServer.exe!__scrt_common_main_seh() [d:\agent\_work\4\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] [2021.07.11-15.26.42:285][ 0]LogWindows: Error: [Callstack] 0x00007fff2ba17034 KERNEL32.DLL!UnknownFunction [] [2021.07.11-15.26.42:287][ 0]LogWindows: Error: [Callstack] 0x00007fff2d8e2651 ntdll.dll!UnknownFunction [] [2021.07.11-15.26.42:297][ 0]LogWindows: Error: [2021.07.11-15.26.42:304][ 0]LogExit: Executing StaticShutdownAfterError [2021.07.11-15.26.42:307][ 0]LogWindows: FPlatformMisc::RequestExit(1) [2021.07.11-15.26.42:313][ 0]LogCore: Engine exit requested (reason: Win RequestExit) [2021.07.11-15.26.42:325][ 0]Log file closed, 07/11/21 17:26:42