Log file open, 03/06/23 20:22:12 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogCore: Display: UnrealTraceServer: Unable to launch the trace store with '"../../../Engine//Binaries/Win64/UnrealTraceServer.exe" fork' (00000002) LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.0-CL-20979098" LogCsvProfiler: Display: Metadata set : engineversion="5.0.3-20979098+++UE5+Release-5.0" LogCsvProfiler: Display: Metadata set : commandline="" PROJECTUNREAL"" LogCsvProfiler: Display: Metadata set : os="Windows 7 " LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : loginid="63e6dac440ad6ca5c528e1966cff4211" LogCsvProfiler: Display: Metadata set : llm="0" LogIoDispatcher: Display: Reading toc: ../../../PROJECTUNREAL/Content/Paks/global.utoc LogIoDispatcher: Display: Toc signature hash: 0000000000000000000000000000000000000000 LogIoDispatcher: Display: Mounting container '../../../PROJECTUNREAL/Content/Paks/global.utoc' in location slot 0 LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../PROJECTUNREAL/Content/Paks/global.utoc LogPakFile: Display: Found Pak file ../../../PROJECTUNREAL/Content/Paks/PROJECTUNREAL-Windows.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../PROJECTUNREAL/Content/Paks/PROJECTUNREAL-Windows.pak. LogIoDispatcher: Display: Reading toc: ../../../PROJECTUNREAL/Content/Paks/PROJECTUNREAL-Windows.utoc LogIoDispatcher: Display: Toc signature hash: 0000000000000000000000000000000000000000 LogIoDispatcher: Display: Mounting container '../../../PROJECTUNREAL/Content/Paks/PROJECTUNREAL-Windows.utoc' in location slot 0 LogPakFile: Display: Mounted IoStore container "../../../PROJECTUNREAL/Content/Paks/PROJECTUNREAL-Windows.utoc" LogPakFile: Display: Mounted Pak file '../../../PROJECTUNREAL/Content/Paks/PROJECTUNREAL-Windows.pak', mount point: '../../../' LogPlatformFile: Not using cached read wrapper LogStats: Stats thread started at 0.105021 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-E4CACB194C175F3320DB13A4F8551D14 Session CrashGUID >==================================================== LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin Bridge LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin BlueprintMaterialTextureNodes LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosClothEditor LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin EnhancedInput LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin Landmass LogPluginManager: Mounting Engine plugin OpenImageDenoise LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin Water LogPluginManager: Mounting Engine plugin WaterExtras LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin EasyBallistics LogPluginManager: Mounting Engine plugin FPSCore LogPluginManager: Mounting Engine plugin InteractiveWorld LogPluginManager: Mounting Engine plugin RPM LogPluginManager: Mounting Engine plugin ShaderOptimizationTool LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin MatineeToLevelSequence LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin RuntimePhysXCooking LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Bridge/Content/' mounted to '/Bridge/' LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/Landmass/Content/' mounted to '/Landmass/' LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/Water/Content/' mounted to '/Water/' LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/WaterExtras/Content/' mounted to '/WaterExtras/' LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/FX/Niagara/Content/' mounted to '/Niagara/' LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Marketplace/InteractiveWorld/Content/' mounted to '/InteractiveWorld/' LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Marketplace/RPM/Content/' mounted to '/RPM/' LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Marketplace/ShaderOptimizationTool/Content/' mounted to '/ShaderOptimizationTool/' LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogInit: Build: ++UE5+Release-5.0-CL-20979098 LogInit: Engine Version: 5.0.3-20979098+++UE5+Release-5.0 LogInit: Compatible Engine Version: 5.0.0-19505902+++UE5+Release-5.0 LogInit: Net CL: 19505902 LogInit: OS: Windows 7 (), CPU: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz, GPU: AMD Radeon HD 6570 LogInit: Compiled (64-bit): Jul 7 2022 02:24:55 LogInit: Compiled with Visual C++: 19.29.30138.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.0 LogInit: Command Line: LogInit: Base Directory: C:/Users/Hermine/Downloads/Windows(1)/PROJECTUNREAL/Binaries/Win64/ LogInit: Allocator: binned2 LogInit: Installed Engine Build: 0 LogDevObjectVersion: Number of dev versions registered: 36 LogDevObjectVersion: Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 13 LogDevObjectVersion: Dev-IKRig (F6DFBB78-BB50-A0E4-4018-B84D60CBAF23): 0 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 59 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 3 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 59 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 36 LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: true, Async Loading Thread: true, Async Post Load: true LogStreaming: Display: AsyncLoading2 - Initialized LogInit: Object subsystem initialized LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created [2023.03.06-19.22.12:759][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created [2023.03.06-19.22.12:759][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created [2023.03.06-19.22.12:759][ 0]LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created [2023.03.06-19.22.12:759][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created [2023.03.06-19.22.12:759][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created [2023.03.06-19.22.12:759][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created [2023.03.06-19.22.12:759][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2023.03.06-19.22.12:759][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created [2023.03.06-19.22.12:759][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created [2023.03.06-19.22.12:759][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created [2023.03.06-19.22.12:759][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created [2023.03.06-19.22.12:759][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created [2023.03.06-19.22.12:759][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created [2023.03.06-19.22.12:759][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created [2023.03.06-19.22.12:759][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created [2023.03.06-19.22.12:759][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created [2023.03.06-19.22.12:759][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created [2023.03.06-19.22.12:759][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created [2023.03.06-19.22.12:759][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created [2023.03.06-19.22.12:759][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created [2023.03.06-19.22.12:759][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2023.03.06-19.22.12:759][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2023.03.06-19.22.12:759][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created [2023.03.06-19.22.12:759][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created [2023.03.06-19.22.12:759][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created [2023.03.06-19.22.12:759][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created [2023.03.06-19.22.12:759][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2023.03.06-19.22.12:759][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2023.03.06-19.22.12:759][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created [2023.03.06-19.22.12:759][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created [2023.03.06-19.22.12:768][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2023.03.06-19.22.12:768][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2023.03.06-19.22.12:768][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2023.03.06-19.22.12:768][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] [2023.03.06-19.22.12:768][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] [2023.03.06-19.22.12:768][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2023.03.06-19.22.12:768][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2023.03.06-19.22.12:768][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2023.03.06-19.22.12:768][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2023.03.06-19.22.12:768][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2023.03.06-19.22.12:768][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created [2023.03.06-19.22.12:919][ 0]LogD3D12RHI: Aftermath initialized [2023.03.06-19.22.12:919][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). [2023.03.06-19.22.13:019][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2) [2023.03.06-19.22.13:019][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 4065MB of shared system memory, 0 output[s] [2023.03.06-19.22.13:073][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2) [2023.03.06-19.22.13:073][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 4065MB of shared system memory, 0 output[s] [2023.03.06-19.22.13:073][ 0]LogD3D12RHI: Error: Failed to choose a D3D12 Adapter. [2023.03.06-19.22.13:073][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll [2023.03.06-19.22.13:074][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2023.03.06-19.22.13:074][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 [2023.03.06-19.22.13:074][ 0]LogD3D11RHI: D3D11 adapters: [2023.03.06-19.22.13:074][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: [2023.03.06-19.22.13:074][ 0]LogD3D11RHI: Description : AMD Radeon HD 6570 [2023.03.06-19.22.13:074][ 0]LogD3D11RHI: VendorId : 1002 [2023.03.06-19.22.13:074][ 0]LogD3D11RHI: DeviceId : 6759 [2023.03.06-19.22.13:074][ 0]LogD3D11RHI: SubSysId : e181174b [2023.03.06-19.22.13:074][ 0]LogD3D11RHI: Revision : 0000 [2023.03.06-19.22.13:074][ 0]LogD3D11RHI: DedicatedVideoMemory : 1057685504 bytes [2023.03.06-19.22.13:074][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2023.03.06-19.22.13:074][ 0]LogD3D11RHI: SharedSystemMemory : 4026531840 bytes [2023.03.06-19.22.13:074][ 0]LogD3D11RHI: AdapterLuid : 0 42027 [2023.03.06-19.22.13:173][ 0]LogD3D11RHI: 0. 'AMD Radeon HD 6570' (Feature Level 11_0) [2023.03.06-19.22.13:173][ 0]LogD3D11RHI: 1008/0/3840 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x1002 [2023.03.06-19.22.13:174][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: [2023.03.06-19.22.13:174][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver [2023.03.06-19.22.13:174][ 0]LogD3D11RHI: VendorId : 1414 [2023.03.06-19.22.13:174][ 0]LogD3D11RHI: DeviceId : 008c [2023.03.06-19.22.13:174][ 0]LogD3D11RHI: SubSysId : 0000 [2023.03.06-19.22.13:174][ 0]LogD3D11RHI: Revision : 0000 [2023.03.06-19.22.13:174][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes [2023.03.06-19.22.13:174][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2023.03.06-19.22.13:174][ 0]LogD3D11RHI: SharedSystemMemory : 4263206912 bytes [2023.03.06-19.22.13:174][ 0]LogD3D11RHI: AdapterLuid : 0 41911 [2023.03.06-19.22.13:180][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) [2023.03.06-19.22.13:180][ 0]LogD3D11RHI: 0/0/4065 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2023.03.06-19.22.13:181][ 0]LogD3D11RHI: Testing D3D11 Adapter 2: [2023.03.06-19.22.13:181][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver [2023.03.06-19.22.13:181][ 0]LogD3D11RHI: VendorId : 1414 [2023.03.06-19.22.13:181][ 0]LogD3D11RHI: DeviceId : 008c [2023.03.06-19.22.13:181][ 0]LogD3D11RHI: SubSysId : 0000 [2023.03.06-19.22.13:181][ 0]LogD3D11RHI: Revision : 0000 [2023.03.06-19.22.13:181][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes [2023.03.06-19.22.13:181][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2023.03.06-19.22.13:181][ 0]LogD3D11RHI: SharedSystemMemory : 4263206912 bytes [2023.03.06-19.22.13:181][ 0]LogD3D11RHI: AdapterLuid : 0 41856 [2023.03.06-19.22.13:184][ 0]LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_1) [2023.03.06-19.22.13:184][ 0]LogD3D11RHI: 0/0/4065 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2023.03.06-19.22.13:184][ 0]LogD3D11RHI: Chosen D3D11 Adapter: [2023.03.06-19.22.13:184][ 0]LogD3D11RHI: Description : AMD Radeon HD 6570 [2023.03.06-19.22.13:184][ 0]LogD3D11RHI: VendorId : 1002 [2023.03.06-19.22.13:184][ 0]LogD3D11RHI: DeviceId : 6759 [2023.03.06-19.22.13:184][ 0]LogD3D11RHI: SubSysId : e181174b [2023.03.06-19.22.13:184][ 0]LogD3D11RHI: Revision : 0000 [2023.03.06-19.22.13:184][ 0]LogD3D11RHI: DedicatedVideoMemory : 1057685504 bytes [2023.03.06-19.22.13:184][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2023.03.06-19.22.13:184][ 0]LogD3D11RHI: SharedSystemMemory : 4026531840 bytes [2023.03.06-19.22.13:184][ 0]LogD3D11RHI: AdapterLuid : 0 42027 [2023.03.06-19.22.13:184][ 0]LogInit: Selected Device Profile: [Windows] [2023.03.06-19.22.13:184][ 0]LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [Windows] [2023.03.06-19.22.13:184][ 0]LogHAL: Display: Platform has ~ 8 GB [8526413824 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2023.03.06-19.22.13:184][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2023.03.06-19.22.13:184][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@1] File [Scalability] [2023.03.06-19.22.13:184][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@1] File [Scalability] [2023.03.06-19.22.13:184][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [Scalability] [2023.03.06-19.22.13:185][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [Scalability] [2023.03.06-19.22.13:185][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2023.03.06-19.22.13:185][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2023.03.06-19.22.13:185][ 0]LogInit: Computer: SILVIE-PC [2023.03.06-19.22.13:185][ 0]LogInit: User: Hermine [2023.03.06-19.22.13:185][ 0]LogInit: CPU Page size=4096, Cores=4 [2023.03.06-19.22.13:185][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2023.03.06-19.22.13:185][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx) [2023.03.06-19.22.13:185][ 0]LogMemory: Platform Memory Stats for Windows [2023.03.06-19.22.13:185][ 0]LogMemory: Process Physical Memory: 157.66 MB used, 164.73 MB peak [2023.03.06-19.22.13:185][ 0]LogMemory: Process Virtual Memory: 131.06 MB used, 131.06 MB peak [2023.03.06-19.22.13:185][ 0]LogMemory: Physical Memory: 4272.38 MB used, 3859.05 MB free, 8131.42 MB total [2023.03.06-19.22.13:185][ 0]LogMemory: Virtual Memory: 7225.09 MB used, 3813.96 MB free, 11039.05 MB total [2023.03.06-19.22.13:185][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" [2023.03.06-19.22.13:194][ 0]LogWindows: WindowsPlatformFeatures enabled [2023.03.06-19.22.13:194][ 0]LogInit: Physics initialised using underlying interface: Chaos [2023.03.06-19.22.13:195][ 0]LogInit: Using OS detected language (de-DE). [2023.03.06-19.22.13:195][ 0]LogInit: Using OS detected locale (de-DE). [2023.03.06-19.22.13:195][ 0]LogTextLocalizationManager: No localization for 'de-DE' exists, so 'en' will be used for the language. [2023.03.06-19.22.13:195][ 0]LogTextLocalizationManager: No localization for 'de-DE' exists, so 'en' will be used for the locale. [2023.03.06-19.22.13:236][ 0]LogWindowsTextInputMethodSystem: Available input methods: [2023.03.06-19.22.13:236][ 0]LogWindowsTextInputMethodSystem: - Deutsch (Deutschland) - (Keyboard). [2023.03.06-19.22.13:236][ 0]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard). [2023.03.06-19.22.13:249][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2023.03.06-19.22.13:249][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2023.03.06-19.22.13:264][ 0]LogD3D12RHI: Aftermath initialized [2023.03.06-19.22.13:264][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). [2023.03.06-19.22.13:312][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2) [2023.03.06-19.22.13:312][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 4065MB of shared system memory, 0 output[s] [2023.03.06-19.22.13:350][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2) [2023.03.06-19.22.13:350][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 4065MB of shared system memory, 0 output[s] [2023.03.06-19.22.13:350][ 0]LogD3D12RHI: Error: Failed to choose a D3D12 Adapter. [2023.03.06-19.22.13:352][ 0]LogD3D11RHI: Creating new Direct3DDevice [2023.03.06-19.22.13:352][ 0]LogD3D11RHI: GPU DeviceId: 0x6759 (for the marketing name, search the web for "GPU Device Id") [2023.03.06-19.22.13:352][ 0]LogWindows: Attached monitors: [2023.03.06-19.22.13:352][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY2' [PRIMARY] [2023.03.06-19.22.13:352][ 0]LogWindows: Found 1 attached monitors. [2023.03.06-19.22.13:352][ 0]LogWindows: EnumDisplayDevices: [2023.03.06-19.22.13:352][ 0]LogWindows: 0. 'Microsoft Basic Display Driver' (P:0 D:0), name: '\\.\DISPLAY1' [2023.03.06-19.22.13:353][ 0]LogWindows: 1. 'AMD Radeon HD 6570' (P:1 D:1), name: '\\.\DISPLAY2' [2023.03.06-19.22.13:353][ 0]LogWindows: 2. 'AMD Radeon HD 6570' (P:0 D:0), name: '\\.\DISPLAY3' [2023.03.06-19.22.13:354][ 0]LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:2 [2023.03.06-19.22.13:354][ 0]LogD3D11RHI: Adapter Name: AMD Radeon HD 6570 [2023.03.06-19.22.13:354][ 0]LogD3D11RHI: Driver Version: Catalyst 15.7.1 (internal:15.200.1062.1004, unified:15.200.1062.1004) [2023.03.06-19.22.13:354][ 0]LogD3D11RHI: Driver Date: 8-3-2015 [2023.03.06-19.22.13:354][ 0]LogRHI: Texture pool is 706 MB (70% of 1008 MB) [2023.03.06-19.22.13:395][ 0]LogD3D11RHI: AMD Pre GCN architecture detected, some driver workarounds will be in place [2023.03.06-19.22.13:395][ 0]LogD3D11RHI: Creating D3DDevice with AMD AGS, using adapter: [2023.03.06-19.22.13:395][ 0]LogD3D11RHI: Description : AMD Radeon HD 6570 [2023.03.06-19.22.13:395][ 0]LogD3D11RHI: VendorId : 1002 [2023.03.06-19.22.13:395][ 0]LogD3D11RHI: DeviceId : 6759 [2023.03.06-19.22.13:395][ 0]LogD3D11RHI: SubSysId : e181174b [2023.03.06-19.22.13:395][ 0]LogD3D11RHI: Revision : 0000 [2023.03.06-19.22.13:395][ 0]LogD3D11RHI: DedicatedVideoMemory : 1057685504 bytes [2023.03.06-19.22.13:395][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2023.03.06-19.22.13:395][ 0]LogD3D11RHI: SharedSystemMemory : 4026531840 bytes [2023.03.06-19.22.13:395][ 0]LogD3D11RHI: AdapterLuid : 0 42027 [2023.03.06-19.22.13:406][ 0]LogD3D11RHI: Created device via AGS, feature level 11_0, supported extensions 1. [2023.03.06-19.22.13:406][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics [2023.03.06-19.22.13:408][ 0]LogD3D11RHI: Async texture creation enabled [2023.03.06-19.22.13:408][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported [2023.03.06-19.22.13:434][ 0]LogD3D11RHI: GPU Timing Frequency: 27.000000 (Debug: 2 1) [2023.03.06-19.22.13:442][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2023.03.06-19.22.13:443][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 4119 unique shaders. [2023.03.06-19.22.13:443][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global [2023.03.06-19.22.13:443][ 0]LogShaderLibrary: Display: Logical shader library 'Global' has been created, components 1 [2023.03.06-19.22.13:444][ 0]LogTemp: Display: Clearing the OS Cache [2023.03.06-19.22.13:457][ 0]LogSlate: Using FreeType 2.10.0 [2023.03.06-19.22.13:459][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2023.03.06-19.22.13:565][ 0]LogShaderLibrary: Display: Using IoDispatcher for shader code library PROJECTUNREAL. Total 7529 unique shaders. [2023.03.06-19.22.13:565][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library PROJECTUNREAL [2023.03.06-19.22.13:565][ 0]LogShaderLibrary: Display: Logical shader library 'PROJECTUNREAL' has been created, components 1 [2023.03.06-19.22.13:565][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2023.03.06-19.22.13:565][ 0]LogRHI: Display: Failed to open default shader pipeline cache for PROJECTUNREAL using shader platform 0. [2023.03.06-19.22.13:565][ 0]LogRHI: Display: Failed to open default shader pipeline cache for PROJECTUNREAL using shader platform 0. [2023.03.06-19.22.13:565][ 0]LogInit: Using OS detected language (de-DE). [2023.03.06-19.22.13:565][ 0]LogInit: Using OS detected locale (de-DE). [2023.03.06-19.22.13:565][ 0]LogTextLocalizationManager: No localization for 'de-DE' exists, so 'en' will be used for the language. [2023.03.06-19.22.13:565][ 0]LogTextLocalizationManager: No localization for 'de-DE' exists, so 'en' will be used for the locale. [2023.03.06-19.22.13:569][ 0]LogAssetRegistry: FAssetRegistry took 0.0039 seconds to start up [2023.03.06-19.22.13:697][ 0]LogStreaming: Display: FlushAsyncLoading: 1 QueuedPackages, 0 AsyncPackages [2023.03.06-19.22.13:712][ 0]LogInit: Selected Device Profile: [Windows] [2023.03.06-19.22.13:713][ 0]LogDeviceProfileManager: Active device profile: [00000270DAEF0A00][00000270C8287630 50] Windows [2023.03.06-19.22.13:713][ 0]LogDeviceProfileManager: Profiles: [00000270DAEF0A00][00000270C8287630 50] Windows, [2023.03.06-19.22.13:713][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="Windows" [2023.03.06-19.22.13:761][ 0]LogNetVersion: PROJECTUNREAL 1.0.0, NetCL: 19505902, EngineNetVer: 23, GameNetVer: 0 (Checksum: 282963256) [2023.03.06-19.22.14:244][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2023.03.06-19.22.14:244][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2023.03.06-19.22.14:269][ 0]LogPackageLocalizationCache: Processed 30 localized package path(s) for 1 prioritized culture(s) in 0.000113 seconds [2023.03.06-19.22.14:293][ 0]LogMoviePlayer: Initializing movie player [2023.03.06-19.22.14:300][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: DA9B1D314C854C860FE56C8271E2FDA9 | Instance: F60329014893EEF10DB835909C9EA005 (SILVIE-PC-1580). [2023.03.06-19.22.14:301][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2023.03.06-19.22.14:309][ 0]LogUObjectArray: 17972 objects as part of root set at end of initial load. [2023.03.06-19.22.14:309][ 0]LogUObjectArray: 4 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. [2023.03.06-19.22.14:309][ 0]LogUObjectAllocator: 4040384 out of 0 bytes used by permanent object pool. [2023.03.06-19.22.14:309][ 0]LogUObjectArray: CloseDisregardForGC: 17972/17972 objects in disregard for GC pool [2023.03.06-19.22.14:309][ 0]LogStreaming: Display: AsyncLoading2 - Thread Started: true, IsInitialLoad: false [2023.03.06-19.22.14:310][ 0]LogEngine: Initializing Engine... [2023.03.06-19.22.14:312][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2023.03.06-19.22.14:461][ 0]LogStreaming: Display: AsyncLoading2 - InitialLoad Finalized: 17681 script object entries in 483.18 KB [2023.03.06-19.22.14:461][ 0]LogInit: Initializing FReadOnlyCVARCache [2023.03.06-19.22.14:461][ 0]LogAudio: Display: Initializing Audio Device Manager... [2023.03.06-19.22.14:461][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2023.03.06-19.22.14:462][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2023.03.06-19.22.14:462][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... [2023.03.06-19.22.14:462][ 0]LogAudio: Display: Audio Device Manager Initialized [2023.03.06-19.22.14:463][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2023.03.06-19.22.14:463][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2023.03.06-19.22.14:463][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2023.03.06-19.22.14:463][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2023.03.06-19.22.14:463][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2023.03.06-19.22.14:463][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 [2023.03.06-19.22.14:463][ 0]LogAudioMixer: Display: Max Channels (voices): 0 [2023.03.06-19.22.14:463][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 [2023.03.06-19.22.14:464][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2023.03.06-19.22.14:464][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2023.03.06-19.22.14:464][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2023.03.06-19.22.14:464][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2023.03.06-19.22.14:583][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2023.03.06-19.22.14:584][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2023.03.06-19.22.14:622][ 0]LogAudioMixer: Display: Using Audio Hardware Device Lautsprecher (High Definition Audio Device) [2023.03.06-19.22.14:622][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2023.03.06-19.22.14:629][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2023.03.06-19.22.14:629][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2023.03.06-19.22.14:631][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 [2023.03.06-19.22.14:631][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 [2023.03.06-19.22.14:631][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 [2023.03.06-19.22.14:631][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 [2023.03.06-19.22.14:631][ 0]LogInit: FAudioDevice initialized. [2023.03.06-19.22.14:632][ 0]LogNetVersion: Set ProjectVersion to Alpha 0.2. Version Checksum will be recalculated on next use. [2023.03.06-19.22.14:632][ 0]LogInit: Texture streaming: Enabled [2023.03.06-19.22.14:632][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" [2023.03.06-19.22.14:635][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2023.03.06-19.22.14:637][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2023.03.06-19.22.14:638][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.03.06-19.22.14:640][ 0]LogInit: Display: Game Engine Initialized. [2023.03.06-19.22.14:641][ 0]LogInit: Display: Starting Game. [2023.03.06-19.22.14:641][ 0]LogNet: Browse: /Game/ThirdPerson/MainMenu/MainMenuMap?Name=Player [2023.03.06-19.22.14:641][ 0]LogLoad: LoadMap: /Game/ThirdPerson/MainMenu/MainMenuMap?Name=Player [2023.03.06-19.22.14:641][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0 [2023.03.06-19.22.14:641][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2023.03.06-19.22.14:641][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.03.06-19.22.14:645][ 0]LogStreaming: Display: 0.009 ms (0.002+0.007) ms for processing 34/34 objects in NotifyUnreachableObjects( Queued=0, Async=0). Removed 1/2 (77->76 tracked) packages and 1/32 (81->80 tracked) public exports. [2023.03.06-19.22.14:646][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2023.03.06-19.22.14:652][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms [2023.03.06-19.22.14:668][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'MainMenuMap'. [2023.03.06-19.22.14:669][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2023.03.06-19.22.14:670][ 0]LogAIModule: Creating AISystem for world MainMenuMap [2023.03.06-19.22.14:670][ 0]LogLoad: Game class is 'MainMenu_C' [2023.03.06-19.22.14:671][ 0]LogWorld: Bringing World /Game/ThirdPerson/MainMenu/MainMenuMap.MainMenuMap up for play (max tick rate 0) at 2023.03.06-20.22.14 [2023.03.06-19.22.14:671][ 0]LogWorld: Bringing up level for play took: 0.000772 [2023.03.06-19.22.14:673][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2023.03.06-19.22.14:673][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2023.03.06-19.22.14:674][ 0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2023.03.06-19.22.14:676][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress [2023.03.06-19.22.14:676][ 0]LogLoad: Took 0.034792 seconds to LoadMap(/Game/ThirdPerson/MainMenu/MainMenuMap) [2023.03.06-19.22.14:676][ 0]LogViewport: Scene viewport resized to 1920x1080, mode WindowedFullscreen. [2023.03.06-19.22.14:720][ 0]LogSlate: Took 0.001405 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2023.03.06-19.22.14:736][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 [2023.03.06-19.22.14:736][ 0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=145456, PathHashSize=16, EntriesSize=19104, TotalSize=164576 [2023.03.06-19.22.14:736][ 0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 [2023.03.06-19.22.14:736][ 0]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2023.03.06-19.22.14:736][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2023.03.06-19.22.14:736][ 0]LogLoad: (Engine Initialization) Total time: 2.27 seconds [2023.03.06-19.22.14:838][ 0]LogContentStreaming: Texture pool size now 800 MB [2023.03.06-19.22.15:904][ 2]LogWindows: Could not start crash report client using ../../../Engine/Binaries/Win64/CrashReportClient-Win64-Debug.exe [2023.03.06-19.22.15:904][ 2]LogMemory: Platform Memory Stats for Windows [2023.03.06-19.22.15:904][ 2]LogMemory: Process Physical Memory: 323.67 MB used, 361.63 MB peak [2023.03.06-19.22.15:904][ 2]LogMemory: Process Virtual Memory: 1505.38 MB used, 1544.07 MB peak [2023.03.06-19.22.15:904][ 2]LogMemory: Physical Memory: 4418.00 MB used, 3713.42 MB free, 8131.42 MB total [2023.03.06-19.22.15:904][ 2]LogMemory: Virtual Memory: 8626.34 MB used, 2412.71 MB free, 11039.05 MB total [2023.03.06-19.22.19:476][ 2]Message dialog closed, result: Ok, title: The UE5-PROJECTUNREAL Game has crashed and will close, text: Fatal error! [2023.03.06-19.22.19:476][ 2]LogWindows: FPlatformMisc::RequestExit(1) [2023.03.06-19.22.19:476][ 2]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3) [2023.03.06-19.22.19:476][ 2]LogCore: Engine exit requested (reason: Win RequestExit) [2023.03.06-19.22.19:493][ 2]Log file closed, 03/06/23 20:22:19