Log file open, 05/27/21 01:14:06 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: Stormbringer LogPlatformFile: Not using cached read wrapper LogStats: Stats thread started at 0.295572 LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogPluginManager: Mounting plugin Bridge LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin BlueprintMaterialTextureNodes LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin CurveEditorTools LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin EditorDebugTools LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin EditorScriptingUtilities LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin InterchangeEditor LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MeshModelingToolset LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin Landmass LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin Water LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin HairStrands LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin Interchange LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogConfig: Display: Loading platform ini files took 0.23 seconds LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogInit: Build: ++UE5+Release-5.0-EarlyAccess-CL-16433597 LogInit: Engine Version: 5.0.0-16433597+++UE5+Release-5.0-EarlyAccess LogInit: Compatible Engine Version: 5.0.0-16433597+++UE5+Release-5.0-EarlyAccess LogInit: Net CL: 16433597 LogInit: OS: Windows 10 (Release 2009) (), CPU: AMD Ryzen 7 3800X 8-Core Processor , GPU: NVIDIA GeForce RTX 3070 LogInit: Compiled (64-bit): May 24 2021 14:08:01 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.0-EarlyAccess LogInit: Command Line: LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.0EA/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 32 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 7 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 44 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 26 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 10 LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[r.VSync:0]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] [2021.05.26-23.14.06:737][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:1]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[r.SkinCache.CompileShaders:1]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[r.RayTracing:1]] [2021.05.26-23.14.06:737][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2021.05.26-23.14.06:737][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2021.05.26-23.14.06:737][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2021.05.26-23.14.06:737][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] [2021.05.26-23.14.06:737][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2021.05.26-23.14.06:737][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] [2021.05.26-23.14.06:743][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2021.05.26-23.14.06:743][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2021.05.26-23.14.06:743][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2021.05.26-23.14.06:743][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2021.05.26-23.14.06:743][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2021.05.26-23.14.06:743][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2021.05.26-23.14.06:743][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2021.05.26-23.14.06:743][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2021.05.26-23.14.06:743][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2021.05.26-23.14.06:743][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2021.05.26-23.14.06:743][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2021.05.26-23.14.06:743][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2021.05.26-23.14.06:743][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2021.05.26-23.14.06:743][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2021.05.26-23.14.06:743][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2021.05.26-23.14.06:743][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2021.05.26-23.14.06:743][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2021.05.26-23.14.06:743][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2021.05.26-23.14.06:743][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2021.05.26-23.14.06:743][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2021.05.26-23.14.06:743][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2021.05.26-23.14.06:743][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2021.05.26-23.14.06:744][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2021.05.26-23.14.06:744][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2021.05.26-23.14.06:744][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:0]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.Lumen.DiffuseIndirect.Allow:1]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.Lumen.Reflections.Allow:1]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.Lumen.Radiosity:1]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.Lumen.Reflections.DownsampleFactor:1]] [2021.05.26-23.14.06:744][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2021.05.26-23.14.06:744][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2021.05.26-23.14.06:744][ 0]LogConfig: Setting CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] [2021.05.26-23.14.06:744][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2021.05.26-23.14.06:744][ 0]LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsEditor] [2021.05.26-23.14.06:744][ 0]LogHAL: Display: Platform has ~ 32 GB [34308153344 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2021.05.26-23.14.06:744][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] [2021.05.26-23.14.06:744][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2021.05.26-23.14.06:744][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2021.05.26-23.14.06:745][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2021.05.26-23.14.06:745][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2021.05.26-23.14.06:745][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2021.05.26-23.14.06:745][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2021.05.26-23.14.06:745][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:0]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.Lumen.DiffuseIndirect.Allow:1]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.Lumen.Reflections.Allow:1]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.Lumen.Radiosity:1]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.Lumen.Reflections.DownsampleFactor:1]] [2021.05.26-23.14.06:745][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2021.05.26-23.14.06:745][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2021.05.26-23.14.06:745][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2021.05.26-23.14.06:746][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2021.05.26-23.14.06:746][ 0]LogConfig: Setting CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] [2021.05.26-23.14.06:746][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2021.05.26-23.14.06:746][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2021.05.26-23.14.06:746][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2021.05.26-23.14.06:746][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2021.05.26-23.14.06:746][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2021.05.26-23.14.06:746][ 0]LogInit: Computer: DESKTOP-RT85SAT [2021.05.26-23.14.06:746][ 0]LogInit: User: XilenceX [2021.05.26-23.14.06:746][ 0]LogInit: CPU Page size=4096, Cores=8 [2021.05.26-23.14.06:746][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2021.05.26-23.14.06:746][ 0]LogMemory: Memory total: Physical=32.0GB (32GB approx) [2021.05.26-23.14.06:746][ 0]LogMemory: Platform Memory Stats for WindowsEditor [2021.05.26-23.14.06:746][ 0]LogMemory: Process Physical Memory: 175.63 MB used, 175.63 MB peak [2021.05.26-23.14.06:746][ 0]LogMemory: Process Virtual Memory: 174.80 MB used, 174.80 MB peak [2021.05.26-23.14.06:746][ 0]LogMemory: Physical Memory: 9132.75 MB used, 23586.06 MB free, 32718.80 MB total [2021.05.26-23.14.06:746][ 0]LogMemory: Virtual Memory: 15124.38 MB used, 23738.43 MB free, 38862.80 MB total [2021.05.26-23.14.06:751][ 0]LogWindows: WindowsPlatformFeatures enabled [2021.05.26-23.14.06:762][ 0]LogInit: Physics initialised using underlying interface: Chaos [2021.05.26-23.14.06:763][ 0]LogInit: Using OS detected language (en-GB). [2021.05.26-23.14.06:763][ 0]LogInit: Using OS detected locale (en-DE). [2021.05.26-23.14.06:766][ 0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so the 'en' localization will be used. [2021.05.26-23.14.06:920][ 0]LogInit: Setting process to per monitor DPI aware [2021.05.26-23.14.06:932][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2021.05.26-23.14.06:969][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2021.05.26-23.14.06:969][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2021.05.26-23.14.07:101][ 0]LogD3D12RHI: Aftermath initialized [2021.05.26-23.14.07:101][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). [2021.05.26-23.14.07:104][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2021.05.26-23.14.07:285][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3070 (Max supported Feature Level 12_1) [2021.05.26-23.14.07:285][ 0]LogD3D12RHI: Adapter has 8043MB of dedicated video memory, 0MB of dedicated system memory, and 16359MB of shared system memory, 1 output[s] [2021.05.26-23.14.07:300][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1) [2021.05.26-23.14.07:300][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16359MB of shared system memory, 0 output[s] [2021.05.26-23.14.07:300][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 [2021.05.26-23.14.07:308][ 0]LogD3D12RHI: [DRED] Dred enabled [2021.05.26-23.14.07:308][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled [2021.05.26-23.14.07:308][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off [2021.05.26-23.14.07:308][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. [2021.05.26-23.14.07:399][ 0]LogD3D12RHI: The system supports ID3D12Device1. [2021.05.26-23.14.07:399][ 0]LogD3D12RHI: The system supports ID3D12Device2. [2021.05.26-23.14.07:399][ 0]LogD3D12RHI: The system supports ID3D12Device5. [2021.05.26-23.14.07:399][ 0]LogD3D12RHI: The system supports ID3D12Device7. [2021.05.26-23.14.07:399][ 0]LogD3D12RHI: D3D12 ray tracing 1.0 is supported. [2021.05.26-23.14.07:399][ 0]LogD3D12RHI: D3D12 ray tracing 1.1 is supported. [2021.05.26-23.14.07:451][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for 3D Queue 0 [2021.05.26-23.14.07:456][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Copy Queue 0 [2021.05.26-23.14.07:468][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Compute Queue 0 [2021.05.26-23.14.07:481][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 [2021.05.26-23.14.07:481][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 [2021.05.26-23.14.07:486][ 0]LogD3D12RHI: GPU DeviceId: 0x2484 (for the marketing name, search the web for "GPU Device Id") [2021.05.26-23.14.07:486][ 0]LogWindows: EnumDisplayDevices: [2021.05.26-23.14.07:486][ 0]LogWindows: 0. 'NVIDIA GeForce RTX 3070' (P:1 D:1) [2021.05.26-23.14.07:487][ 0]LogWindows: 1. 'NVIDIA GeForce RTX 3070' (P:0 D:0) [2021.05.26-23.14.07:487][ 0]LogWindows: 2. 'NVIDIA GeForce RTX 3070' (P:0 D:0) [2021.05.26-23.14.07:487][ 0]LogWindows: 3. 'NVIDIA GeForce RTX 3070' (P:0 D:0) [2021.05.26-23.14.07:487][ 0]LogWindows: DebugString: FoundDriverCount:4 [2021.05.26-23.14.07:487][ 0]LogD3D12RHI: Adapter Name: NVIDIA GeForce RTX 3070 [2021.05.26-23.14.07:487][ 0]LogD3D12RHI: Driver Version: 460.89 (internal:27.21.14.6089, unified:460.89) [2021.05.26-23.14.07:487][ 0]LogD3D12RHI: Driver Date: 12-11-2020 [2021.05.26-23.14.07:487][ 0]LogRHI: Texture pool is 4583 MB (70% of 6547 MB) [2021.05.26-23.14.07:487][ 0]LogD3D12RHI: Async texture creation enabled [2021.05.26-23.14.07:487][ 0]LogD3D12RHI: RHI has support for 64 bit atomics [2021.05.26-23.14.07:501][ 0]LogRHI: GeForceNow SDK initialized: 1 [2021.05.26-23.14.07:508][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/Users/XilenceX/Documents/Unreal_Projects/Stormbringer_UE5_Test1/Stormbringer/Stormbringer.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/XilenceX/Documents/Unreal_Projects/Stormbringer_UE5_Test1/Stormbringer/Intermediate/TurnkeyReport_0.log" -log="C:/Users/XilenceX/Documents/Unreal_Projects/Stormbringer_UE5_Test1/Stormbringer/Intermediate/TurnkeyLog_0.log" -project="C:/Users/XilenceX/Documents/Unreal_Projects/Stormbringer_UE5_Test1/Stormbringer/Stormbringer.uproject" -platform=all' [2021.05.26-23.14.07:508][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.0EA/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Users/XilenceX/Documents/Unreal_Projects/Stormbringer_UE5_Test1/Stormbringer/Stormbringer.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/XilenceX/Documents/Unreal_Projects/Stormbringer_UE5_Test1/Stormbringer/Intermediate/TurnkeyReport_0.log" -log="C:/Users/XilenceX/Documents/Unreal_Projects/Stormbringer_UE5_Test1/Stormbringer/Intermediate/TurnkeyLog_0.log" -project="C:/Users/XilenceX/Documents/Unreal_Projects/Stormbringer_UE5_Test1/Stormbringer/Stormbringer.uproject" -platform=all" ] [2021.05.26-23.14.07:526][ 0]LogConfig: Display: Blocking on platform ini files took 0.00 seconds [2021.05.26-23.14.07:526][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2021.05.26-23.14.07:526][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2021.05.26-23.14.07:526][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2021.05.26-23.14.07:526][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2021.05.26-23.14.07:526][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2021.05.26-23.14.07:526][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2021.05.26-23.14.07:526][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2021.05.26-23.14.07:526][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2021.05.26-23.14.07:526][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2021.05.26-23.14.07:526][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2021.05.26-23.14.07:530][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2021.05.26-23.14.07:530][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2021.05.26-23.14.07:533][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2021.05.26-23.14.07:533][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' [2021.05.26-23.14.07:533][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2021.05.26-23.14.07:533][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2021.05.26-23.14.07:535][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64' [2021.05.26-23.14.07:535][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2021.05.26-23.14.07:536][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2021.05.26-23.14.07:538][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2021.05.26-23.14.07:538][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2021.05.26-23.14.07:541][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2021.05.26-23.14.07:541][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' [2021.05.26-23.14.07:541][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2021.05.26-23.14.07:541][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2021.05.26-23.14.07:544][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2021.05.26-23.14.07:544][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2021.05.26-23.14.07:546][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2021.05.26-23.14.07:546][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2021.05.26-23.14.07:546][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2021.05.26-23.14.07:546][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2021.05.26-23.14.07:546][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor [2021.05.26-23.14.07:552][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2021.05.26-23.14.07:618][ 0]LogRendererCore: Ray tracing is enabled for the editor. Reason: r.RayTracing=1. [2021.05.26-23.14.07:619][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/XilenceX/Documents/Unreal_Projects/Stormbringer_UE5_Test1/Stormbringer/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2021.05.26-23.14.07:621][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2021.05.26-23.14.07:621][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB [2021.05.26-23.14.07:702][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 [2021.05.26-23.14.07:702][ 0]LogDerivedDataCache: Loaded boot cache 0.08s 166MB C:/Users/XilenceX/AppData/Local/UnrealEngine/5.0/DerivedDataCache/Boot.ddc. [2021.05.26-23.14.07:702][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/XilenceX/AppData/Local/UnrealEngine/5.0/DerivedDataCache/Boot.ddc [2021.05.26-23.14.07:703][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/XilenceX/Documents/Unreal_Projects/Stormbringer_UE5_Test1/Stormbringer/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2021.05.26-23.14.07:703][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2021.05.26-23.14.07:703][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/XilenceX/Documents/Unreal_Projects/Stormbringer_UE5_Test1/Stormbringer/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2021.05.26-23.14.07:703][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2021.05.26-23.14.07:714][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2021.05.26-23.14.07:714][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2021.05.26-23.14.07:714][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. [2021.05.26-23.14.07:730][ 0]LogDerivedDataCache: Speed tests for C:/Users/XilenceX/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.02 seconds [2021.05.26-23.14.07:730][ 0]LogDerivedDataCache: Display: Performance to C:/Users/XilenceX/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1038.99MBs, RandomWriteSpeed=61.22MBs. Assigned SpeedClass 'Local' [2021.05.26-23.14.07:731][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/XilenceX/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2021.05.26-23.14.07:731][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2021.05.26-23.14.07:731][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2021.05.26-23.14.07:731][ 0]LogShaderCompilers: Guid format shader working directory is -46 characters bigger than the processId version (../../../../../../Users/XilenceX/Documents/Unreal_Projects/Stormbringer_UE5_Test1/Stormbringer/Intermediate/Shaders/WorkingDirectory/19900/). [2021.05.26-23.14.07:731][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/XilenceX/AppData/Local/Temp/UnrealShaderWorkingDir/1314B1DF44C7C99E61844FA6AF7748AD/'. [2021.05.26-23.14.07:732][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2021.05.26-23.14.07:732][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. [2021.05.26-23.14.08:718][ 0]LogSlate: Using FreeType 2.10.0 [2021.05.26-23.14.08:718][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2021.05.26-23.14.08:743][ 0]LogAssetRegistry: FAssetRegistry took 0.0066 seconds to start up [2021.05.26-23.14.08:894][ 0]LogCollisionProfile: Warning: Profile (Pawn) - Custom Channel Name = 'Grabbable' hasn't been found [2021.05.26-23.14.08:894][ 0]LogCollisionProfile: Warning: Profile (Spectator) - Custom Channel Name = 'Grabbable' hasn't been found [2021.05.26-23.14.08:894][ 0]LogCollisionProfile: Warning: Profile (CharacterMesh) - Custom Channel Name = 'Grabbable' hasn't been found [2021.05.26-23.14.08:894][ 0]LogCollisionProfile: Warning: Profile (InvisibleWall) - Custom Channel Name = 'Grabbable' hasn't been found [2021.05.26-23.14.08:894][ 0]LogCollisionProfile: Warning: Profile (InvisibleWallDynamic) - Custom Channel Name = 'Grabbable' hasn't been found [2021.05.26-23.14.08:894][ 0]LogCollisionProfile: Warning: Profile (Trigger) - Custom Channel Name = 'Grabbable' hasn't been found [2021.05.26-23.14.08:894][ 0]LogCollisionProfile: Warning: Profile (Ragdoll) - Custom Channel Name = 'Grabbable' hasn't been found [2021.05.26-23.14.08:894][ 0]LogCollisionProfile: Warning: Profile (UI) - Custom Channel Name = 'Grabbable' hasn't been found [2021.05.26-23.14.08:894][ 0]LogCollisionProfile: Warning: Profile (ALS_Character) - Custom Channel Name = 'Grabbable' hasn't been found [2021.05.26-23.14.08:894][ 0]LogCollisionProfile: Warning: Profile (ALS_Prop) - Custom Channel Name = 'Grabbable' hasn't been found [2021.05.26-23.14.09:109][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2021.05.26-23.14.09:109][ 0]LogDeviceProfileManager: Active device profile: [000005E6A7843600][000005E6A7882800 49] WindowsEditor [2021.05.26-23.14.09:109][ 0]LogDeviceProfileManager: Profiles: [000005E6A7845880][000005E6A7885000 49] Windows, [000005E6A7843600][000005E6A7882800 49] WindowsEditor, [000005E6A7845400][000005E685B62800 49] WindowsServer, [000005E6A7841500][000005E6A7820000 49] WindowsClient, [000005E6A7842E80][000005E6A782C800 49] IOS, [000005E6A7843C00][000005E6A7887800 49] iPadAir, [000005E6A7843300][000005E6A7822800 49] iPadAir2, [000005E6A7840600][000005E6A78C7800 49] IPadPro, [000005E6A7840780][000005E6A78C5000 49] iPadAir3, [000005E6A7842280][000005E6A788A000 49] iPadAir4, [000005E6A7846780][000005E6A78C2800 49] iPadMini2, [000005E6A7845A00][000005E6A782A000 49] iPadMini3, [000005E6A7842A00][000005E6A7880000 49] iPadMini4, [000005E6A7844680][000005E6A788C800 49] iPadMini5, [000005E6A7847680][000005E6A78DA000 49] iPhone6, [000005E6A7847500][000005E6A78D2800 49] iPodTouch6, [000005E6A7841200][000005E6A7827800 49] iPhone7, [000005E6A7844980][000005E6A7825000 49] iPodTouch7, [000005E6A7845100][000005E6A78DC800 49] iPhone5S, [000005E6A7843A80][000005E6A78C0000 49] iPhone6Plus, [000005E6A7843780][000005E6A78CA000 49] iPhone6S, [000005E6A7846C00][000005E6A7860000 49] iPhone6SPlus, [000005E6A7845280][000005E6A786C800 49] iPhone7Plus, [000005E6A7840A80][000005E6A78CC800 49] iPhoneSE, [000005E6A7844380][000005E6A7862800 49] iPhone8, [000005E6A7843D80][000005E6A78D7800 49] iPhone8Plus, [000005E6A7840C00][000005E6A78D5000 49] iPhoneX, [000005E6A7841B00][000005E6A7870000 49] iPhoneXS, [000005E6A7843900][000005E6A787C800 49] iPhoneXSMax, [000005E6A7844F80][000005E6A78D0000 49] iPhoneXR, [000005E6A7845D00][000005E6A7872800 49] iPhone11, [000005E6A7841800][000005E6A7867800 49] iPhone11Pro, [000005E6A7842700][000005E6A7865000 49] iPhone11ProMax, [000005E6A7841380][000005E6A78E0000 49] iPhoneSE2, [000005E6A7841080][000005E6A78EC800 49] iPhone12Mini, [000005E6A7846300][000005E6A786A000 49] iPhone12, [000005E6A7842100][000005E6A78E2800 49] iPhone12Pro, [000005E6A7842400][000005E6A7877800 49] iPhone12ProMax, [000005E6A7840300][000005E6A7875000 49] iPadPro105, [000005E6A7846D80][000005E6A78F0000 49] iPadPro129, [000005E6A7842D00][000005E6A78FC800 49] iPadPro97, [000005E6A7841680][000005E6A787A000 49] iPadPro2_129, [000005E6A7845B80][000005E6A78F2800 49] iPad5, [000005E6A7840900][000005E6A78E7800 49] iPad6, [000005E6A7844B00][000005E6A78E5000 49] iPad7, [000005E6A7845700][000005E6A7900000 49] iPad8, [000005E6A7847C80][000005E6A790C800 49] iPadPro11, [000005E6A7841F80][000005E6A78EA000 49] iPadPro2_11, [000005E6A7840F00][000005E6A7902800 49] iPadPro3_129, [000005E6A7844800][000005E6A78F7800 49] iPadPro4_129, [000005E6A7848280][000005E6A78F5000 49] AppleTV, [000005E6A7840180][000005E6A7920000 49] AppleTV4K, [000005E6A7843180][000005E6A792C800 49] TVOS, [000005E6A784AE00][000005E6A7950000 49] Mac, [000005E6A784AF80][000005E6A7952800 49] MacEditor, [000005E6A7848B80][000005E6A78FA000 49] MacClient, [000005E6A7847200][000005E6A7922800 49] MacServer, [000005E6A7848580][000005E6A7925000 49] Linux, [000005E6A7849C00][000005E6A7955000 49] LinuxEditor, [000005E6A7846000][000005E6A7907800 49] LinuxAArch64, [000005E6A7849900][000005E6A7957800 49] LinuxClient, [000005E6A7848A00][000005E6A7927800 49] LinuxAArch64Client, [000005E6A7844500][000005E6A795A000 49] LinuxServer, [000005E6A7849300][000005E6A7930000 49] LinuxAArch64Server, [000005E6A7848400][000005E6A793C800 49] Android, [000005E6A7847800][000005E6A795C800 49] Android_Low, [000005E6A7849780][000005E6A7935000 49] Android_Mid, [000005E6A7844080][000005E6A790A000 49] Android_High, [000005E6A7847E00][000005E6A7932800 49] Android_Default, [000005E6A7848100][000005E6A7940000 49] Android_Adreno4xx, [000005E6A7847980][000005E6A794C800 49] Android_Adreno5xx_Low, [000005E6A7846180][000005E6A7905000 49] Android_Adreno5xx, [000005E6A784A200][000005E6A7945000 49] Android_Adreno6xx, [000005E6A7847380][000005E6A793A000 49] Android_Adreno6xx_Vulkan, [000005E6A7848880][000005E6A7942800 49] Android_Mali_T6xx, [000005E6A7849F00][000005E6A7960000 49] Android_Mali_T7xx, [000005E6A7849000][000005E6A796C800 49] Android_Mali_T8xx, [000005E6A784AB00][000005E6A7937800 49] Android_Mali_G71, [000005E6A7845E80][000005E6A7965000 49] Android_Mali_G72, [000005E6A7846900][000005E6A794A000 49] Android_Mali_G72_Vulkan, [000005E6A7849480][000005E6A7962800 49] Android_Mali_G76, [000005E6A784A680][000005E6A7970000 49] Android_Mali_G76_Vulkan, [000005E6A7849600][000005E6A797C800 49] Android_Mali_G77, [000005E6A7842880][000005E6A7947800 49] Android_Mali_G77_Vulkan, [000005E6A7840480][000005E6A7975000 49] Android_Vulkan_SM5, [000005E6A784A980][000005E6A796A000 49] Android_PowerVR_G6xxx, [000005E6A7847F80][000005E6A7972800 49] Android_PowerVR_GT7xxx, [000005E6A784B880][000005E6A7980000 49] Android_PowerVR_GE8xxx, [000005E6A7849180][000005E6A798C800 49] Android_PowerVR_GM9xxx, [000005E6A7842B80][000005E6A7967800 49] Android_PowerVR_GM9xxx_Vulkan, [000005E6A7847080][000005E6A7985000 49] Android_TegraK1, [000005E6A784C000][000005E6A797A000 49] Android_Unknown_Vulkan, [000005E6A7846480][000005E6A7982800 49] Lumin, [000005E6A784B280][000005E6A7990000 49] Lumin_Desktop, [000005E6A7846600][000005E6A799C800 49] HoloLens, [2021.05.26-23.14.09:155][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2021.05.26-23.14.09:155][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2021.05.26-23.14.09:155][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2021.05.26-23.14.09:155][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2021.05.26-23.14.09:155][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2021.05.26-23.14.09:159][ 0]LogStaticMesh: StaticMesh /Engine/EditorMeshes/MatineeCam_SM.MatineeCam_SM should be resaved to improve async compilation performance. [2021.05.26-23.14.09:259][ 0]LogStaticMesh: StaticMesh /Engine/EngineMeshes/Sphere.Sphere should be resaved to improve async compilation performance. [2021.05.26-23.14.09:496][ 0]LogNetVersion: Stormbringer 1.0.0, NetCL: 16433597, EngineNetVer: 16, GameNetVer: 0 (Checksum: 3942758321) [2021.05.26-23.14.09:588][ 0]LogSlate: Border [2021.05.26-23.14.09:588][ 0]LogSlate: BreadcrumbButton [2021.05.26-23.14.09:588][ 0]LogSlate: Default [2021.05.26-23.14.09:588][ 0]LogSlate: ListView [2021.05.26-23.14.09:588][ 0]LogSlate: SoftwareCursor_CardinalCross [2021.05.26-23.14.09:588][ 0]LogSlate: SoftwareCursor_Grab [2021.05.26-23.14.09:588][ 0]LogSlate: TableView.DarkRow [2021.05.26-23.14.09:588][ 0]LogSlate: TableView.Row [2021.05.26-23.14.09:588][ 0]LogSlate: TreeView [2021.05.26-23.14.09:691][ 0]LogStaticMesh: StaticMesh /Engine/ArtTools/RenderToTexture/Meshes/S_1_Unit_Plane.S_1_Unit_Plane should be resaved to improve async compilation performance. [2021.05.26-23.14.09:735][ 0]LogStaticMesh: StaticMesh /Engine/EditorMeshes/EditorCube.EditorCube should be resaved to improve async compilation performance. [2021.05.26-23.14.09:736][ 0]LogStaticMesh: StaticMesh /Engine/EditorMeshes/EditorSphere.EditorSphere should be resaved to improve async compilation performance. [2021.05.26-23.14.09:737][ 0]LogStaticMesh: StaticMesh /Engine/EditorMeshes/EditorPlane.EditorPlane should be resaved to improve async compilation performance. [2021.05.26-23.14.09:738][ 0]LogStaticMesh: StaticMesh /Engine/EditorMeshes/EditorCylinder.EditorCylinder should be resaved to improve async compilation performance. [2021.05.26-23.14.09:741][ 0]SourceControl: Source control is disabled [2021.05.26-23.14.09:744][ 0]SourceControl: Source control is disabled [2021.05.26-23.14.09:763][ 0]SourceControl: Source control is disabled [2021.05.26-23.14.09:763][ 0]SourceControl: Source control is disabled [2021.05.26-23.14.09:775][ 0]LogStaticMesh: StaticMesh /Engine/EditorLandscapeResources/SplineEditorMesh.SplineEditorMesh should be resaved to improve async compilation performance. [2021.05.26-23.14.09:843][ 0]LogHMD: PokeAHoleMaterial loaded successfully [2021.05.26-23.14.09:914][ 0]LogPackageLocalizationCache: Processed 26 localized package path(s) for 1 prioritized culture(s) in 0.069138 seconds [2021.05.26-23.14.09:920][ 0]LogUObjectArray: 19362 objects as part of root set at end of initial load. [2021.05.26-23.14.09:920][ 0]LogUObjectAllocator: 5042072 out of 0 bytes used by permanent object pool. [2021.05.26-23.14.09:920][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2021.05.26-23.14.10:074][ 0]LogD3D12RHI: Creating RTPSO with 3 shaders (0 cached, 3 new) took 39.64 ms. Compile time 7.15 ms, link time 32.45 ms. [2021.05.26-23.14.10:302][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2021.05.26-23.14.10:306][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2021.05.26-23.14.10:361][ 0]SourceControl: Source control is disabled [2021.05.26-23.14.10:364][ 0]SourceControl: Source control is disabled [2021.05.26-23.14.10:371][ 0]SourceControl: Source control is disabled [2021.05.26-23.14.10:373][ 0]LogUProjectInfo: Found projects: [2021.05.26-23.14.10:432][ 0]SourceControl: Source control is disabled [2021.05.26-23.14.10:636][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2021.05.26-23.14.10:648][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2021.05.26-23.14.10:648][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2021.05.26-23.14.10:710][ 0]LogCollectionManager: Loaded 0 collections in 0.002295 seconds [2021.05.26-23.14.10:734][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/XilenceX/Documents/Unreal_Projects/Stormbringer_UE5_Test1/Stormbringer/Saved/Collections/' took 0.00s [2021.05.26-23.14.10:734][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/XilenceX/Documents/Unreal_Projects/Stormbringer_UE5_Test1/Stormbringer/Content/Developers/XilenceX/Collections/' took 0.00s [2021.05.26-23.14.10:734][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/XilenceX/Documents/Unreal_Projects/Stormbringer_UE5_Test1/Stormbringer/Content/Collections/' took 0.00s [2021.05.26-23.14.10:734][ 0]LogOcInput: OculusInput pre-init called [2021.05.26-23.14.10:744][ 0]LogWindows: Failed to load 'OVRPlugin.dll' (GetLastError=126) [2021.05.26-23.14.10:745][ 0]LogWindows: File 'OVRPlugin.dll' does not exist [2021.05.26-23.14.10:936][ 0]LogClass: Display: StructProperty FColorMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2021.05.26-23.14.10:936][ 0]LogClass: Display: FloatProperty FScalarMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2021.05.26-23.14.10:936][ 0]LogClass: Display: StructProperty FVectorMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2021.05.26-23.14.10:936][ 0]LogClass: Display: FloatProperty FVector2MaterialInput::ConstantX is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2021.05.26-23.14.10:936][ 0]LogClass: Display: FloatProperty FVector2MaterialInput::ConstantY is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2021.05.26-23.14.10:936][ 0]LogClass: Display: BoolProperty FNetAnalyticsDataConfig::bEnabled is not initialized properly. Module:NetCore File:Classes/Net/Core/Analytics/NetAnalyticsAggregatorConfig.h [2021.05.26-23.14.10:936][ 0]LogClass: Display: IntProperty FEngineServicePong::EngineVersion is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h [2021.05.26-23.14.10:936][ 0]LogClass: Display: BoolProperty FEngineServicePong::HasBegunPlay is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h [2021.05.26-23.14.10:936][ 0]LogClass: Display: FloatProperty FEngineServicePong::WorldTimeSeconds is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h [2021.05.26-23.14.10:936][ 0]LogClass: Display: EnumProperty FPIEPreviewDeviceSpecifications::DevicePlatform is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.05.26-23.14.10:936][ 0]LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionX is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.05.26-23.14.10:936][ 0]LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionY is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.05.26-23.14.10:936][ 0]LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionYImmersiveMode is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.05.26-23.14.10:936][ 0]LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::PPI is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.05.26-23.14.10:936][ 0]LogClass: Display: BoolProperty FPIESwitchDeviceProperties::Docked is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.05.26-23.14.10:936][ 0]LogClass: Display: IntProperty FPIERHIOverrideState::MaxShadowDepthBufferSizeX is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.05.26-23.14.10:936][ 0]LogClass: Display: IntProperty FPIERHIOverrideState::MaxShadowDepthBufferSizeY is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.05.26-23.14.10:936][ 0]LogClass: Display: IntProperty FPIERHIOverrideState::MaxTextureDimensions is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.05.26-23.14.10:936][ 0]LogClass: Display: IntProperty FPIERHIOverrideState::MaxCubeTextureDimensions is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.05.26-23.14.10:936][ 0]LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsRenderTargetFormat_PF_G8 is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.05.26-23.14.10:937][ 0]LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsRenderTargetFormat_PF_FloatRGBA is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.05.26-23.14.10:937][ 0]LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsMultipleRenderTargets is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.05.26-23.14.10:937][ 0]LogClass: Display: BoolProperty FPIEAndroidDeviceProperties::VulkanAvailable is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.05.26-23.14.10:937][ 0]LogClass: Display: BoolProperty FPIEAndroidDeviceProperties::UsingHoudini is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.05.26-23.14.10:937][ 0]LogClass: Display: BoolProperty FTemplateReplacement::bCaseSensitive is not initialized properly. Module:GameProjectGeneration File:Classes/TemplateProjectDefs.h [2021.05.26-23.14.10:937][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsValid is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.05.26-23.14.10:937][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsUnknown is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.05.26-23.14.10:937][ 0]LogClass: Display: BoolProperty FSourceControlState::bCanCheckIn is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.05.26-23.14.10:937][ 0]LogClass: Display: BoolProperty FSourceControlState::bCanCheckOut is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.05.26-23.14.10:937][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsCheckedOut is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.05.26-23.14.10:937][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsCurrent is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.05.26-23.14.10:937][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsSourceControlled is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.05.26-23.14.10:937][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsAdded is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.05.26-23.14.10:937][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsDeleted is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.05.26-23.14.10:937][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsIgnored is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.05.26-23.14.10:937][ 0]LogClass: Display: BoolProperty FSourceControlState::bCanEdit is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.05.26-23.14.10:937][ 0]LogClass: Display: BoolProperty FSourceControlState::bCanDelete is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.05.26-23.14.10:937][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsModified is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.05.26-23.14.10:937][ 0]LogClass: Display: BoolProperty FSourceControlState::bCanAdd is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.05.26-23.14.10:937][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsConflicted is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.05.26-23.14.10:937][ 0]LogClass: Display: BoolProperty FSourceControlState::bCanRevert is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.05.26-23.14.10:937][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsCheckedOutOther is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.05.26-23.14.10:937][ 0]LogClass: Display: EnumProperty FAnimGraphAttributeDesc::DisplayMode is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h [2021.05.26-23.14.10:937][ 0]LogClass: Display: EnumProperty FAnimGraphAttributeDesc::Blend is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h [2021.05.26-23.14.10:937][ 0]LogClass: Display: IntProperty FAnimGraphAttributeDesc::SortOrder is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h [2021.05.26-23.14.10:938][ 0]LogClass: Display: ByteProperty FAnimNode_Sync::GroupRole is not initialized properly. Module:AnimGraphRuntime File:Public/AnimNodes/AnimNode_Sync.h [2021.05.26-23.14.10:938][ 0]LogClass: Display: IntProperty FDFontParameters::FontPage is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/DEditorFontParameterValue.h [2021.05.26-23.14.10:938][ 0]LogClass: Display: BoolProperty FScalarParameterAtlasData::bIsUsedAsAtlasPosition is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/DEditorScalarParameterValue.h [2021.05.26-23.14.10:938][ 0]LogClass: Display: BoolProperty FDialogueScriptEntry::IsRecorded is not initialized properly. Module:UnrealEd File:Classes/Commandlets/ExportDialogueScriptCommandlet.h [2021.05.26-23.14.10:938][ 0]LogClass: Display: BoolProperty FLevelEditorPlayNetworkEmulationSettings::bIsNetworkEmulationEnabled is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h [2021.05.26-23.14.10:938][ 0]LogClass: Display: EnumProperty FLevelEditorPlayNetworkEmulationSettings::EmulationTarget is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h [2021.05.26-23.14.10:938][ 0]LogClass: Display: IntProperty FPlayScreenResolution::Width is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2021.05.26-23.14.10:938][ 0]LogClass: Display: IntProperty FPlayScreenResolution::Height is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2021.05.26-23.14.10:938][ 0]LogClass: Display: BoolProperty FPlayScreenResolution::bCanSwapAspectRatio is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2021.05.26-23.14.10:938][ 0]LogClass: Display: FloatProperty FPlayScreenResolution::ScaleFactor is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2021.05.26-23.14.10:938][ 0]LogClass: Display: IntProperty FPlayScreenResolution::LogicalHeight is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2021.05.26-23.14.10:938][ 0]LogClass: Display: IntProperty FPlayScreenResolution::LogicalWidth is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2021.05.26-23.14.10:938][ 0]LogClass: Display: ByteProperty FEditorParameterGroup::GroupAssociation is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/MaterialEditorInstanceConstant.h [2021.05.26-23.14.10:938][ 0]LogClass: Display: IntProperty FEditorParameterGroup::GroupSortPriority is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/MaterialEditorInstanceConstant.h [2021.05.26-23.14.10:938][ 0]LogClass: Display: IntProperty FCurveFlagsChangedPayload::OldFlags is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2021.05.26-23.14.10:938][ 0]LogClass: Display: FloatProperty FCurveScaledPayload::Factor is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2021.05.26-23.14.10:938][ 0]LogClass: Display: FloatProperty FCurveScaledPayload::Origin is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2021.05.26-23.14.10:938][ 0]LogClass: Display: FloatProperty FSequenceLengthChangedPayload::PreviousLength is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2021.05.26-23.14.10:938][ 0]LogClass: Display: FloatProperty FSequenceLengthChangedPayload::T0 is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2021.05.26-23.14.10:938][ 0]LogClass: Display: FloatProperty FSequenceLengthChangedPayload::T1 is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2021.05.26-23.14.10:938][ 0]LogClass: Display: IntProperty FAnimationTrackAddedPayload::TrackIndex is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2021.05.26-23.14.10:939][ 0]LogClass: Display: ByteProperty FQueuedDrawDebugItem::DepthPriority is not initialized properly. Module:Engine File:Public/Animation/AnimInstanceProxy.h [2021.05.26-23.14.10:939][ 0]LogClass: Display: IntProperty FInstancedStaticMeshComponentInstanceData::InstancingRandomSeed is not initialized properly. Module:Engine File:Classes/Components/InstancedStaticMeshComponent.h [2021.05.26-23.14.10:939][ 0]LogClass: Display: BoolProperty FDynamicTextureInstance::bAttached is not initialized properly. Module:Engine File:Classes/Engine/Level.h [2021.05.26-23.14.10:939][ 0]LogClass: Display: FloatProperty FDynamicTextureInstance::OriginalRadius is not initialized properly. Module:Engine File:Classes/Engine/Level.h [2021.05.26-23.14.10:939][ 0]LogClass: Display: IntProperty FPrecomputedLightInstanceData::PreviewShadowMapChannel is not initialized properly. Module:Engine File:Classes/Components/LightComponent.h [2021.05.26-23.14.10:939][ 0]LogClass: Display: BoolProperty FStaticComponentMaskValue::R is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2021.05.26-23.14.10:939][ 0]LogClass: Display: BoolProperty FStaticComponentMaskValue::G is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2021.05.26-23.14.10:939][ 0]LogClass: Display: BoolProperty FStaticComponentMaskValue::B is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2021.05.26-23.14.10:939][ 0]LogClass: Display: BoolProperty FStaticComponentMaskValue::A is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2021.05.26-23.14.10:939][ 0]LogClass: Display: BoolProperty FMaterialCachedExpressionData::bHasSceneColor is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2021.05.26-23.14.10:939][ 0]LogClass: Display: ByteProperty FCustomOutput::OutputType is not initialized properly. Module:Engine File:Classes/Materials/MaterialExpressionCustom.h [2021.05.26-23.14.10:939][ 0]LogClass: Display: IntProperty FPoseAssetInfluence::PoseIndex is not initialized properly. Module:Engine File:Classes/Animation/PoseAsset.h [2021.05.26-23.14.10:939][ 0]LogClass: Display: IntProperty FPoseAssetInfluence::BoneTransformIndex is not initialized properly. Module:Engine File:Classes/Animation/PoseAsset.h [2021.05.26-23.14.10:939][ 0]LogClass: Display: IntProperty FPrimitiveComponentInstanceData::VisibilityId is not initialized properly. Module:Engine File:Classes/Components/PrimitiveComponent.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: BoolProperty FEngineShowFlagsSetting::Enabled is not initialized properly. Module:Engine File:Classes/Components/SceneCaptureComponent.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: UInt16Property FShaderParamTypeDefinition::ArrayElementCount is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: EnumProperty FShaderParamTypeDefinition::FundamentalType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: EnumProperty FShaderParamTypeDefinition::DimType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: EnumProperty FShaderParamTypeDefinition::BindingType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: EnumProperty FShaderParamTypeDefinition::ResourceType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: EnumProperty FShaderValueType::Type is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: EnumProperty FShaderValueType::DimensionType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: BoolProperty FBoneFilter::bExcludeSelf is not initialized properly. Module:Engine File:Classes/Engine/SkeletalMeshLODSettings.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: IntProperty FSkelMeshSkinWeightInfo::Bones is not initialized properly. Module:Engine File:Classes/Components/SkinnedMeshComponent.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: ByteProperty FSkelMeshSkinWeightInfo::Weights is not initialized properly. Module:Engine File:Classes/Components/SkinnedMeshComponent.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: FloatProperty FTentDistribution::TipAltitude is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: FloatProperty FTentDistribution::TipValue is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: FloatProperty FTentDistribution::Width is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: FloatProperty FPrecomputedSkyLightInstanceData::AverageBrightness is not initialized properly. Module:Engine File:Classes/Components/SkyLightComponent.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: StructProperty FSplineMeshInstanceData::StartPos is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: StructProperty FSplineMeshInstanceData::EndPos is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: StructProperty FSplineMeshInstanceData::StartTangent is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: StructProperty FSplineMeshInstanceData::EndTangent is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: UInt32Property FStaticMeshVertexColorLODData::LODIndex is not initialized properly. Module:Engine File:Classes/Components/StaticMeshComponent.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: IntProperty FVirtualTextureBuildSettings::TileSize is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: IntProperty FVirtualTextureBuildSettings::TileBorderSize is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: BoolProperty FVirtualTextureBuildSettings::bEnableCompressCrunch is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: BoolProperty FVirtualTextureBuildSettings::bEnableCompressZlib is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUCompAcquireCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUFrameEndGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUFrameStartCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameDurationCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameDurationGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameInternalDurationCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameInternalDurationGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: StructProperty FNiagaraRibbonShapeCustomVertex::Position is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: StructProperty FNiagaraRibbonShapeCustomVertex::Normal is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h [2021.05.26-23.14.10:940][ 0]LogClass: Display: FloatProperty FNiagaraRibbonShapeCustomVertex::TextureV is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h [2021.05.26-23.14.10:941][ 0]LogClass: Display: BoolProperty FTutorialStage::bInvertPlatformTest is not initialized properly. Module:IntroTutorials File:Public/EditorTutorial.h [2021.05.26-23.14.10:941][ 0]LogClass: Display: IntProperty FTutorialCategory::SortOrder is not initialized properly. Module:IntroTutorials File:Public/EditorTutorial.h [2021.05.26-23.14.10:941][ 0]LogClass: Display: EnumProperty FPinnedCommandListCommand::Type is not initialized properly. Module:PinnedCommandList File:Private/PinnedCommandListSettings.h [2021.05.26-23.14.10:941][ 0]LogClass: Display: IntProperty FPhysicsConvexData::NumVertices is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2021.05.26-23.14.10:941][ 0]LogClass: Display: IntProperty FPhysicsConvexData::NumFaces is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2021.05.26-23.14.10:941][ 0]LogClass: Display: FloatProperty FPhysicsCapsuleData::Radius is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2021.05.26-23.14.10:941][ 0]LogClass: Display: FloatProperty FPhysicsCapsuleData::Length is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2021.05.26-23.14.10:941][ 0]LogClass: Display: StructProperty FPhysicsBoxData::Dimensions is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2021.05.26-23.14.10:942][ 0]LogClass: Display: FloatProperty FPhysicsSphereData::Radius is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2021.05.26-23.14.10:942][ 0]LogClass: Display: EnumProperty FLODLevelGenerateSettings::TargetMode is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h [2021.05.26-23.14.10:942][ 0]LogClass: Display: IntProperty FLODLevelGenerateSettings::TargetPercentage is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h [2021.05.26-23.14.10:942][ 0]LogClass: Display: IntProperty FLODLevelGenerateSettings::TargetCount is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h [2021.05.26-23.14.10:942][ 0]LogClass: Display: StructProperty FCustomMeshTriangle::Vertex0 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h [2021.05.26-23.14.10:942][ 0]LogClass: Display: StructProperty FCustomMeshTriangle::Vertex1 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h [2021.05.26-23.14.10:942][ 0]LogClass: Display: StructProperty FCustomMeshTriangle::Vertex2 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h [2021.05.26-23.14.10:942][ 0]LogClass: Display: Int8Property FUAssetMeta::assetTier is not initialized properly. Module:MegascansPlugin File:Private/MSAssetImportData.h [2021.05.26-23.14.10:942][ 0]LogClass: Display: 130 Uninitialized script struct members found including 0 object properties [2021.05.26-23.14.10:944][ 0]LogEngine: Initializing Engine... [2021.05.26-23.14.10:948][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2021.05.26-23.14.10:948][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration [2021.05.26-23.14.10:949][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2021.05.26-23.14.11:066][ 0]LogInit: Initializing FReadOnlyCVARCache [2021.05.26-23.14.11:089][ 0]LogAIModule: Creating AISystem for world Untitled [2021.05.26-23.14.11:090][ 0]LogAudio: Display: Initializing Audio Device Manager... [2021.05.26-23.14.11:096][ 0]LogAudio: Display: Audio Device Manager Initialized [2021.05.26-23.14.11:096][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2021.05.26-23.14.11:096][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2021.05.26-23.14.11:096][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2021.05.26-23.14.11:096][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2021.05.26-23.14.11:096][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2021.05.26-23.14.11:096][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2021.05.26-23.14.11:096][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2021.05.26-23.14.11:096][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2021.05.26-23.14.11:096][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2021.05.26-23.14.11:096][ 0]LogAudio: Display: Using built-in audio occlusion. [2021.05.26-23.14.11:096][ 0]LogAudioMixer: Display: Initializing audio mixer. [2021.05.26-23.14.11:107][ 0]LogAudioMixer: Display: 0: FrontLeft [2021.05.26-23.14.11:107][ 0]LogAudioMixer: Display: 1: FrontRight [2021.05.26-23.14.11:143][ 0]LogAudioMixer: Display: Using Audio Device Speakers (Realtek(R) Audio) [2021.05.26-23.14.11:143][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2021.05.26-23.14.11:145][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2021.05.26-23.14.11:145][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2021.05.26-23.14.11:146][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2021.05.26-23.14.11:146][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2021.05.26-23.14.11:147][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2021.05.26-23.14.11:147][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2021.05.26-23.14.11:147][ 0]LogInit: FAudioDevice initialized. [2021.05.26-23.14.11:147][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2021.05.26-23.14.11:147][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2021.05.26-23.14.11:238][ 0]LogDerivedDataCache: Saved boot cache 0.09s 166MB C:/Users/XilenceX/AppData/Local/UnrealEngine/5.0/DerivedDataCache/Boot.ddc. [2021.05.26-23.14.11:241][ 0]LogInit: Texture streaming: Enabled [2021.05.26-23.14.11:260][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.0.0-16433597+++UE5+Release-5.0-EarlyAccess [2021.05.26-23.14.11:265][ 0]LogEngineSessionManager: EngineSessionManager initialized [2021.05.26-23.14.11:265][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking [2021.05.26-23.14.11:268][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized [2021.05.26-23.14.11:296][ 0]LogInit: Transaction tracking system initialized [2021.05.26-23.14.11:318][ 0]BlueprintLog: New page: Editor Load [2021.05.26-23.14.11:408][ 0]LocalizationService: Localization service is disabled [2021.05.26-23.14.11:421][ 0]LogModuleManager: Warning: ModuleManager: Unable to load module 'TimeManagementEditor' - 0 instances of that module name found. [2021.05.26-23.14.11:438][ 0]TimingProfiler: Initialize [2021.05.26-23.14.11:438][ 0]TimingProfiler: OnSessionChanged [2021.05.26-23.14.11:438][ 0]LoadingProfiler: Initialize [2021.05.26-23.14.11:438][ 0]LoadingProfiler: OnSessionChanged [2021.05.26-23.14.11:438][ 0]NetworkingProfiler: Initialize [2021.05.26-23.14.11:438][ 0]NetworkingProfiler: OnSessionChanged [2021.05.26-23.14.11:439][ 0]MemoryProfiler: Initialize [2021.05.26-23.14.11:439][ 0]MemoryProfiler: OnSessionChanged [2021.05.26-23.14.11:640][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2021.05.26-23.14.11:640][ 0]LogCook: Display: Mobile HDR setting 1 [2021.05.26-23.14.11:711][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/XilenceX/Documents/Unreal_Projects/Stormbringer_UE5_Test1/Stormbringer/Content/' took 0.06s [2021.05.26-23.14.11:965][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2021.05.26-23.14.11:969][ 0]SourceControl: Source control is disabled [2021.05.26-23.14.11:969][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.353 [2021.05.26-23.14.11:969][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/XilenceX/Documents/Unreal_Projects/Stormbringer_UE5_Test1/Stormbringer/Content/Maps/World.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2021.05.26-23.14.11:972][ 0]LightingResults: New page: Lighting Build [2021.05.26-23.14.11:974][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2021.05.26-23.14.11:974][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2021.05.26-23.14.11:974][ 0]MapCheck: New page: Map Check [2021.05.26-23.14.11:974][ 0]LightingResults: New page: Lighting Build [2021.05.26-23.14.11:981][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms [2021.05.26-23.14.12:484][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\XilenceX\Documents\Unreal_Projects\Stormbringer_UE5_Test1\Stormbringer\Content\MarketplaceContent\ALS\Blueprints\AnimModifiers\Calculate_RotationAmount.uasset: [Compiler] Finalize Bone Animation : Usage of 'Finalize Bone Animation' has been deprecated. FinalizeBoneAnimation has been deprecated, use UAnimDataController instead [2021.05.26-23.14.19:909][ 0]LogTexture: Display: Building textures: ubvtce1da_High_DefaultMaterial_OcclusionRoughnessMetallic (AutoDXT, 8192X8192) [2021.05.26-23.14.19:909][ 0]LogTexture: Display: Building textures: ub3teb1da_High_DefaultMaterial_OcclusionRoughnessMetallic (AutoDXT, 8192X8192) [2021.05.26-23.14.19:909][ 0]LogTexture: Display: Building textures: ubvtce1da_High_DefaultMaterial_BaseColor (AutoDXT, 8192X8192) [2021.05.26-23.14.19:909][ 0]LogTexture: Display: Building textures: ubjxdipda_High__mat_defaultMat_BaseColor (AutoDXT, 8192X8192) [2021.05.26-23.14.19:909][ 0]LogTexture: Display: Building textures: ubvtce1da_High_DefaultMaterial_Normal (BC5, 8192X8192) [2021.05.26-23.14.19:909][ 0]LogStaticMesh: StaticMesh /Engine/Functions/Engine_MaterialFunctions02/SupportFiles/1x1x1_Box_Pivot_-XYZ.1x1x1_Box_Pivot_-XYZ should be resaved to improve async compilation performance. [2021.05.26-23.14.20:502][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'World'. [2021.05.26-23.14.20:504][ 0]LogAIModule: Creating AISystem for world World [2021.05.26-23.14.21:590][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2021.05.26-23.14.21:635][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.26ms [2021.05.26-23.14.21:635][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2021.05.26-23.14.21:636][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,334ms to complete. [2021.05.26-23.14.21:636][ 0]LogFileHelpers: Loading map 'World' took 9.666 [2021.05.26-23.14.21:639][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 16.022 [2021.05.26-23.14.21:790][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2021.05.26-23.14.21:795][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2021.05.26-23.14.21:799][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2021.05.26-23.14.21:804][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2021.05.26-23.14.21:843][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0122 seconds. Added 4422 classes and 1005 folders. [2021.05.26-23.14.21:851][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. [2021.05.26-23.14.21:856][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2021.05.26-23.14.21:856][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.05.26-23.14.21:856][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2021.05.26-23.14.21:856][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted [2021.05.26-23.14.21:856][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/StarterContent.upack) [2021.05.26-23.14.21:856][ 0]LogPakFile: OnPakFileMounted2Time == 0.000070 [2021.05.26-23.14.21:857][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2021.05.26-23.14.21:857][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.05.26-23.14.21:857][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2021.05.26-23.14.21:857][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted [2021.05.26-23.14.21:857][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_HandheldARBP.upack) [2021.05.26-23.14.21:857][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 [2021.05.26-23.14.21:857][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2021.05.26-23.14.21:857][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.05.26-23.14.21:857][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2021.05.26-23.14.21:857][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted [2021.05.26-23.14.21:858][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_Puzzle.upack) [2021.05.26-23.14.21:858][ 0]LogPakFile: OnPakFileMounted2Time == 0.000102 [2021.05.26-23.14.21:858][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2021.05.26-23.14.21:858][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.05.26-23.14.21:858][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2021.05.26-23.14.21:858][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted [2021.05.26-23.14.21:859][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_PuzzleBP.upack) [2021.05.26-23.14.21:859][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 [2021.05.26-23.14.21:859][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2021.05.26-23.14.21:859][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.05.26-23.14.21:859][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2021.05.26-23.14.21:859][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted [2021.05.26-23.14.21:859][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_ThirdPerson.upack) [2021.05.26-23.14.21:859][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 [2021.05.26-23.14.21:860][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2021.05.26-23.14.21:860][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.05.26-23.14.21:860][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2021.05.26-23.14.21:860][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted [2021.05.26-23.14.21:860][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_ThirdPersonBP.upack) [2021.05.26-23.14.21:860][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 [2021.05.26-23.14.21:862][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2021.05.26-23.14.21:862][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.05.26-23.14.21:862][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2021.05.26-23.14.21:862][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted [2021.05.26-23.14.21:862][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_TopDown.upack) [2021.05.26-23.14.21:862][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 [2021.05.26-23.14.21:862][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2021.05.26-23.14.21:862][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.05.26-23.14.21:862][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2021.05.26-23.14.21:862][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted [2021.05.26-23.14.21:862][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_TopDownBP.upack) [2021.05.26-23.14.21:863][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 [2021.05.26-23.14.21:863][ 0]LogPakFile: PakFile PrimaryIndexSize=186 [2021.05.26-23.14.21:863][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.05.26-23.14.21:863][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 [2021.05.26-23.14.21:863][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted [2021.05.26-23.14.21:863][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_VehicleAdv.upack) [2021.05.26-23.14.21:863][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 [2021.05.26-23.14.21:864][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2021.05.26-23.14.21:864][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.05.26-23.14.21:864][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2021.05.26-23.14.21:864][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted [2021.05.26-23.14.21:864][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_VehicleAdvBP.upack) [2021.05.26-23.14.21:864][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 [2021.05.26-23.14.21:865][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2021.05.26-23.14.21:865][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.05.26-23.14.21:865][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2021.05.26-23.14.21:865][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted [2021.05.26-23.14.21:865][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_VirtualRealityBP.upack) [2021.05.26-23.14.21:865][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 [2021.05.26-23.14.21:906][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. [2021.05.26-23.14.21:962][ 0]LogSlate: Took 0.000283 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2021.05.26-23.14.21:966][ 0]LogSlate: Took 0.000241 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2021.05.26-23.14.21:967][ 0]LogSlate: Took 0.000144 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2021.05.26-23.14.22:346][ 0]LogD3D12RHI: Creating RTPSO with 51 shaders (0 cached, 51 new) took 220.32 ms. Compile time 197.23 ms, link time 22.84 ms. [2021.05.26-23.14.22:657][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries [2021.05.26-23.14.22:671][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries [2021.05.26-23.14.24:259][ 0]LogD3D12RHI: Creating RTPSO with 8 shaders (0 cached, 8 new) took 1586.03 ms. Compile time 28.82 ms, link time 1557.17 ms. [2021.05.26-23.14.24:259][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries [2021.05.26-23.14.24:271][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries [2021.05.26-23.14.24:430][ 0]LogD3D12RHI: Creating RTPSO with 3 shaders (2 cached, 1 new) took 126.80 ms. Compile time 0.88 ms, link time 125.89 ms. [2021.05.26-23.14.24:430][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries [2021.05.26-23.14.24:442][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries [2021.05.26-23.14.24:674][ 0]LogStall: Startup... [2021.05.26-23.14.24:676][ 0]LogStall: Startup complete. [2021.05.26-23.14.24:714][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. [2021.05.26-23.14.24:717][ 0]LogLoad: (Engine Initialization) Total time: 19.10 seconds [2021.05.26-23.14.24:717][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2021.05.26-23.14.24:909][ 0]LogContentStreaming: Texture pool size now 1000 MB [2021.05.26-23.14.24:938][ 0]LogSlate: Took 0.000154 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2021.05.26-23.14.25:553][ 2]LogAssetRegistry: Asset discovery search completed in 16.8113 seconds [2021.05.26-23.14.25:556][ 2]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) [2021.05.26-23.14.25:583][ 2]LogD3D12RHI: Creating RTPSO with 55 shaders (0 cached, 4 new) took 16.66 ms. Compile time 8.42 ms, link time 8.00 ms. [2021.05.26-23.14.26:015][ 34]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (S_Grass) ... [2021.05.26-23.14.29:374][ 38]LogD3D12RHI: Creating RT View Heap with 250000 entries [2021.05.26-23.14.29:388][ 38]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries [2021.05.26-23.14.29:661][ 48]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (S_Flowers_01_Small) ... [2021.05.26-23.14.31:705][ 52]LogStaticMesh: Display: Building static mesh ubxbadpda_High... [2021.05.26-23.14.31:705][ 52]LogStaticMesh: Display: Building static mesh ub5tefsda_High... [2021.05.26-23.14.31:705][ 52]LogStaticMesh: Display: Building static mesh ubjxdipda_High... [2021.05.26-23.14.31:839][ 53]LogStaticMesh: Display: Building static mesh uchofe0fa_High... [2021.05.26-23.14.31:905][ 54]LogStaticMesh: Display: Building static mesh ubotbfjda_High... [2021.05.26-23.14.32:555][117]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (S_Flowers_01_Large) ... [2021.05.26-23.14.45:094][117]LogStall: Stall detector 'AsyncCompilationHelpers::FinishCompilation' exceeded budget of 10.000000s, reporting... [2021.05.26-23.14.45:094][117]LogStall: Stall detector 'AsyncCompilationHelpers::FinishCompilation' report submitted, and took 0.049935s [2021.05.26-23.15.51:882][117]LogWindows: Windows GetLastError: The operation completed successfully. (0)