[2017.11.18-20.43.09:179][ 0]Log file open, 11/18/17 15:43:09 [2017.11.18-20.43.09:179][ 0]LogInit:Display: Running engine without a game [2017.11.18-20.43.09:179][ 0]LogPlatformFile: Not using cached read wrapper [2017.11.18-20.43.09:179][ 0]LogInit:Display: Loading recent project file: ../../../../../../Users/jarem/Documents/Unreal Projects/MyProject154.10/MyProject15.uproject [2017.11.18-20.43.09:179][ 0]LogInit:Display: RandInit(177217915) SRandInit(177217917). [2017.11.18-20.43.09:179][ 0]LogTaskGraph: Started task graph with 4 named threads and 7 total threads. [2017.11.18-20.43.09:179][ 0]LogStats: Stats thread started at 0.082354 [2017.11.18-20.43.09:179][ 0]LogInit: Version: 4.10.4-2872498+++depot+UE4-Releases+4.10 [2017.11.18-20.43.09:179][ 0]LogInit: API Version: 2758231 [2017.11.18-20.43.09:179][ 0]LogInit: Compiled (64-bit): Feb 18 2016 15:47:04 [2017.11.18-20.43.09:179][ 0]LogInit: Compiled with Visual C++: 19.00.23026.00 [2017.11.18-20.43.09:179][ 0]LogInit: Build Configuration: Development [2017.11.18-20.43.09:179][ 0]LogInit: Branch Name: ++depot+UE4-Releases+4.10 [2017.11.18-20.43.09:179][ 0]LogInit: Command line: -EpicPortal [2017.11.18-20.43.09:179][ 0]LogInit: Base directory: C:/Program Files/Epic Games/UE_4.10/Engine/Binaries/Win64/ [2017.11.18-20.43.09:179][ 0]LogInit: Rocket: 1 [2017.11.18-20.43.09:190][ 0]LogInit: Using libcurl 7.41.0 [2017.11.18-20.43.09:190][ 0]LogInit: - built for x86_64-pc-win32 [2017.11.18-20.43.09:190][ 0]LogInit: - supports SSL with WinSSL [2017.11.18-20.43.09:190][ 0]LogInit: - other features: [2017.11.18-20.43.09:190][ 0]LogInit: CURL_VERSION_SSL [2017.11.18-20.43.09:190][ 0]LogInit: CURL_VERSION_IPV6 [2017.11.18-20.43.09:190][ 0]LogInit: CURL_VERSION_ASYNCHDNS [2017.11.18-20.43.09:190][ 0]LogInit: CURL_VERSION_LARGEFILE [2017.11.18-20.43.09:190][ 0]LogInit: CURL_VERSION_IDN [2017.11.18-20.43.09:190][ 0]LogInit: CurlRequestOptions (configurable via config and command line): [2017.11.18-20.43.09:190][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate [2017.11.18-20.43.09:190][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy [2017.11.18-20.43.09:190][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections [2017.11.18-20.43.09:190][ 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. [2017.11.18-20.43.09:193][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. [2017.11.18-20.43.09:197][ 0]LogInit: Object subsystem initialized [2017.11.18-20.43.09:197][ 0]LogInit: Selected Device Profile: [Windows] [2017.11.18-20.43.09:197][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2017.11.18-20.43.09:215][ 0]LogInit: Computer: DESKTOP-JTHTSOQ [2017.11.18-20.43.09:215][ 0]LogInit: User: jarem [2017.11.18-20.43.09:215][ 0]LogInit: CPU Page size=4096, Cores=4 [2017.11.18-20.43.09:215][ 0]LogInit: High frequency timer resolution =4.101565 MHz [2017.11.18-20.43.09:215][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) [2017.11.18-20.43.09:215][ 0]LogMemory: Platform Memory Stats for Windows [2017.11.18-20.43.09:215][ 0]LogMemory: Process Physical Memory: 72.13 MB used, 72.13 MB peak [2017.11.18-20.43.09:215][ 0]LogMemory: Process Virtual Memory: 73.29 MB used, 73.29 MB peak [2017.11.18-20.43.09:215][ 0]LogMemory: Physical Memory: 2896.85 MB used, 32704.16 MB total [2017.11.18-20.43.09:215][ 0]LogMemory: Virtual Memory: 433.05 MB used, 134217728.00 MB total [2017.11.18-20.43.09:263][ 0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used. [2017.11.18-20.43.09:526][ 0]LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GTX 1080 (Feature Level 11_0) [2017.11.18-20.43.09:526][ 0]LogD3D11RHI: Adapter has 8071MB of dedicated video memory, 0MB of dedicated system memory, and 16352MB of shared system memory, 1 output[s] [2017.11.18-20.43.09:527][ 0]LogD3D11RHI: Found D3D11 adapter 1: Microsoft Basic Render Driver (Feature Level 11_0) [2017.11.18-20.43.09:527][ 0]LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16352MB of shared system memory, 0 output[s] [2017.11.18-20.43.09:527][ 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0 [2017.11.18-20.43.09:531][ 0]LogD3D11RHI: !Direct3DDevice [2017.11.18-20.43.09:531][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB) [2017.11.18-20.43.09:548][ 0]LogD3D11RHI: Async texture creation enabled [2017.11.18-20.43.09:558][ 0]LogShaderCompilers: Guid format shader working directory is -26 characters bigger than the processId version (../../../../../../Users/jarem/Documents/Unreal Projects/MyProject154.10/Intermediate/Shaders/WorkingDirectory/12976/). [2017.11.18-20.43.09:558][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/jarem/AppData/Local/Temp/UnrealShaderWorkingDir/52196A26457CAD3800F0C0A9E977E336/'. [2017.11.18-20.43.09:558][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. [2017.11.18-20.43.10:724][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform [2017.11.18-20.43.10:727][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform [2017.11.18-20.43.10:730][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform [2017.11.18-20.43.10:733][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform [2017.11.18-20.43.10:737][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform [2017.11.18-20.43.10:742][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform [2017.11.18-20.43.10:746][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform [2017.11.18-20.43.10:749][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform [2017.11.18-20.43.10:752][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform [2017.11.18-20.43.10:755][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform [2017.11.18-20.43.10:757][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform [2017.11.18-20.43.10:763][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform [2017.11.18-20.43.10:763][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform [2017.11.18-20.43.10:765][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform [2017.11.18-20.43.10:787][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform [2017.11.18-20.43.10:789][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform [2017.11.18-20.43.10:792][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform [2017.11.18-20.43.10:798][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform [2017.11.18-20.43.10:798][ 0]LogTargetPlatformManager:Display: Building Assets For Windows [2017.11.18-20.43.10:882][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB [2017.11.18-20.43.11:039][ 0]LogDerivedDataCache: Loaded boot cache 0.16s 54MB C:/Users/jarem/AppData/Local/UnrealEngine/4.10/DerivedDataCache/Boot.ddc. [2017.11.18-20.43.11:039][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/jarem/AppData/Local/UnrealEngine/4.10/DerivedDataCache/Boot.ddc [2017.11.18-20.43.11:039][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/jarem/Documents/Unreal Projects/MyProject154.10/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2017.11.18-20.43.11:039][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2017.11.18-20.43.11:039][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/jarem/Documents/Unreal Projects/MyProject154.10/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2017.11.18-20.43.11:039][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2017.11.18-20.43.11:084][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2017.11.18-20.43.11:096][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/jarem/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2017.11.18-20.43.11:610][ 0]LogInit: Selected Device Profile: [Windows] [2017.11.18-20.43.11:780][ 0]LogMeshUtilities: No automatic mesh reduction module available [2017.11.18-20.43.11:780][ 0]LogMeshUtilities: No automatic mesh merging module available [2017.11.18-20.43.12:258][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 [2017.11.18-20.43.13:974][ 0]LogAssetRegistry: FAssetRegistry took 0.0130 seconds to start up [2017.11.18-20.43.13:988][ 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2017.11.18-20.43.14:447][ 0]SourceControl: Info Source control is disabled [2017.11.18-20.43.14:448][ 0]SourceControl: Info Source control is disabled [2017.11.18-20.43.14:464][ 0]SourceControl: Info Source control is disabled [2017.11.18-20.43.14:476][ 0]SourceControl: Info Source control is disabled [2017.11.18-20.43.14:771][ 0]LogObj: 28802 objects as part of root set at end of initial load. [2017.11.18-20.43.14:771][ 0]LogUObjectAllocator: 6129768 out of 0 bytes used by permanent object pool. [2017.11.18-20.43.14:864][ 0]LogEngine: Initializing Engine... [2017.11.18-20.43.14:868][ 0]LogHMD: Can't find Oculus library dev build: is proper Runtime installed? Version: 0.8.0.0 [2017.11.18-20.43.14:869][ 0]LogHMD: SteamVR failed to initialize. Err: 110 [2017.11.18-20.43.15:062][ 0]LogAIModule: Creating AISystem for world NewWorld [2017.11.18-20.43.15:076][ 0]LogInit: XAudio2 using 'Digital Audio (S/PDIF) (High Definition Audio Device)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3) [2017.11.18-20.43.15:090][ 0]LogInit: FAudioDevice initialized. [2017.11.18-20.43.15:110][ 0]LogDerivedDataCache: Saved boot cache 0.02s 54MB C:/Users/jarem/AppData/Local/UnrealEngine/4.10/DerivedDataCache/Boot.ddc. [2017.11.18-20.43.15:121][ 0]LogInit: Texture streaming: Disabled [2017.11.18-20.43.15:125][ 0]LogAnalytics: Creating configured Analytics provider AnalyticsET [2017.11.18-20.43.15:125][ 0]LogAnalytics: [UEEditor.Rocket.Release] APIServer = http://et2.epicgames.com/ET2/. AppVersion = 4.10.4-2872498+++depot+UE4-Releases+4.10 [2017.11.18-20.43.15:126][ 0]LogAnalytics: [UEEditor.Rocket.Release] SetUserId 1d08dc2541d492d719a071a24a6e2196|9e9c9e536f0446a78f57d6158cf32a41|16526bba-43cd-48bb-9e83-db4591d99796 [2017.11.18-20.43.15:126][ 0]LogAnalytics: [UEEditor.Rocket.Release] AnalyticsET::StartSession [2017.11.18-20.43.15:138][ 0]LogInit: Transaction tracking system initialized [2017.11.18-20.43.15:174][ 0]BlueprintLog: New page: Editor Load [2017.11.18-20.43.15:315][ 0]LocalizationService: Info Localization service is disabled [2017.11.18-20.43.15:426][ 0]LogConsoleResponse:Display: [2017.11.18-20.43.15:671][ 0]LogCook:Display: Done creating registry. It took 0.00s. [2017.11.18-20.43.15:749][ 0]SourceControl: Info Source control is disabled [2017.11.18-20.43.15:750][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/jarem/Documents/Unreal Projects/MyProject154.10/Content/FirstPersonBP/Maps/JLSPresents.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2017.11.18-20.43.15:755][ 0]LightingResults: New page: Lighting Build [2017.11.18-20.43.15:761][ 0]MapCheck: New page: Map Check [2017.11.18-20.43.15:761][ 0]LightingResults: New page: Lighting Build [2017.11.18-20.43.15:775][ 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000001EA1891F6A0 [2017.11.18-20.43.15:983][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/jarem/Documents/Unreal Projects/MyProject154.10/Content/' took 0.20s [2017.11.18-20.43.17:814][ 0]LogAIModule: Creating AISystem for world JLSPresents [2017.11.18-20.43.17:850][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2017.11.18-20.43.17:852][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2017.11.18-20.43.17:883][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 31.842ms to complete. [2017.11.18-20.43.17:884][ 0]LogFileHelpers: Loading map 'JLSPresents' took 2.134 [2017.11.18-20.43.18:039][ 0]LogCollectionManager: Loaded 0 collections in 0.000995 seconds [2017.11.18-20.43.18:090][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/jarem/Documents/Unreal Projects/MyProject154.10/Saved/Collections/' took 0.01s [2017.11.18-20.43.18:090][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/jarem/Documents/Unreal Projects/MyProject154.10/Content/Developers/jarem/Collections/' took 0.01s [2017.11.18-20.43.18:090][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/jarem/Documents/Unreal Projects/MyProject154.10/Content/Collections/' took 0.01s [2017.11.18-20.43.18:090][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000001 seconds [2017.11.18-20.43.18:099][ 0]LogContentBrowser: Native class hierarchy populated in 0.0091 seconds. Added 1908 classes and 344 folders. [2017.11.18-20.43.18:106][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. [2017.11.18-20.43.18:353][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. [2017.11.18-20.43.18:362][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 1 classes and 2 folders. [2017.11.18-20.43.18:479][ 0]LogCrashTracker: Crashtracker disabled due to settings. [2017.11.18-20.43.18:489][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.' [2017.11.18-20.43.18:513][ 0]LogLoad: Full Startup: 10.21 seconds (BP compile: 0.08 seconds) [2017.11.18-20.43.18:525][ 0]LogOcInput: Can't find Oculus library dev build: is proper Runtime installed? Version: 0.8.0.0 [2017.11.18-20.43.18:732][ 0]LogRenderer: Reallocating scene render targets to support 1220x572 (Frame:2). [2017.11.18-20.43.19:228][ 20]LogAssetRegistry: Asset discovery search completed in 5.2654 seconds [2017.11.18-20.43.19:230][ 20]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects) [2017.11.18-20.43.19:230][ 20]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000014 seconds (updated 0 objects) [2017.11.18-20.43.35:031][846]Cmd: MAP LOAD FILE="../../../../../../Users/jarem/Documents/Unreal Projects/MyProject154.10/Content/FirstPersonBP/Maps/DarkForest.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2017.11.18-20.43.35:038][846]LightingResults: New page: Lighting Build [2017.11.18-20.43.35:048][846]LoadErrors: New page: Loading map: DarkForest.umap [2017.11.18-20.43.35:048][846]MapCheck: New page: Map Check [2017.11.18-20.43.35:048][846]LightingResults: New page: Lighting Build [2017.11.18-20.43.35:056][846]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000001EA641C4E00 [2017.11.18-20.43.53:818][846]LogSkeletalMesh:Warning: Building adjacency information for skeletal mesh '/Game/StarterContent/Props/DarkForest/VenusFlyTrap/Flag/castleBanner.castleBanner'. [2017.11.18-20.43.53:822][846]LogSkeletalMesh:Warning: Building adjacency information for skeletal mesh '/Game/StarterContent/Props/DarkForest/VenusFlyTrap/Flag/FlagPoint.FlagPoint'. [2017.11.18-20.44.27:954][846]LogMaterial: Missing cached shader map for material M_Water_Test_01, compiling. [2017.11.18-20.44.27:955][846]LogMaterial:Warning: Failed to compile Material /Game/Effects/Materials/M_Water_Test_01.M_Water_Test_01 for platform PCD3D_SM5, Default Material will be used in game. [2017.11.18-20.44.27:955][846]LogMaterial:Warning: (Node TextureSampleParameterCube) ParamCube> Requires TextureCube [2017.11.18-20.44.30:561][846]LogAIModule: Creating AISystem for world DarkForest [2017.11.18-20.44.31:391][846]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2017.11.18-20.44.31:764][846]Cmd: MAP CHECKDEP NOCLEARLOG [2017.11.18-20.44.32:136][846]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 372.56ms to complete. [2017.11.18-20.44.32:136][846]LogFileHelpers: Loading map 'DarkForest' took 57.106 [2017.11.18-20.44.32:143][846]LoadErrors:Error: Error /Game/FirstPersonBP/Maps/