Log file open, 01/29/24 15:27:20 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: MyProject_Intersect LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 71 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.308720 LogPluginManager: Warning: Plugin 'RoadRunnerMaterials' exists at '../../../Engine/Plugins/MathWorks/RoadRunnerMaterials/RoadRunnerMaterials.uplugin' and '../../../Engine/Plugins/Marketplace/MathWorks/RoadRunnerMaterials/RoadRunnerMaterials.uplugin' - second location will be ignored LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -6:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin OodleData LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PixWinPlugin LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin TextureFormatOodle LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin CurveEditorTools LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin EditorScriptingUtilities LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin GLTFImporter LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin MeshEditor LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin DataprepEditor LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin DatasmithGLTFImporter LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin StaticMeshEditorExtension LogPluginManager: Mounting plugin VariantManager LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin BlastPlugin LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin DatasmithImporter LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin OodleNetwork LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin OpenImageDenoise LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin MathWorksAutomotiveContent LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin RoadRunnerMaterials LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin ContentBrowserFileDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin DatasmithRuntime LogPluginManager: Mounting plugin MathWorksSimulation LogPluginManager: Mounting plugin RoadRunnerImporter LogPluginManager: Mounting plugin RoadRunnerRuntime LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogOculusPluginWrapper: OculusPlugin initialized successfully LogHMD: Failed initializing OVRPlugin 1.59.0 LogInit: Build: ++UE4+Release-4.27-CL-18319896 LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 LogInit: Net CL: 17155196 LogInit: OS: Windows 10 (Release 2009) (), CPU: 13th Gen Intel(R) Core(TM) i7-13700, GPU: Intel(R) UHD Graphics 770 LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.27 LogInit: Command Line: LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ LogInit: Allocator: TBB LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 29 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[r.VSync:0]] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] [2024.01.29-21.27.21:768][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Config/Windows/Engine.ini] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2024.01.29-21.27.21:768][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Config/Windows/Engine.ini] [2024.01.29-21.27.21:768][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Config/Windows/Engine.ini] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2024.01.29-21.27.21:768][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Config/Windows/Engine.ini] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2024.01.29-21.27.21:768][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] [2024.01.29-21.27.21:768][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Config/Windows/Engine.ini] [2024.01.29-21.27.21:768][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Config/Windows/Engine.ini] [2024.01.29-21.27.21:778][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Config/Windows/Scalability.ini] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2024.01.29-21.27.21:778][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Config/Windows/Scalability.ini] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2024.01.29-21.27.21:778][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Config/Windows/Scalability.ini] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2024.01.29-21.27.21:778][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Config/Windows/Scalability.ini] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2024.01.29-21.27.21:778][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Config/Windows/Scalability.ini] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2024.01.29-21.27.21:778][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Config/Windows/Scalability.ini] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2024.01.29-21.27.21:778][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2024.01.29-21.27.21:779][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Config/Windows/Scalability.ini] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Config/Windows/Scalability.ini] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2024.01.29-21.27.21:779][ 0]LogInit: Selected Device Profile: [Windows] [2024.01.29-21.27.21:779][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2024.01.29-21.27.21:779][ 0]LogHAL: Display: Platform has ~ 16 GB [16853479424 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2024.01.29-21.27.21:779][ 0]LogInit: Going up to parent DeviceProfile [] [2024.01.29-21.27.21:779][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Config/Windows/Scalability.ini] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Config/Windows/Scalability.ini] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2024.01.29-21.27.21:779][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Config/Windows/Scalability.ini] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2024.01.29-21.27.21:779][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Config/Windows/Scalability.ini] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2024.01.29-21.27.21:779][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Config/Windows/Scalability.ini] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Config/Windows/Scalability.ini] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2024.01.29-21.27.21:779][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Config/Windows/Scalability.ini] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2024.01.29-21.27.21:779][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Config/Windows/Scalability.ini] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2024.01.29-21.27.21:779][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2024.01.29-21.27.21:779][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2024.01.29-21.27.21:784][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2024.01.29-21.27.21:784][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2024.01.29-21.27.21:784][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2024.01.29-21.27.21:784][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Config/Windows/Engine.ini] [2024.01.29-21.27.21:784][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Config/Windows/Editor.ini] [2024.01.29-21.27.21:784][ 0]LogInit: Computer: MEC2ZB8Y3 [2024.01.29-21.27.21:784][ 0]LogInit: User: dgrumbin [2024.01.29-21.27.21:784][ 0]LogInit: CPU Page size=4096, Cores=16 [2024.01.29-21.27.21:784][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2024.01.29-21.27.21:784][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) [2024.01.29-21.27.21:784][ 0]LogMemory: Platform Memory Stats for Windows [2024.01.29-21.27.21:784][ 0]LogMemory: Process Physical Memory: 158.94 MB used, 158.94 MB peak [2024.01.29-21.27.21:784][ 0]LogMemory: Process Virtual Memory: 134.90 MB used, 134.90 MB peak [2024.01.29-21.27.21:784][ 0]LogMemory: Physical Memory: 12318.66 MB used, 3754.07 MB free, 16072.73 MB total [2024.01.29-21.27.21:784][ 0]LogMemory: Virtual Memory: 134213984.00 MB used, 3742.73 MB free, 134217728.00 MB total [2024.01.29-21.27.21:787][ 0]LogWindows: WindowsPlatformFeatures enabled [2024.01.29-21.27.21:912][ 0]LogInit: Physics initialised using underlying interface: PhysX [2024.01.29-21.27.21:913][ 0]LogInit: Using OS detected language (en-US). [2024.01.29-21.27.21:913][ 0]LogInit: Using OS detected locale (en-US). [2024.01.29-21.27.21:918][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2024.01.29-21.27.22:099][ 0]LogInit: Setting process to per monitor DPI aware [2024.01.29-21.27.22:125][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2024.01.29-21.27.22:152][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2024.01.29-21.27.22:152][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2024.01.29-21.27.23:826][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll [2024.01.29-21.27.23:830][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2024.01.29-21.27.23:830][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2024.01.29-21.27.23:830][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 [2024.01.29-21.27.23:830][ 0]LogD3D11RHI: D3D11 adapters: [2024.01.29-21.27.23:878][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics 770' (Feature Level 11_0) [2024.01.29-21.27.23:878][ 0]LogD3D11RHI: 128/0/8036 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x8086 [2024.01.29-21.27.23:880][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2024.01.29-21.27.23:880][ 0]LogD3D11RHI: 0/0/8036 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2024.01.29-21.27.23:880][ 0]LogD3D11RHI: Chosen D3D11 Adapter: [2024.01.29-21.27.23:880][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics 770 [2024.01.29-21.27.23:880][ 0]LogD3D11RHI: VendorId : 8086 [2024.01.29-21.27.23:880][ 0]LogD3D11RHI: DeviceId : a780 [2024.01.29-21.27.23:880][ 0]LogD3D11RHI: SubSysId : bcc1028 [2024.01.29-21.27.23:880][ 0]LogD3D11RHI: Revision : 0004 [2024.01.29-21.27.23:880][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes [2024.01.29-21.27.23:880][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2024.01.29-21.27.23:880][ 0]LogD3D11RHI: SharedSystemMemory : 8426739712 bytes [2024.01.29-21.27.23:880][ 0]LogD3D11RHI: AdapterLuid : 0 55079 [2024.01.29-21.27.23:884][ 0]LogD3D11RHI: Creating new Direct3DDevice [2024.01.29-21.27.23:884][ 0]LogD3D11RHI: GPU DeviceId: 0xa780 (for the marketing name, search the web for "GPU Device Id") [2024.01.29-21.27.23:884][ 0]LogWindows: EnumDisplayDevices: [2024.01.29-21.27.23:884][ 0]LogWindows: 0. 'Intel(R) UHD Graphics 770' (P:1 D:1) [2024.01.29-21.27.23:884][ 0]LogWindows: 1. 'Intel(R) UHD Graphics 770' (P:0 D:1) [2024.01.29-21.27.23:884][ 0]LogWindows: 2. 'Intel(R) UHD Graphics 770' (P:0 D:0) [2024.01.29-21.27.23:884][ 0]LogWindows: 3. 'Intel(R) UHD Graphics 770' (P:0 D:0) [2024.01.29-21.27.23:884][ 0]LogWindows: DebugString: FoundDriverCount:4 [2024.01.29-21.27.23:884][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics 770 [2024.01.29-21.27.23:884][ 0]LogD3D11RHI: Driver Version: 31.0.101.4953 (internal:31.0.101.4953, unified:31.0.101.4953) [2024.01.29-21.27.23:884][ 0]LogD3D11RHI: Driver Date: 11-7-2023 [2024.01.29-21.27.23:884][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) [2024.01.29-21.27.23:907][ 0]LogD3D11RHI: Creating D3DDevice using adapter: [2024.01.29-21.27.23:907][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics 770 [2024.01.29-21.27.23:907][ 0]LogD3D11RHI: VendorId : 8086 [2024.01.29-21.27.23:907][ 0]LogD3D11RHI: DeviceId : a780 [2024.01.29-21.27.23:907][ 0]LogD3D11RHI: SubSysId : bcc1028 [2024.01.29-21.27.23:907][ 0]LogD3D11RHI: Revision : 0004 [2024.01.29-21.27.23:907][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes [2024.01.29-21.27.23:907][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2024.01.29-21.27.23:907][ 0]LogD3D11RHI: SharedSystemMemory : 8426739712 bytes [2024.01.29-21.27.23:907][ 0]LogD3D11RHI: AdapterLuid : 0 55079 [2024.01.29-21.27.23:942][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics [2024.01.29-21.27.23:957][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 [2024.01.29-21.27.23:957][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 [2024.01.29-21.27.23:957][ 0]LogD3D11RHI: Intel Extensions Framework enabled [2024.01.29-21.27.23:958][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started [2024.01.29-21.27.23:958][ 0]LogD3D11RHI: Async texture creation enabled [2024.01.29-21.27.23:958][ 0]LogD3D11RHI: Array index from any shader is supported [2024.01.29-21.27.23:965][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) [2024.01.29-21.27.24:136][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' [2024.01.29-21.27.24:148][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2024.01.29-21.27.24:148][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2024.01.29-21.27.24:148][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2024.01.29-21.27.24:148][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2024.01.29-21.27.24:148][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2024.01.29-21.27.24:148][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2024.01.29-21.27.24:148][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2024.01.29-21.27.24:148][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2024.01.29-21.27.24:148][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2024.01.29-21.27.24:148][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2024.01.29-21.27.24:161][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2024.01.29-21.27.24:161][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2024.01.29-21.27.24:166][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2024.01.29-21.27.24:169][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' [2024.01.29-21.27.24:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2024.01.29-21.27.24:175][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2024.01.29-21.27.24:180][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' [2024.01.29-21.27.24:183][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2024.01.29-21.27.24:186][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2024.01.29-21.27.24:198][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2024.01.29-21.27.24:198][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2024.01.29-21.27.24:203][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' [2024.01.29-21.27.24:206][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2024.01.29-21.27.24:209][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2024.01.29-21.27.24:212][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2024.01.29-21.27.24:217][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2024.01.29-21.27.24:217][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2024.01.29-21.27.24:222][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' [2024.01.29-21.27.24:226][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2024.01.29-21.27.24:229][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2024.01.29-21.27.24:231][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2024.01.29-21.27.24:231][ 0]LogTargetPlatformManager: Display: Building Assets For Windows [2024.01.29-21.27.24:266][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2024.01.29-21.27.24:318][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off [2024.01.29-21.27.24:387][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2024.01.29-21.27.24:387][ 0]LogShaderCompilers: Guid format shader working directory is -30 characters bigger than the processId version (../../../../../../Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Intermediate/Shaders/WorkingDirectory/21696/). [2024.01.29-21.27.24:387][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/dgrumbin/AppData/Local/Temp/UnrealShaderWorkingDir/B4FC37C14733664DB7EEE59E7BF2B0BE/'. [2024.01.29-21.27.24:387][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2024.01.29-21.27.24:387][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. [2024.01.29-21.27.24:387][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. [2024.01.29-21.27.26:534][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB [2024.01.29-21.27.26:601][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 113MB C:/Users/dgrumbin/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2024.01.29-21.27.26:601][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/dgrumbin/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc [2024.01.29-21.27.26:601][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2024.01.29-21.27.26:601][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2024.01.29-21.27.26:601][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2024.01.29-21.27.26:601][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2024.01.29-21.27.26:618][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2024.01.29-21.27.26:619][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2024.01.29-21.27.26:619][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. [2024.01.29-21.27.26:658][ 0]LogDerivedDataCache: Speed tests for C:/Users/dgrumbin/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.04 seconds [2024.01.29-21.27.26:658][ 0]LogDerivedDataCache: Display: Performance to C:/Users/dgrumbin/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.13ms. RandomReadSpeed=27.28MBs, RandomWriteSpeed=244.26MBs. Assigned SpeedClass 'Local' [2024.01.29-21.27.26:659][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/dgrumbin/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2024.01.29-21.27.26:659][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2024.01.29-21.27.26:659][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2024.01.29-21.27.26:686][ 0]LogSlate: Using FreeType 2.10.0 [2024.01.29-21.27.26:698][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2024.01.29-21.27.26:718][ 0]LogAssetRegistry: FAssetRegistry took 0.0020 seconds to start up [2024.01.29-21.27.26:875][ 0]LogInit: Selected Device Profile: [Windows] [2024.01.29-21.27.26:875][ 0]LogInit: Active device profile: [000002E9AFD5B000][000002E9AD040680 49] Windows [2024.01.29-21.27.26:875][ 0]LogInit: Profiles: [000002E9AFD5B000][000002E9AD040680 49] Windows, [000002E9AFD65200][000002E9AD2DE800 49] WindowsNoEditor, [000002E9AFD59200][000002E9AD044940 49] WindowsServer, [000002E9AFD66A00][000002E9AD2E2A80 49] WindowsClient, [000002E9AFD5A900][000002E9AD2E6BC0 49] IOS, [000002E9AFD65900][000002E9AD2EAD00 49] iPadAir, [000002E9AFD59800][000002E9AD054E80 49] iPadAir2, [000002E9AFBD7B00][000002E9AD05D140 49] IPadPro, [000002E9AFBD7C00][000002E9AD059180 49] iPadAir3, [000002E9AFD5A500][000002E9AD061300 49] iPadAir4, [000002E9AFBD5700][000002E9AD065480 49] iPadMini2, [000002E9AFD59B00][000002E9AD069600 49] iPadMini3, [000002E9AFBD7D00][000002E9AD06D780 49] iPadMini4, [000002E9AFD5AA00][000002E9AD071900 49] iPadMini5, [000002E9AFC17400][000002E9AD079BC0 49] iPhone6, [000002E9AFC17500][000002E9AD075C00 49] iPodTouch6, [000002E9AFBD4500][000002E9AD080340 49] iPhone7, [000002E9AFBD4400][000002E9AD07C380 49] iPodTouch7, [000002E9AFC15600][000002E9AD084500 49] iPhone5S, [000002E9AFBD7700][000002E9B05DA680 49] iPhone6Plus, [000002E9AFC16500][000002E9B05DE800 49] iPhone6S, [000002E9AFBD7F00][000002E9B05E2980 49] iPhone6SPlus, [000002E9AFC15500][000002E9B05E6B00 49] iPhone7Plus, [000002E9AFBD7200][000002E9AD050C40 49] iPhoneSE, [000002E9AFC16700][000002E9B05EAD80 49] iPhone8, [000002E9AFBD6700][000002E9B05EEEC0 49] iPhone8Plus, [000002E9AFC16F00][000002E9B05F7040 49] iPhoneX, [000002E9AFBD6400][000002E9B05FB1C0 49] iPhoneXS, [000002E9AFC17700][000002E9B05FF340 49] iPhoneXSMax, [000002E9AFBD4200][000002E9B06034C0 49] iPhoneXR, [000002E9AFC15200][000002E9B0607640 49] iPhone11, [000002E9AFBD5D00][000002E9B060B7C0 49] iPhone11Pro, [000002E9AFC15A00][000002E9B060F940 49] iPhone11ProMax, [000002E9AFBD7300][000002E9B0613AC0 49] iPhoneSE2, [000002E9AFC16900][000002E9B06160C0 49] iPhone12Mini, [000002E9AFBD4F00][000002E9B061A240 49] iPhone12, [000002E9AFC15E00][000002E9B061E3C0 49] iPhone12Pro, [000002E9AFBD5100][000002E9B0622540 49] iPhone12ProMax, [000002E9AFC16300][000002E9B06266C0 49] iPadPro105, [000002E9AFBD6B00][000002E9B062A840 49] iPadPro129, [000002E9AFC14E00][000002E9B062E9C0 49] iPadPro97, [000002E9AFBD4B00][000002E9B0632B40 49] iPadPro2_129, [000002E9AFC17000][000002E9B0636CC0 49] iPad5, [000002E9AFBD4A00][000002E9B05F2E00 49] iPad6, [000002E9AFC14900][000002E9B063AF40 49] iPad7, [000002E9AFBD6800][000002E9B063F080 49] iPad8, [000002E9AFC17800][000002E9B06431C0 49] iPadPro11, [000002E9AFBD5000][000002E9B064B340 49] iPadPro2_11, [000002E9AFC14800][000002E9B064F4C0 49] iPadPro3_129, [000002E9AFBD6C00][000002E9B0653640 49] iPadPro4_129, [000002E9AFC14A00][000002E9B06577C0 49] AppleTV, [000002E9AFBD5500][000002E9B065B940 49] AppleTV4K, [000002E9AFC17100][000002E9B065FAC0 49] TVOS, [000002E9AFBD5400][000002E9B06620C0 49] Mac, [000002E9AFD67D00][000002E9B0666240 49] MacClient, [000002E9AFE58100][000002E9B066A3C0 49] MacNoEditor, [000002E9AFD64100][000002E9B066E540 49] MacServer, [000002E9AFE59700][000002E9B06726C0 49] Linux, [000002E9AFD67E00][000002E9B0676840 49] LinuxAArch64, [000002E9AFE58B00][000002E9B067A9C0 49] LinuxNoEditor, [000002E9AFD64A00][000002E9B067EB40 49] LinuxAArch64NoEditor, [000002E9AFE59000][000002E9B0682CC0 49] LinuxClient, [000002E9AFD66B00][000002E9B0686E40 49] LinuxAArch64Client, [000002E9AFE58D00][000002E9B0646F80 49] LinuxServer, [000002E9AFD64700][000002E9B068B0C0 49] LinuxAArch64Server, [000002E9AFE59300][000002E9B068F200 49] Android, [000002E9AFD64C00][000002E9B0693340 49] Android_Low, [000002E9AFE59100][000002E9B069B4C0 49] Android_Mid, [000002E9AFD66600][000002E9B069F640 49] Android_High, [000002E9AFE59200][000002E9B06A37C0 49] Android_Default, [000002E9AFD65400][000002E9B06A7940 49] Android_Adreno4xx, [000002E9AFE58800][000002E9B06ABAC0 49] Android_Adreno5xx_Low, [000002E9AFD67600][000002E9B06AE0C0 49] Android_Adreno5xx, [000002E9AFE58E00][000002E9B06B2240 49] Android_Adreno6xx, [000002E9AFD66400][000002E9B06B63C0 49] Android_Adreno6xx_Vulkan, [000002E9AFC15300][000002E9B06BA540 49] Android_Mali_T6xx, [000002E9AFBD7100][000002E9B06BE6C0 49] Android_Mali_T7xx, [000002E9AFC14200][000002E9B06C2840 49] Android_Mali_T8xx, [000002E9AFBD5600][000002E9B06C69C0 49] Android_Mali_G71, [000002E9AFC15C00][000002E9B06CAB40 49] Android_Mali_G72, [000002E9AFBD6600][000002E9B06CECC0 49] Android_Mali_G72_Vulkan, [000002E9AFC17900][000002E9B06D2E40 49] Android_Mali_G76, [000002E9AFBD4D00][000002E9B06D6FC0 49] Android_Mali_G76_Vulkan, [000002E9AFC14D00][000002E9B06DB140 49] Android_Mali_G77, [000002E9AFBD6200][000002E9B0697280 49] Android_Mali_G77_Vulkan, [000002E9AFC15100][000002E9B06DF3C0 49] Android_Mali_G78, [000002E9AFBD6000][000002E9B06E3500 49] Android_Mali_G78_Vulkan, [000002E9AFC16A00][000002E9B06EB680 49] Android_Mali_G710, [000002E9AFBD5B00][000002E9B06EF800 49] Android_Mali_G710_Vulkan, [000002E9AFC17F00][000002E9B06F3980 49] Android_Vulkan_SM5, [000002E9AFBD4300][000002E9B06F7B00 49] Android_PowerVR_G6xxx, [000002E9AFC17600][000002E9B06FA100 49] Android_PowerVR_GT7xxx, [000002E9AFBD6E00][000002E9B0710280 49] Android_PowerVR_GE8xxx, [000002E9AFC14B00][000002E9B0714400 49] Android_PowerVR_GM9xxx, [000002E9AFBD4100][000002E9B0718580 49] Android_PowerVR_GM9xxx_Vulkan, [000002E9AFC16400][000002E9B071C700 49] Android_TegraK1, [000002E9AFBD5300][000002E9B0720880 49] Android_Unknown_Vulkan, [000002E9AFC16D00][000002E9B0724A00 49] Lumin, [000002E9AFE59900][000002E9B0728B80 49] Lumin_Desktop, [000002E9AFC14300][000002E9B072CD00 49] HoloLens, [2024.01.29-21.27.27:009][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2024.01.29-21.27.27:009][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2024.01.29-21.27.27:009][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2024.01.29-21.27.27:009][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2024.01.29-21.27.27:010][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2024.01.29-21.27.27:037][ 0]LogNetVersion: MyProject_Intersect 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3981635595) [2024.01.29-21.27.27:642][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. [2024.01.29-21.27.28:210][ 0]Sim3dVehicleLightingLog: Display: Creating LightModule [2024.01.29-21.27.28:210][ 0]Sim3dVehicleLightingLog: Display: Creating LightModule [2024.01.29-21.27.28:210][ 0]Sim3dVehicleLightingLog: Display: Creating LightModule [2024.01.29-21.27.28:211][ 0]Sim3dVehicleLightingLog: Display: Creating LightModule [2024.01.29-21.27.28:220][ 0]Sim3dVehicleLightingLog: Display: Creating LightModule [2024.01.29-21.27.28:225][ 0]LogHMD: PokeAHoleMaterial loaded successfully [2024.01.29-21.27.28:228][ 0]LogUObjectArray: 19221 objects as part of root set at end of initial load. [2024.01.29-21.27.28:228][ 0]LogUObjectAllocator: 5289792 out of 0 bytes used by permanent object pool. [2024.01.29-21.27.28:228][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2024.01.29-21.27.28:610][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: FD1BA53541C5656E815D7397EAF899C3 | Instance: 3569ED744F669CCF2B47BCB908A32087 (MEC2ZB8Y3-21696). [2024.01.29-21.27.28:731][ 0]LogPython: Using Python 3.7.7 [2024.01.29-21.27.29:157][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2024.01.29-21.27.29:161][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2024.01.29-21.27.29:294][ 0]SourceControl: Source control is disabled [2024.01.29-21.27.29:294][ 0]SourceControl: Source control is disabled [2024.01.29-21.27.29:298][ 0]SourceControl: Source control is disabled [2024.01.29-21.27.29:301][ 0]SourceControl: Source control is disabled [2024.01.29-21.27.29:312][ 0]SourceControl: Source control is disabled [2024.01.29-21.27.29:314][ 0]LogUProjectInfo: Found projects: [2024.01.29-21.27.29:528][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. [2024.01.29-21.27.29:887][ 0]LogOpenImageDenoise: OIDN starting up [2024.01.29-21.27.29:924][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2024.01.29-21.27.29:944][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.01.29-21.27.29:944][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2024.01.29-21.27.30:146][ 0]LogCollectionManager: Loaded 0 collections in 0.001379 seconds [2024.01.29-21.27.30:173][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Collections/' took 0.00s [2024.01.29-21.27.30:173][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Content/Developers/dgrumbin/Collections/' took 0.00s [2024.01.29-21.27.30:173][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Content/Collections/' took 0.00s [2024.01.29-21.27.30:173][ 0]Sim3dVehicleLightingLog: Display: Creating LightModule [2024.01.29-21.27.30:173][ 0]Sim3dVehicleLightingLog: Display: Creating LightModule [2024.01.29-21.27.30:173][ 0]Sim3dVehicleLightingLog: Display: Creating LightModule [2024.01.29-21.27.30:174][ 0]Sim3dVehicleLightingLog: Display: Creating LightModule [2024.01.29-21.27.30:174][ 0]Sim3dVehicleLightingLog: Display: Creating LightModule [2024.01.29-21.27.30:174][ 0]Sim3dVehicleLightingLog: Display: Creating LightModule [2024.01.29-21.27.30:174][ 0]Sim3dVehicleLightingLog: Display: Creating LightModule [2024.01.29-21.27.30:174][ 0]Sim3dVehicleLightingLog: Display: Creating LightModule [2024.01.29-21.27.30:219][ 0]LogOcInput: OculusInput pre-init called [2024.01.29-21.27.30:356][ 0]LogDatasmithRuntime: Adding /DatasmithRuntime/Materials to the list of directories to always package otherwise we cannot create dynamic material instances at runtime [2024.01.29-21.27.30:435][ 0]LogClass: Display: StructProperty FTraceResult::ImpactPointLocation is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dLineTraceUtils.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: StructProperty FTraceResult::ImpactNormal is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dLineTraceUtils.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: UInt32Property FTraceResult::SurfaceID is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dLineTraceUtils.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FTraceResult::ImpactPointDistance is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dLineTraceUtils.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: StructProperty FRayTrace::RayOrigin is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dLineTraceUtils.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: StructProperty FRayTrace::RayDirection is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dLineTraceUtils.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FRayTrace::RayLength is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dLineTraceUtils.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: IntProperty FRoadConfig::NumLanes is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: StructProperty FRoadConfig::RoadColor is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FRoadConfig::CrownHgt is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: EnumProperty FRoadConfig::CrownShape is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: IntProperty FRoadConfig::VertNum is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: IntProperty FRoadConfig::VertCrownWidth is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: IntProperty FRoadConfig::VertFlatWidth is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Warning: ObjectProperty FRoadConfig::NormMap is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: BoolProperty FRoadConfig::bAbsWidth is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FRoadConfig::Length is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FRoadConfig::Width is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: BoolProperty FRoadConfig::bGlobalMarkerDimensions is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FRoadConfig::MarkWidth is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FRoadConfig::DashLength is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FRoadConfig::DashSpace is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FRoadConfig::MarkerHgtOffset is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FRoadConfig::LongitudinalOffset is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: BoolProperty FRoadConfig::bClosedLoop is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: BoolProperty FRoadConfig::bForceTileFit is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: BoolProperty FRoadConfig::bForceSymmetric is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FRoadConfig::LengthScaled is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FRoadConfig::WidthScaled is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FRoadConfig::CrownHgtScaled is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: EnumProperty FMarkerConfig::Style is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: StructProperty FMarkerConfig::Color is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FMarkerConfig::Strength is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: UInt16Property FMarkerConfig::StencilVal is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FMarkerConfig::MarkWidth is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FMarkerConfig::DashLength is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FMarkerConfig::DashSpace is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FMarkerConfig::HeightOffset is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FMarkerConfig::LongitudinalOffset is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: BoolProperty FMarkerConfig::bUseGlobal is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FLaneConfig::Width is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FLaneConfig::Friction is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: UInt16Property FLaneConfig::StencilVal is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FMarkerData::LateralOffset is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: ByteProperty FMarkerData::BoundaryType is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: StructProperty FMarkerData::Color is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FMarkerData::Width is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FMarkerData::Length is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FMarkerData::Space is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FMarkerData::Strength is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FMarkerData::HeightOffset is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FMarkerData::LongitudinalOffset is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FSplineDataPoint::X is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FSplineDataPoint::Y is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FSplineDataPoint::Z is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FSplineDataPoint::BA is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FSplineDataPoint::TW is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: EnumProperty FLightConfig::LightType is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dVehicleLightingModule.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: StructProperty FLightConfig::LightColor is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dVehicleLightingModule.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FLightConfig::Intensity is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dVehicleLightingModule.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FLightConfig::AttenuationRadius is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dVehicleLightingModule.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FLightConfig::InnerConeAngle is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dVehicleLightingModule.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FLightConfig::OuterConeAngle is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dVehicleLightingModule.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FLightConfig::SourceRadius is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dVehicleLightingModule.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FLightConfig::SoftSourceRadius is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dVehicleLightingModule.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FLightConfig::SourceLength is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dVehicleLightingModule.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FLightConfig::ParamOn is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dVehicleLightingModule.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: FloatProperty FLightConfig::ParamOff is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dVehicleLightingModule.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: BoolProperty FLightConfig::ReverseState is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dVehicleLightingModule.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: BoolProperty FLightConfig::isSpotLight is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dVehicleLightingModule.h [2024.01.29-21.27.30:435][ 0]LogClass: Display: BoolProperty FLightConfig::isPointLight is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dVehicleLightingModule.h [2024.01.29-21.27.30:436][ 0]LogClass: Display: BoolProperty FLightConfig::isSourceLight is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dVehicleLightingModule.h [2024.01.29-21.27.30:436][ 0]LogClass: Display: BoolProperty FLightConfig::isMatLight is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dVehicleLightingModule.h [2024.01.29-21.27.30:436][ 0]LogClass: Display: BoolProperty FLightGroup::LightState is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dVehicleLightingModule.h [2024.01.29-21.27.30:436][ 0]LogClass: Display: FloatProperty FSim3dWeatherParameters::SunAltitude is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dWeather.h [2024.01.29-21.27.30:436][ 0]LogClass: Display: FloatProperty FSim3dWeatherParameters::SunAzimuth is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dWeather.h [2024.01.29-21.27.30:436][ 0]LogClass: Display: FloatProperty FSim3dWeatherParameters::CloudDensity is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dWeather.h [2024.01.29-21.27.30:436][ 0]LogClass: Display: FloatProperty FSim3dWeatherParameters::FogDensity is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dWeather.h [2024.01.29-21.27.30:436][ 0]LogClass: Display: FloatProperty FSim3dWeatherParameters::RainDensity is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dWeather.h [2024.01.29-21.27.30:436][ 0]LogClass: Display: FloatProperty FSim3dWeatherParameters::WindDensity is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dWeather.h [2024.01.29-21.27.30:438][ 0]LogClass: Display: 80 Uninitialized script struct members found including 1 object properties [2024.01.29-21.27.30:438][ 0]LogAutomationTest: Warning: ObjectProperty FRoadConfig::NormMap is not initialized properly. Module:MathWorksSimulation File:Public/Sim3dRoadGen.h [2024.01.29-21.27.30:439][ 0]LogEngine: Initializing Engine... [2024.01.29-21.27.30:473][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. [2024.01.29-21.27.30:473][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2024.01.29-21.27.30:473][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration [2024.01.29-21.27.30:474][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s [2024.01.29-21.27.30:660][ 0]LogInit: Initializing FReadOnlyCVARCache [2024.01.29-21.27.30:670][ 0]LogAIModule: Creating AISystem for world Untitled [2024.01.29-21.27.30:670][ 0]LogAudio: Display: Initializing Audio Device Manager... [2024.01.29-21.27.30:673][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2024.01.29-21.27.30:674][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2024.01.29-21.27.30:674][ 0]LogAudio: Display: Audio Device Manager Initialized [2024.01.29-21.27.30:674][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2024.01.29-21.27.30:674][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.01.29-21.27.30:674][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2024.01.29-21.27.30:674][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.01.29-21.27.30:674][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.01.29-21.27.30:674][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.01.29-21.27.30:674][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2024.01.29-21.27.30:674][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.01.29-21.27.30:674][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2024.01.29-21.27.30:674][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.01.29-21.27.30:675][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.01.29-21.27.30:675][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.01.29-21.27.30:675][ 0]LogAudioMixer: Display: Initializing audio mixer. [2024.01.29-21.27.30:699][ 0]LogAudioMixer: Display: 0: FrontLeft [2024.01.29-21.27.30:699][ 0]LogAudioMixer: Display: 1: FrontRight [2024.01.29-21.27.31:471][ 0]LogAudioMixer: Display: Using Audio Device Speakers (Realtek(R) Audio) [2024.01.29-21.27.31:471][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2024.01.29-21.27.31:479][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.01.29-21.27.31:479][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.01.29-21.27.31:479][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.01.29-21.27.31:479][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.01.29-21.27.31:479][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.01.29-21.27.31:480][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.01.29-21.27.31:480][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.01.29-21.27.31:480][ 0]LogInit: FAudioDevice initialized. [2024.01.29-21.27.31:481][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2024.01.29-21.27.31:481][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2024.01.29-21.27.31:522][ 0]LogDerivedDataCache: Saved boot cache 0.04s 113MB C:/Users/dgrumbin/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2024.01.29-21.27.31:522][ 0]LogInit: Texture streaming: Enabled [2024.01.29-21.27.31:533][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 [2024.01.29-21.27.31:536][ 0]LogEngineSessionManager: EngineSessionManager initialized [2024.01.29-21.27.31:536][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking [2024.01.29-21.27.31:537][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized [2024.01.29-21.27.31:560][ 0]LogInit: Transaction tracking system initialized [2024.01.29-21.27.31:580][ 0]BlueprintLog: New page: Editor Load [2024.01.29-21.27.31:638][ 0]LocalizationService: Localization service is disabled [2024.01.29-21.27.31:664][ 0]TimingProfiler: Initialize [2024.01.29-21.27.31:664][ 0]TimingProfiler: OnSessionChanged [2024.01.29-21.27.31:664][ 0]LoadingProfiler: Initialize [2024.01.29-21.27.31:664][ 0]LoadingProfiler: OnSessionChanged [2024.01.29-21.27.31:664][ 0]NetworkingProfiler: Initialize [2024.01.29-21.27.31:665][ 0]NetworkingProfiler: OnSessionChanged [2024.01.29-21.27.31:665][ 0]MemoryProfiler: Initialize [2024.01.29-21.27.31:665][ 0]MemoryProfiler: OnSessionChanged [2024.01.29-21.27.31:922][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2024.01.29-21.27.31:922][ 0]LogCook: Display: Mobile HDR setting 1 [2024.01.29-21.27.32:116][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Content/' took 0.01s [2024.01.29-21.27.32:307][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2024.01.29-21.27.32:310][ 0]SourceControl: Source control is disabled [2024.01.29-21.27.32:310][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 12.106 [2024.01.29-21.27.32:310][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Content/StarterContent/Maps/Minimal_Default.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2024.01.29-21.27.32:314][ 0]LightingResults: New page: Lighting Build [2024.01.29-21.27.32:315][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2024.01.29-21.27.32:316][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.29-21.27.32:316][ 0]MapCheck: New page: Map Check [2024.01.29-21.27.32:316][ 0]LightingResults: New page: Lighting Build [2024.01.29-21.27.32:319][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.01.29-21.27.32:321][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms [2024.01.29-21.27.33:418][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Minimal_Default'. [2024.01.29-21.27.33:418][ 0]LogAIModule: Creating AISystem for world Minimal_Default [2024.01.29-21.27.33:528][ 0]PIE: Warning: AttachTo: '/Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.FbxScene_Simple_Intersection_-_18_Jan_24_C_1.DefaultSceneRoot' is not static (in blueprint "FbxScene_Simple_Intersection_-_18_Jan_24"), cannot attach '/Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.FbxScene_Simple_Intersection_-_18_Jan_24_C_1.SceneNode' which is static to it. Aborting. [2024.01.29-21.27.33:665][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2024.01.29-21.27.33:680][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms [2024.01.29-21.27.33:681][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2024.01.29-21.27.33:681][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.109ms to complete. [2024.01.29-21.27.33:681][ 0]LogFileHelpers: Loading map 'Minimal_Default' took 1.372 [2024.01.29-21.27.33:683][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 13.480 [2024.01.29-21.27.33:818][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.01.29-21.27.33:821][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.01.29-21.27.33:824][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.01.29-21.27.33:827][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.01.29-21.27.33:842][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0058 seconds. Added 4130 classes and 1004 folders. [2024.01.29-21.27.33:844][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0001 seconds. Added 0 classes and 0 folders. [2024.01.29-21.27.33:852][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2024.01.29-21.27.33:852][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.01.29-21.27.33:852][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.01.29-21.27.33:852][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted [2024.01.29-21.27.33:852][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) [2024.01.29-21.27.33:852][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 [2024.01.29-21.27.33:857][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2024.01.29-21.27.33:857][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.01.29-21.27.33:857][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2024.01.29-21.27.33:857][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted [2024.01.29-21.27.33:857][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) [2024.01.29-21.27.33:857][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 [2024.01.29-21.27.33:861][ 0]LogPakFile: PakFile PrimaryIndexSize=191 [2024.01.29-21.27.33:861][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.01.29-21.27.33:861][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 [2024.01.29-21.27.33:861][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted [2024.01.29-21.27.33:861][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) [2024.01.29-21.27.33:861][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 [2024.01.29-21.27.33:865][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.01.29-21.27.33:865][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.01.29-21.27.33:865][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.01.29-21.27.33:865][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted [2024.01.29-21.27.33:865][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) [2024.01.29-21.27.33:865][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 [2024.01.29-21.27.33:870][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2024.01.29-21.27.33:870][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.01.29-21.27.33:870][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2024.01.29-21.27.33:870][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted [2024.01.29-21.27.33:870][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) [2024.01.29-21.27.33:870][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 [2024.01.29-21.27.33:873][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2024.01.29-21.27.33:873][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.01.29-21.27.33:873][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2024.01.29-21.27.33:873][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2024.01.29-21.27.33:873][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) [2024.01.29-21.27.33:873][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 [2024.01.29-21.27.33:877][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2024.01.29-21.27.33:877][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.01.29-21.27.33:877][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2024.01.29-21.27.33:877][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted [2024.01.29-21.27.33:877][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) [2024.01.29-21.27.33:877][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 [2024.01.29-21.27.33:881][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2024.01.29-21.27.33:881][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.01.29-21.27.33:881][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2024.01.29-21.27.33:881][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted [2024.01.29-21.27.33:881][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) [2024.01.29-21.27.33:881][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 [2024.01.29-21.27.33:885][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2024.01.29-21.27.33:885][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.01.29-21.27.33:885][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2024.01.29-21.27.33:885][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted [2024.01.29-21.27.33:885][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) [2024.01.29-21.27.33:885][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 [2024.01.29-21.27.33:890][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2024.01.29-21.27.33:890][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.01.29-21.27.33:890][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2024.01.29-21.27.33:890][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted [2024.01.29-21.27.33:890][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) [2024.01.29-21.27.33:890][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 [2024.01.29-21.27.33:893][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2024.01.29-21.27.33:893][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.01.29-21.27.33:893][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2024.01.29-21.27.33:893][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted [2024.01.29-21.27.33:893][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) [2024.01.29-21.27.33:893][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 [2024.01.29-21.27.33:897][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2024.01.29-21.27.33:897][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.01.29-21.27.33:897][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2024.01.29-21.27.33:897][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted [2024.01.29-21.27.33:897][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) [2024.01.29-21.27.33:897][ 0]LogPakFile: OnPakFileMounted2Time == 0.000018 [2024.01.29-21.27.33:900][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.01.29-21.27.33:900][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.01.29-21.27.33:900][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.01.29-21.27.33:900][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted [2024.01.29-21.27.33:900][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) [2024.01.29-21.27.33:900][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 [2024.01.29-21.27.33:904][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2024.01.29-21.27.33:904][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.01.29-21.27.33:904][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2024.01.29-21.27.33:904][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted [2024.01.29-21.27.33:904][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) [2024.01.29-21.27.33:904][ 0]LogPakFile: OnPakFileMounted2Time == 0.000018 [2024.01.29-21.27.33:907][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2024.01.29-21.27.33:907][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.01.29-21.27.33:907][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2024.01.29-21.27.33:907][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2024.01.29-21.27.33:907][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) [2024.01.29-21.27.33:907][ 0]LogPakFile: OnPakFileMounted2Time == 0.000018 [2024.01.29-21.27.33:911][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2024.01.29-21.27.33:911][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.01.29-21.27.33:911][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.01.29-21.27.33:911][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted [2024.01.29-21.27.33:911][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) [2024.01.29-21.27.33:911][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 [2024.01.29-21.27.33:915][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2024.01.29-21.27.33:915][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.01.29-21.27.33:915][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2024.01.29-21.27.33:915][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted [2024.01.29-21.27.33:915][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) [2024.01.29-21.27.33:915][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 [2024.01.29-21.27.33:918][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2024.01.29-21.27.33:918][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.01.29-21.27.33:918][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2024.01.29-21.27.33:918][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted [2024.01.29-21.27.33:918][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) [2024.01.29-21.27.33:918][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 [2024.01.29-21.27.33:923][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.01.29-21.27.33:923][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.01.29-21.27.33:923][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.01.29-21.27.33:923][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted [2024.01.29-21.27.33:923][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) [2024.01.29-21.27.33:923][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 [2024.01.29-21.27.33:929][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.01.29-21.27.33:929][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.01.29-21.27.33:929][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.01.29-21.27.33:929][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted [2024.01.29-21.27.33:929][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) [2024.01.29-21.27.33:929][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 [2024.01.29-21.27.33:932][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2024.01.29-21.27.33:932][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.01.29-21.27.33:932][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2024.01.29-21.27.33:932][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted [2024.01.29-21.27.33:932][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) [2024.01.29-21.27.33:932][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 [2024.01.29-21.27.33:937][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2024.01.29-21.27.33:937][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.01.29-21.27.33:937][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2024.01.29-21.27.33:937][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted [2024.01.29-21.27.33:937][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) [2024.01.29-21.27.33:937][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 [2024.01.29-21.27.33:942][ 0]LogPakFile: PakFile PrimaryIndexSize=186 [2024.01.29-21.27.33:942][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.01.29-21.27.33:942][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 [2024.01.29-21.27.33:942][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted [2024.01.29-21.27.33:942][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) [2024.01.29-21.27.33:942][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 [2024.01.29-21.27.33:946][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2024.01.29-21.27.33:946][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.01.29-21.27.33:946][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2024.01.29-21.27.33:946][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted [2024.01.29-21.27.33:946][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) [2024.01.29-21.27.33:946][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 [2024.01.29-21.27.33:950][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2024.01.29-21.27.33:950][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.01.29-21.27.33:950][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2024.01.29-21.27.33:950][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted [2024.01.29-21.27.33:950][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) [2024.01.29-21.27.33:950][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 [2024.01.29-21.27.33:954][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2024.01.29-21.27.33:954][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2024.01.29-21.27.33:954][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2024.01.29-21.27.33:954][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted [2024.01.29-21.27.33:954][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) [2024.01.29-21.27.33:954][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 [2024.01.29-21.27.34:075][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. [2024.01.29-21.27.34:076][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0001 seconds. Added 2 classes and 0 folders. [2024.01.29-21.27.34:120][ 0]LogSlate: Took 0.004809 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2024.01.29-21.27.34:125][ 0]LogSlate: Took 0.004245 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2024.01.29-21.27.34:128][ 0]LogSlate: Took 0.003024 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2024.01.29-21.27.34:227][ 0]LogRenderer: Reallocating scene render targets to support 1056x548 Format 10 NumSamples 1 (Frame:1). [2024.01.29-21.27.34:266][ 0]LogSlate: Took 0.000189 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.01.29-21.27.34:327][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. [2024.01.29-21.27.34:327][ 0]LogLoad: (Engine Initialization) Total time: 14.12 seconds [2024.01.29-21.27.34:327][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2024.01.29-21.27.34:527][ 0]LogAssetRegistry: Asset discovery search completed in 7.8104 seconds [2024.01.29-21.27.34:548][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) [2024.01.29-21.27.34:626][ 0]LogContentStreaming: Texture pool size now 1000 MB [2024.01.29-21.27.34:824][ 2]PIE: Warning: AttachTo: '/Engine/Transient.World_2:PersistentLevel.FbxScene_Simple_Intersection_-_18_Jan_24_C_0.DefaultSceneRoot' is not static (in blueprint "FbxScene_Simple_Intersection_-_18_Jan_24"), cannot attach '/Engine/Transient.World_2:PersistentLevel.FbxScene_Simple_Intersection_-_18_Jan_24_C_0.SceneNode' which is static to it. Aborting. [2024.01.29-21.27.49:417][203]LogTemp: Repeating last play command: Selected Viewport [2024.01.29-21.27.49:424][203]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2024.01.29-21.27.49:424][203]PIE: New page: PIE session: Minimal_Default (Jan 29, 2024, 9:27:49 AM) [2024.01.29-21.27.49:426][203]LogOnline: OSS: Creating online subsystem instance for: NULL [2024.01.29-21.27.49:426][203]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] [2024.01.29-21.27.49:426][203]LogPlayLevel: Creating play world package: /Game/StarterContent/Maps/UEDPIE_0_Minimal_Default [2024.01.29-21.27.49:681][203]LogPlayLevel: PIE: StaticDuplicateObject took: (0.254521s) [2024.01.29-21.27.49:682][203]LogAIModule: Creating AISystem for world Minimal_Default [2024.01.29-21.27.49:682][203]LogPlayLevel: PIE: World Init took: (0.000826s) [2024.01.29-21.27.49:682][203]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/StarterContent/Maps/Minimal_Default.Minimal_Default to /Game/StarterContent/Maps/UEDPIE_0_Minimal_Default.Minimal_Default (0.255443s) [2024.01.29-21.27.49:687][203]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms [2024.01.29-21.27.49:689][203]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True [2024.01.29-21.27.49:689][203]LogAudioMixer: Display: Audio Mixer Platform Settings: [2024.01.29-21.27.49:689][203]LogAudioMixer: Display: Sample Rate: 48000 [2024.01.29-21.27.49:689][203]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2024.01.29-21.27.49:689][203]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2024.01.29-21.27.49:689][203]LogAudioMixer: Display: Number of buffers to queue: 2 [2024.01.29-21.27.49:689][203]LogAudioMixer: Display: Max Channels (voices): 32 [2024.01.29-21.27.49:689][203]LogAudioMixer: Display: Number of Async Source Workers: 0 [2024.01.29-21.27.49:689][203]LogAudio: Display: AudioDevice MaxSources: 32 [2024.01.29-21.27.49:689][203]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2024.01.29-21.27.49:689][203]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2024.01.29-21.27.49:689][203]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2024.01.29-21.27.49:689][203]LogAudioMixer: Display: Initializing audio mixer. [2024.01.29-21.27.49:690][203]LogAudioMixer: Display: 0: FrontLeft [2024.01.29-21.27.49:690][203]LogAudioMixer: Display: 1: FrontRight [2024.01.29-21.27.49:726][203]LogAudioMixer: Display: Using Audio Device Speakers (Realtek(R) Audio) [2024.01.29-21.27.49:727][203]LogAudioMixer: Display: Initializing Sound Submixes... [2024.01.29-21.27.49:727][203]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2024.01.29-21.27.49:727][203]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2024.01.29-21.27.49:727][203]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2024.01.29-21.27.49:727][203]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2024.01.29-21.27.49:727][203]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2024.01.29-21.27.49:728][203]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2024.01.29-21.27.49:728][203]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2024.01.29-21.27.49:728][203]LogInit: FAudioDevice initialized. [2024.01.29-21.27.49:728][203]LogAudio: Display: Audio Device (ID: 2) registered with world 'Minimal_Default'. [2024.01.29-21.27.49:737][203]LogLoad: Game class is 'GameModeBase' [2024.01.29-21.27.49:753][203]LogWorld: Bringing World /Game/StarterContent/Maps/UEDPIE_0_Minimal_Default.Minimal_Default up for play (max tick rate 0) at 2024.01.29-15.27.49 [2024.01.29-21.27.49:753][203]Sim3dInterfaceLog: Display: An actor with the tag Sim3dLevelScriptActor registered with Sim3dInterface. [2024.01.29-21.27.49:754][203]Sim3dInterfaceLog: Display: 3D Simulation Interface is ready. [2024.01.29-21.27.49:823][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor SimulinkVehicle1. [2024.01.29-21.27.49:823][203]Sim3dInterfaceLog: Display: An actor with the tag SimulinkVehicle1 registered with Sim3dInterface. [2024.01.29-21.27.49:824][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor MainCamera1. [2024.01.29-21.27.49:824][203]Sim3dInterfaceLog: Display: An actor with the tag MainCamera1 registered with Sim3dInterface. [2024.01.29-21.27.49:824][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor TerrainSensor1. [2024.01.29-21.27.49:824][203]Sim3dInterfaceLog: Display: An actor with the tag TerrainSensor1 registered with Sim3dInterface. [2024.01.29-21.27.49:824][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActora. [2024.01.29-21.27.49:824][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActora registered with Sim3dInterface. [2024.01.29-21.27.49:824][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActorb. [2024.01.29-21.27.49:824][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorb registered with Sim3dInterface. [2024.01.29-21.27.49:825][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActorc. [2024.01.29-21.27.49:825][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorc registered with Sim3dInterface. [2024.01.29-21.27.49:825][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActord. [2024.01.29-21.27.49:825][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActord registered with Sim3dInterface. [2024.01.29-21.27.49:825][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActore. [2024.01.29-21.27.49:825][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActore registered with Sim3dInterface. [2024.01.29-21.27.49:825][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActorf. [2024.01.29-21.27.49:825][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorf registered with Sim3dInterface. [2024.01.29-21.27.49:826][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActorg. [2024.01.29-21.27.49:826][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorg registered with Sim3dInterface. [2024.01.29-21.27.49:826][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActorh. [2024.01.29-21.27.49:826][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorh registered with Sim3dInterface. [2024.01.29-21.27.49:826][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActori. [2024.01.29-21.27.49:826][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActori registered with Sim3dInterface. [2024.01.29-21.27.49:826][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActorj. [2024.01.29-21.27.49:826][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorj registered with Sim3dInterface. [2024.01.29-21.27.49:827][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActork. [2024.01.29-21.27.49:827][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActork registered with Sim3dInterface. [2024.01.29-21.27.49:827][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActorl. [2024.01.29-21.27.49:827][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorl registered with Sim3dInterface. [2024.01.29-21.27.49:827][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActorm. [2024.01.29-21.27.49:827][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorm registered with Sim3dInterface. [2024.01.29-21.27.49:827][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActorn. [2024.01.29-21.27.49:827][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorn registered with Sim3dInterface. [2024.01.29-21.27.49:828][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActoro. [2024.01.29-21.27.49:828][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActoro registered with Sim3dInterface. [2024.01.29-21.27.49:828][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActora'. [2024.01.29-21.27.49:828][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActora' registered with Sim3dInterface. [2024.01.29-21.27.49:828][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActorb'. [2024.01.29-21.27.49:828][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorb' registered with Sim3dInterface. [2024.01.29-21.27.49:828][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActorc'. [2024.01.29-21.27.49:828][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorc' registered with Sim3dInterface. [2024.01.29-21.27.49:828][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActord'. [2024.01.29-21.27.49:828][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActord' registered with Sim3dInterface. [2024.01.29-21.27.49:829][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActore'. [2024.01.29-21.27.49:829][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActore' registered with Sim3dInterface. [2024.01.29-21.27.49:829][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActorf'. [2024.01.29-21.27.49:829][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorf' registered with Sim3dInterface. [2024.01.29-21.27.49:830][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActorg'. [2024.01.29-21.27.49:830][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorg' registered with Sim3dInterface. [2024.01.29-21.27.49:830][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActorh'. [2024.01.29-21.27.49:830][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorh' registered with Sim3dInterface. [2024.01.29-21.27.49:830][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActori'. [2024.01.29-21.27.49:830][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActori' registered with Sim3dInterface. [2024.01.29-21.27.49:830][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActorj'. [2024.01.29-21.27.49:830][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorj' registered with Sim3dInterface. [2024.01.29-21.27.49:831][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActork'. [2024.01.29-21.27.49:831][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActork' registered with Sim3dInterface. [2024.01.29-21.27.49:831][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActorl'. [2024.01.29-21.27.49:831][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorl' registered with Sim3dInterface. [2024.01.29-21.27.49:831][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActorm'. [2024.01.29-21.27.49:831][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorm' registered with Sim3dInterface. [2024.01.29-21.27.49:831][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActorn'. [2024.01.29-21.27.49:831][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorn' registered with Sim3dInterface. [2024.01.29-21.27.49:832][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Received create message for the actor StaticMeshActoro'. [2024.01.29-21.27.49:832][203]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActoro' registered with Sim3dInterface. [2024.01.29-21.27.49:832][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor SimulinkVehicle1 of the type Sim3dPassVeh. [2024.01.29-21.27.49:832][203]Sim3dVehicleLightingLog: Display: Creating LightModule [2024.01.29-21.27.49:833][203]Sim3dVehicleLightingLog: Display: Updating Lights From Config [2024.01.29-21.27.49:834][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActora of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:835][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActora Can edit: false [2024.01.29-21.27.49:835][203]LogLinker: Warning: Failed to load '/Game/Environment/Industrial/Props/Cone/Mesh/SM_Cone': Can't find file. [2024.01.29-21.27.49:835][203]LogLinker: Warning: Failed to load '/Game/Environment/Industrial/Props/Cone/Mesh/SM_Cone': Can't find file. [2024.01.29-21.27.49:835][203]LogUObjectGlobals: Warning: Failed to find object 'StaticMesh /Game/Environment/Industrial/Props/Cone/Mesh/SM_Cone.SM_Cone' [2024.01.29-21.27.49:835][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActorb of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:835][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActorb Can edit: false [2024.01.29-21.27.49:836][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActorc of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:836][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActorc Can edit: false [2024.01.29-21.27.49:836][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActord of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:837][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActord Can edit: false [2024.01.29-21.27.49:837][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActore of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:837][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActore Can edit: false [2024.01.29-21.27.49:837][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActorf of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:838][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActorf Can edit: false [2024.01.29-21.27.49:838][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActorg of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:838][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActorg Can edit: false [2024.01.29-21.27.49:838][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActorh of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:838][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActorh Can edit: false [2024.01.29-21.27.49:839][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActori of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:840][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActori Can edit: false [2024.01.29-21.27.49:840][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActorj of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:840][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActorj Can edit: false [2024.01.29-21.27.49:840][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActork of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:840][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActork Can edit: false [2024.01.29-21.27.49:840][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActorl of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:841][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActorl Can edit: false [2024.01.29-21.27.49:841][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActorm of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:841][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActorm Can edit: false [2024.01.29-21.27.49:841][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActorn of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:842][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActorn Can edit: false [2024.01.29-21.27.49:842][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActoro of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:842][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActoro Can edit: false [2024.01.29-21.27.49:842][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActora' of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:843][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActora' Can edit: false [2024.01.29-21.27.49:843][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActorb' of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:844][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActorb' Can edit: false [2024.01.29-21.27.49:844][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActorc' of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:844][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActorc' Can edit: false [2024.01.29-21.27.49:844][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActord' of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:845][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActord' Can edit: false [2024.01.29-21.27.49:845][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActore' of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:845][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActore' Can edit: false [2024.01.29-21.27.49:846][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActorf' of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:846][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActorf' Can edit: false [2024.01.29-21.27.49:846][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActorg' of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:847][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActorg' Can edit: false [2024.01.29-21.27.49:847][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActorh' of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:847][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActorh' Can edit: false [2024.01.29-21.27.49:847][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActori' of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:848][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActori' Can edit: false [2024.01.29-21.27.49:848][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActorj' of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:848][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActorj' Can edit: false [2024.01.29-21.27.49:848][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActork' of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:848][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActork' Can edit: false [2024.01.29-21.27.49:848][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActorl' of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:849][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActorl' Can edit: false [2024.01.29-21.27.49:849][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActorm' of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:849][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActorm' Can edit: false [2024.01.29-21.27.49:849][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActorn' of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:850][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActorn' Can edit: false [2024.01.29-21.27.49:850][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor StaticMeshActoro' of the type Sim3dStaticMeshActor. [2024.01.29-21.27.49:850][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateStaticActor - Name: StaticMeshActoro' Can edit: false [2024.01.29-21.27.49:850][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor MainCamera1 of the type Sim3dMainCamera. [2024.01.29-21.27.49:850][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Parent of created actor: Sim3dPassVeh_0. [2024.01.29-21.27.49:850][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Creating actor TerrainSensor1 of the type Sim3dMultipointTerrainSensor. [2024.01.29-21.27.49:851][203]Sim3dInterfaceLog: Display: ASim3dLevelScriptActor::CreateActorsInScene - Parent of created actor: Sim3dPassVeh_0. [2024.01.29-21.27.49:851][203]LogWorld: Bringing up level for play took: 0.113458 [2024.01.29-21.27.49:852][203]LogOnline: OSS: Creating online subsystem instance for: :Context_4 [2024.01.29-21.27.49:855][203]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0002 seconds. Added 20 classes and 0 folders. [2024.01.29-21.27.49:856][203]Sim3dInterfaceLog: Display: No Sim3dPlayerController found [2024.01.29-21.27.49:857][203]Sim3dInterfaceLog: Display: Color : /MathWorksSimulation/VehicleCommon/Materials/CarPaint/MI_CarPaint_10_Red.MI_CarPaint_10_Red [2024.01.29-21.27.50:223][203]Sim3dVehicleLightingLog: Display: Building All Lights [2024.01.29-21.27.50:223][203]Sim3dVehicleLightingLog: Display: Initializing Lights From Config [2024.01.29-21.27.50:223][203]Sim3dVehicleLightingLog: Display: Clearing Light Components [2024.01.29-21.27.50:223][203]Sim3dVehicleLightingLog: Display: Initializing Spotlight: LHB [2024.01.29-21.27.50:223][203]Sim3dVehicleLightingLog: Display: Initializing Spotlight: RHB [2024.01.29-21.27.50:223][203]Sim3dVehicleLightingLog: Display: Initializing Spotlight: LLB [2024.01.29-21.27.50:223][203]Sim3dVehicleLightingLog: Display: Initializing Spotlight: RLB [2024.01.29-21.27.50:236][203]Sim3dVehicleLightingLog: Display: Initializing Matlight [2024.01.29-21.27.50:236][203]Sim3dVehicleLightingLog: Display: Initializing Matlight [2024.01.29-21.27.50:236][203]Sim3dVehicleLightingLog: Display: Initializing Matlight [2024.01.29-21.27.50:236][203]Sim3dVehicleLightingLog: Display: Initializing Matlight [2024.01.29-21.27.50:236][203]Sim3dVehicleLightingLog: Display: Initializing Matlight [2024.01.29-21.27.50:236][203]Sim3dVehicleLightingLog: Display: Initializing Matlight [2024.01.29-21.27.50:236][203]Sim3dVehicleLightingLog: Display: Updating Light Groups [2024.01.29-21.27.50:236][203]LogSkinnedMeshComp: Warning: GetSocketByName(Lights_Headlight_Left): No SkeletalMesh for Component(AMathWorksPassengerVehicleMesh) Actor(Sim3dPassVeh_0) [2024.01.29-21.27.50:236][203]LogSkinnedMeshComp: Warning: GetSocketByName(Lights_Headlight_Left): No SkeletalMesh for Component(AMathWorksPassengerVehicleMesh) Actor(Sim3dPassVeh_0) [2024.01.29-21.27.50:236][203]LogSkinnedMeshComp: Warning: GetSocketByName(Lights_Headlight_Left): No SkeletalMesh for Component(AMathWorksPassengerVehicleMesh) Actor(Sim3dPassVeh_0) [2024.01.29-21.27.50:236][203]LogSkinnedMeshComp: Warning: GetSocketByName(Lights_Headlight_Right): No SkeletalMesh for Component(AMathWorksPassengerVehicleMesh) Actor(Sim3dPassVeh_0) [2024.01.29-21.27.50:236][203]LogSkinnedMeshComp: Warning: GetSocketByName(Lights_Headlight_Right): No SkeletalMesh for Component(AMathWorksPassengerVehicleMesh) Actor(Sim3dPassVeh_0) [2024.01.29-21.27.50:236][203]LogSkinnedMeshComp: Warning: GetSocketByName(Lights_Headlight_Right): No SkeletalMesh for Component(AMathWorksPassengerVehicleMesh) Actor(Sim3dPassVeh_0) [2024.01.29-21.27.50:237][203]LogSkinnedMeshComp: Warning: GetSocketByName(Lights_Headlight_Left): No SkeletalMesh for Component(AMathWorksPassengerVehicleMesh) Actor(Sim3dPassVeh_0) [2024.01.29-21.27.50:237][203]LogSkinnedMeshComp: Warning: GetSocketByName(Lights_Headlight_Left): No SkeletalMesh for Component(AMathWorksPassengerVehicleMesh) Actor(Sim3dPassVeh_0) [2024.01.29-21.27.50:237][203]LogSkinnedMeshComp: Warning: GetSocketByName(Lights_Headlight_Left): No SkeletalMesh for Component(AMathWorksPassengerVehicleMesh) Actor(Sim3dPassVeh_0) [2024.01.29-21.27.50:237][203]LogSkinnedMeshComp: Warning: GetSocketByName(Lights_Headlight_Right): No SkeletalMesh for Component(AMathWorksPassengerVehicleMesh) Actor(Sim3dPassVeh_0) [2024.01.29-21.27.50:237][203]LogSkinnedMeshComp: Warning: GetSocketByName(Lights_Headlight_Right): No SkeletalMesh for Component(AMathWorksPassengerVehicleMesh) Actor(Sim3dPassVeh_0) [2024.01.29-21.27.50:237][203]LogSkinnedMeshComp: Warning: GetSocketByName(Lights_Headlight_Right): No SkeletalMesh for Component(AMathWorksPassengerVehicleMesh) Actor(Sim3dPassVeh_0) [2024.01.29-21.27.50:255][203]PIE: Server logged in [2024.01.29-21.27.50:256][203]PIE: Play in editor total start time 0.835 seconds. [2024.01.29-21.27.50:258][203]Sim3dInterfaceLog: Display: Sim3dInterface::readCommand - Unreal Plugin Status INITIALIZE, MATLAB Command RUN [2024.01.29-21.27.52:811][205]Sim3dVehicleLightingLog: Display: Updating States From Array [2024.01.29-21.28.03:318][548]Sim3dVehicleLightingLog: Display: Updating States From Array [2024.01.29-21.28.03:383][549]Sim3dVehicleLightingLog: Display: Updating States From Array [2024.01.29-21.28.18:022][ 39]Sim3dVehicleLightingLog: Display: Updating States From Array [2024.01.29-21.28.18:822][ 66]Sim3dVehicleLightingLog: Display: Updating States From Array [2024.01.29-21.28.19:361][ 84]Sim3dVehicleLightingLog: Display: Updating States From Array [2024.01.29-21.29.05:246][206]Sim3dInterfaceLog: Display: Sim3dInterface::readCommand - Unreal Plugin Status RUN, MATLAB Command STOP [2024.01.29-21.29.05:295][206]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.01.29-21.29.05:295][206]LogWorld: BeginTearingDown for /Game/StarterContent/Maps/UEDPIE_0_Minimal_Default [2024.01.29-21.29.05:295][206]Sim3dInterfaceLog: Display: An actor with the tag Sim3dLevelScriptActor unregistered with Sim3dInterface. [2024.01.29-21.29.05:312][206]Sim3dInterfaceLog: Display: An actor with the tag SimulinkVehicle1 unregistered with Sim3dInterface. [2024.01.29-21.29.05:313][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActora unregistered with Sim3dInterface. [2024.01.29-21.29.05:313][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorb unregistered with Sim3dInterface. [2024.01.29-21.29.05:313][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorc unregistered with Sim3dInterface. [2024.01.29-21.29.05:314][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActord unregistered with Sim3dInterface. [2024.01.29-21.29.05:314][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActore unregistered with Sim3dInterface. [2024.01.29-21.29.05:314][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorf unregistered with Sim3dInterface. [2024.01.29-21.29.05:314][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorg unregistered with Sim3dInterface. [2024.01.29-21.29.05:315][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorh unregistered with Sim3dInterface. [2024.01.29-21.29.05:315][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActori unregistered with Sim3dInterface. [2024.01.29-21.29.05:315][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorj unregistered with Sim3dInterface. [2024.01.29-21.29.05:315][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActork unregistered with Sim3dInterface. [2024.01.29-21.29.05:316][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorl unregistered with Sim3dInterface. [2024.01.29-21.29.05:316][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorm unregistered with Sim3dInterface. [2024.01.29-21.29.05:316][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorn unregistered with Sim3dInterface. [2024.01.29-21.29.05:316][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActoro unregistered with Sim3dInterface. [2024.01.29-21.29.05:317][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActora' unregistered with Sim3dInterface. [2024.01.29-21.29.05:317][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorb' unregistered with Sim3dInterface. [2024.01.29-21.29.05:317][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorc' unregistered with Sim3dInterface. [2024.01.29-21.29.05:317][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActord' unregistered with Sim3dInterface. [2024.01.29-21.29.05:317][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActore' unregistered with Sim3dInterface. [2024.01.29-21.29.05:318][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorf' unregistered with Sim3dInterface. [2024.01.29-21.29.05:318][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorg' unregistered with Sim3dInterface. [2024.01.29-21.29.05:318][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorh' unregistered with Sim3dInterface. [2024.01.29-21.29.05:318][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActori' unregistered with Sim3dInterface. [2024.01.29-21.29.05:319][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorj' unregistered with Sim3dInterface. [2024.01.29-21.29.05:319][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActork' unregistered with Sim3dInterface. [2024.01.29-21.29.05:319][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorl' unregistered with Sim3dInterface. [2024.01.29-21.29.05:319][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorm' unregistered with Sim3dInterface. [2024.01.29-21.29.05:320][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActorn' unregistered with Sim3dInterface. [2024.01.29-21.29.05:320][206]Sim3dInterfaceLog: Display: An actor with the tag StaticMeshActoro' unregistered with Sim3dInterface. [2024.01.29-21.29.05:320][206]Sim3dInterfaceLog: Display: An actor with the tag MainCamera1 unregistered with Sim3dInterface. [2024.01.29-21.29.05:320][206]Sim3dInterfaceLog: Display: An actor with the tag TerrainSensor1 unregistered with Sim3dInterface. [2024.01.29-21.29.05:330][206]Sim3dInterfaceLog: Display: Sim3dInterface is closed. [2024.01.29-21.29.05:343][206]LogWorld: UWorld::CleanupWorld for Minimal_Default, bSessionEnded=true, bCleanupResources=true [2024.01.29-21.29.05:345][206]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.29-21.29.05:355][206]LogPlayLevel: Display: Shutting down PIE online subsystems [2024.01.29-21.29.05:357][206]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.01.29-21.29.05:363][206]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.01.29-21.29.05:368][206]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.01.29-21.29.05:369][206]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2024.01.29-21.29.05:372][206]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2024.01.29-21.29.05:377][206]Sim3dVehicleLightingLog: Display: Destroying LightModule [2024.01.29-21.29.05:378][206]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms [2024.01.29-21.29.05:434][210]LogPlayLevel: Display: Destroying online subsystem :Context_4 [2024.01.29-21.29.24:825][352]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker [2024.01.29-21.30.02:582][869]LogSlate: Window 'Project Settings' being destroyed [2024.01.29-21.30.02:585][869]LogSlate: Window 'Project Settings' being destroyed [2024.01.29-21.30.10:181][469]MapCheck: New page: Map Check [2024.01.29-21.30.10:195][469]LightingResults: New page: Lighting Build - Jan 29, 2024, 9:30:10 AM [2024.01.29-21.30.10:217][469]LogSwarmInterface: [OpenConnection] Registering TCP channel ... [2024.01.29-21.30.10:254][469]LogSwarmInterface: [OpenConnection] Connecting to agent ... [2024.01.29-21.30.10:261][469]LogSwarmInterface: [TryOpenConnection] Testing the Agent [2024.01.29-21.30.10:774][469]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent [2024.01.29-21.30.10:774][469]LogSwarmInterface: [TryOpenConnection] Local Process ID is 21696 [2024.01.29-21.30.15:244][469]LightingResults: Warning: No importance volume found and the scene is so large that the automatically synthesized volume will not yield good results. Please add a tightly bounding lightmass importance volume to optimize your scene's quality and lighting build times. [2024.01.29-21.30.15:245][469]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED [2024.01.29-21.30.15:245][469]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED [2024.01.29-21.30.15:245][469]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED [2024.01.29-21.30.15:245][469]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED [2024.01.29-21.30.15:245][469]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED [2024.01.29-21.30.15:353][469]LogEditorBuildUtils: Build time 0:05 [2024.01.29-21.30.15:538][471]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms [2024.01.29-21.30.19:129][616]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.19:129][616]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.19:308][623]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.19:308][623]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.19:362][625]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.19:362][625]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.19:362][625]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.19:362][625]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.19:437][628]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.19:437][628]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.19:458][629]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.19:458][629]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.19:458][629]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.19:458][629]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.19:513][631]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.19:513][631]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.19:533][632]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.19:533][632]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.19:566][633]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.19:566][633]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.19:662][637]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.19:662][637]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.19:693][638]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.19:693][638]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.19:693][638]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.19:693][638]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.19:693][638]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.19:715][639]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.19:811][642]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.19:811][642]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.19:821][643]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.19:821][643]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.19:842][644]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.19:842][644]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.19:907][646]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.19:907][646]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.20:022][651]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.20:022][651]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.20:022][651]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.20:022][651]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.20:128][655]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.20:128][655]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.20:161][656]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.20:161][656]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.20:161][656]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.20:161][656]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.20:236][659]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.20:236][659]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.20:279][661]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.20:279][661]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.20:279][661]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.20:279][661]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.20:311][662]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.20:311][662]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.20:460][667]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.20:460][667]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.20:491][669]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.20:491][669]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.20:512][670]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.20:512][670]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.20:534][671]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.20:534][671]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.20:534][671]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.20:534][671]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.20:534][671]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.20:565][672]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.20:620][674]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.20:620][674]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.20:747][679]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.20:747][679]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.20:768][680]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.20:768][680]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.20:843][683]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.20:843][683]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.20:843][683]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.20:843][683]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.20:875][684]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.20:875][684]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.20:875][684]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.20:875][684]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.20:875][684]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.20:875][684]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.20:950][687]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.20:950][687]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.20:950][687]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.20:950][687]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.20:950][687]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.20:950][687]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.20:971][688]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.20:971][688]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.21:056][691]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.21:056][691]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.21:056][691]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.21:056][691]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.21:056][691]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.21:077][692]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.21:206][697]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.21:206][697]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.21:206][697]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.21:206][697]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.21:227][698]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.21:227][698]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.21:258][699]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.21:258][699]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.21:333][702]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.21:333][702]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.21:355][703]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.21:355][703]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.21:387][704]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.21:387][704]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.21:463][707]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.21:463][707]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.21:463][707]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.21:463][707]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.21:516][709]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.21:516][709]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.21:516][709]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.21:516][709]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.21:568][711]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.21:568][711]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.21:621][713]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.21:621][713]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.21:664][715]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.21:664][715]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.21:695][716]LightingResults: Warning: House01_BeachColors0 Object has overlapping UVs. [2024.01.29-21.30.21:717][717]LightingResults: House01_BeachColors0 Lightmap UV are overlapping by 30.8%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.21:717][717]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.21:717][717]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.21:717][717]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.21:740][718]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.21:826][721]LightingResults: Warning: House01_BeachColors0 Object has overlapping UVs. [2024.01.29-21.30.21:826][721]LightingResults: House01_BeachColors0 Lightmap UV are overlapping by 30.8%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.21:826][721]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.21:826][721]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.21:952][726]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.21:952][726]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.22:006][728]LightingResults: Warning: House01_BeachColors0 Object has overlapping UVs. [2024.01.29-21.30.22:006][728]LightingResults: House01_BeachColors0 Lightmap UV are overlapping by 30.8%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.22:006][728]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.22:006][728]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.22:354][742]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.22:354][742]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.22:386][743]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.22:386][743]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.22:408][744]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.22:408][744]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.22:430][745]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.22:430][745]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.22:515][748]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.22:515][748]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.22:662][754]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.22:662][754]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.22:693][755]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.22:693][755]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.22:801][759]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.22:801][759]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.22:822][760]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.22:822][760]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.22:822][760]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.22:822][760]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.22:876][762]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.22:876][762]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.22:982][766]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.22:982][766]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.22:982][766]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.22:982][766]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.23:077][770]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.23:077][770]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.23:163][773]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.23:163][773]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.23:185][774]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.23:185][774]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.23:311][779]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.23:311][779]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.23:343][780]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.23:343][780]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.23:440][784]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.23:440][784]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.23:440][784]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.23:440][784]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.23:574][789]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.23:574][789]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.23:574][789]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.23:574][789]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.23:679][793]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.23:679][793]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.23:679][793]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.23:700][794]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.23:807][798]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.23:807][798]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.23:828][799]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.23:828][799]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.23:828][799]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.23:828][799]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.23:936][803]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.23:936][803]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.23:957][804]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.23:957][804]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.23:979][805]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.23:979][805]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:066][808]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:066][808]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:066][808]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:066][808]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:087][809]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:087][809]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:193][813]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:193][813]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:246][815]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:246][815]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:246][815]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:246][815]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:267][816]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:267][816]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:374][820]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:374][820]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:374][820]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:374][820]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:480][824]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:480][824]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:480][824]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:480][824]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:532][826]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:532][826]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:552][827]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:584][828]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:584][828]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:584][828]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:605][829]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:605][829]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:605][829]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:605][829]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:605][829]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:605][829]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:605][829]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:605][829]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:712][833]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:712][833]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:733][834]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:733][834]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:733][834]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:733][834]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:819][837]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:819][837]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:819][837]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:819][837]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:840][838]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:840][838]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:840][838]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:840][838]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:840][838]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:840][838]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:946][842]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:946][842]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:946][842]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:946][842]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:967][843]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:967][843]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.24:967][843]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.24:967][843]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.25:043][846]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.25:043][846]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.25:043][846]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.25:043][846]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.25:074][847]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.25:074][847]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.25:074][847]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.25:074][847]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.25:172][851]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.25:172][851]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.25:172][851]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.25:172][851]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.25:172][851]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.25:172][851]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.25:257][854]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.25:257][854]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.25:278][855]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.25:278][855]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.25:311][856]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.25:311][856]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.25:355][858]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.25:355][858]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.25:606][868]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.25:606][868]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.25:658][870]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.25:658][870]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.25:658][870]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.25:658][870]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.25:734][873]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.25:734][873]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.25:734][873]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.25:734][873]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.25:734][873]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.25:734][873]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.25:755][874]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.25:755][874]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.25:810][876]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.25:810][876]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.25:863][878]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.25:863][878]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.25:863][878]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.25:863][878]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.25:863][878]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.25:863][878]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.25:917][880]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.25:917][880]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.26:011][884]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.26:011][884]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.26:011][884]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.26:011][884]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.26:065][886]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.26:065][886]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.26:065][886]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.26:065][886]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.26:150][889]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.26:150][889]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.26:192][891]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.26:192][891]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.26:192][891]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.26:192][891]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.26:277][894]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.26:277][894]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.26:297][895]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.26:297][895]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.26:330][896]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.26:330][896]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.26:405][899]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.26:405][899]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.26:426][900]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.26:426][900]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.26:426][900]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.26:426][900]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.26:511][903]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.26:511][903]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.26:564][905]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.26:564][905]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.26:564][905]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.26:564][905]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.26:637][908]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.26:637][908]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.26:658][909]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.26:658][909]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.26:692][910]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.26:692][910]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.26:692][910]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.26:692][910]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.26:820][915]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.26:820][915]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.26:820][915]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.26:820][915]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.26:978][921]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.27:000][922]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.27:106][926]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.27:106][926]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.27:106][926]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.27:106][926]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.27:106][926]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.27:106][926]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.27:202][930]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.27:202][930]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.27:234][931]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.27:234][931]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.27:234][931]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.27:234][931]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.27:234][931]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.27:234][931]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.27:310][934]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.27:310][934]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.27:331][935]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.27:331][935]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.27:543][943]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.27:543][943]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.27:574][944]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.27:574][944]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.27:755][951]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.27:755][951]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.27:830][954]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.27:830][954]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.27:851][955]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.27:851][955]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.27:957][959]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.27:957][959]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.28:064][963]LightingResults: Warning: Azalea01_Leaves_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.28:085][964]LightingResults: Azalea01_Leaves_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.28:162][967]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.28:162][967]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.28:320][973]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.28:320][973]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.28:426][977]LightingResults: Warning: Ash01_Trunk_LOD0_geo Object has overlapping UVs. [2024.01.29-21.30.28:426][977]LightingResults: Ash01_Trunk_LOD0_geo Lightmap UV are overlapping by 100.0%. Please adjust content - Enable Error Coloring to visualize. [2024.01.29-21.30.29:031][ 2]Job is a success! [2024.01.29-21.30.29:128][ 3]LogSlate: Took 0.000187 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2024.01.29-21.30.29:312][ 3]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.036s [2024.01.29-21.30.29:312][ 3]LogVolumetricLightmapImport: Indirection Texture 32x32x32 = 0.1Mb [2024.01.29-21.30.29:313][ 3]LogVolumetricLightmapImport: BrickData (all levels) 2.5Mb [2024.01.29-21.30.29:313][ 3]LogVolumetricLightmapImport: Bricks at depth [2024.01.29-21.30.29:313][ 3]LogVolumetricLightmapImport: 0: 2.9% covering 100.0% of volume [2024.01.29-21.30.29:313][ 3]LogVolumetricLightmapImport: 1: 28.0% covering 15.0% of volume [2024.01.29-21.30.29:313][ 3]LogVolumetricLightmapImport: 2: 69.1% covering 0.6% of volume [2024.01.29-21.30.29:313][ 3]LogVolumetricLightmapImport: Bricks in each level [2024.01.29-21.30.29:313][ 3]LogVolumetricLightmapImport: Minimal_Default 275 bricks 100.0% (Persistent Level) [2024.01.29-21.30.30:566][ 3]LogTexture: Display: Building textures: SkyOcclusion1_1 (OODLE_AutoDXT, 1024X512) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: HQ_Lightmap1_1 (OODLE_AutoDXT, 1024X1024) [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 512 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: LQ_Lightmap_1_1 (OODLE_DXT1, 1024X1024) [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: SkyOcclusion1_2 (OODLE_AutoDXT, 1024X512) [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 512 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: HQ_Lightmap1_2 (OODLE_AutoDXT, 1024X1024) [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: LQ_Lightmap_1_2 (OODLE_DXT1, 1024X1024) [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: LQ_Lightmap_0_3 (OODLE_DXT1, 1024X1024) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: SkyOcclusion0_4 (OODLE_AutoDXT, 1024X512) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: HQ_Lightmap0_4 (OODLE_AutoDXT, 1024X1024) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: LQ_Lightmap_0_4 (OODLE_DXT1, 1024X1024) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: SkyOcclusion0_5 (OODLE_AutoDXT, 1024X512) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: HQ_Lightmap0_5 (OODLE_AutoDXT, 1024X1024) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: HQ_Lightmap0_3 (OODLE_AutoDXT, 1024X1024) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: SkyOcclusion0_3 (OODLE_AutoDXT, 1024X512) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: LQ_Lightmap_0_5 (OODLE_DXT1, 1024X1024) [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 512 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: SkyOcclusion0_6 (OODLE_AutoDXT, 1024X512) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: HQ_Lightmap0_6 (OODLE_AutoDXT, 1024X1024) [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 512 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 512 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 512 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: SkyOcclusion0_7 (OODLE_AutoDXT, 1024X512) [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: LQ_Lightmap_0_6 (OODLE_DXT1, 1024X1024) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: HQ_Lightmap0_7 (OODLE_AutoDXT, 1024X1024) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: LQ_Lightmap_0_7 (OODLE_DXT1, 1024X1024) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: SkyOcclusion0_8 (OODLE_AutoDXT, 1024X512) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: HQ_Lightmap0_8 (OODLE_AutoDXT, 1024X1024) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: SkyOcclusion0_9 (OODLE_AutoDXT, 1024X512) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: LQ_Lightmap_0_8 (OODLE_DXT1, 1024X1024) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: HQ_Lightmap0_9 (OODLE_AutoDXT, 1024X1024) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: SkyOcclusion0_10 (OODLE_AutoDXT, 512X256) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: HQ_Lightmap0_10 (OODLE_AutoDXT, 512X512) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: LQ_Lightmap_0_10 (OODLE_DXT1, 512X512) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: LQ_Lightmap_0_9 (OODLE_DXT1, 1024X1024) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: HQ_Lightmap0_11 (OODLE_AutoDXT, 1024X1024) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: SkyOcclusion0_11 (OODLE_AutoDXT, 1024X512) [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: LQ_Lightmap_0_11 (OODLE_DXT1, 1024X1024) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: HQ_Lightmap0_12 (OODLE_AutoDXT, 1024X1024) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: LQ_Lightmap_0_12 (OODLE_DXT1, 1024X1024) [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 512 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: SkyOcclusion0_12 (OODLE_AutoDXT, 1024X512) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: SkyOcclusion0_13 (OODLE_AutoDXT, 1024X512) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: HQ_Lightmap0_13 (OODLE_AutoDXT, 1024X1024) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: LQ_Lightmap_0_13 (OODLE_DXT1, 1024X1024) [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 512 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 512 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 512 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 512 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: SkyOcclusion0_14 (OODLE_AutoDXT, 512X256) [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 512 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: HQ_Lightmap0_14 (OODLE_AutoDXT, 512X512) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: SkyOcclusion0_15 (OODLE_AutoDXT, 128X64) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: LQ_Lightmap_0_14 (OODLE_DXT1, 512X512) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: HQ_Lightmap0_15 (OODLE_AutoDXT, 128X128) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: LQ_Lightmap_0_15 (OODLE_DXT1, 128X128) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: SkyOcclusion0_16 (OODLE_AutoDXT, 128X64) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: HQ_Lightmap0_16 (OODLE_AutoDXT, 128X128) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: LQ_Lightmap_0_16 (OODLE_DXT1, 128X128) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: SkyOcclusion0_17 (OODLE_AutoDXT, 64X32) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: HQ_Lightmap0_17 (OODLE_AutoDXT, 64X64) [2024.01.29-21.30.30:567][ 3]LogTexture: Display: Building textures: LQ_Lightmap_0_17 (OODLE_DXT1, 64X64) [2024.01.29-21.30.30:817][ 3]LogTexture: Display: Building textures: ShadowMapTexture2D_25 (G8, 32X32) [2024.01.29-21.30.30:817][ 3]LogTexture: Display: Building textures: ShadowMapTexture2D_24 (G8, 64X64) [2024.01.29-21.30.30:817][ 3]LogTexture: Display: Building textures: ShadowMapTexture2D_22 (G8, 256X64) [2024.01.29-21.30.30:817][ 3]LogTexture: Display: Building textures: ShadowMapTexture2D_23 (G8, 64X64) [2024.01.29-21.30.30:817][ 3]LogTexture: Display: Building textures: ShadowMapTexture2D_20 (G8, 256X64) [2024.01.29-21.30.30:818][ 3]LogTexture: Display: Building textures: ShadowMapTexture2D_19 (G8, 1024X64) [2024.01.29-21.30.30:818][ 3]LogTexture: Display: Building textures: ShadowMapTexture2D_21 (G8, 1024X256) [2024.01.29-21.30.30:818][ 3]LogTexture: Display: Building textures: ShadowMapTexture2D_18 (G8, 1024X256) [2024.01.29-21.30.30:818][ 3]LogTexture: Display: Building textures: ShadowMapTexture2D_17 (G8, 1024X512) [2024.01.29-21.30.30:818][ 3]LogTexture: Display: Building textures: ShadowMapTexture2D_16 (G8, 1024X1024) [2024.01.29-21.30.30:818][ 3]LogTexture: Display: Building textures: ShadowMapTexture2D_15 (G8, 1024X1024) [2024.01.29-21.30.30:818][ 3]LogTexture: Display: Building textures: ShadowMapTexture2D_13 (G8, 1024X1024) [2024.01.29-21.30.30:818][ 3]LogTexture: Display: Building textures: ShadowMapTexture2D_14 (G8, 1024X1024) [2024.01.29-21.30.30:818][ 3]Lightmass on MEC2ZB8Y3: 14.6 sec total, 275 ms importing, 595 ms setup, 2.04 sec photons, 11.6 sec processing, 0 ms extra exporting [1281/1281 mappings]. Threads: 4:28 min total, 3:05 min processing. [2024.01.29-21.30.30:828][ 3]LogStaticLightingSystem: Minimal_Default_BuiltData storing lightmap data for 1281 meshes in 42 LightmapResourceClusters (30.5 Meshes per cluster). [2024.01.29-21.30.30:871][ 3]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms [2024.01.29-21.30.30:916][ 3]LogStaticLightingSystem: Illumination: 20.6 sec (821 ms encoding lightmaps, 180 ms encoding shadowmaps) [2024.01.29-21.30.30:916][ 3]LogStaticLightingSystem: Lightmap texture memory: 33.4 MB (33.4 MB streaming, 0.0 MB non-streaming), 34 textures [2024.01.29-21.30.30:916][ 3]LogStaticLightingSystem: Shadowmap texture memory: 6.8 MB (6.8 MB streaming, 0.0 MB non-streaming), 13 textures [2024.01.29-21.30.31:340][ 3]DumpUnbuiltLightIteractions [2024.01.29-21.30.31:340][ 3]Lights with unbuilt interactions: 0 [2024.01.29-21.30.31:340][ 3] [2024.01.29-21.30.31:340][ 3]Primitives with unbuilt interactions: 0 [2024.01.29-21.30.31:368][ 3]LogShaderCompilers: Display: === FShaderJobCache stats === [2024.01.29-21.30.31:368][ 3]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) [2024.01.29-21.30.31:368][ 3]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) [2024.01.29-21.30.31:369][ 3]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% [2024.01.29-21.30.31:369][ 3]LogShaderCompilers: Display: ================================================ [2024.01.29-21.30.31:629][ 3]LogTexture: Display: Building textures: NewReflectionComponentTextureD6C57B644F03DADF4F2699848FAEA3C3 (BGRA8, 128X128) [2024.01.29-21.30.31:645][ 3]LogTexture: Display: Building textures: NewReflectionComponentTexture8D91C9AE4C6B8D628CDA3C848426284A (BGRA8, 128X128) [2024.01.29-21.30.31:779][ 3]LogSlate: Took 0.000377 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2024.01.29-21.30.31:783][ 4]Cmd: MAP CHECK NOTIFYRESULTS [2024.01.29-21.30.31:783][ 4]MapCheck: New page: Minimal_Default - Jan 29, 2024, 9:30:31 AM [2024.01.29-21.30.31:786][ 4]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 2.552ms to complete. [2024.01.29-21.30.37:756][243]LogSlate: Window 'Message Log' being destroyed [2024.01.29-21.30.37:761][243]LogSlate: Window 'Message Log' being destroyed [2024.01.29-21.30.41:715][960]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms [2024.01.29-21.30.42:051][960]LogSavePackage: Moving '../../../../../../Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Minimal_Default_BuiltData7A45034F4576BAEC989BB0B6C1A4AEBA.tmp' to '../../../../../../Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset' [2024.01.29-21.30.50:903][960]LogMainFrame: Selected target: MyProject_Intersect [2024.01.29-21.30.50:903][960]LogLauncherProfile: Unable to use promoted target - ../../../../../../Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Binaries/Win64/MyProject_Intersect.target does not exist. [2024.01.29-21.30.50:920][960]AssetCheck: New page: Asset Save: Minimal_Default_BuiltData [2024.01.29-21.30.50:921][960]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/StarterContent/Maps/Minimal_Default_BuiltData.Minimal_Default_BuiltData [2024.01.29-21.30.50:950][960]UATHelper: Packaging (Windows (64-bit)): Running AutomationTool... [2024.01.29-21.30.51:016][964]UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject="C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/MyProject_Intersect.uproject" BuildCookRun -nocompileeditor -installed -nop4 -project="C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/MyProject_Intersect.uproject" -cook -stage -archive -archivedirectory="C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect" -package -ue4exe="C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\Win64\UE4Editor-Cmd.exe" -compressed -SkipCookingEditorContent -ddc=InstalledDerivedDataBackendGraph -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -target=MyProject_Intersect -clientconfig=Development -utf8output [2024.01.29-21.30.51:362][978]UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for C:\Users\dgrumbin\Documents\Unreal Projects\MyProject_Intersect\MyProject_Intersect.uproject [2024.01.29-21.30.51:567][985]UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND STARTED ********** [2024.01.29-21.30.51:576][985]UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject_Intersect Win64 Development -Project="C:\Users\dgrumbin\Documents\Unreal Projects\MyProject_Intersect\MyProject_Intersect.uproject" "C:\Users\dgrumbin\Documents\Unreal Projects\MyProject_Intersect\MyProject_Intersect.uproject" -NoUBTMakefiles -remoteini="C:\Users\dgrumbin\Documents\Unreal Projects\MyProject_Intersect" -skipdeploy -Manifest="C:\Users\dgrumbin\Documents\Unreal Projects\MyProject_Intersect\Intermediate\Build\Manifest.xml" -NoHotReload -log="C:\Users\dgrumbin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\UBT-MyProject_Intersect-Win64-Development.txt" [2024.01.29-21.30.52:088][ 1]UATHelper: Packaging (Windows (64-bit)): ERROR: Could not find definition for module 'MathWorksAerospace', (referenced via MyProject_Intersect.uproject -> MathWorksSimulation.uplugin) [2024.01.29-21.30.52:088][ 1]PackagingResults: Error: Could not find definition for module 'MathWorksAerospace', (referenced via MyProject_Intersect.uproject -> MathWorksSimulation.uplugin) [2024.01.29-21.30.52:116][ 3]UATHelper: Packaging (Windows (64-bit)): Took 0.5397978s to run UnrealBuildTool.exe, ExitCode=6 [2024.01.29-21.30.52:118][ 3]UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool failed. See log for more details. (C:\Users\dgrumbin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\UBT-MyProject_Intersect-Win64-Development.txt) [2024.01.29-21.30.52:131][ 4]UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=6 (6) [2024.01.29-21.30.52:138][ 4]UATHelper: Packaging (Windows (64-bit)): BUILD FAILED [2024.01.29-21.30.52:144][ 4]PackagingResults: Error: Unknown Error [2024.01.29-21.41.26:662][ 73]LogWindows: LaunchFileInExternalEditor C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Logs/MyProject_Intersect.log [2024.01.29-21.41.26:761][ 73]LogWindows: Launch application code for C:/Users/dgrumbin/Documents/Unreal Projects/MyProject_Intersect/Saved/Logs/MyProject_Intersect.log : 42