Log file open, 02/07/23 19:57:20 LogWindows: Failed to load 'aqProf.dll' (GetLastError=0) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=0) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=0) LogWindows: File 'VtuneApi32e.dll' does not exist LogWindows: Started CrashReportClient (pid=12932) LogWindows: Custom abort handler registered for crash reporting. LogInit: Display: Running engine for game: Refuge_Zone_Beta LogCore: UnrealTraceServer: Trace store launch successful LogCore: Initializing trace... LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark' LogCore: Finished trace initialization. LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.1-CL-23901901" LogCsvProfiler: Display: Metadata set : engineversion="5.1.1-23901901+++UE5+Release-5.1" LogCsvProfiler: Display: Metadata set : commandline="" F:\Game\Refuge_Zone_Beta\Refuge_Zone_Beta.uproject"" LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.2251] " LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Core(TM) i7-10700KF CPU @ 3.80GHz" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : loginid="37e0b73a4daeb2cc66f032887e150123" LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : llm="0" LogStats: Stats thread started at 0.243018 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-06DC375F467DACC275BAD9BCB990E6C3 Session CrashGUID >==================================================== LogConfig: Display: Loading Android ini files took 0.02 seconds LogConfig: Display: Loading HoloLens ini files took 0.03 seconds LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds LogConfig: Display: Loading Mac ini files took 0.03 seconds LogConfig: Display: Loading IOS ini files took 0.03 seconds LogConfig: Display: Loading TVOS ini files took 0.03 seconds LogConfig: Display: Loading Windows ini files took 0.03 seconds LogConfig: Display: Loading Unix ini files took 0.03 seconds LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds LogConfig: Display: Loading Linux ini files took 0.03 seconds Message dialog closed, result: Yes, title: Missing Plugin, text: This project requires the 'VehicleSystemPlugin' plugin, which could not be found. Would you like to disable it and continue? If you do, you will no longer be able to open any assets created with it. If not, the application will close. LogPluginManager: Display: Disabled plugin 'VehicleSystemPlugin', continuing. LogPluginManager: Mounting Engine plugin Bridge LogPluginManager: Mounting Engine plugin EnhancedInput LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin TraceUtilities LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin AnimationModifierLibrary LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin OnlineSubsystemSteam LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin AndroidMedia LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin MediaPlate LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin MediaPlayerEditor LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin ChaosClothEditor LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin ChaosCaching LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin ChaosUserDataPT LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin ChaosVehiclesPlugin LogPluginManager: Mounting Engine plugin Dataflow LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin GeometryFlow LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin Iris LogPluginManager: Mounting Engine plugin MeshLODToolset LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin OpenImageDenoise LogPluginManager: Mounting Engine plugin ProxyLODPlugin LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin UVEditor LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin BlueprintHeaderView LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin GLTFImporter LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities LogPluginManager: Mounting Engine plugin Interchange LogPluginManager: Found config from plugin[Interchange] Game LogPluginManager: Mounting Engine plugin StylusInput LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin AudioWidgets LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin InputDebugging LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin Metasound LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin WaveTable LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin InterchangeTests LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting Engine plugin DumpGPUServices LogPluginManager: Mounting Engine plugin GitSourceControl LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin PerforceSourceControl LogPluginManager: Mounting Engine plugin PlasticSourceControl LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin PropertyAccessNode LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess LogPluginManager: Mounting Engine plugin TextureFormatOodle LogPluginManager: Mounting Engine plugin SubversionSourceControl LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin TraceDataFilters LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin GLTFExporter LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin VariantManager LogPluginManager: Mounting Engine plugin RMATextureResizer LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin Takes LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting Engine plugin LightMixer LogPluginManager: Mounting Engine plugin ObjectMixer LogPluginManager: Mounting Engine plugin SteamShared LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosVehiclesPlugin/Content/' mounted to '/ChaosVehiclesPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Marketplace/RMATextureResizer/Content/' mounted to '/RMATextureResizer/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' SourceControl: Source control is disabled SourceControl: Source control is disabled LogInit: Using libcurl 7.83.1 LogInit: - built for Windows LogInit: - supports SSL with OpenSSL/1.1.1n LogInit: - supports HTTP deflate (compression) using libz 1.2.12 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogSteamShared: Display: Loading Steam SDK 1.53 LogSteamShared: Steam SDK Loaded! LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() LogOnline: OSS: Unable to create OnlineSubsystem module Steam LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Build: ++UE5+Release-5.1-CL-23901901 LogInit: Engine Version: 5.1.1-23901901+++UE5+Release-5.1 LogInit: Compatible Engine Version: 5.1.0-23058290+++UE5+Release-5.1 LogInit: Net CL: 23058290 LogInit: OS: Windows 10 (22H2) [10.0.19045.2251] (), CPU: Intel(R) Core(TM) i7-10700KF CPU @ 3.80GHz, GPU: NVIDIA GeForce RTX 3080 LogInit: Compiled (64-bit): Jan 30 2023 05:19:00 LogInit: Compiled with Visual C++: 19.29.30147.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.1 LogInit: Command Line: LogInit: Base Directory: f:/Program Files/Epic Games/UE_5.1/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 35 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 80 LogDevObjectVersion: FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 4 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 88 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41 LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogInit: Presizing for max 85165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogConfig: Set CVar [[con.DebugEarlyDefault:1]] LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created LogConfig: Set CVar [[r.setres:1280x720]] LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]] LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.VSync:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2023.02.07-18.57.20:569][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created [2023.02.07-18.57.20:569][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.Shaders.CompressionFormat:2]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.VirtualTextures:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]] [2023.02.07-18.57.20:569][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created [2023.02.07-18.57.20:569][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created [2023.02.07-18.57.20:569][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created [2023.02.07-18.57.20:569][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created [2023.02.07-18.57.20:569][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.RayTracing:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.RayTracing.Skylight:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.PathTracing:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.ForwardShading:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[vr.VRS.HMDFixedFoveationLevel:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[vr.VRS.HMDFixedFoveationDynamic:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:4]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.MSAACount:4]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.DBuffer:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.MobileHDR:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.MeshStreaming:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]] [2023.02.07-18.57.20:569][ 0]LogConfig: Set CVar [[r.Strata:0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[r.Strata.BytesPerPixel:80]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[r.Strata.OpaqueMaterialRoughRefraction:0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[r.Strata.Debug.AdvancedVisualizationShaders:0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:148.000000]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:1]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:1]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:1]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:1]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]] [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2023.02.07-18.57.20:570][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:85165824]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] [2023.02.07-18.57.20:570][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] [2023.02.07-18.57.20:570][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created [2023.02.07-18.57.20:570][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created [2023.02.07-18.57.20:572][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] [2023.02.07-18.57.20:572][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.TSR.History.GrandReprojection:1]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]] [2023.02.07-18.57.20:572][ 0]LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] [2023.02.07-18.57.20:572][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.AOQuality:2]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] [2023.02.07-18.57.20:572][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]] [2023.02.07-18.57.20:572][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] [2023.02.07-18.57.20:572][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2023.02.07-18.57.20:572][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2023.02.07-18.57.20:573][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2023.02.07-18.57.20:573][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.DetailMode:2]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2023.02.07-18.57.20:573][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created [2023.02.07-18.57.20:573][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] [2023.02.07-18.57.20:573][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2023.02.07-18.57.20:573][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created [2023.02.07-18.57.20:573][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] [2023.02.07-18.57.20:582][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll [2023.02.07-18.57.20:583][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2023.02.07-18.57.20:583][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 [2023.02.07-18.57.20:583][ 0]LogD3D11RHI: D3D11 adapters: [2023.02.07-18.57.20:583][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: [2023.02.07-18.57.20:583][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3080 [2023.02.07-18.57.20:583][ 0]LogD3D11RHI: VendorId : 10de [2023.02.07-18.57.20:583][ 0]LogD3D11RHI: DeviceId : 2216 [2023.02.07-18.57.20:583][ 0]LogD3D11RHI: SubSysId : 22161569 [2023.02.07-18.57.20:583][ 0]LogD3D11RHI: Revision : 00a1 [2023.02.07-18.57.20:583][ 0]LogD3D11RHI: DedicatedVideoMemory : 10556014592 bytes [2023.02.07-18.57.20:583][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2023.02.07-18.57.20:583][ 0]LogD3D11RHI: SharedSystemMemory : 17101002752 bytes [2023.02.07-18.57.20:583][ 0]LogD3D11RHI: AdapterLuid : 0 72120 [2023.02.07-18.57.20:686][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 3080' (Feature Level 11_1) [2023.02.07-18.57.20:686][ 0]LogD3D11RHI: 10067/0/16308 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de [2023.02.07-18.57.20:686][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: [2023.02.07-18.57.20:686][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver [2023.02.07-18.57.20:686][ 0]LogD3D11RHI: VendorId : 1414 [2023.02.07-18.57.20:686][ 0]LogD3D11RHI: DeviceId : 008c [2023.02.07-18.57.20:686][ 0]LogD3D11RHI: SubSysId : 0000 [2023.02.07-18.57.20:686][ 0]LogD3D11RHI: Revision : 0000 [2023.02.07-18.57.20:686][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes [2023.02.07-18.57.20:686][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2023.02.07-18.57.20:686][ 0]LogD3D11RHI: SharedSystemMemory : 17101002752 bytes [2023.02.07-18.57.20:686][ 0]LogD3D11RHI: AdapterLuid : 0 83444 [2023.02.07-18.57.20:687][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) [2023.02.07-18.57.20:687][ 0]LogD3D11RHI: 0/0/16308 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2023.02.07-18.57.20:687][ 0]LogD3D11RHI: Chosen D3D11 Adapter: [2023.02.07-18.57.20:687][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3080 [2023.02.07-18.57.20:687][ 0]LogD3D11RHI: VendorId : 10de [2023.02.07-18.57.20:687][ 0]LogD3D11RHI: DeviceId : 2216 [2023.02.07-18.57.20:687][ 0]LogD3D11RHI: SubSysId : 22161569 [2023.02.07-18.57.20:687][ 0]LogD3D11RHI: Revision : 00a1 [2023.02.07-18.57.20:687][ 0]LogD3D11RHI: DedicatedVideoMemory : 10556014592 bytes [2023.02.07-18.57.20:687][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2023.02.07-18.57.20:687][ 0]LogD3D11RHI: SharedSystemMemory : 17101002752 bytes [2023.02.07-18.57.20:687][ 0]LogD3D11RHI: AdapterLuid : 0 72120 [2023.02.07-18.57.20:688][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2023.02.07-18.57.20:688][ 0]LogHAL: Display: Platform has ~ 32 GB [34202005504 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2023.02.07-18.57.20:688][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] [2023.02.07-18.57.20:688][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2023.02.07-18.57.20:688][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2023.02.07-18.57.20:688][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] [2023.02.07-18.57.20:688][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2023.02.07-18.57.20:688][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2023.02.07-18.57.20:688][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2023.02.07-18.57.20:688][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [f:/Game/Refuge_Zone_Beta/Saved/Config/WindowsEditor/Editor.ini] [2023.02.07-18.57.20:688][ 0]LogInit: Computer: DESKTOP-LOVGVRD [2023.02.07-18.57.20:688][ 0]LogInit: User: Himiko [2023.02.07-18.57.20:688][ 0]LogInit: CPU Page size=4096, Cores=8 [2023.02.07-18.57.20:688][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2023.02.07-18.57.20:688][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) [2023.02.07-18.57.20:688][ 0]LogMemory: Platform Memory Stats for WindowsEditor [2023.02.07-18.57.20:688][ 0]LogMemory: Process Physical Memory: 758.23 MB used, 1000.00 MB peak [2023.02.07-18.57.20:688][ 0]LogMemory: Process Virtual Memory: 786.28 MB used, 786.28 MB peak [2023.02.07-18.57.20:688][ 0]LogMemory: Physical Memory: 8987.49 MB used, 23630.08 MB free, 32617.57 MB total [2023.02.07-18.57.20:688][ 0]LogMemory: Virtual Memory: 16391.32 MB used, 116226.25 MB free, 132617.58 MB total [2023.02.07-18.57.20:688][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" [2023.02.07-18.57.20:692][ 0]LogWindows: WindowsPlatformFeatures enabled [2023.02.07-18.57.20:699][ 0]LogInit: Physics initialised using underlying interface: Chaos [2023.02.07-18.57.20:701][ 0]LogInit: Using OS detected language (de-DE). [2023.02.07-18.57.20:701][ 0]LogInit: Using OS detected locale (de-DE). [2023.02.07-18.57.20:704][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so 'de' will be used for the language. [2023.02.07-18.57.20:705][ 0]LogInit: Setting process to per monitor DPI aware [2023.02.07-18.57.20:713][ 0]LogWindowsTextInputMethodSystem: Available input methods: [2023.02.07-18.57.20:713][ 0]LogWindowsTextInputMethodSystem: - Deutsch (Deutschland) - (Keyboard). [2023.02.07-18.57.20:713][ 0]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard). [2023.02.07-18.57.20:723][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 [2023.02.07-18.57.20:723][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2023.02.07-18.57.20:827][ 0]LogWindows: Attached monitors: [2023.02.07-18.57.20:827][ 0]LogWindows: resolution: 1280x1024, work area: (1920, 81) -> (3200, 1024), device: '\\.\DISPLAY1' [2023.02.07-18.57.20:827][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1080), device: '\\.\DISPLAY2' [PRIMARY] [2023.02.07-18.57.20:827][ 0]LogWindows: Found 2 attached monitors. [2023.02.07-18.57.20:827][ 0]LogWindows: Gathering driver information using Windows Setup API [2023.02.07-18.57.20:827][ 0]LogRHI: RHI Adapter Info: [2023.02.07-18.57.20:827][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 [2023.02.07-18.57.20:827][ 0]LogRHI: Driver Version: 528.24 (internal:31.0.15.2824, unified:528.24) [2023.02.07-18.57.20:827][ 0]LogRHI: Driver Date: 1-15-2023 [2023.02.07-18.57.20:827][ 0]LogD3D11RHI: Creating new Direct3DDevice [2023.02.07-18.57.20:827][ 0]LogD3D11RHI: GPU DeviceId: 0x2216 (for the marketing name, search the web for "GPU Device Id") [2023.02.07-18.57.20:827][ 0]LogRHI: Texture pool is 7046 MB (70% of 10067 MB) [2023.02.07-18.57.20:827][ 0]LogD3D11RHI: Creating D3DDevice using adapter: [2023.02.07-18.57.20:827][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3080 [2023.02.07-18.57.20:827][ 0]LogD3D11RHI: VendorId : 10de [2023.02.07-18.57.20:827][ 0]LogD3D11RHI: DeviceId : 2216 [2023.02.07-18.57.20:827][ 0]LogD3D11RHI: SubSysId : 22161569 [2023.02.07-18.57.20:827][ 0]LogD3D11RHI: Revision : 00a1 [2023.02.07-18.57.20:827][ 0]LogD3D11RHI: DedicatedVideoMemory : 10556014592 bytes [2023.02.07-18.57.20:827][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2023.02.07-18.57.20:827][ 0]LogD3D11RHI: SharedSystemMemory : 17101002752 bytes [2023.02.07-18.57.20:827][ 0]LogD3D11RHI: AdapterLuid : 0 72120 [2023.02.07-18.57.20:888][ 0]LogD3D11RHI: RHI has support for 64 bit atomics [2023.02.07-18.57.20:888][ 0]LogD3D11RHI: Async texture creation enabled [2023.02.07-18.57.20:888][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported [2023.02.07-18.57.20:888][ 0]LogD3D11RHI: Array index from any shader is supported [2023.02.07-18.57.20:909][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2) [2023.02.07-18.57.20:915][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="f:/Game/Refuge_Zone_Beta/Refuge_Zone_Beta.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="f:/Game/Refuge_Zone_Beta/Intermediate/TurnkeyReport_0.log" -log="f:/Game/Refuge_Zone_Beta/Intermediate/TurnkeyLog_0.log" -project="f:/Game/Refuge_Zone_Beta/Refuge_Zone_Beta.uproject" -platform=all' [2023.02.07-18.57.20:915][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""f:/Program Files/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="f:/Game/Refuge_Zone_Beta/Refuge_Zone_Beta.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="f:/Game/Refuge_Zone_Beta/Intermediate/TurnkeyReport_0.log" -log="f:/Game/Refuge_Zone_Beta/Intermediate/TurnkeyLog_0.log" -project="f:/Game/Refuge_Zone_Beta/Refuge_Zone_Beta.uproject" -platform=all" ] [2023.02.07-18.57.20:937][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC [2023.02.07-18.57.20:937][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT [2023.02.07-18.57.20:937][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 [2023.02.07-18.57.20:937][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp [2023.02.07-18.57.20:937][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed [2023.02.07-18.57.20:937][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8 [2023.02.07-18.57.20:937][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll [2023.02.07-18.57.20:937][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll [2023.02.07-18.57.20:938][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll [2023.02.07-18.57.20:938][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll [2023.02.07-18.57.20:938][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle [2023.02.07-18.57.20:943][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2023.02.07-18.57.20:943][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2023.02.07-18.57.20:943][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2023.02.07-18.57.20:943][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2023.02.07-18.57.20:943][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2023.02.07-18.57.20:943][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2023.02.07-18.57.20:943][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2023.02.07-18.57.20:943][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2023.02.07-18.57.20:943][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2023.02.07-18.57.20:943][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2023.02.07-18.57.20:958][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens' [2023.02.07-18.57.20:958][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient' [2023.02.07-18.57.20:962][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2023.02.07-18.57.20:962][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2023.02.07-18.57.20:964][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2023.02.07-18.57.20:964][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' [2023.02.07-18.57.20:964][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2023.02.07-18.57.20:964][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2023.02.07-18.57.20:967][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' [2023.02.07-18.57.20:967][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' [2023.02.07-18.57.20:967][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' [2023.02.07-18.57.20:969][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2023.02.07-18.57.20:969][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2023.02.07-18.57.20:974][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2023.02.07-18.57.20:974][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2023.02.07-18.57.20:974][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2023.02.07-18.57.20:974][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2023.02.07-18.57.20:974][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor [2023.02.07-18.57.20:979][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2023.02.07-18.57.20:981][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it [2023.02.07-18.57.20:982][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM [2023.02.07-18.57.20:982][ 0]LogTargetPlatformManager: ADPCM [2023.02.07-18.57.20:982][ 0]LogTargetPlatformManager: PCM [2023.02.07-18.57.20:984][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink [2023.02.07-18.57.20:984][ 0]LogTargetPlatformManager: BINKA [2023.02.07-18.57.20:984][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg [2023.02.07-18.57.20:984][ 0]LogTargetPlatformManager: OGG [2023.02.07-18.57.20:984][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus [2023.02.07-18.57.20:984][ 0]LogTargetPlatformManager: OPUS [2023.02.07-18.57.21:020][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it [2023.02.07-18.57.21:024][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat [2023.02.07-18.57.21:024][ 0]LogTargetPlatformManager: SF_METAL [2023.02.07-18.57.21:024][ 0]LogTargetPlatformManager: SF_METAL_MRT [2023.02.07-18.57.21:024][ 0]LogTargetPlatformManager: SF_METAL_TVOS [2023.02.07-18.57.21:024][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS [2023.02.07-18.57.21:024][ 0]LogTargetPlatformManager: SF_METAL_SM5 [2023.02.07-18.57.21:024][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 [2023.02.07-18.57.21:024][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC [2023.02.07-18.57.21:024][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D [2023.02.07-18.57.21:024][ 0]LogTargetPlatformManager: PCD3D_SM6 [2023.02.07-18.57.21:024][ 0]LogTargetPlatformManager: PCD3D_SM5 [2023.02.07-18.57.21:024][ 0]LogTargetPlatformManager: PCD3D_ES31 [2023.02.07-18.57.21:024][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS [2023.02.07-18.57.21:024][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL [2023.02.07-18.57.21:025][ 0]LogTargetPlatformManager: GLSL_150_ES31 [2023.02.07-18.57.21:025][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID [2023.02.07-18.57.21:029][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM [2023.02.07-18.57.21:029][ 0]LogTargetPlatformManager: VVM_1_0 [2023.02.07-18.57.21:029][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat [2023.02.07-18.57.21:029][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 [2023.02.07-18.57.21:029][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID [2023.02.07-18.57.21:029][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 [2023.02.07-18.57.21:029][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID [2023.02.07-18.57.21:029][ 0]LogRendererCore: Ray tracing is disabled. Reason: not supported by current RHI. [2023.02.07-18.57.21:032][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Game/Refuge_Zone_Beta/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2023.02.07-18.57.21:032][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. [2023.02.07-18.57.21:032][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Game/Refuge_Zone_Beta/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2023.02.07-18.57.21:032][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. [2023.02.07-18.57.21:051][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1363 MiB) [2023.02.07-18.57.21:051][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2023.02.07-18.57.21:051][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. [2023.02.07-18.57.21:051][ 0]LogDerivedDataCache: Found registry key GlobalDataCachePath UE-LocalDataCachePath=F:/Epic Games/Cashe [2023.02.07-18.57.21:055][ 0]LogDerivedDataCache: Speed tests for F:/Epic Games/Cashe took 0.00 seconds [2023.02.07-18.57.21:055][ 0]LogDerivedDataCache: Display: Performance to F:/Epic Games/Cashe: Latency=0.01ms. RandomReadSpeed=1258.38MBs, RandomWriteSpeed=367.83MBs. Assigned SpeedClass 'Local' [2023.02.07-18.57.21:056][ 0]LogDerivedDataCache: Using Local data cache path F:/Epic Games/Cashe: Writable [2023.02.07-18.57.21:056][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2023.02.07-18.57.21:056][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. [2023.02.07-18.57.21:056][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None [2023.02.07-18.57.21:056][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled [2023.02.07-18.57.21:056][ 0]LogShaderCompilers: Guid format shader working directory is 7 characters bigger than the processId version (../../../../../../Game/Refuge_Zone_Beta/Intermediate/Shaders/WorkingDirectory/10628/). [2023.02.07-18.57.21:057][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Himiko/AppData/Local/Temp/UnrealShaderWorkingDir/93B8E1AD4F1E5197111D1DBC951C6461/'. [2023.02.07-18.57.21:057][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2023.02.07-18.57.21:057][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. [2023.02.07-18.57.21:629][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 [2023.02.07-18.57.21:891][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Game/Refuge_Zone_Beta/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2023.02.07-18.57.21:891][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2023.02.07-18.57.22:439][ 0]LogSlate: Using FreeType 2.10.0 [2023.02.07-18.57.22:439][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2023.02.07-18.57.22:467][ 0]LogAssetRegistry: FAssetRegistry took 0.0104 seconds to start up [2023.02.07-18.57.22:471][ 0]LogEditorDomain: Display: EditorDomain is Disabled [2023.02.07-18.57.22:639][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor). [2023.02.07-18.57.22:926][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: Available device profiles: [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2056000][0000070209E99000 52] GlobalDefaults, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2057400][0000070209572800 52] Windows, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2057600][00000702097F5000 52] WindowsEditor, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2056A00][0000070209BEC800 52] WindowsServer, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2055800][00000701EFCB0000 52] WindowsClient, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2057E00][00000701F2500000 52] IOS, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2056600][00000701F2505000 52] iPadAir2, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2058000][00000701F250A000 52] IPadPro, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2058200][00000701F2507800 52] iPadAir3, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2057C00][00000701F250C800 52] iPadAir4, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2056800][0000070209BE7800 52] iPadAir5, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2056C00][00000701F2530000 52] iPadMini4, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2056E00][00000701F2535000 52] iPadMini5, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2055A00][00000701F2537800 52] iPadMini6, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2057A00][00000701F2502800 52] iPhone6S, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2059E00][00000701F253C800 52] iPhone7, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2059C00][00000701F253A000 52] iPodTouch7, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2055200][00000701F2540000 52] iPhone6SPlus, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2057800][00000701F2545000 52] iPhone7Plus, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2058600][00000701F2547800 52] iPhoneSE, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2055400][00000701F254A000 52] iPhone8, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2055E00][00000701F254C800 52] iPhone8Plus, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2058400][00000701F2532800 52] iPhoneX, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2059200][00000701F2570000 52] iPhoneXS, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2055600][00000701F2575000 52] iPhoneXSMax, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2058A00][00000701F2577800 52] iPhoneXR, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2057000][00000701F257A000 52] iPhone11, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2059A00][00000701F257C800 52] iPhone11Pro, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2056400][00000701F2542800 52] iPhone11ProMax, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2059400][00000701F2580000 52] iPhoneSE2, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2059600][00000701F2585000 52] iPhone12Mini, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205A000][00000701F2587800 52] iPhone12, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2058E00][00000701F258A000 52] iPhone12Pro, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2059000][00000701F258C800 52] iPhone12ProMax, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2055000][00000701F2572800 52] iPhone13Mini, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205A800][00000701F2590000 52] iPhone13, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2057200][00000701F2595000 52] iPhone13Pro, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205AA00][00000701F2597800 52] iPhone13ProMax, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205AE00][00000701F259A000 52] iPhoneSE3, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205B000][00000701F259C800 52] iPhone14, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205A200][00000701F2582800 52] iPhone14Plus, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205A400][00000701F25A0000 52] iPhone14Pro, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2055C00][00000701F25A5000 52] iPhone14ProMax, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205B800][00000701F25A7800 52] iPadPro105, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2058800][00000701F25AA000 52] iPadPro129, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205BA00][00000701F25AC800 52] iPadPro97, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205BE00][00000701F2592800 52] iPadPro2_129, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205C000][00000701F2560000 52] iPad5, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205B200][00000701F2565000 52] iPad6, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205B400][00000701F2567800 52] iPad7, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2058C00][00000701F256A000 52] iPad8, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205C800][00000701F256C800 52] iPad9, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2059800][00000701F25A2800 52] iPad10, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205CA00][00000701F25C0000 52] iPadPro11, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205CE00][00000701F25C5000 52] iPadPro2_11, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205D000][00000701F25C7800 52] iPadPro3_11, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205C200][00000701F25CA000 52] iPadPro4_11, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205C400][00000701F25CC800 52] iPadPro3_129, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205A600][00000701F2562800 52] iPadPro4_129, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205D800][00000701F25D0000 52] iPadPro5_129, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205AC00][00000701F25D5000 52] iPadPro6_129, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205DA00][00000701F25D7800 52] AppleTV, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205DE00][00000701F25DA000 52] AppleTV4K, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205E000][00000701F25DC800 52] AppleTV2_4K, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205D200][00000701F25C2800 52] TVOS, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205F400][00000701F25E2800 52] Mac, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205F600][00000701F25E0000 52] MacEditor, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205B600][00000701F25E7800 52] MacClient, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205E600][00000701F25EA000 52] MacServer, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205D400][00000701F25D2800 52] Linux, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205FE00][00000701F25EC800 52] LinuxEditor, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205E800][00000701F25F0000 52] LinuxArm64Editor, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205CC00][00000701F25F5000 52] LinuxArm64, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205EA00][00000701F25F7800 52] LinuxClient, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205EC00][00000701F25FA000 52] LinuxArm64Client, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205F200][00000701F25FC800 52] LinuxServer, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205EE00][00000701F25E5000 52] LinuxArm64Server, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205DC00][00000701F2600000 52] Android, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F205F000][00000701F2605000 52] Android_Preview_OpenGL, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [000007020C35FE00][00000701F2607800 52] Android_Preview_Vulkan, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [000007020BDB4800][00000701F260A000 52] Android_Low, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2610000][00000701F260C800 52] Android_Mid, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2611200][00000701F25F2800 52] Android_High, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2611000][00000701F25B0000 52] Android_Default, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2611A00][00000701F25B5000 52] Android_Adreno4xx, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2610800][00000701F25B7800 52] Android_Adreno5xx_Low, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2611400][00000701F25BA000 52] Android_Adreno5xx, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2610A00][00000701F25BC800 52] Android_Adreno6xx, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2610E00][00000701F2602800 52] Android_Adreno6xx_Vulkan, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2612000][00000701F2630000 52] Android_Adreno7xx, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2610200][00000701F2635000 52] Android_Adreno7xx_Vulkan, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2610400][00000701F2637800 52] Android_Mali_T6xx, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2611E00][00000701F263A000 52] Android_Mali_T7xx, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2612800][00000701F263C800 52] Android_Mali_T8xx, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2611C00][00000701F25B2800 52] Android_Mali_G71, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2612A00][00000701F2640000 52] Android_Mali_G72, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2612E00][00000701F2645000 52] Android_Mali_G72_Vulkan, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2613000][00000701F2647800 52] Android_Mali_G76, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2612200][00000701F264A000 52] Android_Mali_G76_Vulkan, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2612400][00000701F264C800 52] Android_Mali_G77, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2611800][00000701F2632800 52] Android_Mali_G77_Vulkan, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2613800][00000701F2650000 52] Android_Mali_G78, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2611600][00000701F2655000 52] Android_Mali_G78_Vulkan, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2613A00][00000701F2657800 52] Android_Mali_G710, [2023.02.07-18.57.22:926][ 0]LogDeviceProfileManager: [00000701F2613E00][00000701F265A000 52] Android_Mali_G710_Vulkan, [2023.02.07-18.57.22:927][ 0]LogDeviceProfileManager: [00000701F2614000][00000701F265C800 52] Android_Xclipse_920, [2023.02.07-18.57.22:927][ 0]LogDeviceProfileManager: [00000701F2613200][00000701F2642800 52] Android_Xclipse_920_Vulkan, [2023.02.07-18.57.22:927][ 0]LogDeviceProfileManager: [00000701F2613400][00000701F2660000 52] Android_Vulkan_SM5, [2023.02.07-18.57.22:927][ 0]LogDeviceProfileManager: [00000701F2610600][00000701F2665000 52] Android_PowerVR_G6xxx, [2023.02.07-18.57.22:927][ 0]LogDeviceProfileManager: [00000701F2614800][00000701F2667800 52] Android_PowerVR_GT7xxx, [2023.02.07-18.57.22:927][ 0]LogDeviceProfileManager: [00000701F2610C00][00000701F266A000 52] Android_PowerVR_GE8xxx, [2023.02.07-18.57.22:927][ 0]LogDeviceProfileManager: [00000701F2613C00][00000701F266C800 52] Android_PowerVR_GM9xxx, [2023.02.07-18.57.22:927][ 0]LogDeviceProfileManager: [00000701F2615000][00000701F2652800 52] Android_PowerVR_GM9xxx_Vulkan, [2023.02.07-18.57.22:927][ 0]LogDeviceProfileManager: [00000701F2614600][00000701F2670000 52] Android_TegraK1, [2023.02.07-18.57.22:927][ 0]LogDeviceProfileManager: [00000701F2615A00][00000701F2675000 52] Android_Unknown_Vulkan, [2023.02.07-18.57.22:927][ 0]LogDeviceProfileManager: [00000701F2614200][00000701F2677800 52] Oculus_Quest, [2023.02.07-18.57.22:927][ 0]LogDeviceProfileManager: [00000701F2615400][00000701F267A000 52] Oculus_Quest2, [2023.02.07-18.57.22:927][ 0]LogDeviceProfileManager: [00000701F2612C00][00000701F267C800 52] HoloLens, [2023.02.07-18.57.22:927][ 0]LogDeviceProfileManager: Active device profile: [00000701F2057600][00000702097F5000 52] WindowsEditor [2023.02.07-18.57.22:927][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" [2023.02.07-18.57.22:927][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Game/Refuge_Zone_Beta/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush [2023.02.07-18.57.22:927][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2023.02.07-18.57.22:927][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Game/Refuge_Zone_Beta/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush [2023.02.07-18.57.22:927][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2023.02.07-18.57.22:928][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.") [2023.02.07-18.57.22:928][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=1499.0, Current_Sdk=, Allowed_AutoSdk=13.3, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") [2023.02.07-18.57.22:928][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") [2023.02.07-18.57.22:928][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v20_clang-13.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v20_clang-13.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") [2023.02.07-18.57.22:928][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22000.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists") [2023.02.07-18.57.22:930][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="f:/Game/Refuge_Zone_Beta/Refuge_Zone_Beta.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="f:/Game/Refuge_Zone_Beta/Intermediate/TurnkeyReport_1.log" -log="f:/Game/Refuge_Zone_Beta/Intermediate/TurnkeyLog_1.log" -project="f:/Game/Refuge_Zone_Beta/Refuge_Zone_Beta.uproject" -Device=Win64@DESKTOP-LOVGVRD' [2023.02.07-18.57.22:930][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""f:/Program Files/Epic Games/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="f:/Game/Refuge_Zone_Beta/Refuge_Zone_Beta.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="f:/Game/Refuge_Zone_Beta/Intermediate/TurnkeyReport_1.log" -log="f:/Game/Refuge_Zone_Beta/Intermediate/TurnkeyLog_1.log" -project="f:/Game/Refuge_Zone_Beta/Refuge_Zone_Beta.uproject" -Device=Win64@DESKTOP-LOVGVRD" -nocompile -nocompileuat ] [2023.02.07-18.57.22:999][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal [2023.02.07-18.57.23:153][ 0]LogMaterial: Display: WorldGridMaterial-SM5-Default: 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[2023.02.07-18.57.23:219][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2023.02.07-18.57.23:219][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2023.02.07-18.57.23:219][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2023.02.07-18.57.23:219][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2023.02.07-18.57.23:219][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2023.02.07-18.57.23:384][ 0]LogNetVersion: Refuge_Zone_Beta 1.0.0, NetCL: 23058290, EngineNetVer: 30, GameNetVer: 0 (Checksum: 694580644) [2023.02.07-18.57.23:629][ 0]LogTurnkeySupport: Completed device detection: Code = 0 [2023.02.07-18.57.23:731][ 0]LogUObjectArray: 20944 objects as part of root set at end of initial load. [2023.02.07-18.57.23:731][ 0]LogUObjectAllocator: 5806800 out of 0 bytes used by permanent object pool. [2023.02.07-18.57.23:731][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2023.02.07-18.57.23:751][ 0]LogSlate: Border [2023.02.07-18.57.23:751][ 0]LogSlate: BreadcrumbButton [2023.02.07-18.57.23:751][ 0]LogSlate: Brushes.Title [2023.02.07-18.57.23:751][ 0]LogSlate: Default [2023.02.07-18.57.23:751][ 0]LogSlate: Icons.Save [2023.02.07-18.57.23:751][ 0]LogSlate: Icons.Toolbar.Settings [2023.02.07-18.57.23:751][ 0]LogSlate: ListView [2023.02.07-18.57.23:751][ 0]LogSlate: SoftwareCursor_CardinalCross [2023.02.07-18.57.23:751][ 0]LogSlate: SoftwareCursor_Grab [2023.02.07-18.57.23:751][ 0]LogSlate: TableView.DarkRow [2023.02.07-18.57.23:751][ 0]LogSlate: TableView.Row [2023.02.07-18.57.23:751][ 0]LogSlate: TreeView [2023.02.07-18.57.23:863][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-LOVGVRD: (Name=DESKTOP-LOVGVRD, Type=Computer, Status=Valid, , Flags="Device_InstallSoftwareValid") [2023.02.07-18.57.24:112][ 0]LogPython: Using Python 3.9.7 [2023.02.07-18.57.25:010][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... [2023.02.07-18.57.25:040][ 0]LogMetasoundEngine: MetaSound Engine Initialized [2023.02.07-18.57.25:206][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 88111B8942060B90860B299228CDD1F7 | Instance: 311D311A46393092E4EB4E8F8B530DEC (DESKTOP-LOVGVRD-10628). [2023.02.07-18.57.25:253][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2023.02.07-18.57.25:258][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2023.02.07-18.57.25:259][ 0]LogUdpMessaging: Display: Added local interface '192.168.178.30' to multicast group '230.0.0.1:6666' [2023.02.07-18.57.25:509][ 0]LogOpenImageDenoise: OIDN starting up [2023.02.07-18.57.25:712][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2023.02.07-18.57.25:727][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2023.02.07-18.57.25:727][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2023.02.07-18.57.25:805][ 0]SourceControl: Source control is disabled [2023.02.07-18.57.25:808][ 0]SourceControl: Source control is disabled [2023.02.07-18.57.25:815][ 0]SourceControl: Source control is disabled [2023.02.07-18.57.25:819][ 0]LogUProjectInfo: Found projects: [2023.02.07-18.57.25:888][ 0]LogCollectionManager: Loaded 0 collections in 0.000661 seconds [2023.02.07-18.57.25:890][ 0]LogFileCache: Scanning file cache for directory 'f:/Game/Refuge_Zone_Beta/Saved/Collections/' took 0.00s [2023.02.07-18.57.25:890][ 0]LogFileCache: Scanning file cache for directory 'f:/Game/Refuge_Zone_Beta/Content/Developers/Himiko/Collections/' took 0.00s [2023.02.07-18.57.25:892][ 0]LogFileCache: Scanning file cache for directory 'f:/Game/Refuge_Zone_Beta/Content/Collections/' took 0.00s [2023.02.07-18.57.26:242][ 0]LogEngine: Initializing Engine... [2023.02.07-18.57.26:250][ 0]LogStylusInput: Initializing StylusInput subsystem. [2023.02.07-18.57.26:256][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.005 s [2023.02.07-18.57.26:259][ 0]LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 08E5AF9A3DB234F4182D27449247929F2CCB7D33), compiling. Is special engine material. [2023.02.07-18.57.26:264][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 85D1AFE1C5415481E63F97F57816D8C54F03FCA5), compiling. Is special engine material. [2023.02.07-18.57.26:268][ 0]LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 15C87FBD283C4574DA7518821984C08A536E7941), compiling. Is special engine material. [2023.02.07-18.57.26:277][ 0]LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM5, Default, SM5 (DDC key hash: 66408EE8EEFFE7A4DA87F682B4BA9CF2BF5194E1), compiling. Is special engine material. [2023.02.07-18.57.26:280][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 7AF293576D891C7154A405648C136865EAA39104), compiling. Is special engine material. [2023.02.07-18.57.26:283][ 0]LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM5, Default, SM5 (DDC key hash: 15E09C6250AAA1F75692C9CF4E5D03755DFC5811), compiling. Is special engine material. [2023.02.07-18.57.26:459][ 0]LogInit: Initializing FReadOnlyCVARCache [2023.02.07-18.57.26:474][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2023.02.07-18.57.26:498][ 0]LogAIModule: Creating AISystem for world Untitled [2023.02.07-18.57.26:499][ 0]LogNetVersion: Set ProjectVersion to 3.5. Version Checksum will be recalculated on next use. [2023.02.07-18.57.26:499][ 0]LogInit: Texture streaming: Enabled [2023.02.07-18.57.26:531][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.1.1-23901901+++UE5+Release-5.1 [2023.02.07-18.57.26:548][ 0]LogAudio: Display: Initializing Audio Device Manager... [2023.02.07-18.57.26:564][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2023.02.07-18.57.26:565][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2023.02.07-18.57.26:567][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered [2023.02.07-18.57.26:568][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered [2023.02.07-18.57.26:568][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered [2023.02.07-18.57.26:568][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered [2023.02.07-18.57.26:568][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered [2023.02.07-18.57.26:569][ 0]LogAudio: Display: Audio Device Manager Initialized [2023.02.07-18.57.26:569][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2023.02.07-18.57.26:569][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2023.02.07-18.57.26:569][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2023.02.07-18.57.26:569][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2023.02.07-18.57.26:569][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2023.02.07-18.57.26:569][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 [2023.02.07-18.57.26:569][ 0]LogAudioMixer: Display: Max Channels (voices): 0 [2023.02.07-18.57.26:569][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 [2023.02.07-18.57.26:569][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2023.02.07-18.57.26:570][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2023.02.07-18.57.26:570][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2023.02.07-18.57.26:570][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2023.02.07-18.57.26:576][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2023.02.07-18.57.26:618][ 0]LogAudioMixer: Display: Using Audio Hardware Device VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) [2023.02.07-18.57.26:618][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2023.02.07-18.57.26:621][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2023.02.07-18.57.26:621][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2023.02.07-18.57.26:622][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 [2023.02.07-18.57.26:622][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 [2023.02.07-18.57.26:624][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 [2023.02.07-18.57.26:624][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 [2023.02.07-18.57.26:624][ 0]LogInit: FAudioDevice initialized. [2023.02.07-18.57.26:624][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2023.02.07-18.57.26:640][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" [2023.02.07-18.57.26:647][ 0]LogLiveCoding: Display: Starting LiveCoding [2023.02.07-18.57.26:647][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development [2023.02.07-18.57.26:648][ 0]LogLiveCoding: Display: First instance in process group "UE_Refuge_Zone_Beta_0x3577fcc6", spawning console [2023.02.07-18.57.26:651][ 0]LogLiveCoding: Display: Waiting for server [2023.02.07-18.57.27:100][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread [2023.02.07-18.57.27:127][ 0]LogInit: Transaction tracking system initialized [2023.02.07-18.57.27:220][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../../Game/Refuge_Zone_Beta/Saved/SourceControl/UncontrolledChangelists.json [2023.02.07-18.57.27:221][ 0]LogSourceControl: Uncontrolled asset enumeration started... [2023.02.07-18.57.27:223][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.002216 seconds (Found 117 uncontrolled assets) [2023.02.07-18.57.27:259][ 0]BlueprintLog: New page: Editor Load [2023.02.07-18.57.27:414][ 0]LocalizationService: Localization service is disabled [2023.02.07-18.57.27:448][ 0]TimingProfiler: Initialize [2023.02.07-18.57.27:448][ 0]TimingProfiler: OnSessionChanged [2023.02.07-18.57.27:448][ 0]LoadingProfiler: Initialize [2023.02.07-18.57.27:448][ 0]LoadingProfiler: OnSessionChanged [2023.02.07-18.57.27:448][ 0]NetworkingProfiler: Initialize [2023.02.07-18.57.27:448][ 0]NetworkingProfiler: OnSessionChanged [2023.02.07-18.57.27:448][ 0]MemoryProfiler: Initialize [2023.02.07-18.57.27:448][ 0]MemoryProfiler: OnSessionChanged [2023.02.07-18.57.27:511][ 0]Warning: In asset 'None', there is an enum property of type 'EIOSVersion' with an invalid value of 'IOS_9' [2023.02.07-18.57.27:511][ 0]LogObj: Error: LoadConfig (/Script/IOSRuntimeSettings.Default__IOSRuntimeSettings): import failed for MinimumiOSVersion in: IOS_9 [2023.02.07-18.57.27:997][ 0]LogEditorDomain: Display: Class /Script/AnimationData.AnimationSequencerDataModel is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists. To clear this message, resave packages that use the deleted class, or load its module earlier than the packages that use it are referenced. [2023.02.07-18.57.28:208][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. [2023.02.07-18.57.28:294][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2023.02.07-18.57.28:296][ 0]SourceControl: Source control is disabled [2023.02.07-18.57.28:296][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 9.647 [2023.02.07-18.57.28:296][ 0]Cmd: MAP LOAD FILE="../../../../../../Game/Refuge_Zone_Beta/Content/Velocity_Gayal/DemoMap/CarDemoIsland.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2023.02.07-18.57.28:296][ 0]LightingResults: New page: Lighting Build [2023.02.07-18.57.28:301][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2023.02.07-18.57.28:302][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.02.07-18.57.28:302][ 0]MapCheck: New page: Map Check [2023.02.07-18.57.28:302][ 0]LightingResults: New page: Lighting Build [2023.02.07-18.57.28:310][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2023.02.07-18.57.28:313][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms [2023.02.07-18.57.28:480][ 0]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/Elevator_Kit/Materials/T_Concrete_014.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-18.57.28:480][ 0]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/_Primalmaterial/BP/Lamps_LG/WaterBodyOcean_Blueprint.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-18.57.28:480][ 0]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/__ExternalActors__/Maps/NovaTown_P/A/OF/TW4M6Z2THROCV5L084B69X.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-18.57.28:480][ 0]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/Elevator_Kit/Materials/concrete_014.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-18.57.28:480][ 0]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/Elevator_Kit/Textures/T_Marble_stone_basecolor.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-18.57.28:480][ 0]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/Elevator_Kit/Textures/T_Concrete_014_ambient_occlusion.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-18.57.28:480][ 0]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/Elevator_Kit/Textures/T_Concrete_014_normal.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-18.57.28:480][ 0]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/Elevator_Kit/Textures/T_Marble_stone_roughness.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-18.57.28:480][ 0]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/Elevator_Kit/Textures/T_Concrete_014_metallic.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-18.57.28:480][ 0]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/Crowd/Character/Male/m_006/Face/m_006_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-18.57.28:480][ 0]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/Crowd/Character/Male/m_004/Face/m_004_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-18.57.28:480][ 0]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/Crowd/Character/Male/m_002/Face/m_002_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-18.57.28:480][ 0]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/Crowd/Character/Male/m_003/Face/m_003_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-18.57.28:480][ 0]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/Crowd/Character/Male/m_001/Face/m_001_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-18.57.28:480][ 0]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/Crowd/Character/Female/f_004/Face/f_004_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-18.57.28:480][ 0]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/Crowd/Character/Female/f_005/Face/f_005_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-18.57.28:480][ 0]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/Elevator_Kit/Textures/T_Concrete_014_roughness.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-18.57.28:480][ 0]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/Elevator_Kit/Textures/T_Marble_stone_normal.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-18.57.28:480][ 0]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/Crowd/Character/Female/f_003/Face/f_003_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-18.57.28:480][ 0]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/Crowd/Character/Female/f_001/Face/f_001_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-18.57.28:480][ 0]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/Character/Player/Female/Meshes/SKM_PlayerFemale_Body.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-18.57.28:480][ 0]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/Crowd/Character/Female/f_002/Face/f_002_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-18.57.28:480][ 0]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/Character/Player/Female/Meshes/SKM_PlayerFemale_Head.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-18.57.28:481][ 0]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/Crowd/Character/Female/f_006/Face/f_006_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-18.57.28:481][ 0]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/Crowd/Character/Male/m_005/Face/m_005_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-18.57.28:481][ 0]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/Elevator_Kit/Textures/T_Concrete_014_basecolor.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-18.57.30:525][ 0]LogFileCache: Scanning file cache for directory 'f:/Game/Refuge_Zone_Beta/Content/' took 2.69s [2023.02.07-18.57.33:442][ 0]LogBlueprint: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\EasySurvivalRPG\Blueprints\InteractionObjects\UsableItems\Base\BP_UsableItem_Base.uasset: [Compiler] Get SkeletalMesh : Usage of 'SkeletalMesh' has been deprecated. Use USkeletalMeshComponent::GetSkeletalMeshAsset() or GetSkinnedAsset() instead. [2023.02.07-18.57.33:443][ 0]LogBlueprint: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\EasySurvivalRPG\Blueprints\InteractionObjects\UsableItems\Base\BP_UsableItem_Base.uasset: [Compiler] Get SkeletalMesh : Usage of 'Get Skeletal Mesh' has been deprecated. Use USkeletalMeshComponent::GetSkeletalMeshAsset() or GetSkinnedAsset() instead. [2023.02.07-18.57.33:861][ 0]LogBlueprint: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\EasySurvivalRPG\Blueprints\Characters\Base\BP_Character_Player.uasset: [Compiler] Get SkeletalMesh : Usage of 'SkeletalMesh' has been deprecated. Use USkeletalMeshComponent::GetSkeletalMeshAsset() or GetSkinnedAsset() instead. [2023.02.07-18.57.33:861][ 0]LogBlueprint: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\EasySurvivalRPG\Blueprints\Characters\Base\BP_Character_Player.uasset: [Compiler] Get SkeletalMesh : Usage of 'SkeletalMesh' has been deprecated. Use USkeletalMeshComponent::GetSkeletalMeshAsset() or GetSkinnedAsset() instead. [2023.02.07-18.57.33:861][ 0]LogBlueprint: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\EasySurvivalRPG\Blueprints\Characters\Base\BP_Character_Player.uasset: [Compiler] Get SkeletalMesh : Usage of 'SkeletalMesh' has been deprecated. Use USkeletalMeshComponent::GetSkeletalMeshAsset() or GetSkinnedAsset() instead. [2023.02.07-18.57.33:861][ 0]LogBlueprint: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\EasySurvivalRPG\Blueprints\Characters\Base\BP_Character_Player.uasset: [Compiler] Get SkeletalMesh : Usage of 'SkeletalMesh' has been deprecated. Use USkeletalMeshComponent::GetSkeletalMeshAsset() or GetSkinnedAsset() instead. [2023.02.07-18.57.33:861][ 0]LogBlueprint: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\EasySurvivalRPG\Blueprints\Characters\Base\BP_Character_Player.uasset: [Compiler] Get SkeletalMesh : Usage of 'SkeletalMesh' has been deprecated. Use USkeletalMeshComponent::GetSkeletalMeshAsset() or GetSkinnedAsset() instead. [2023.02.07-18.57.33:861][ 0]LogBlueprint: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\EasySurvivalRPG\Blueprints\Characters\Base\BP_Character_Player.uasset: [Compiler] Get SkeletalMesh : Usage of 'Get Skeletal Mesh' has been deprecated. Use USkeletalMeshComponent::GetSkeletalMeshAsset() or GetSkinnedAsset() instead. [2023.02.07-18.57.33:861][ 0]LogBlueprint: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\EasySurvivalRPG\Blueprints\Characters\Base\BP_Character_Player.uasset: [Compiler] Get SkeletalMesh : Usage of 'Get Skeletal Mesh' has been deprecated. Use USkeletalMeshComponent::GetSkeletalMeshAsset() or GetSkinnedAsset() instead. [2023.02.07-18.57.33:861][ 0]LogBlueprint: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\EasySurvivalRPG\Blueprints\Characters\Base\BP_Character_Player.uasset: [Compiler] Get SkeletalMesh : Usage of 'Get Skeletal Mesh' has been deprecated. Use USkeletalMeshComponent::GetSkeletalMeshAsset() or GetSkinnedAsset() instead. [2023.02.07-18.57.33:861][ 0]LogBlueprint: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\EasySurvivalRPG\Blueprints\Characters\Base\BP_Character_Player.uasset: [Compiler] Get SkeletalMesh : Usage of 'Get Skeletal Mesh' has been deprecated. Use USkeletalMeshComponent::GetSkeletalMeshAsset() or GetSkinnedAsset() instead. [2023.02.07-18.57.33:861][ 0]LogBlueprint: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\EasySurvivalRPG\Blueprints\Characters\Base\BP_Character_Player.uasset: [Compiler] Get SkeletalMesh : Usage of 'Get Skeletal Mesh' has been deprecated. Use USkeletalMeshComponent::GetSkeletalMeshAsset() or GetSkinnedAsset() instead. [2023.02.07-18.57.47:775][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.02.07-18.57.47:775][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.02.07-18.57.47:775][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.02.07-18.57.48:758][ 0]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Elevator_Kit\Materials\MAT_Concrete_014.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. (Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D [2023.02.07-18.57.49:488][ 0]LogSkeletalMesh: Display: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\EasySurvivalRPG\Meshes\SKMeshes\SK_PigCoop.uasset: Find and fix some bad tangent! please re-import this skeletal mesh asset to fix the issue. The shading of the skeletal mesh will be bad and faceted. [2023.02.07-18.57.49:525][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.02.07-18.57.49:531][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.02.07-18.57.49:714][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'CarDemoIsland'. [2023.02.07-18.57.49:714][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2023.02.07-18.57.49:714][ 0]LogAIModule: Creating AISystem for world CarDemoIsland [2023.02.07-18.57.50:652][ 0]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Velocity_Gayal/DemoMap/CarDemoIsland.CarDemoIsland:PersistentLevel.BP_Velocity_Gayal_C_3.Driver1' [2023.02.07-18.57.50:654][ 0]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Velocity_Gayal/DemoMap/CarDemoIsland.CarDemoIsland:PersistentLevel.BP_Velocity_Gayal_C_4.Driver1' [2023.02.07-18.57.50:672][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2023.02.07-18.57.51:041][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.84ms [2023.02.07-18.57.51:042][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2023.02.07-18.57.51:042][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,113ms to complete. [2023.02.07-18.57.51:042][ 0]LogFileHelpers: Loading map 'CarDemoIsland' took 22.746 [2023.02.07-18.57.51:063][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 32.414 [2023.02.07-18.57.51:063][ 0]LogShaderCompilers: Display: ================================================ [2023.02.07-18.57.51:063][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === [2023.02.07-18.57.51:063][ 0]LogShaderCompilers: Display: Total job queries 113, among them cache hits 0 (0.00%) [2023.02.07-18.57.51:063][ 0]LogShaderCompilers: Display: Tracking 113 distinct input hashes that result in 113 distinct outputs (100.00%) [2023.02.07-18.57.51:063][ 0]LogShaderCompilers: Display: RAM used: 0.27 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.02% [2023.02.07-18.57.51:063][ 0]LogShaderCompilers: Display: === Shader Compilation stats === [2023.02.07-18.57.51:063][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 [2023.02.07-18.57.51:063][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%) [2023.02.07-18.57.51:063][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s [2023.02.07-18.57.51:063][ 0]LogShaderCompilers: Display: ================================================ [2023.02.07-18.57.51:177][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. [2023.02.07-18.57.51:177][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. [2023.02.07-18.57.51:187][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.02.07-18.57.51:194][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.02.07-18.57.51:199][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.02.07-18.57.51:204][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.02.07-18.57.51:283][ 0]LogPakFile: Display: Mounted Pak file 'f:/Program Files/Epic Games/UE_5.1/FeaturePacks/StarterContent.upack', mount point: 'root:/' [2023.02.07-18.57.51:283][ 0]LogPakFile: Display: Mounted Pak file 'f:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' [2023.02.07-18.57.51:284][ 0]LogPakFile: Display: Mounted Pak file 'f:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' [2023.02.07-18.57.51:284][ 0]LogPakFile: Display: Mounted Pak file 'f:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' [2023.02.07-18.57.51:285][ 0]LogPakFile: Display: Mounted Pak file 'f:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' [2023.02.07-18.57.51:286][ 0]LogPakFile: Display: Mounted Pak file 'f:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' [2023.02.07-18.57.51:286][ 0]LogPakFile: Display: Mounted Pak file 'f:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' [2023.02.07-18.57.51:286][ 0]LogPakFile: Display: Mounted Pak file 'f:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' [2023.02.07-18.57.51:287][ 0]LogPakFile: Display: Mounted Pak file 'f:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' [2023.02.07-18.57.51:287][ 0]LogPakFile: Display: Mounted Pak file 'f:/Program Files/Epic Games/UE_5.1/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' [2023.02.07-18.57.51:516][ 0]LogStall: Startup... [2023.02.07-18.57.51:519][ 0]LogStall: Startup complete. [2023.02.07-18.57.51:530][ 0]LogLoad: (Engine Initialization) Total time: 32.88 seconds [2023.02.07-18.57.51:530][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2023.02.07-18.57.52:619][ 0]LogContentStreaming: Texture pool size now 1000 MB [2023.02.07-18.57.52:739][ 0]LogSlate: Took 0.000104 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2023.02.07-18.57.52:741][ 0]LogSlate: Took 0.000097 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2023.02.07-18.57.52:743][ 0]LogSlate: Took 0.000149 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2023.02.07-18.57.52:773][ 0]LogViewport: Scene viewport resized to 670x571, mode Windowed. [2023.02.07-18.57.52:834][ 0]LogSlate: Took 0.000125 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2023.02.07-18.57.52:919][ 1]LogFileCache: Retrieving MD5 hashes for directory 'f:/Game/Refuge_Zone_Beta/Content/' took 1.35s [2023.02.07-18.57.55:680][ 7]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Velocity_Gayal/DemoMap/CarDemoIsland.CarDemoIsland:PersistentLevel.BP_Velocity_Gayal_C_3.Driver1' [2023.02.07-18.57.55:681][ 7]Cmd: r.CustomDepth 3 [2023.02.07-18.57.55:681][ 7]r.CustomDepth = "3" [2023.02.07-18.57.55:686][ 7]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Velocity_Gayal/DemoMap/CarDemoIsland.CarDemoIsland:PersistentLevel.BP_Velocity_Gayal_C_4.Driver1' [2023.02.07-18.57.55:687][ 7]Cmd: r.CustomDepth 3 [2023.02.07-18.57.55:687][ 7]r.CustomDepth = "3" [2023.02.07-18.58.02:675][ 15]LogViewport: Scene viewport resized to 1525x942, mode Windowed. [2023.02.07-18.58.05:033][ 38]LogAssetRegistry: Asset discovery search completed in 42.5677 seconds [2023.02.07-18.58.05:065][ 38]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) [2023.02.07-18.58.15:880][806]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms [2023.02.07-18.58.15:884][806]Cmd: MAP LOAD FILE="../../../../../../Game/Refuge_Zone_Beta/Content/Maps/RZ_P.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2023.02.07-18.58.15:884][806]LightingResults: New page: Lighting Build [2023.02.07-18.58.15:885][806]LoadErrors: New page: Loading map: RZ_P.umap [2023.02.07-18.58.15:896][806]LogWorld: UWorld::CleanupWorld for CarDemoIsland, bSessionEnded=true, bCleanupResources=true [2023.02.07-18.58.15:896][806]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.02.07-18.58.15:897][806]MapCheck: New page: Map Check [2023.02.07-18.58.15:897][806]LightingResults: New page: Lighting Build [2023.02.07-18.58.15:915][806]LogAudio: Display: Audio Device unregistered from world 'None'. [2023.02.07-18.58.15:932][806]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms [2023.02.07-18.58.24:096][806]LogAudio: Display: Audio Device (ID: 1) registered with world 'RZ_P'. [2023.02.07-18.58.24:097][806]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2023.02.07-18.58.24:097][806]LogAIModule: Creating AISystem for world RZ_P [2023.02.07-18.58.24:101][806]LogWorldPartition: ULevel::OnLevelLoaded(RZ_P)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=0, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=0) [2023.02.07-18.58.24:101][806]LogWorldPartition: Display: WorldPartition initialize started... [2023.02.07-18.58.24:101][806]LogWorldPartition: UWorldPartition::Initialize(Asset=RZ_P, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) [2023.02.07-18.58.25:728][806]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/__ExternalActors__/Maps/NovaTown_P/A/OF/TW4M6Z2THROCV5L084B69X.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-18.58.28:063][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\E\ZE\FBXRIJF98LI14E4SRL9VXG.uasset: Failed to load '/Shadersource_LandscapeTools/ExampleContent/Layers/Weights/Cliff_0_LayerInfo': Can't find file. [2023.02.07-18.58.28:063][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\E\ZE\FBXRIJF98LI14E4SRL9VXG.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/ExampleContent/Layers/Weights/Cliff_0_LayerInfo' [2023.02.07-18.58.28:063][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\E\ZE\FBXRIJF98LI14E4SRL9VXG.uasset: Failed to load '/Shadersource_LandscapeTools/ExampleContent/Layers/Weights/GrassyDirt_0_LayerInfo': Can't find file. [2023.02.07-18.58.28:063][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\E\ZE\FBXRIJF98LI14E4SRL9VXG.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/ExampleContent/Layers/Weights/GrassyDirt_0_LayerInfo' [2023.02.07-18.58.28:063][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\E\ZE\FBXRIJF98LI14E4SRL9VXG.uasset: Failed to load '/Shadersource_LandscapeTools/ExampleContent/Layers/Weights/GrassyGround_0_LayerInfo': Can't find file. [2023.02.07-18.58.28:063][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\E\ZE\FBXRIJF98LI14E4SRL9VXG.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/ExampleContent/Layers/Weights/GrassyGround_0_LayerInfo' [2023.02.07-18.58.28:063][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\E\ZE\FBXRIJF98LI14E4SRL9VXG.uasset: Failed to load '/Shadersource_LandscapeTools/ExampleContent/Layers/Weights/RockyGround_0_LayerInfo': Can't find file. [2023.02.07-18.58.28:063][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\E\ZE\FBXRIJF98LI14E4SRL9VXG.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/ExampleContent/Layers/Weights/RockyGround_0_LayerInfo' [2023.02.07-18.58.28:063][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\E\ZE\FBXRIJF98LI14E4SRL9VXG.uasset: Failed to load '/Shadersource_LandscapeTools/ExampleContent/Layers/Weights/RoughSand_LayerInfo': Can't find file. [2023.02.07-18.58.28:063][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\E\ZE\FBXRIJF98LI14E4SRL9VXG.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/ExampleContent/Layers/Weights/RoughSand_LayerInfo' [2023.02.07-18.58.28:063][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\E\ZE\FBXRIJF98LI14E4SRL9VXG.uasset: Failed to load '/Shadersource_LandscapeTools/ExampleContent/Layers/Weights/Wetness_Paint_LayerInfo': Can't find file. [2023.02.07-18.58.28:063][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\E\ZE\FBXRIJF98LI14E4SRL9VXG.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/ExampleContent/Layers/Weights/Wetness_Paint_LayerInfo' [2023.02.07-18.58.28:063][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\E\ZE\FBXRIJF98LI14E4SRL9VXG.uasset: Failed to load '/Shadersource_LandscapeTools/ExampleContent/Layers/Weights/WetSand_LayerInfo': Can't find file. [2023.02.07-18.58.28:063][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\E\ZE\FBXRIJF98LI14E4SRL9VXG.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/ExampleContent/Layers/Weights/WetSand_LayerInfo' [2023.02.07-18.58.28:066][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\M_ExampleLandscapeMaterial.uasset: Failed to load '/Shadersource_LandscapeTools/ExampleContent/GrassTypes/GT_Grass_0': Can't find file. [2023.02.07-18.58.28:066][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\M_ExampleLandscapeMaterial.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/ExampleContent/GrassTypes/GT_Grass_0' [2023.02.07-18.58.28:067][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Layers\LL_Cliff_0.uasset: Failed to load '/Shadersource_LandscapeTools/Base/Functions/MF_GlobalDistanceBlend': Can't find file. [2023.02.07-18.58.28:067][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Layers\LL_Cliff_0.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/Base/Functions/MF_GlobalDistanceBlend' [2023.02.07-18.58.28:067][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Layers\LL_Cliff_0.uasset: Failed to load '/Shadersource_LandscapeTools/Base/Functions/MF_LandscapeLayer_Detail': Can't find file. [2023.02.07-18.58.28:067][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Layers\LL_Cliff_0.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/Base/Functions/MF_LandscapeLayer_Detail' [2023.02.07-18.58.28:067][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Layers\LL_Cliff_0.uasset: Failed to load '/Shadersource_LandscapeTools/Base/Functions/MF_LandscapeLayer_Global': Can't find file. [2023.02.07-18.58.28:067][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Layers\LL_Cliff_0.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/Base/Functions/MF_LandscapeLayer_Global' [2023.02.07-18.58.28:067][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Layers\LL_Cliff_0.uasset: Failed to load '/Shadersource_LandscapeTools/Base/Functions/MF_OverlayBlendSetup': Can't find file. [2023.02.07-18.58.28:067][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Layers\LL_Cliff_0.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/Base/Functions/MF_OverlayBlendSetup' [2023.02.07-18.58.28:073][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Layers\LL_Cliff_0.uasset: Failed to load '/Shadersource_LandscapeTools/Base/Textures/T_Noise': Can't find file. [2023.02.07-18.58.28:073][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Layers\LL_Cliff_0.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/Base/Textures/T_Noise' [2023.02.07-18.58.28:114][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\M_ExampleLandscapeMaterial.uasset: Failed to load '/Shadersource_LandscapeTools/Base/Functions/MF_Add_Saturate': Can't find file. [2023.02.07-18.58.28:114][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\M_ExampleLandscapeMaterial.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/Base/Functions/MF_Add_Saturate' [2023.02.07-18.58.28:114][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\M_ExampleLandscapeMaterial.uasset: Failed to load '/Shadersource_LandscapeTools/Base/Functions/MF_LandscapeSetup': Can't find file. [2023.02.07-18.58.28:114][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\M_ExampleLandscapeMaterial.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/Base/Functions/MF_LandscapeSetup' [2023.02.07-18.58.28:114][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\M_ExampleLandscapeMaterial.uasset: Failed to load '/Shadersource_LandscapeTools/Base/Functions/MF_SatelliteOverlay': Can't find file. [2023.02.07-18.58.28:114][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\M_ExampleLandscapeMaterial.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/Base/Functions/MF_SatelliteOverlay' [2023.02.07-18.58.28:114][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\M_ExampleLandscapeMaterial.uasset: Failed to load '/Shadersource_LandscapeTools/Base/Functions/MF_Subtract_Saturate': Can't find file. [2023.02.07-18.58.28:114][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\M_ExampleLandscapeMaterial.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/Base/Functions/MF_Subtract_Saturate' [2023.02.07-18.58.28:114][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\M_ExampleLandscapeMaterial.uasset: Failed to load '/Shadersource_LandscapeTools/Base/Functions/MF_TessellationSetup': Can't find file. [2023.02.07-18.58.28:114][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\M_ExampleLandscapeMaterial.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/Base/Functions/MF_TessellationSetup' [2023.02.07-18.58.28:117][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\M_ExampleLandscapeMaterial.uasset: Failed to load '/Shadersource_LandscapeTools/Base/Textures/T_Default_D': Can't find file. [2023.02.07-18.58.28:117][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\M_ExampleLandscapeMaterial.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/Base/Textures/T_Default_D' [2023.02.07-18.58.28:117][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\M_ExampleLandscapeMaterial.uasset: Failed to load '/Shadersource_LandscapeTools/Base/Textures/T_Default_Gray_M': Can't find file. [2023.02.07-18.58.28:117][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\M_ExampleLandscapeMaterial.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/Base/Textures/T_Default_Gray_M' [2023.02.07-18.58.28:117][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\M_ExampleLandscapeMaterial.uasset: Failed to load '/Shadersource_LandscapeTools/Base/Textures/T_Default_N': Can't find file. [2023.02.07-18.58.28:117][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\M_ExampleLandscapeMaterial.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/Base/Textures/T_Default_N' [2023.02.07-18.58.28:119][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\MI_ExampleLandscapeMaterial.uasset: Failed to load '/Shadersource_LandscapeTools/Base/Textures/T_Default_M': Can't find file. [2023.02.07-18.58.28:119][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\MI_ExampleLandscapeMaterial.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/Base/Textures/T_Default_M' [2023.02.07-18.58.28:119][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\MI_ExampleLandscapeMaterial.uasset: Failed to load '/Shadersource_LandscapeTools/ExampleContent/Textures/Cliff/Rock028_4K_AmbientOcclusion': Can't find file. [2023.02.07-18.58.28:119][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\MI_ExampleLandscapeMaterial.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/ExampleContent/Textures/Cliff/Rock028_4K_AmbientOcclusion' [2023.02.07-18.58.28:119][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\MI_ExampleLandscapeMaterial.uasset: Failed to load '/Shadersource_LandscapeTools/ExampleContent/Textures/Cliff/Rock028_4K_Color': Can't find file. [2023.02.07-18.58.28:119][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\MI_ExampleLandscapeMaterial.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/ExampleContent/Textures/Cliff/Rock028_4K_Color' [2023.02.07-18.58.28:119][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\MI_ExampleLandscapeMaterial.uasset: Failed to load '/Shadersource_LandscapeTools/ExampleContent/Textures/Cliff/Rock028_4K_Displacement': Can't find file. [2023.02.07-18.58.28:119][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\MI_ExampleLandscapeMaterial.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/ExampleContent/Textures/Cliff/Rock028_4K_Displacement' [2023.02.07-18.58.28:119][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\MI_ExampleLandscapeMaterial.uasset: Failed to load '/Shadersource_LandscapeTools/ExampleContent/Textures/Cliff/Rock028_4K_NormalDX': Can't find file. [2023.02.07-18.58.28:119][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\MI_ExampleLandscapeMaterial.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/ExampleContent/Textures/Cliff/Rock028_4K_NormalDX' [2023.02.07-18.58.28:119][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\MI_ExampleLandscapeMaterial.uasset: Failed to load '/Shadersource_LandscapeTools/ExampleContent/Textures/Cliff/Rock028_4K_Roughness': Can't find file. [2023.02.07-18.58.28:119][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\MI_ExampleLandscapeMaterial.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/ExampleContent/Textures/Cliff/Rock028_4K_Roughness' [2023.02.07-18.58.28:119][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\MI_ExampleLandscapeMaterial.uasset: Failed to load '/Shadersource_LandscapeTools/ExampleContent/Textures/Sand/Sand_001_COLOR': Can't find file. [2023.02.07-18.58.28:119][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\MI_ExampleLandscapeMaterial.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/ExampleContent/Textures/Sand/Sand_001_COLOR' [2023.02.07-18.58.28:119][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\MI_ExampleLandscapeMaterial.uasset: Failed to load '/Shadersource_LandscapeTools/ExampleContent/Textures/Sand/Sand_001_DISP': Can't find file. [2023.02.07-18.58.28:119][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\MI_ExampleLandscapeMaterial.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/ExampleContent/Textures/Sand/Sand_001_DISP' [2023.02.07-18.58.28:119][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\MI_ExampleLandscapeMaterial.uasset: Failed to load '/Shadersource_LandscapeTools/ExampleContent/Textures/Sand/Sand_001_NRM': Can't find file. [2023.02.07-18.58.28:119][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\MI_ExampleLandscapeMaterial.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/ExampleContent/Textures/Sand/Sand_001_NRM' [2023.02.07-18.58.28:119][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\MI_ExampleLandscapeMaterial.uasset: Failed to load '/Shadersource_LandscapeTools/ExampleContent/Textures/Sand/Sand_001_OCC': Can't find file. [2023.02.07-18.58.28:119][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\MI_ExampleLandscapeMaterial.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/ExampleContent/Textures/Sand/Sand_001_OCC' [2023.02.07-18.58.28:119][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\MI_ExampleLandscapeMaterial.uasset: Failed to load '/Shadersource_LandscapeTools/ExampleContent/Textures/Sand/Sand_001_SPEC': Can't find file. [2023.02.07-18.58.28:119][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\MI_ExampleLandscapeMaterial.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/ExampleContent/Textures/Sand/Sand_001_SPEC' [2023.02.07-18.58.28:120][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\MI_ExampleLandscapeMaterial.uasset: Failed to load '/Shadersource_LandscapeTools/ExampleContent/Textures/Sand/Sand_007_roughness': Can't find file. [2023.02.07-18.58.28:120][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\MI_ExampleLandscapeMaterial.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/ExampleContent/Textures/Sand/Sand_007_roughness' [2023.02.07-18.58.28:120][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\MI_ExampleLandscapeMaterial.uasset: Failed to load '/Shadersource_LandscapeTools/ExampleContent/Textures/Satellite/Sat_Example': Can't find file. [2023.02.07-18.58.28:120][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\MI_ExampleLandscapeMaterial.uasset: VerifyImport: Failed to load package for import object 'Package /Shadersource_LandscapeTools/ExampleContent/Textures/Satellite/Sat_Example' [2023.02.07-18.58.28:173][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\M_ExampleLandscapeMaterial.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.28:174][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\LandsCapeMM\Materials\MI_ExampleLandscapeMaterial.uasset: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.28:602][806]LogBlueprint: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\CyberpunkCity\Blueprints\Buildings\Furniture\Parent\BP_P_Furniture.uasset: [Compiler] Add Instance World Space : Usage of 'Add Instance World Space' has been deprecated. Use 'Add Instance' or 'Add Instances' with 'World Space' set to true. [2023.02.07-18.58.29:526][806]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for '/Game/CyberpunkCity/Textures/Environment/Structure/Windows/T_InteriorRoom1_Blur_HDR.T_InteriorRoom1_Blur_HDR', its maximum texture size has been explicitly set to 512. [2023.02.07-18.58.30:076][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_10 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_5_0.LandscapeComponent_174 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:078][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:081][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:082][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:083][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:083][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_10 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_5_0.LandscapeComponent_191 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:085][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:085][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_9 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_5_0.LandscapeComponent_175 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:086][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:088][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:088][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:088][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_9 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_5_0.LandscapeComponent_192 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:090][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:090][806]MapCheck: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_5_0 : Fixed up invalid landscape material instances. Please re-save /Game/__ExternalActors__/Maps/RZ_P/1/30/X4V21XFM8VIBHYAWN6ZPJU. [2023.02.07-18.58.30:092][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:093][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:093][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:108][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_3 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_6_0.LandscapeComponent_212 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:109][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:111][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:113][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:114][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:114][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_3 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_6_0.LandscapeComponent_229 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:115][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:116][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_0 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_6_0.LandscapeComponent_213 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:117][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:119][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:119][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:120][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_9 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_6_0.LandscapeComponent_230 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:121][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:123][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:123][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:124][806]MapCheck: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_6_0 : Fixed up invalid landscape material instances. Please re-save /Game/__ExternalActors__/Maps/RZ_P/2/55/BDTUSBYKYU8LXLFHO8ZDLA. [2023.02.07-18.58.30:126][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:126][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:128][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:129][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:141][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_0 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_5_0.LandscapeComponent_176 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:143][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:145][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:146][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:147][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:147][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_0 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_5_0.LandscapeComponent_193 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:149][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:149][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_0 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_5_0.LandscapeComponent_177 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:151][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:151][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_0 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_5_0.LandscapeComponent_194 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:153][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:153][806]MapCheck: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_5_0 : Fixed up invalid landscape material instances. Please re-save /Game/__ExternalActors__/Maps/RZ_P/9/7P/4FCE9VUNDRCWZXQM9NKQ0K. [2023.02.07-18.58.30:155][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:156][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:166][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_0 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_6_0.LandscapeComponent_210 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:167][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:170][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:171][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:172][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:172][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_0 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_6_0.LandscapeComponent_227 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:174][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:175][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_0 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_6_0.LandscapeComponent_211 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:177][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:177][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_0 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_6_0.LandscapeComponent_228 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:179][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:179][806]MapCheck: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_6_0 : Fixed up invalid landscape material instances. Please re-save /Game/__ExternalActors__/Maps/RZ_P/9/I0/THG2F20O08H09S2ELLW2P4. [2023.02.07-18.58.30:181][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:182][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:194][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_10 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_6_0.LandscapeComponent_208 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:195][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:197][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:199][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:199][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:199][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_10 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_6_0.LandscapeComponent_225 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:201][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:201][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_9 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_6_0.LandscapeComponent_209 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:202][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:204][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:205][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:205][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_9 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_6_0.LandscapeComponent_226 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:207][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:207][806]MapCheck: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_6_0 : Fixed up invalid landscape material instances. Please re-save /Game/__ExternalActors__/Maps/RZ_P/D/3W/D1PDOEQNBUJGQ96F1EP4QI. [2023.02.07-18.58.30:209][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:210][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:211][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:342][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_13 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_7_0.LandscapeComponent_244 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:344][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:347][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:349][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:350][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:350][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_13 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_7_0.LandscapeComponent_261 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:352][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:352][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_0 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_7_0.LandscapeComponent_245 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:353][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:356][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:357][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:357][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_17 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_7_0.LandscapeComponent_262 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:358][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:360][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:361][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:362][806]MapCheck: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_7_0 : Fixed up invalid landscape material instances. Please re-save /Game/__ExternalActors__/Maps/RZ_P/0/FG/C67WT0ZUWID6HMOFJ7K7MK. [2023.02.07-18.58.30:364][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:364][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:365][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:366][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:376][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_4 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_7_0.LandscapeComponent_246 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:377][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:380][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:382][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:383][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:383][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_6 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_7_0.LandscapeComponent_263 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:384][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:386][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:387][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:387][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_0 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_7_0.LandscapeComponent_247 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:388][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:390][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:391][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:391][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_13 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_7_0.LandscapeComponent_264 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:392][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:395][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:395][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:396][806]MapCheck: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_7_0 : Fixed up invalid landscape material instances. Please re-save /Game/__ExternalActors__/Maps/RZ_P/1/5V/ISOSK7HXDMHUELTO6C6IL6. [2023.02.07-18.58.30:398][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:399][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:400][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:401][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:402][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:402][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:403][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:418][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_10 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_7_0.LandscapeComponent_242 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:419][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:421][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:423][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:424][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:424][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_9 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_7_0.LandscapeComponent_259 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:425][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:427][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:428][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:429][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_10 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_7_0.LandscapeComponent_243 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:431][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:431][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_10 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_7_0.LandscapeComponent_260 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.30:434][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:434][806]MapCheck: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_7_0 : Fixed up invalid landscape material instances. Please re-save /Game/__ExternalActors__/Maps/RZ_P/D/OL/DHFTSZB2XCWNHTT65QXU7O. [2023.02.07-18.58.30:436][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:437][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:438][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.30:992][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\C\5P\74QCIDKEY5RKX41RBI4A47.uasset: Failed to load '/Game/ResourcePack/Environments/Rocks/BasicRock/SM_Rock_FoliageType': Can't find file. [2023.02.07-18.58.30:992][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\C\5P\74QCIDKEY5RKX41RBI4A47.uasset: VerifyImport: Failed to load package for import object 'Package /Game/ResourcePack/Environments/Rocks/BasicRock/SM_Rock_FoliageType' [2023.02.07-18.58.31:001][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\C\5P\74QCIDKEY5RKX41RBI4A47.uasset: Failed to load '/Game/ResourcePack/Environments/Rocks/BasicRock/SM_Rock': Can't find file. [2023.02.07-18.58.31:001][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\C\5P\74QCIDKEY5RKX41RBI4A47.uasset: VerifyImport: Failed to load package for import object 'Package /Game/ResourcePack/Environments/Rocks/BasicRock/SM_Rock' [2023.02.07-18.58.31:003][806]MapCheck: Warning: InstancedFoliageActor_25600_-1_8_-1 Foliage instances for a missing static mesh have been removed. [2023.02.07-18.58.31:228][806]LogStaticMesh: StaticMesh /Game/StarterContent/Shapes/Shape_Cube.Shape_Cube should be resaved to improve async compilation performance. [2023.02.07-18.58.34:918][806]LogChaos: Display: Input trimesh contains 4 bad triangles. [2023.02.07-18.58.34:924][806]LogChaos: Display: Input trimesh contains 8 bad triangles. [2023.02.07-18.58.34:930][806]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-18.58.34:961][806]LogChaos: Display: Input trimesh contains 2 bad triangles. [2023.02.07-18.58.34:967][806]LogChaos: Display: Input trimesh contains 4 bad triangles. [2023.02.07-18.58.34:974][806]LogChaos: Display: Input trimesh contains 8 bad triangles. [2023.02.07-18.58.34:980][806]LogChaos: Display: Input trimesh contains 4 bad triangles. [2023.02.07-18.58.34:997][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_8 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_5_0.LandscapeComponent_178 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.34:998][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.35:001][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.35:003][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.35:003][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.35:004][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_6 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_5_0.LandscapeComponent_195 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.35:005][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.35:007][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.35:008][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.35:008][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_8 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_5_0.LandscapeComponent_179 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.35:010][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.35:010][806]LogLandscape: Display: Material instance LandscapeMaterialInstanceConstant_0 in landscape component /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_5_0.LandscapeComponent_196 doesn't match the expected shader combination: invalid layer info [2023.02.07-18.58.35:011][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.35:014][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.35:014][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.35:015][806]MapCheck: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_5_0 : Fixed up invalid landscape material instances. Please re-save /Game/__ExternalActors__/Maps/RZ_P/1/2O/VQ9BHEB8JXJ1D2W1S2NQ7V. [2023.02.07-18.58.35:016][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.35:017][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.35:018][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.35:019][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\RZ_P.umap: Failed to compile Material Instance with Base M_ExampleLandscapeMaterial for platform PCD3D_SM5, Default Material will be used in game. Missing Material Function [2023.02.07-18.58.35:042][806]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-18.58.35:048][806]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-18.58.35:055][806]LogChaos: Display: Input trimesh contains 8 bad triangles. [2023.02.07-18.58.35:061][806]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-18.58.35:067][806]LogChaos: Display: Input trimesh contains 8 bad triangles. [2023.02.07-18.58.35:074][806]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-18.58.35:104][806]LogChaos: Display: Input trimesh contains 4 bad triangles. [2023.02.07-18.58.35:110][806]LogChaos: Display: Input trimesh contains 4 bad triangles. [2023.02.07-18.58.35:116][806]LogChaos: Display: Input trimesh contains 4 bad triangles. [2023.02.07-18.58.35:122][806]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-18.58.35:168][806]LogChaos: Display: Input trimesh contains 2 bad triangles. [2023.02.07-18.58.35:181][806]LogChaos: Display: Input trimesh contains 2 bad triangles. [2023.02.07-18.58.35:187][806]LogChaos: Display: Input trimesh contains 4 bad triangles. [2023.02.07-18.58.36:241][806]LogMaterial: Uniform references updated for custom material expression World to Loc. [2023.02.07-18.58.36:241][806]LogMaterial: Uniform references updated for custom material expression World to Loc. [2023.02.07-18.58.36:241][806]LogMaterial: Uniform references updated for custom material expression World to Loc. [2023.02.07-18.58.36:241][806]LogMaterial: Uniform references updated for custom material expression World to Loc. [2023.02.07-18.58.36:241][806]LogMaterial: Uniform references updated for custom material expression World to Loc. [2023.02.07-18.58.36:758][806]LogChaos: Display: Input trimesh contains 4 bad triangles. [2023.02.07-18.58.36:765][806]LogChaos: Display: Input trimesh contains 4 bad triangles. [2023.02.07-18.58.36:771][806]LogChaos: Display: Input trimesh contains 2 bad triangles. [2023.02.07-18.58.36:777][806]LogChaos: Display: Input trimesh contains 2 bad triangles. [2023.02.07-18.58.36:783][806]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-18.58.36:790][806]LogChaos: Display: Input trimesh contains 2 bad triangles. [2023.02.07-18.58.36:843][806]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-18.58.36:850][806]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-18.58.37:252][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\Assets\Generel\building\Bridge\A1\Fenster_a1.uasset: Failed to load '/Game/MS_LushPlants/CyberpunkStreet/Materials/MI_Glass01': Can't find file. [2023.02.07-18.58.37:252][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\Assets\Generel\building\Bridge\A1\Fenster_a1.uasset: VerifyImport: Failed to load package for import object 'Package /Game/MS_LushPlants/CyberpunkStreet/Materials/MI_Glass01' [2023.02.07-18.58.38:828][806]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for '/Game/MMSupermarket/SMBuilding/Textures/T_ComplexRoofLights_HDR.T_ComplexRoofLights_HDR', its maximum texture size has been explicitly set to 512. [2023.02.07-18.58.38:860][806]LogTexture: Display: Building textures: /Game/MMSupermarket/SMBuilding/Textures/T_ComplexRoofLights_HDR.T_ComplexRoofLights_HDR (RGBA16F, 2048x1024 x1x1x1) (Required Memory Estimate: 72.062485 MB), EncodeSpeed: Fast [2023.02.07-18.58.39:385][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_ConcretePillar01_ORM.T_ConcretePillar01_ORM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.39:435][806]LogTexture: Display: Building textures: /Game/_Primalmaterial/HDR/NewTextureRenderTargetCube_Tex4.NewTextureRenderTargetCube_Tex4 (RGBA16F, 2048x2048 x6x1x1) (Required Memory Estimate: 960.0625 MB), EncodeSpeed: Fast [2023.02.07-18.58.39:665][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_ConcretePillar01_BC.T_ConcretePillar01_BC (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.40:153][806]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for '/Game/Yakohama/Textures/T_HDR_01.T_HDR_01', its maximum texture size has been explicitly set to 512. [2023.02.07-18.58.42:013][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\3\6R\IHZ6D3EIHN3L0PUA95EK00.uasset: Failed to load '/Game/ResourcePack/Weapons/762mm_ammo/Materials/M_Metal_Brushed_Steel_Inst': Can't find file. [2023.02.07-18.58.42:013][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\3\6R\IHZ6D3EIHN3L0PUA95EK00.uasset: VerifyImport: Failed to load package for import object 'Package /Game/ResourcePack/Weapons/762mm_ammo/Materials/M_Metal_Brushed_Steel_Inst' [2023.02.07-18.58.43:161][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\M_Metal_Brushed_Steel_Inst.uasset: Failed to load '/Game/ResourcePack/Tileable_Materials/Metal_Steel_Brushed/M_Metal_Brushed_Steel': Can't find file. [2023.02.07-18.58.43:161][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\M_Metal_Brushed_Steel_Inst.uasset: VerifyImport: Failed to load package for import object 'Package /Game/ResourcePack/Tileable_Materials/Metal_Steel_Brushed/M_Metal_Brushed_Steel' [2023.02.07-18.58.43:161][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\Assets\Generel\building\General\Zaun.uasset: Failed to load '/Game/ResourcePack/Structures/Alchemy_Table/Materials/M_Glass_Inst': Can't find file. [2023.02.07-18.58.43:161][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\Assets\Generel\building\General\Zaun.uasset: VerifyImport: Failed to load package for import object 'Package /Game/ResourcePack/Structures/Alchemy_Table/Materials/M_Glass_Inst' [2023.02.07-18.58.43:169][806]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for '/Game/VolumetricGlass/Demo/Laboratory/Textures/T_SceneCapture.T_SceneCapture', its maximum texture size has been explicitly set to 512. [2023.02.07-18.58.47:479][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\DarkCity_2\Source\Models\Billboards\Material\MI_Billboard_Frame_a_ncl1_1.uasset: Failed to load '/Game/DarkCity2/Prefabs/Textur/Billboard_Frame_a': Can't find file. [2023.02.07-18.58.47:479][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\DarkCity_2\Source\Models\Billboards\Material\MI_Billboard_Frame_a_ncl1_1.uasset: VerifyImport: Failed to load package for import object 'Package /Game/DarkCity2/Prefabs/Textur/Billboard_Frame_a' [2023.02.07-18.58.47:479][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\DarkCity_2\Source\Models\Billboards\Material\MI_Billboard_Frame_a_ncl1_1.uasset: Failed to load '/Game/DarkCity2/Prefabs/Textur/Billboard_Frame_ao': Can't find file. [2023.02.07-18.58.47:479][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\DarkCity_2\Source\Models\Billboards\Material\MI_Billboard_Frame_a_ncl1_1.uasset: VerifyImport: Failed to load package for import object 'Package /Game/DarkCity2/Prefabs/Textur/Billboard_Frame_ao' [2023.02.07-18.58.47:479][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\DarkCity_2\Source\Models\Billboards\Material\MI_Billboard_Frame_a_ncl1_1.uasset: Failed to load '/Game/DarkCity2/Prefabs/Textur/Billboard_Frame_e': Can't find file. [2023.02.07-18.58.47:479][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\DarkCity_2\Source\Models\Billboards\Material\MI_Billboard_Frame_a_ncl1_1.uasset: VerifyImport: Failed to load package for import object 'Package /Game/DarkCity2/Prefabs/Textur/Billboard_Frame_e' [2023.02.07-18.58.47:479][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\DarkCity_2\Source\Models\Billboards\Material\MI_Billboard_Frame_a_ncl1_1.uasset: Failed to load '/Game/DarkCity2/Prefabs/Textur/Billboard_Frame_n': Can't find file. [2023.02.07-18.58.47:479][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\DarkCity_2\Source\Models\Billboards\Material\MI_Billboard_Frame_a_ncl1_1.uasset: VerifyImport: Failed to load package for import object 'Package /Game/DarkCity2/Prefabs/Textur/Billboard_Frame_n' [2023.02.07-18.58.47:489][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Hospital\Meshes\walls_mod\sci_glass_door_mod_01.uasset: Failed to load '/Game/Hospital/Materials/glass_door_02': Can't find file. [2023.02.07-18.58.47:489][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Hospital\Meshes\walls_mod\sci_glass_door_mod_01.uasset: VerifyImport: Failed to load package for import object 'Package /Game/Hospital/Materials/glass_door_02' [2023.02.07-18.58.48:027][806]LogTexture: Display: Building textures: /Game/Hospital/Textures/sci_wall_mod_01_E.sci_wall_mod_01_E (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.48:059][806]LogTexture: Display: Building textures: /Game/Hospital/Textures/sci_floor_mod_01_AO.sci_floor_mod_01_AO (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.48:081][806]LogTexture: Display: Building textures: /Game/Hospital/Textures/sci_floor_mod_01_D.sci_floor_mod_01_D (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.48:142][806]LogTexture: Display: Building textures: /Game/Hospital/Textures/sci_floor_mod_01_N.sci_floor_mod_01_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.48:170][806]LogTexture: Display: Building textures: /Game/Hospital/Textures/sci_wall_mod_01_N.sci_wall_mod_01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 397.562488 MB), EncodeSpeed: Fast [2023.02.07-18.58.48:239][806]LogTexture: Display: Building textures: /Game/Hospital/Textures/sci_floor_mod_01_R.sci_floor_mod_01_R (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.48:299][806]LogTexture: Display: Building textures: /Game/Cyberpunk_NightClub/Textures/Diffuse_Fence01.Diffuse_Fence01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.48:400][806]LogTexture: Display: Building textures: /Game/Hospital/Textures/sci_door_mod_01_N.sci_door_mod_01_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.48:509][806]LogTexture: Display: Building textures: /Game/Hospital/Textures/sci_door_mod_01_R.sci_door_mod_01_R (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.48:526][806]LogTexture: Display: Building textures: /Game/Hospital/Textures/sci_wall_mod_01_AO.sci_wall_mod_01_AO (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.48:529][806]LogTexture: Display: Building textures: /Game/Hospital/Textures/sci_wall_mod_01_R.sci_wall_mod_01_R (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.48:566][806]LogTexture: Display: Building textures: /Game/Hospital/Textures/sci_wall_mod_01_D.sci_wall_mod_01_D (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.49:066][806]LogMaterial: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\MaterialFunctionCollection\ShowcaseAssets\DemoRoom\Materials\M_DemoWallPattern.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. (Node TextureSample) Sampler type is Color, should be Masks for /Game/MaterialFunctionCollection/ShowcaseAssets/DemoRoom/Textures/T_UnrealEngineDecal.T_UnrealEngineDecal [2023.02.07-18.58.50:606][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Billboards/Textur/BB_Fashion2.BB_Fashion2 (TFO_AutoDXT, 512x1024 x1x1x1) (Required Memory Estimate: 86.604147 MB), EncodeSpeed: Fast [2023.02.07-18.58.50:621][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Materials/BillboardMaterials/BillboardTextures/Himi_Cola.Himi_Cola (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.58.50:626][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Billboards/Textur/BB_Fashion1.BB_Fashion1 (TFO_AutoDXT, 512x1024 x1x1x1) (Required Memory Estimate: 86.604147 MB), EncodeSpeed: Fast [2023.02.07-18.58.50:632][806]LogTexture: Display: Building textures: /Game/Cyberpunk_NightClub/Textures/NormalMap_Fence01.NormalMap_Fence01 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.58.50:644][806]LogTexture: Display: Building textures: /Game/Cyberpunk_NightClub/Textures/MetallicRoughness_Fence01.MetallicRoughness_Fence01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.50:739][806]LogTexture: Display: Building textures: /Game/MaterialFunctionCollection/ShowcaseAssets/DemoRoom/Textures/T_UnrealEngineDecal.T_UnrealEngineDecal (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 280.062483 MB), EncodeSpeed: Fast [2023.02.07-18.58.50:867][806]LogTexture: Display: Building textures: /Game/MaterialFunctionCollection/ShowcaseAssets/DemoRoom/Textures/T_Pattern_M.T_Pattern_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.50:886][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_FenceConcrete01.Diffuse_FenceConcrete01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.50:900][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_FenceConcrete01.MetallicRoughness_FenceConcrete01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.51:244][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Pipe01.NormalMap_Pipe01 (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.51:274][806]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/CyberPunk_street/meshes/ElectroKit/SM_Cable_07) ... [2023.02.07-18.58.51:424][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Machines_2_OcclusionRoughnessMetallic.T_Machines_2_OcclusionRoughnessMetallic (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.51:536][806]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/CyberPunk_street/meshes/ElectroKit/SM_Cable_05) ... [2023.02.07-18.58.51:552][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Generator.Diffuse_Generator (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.51:554][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Machines_2_BaseColor.T_Machines_2_BaseColor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.51:569][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_FenceConcrete01.NormalMap_FenceConcrete01 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.58.51:628][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Generator.MetallicRoughness_Generator (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.51:645][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Generator.NormalMap_Generator (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.58.51:654][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Pipe01.Diffuse_Pipe01 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.51:672][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Textures/Environment/Structure/Buildings/T_GroundLevelTiles_BC.T_GroundLevelTiles_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.51:684][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Textures/Environment/Structure/Buildings/T_GroundLevelTiles_M.T_GroundLevelTiles_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.51:750][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Machines_2_Normal.T_Machines_2_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.51:917][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Pipe01.MetallicRoughness_Pipe01 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.53:204][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Textures/Environment/Nature/Foliage/T_Fol_Grass_BC.T_Fol_Grass_BC (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.58.53:350][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSciFiMats/Textures/T_Metal_Brushed_M.T_Metal_Brushed_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.53:359][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Textures/Environment/Structure/Buildings/T_GroundLevelTiles_N.T_GroundLevelTiles_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.58.53:385][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_ScreenPipe02.NormalMap_ScreenPipe02 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.58.53:416][806]LogTexture: Display: Building textures: /Game/CyberpunkIndustries/Textures/Diffuse_BigPillar.Diffuse_BigPillar (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.53:430][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_ScreenPipe02.Diffuse_ScreenPipe02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.53:460][806]LogTexture: Display: Building textures: /Game/CyberpunkIndustries/Textures/NormalMap_BigPillar.NormalMap_BigPillar (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.58.53:490][806]LogTexture: Display: Building textures: /Game/CyberpunkIndustries/Textures/MetallicRoughness_BigPillar.MetallicRoughness_BigPillar (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.53:494][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSciFiMats/Textures/T_Metal_Brushed_N.T_Metal_Brushed_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.58.53:545][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_ScreenPipe02.MetallicRoughness_ScreenPipe02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.53:563][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Textures/Environment/Nature/Foliage/T_Fol_Grass_N.T_Fol_Grass_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.58.53:582][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Textures/Environment/Nature/Foliage/T_Fol_Grass_M.T_Fol_Grass_M (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.58.53:862][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSciFiMats/Textures/T_Wall_E_diff.T_Wall_E_diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.54:344][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSciFiMats/Textures/T_Wall_E_normals.T_Wall_E_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.54:416][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSciFiMats/Textures/T_Wall_E_M.T_Wall_E_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.54:627][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Textures/Generic/Patterns/T_Pattern4_M.T_Pattern4_M (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.58.54:643][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSciFiMats/Textures/T_Ceiling_B_ML.T_Ceiling_B_ML (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.54:678][806]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/Maps/Assets/Generel/building/soundproofing/soundproofing) ... [2023.02.07-18.58.54:682][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Textures/Decals/T_Trim_Patterns1_Clean_M.T_Trim_Patterns1_Clean_M (TFO_AutoDXT, 2048x4096 x1x1x1) (Required Memory Estimate: 576.062468 MB), EncodeSpeed: Fast [2023.02.07-18.58.54:684][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Vehicles/Textures/T_Container_M.T_Container_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.54:694][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Vehicles/Textures/T_Container_BC.T_Container_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.54:700][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Vehicles/Textures/T_Container_N.T_Container_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.58.54:768][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Textures/Generic/Sub/T_Sub_Paint_N.T_Sub_Paint_N (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-18.58.55:240][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Machines_1_OcclusionRoughnessMetallic.T_Machines_1_OcclusionRoughnessMetallic (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.55:250][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSciFiMats/Textures/T_Ceiling_B_Diff.T_Ceiling_B_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.55:383][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Machines_1_BaseColor.T_Machines_1_BaseColor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.55:545][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Machines_1_Normal.T_Machines_1_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.55:714][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Vehicles/Textures/T_Car_ColorPalette1_BC.T_Car_ColorPalette1_BC (TFO_AutoDXT, 32x4 x1x1x1) (Required Memory Estimate: 0.082605 MB), EncodeSpeed: Fast [2023.02.07-18.58.55:763][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Vehicles/Textures/T_Truck_Headlights_BC.T_Truck_Headlights_BC (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.58.56:657][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Vehicles/Textures/T_Compact_Dashboard_BC.T_Compact_Dashboard_BC (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.58.56:676][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Textures/Generic/Sub/T_Sub_Fabric_BC.T_Sub_Fabric_BC (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.58.56:694][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Textures/Generic/Sub/T_Sub_Fabric_N.T_Sub_Fabric_N (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-18.58.56:710][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Textures/Generic/Sub/T_Sub_NoiseRubber_N.T_Sub_NoiseRubber_N (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-18.58.56:764][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Vehicles/Textures/T_Rim1_BC.T_Rim1_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.56:955][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Vehicles/Textures/T_Rim1_M.T_Rim1_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.56:964][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Food_Street/T_Food_Street_Body_E.T_Food_Street_Body_E (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.56:990][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Vehicles/Textures/T_Tire1_Bc.T_Tire1_Bc (TFO_AutoDXT, 4096x1024 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.56:994][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Vehicles/Textures/T_Rim1_N.T_Rim1_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.58.57:068][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Vehicles/Textures/T_Tire1_M.T_Tire1_M (TFO_AutoDXT, 4096x1024 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.57:103][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Vehicles/Textures/T_Rim2_BC.T_Rim2_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.57:116][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Vehicles/Textures/T_Rim2_M.T_Rim2_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.57:118][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Vehicles/Textures/T_Rim2_N.T_Rim2_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.58.57:144][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Food_Street/T_Food_Street_N.T_Food_Street_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.58.57:230][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Vehicles/Textures/T_Tire1_N.T_Tire1_N (TFO_BC5, 4096x1024 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.58.57:270][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Food_Street/T_Food_Street_A.T_Food_Street_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.57:280][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Food_Street/T_Food_Street_MRO.T_Food_Street_MRO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.57:961][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/office_building/T_canopy_color.T_canopy_color (TFO_AutoDXT, 512x256 x1x1x1) (Required Memory Estimate: 20.72909 MB), EncodeSpeed: Fast [2023.02.07-18.58.57:964][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/office_building/T_canopy_normals.T_canopy_normals (TFO_BC5, 512x256 x1x1x1) (Required Memory Estimate: 37.062361 MB), EncodeSpeed: Fast [2023.02.07-18.58.57:965][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/office_building/T_canopy_MSG.T_canopy_MSG (TFO_AutoDXT, 512x256 x1x1x1) (Required Memory Estimate: 20.72909 MB), EncodeSpeed: Fast [2023.02.07-18.58.57:980][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/Screens/T_screen_noise.T_screen_noise (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.395709 MB), EncodeSpeed: Fast [2023.02.07-18.58.57:980][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/banners/T_star.T_star (TFO_AutoDXT, 128x512 x1x1x1) (Required Memory Estimate: 10.395709 MB), EncodeSpeed: Fast [2023.02.07-18.58.57:984][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/decals/T_arrow.T_arrow (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-18.58.58:002][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/banners/T_gradient.T_gradient (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 2.645795 MB), EncodeSpeed: Fast [2023.02.07-18.58.58:004][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/banners/T_real.T_real (TFO_AutoDXT, 256x512 x1x1x1) (Required Memory Estimate: 20.72909 MB), EncodeSpeed: Fast [2023.02.07-18.58.58:010][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/banners/T_fire_normals.T_fire_normals (TFO_BC5, 512x512 x1x1x1) (Required Memory Estimate: 81.562488 MB), EncodeSpeed: Fast [2023.02.07-18.58.58:034][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/decals/T_arrow_03.T_arrow_03 (TFO_AutoDXT, 512x256 x1x1x1) (Required Memory Estimate: 20.72909 MB), EncodeSpeed: Fast [2023.02.07-18.58.58:040][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Food_Street/T_Food_Street_Body_N.T_Food_Street_Body_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.58.58:042][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/decals/T_Leaking01.T_Leaking01 (TFO_AutoDXT, 1024x512 x1x1x1) (Required Memory Estimate: 84.604147 MB), EncodeSpeed: Fast [2023.02.07-18.58.58:093][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/banners/T_fire1.T_fire1 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.58.58:094][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/banners/T_fire.T_fire (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.58.58:170][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Food_Street/T_Food_Street_Body_MRO.T_Food_Street_Body_MRO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.58:172][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Food_Street/T_Food_Street_Body_A.T_Food_Street_Body_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.58:225][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Billboards/Textur/Movie07.Movie07 (TFO_AutoDXT, 4096x2048 x1x1x1) (Required Memory Estimate: 576.062468 MB), EncodeSpeed: Fast [2023.02.07-18.58.58:231][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/Diffuse_TrashContainer.Diffuse_TrashContainer (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.58:996][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/Screens/T_screen_offline.T_screen_offline (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.395709 MB), EncodeSpeed: Fast [2023.02.07-18.58.58:998][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/banners/T_hot.T_hot (TFO_AutoDXT, 256x512 x1x1x1) (Required Memory Estimate: 20.72909 MB), EncodeSpeed: Fast [2023.02.07-18.58.59:006][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/VendingMachine/T_vending_screen.T_vending_screen (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.395709 MB), EncodeSpeed: Fast [2023.02.07-18.58.59:027][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/VendingMachine/T_vending_color.T_vending_color (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.58.59:049][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/banners/T_dna.T_dna (TFO_AutoDXT, 512x1024 x1x1x1) (Required Memory Estimate: 84.604147 MB), EncodeSpeed: Fast [2023.02.07-18.58.59:057][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/VendingMachine/T_vendingStuff_height.T_vendingStuff_height (TFO_AutoDXT, 1024x512 x1x1x1) (Required Memory Estimate: 86.604147 MB), EncodeSpeed: Fast [2023.02.07-18.58.59:059][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/VendingMachine/T_vendingStuff_MSR.T_vendingStuff_MSR (TFO_AutoDXT, 1024x512 x1x1x1) (Required Memory Estimate: 84.604147 MB), EncodeSpeed: Fast [2023.02.07-18.58.59:059][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/VendingMachine/T_vendingStuff_color.T_vendingStuff_color (TFO_AutoDXT, 1024x512 x1x1x1) (Required Memory Estimate: 84.604147 MB), EncodeSpeed: Fast [2023.02.07-18.58.59:065][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/VendingMachine/T_vending_normals.T_vending_normals (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-18.58.59:072][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/VendingMachine/T_vending_MSR.T_vending_MSR (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.58.59:184][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/VendingMachine/T_vendingStuff_normals.T_vendingStuff_normals (TFO_BC5, 1024x512 x1x1x1) (Required Memory Estimate: 151.812475 MB), EncodeSpeed: Fast [2023.02.07-18.58.59:211][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/NormalMap_TrashContainer.NormalMap_TrashContainer (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.58.59:247][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/MetallicRoughness_TrashContainer.MetallicRoughness_TrashContainer (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.59:491][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/New/a4/Roughness_8K_uk0ocizfw.Roughness_8K_uk0ocizfw (TFO_AutoDXT, 8192x8192 x1x1x1) (Required Memory Estimate: 4608.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.59:810][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_Container01_BC.T_Container01_BC (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.58.59:989][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/New/a4/Normal_8K_uk0ocizfw.Normal_8K_uk0ocizfw (TFO_BC5, 8192x8192 x1x1x1) (Required Memory Estimate: 4608.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.00:768][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/New/a4/Albedo_8K_uk0ocizfw.Albedo_8K_uk0ocizfw (TFO_AutoDXT, 8192x8192 x1x1x1) (Required Memory Estimate: 4608.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.01:673][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/signboard/T_1.T_1 (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 2.645795 MB), EncodeSpeed: Fast [2023.02.07-18.59.01:675][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/banners/T_open.T_open (TFO_AutoDXT, 128x512 x1x1x1) (Required Memory Estimate: 10.395709 MB), EncodeSpeed: Fast [2023.02.07-18.59.01:675][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/signboard/T_4.T_4 (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 2.645795 MB), EncodeSpeed: Fast [2023.02.07-18.59.01:678][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/banners/T_bar.T_bar (TFO_AutoDXT, 512x256 x1x1x1) (Required Memory Estimate: 20.72909 MB), EncodeSpeed: Fast [2023.02.07-18.59.01:678][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/signboard/T_autorepair.T_autorepair (TFO_AutoDXT, 1024x128 x1x1x1) (Required Memory Estimate: 20.72909 MB), EncodeSpeed: Fast [2023.02.07-18.59.01:683][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/decals/T_silver.T_silver (TFO_AutoDXT, 1024x512 x1x1x1) (Required Memory Estimate: 84.604147 MB), EncodeSpeed: Fast [2023.02.07-18.59.01:684][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/decals/T_wings.T_wings (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.01:722][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Billboards/Textur/BB_Tradition.BB_Tradition (TFO_AutoDXT, 1024x512 x1x1x1) (Required Memory Estimate: 86.604147 MB), EncodeSpeed: Fast [2023.02.07-18.59.01:739][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_Container01_Mask.T_Container01_Mask (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.02:040][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/decals/T_legion.T_legion (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.02:066][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/T_window2MSG.T_window2MSG (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.02:067][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/signboard/T_3.T_3 (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 2.645795 MB), EncodeSpeed: Fast [2023.02.07-18.59.02:072][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/T_window2color.T_window2color (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.02:077][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/T_window2nm.T_window2nm (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.02:188][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_Container01_ORM.T_Container01_ORM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.02:194][806]LogTexture: Display: Building textures: /Game/CyberpunkStreet/Textures/T_Glass01_BC.T_Glass01_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.02:262][806]LogTexture: Display: Building textures: /Game/CyberpunkStreet/Textures/T_Glass01_N.T_Glass01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.02:271][806]LogTexture: Display: Building textures: /Game/CyberpunkStreet/Textures/T_Room02_BC.T_Room02_BC (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.02:272][806]LogTexture: Display: Building textures: /Game/CyberpunkStreet/Textures/T_Room01_BC.T_Room01_BC (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.02:361][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_Container01_N.T_Container01_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.02:386][806]LogTexture: Display: Building textures: /Game/CyberpunkStreet/Textures/T_Glass01_ORM.T_Glass01_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.02:421][806]LogTexture: Display: Building textures: /Game/CyberpunkIndustries/Textures/Diffuse_Pipe.Diffuse_Pipe (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.03:308][806]LogTexture: Display: Building textures: /Game/CyberpunkIndustries/Textures/NormalMap_Pipe.NormalMap_Pipe (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.03:317][806]LogTexture: Display: Building textures: /Game/CyberpunkIndustries/Textures/MetallicRoughness_Pipe.MetallicRoughness_Pipe (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.03:349][806]LogTexture: Display: Building textures: /Game/CyberpunkStreet/Textures/T_IndustrialWindows01_BC.T_IndustrialWindows01_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.03:373][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Glass/T_Glass_A_02.T_Glass_A_02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.03:392][806]LogTexture: Display: Building textures: /Game/CyberpunkStreet/Textures/T_IndustrialWindows01_N.T_IndustrialWindows01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.03:414][806]LogTexture: Display: Building textures: /Game/CyberpunkStreet/Textures/T_Trim01_BC.T_Trim01_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.03:417][806]LogTexture: Display: Building textures: /Game/CyberpunkStreet/Textures/T_IndustrialWindows01_ORM.T_IndustrialWindows01_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.03:461][806]LogTexture: Display: Building textures: /Game/CyberpunkStreet/Textures/T_Trim01_ORM.T_Trim01_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.03:484][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Glass/T_Glass_MRO_02.T_Glass_MRO_02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.03:532][806]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Concrete_Slabs_vkmeebc_00/Albedo_2K_vkmeebc.Albedo_2K_vkmeebc (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.03:560][806]LogTexture: Display: Building textures: /Game/CyberpunkStreet/Textures/T_Trim01_N.T_Trim01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.04:374][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Generic06.Diffuse_Generic06 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.04:374][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Generic06.MetallicRoughness_Generic06 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.04:407][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/NormalMap_Pipe02.NormalMap_Pipe02 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.04:449][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/Diffuse_Pipe02.Diffuse_Pipe02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.04:527][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/MetallicRoughness_Pipe02.MetallicRoughness_Pipe02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.04:559][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Generic06.NormalMap_Generic06 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.04:583][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_FenceConcrete02.Diffuse_FenceConcrete02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.04:605][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_FenceConcrete02.NormalMap_FenceConcrete02 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.04:652][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_FenceConcrete02.MetallicRoughness_FenceConcrete02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.04:876][806]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for '/Game/ScienceLab/Textures/BaseTextures/TC_HDR01.TC_HDR01', its maximum texture size has been explicitly set to 512. [2023.02.07-18.59.05:101][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Street_Traffic_Lights_EmissiveRoughnessMetallic.T_Street_Traffic_Lights_EmissiveRoughnessMetallic (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.05:140][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Street_Traffic_Lights_BaseColor.T_Street_Traffic_Lights_BaseColor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.05:362][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Street_Traffic_Lights_Normal.T_Street_Traffic_Lights_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.05:705][806]LogTexture: Display: Building textures: /Game/SwimmingPool/Textures/TX_Ceiling_RGB.TX_Ceiling_RGB (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.05:773][806]LogTexture: Display: Building textures: /Game/Yakohama/Textures/T_MetaShelves01_BC.T_MetaShelves01_BC (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.05:974][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Machines_4_BaseColor.T_Machines_4_BaseColor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.05:988][806]LogTexture: Display: Building textures: /Game/SwimmingPool/Textures/TX_Ceiling_normal.TX_Ceiling_normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 397.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.06:049][806]LogTexture: Display: Building textures: /Game/SwimmingPool/Textures/TX_Ceiling_Diffuse.TX_Ceiling_Diffuse (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 304.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.06:101][806]LogTexture: Display: Building textures: /Game/Yakohama/Textures/T_MetaShelves01_N.T_MetaShelves01_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.06:213][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Machines_4_Normal.T_Machines_4_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.06:236][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Machines_4_OcclusionRoughnessMetallic.T_Machines_4_OcclusionRoughnessMetallic (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.06:291][806]LogTexture: Display: Building textures: /Game/Yakohama/Textures/T_MetaShelves01_ORM.T_MetaShelves01_ORM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.07:872][806]LogTexture: Display: Building textures: /Game/Underground/Textures/T_Fence_N.T_Fence_N (TFO_DXT1, 512x512 x1x1x1) (Required Memory Estimate: 29.89575 MB), EncodeSpeed: Fast [2023.02.07-18.59.08:010][806]LogTexture: Display: Building textures: /Game/CyberpunkIndustries/Textures/Diffuse_Stairs.Diffuse_Stairs (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.08:027][806]LogTexture: Display: Building textures: /Game/CyberpunkIndustries/Textures/NormalMap_Stairs.NormalMap_Stairs (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.08:037][806]LogTexture: Display: Building textures: /Game/CyberpunkIndustries/Textures/MetallicRoughness_Stairs.MetallicRoughness_Stairs (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.08:097][806]LogTexture: Display: Building textures: /Game/RuralAustralia/StaticMeshes/Vegetation/GrassTree_01/T_GrassTree_01_NA.T_GrassTree_01_NA (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.08:156][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Pipe02.Diffuse_Pipe02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.08:183][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Pipe02.NormalMap_Pipe02 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.08:246][806]LogTexture: Display: Building textures: /Game/RuralAustralia/StaticMeshes/Vegetation/_SharedTextures/T_Branches_01_NA.T_Branches_01_NA (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.08:246][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Pipe02.MetallicRoughness_Pipe02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.08:255][806]LogTexture: Display: Building textures: /Game/RuralAustralia/StaticMeshes/Vegetation/GrassTree_01/T_GrassTree_01_CA.T_GrassTree_01_CA (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.08:255][806]LogTexture: Display: Building textures: /Game/Underground/Textures/T_Roughness_Mask.T_Roughness_Mask (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.08:307][806]LogTexture: Display: Building textures: /Game/RuralAustralia/StaticMeshes/Vegetation/GrassTree_01/T_GrassTree_Base_01_CA.T_GrassTree_Base_01_CA (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.08:627][806]LogTexture: Display: Building textures: /Game/RuralAustralia/StaticMeshes/Vegetation/_SharedTextures/T_Branches_01_CA.T_Branches_01_CA (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.08:796][806]LogChaos: Display: Input trimesh contains 8 bad triangles. [2023.02.07-18.59.08:804][806]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-18.59.09:043][806]LogTexture: Display: Building textures: /Game/RuralAustralia/StaticMeshes/Vegetation/GrassTree_01/T_GrassTree_01_Billboard_CA.T_GrassTree_01_Billboard_CA (TFO_AutoDXT, 512x128 x1x1x1) (Required Memory Estimate: 10.395709 MB), EncodeSpeed: Fast [2023.02.07-18.59.09:048][806]LogTexture: Display: Building textures: /Game/RuralAustralia/StaticMeshes/Vegetation/GrassTree_01/T_GrassTree_01_Billboard_NA.T_GrassTree_01_Billboard_NA (TFO_BC7, 512x128 x1x1x1) (Required Memory Estimate: 5.395785 MB), EncodeSpeed: Fast [2023.02.07-18.59.09:057][806]LogTexture: Display: Building textures: /Game/RuralAustralia/StaticMeshes/Vegetation/Tree_L_01/T_Tree_L_01_Billboard_CA.T_Tree_L_01_Billboard_CA (TFO_AutoDXT, 2048x512 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.09:098][806]LogTexture: Display: Building textures: /Game/RuralAustralia/StaticMeshes/Vegetation/Tree_L_01/T_Tree_L_01_Billboard_NA.T_Tree_L_01_Billboard_NA (TFO_BC7, 2048x512 x1x1x1) (Required Memory Estimate: 72.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.09:109][806]LogTexture: Display: Building textures: /Game/EF_FirstFloor/Textures/CleanMetal_a_c.CleanMetal_a_c (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.09:110][806]LogTexture: Display: Building textures: /Game/EF_FirstFloor/Textures/CleanMetal_a_r.CleanMetal_a_r (TFO_BC4, 512x512 x1x1x1) (Required Memory Estimate: 43.562372 MB), EncodeSpeed: Fast [2023.02.07-18.59.09:215][806]LogTexture: Display: Building textures: /Game/RuralAustralia/StaticMeshes/Vegetation/GrassTree_01/T_GrassTree_Base_01_NA.T_GrassTree_Base_01_NA (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.09:215][806]LogTexture: Display: Building textures: /Game/Tropical_Jungle_Pack/Textures/Impostor/T_Tree_Tropic_02_Impostor_Normal.T_Tree_Tropic_02_Impostor_Normal (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 304.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.09:227][806]LogTexture: Display: Building textures: /Game/Tropical_Jungle_Pack/Textures/Impostor/T_Tree_Tropic_02_Impostor_BaseColor.T_Tree_Tropic_02_Impostor_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 304.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.09:307][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_SmallProps_1_BaseColor.T_SmallProps_1_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.09:389][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_SmallProps_1_Normal.T_SmallProps_1_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.10:037][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_SmallProps_1_SRM.T_SmallProps_1_SRM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.10:047][806]LogTexture: Display: Building textures: /Game/MMSupermarket/SMBuilding/Textures/T_Roof_Diff.T_Roof_Diff (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.10:116][806]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/SnappyRoadsHighway/Meshes/NewStreat/SM_1Lane_Highway001_Road001a) ... [2023.02.07-18.59.10:128][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Barrel_Carrier_Normal.T_Barrel_Carrier_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.10:154][806]LogTexture: Display: Building textures: /Game/MMSupermarket/SMBuilding/Textures/T_Roof_PBR.T_Roof_PBR (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.10:172][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Huge_Dumpster_SRM.T_Huge_Dumpster_SRM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.10:189][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Huge_Dumpster_BaseColor.T_Huge_Dumpster_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.10:202][806]LogTexture: Display: Building textures: /Game/ProceduralNaturePack/Textures/rock_ground_mud-1_AO.rock_ground_mud-1_AO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.10:208][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Barrel_Carrier_BaseColor.T_Barrel_Carrier_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.10:247][806]LogTexture: Display: Building textures: /Game/ProceduralNaturePack/Textures/rock_ground_mud-1_bsm.rock_ground_mud-1_bsm (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.10:304][806]LogTexture: Display: Building textures: /Game/MMSupermarket/SMBuilding/Textures/T_Roof_NRM.T_Roof_NRM (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.10:319][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Barrel_Carrier_SRM.T_Barrel_Carrier_SRM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.10:320][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Huge_Dumpster_Normal.T_Huge_Dumpster_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.11:008][806]LogChaos: Display: Input trimesh contains 4 bad triangles. [2023.02.07-18.59.11:018][806]LogChaos: Display: Input trimesh contains 8 bad triangles. [2023.02.07-18.59.11:026][806]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-18.59.11:034][806]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-18.59.11:044][806]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-18.59.11:113][806]LogTexture: Display: Building textures: /Game/VolumetricGlass/Materials/Textures/T_Noise_01.T_Noise_01 (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 0.708295 MB), EncodeSpeed: Fast [2023.02.07-18.59.11:158][806]LogTexture: Display: Building textures: /Game/VolumetricGlass/Demo/Laboratory/Tunnel/T_TunnelReflections.T_TunnelReflections (TFO_AutoDXT, 1024x512 x1x1x1) (Required Memory Estimate: 84.604147 MB), EncodeSpeed: Fast [2023.02.07-18.59.11:171][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_C_RustedDarkMetal_NRM.T_C_RustedDarkMetal_NRM (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.11:172][806]LogTexture: Display: Building textures: /Game/ProceduralNaturePack/Textures/rock_ground_mud-1_plx.rock_ground_mud-1_plx (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.11:239][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_C_RustedDarkMetal_ORM.T_C_RustedDarkMetal_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.11:251][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_C_RustedDarkMetal_ALB.T_C_RustedDarkMetal_ALB (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.11:288][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Wood_Palette_SRM.T_Wood_Palette_SRM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.11:340][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Wood_Palette_BaseColor.T_Wood_Palette_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.11:376][806]LogTexture: Display: Building textures: /Game/ProceduralNaturePack/Textures/rock_ground_mud-1_nrm.rock_ground_mud-1_nrm (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.11:412][806]LogTexture: Display: Building textures: /Game/ProceduralNaturePack/Textures/rock_ground_mud-1_rgm.rock_ground_mud-1_rgm (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.11:428][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Wood_Palette_Normal.T_Wood_Palette_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.11:868][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Water_Depot_Cubic_BaseColor.T_Water_Depot_Cubic_BaseColor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.12:167][806]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/building/Bridge/Lampe/SeiteLampe_Material_001_Albedo.SeiteLampe_Material_001_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.12:202][806]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/building/Bridge/Lampe/SeiteLampe_Material_001_Normal.SeiteLampe_Material_001_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.12:227][806]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/building/Bridge/Lampe/SeiteLampe_ORM_001_ORM.SeiteLampe_ORM_001_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.12:243][806]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/building/Bridge/Lampe/StafLampe_Normal.StafLampe_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.12:252][806]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/building/Bridge/Lampe/StafLampe_Albedo.StafLampe_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.12:262][806]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/building/Bridge/Lampe/StafLampe_ORM.StafLampe_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.12:288][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Water_Depot_Cubic_Normal.T_Water_Depot_Cubic_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.12:345][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Bucket_Crate_BaseColor.T_Bucket_Crate_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.12:413][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Bucket_Crate_Normal.T_Bucket_Crate_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.12:671][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Water_Depot_Cubic_SRM.T_Water_Depot_Cubic_SRM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.13:430][806]LogStaticMesh: Warning: Mesh Fence_Chainlink_Short_Barbed is recomputing physics on load. It must be resaved before it will cook deterministically. Please resave /Game/FactoryDistrict/Meshes/Fence_Chainlink_Short_Barbed.Fence_Chainlink_Short_Barbed. [2023.02.07-18.59.13:463][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_HayBayle_Covers_BaseColor.T_HayBayle_Covers_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.13:481][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Bucket_Crate_SRM.T_Bucket_Crate_SRM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.13:481][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Lights_Square.T_Lights_Square (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.13:516][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_HayBayle_Covers_Normal.T_HayBayle_Covers_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.13:552][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_HayBayle_Covers_SRM.T_HayBayle_Covers_SRM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.13:816][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_ElectricMeter_2_Meter_BaseColor.T_ElectricMeter_2_Meter_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.13:858][806]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-18.59.13:858][806]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-18.59.13:858][806]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-18.59.13:858][806]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-18.59.13:858][806]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-18.59.13:858][806]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-18.59.13:858][806]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-18.59.13:858][806]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-18.59.13:858][806]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-18.59.13:858][806]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-18.59.13:858][806]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-18.59.13:858][806]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-18.59.13:858][806]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-18.59.13:858][806]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-18.59.13:859][806]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-18.59.13:859][806]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-18.59.13:859][806]LogChaos: Display: Input trimesh contains 11 bad triangles. [2023.02.07-18.59.13:859][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Covers_SRM.T_Covers_SRM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.13:859][806]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/RZ_P.RZ_P:PersistentLevel.BP_SnappyRoad_C_UAID_18C04D5CB26A2A3F01_2113905245.NODE_AddSplineMeshComponent-6.BodySetup_2, Element [3] has no Geometry [2023.02.07-18.59.13:859][806]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/RZ_P.RZ_P:PersistentLevel.BP_SnappyRoad_C_UAID_18C04D5CB26A2A3F01_2113905245.NODE_AddSplineMeshComponent-6.BodySetup_2, Element [4] has no Geometry [2023.02.07-18.59.13:859][806]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/RZ_P.RZ_P:PersistentLevel.BP_SnappyRoad_C_UAID_18C04D5CB26A2A3F01_2113905245.NODE_AddSplineMeshComponent-6.BodySetup_2, Element [5] has no Geometry [2023.02.07-18.59.13:859][806]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/RZ_P.RZ_P:PersistentLevel.BP_SnappyRoad_C_UAID_18C04D5CB26A2A3F01_2113905245.NODE_AddSplineMeshComponent-6.BodySetup_2, Element [6] has no Geometry [2023.02.07-18.59.13:859][806]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/RZ_P.RZ_P:PersistentLevel.BP_SnappyRoad_C_UAID_18C04D5CB26A2A3F01_2113905245.NODE_AddSplineMeshComponent-6.BodySetup_2, Element [8] has no Geometry [2023.02.07-18.59.13:859][806]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/RZ_P.RZ_P:PersistentLevel.BP_SnappyRoad_C_UAID_18C04D5CB26A2A3F01_2113905245.NODE_AddSplineMeshComponent-6.BodySetup_2, Element [9] has no Geometry [2023.02.07-18.59.13:859][806]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/RZ_P.RZ_P:PersistentLevel.BP_SnappyRoad_C_UAID_18C04D5CB26A2A3F01_2113905245.NODE_AddSplineMeshComponent-6.BodySetup_2, Element [10] has no Geometry [2023.02.07-18.59.13:859][806]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/RZ_P.RZ_P:PersistentLevel.BP_SnappyRoad_C_UAID_18C04D5CB26A2A3F01_2113905245.NODE_AddSplineMeshComponent-6.BodySetup_2, Element [11] has no Geometry [2023.02.07-18.59.13:958][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\Assets\Spline\ElectricalPowerlinePole_Tiedtke\Mesh\Electrical_Powerline_Pole_Tiedtke.uasset: Failed to load '/Game/ElectricalPowerlinePole_Tiedtke/Materials/MA_Electrical_Powerline_Pole_Tiedtke': Can't find file. [2023.02.07-18.59.13:958][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\Assets\Spline\ElectricalPowerlinePole_Tiedtke\Mesh\Electrical_Powerline_Pole_Tiedtke.uasset: VerifyImport: Failed to load package for import object 'Package /Game/ElectricalPowerlinePole_Tiedtke/Materials/MA_Electrical_Powerline_Pole_Tiedtke' [2023.02.07-18.59.14:108][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Pipes_Pipe_SpecularRoughnessMetallic.T_Pipes_Pipe_SpecularRoughnessMetallic (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.14:139][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Covers_BaseColor.T_Covers_BaseColor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.14:196][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_ElectricMeter_2_Meter_Normal.T_ElectricMeter_2_Meter_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.14:248][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_ElectricMeter_2_Meter_SpecularRoughnessMetallic.T_ElectricMeter_2_Meter_SpecularRoughnessMetallic (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.14:304][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/signboard/T_2.T_2 (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 2.645795 MB), EncodeSpeed: Fast [2023.02.07-18.59.14:314][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Pipes_Pipe_BaseColor.T_Pipes_Pipe_BaseColor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.14:533][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Covers_Normal.T_Covers_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.14:775][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Pipes_Pipe_Normal.T_Pipes_Pipe_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.15:784][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\_GENERATED\Himiko\Mesh_Store_kiosk.uasset: Failed to load '/Game/ResourcePack/Food/Canned_Tuna/Materials/M_Metal_Brushed_Steel_Inst': Can't find file. [2023.02.07-18.59.15:784][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Maps\_GENERATED\Himiko\Mesh_Store_kiosk.uasset: VerifyImport: Failed to load package for import object 'Package /Game/ResourcePack/Food/Canned_Tuna/Materials/M_Metal_Brushed_Steel_Inst' [2023.02.07-18.59.15:808][806]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/Maps/_GENERATED/Himiko/Stairs_Banister_Funderment_col) ... [2023.02.07-18.59.16:243][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Decals/DecalTextures/T_Graffiti_1_BaseColor.T_Graffiti_1_BaseColor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.16:258][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Decals/DecalTextures/T_Graffiti_5_BaseColor.T_Graffiti_5_BaseColor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.16:350][806]LogTexture: Display: Building textures: /Game/ScienceLab/Textures/BaseTextures/TC_HDR01.TC_HDR01 (RGBA16F, 512x256 x1x1x1) (Required Memory Estimate: 4.562485 MB), EncodeSpeed: Fast [2023.02.07-18.59.16:360][806]LogTexture: Display: Building textures: /Game/ScienceLab/Textures/Rooms/T_Glass01_D.T_Glass01_D (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.16:381][806]LogTexture: Display: Building textures: /Game/SciFi_KitBash_V1/Textures/Leaks/T_DecalsLeaking_3_BC.T_DecalsLeaking_3_BC (BGRA8, 1024x339 x1x1x1) (Required Memory Estimate: 10.214844 MB), EncodeSpeed: Fast [2023.02.07-18.59.16:415][806]LogTexture: Display: Building textures: /Game/SciFi_KitBash_V1/Textures/T_Blank_D.T_Blank_D (TFO_AutoDXT, 32x32 x1x1x1) (Required Memory Estimate: 0.22392 MB), EncodeSpeed: Fast [2023.02.07-18.59.16:415][806]LogTexture: Display: Building textures: /Game/SciFi_KitBash_V1/Textures/T_Blank_N.T_Blank_N (TFO_BC5, 32x32 x1x1x1) (Required Memory Estimate: 0.351493 MB), EncodeSpeed: Fast [2023.02.07-18.59.16:416][806]LogTexture: Display: Building textures: /Game/SciFi_KitBash_V1/Textures/T_Blank_White.T_Blank_White (TFO_AutoDXT, 32x32 x1x1x1) (Required Memory Estimate: 0.22392 MB), EncodeSpeed: Fast [2023.02.07-18.59.16:474][806]LogTexture: Display: Building textures: /Game/ScienceLab/Textures/Rooms/Doors/T_Doors_N.T_Doors_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.16:511][806]LogTexture: Display: Building textures: /Game/ScienceLab/Textures/Rooms/Doors/T_Doors_D.T_Doors_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.16:524][806]LogTexture: Display: Building textures: /Game/ScienceLab/Textures/Rooms/Wall/T_Wall01_D.T_Wall01_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.16:524][806]LogTexture: Display: Building textures: /Game/ScienceLab/Textures/Rooms/Doors/T_Doors_SRM.T_Doors_SRM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.16:545][806]LogTexture: Display: Building textures: /Game/ScienceLab/Textures/Rooms/Wall/T_Wall01_SRM.T_Wall01_SRM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.16:595][806]LogTexture: Display: Building textures: /Game/ScienceLab/Textures/Rooms/Wall/T_Wall01_N.T_Wall01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.16:643][806]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Patterned_Concrete_Pavers_ugfnfifo/T_PatternedConcretePavers_ugfnfifo_2K_ORDp.T_PatternedConcretePavers_ugfnfifo_2K_ORDp (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 296.062483 MB), EncodeSpeed: Fast [2023.02.07-18.59.16:681][806]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Patterned_Concrete_Pavers_ugfnfifo/T_Patterned_Concrete_Pavers_ugfnfifo_2K_N.T_Patterned_Concrete_Pavers_ugfnfifo_2K_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 397.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.16:703][806]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Patterned_Concrete_Pavers_ugfnfifo/T_Patterned_Concrete_Pavers_ugfnfifo_2K_D.T_Patterned_Concrete_Pavers_ugfnfifo_2K_D (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 296.062483 MB), EncodeSpeed: Fast [2023.02.07-18.59.16:779][806]LogTexture: Display: Building textures: /Game/SciFi_KitBash_V1/Textures/T_MacroVariation.T_MacroVariation (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.16:799][806]LogTexture: Display: Building textures: /Game/SciFi_KitBash_V1/Textures/T_Noise_N.T_Noise_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.17:319][806]LogTexture: Display: Building textures: /Game/SciFi_KitBash_V1/Textures/T_Metall_Brushed_RT_OughTiling.T_Metall_Brushed_RT_OughTiling (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.17:419][806]LogTexture: Display: Building textures: /Game/SciFi_KitBash_V1/Textures/Windows/T_HighRiseNight0048_1_seamless_BC.T_HighRiseNight0048_1_seamless_BC (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.17:541][806]LogTexture: Display: Building textures: /Game/Downtown_West/Textures/Default/T_white_color.T_white_color (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 0.696576 MB), EncodeSpeed: Fast [2023.02.07-18.59.17:543][806]LogTexture: Display: Building textures: /Game/SciFi_KitBash_V1/Textures/T_Wall_ConcreteBunker3_AO.T_Wall_ConcreteBunker3_AO (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.17:546][806]LogTexture: Display: Building textures: /Game/Downtown_West/Textures/Default/T_normal_default.T_normal_default (TFO_BC5, 64x64 x1x1x1) (Required Memory Estimate: 1.21868 MB), EncodeSpeed: Fast [2023.02.07-18.59.17:548][806]LogTexture: Display: Building textures: /Game/SciFi_KitBash_V1/Textures/Windows/T_Windows_HighRiseNight__Black_BC.T_Windows_HighRiseNight__Black_BC (BGRA8, 1280x841 x1x1x1) (Required Memory Estimate: 31.545235 MB), EncodeSpeed: Fast [2023.02.07-18.59.17:549][806]LogTexture: Display: Building textures: /Game/Downtown_West/Textures/Default/T_white_linear.T_white_linear (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 0.696576 MB), EncodeSpeed: Fast [2023.02.07-18.59.17:551][806]LogTexture: Display: Building textures: /Game/SciFi_KitBash_V1/Textures/T_DustnScratches_N.T_DustnScratches_N (TFO_BC5, 512x512 x1x1x1) (Required Memory Estimate: 81.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.17:568][806]LogTexture: Display: Building textures: /Game/SciFi_KitBash_V1/Textures/Buildings/Windows/T_Windows_Horizontal_Lines_M.T_Windows_Horizontal_Lines_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.17:571][806]LogTexture: Display: Building textures: /Game/SciFi_KitBash_V1/Textures/T_Wall_ConcreteBunker3_BC.T_Wall_ConcreteBunker3_BC (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.17:600][806]LogTexture: Display: Building textures: /Game/SciFi_KitBash_V1/Textures/T_Wall_ConcreteBunker3_N.T_Wall_ConcreteBunker3_N (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.17:622][806]LogTexture: Display: Building textures: /Game/SciFi_KitBash_V1/Textures/Buildings/Windows/T_Windows_Horizontal_Lines_N.T_Windows_Horizontal_Lines_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.17:639][806]LogTexture: Display: Building textures: /Game/SciFi_KitBash_V1/Textures/Buildings/Windows/T_Windows_Horizontal_AO.T_Windows_Horizontal_AO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.17:806][806]LogTexture: Display: Building textures: /Game/SciFi_KitBash_V1/Textures/Buildings/T_Building_3_AO.T_Building_3_AO (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.17:861][806]LogTexture: Display: Building textures: /Game/Downtown_West/Textures/Bricks_Ground/T_brick_standard_a_ao.T_brick_standard_a_ao (G8, 4096x4096 x1x1x1) (Required Memory Estimate: 378.729161 MB), EncodeSpeed: Fast [2023.02.07-18.59.18:441][806]LogTexture: Display: Building textures: /Game/Downtown_West/Textures/Bricks_Ground/T_brick_standard_a_damaged_normal.T_brick_standard_a_damaged_normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.18:444][806]LogTexture: Display: Building textures: /Game/Downtown_West/Textures/Bricks_Ground/T_brick_standard_a_albedo.T_brick_standard_a_albedo (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.18:606][806]LogTexture: Display: Building textures: /Game/Downtown_West/Textures/Bricks_Ground/T_brick_standard_a_damaged_albedo.T_brick_standard_a_damaged_albedo (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.18:624][806]LogTexture: Display: Building textures: /Game/Downtown_West/Textures/Bricks_Ground/T_brick_standard_a_height.T_brick_standard_a_height (G8, 4096x4096 x1x1x1) (Required Memory Estimate: 378.729161 MB), EncodeSpeed: Fast [2023.02.07-18.59.18:739][806]LogTexture: Display: Building textures: /Game/Downtown_West/Textures/Bricks_Ground/T_brick_standard_a_damaged_rough.T_brick_standard_a_damaged_rough (G8, 4096x4096 x1x1x1) (Required Memory Estimate: 378.729161 MB), EncodeSpeed: Fast [2023.02.07-18.59.18:800][806]LogTexture: Display: Building textures: /Game/Downtown_West/Textures/Bricks_Ground/T_brick_standard_a_rough.T_brick_standard_a_rough (G8, 4096x4096 x1x1x1) (Required Memory Estimate: 378.729161 MB), EncodeSpeed: Fast [2023.02.07-18.59.19:147][806]LogTexture: Display: Building textures: /Game/Downtown_West/Textures/Bricks_Ground/T_brick_ground_trim_a_damaged_rough.T_brick_ground_trim_a_damaged_rough (G8, 4096x4096 x1x1x1) (Required Memory Estimate: 378.729161 MB), EncodeSpeed: Fast [2023.02.07-18.59.19:191][806]LogTexture: Display: Building textures: /Game/Downtown_West/Textures/Bricks_Ground/T_brick_ground_trim_a_ao.T_brick_ground_trim_a_ao (G8, 4096x4096 x1x1x1) (Required Memory Estimate: 378.729161 MB), EncodeSpeed: Fast [2023.02.07-18.59.19:392][806]LogTexture: Display: Building textures: /Game/Downtown_West/Textures/Bricks_Ground/T_brick_standard_a_normal.T_brick_standard_a_normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.19:678][806]LogTexture: Display: Building textures: /Game/Downtown_West/Textures/Bricks_Ground/T_brick_ground_trim_a_albedo.T_brick_ground_trim_a_albedo (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.19:955][806]LogTexture: Display: Building textures: /Game/Downtown_West/Textures/Bricks_Ground/T_brick_ground_trim_a_damaged_normal.T_brick_ground_trim_a_damaged_normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.19:972][806]LogTexture: Display: Building textures: /Game/Downtown_West/Textures/Bricks_Ground/T_brick_ground_trim_a_damaged_albedo.T_brick_ground_trim_a_damaged_albedo (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.21:928][806]LogTexture: Display: Building textures: /Game/Downtown_West/Textures/Bricks_Ground/T_brick_ground_trim_a_height.T_brick_ground_trim_a_height (G8, 4096x4096 x1x1x1) (Required Memory Estimate: 378.729161 MB), EncodeSpeed: Fast [2023.02.07-18.59.21:952][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_BridgeMod_Floor_N.T_BridgeMod_Floor_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.21:955][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_BridgeMod_Floor_BC.T_BridgeMod_Floor_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.21:970][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_BridgeMod_Floor02_B.T_BridgeMod_Floor02_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.22:005][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_BridgeMod_Floor02_N.T_BridgeMod_Floor02_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.22:142][806]LogTexture: Display: Building textures: /Game/ProceduralBuildingGenerator/Textures/Concrete/concrete_chipped_cracked_HD_Base_Color.concrete_chipped_cracked_HD_Base_Color (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.22:150][806]LogTexture: Display: Building textures: /Game/ProceduralBuildingGenerator/Textures/Concrete/concrete_chipped_cracked_HD_RDA.concrete_chipped_cracked_HD_RDA (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 280.062483 MB), EncodeSpeed: Fast [2023.02.07-18.59.22:195][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_BridgeMod_Floor_ORM.T_BridgeMod_Floor_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.22:203][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_BridgeMod_Floor02_ORM.T_BridgeMod_Floor02_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.22:214][806]LogTexture: Display: Building textures: /Game/ProceduralBuildingGenerator/Textures/Concrete/concrete_chipped_cracked_HD_Normal.concrete_chipped_cracked_HD_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.22:235][806]LogTexture: Display: Building textures: /Game/Downtown_West/Textures/Bricks_Ground/T_brick_ground_trim_a_rough.T_brick_ground_trim_a_rough (G8, 4096x4096 x1x1x1) (Required Memory Estimate: 378.729161 MB), EncodeSpeed: Fast [2023.02.07-18.59.22:766][806]LogTexture: Display: Building textures: /Game/Downtown_West/Textures/Bricks_Ground/T_brick_ground_trim_a_normal.T_brick_ground_trim_a_normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.22:972][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_BridgeMod_Trim_B.T_BridgeMod_Trim_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.23:042][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_BridgeModDetail01_BC.T_BridgeModDetail01_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.23:056][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_BridgeModDetail02_N.T_BridgeModDetail02_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.23:075][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_BridgeModDetail01_N.T_BridgeModDetail01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.23:106][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_BridgeModDetail02_B.T_BridgeModDetail02_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.23:109][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_BridgeMod_Trim_N.T_BridgeMod_Trim_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.23:117][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_BridgeMod_Trim_ORM.T_BridgeMod_Trim_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.23:161][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_BridgeModDetail01_ORM.T_BridgeModDetail01_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.23:197][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_BridgeModDetail02_ORM.T_BridgeModDetail02_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.23:693][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Store.Diffuse_Store (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.24:005][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Store.MetallicRoughness_Store (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.24:156][806]LogTexture: Display: Building textures: /Game/Tropical_Jungle_Pack/Textures/PivotPainter/T_Fern_03_VEC.T_Fern_03_VEC (BGRA8, 7x2 x1x1x1) (Required Memory Estimate: 0.062897 MB), EncodeSpeed: Fast [2023.02.07-18.59.24:156][806]LogTexture: Display: Building textures: /Game/Tropical_Jungle_Pack/Textures/PivotPainter/T_Fern_03_PIV.T_Fern_03_PIV (RGBA16F, 7x2 x1x1x1) (Required Memory Estimate: 0.063019 MB), EncodeSpeed: Fast [2023.02.07-18.59.24:172][806]LogTexture: Display: Building textures: /Game/Tropical_Jungle_Pack/Textures/PivotPainter/T_Fern_Sword_01_PIV.T_Fern_Sword_01_PIV (RGBA16F, 10x2 x1x1x1) (Required Memory Estimate: 0.063248 MB), EncodeSpeed: Fast [2023.02.07-18.59.24:172][806]LogTexture: Display: Building textures: /Game/Tropical_Jungle_Pack/Textures/PivotPainter/T_Fern_Sword_01_VEC.T_Fern_Sword_01_VEC (BGRA8, 10x2 x1x1x1) (Required Memory Estimate: 0.063072 MB), EncodeSpeed: Fast [2023.02.07-18.59.24:184][806]LogTexture: Display: Building textures: /Game/PalmsTreeSelection2/Textures/T_PalmcoconutA_Billboard.T_PalmcoconutA_Billboard (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.24:192][806]LogTexture: Display: Building textures: /Game/PalmsTreeSelection2/Textures/T_PalmCocoMarmuB_Billboard.T_PalmCocoMarmuB_Billboard (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.24:287][806]LogTexture: Display: Building textures: /Game/Tropical_Jungle_Pack/Textures/Imposter/T_Fern_03_Imposter_D.T_Fern_03_Imposter_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.24:321][806]LogTexture: Display: Building textures: /Game/Tropical_Jungle_Pack/Textures/Trees/t_tropicalfern_fo_s.T_TropicalFern_FO_S (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.24:359][806]LogTexture: Display: Building textures: /Game/Tropical_Jungle_Pack/Textures/Trees/t_tropicalfern_fo_d.T_TropicalFern_FO_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.24:365][806]LogTexture: Display: Building textures: /Game/Tropical_Jungle_Pack/Textures/Imposter/T_Fern_03_Imposter_N.T_Fern_03_Imposter_N (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.24:399][806]LogTexture: Display: Building textures: /Game/Tropical_Jungle_Pack/Textures/Imposter/T_Fern_04_Imposter_N.T_Fern_04_Imposter_N (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.24:408][806]LogTexture: Display: Building textures: /Game/Tropical_Jungle_Pack/Textures/Trees/t_tropicalfern_fo_n.T_TropicalFern_FO_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.24:418][806]LogTexture: Display: Building textures: /Game/Tropical_Jungle_Pack/Textures/Trees/t_fern_01_fo_d.T_Fern_01_FO_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.24:419][806]LogTexture: Display: Building textures: /Game/Tropical_Jungle_Pack/Textures/Imposter/T_Fern_04_Imposter_D.T_Fern_04_Imposter_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.24:881][806]LogTexture: Display: Building textures: /Game/Tropical_Jungle_Pack/Textures/PivotPainter/T_Monstera_01_PIV.T_Monstera_01_PIV (RGBA16F, 5x4 x1x1x1) (Required Memory Estimate: 0.063248 MB), EncodeSpeed: Fast [2023.02.07-18.59.24:895][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Store.NormalMap_Store (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.24:981][806]LogTexture: Display: Building textures: /Game/Tropical_Jungle_Pack/Textures/PivotPainter/T_Monstera_01_VEC.T_Monstera_01_VEC (BGRA8, 5x4 x1x1x1) (Required Memory Estimate: 0.063072 MB), EncodeSpeed: Fast [2023.02.07-18.59.25:013][806]LogTexture: Display: Building textures: /Game/Tropical_Jungle_Pack/Textures/Imposter/T_Monstera_01_Imposter_D.T_Monstera_01_Imposter_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.25:035][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_DecalRoad05.Diffuse_DecalRoad05 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.25:089][806]LogTexture: Display: Building textures: /Game/Tropical_Jungle_Pack/Textures/Trees/t_fern_01_fo_n.T_Fern_01_FO_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.25:143][806]LogTexture: Display: Building textures: /Game/Yakohama/Textures/Decal/T_DecalStopLine_O.T_DecalStopLine_O (TFO_AutoDXT, 4096x1024 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.25:157][806]LogTexture: Display: Building textures: /Game/Yakohama/Textures/Decal/T_DecalStopLine_N.T_DecalStopLine_N (TFO_BC5, 4096x1024 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.25:173][806]LogTexture: Display: Building textures: /Game/Tropical_Jungle_Pack/Textures/Imposter/T_Monstera_01_Imposter_N.T_Monstera_01_Imposter_N (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.25:196][806]LogTexture: Display: Building textures: /Game/CyberpunkComputer/Textures/Diffuse_Pillar01.Diffuse_Pillar01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.25:197][806]LogTexture: Display: Building textures: /Game/Yakohama/Textures/Decal/T_DecalStopLine_BC.T_DecalStopLine_BC (TFO_AutoDXT, 4096x1024 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.25:247][806]LogTexture: Display: Building textures: /Game/CyberpunkComputer/Textures/MetallicRoughness_Pillar01.MetallicRoughness_Pillar01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.25:320][806]LogTexture: Display: Building textures: /Game/CyberpunkComputer/Textures/NormalMap_Pillar01.NormalMap_Pillar01 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.25:476][806]LogTexture: Display: Building textures: /Game/Tropical_Jungle_Pack/Textures/Trees/t_fern_01_fo_s.T_Fern_01_FO_S (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.25:916][806]LogTexture: Display: Building textures: /Game/EF_Barbra/Common/MasterMaterial/DefaultTextures/Grey50_BC.Grey50_BC (TFO_AutoDXT, 8x8 x1x1x1) (Required Memory Estimate: 0.072553 MB), EncodeSpeed: Fast [2023.02.07-18.59.25:927][806]LogTexture: Display: Building textures: /Game/Yakohama/Textures/Decal/T_DecalSidewalks_10_O.T_DecalSidewalks_10_O (TFO_AutoDXT, 4096x512 x1x1x1) (Required Memory Estimate: 169.479147 MB), EncodeSpeed: Fast [2023.02.07-18.59.25:933][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_DecalRoad06.Diffuse_DecalRoad06 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.25:953][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Vehicles/Textures/T_Sport_Headlights_BC.T_Sport_Headlights_BC (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.25:971][806]LogTexture: Display: Building textures: /Game/Yakohama/Textures/Decal/T_DecalSidewalks_10_BC.T_DecalSidewalks_10_BC (TFO_AutoDXT, 4096x512 x1x1x1) (Required Memory Estimate: 169.479147 MB), EncodeSpeed: Fast [2023.02.07-18.59.25:971][806]LogTexture: Display: Building textures: /Game/Yakohama/Textures/Decal/T_DecalStopLine_R.T_DecalStopLine_R (TFO_AutoDXT, 4096x1024 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.25:974][806]LogTexture: Display: Building textures: /Game/Yakohama/Textures/Decal/T_DecalSidewalks_10_R.T_DecalSidewalks_10_R (TFO_AutoDXT, 4096x512 x1x1x1) (Required Memory Estimate: 169.479147 MB), EncodeSpeed: Fast [2023.02.07-18.59.26:043][806]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/BarbedWire_Albedo.BarbedWire_Albedo (TFO_AutoDXT, 2048x1024 x1x1x1) (Required Memory Estimate: 169.479147 MB), EncodeSpeed: Fast [2023.02.07-18.59.26:052][806]LogTexture: Display: Building textures: /Game/Yakohama/Textures/Decal/T_DecalSidewalks_10_N.T_DecalSidewalks_10_N (TFO_BC5, 4096x512 x1x1x1) (Required Memory Estimate: 269.562475 MB), EncodeSpeed: Fast [2023.02.07-18.59.26:095][806]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/BarbedWire_Compact.BarbedWire_Compact (TFO_AutoDXT, 2048x1024 x1x1x1) (Required Memory Estimate: 169.479147 MB), EncodeSpeed: Fast [2023.02.07-18.59.26:130][806]LogTexture: Display: Building textures: /Game/Yakohama/Textures/Decal/T_DecalStopLine_02_O.T_DecalStopLine_02_O (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.26:405][806]LogTexture: Display: Building textures: /Game/Yakohama/Textures/Decal/T_DecalStopLine_02_R.T_DecalStopLine_02_R (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.26:478][806]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/BarbedWire_Normal.BarbedWire_Normal (TFO_BC5, 2048x1024 x1x1x1) (Required Memory Estimate: 269.562475 MB), EncodeSpeed: Fast [2023.02.07-18.59.26:542][806]LogTexture: Display: Building textures: /Game/Yakohama/Textures/Decal/T_DecalStopLine_02_BC.T_DecalStopLine_02_BC (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.26:573][806]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Chainlink_Normal.Chainlink_Normal (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.26:642][806]LogTexture: Display: Building textures: /Game/Yakohama/Textures/Decal/T_DecalStopLine_02_N.T_DecalStopLine_02_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.26:672][806]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Chainlink_Compact.Chainlink_Compact (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.26:679][806]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Chainlink_Albedo.Chainlink_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.27:024][806]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Gravel_Compact.Gravel_Compact (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.27:214][806]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Galvanized_Normal.Galvanized_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.27:433][806]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Galvanized_Albedo.Galvanized_Albedo (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.28:391][806]LogTexture: Display: Building textures: /Game/Recife_2050/Textures/T_DirtMask_01_Asphalt.T_DirtMask_01_Asphalt (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.28:550][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Emissive_Delimitation04.Emissive_Delimitation04 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.28:554][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/new/tunnel_Material_Tunnel02_mask.tunnel_Material_Tunnel02_mask (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.28:596][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/new/tunnel_Material_Tunnel02_Albedo.tunnel_Material_Tunnel02_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.28:603][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Tunnel03.Diffuse_Tunnel03 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.28:621][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/new/tunnel_Material_Tunnel02_ORM.tunnel_Material_Tunnel02_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.28:631][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/new/tunnel_Material_Tunnel02_Normal.tunnel_Material_Tunnel02_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.28:631][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Tunnel03.NormalMap_Tunnel03 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.28:699][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Delimitation04.NormalMap_Delimitation04 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.28:712][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Tunnel03.MetallicRoughness_Tunnel03 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.28:724][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Delimitation04.Diffuse_Delimitation04 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.28:781][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Delimitation04.MetallicRoughness_Delimitation04 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.28:811][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Delimitation05.Diffuse_Delimitation05 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.29:470][806]LogStaticMesh: Warning: Mesh Fence_Chainlink_Long_Barbed is recomputing physics on load. It must be resaved before it will cook deterministically. Please resave /Game/FactoryDistrict/Meshes/Fence_Chainlink_Long_Barbed.Fence_Chainlink_Long_Barbed. [2023.02.07-18.59.29:507][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/banners/T_delivery.T_delivery (TFO_AutoDXT, 512x256 x1x1x1) (Required Memory Estimate: 20.72909 MB), EncodeSpeed: Fast [2023.02.07-18.59.29:509][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/Screens/T_screen_graph2.T_screen_graph2 (TFO_AutoDXT, 512x128 x1x1x1) (Required Memory Estimate: 10.395709 MB), EncodeSpeed: Fast [2023.02.07-18.59.29:510][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Emissive_Delimitation05.Emissive_Delimitation05 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.29:515][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/Screens/T_screen_graph3.T_screen_graph3 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.29:590][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Wall08.NormalMap_Wall08 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.29:605][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Delimitation05.NormalMap_Delimitation05 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.29:634][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Wall08.Diffuse_Wall08 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.29:675][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Billboards/Textur/Movie05.Movie05 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.29:721][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Delimitation05.MetallicRoughness_Delimitation05 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.29:772][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Wall06.Diffuse_Wall06 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.29:822][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Wall08.MetallicRoughness_Wall08 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.29:880][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Billboards/Textur/Movie11.Movie11 (TFO_AutoDXT, 4096x2048 x1x1x1) (Required Memory Estimate: 576.062468 MB), EncodeSpeed: Fast [2023.02.07-18.59.29:880][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Wall06.NormalMap_Wall06 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.29:901][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Wall06.MetallicRoughness_Wall06 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.29:995][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Billboards/Textur/Movie12.Movie12 (TFO_AutoDXT, 4096x2048 x1x1x1) (Required Memory Estimate: 576.062468 MB), EncodeSpeed: Fast [2023.02.07-18.59.30:866][806]LogStaticMesh: Warning: Mesh Fence_Chainlink_Long is recomputing physics on load. It must be resaved before it will cook deterministically. Please resave /Game/FactoryDistrict/Meshes/Fence_Chainlink_Long.Fence_Chainlink_Long. [2023.02.07-18.59.31:089][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Billboards/Textur/Movie13.Movie13 (TFO_AutoDXT, 4096x2048 x1x1x1) (Required Memory Estimate: 576.062468 MB), EncodeSpeed: Fast [2023.02.07-18.59.31:155][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Billboards/Textur/Movie14.Movie14 (TFO_AutoDXT, 4096x2048 x1x1x1) (Required Memory Estimate: 576.062468 MB), EncodeSpeed: Fast [2023.02.07-18.59.31:258][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Billboards/Textur/Movie04.Movie04 (TFO_AutoDXT, 4096x2048 x1x1x1) (Required Memory Estimate: 576.062468 MB), EncodeSpeed: Fast [2023.02.07-18.59.31:328][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Billboards/Textur/Movie09.Movie09 (TFO_AutoDXT, 4096x2048 x1x1x1) (Required Memory Estimate: 576.062468 MB), EncodeSpeed: Fast [2023.02.07-18.59.31:383][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Billboards/Textur/Movie08.Movie08 (TFO_AutoDXT, 4096x2048 x1x1x1) (Required Memory Estimate: 576.062468 MB), EncodeSpeed: Fast [2023.02.07-18.59.31:413][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Wall01.Diffuse_Wall01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.31:426][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Billboards/Textur/Movie10.Movie10 (TFO_AutoDXT, 4096x2048 x1x1x1) (Required Memory Estimate: 576.062468 MB), EncodeSpeed: Fast [2023.02.07-18.59.31:512][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Wall01.MetallicRoughness_Wall01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.31:611][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Billboards/Textur/Movie01_texture.Movie01_texture (TFO_AutoDXT VT, 4096x4096 x1x1x1) (Required Memory Estimate: 490.729165 MB), EncodeSpeed: Fast [2023.02.07-18.59.31:804][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Billboards/Textur/Movie06.Movie06 (TFO_AutoDXT VT, 4096x4096 x1x1x1) (Required Memory Estimate: 490.729165 MB), EncodeSpeed: Fast [2023.02.07-18.59.32:026][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/New/a4/Albedo_8K_uk0ocizfw_a1.Albedo_8K_uk0ocizfw_a1 (TFO_AutoDXT, 8192x8192 x1x1x1) (Required Memory Estimate: 4608.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.32:545][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Hospital\Meshes\walls_mod\wall_window_01.uasset: Failed to load '/Game/Hospital/Materials/glass_01': Can't find file. [2023.02.07-18.59.32:545][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\Hospital\Meshes\walls_mod\wall_window_01.uasset: VerifyImport: Failed to load package for import object 'Package /Game/Hospital/Materials/glass_01' [2023.02.07-18.59.33:206][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularScifiProps/Textures/T_GlassDisplay.T_GlassDisplay (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.33:274][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Wall01.NormalMap_Wall01 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.33:320][806]LogTexture: Display: Building textures: /Game/ScienceLab/Textures/Rooms/Floor/T_Floor01_D.T_Floor01_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.34:529][806]LogTexture: Display: Building textures: /Game/ScienceLab/Textures/Rooms/Wall/T_Metall_D.T_Metall_D (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.34:541][806]LogTexture: Display: Building textures: /Game/ScienceLab/Textures/Rooms/Wall/T_Metall_N.T_Metall_N (TFO_BC5, 512x512 x1x1x1) (Required Memory Estimate: 81.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.34:606][806]LogTexture: Display: Building textures: /Game/ScienceLab/Textures/Rooms/Floor/T_Floor01_N.T_Floor01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.34:652][806]LogTexture: Display: Building textures: /Game/ScienceLab/Textures/Rooms/Floor/T_Floor01_SRM.T_Floor01_SRM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.34:703][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Arc.MetallicRoughness_Arc (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.34:706][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Arc.Diffuse_Arc (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.34:712][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Wall07.NormalMap_Wall07 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.34:753][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Wall07.Diffuse_Wall07 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.34:800][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Wall07.MetallicRoughness_Wall07 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.34:856][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/Diffuse_WarDoor01.Diffuse_WarDoor01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.34:891][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Arc.NormalMap_Arc (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.35:095][806]LogTexture: Display: Building textures: /Game/ScienceLab/Textures/Rain/T_Rain_ref.T_Rain_ref (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.35:190][806]LogTexture: Display: Building textures: /Game/ScienceLab/Textures/Rain/T_Rain_N.T_Rain_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.35:397][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/Emissive_WarDoor01.Emissive_WarDoor01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.35:735][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/NormalMap_WarDoor01.NormalMap_WarDoor01 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.35:774][806]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Pebbledash_Patterned_Floor_vitgdjm/T_Pebbledash_Patterned_Floor_vitgdjm_2K_N.T_Pebbledash_Patterned_Floor_vitgdjm_2K_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 397.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.35:780][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/MetallicRoughness_WarDoor01.MetallicRoughness_WarDoor01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.35:818][806]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Pebbledash_Patterned_Floor_vitgdjm/T_Pebbledash_Patterned_Floor_vitgdjm_2K_D.T_Pebbledash_Patterned_Floor_vitgdjm_2K_D (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 296.062483 MB), EncodeSpeed: Fast [2023.02.07-18.59.35:992][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/Diffuse_WarDoor02.Diffuse_WarDoor02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.36:032][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\A\MU\11X7NYKL5WYZDV6AK1YDKQ.uasset: Failed to load '/Game/ResourcePack/Props/Cardboard_Box/Mesh/SM_Cardboard_Box': Can't find file. [2023.02.07-18.59.36:032][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\A\MU\11X7NYKL5WYZDV6AK1YDKQ.uasset: VerifyImport: Failed to load package for import object 'Package /Game/ResourcePack/Props/Cardboard_Box/Mesh/SM_Cardboard_Box' [2023.02.07-18.59.36:055][806]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Pebbledash_Patterned_Floor_vitgdjm/T_PebbledashPatternedFloor_vitgdjm_2K_ORDp.T_PebbledashPatternedFloor_vitgdjm_2K_ORDp (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 296.062483 MB), EncodeSpeed: Fast [2023.02.07-18.59.36:322][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\C\LJ\UZ7DSXFZ9JUS383C6ZQY8W.uasset: Failed to load '/Game/ResourcePack/Structures/Trash_Box_Large/Mesh/SM_Trashbox_Large': Can't find file. [2023.02.07-18.59.36:322][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\C\LJ\UZ7DSXFZ9JUS383C6ZQY8W.uasset: VerifyImport: Failed to load package for import object 'Package /Game/ResourcePack/Structures/Trash_Box_Large/Mesh/SM_Trashbox_Large' [2023.02.07-18.59.36:680][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Pedestrian_Crossing/T_Pedestrian_Crossing_E.T_Pedestrian_Crossing_E (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.36:701][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/NormalMap_WarDoor02.NormalMap_WarDoor02 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.36:719][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Textur/Props1_ao.Props1_ao (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.36:755][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/MetallicRoughness_WarDoor02.MetallicRoughness_WarDoor02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.36:882][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Pedestrian_Crossing/T_Pedestrian_Crossing_N.T_Pedestrian_Crossing_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.36:925][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Pedestrian_Crossing/T_Pedestrian_Crossing_A.T_Pedestrian_Crossing_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.36:962][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Pedestrian_Crossing/T_Pedestrian_Crossing_MRO.T_Pedestrian_Crossing_MRO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.36:989][806]LogTexture: Display: Building textures: /Game/Cyberpunk_NightClub/Textures/Diffuse_Door_weiss_2.Diffuse_Door_weiss_2 (TFO_AutoDXT VT, 4096x4096 x1x1x1) (Required Memory Estimate: 490.729165 MB), EncodeSpeed: Fast [2023.02.07-18.59.37:146][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Textur/Props1_a.Props1_a (TFO_AutoDXT VT, 4096x4096 x1x1x1) (Required Memory Estimate: 490.729165 MB), EncodeSpeed: Fast [2023.02.07-18.59.37:431][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/TileableTextures/T_Mask_Building_BaseColor.T_Mask_Building_BaseColor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.37:576][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Textur/Props1_e.Props1_e (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.37:825][806]LogTexture: Display: Building textures: /Game/CyberpunkComputer/Textures/Diffuse_Pillar02.Diffuse_Pillar02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.37:881][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Streets/Textures/Street_el1_LP_a.Street_el1_LP_a (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.37:929][806]LogTexture: Display: Building textures: /Game/CyberpunkComputer/Textures/MetallicRoughness_Pillar02.MetallicRoughness_Pillar02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.37:941][806]LogTexture: Display: Building textures: /Game/CyberpunkComputer/Textures/NormalMap_Pillar02.NormalMap_Pillar02 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.38:025][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Textur/Props1_m.Props1_m (TFO_AutoDXT VT, 4096x4096 x1x1x1) (Required Memory Estimate: 490.729165 MB), EncodeSpeed: Fast [2023.02.07-18.59.38:061][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/TileableTextures/T_Wall_3_Normal.T_Wall_3_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.38:085][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Textur/Props1_n.Props1_n (TFO_BC5 VT, 4096x4096 x1x1x1) (Required Memory Estimate: 490.729165 MB), EncodeSpeed: Fast [2023.02.07-18.59.38:183][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/TileableTextures/T_Wall_1_Normal.T_Wall_1_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.39:591][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Streets/Textures/Street_el1_LP_e.Street_el1_LP_e (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.39:644][806]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/CyberpunkDowntown/Meshes/Mesh_Tunnel02) ... [2023.02.07-18.59.39:696][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Streets/Textures/Street_el1_LP_ao.Street_el1_LP_ao (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.39:713][806]LogChaos: Display: Input trimesh contains 2 bad triangles. [2023.02.07-18.59.39:717][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_MaskMonitor.Diffuse_MaskMonitor (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.39:722][806]LogChaos: Display: Input trimesh contains 4 bad triangles. [2023.02.07-18.59.39:729][806]LogChaos: Display: Input trimesh contains 2 bad triangles. [2023.02.07-18.59.39:736][806]LogChaos: Display: Input trimesh contains 4 bad triangles. [2023.02.07-18.59.39:752][806]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-18.59.39:803][806]LogChaos: Display: Input trimesh contains 2 bad triangles. [2023.02.07-18.59.39:812][806]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-18.59.39:847][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Streets/Textures/Street_el1_LP_n.Street_el1_LP_n (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.39:915][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Monitor_RGB.Diffuse_Monitor_RGB (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.39:922][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Pillar.Diffuse_Pillar (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.39:957][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Screen01.Diffuse_Screen01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.39:994][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Pillar.NormalMap_Pillar (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.40:014][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_MonitorErrorSystem.Diffuse_MonitorErrorSystem (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.40:018][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Pillar.MetallicRoughness_Pillar (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.40:856][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Sonder_Decals/Diffuse_DecalRoad05_a1.Diffuse_DecalRoad05_a1 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.40:895][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Stud.Diffuse_Stud (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.40:903][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Stud.MetallicRoughness_Stud (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.40:906][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Decals/DecalTextures/T_Graffiti_3_BaseColor.T_Graffiti_3_BaseColor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.40:931][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Stud.NormalMap_Stud (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.40:979][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Screen01.NormalMap_Screen01 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.40:988][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Wall02.Diffuse_Wall02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.41:026][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Rubber_Tire_BaseColor.T_Rubber_Tire_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.41:054][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Wall02.NormalMap_Wall02 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.41:107][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Wall02.MetallicRoughness_Wall02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.41:119][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_NoiseFunction.Diffuse_NoiseFunction (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.41:160][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Screen01.MetallicRoughness_Screen01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.41:168][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Rubber_Tire_Normal.T_Rubber_Tire_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.41:211][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\A\4T\LH9UZAWD1EZAPZ4FF86MQD.uasset: Failed to load '/Game/ResourcePack/Environments/Foliage/Grass/GrassPatch_B/SM_GrassPatch_B02_PP_FoliageType': Can't find file. [2023.02.07-18.59.41:211][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\A\4T\LH9UZAWD1EZAPZ4FF86MQD.uasset: VerifyImport: Failed to load package for import object 'Package /Game/ResourcePack/Environments/Foliage/Grass/GrassPatch_B/SM_GrassPatch_B02_PP_FoliageType' [2023.02.07-18.59.41:211][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\A\4T\LH9UZAWD1EZAPZ4FF86MQD.uasset: Failed to load '/Game/ResourcePack/Environments/Foliage/Grass/GrassPatch_B/SM_GrassPatch_B02_Yellow_FoliageType': Can't find file. [2023.02.07-18.59.41:211][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\A\4T\LH9UZAWD1EZAPZ4FF86MQD.uasset: VerifyImport: Failed to load package for import object 'Package /Game/ResourcePack/Environments/Foliage/Grass/GrassPatch_B/SM_GrassPatch_B02_Yellow_FoliageType' [2023.02.07-18.59.41:211][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\A\4T\LH9UZAWD1EZAPZ4FF86MQD.uasset: Failed to load '/Game/ResourcePack/Environments/Foliage/Grass/GrassPatch_B/SM_GrassPatch_B02_PP': Can't find file. [2023.02.07-18.59.41:211][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\A\4T\LH9UZAWD1EZAPZ4FF86MQD.uasset: VerifyImport: Failed to load package for import object 'Package /Game/ResourcePack/Environments/Foliage/Grass/GrassPatch_B/SM_GrassPatch_B02_PP' [2023.02.07-18.59.41:211][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\A\4T\LH9UZAWD1EZAPZ4FF86MQD.uasset: Failed to load '/Game/ResourcePack/Environments/Foliage/Grass/GrassPatch_B/SM_GrassPatch_B02_Yellow': Can't find file. [2023.02.07-18.59.41:211][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\RZ_P\A\4T\LH9UZAWD1EZAPZ4FF86MQD.uasset: VerifyImport: Failed to load package for import object 'Package /Game/ResourcePack/Environments/Foliage/Grass/GrassPatch_B/SM_GrassPatch_B02_Yellow' [2023.02.07-18.59.41:214][806]MapCheck: Warning: InstancedFoliageActor_25600_-1_6_0 Foliage instances for a missing static mesh have been removed. [2023.02.07-18.59.41:249][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Rubber_Tire_SRM.T_Rubber_Tire_SRM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.41:834][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Bench.Diffuse_Bench (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.41:883][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Bench.NormalMap_Bench (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.41:911][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Bench.MetallicRoughness_Bench (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.41:951][806]LogTexture: Display: Building textures: /Game/Downtown_West/Assets/props/prop_bench_wood/bench_textures/T_bench_wood_a_metal.T_bench_wood_a_metal (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1104.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.42:034][806]LogTexture: Display: Building textures: /Game/Tropical_Jungle_Pack/Textures/Rocks/t_rock_flat_d.T_Rock_Flat_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.42:065][806]LogTexture: Display: Building textures: /Game/Tropical_Jungle_Pack/Textures/Rocks/t_rock_flat_n.T_Rock_Flat_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.42:084][806]LogTexture: Display: Building textures: /Game/Downtown_West/Assets/props/prop_bench_wood/bench_textures/T_bench_wood_a_ao.T_bench_wood_a_ao (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1104.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.42:229][806]LogTexture: Display: Building textures: /Game/Downtown_West/Assets/props/prop_bench_wood/bench_textures/T_bench_wood_a_rough.T_bench_wood_a_rough (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1104.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.42:234][806]LogTexture: Display: Building textures: /Game/Cyberpunk_NightClub/Textures/Diffuse_Door03.Diffuse_Door03 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.42:335][806]LogTexture: Display: Building textures: /Game/Cyberpunk_NightClub/Textures/MetallicRoughness_Door03.MetallicRoughness_Door03 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.42:516][806]LogTexture: Display: Building textures: /Game/Cyberpunk_NightClub/Textures/NormalMap_Door03.NormalMap_Door03 (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.43:219][806]LogTexture: Display: Building textures: /Game/Downtown_West/Assets/props/prop_poster_stands/Textures/T_poster_template_albedo.T_poster_template_albedo (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.44:224][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Street_Props/Texturen/Hex_n.Hex_n (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.44:262][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Footbridge_01/T_Footbridge_01_E.T_Footbridge_01_E (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.44:422][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Billboard_01/T_Billboard_02_A.T_Billboard_02_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.44:451][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Footbridge_01/T_Footbridge_01_A.T_Footbridge_01_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.44:483][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Footbridge_01/T_Footbridge_01_MRO.T_Footbridge_01_MRO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.44:502][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Footbridge_01/T_Footbridge_01_N.T_Footbridge_01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.44:592][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/TileableTextures/T_Wall_3_Roughness.T_Wall_3_Roughness (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1104.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.44:677][806]LogTexture: Display: Building textures: /Game/Downtown_West/Assets/props/prop_poster_stands/Textures/T_poster_box_pillar_albedo.T_poster_box_pillar_albedo (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.44:728][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/TileableTextures/T_Curtain_Roughness.T_Curtain_Roughness (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1104.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.44:942][806]LogTexture: Display: Building textures: /Game/Downtown_West/Assets/props/prop_poster_stands/Textures/T_poster_box_pillar_normal.T_poster_box_pillar_normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.45:099][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/TileableTextures/T_Metal_BaseColor.T_Metal_BaseColor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.45:495][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/TileableTextures/T_Curtain_Normal.T_Curtain_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.45:518][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/TileableTextures/T_Curtain_BaseColor.T_Curtain_BaseColor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.45:752][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/TileableTextures/T_Metal_Normal_1.T_Metal_Normal_1 (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.47:517][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Billboard_6_7_EmissiveRoughnessMetallic.T_Billboard_6_7_EmissiveRoughnessMetallic (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.47:518][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Billboard_6_7_BaseColor.T_Billboard_6_7_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.47:673][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Light01.Diffuse_Light01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.47:739][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Billboard_6_7_Normal.T_Billboard_6_7_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.47:752][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Steel_Bin_BaseColor.T_Steel_Bin_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.47:799][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Steel_Bin_SRM.T_Steel_Bin_SRM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.47:931][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Steel_Bin_Normal.T_Steel_Bin_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.48:411][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Road_Barriers_1_BaseColor.T_Road_Barriers_1_BaseColor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.48:489][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Emissive_Light01.Emissive_Light01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.48:505][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_DecalRoad11.Diffuse_DecalRoad11 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.48:554][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Road_Barriers_1_OcclusionRoughnessMetallic.T_Road_Barriers_1_OcclusionRoughnessMetallic (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.48:588][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Light01.NormalMap_Light01 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.48:600][806]LogTexture: Display: Building textures: /Game/Hospital/Textures/sci_wall_mod_02_N.sci_wall_mod_02_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.48:600][806]LogTexture: Display: Building textures: /Game/Hospital/Textures/sci_wall_mod_02_D.sci_wall_mod_02_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.48:654][806]LogTexture: Display: Building textures: /Game/Hospital/Textures/sci_wall_mod_02_R.sci_wall_mod_02_R (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.48:704][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Light01.MetallicRoughness_Light01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.48:726][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Street_Props/Texturen/Solar_Panel_a.Solar_Panel_a (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.48:841][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/TileableTextures/T_Metal_Normal.T_Metal_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.48:888][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Road_Barriers_1_Normal.T_Road_Barriers_1_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.48:980][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/TileableTextures/T_Metal_Roughness.T_Metal_Roughness (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.50:855][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Street_Props/Texturen/Solar_Panel_ao.Solar_Panel_ao (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.50:937][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_DecalStep.Diffuse_DecalStep (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.50:967][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Street_Props/Texturen/Solar_Panel_m.Solar_Panel_m (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.50:973][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Sonder_Decals/Diffuse_DecalRoad05_a2.Diffuse_DecalRoad05_a2 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.51:042][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Street_Props/Texturen/Solar_Panel_n.Solar_Panel_n (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.51:058][806]LogTexture: Display: Building textures: /Game/Megascans/Decals/Metal_Grate_vgidbbdh/T_Metal_Grate_vgidbbdh_2K_N.T_Metal_Grate_vgidbbdh_2K_N (TFO_BC5 VT, 2048x2048 x1x1x1) (Required Memory Estimate: 160.062497 MB), EncodeSpeed: Fast [2023.02.07-18.59.51:058][806]LogTexture: Display: Building textures: /Game/Megascans/Decals/Metal_Grate_vgidbbdh/T_Metal_Grate_vgidbbdh_2K_D.T_Metal_Grate_vgidbbdh_2K_D (TFO_DXT1 VT, 2048x2048 x1x1x1) (Required Memory Estimate: 160.062497 MB), EncodeSpeed: Fast [2023.02.07-18.59.51:070][806]LogTexture: Display: Building textures: /Game/Megascans/Decals/Metal_Grate_vgidbbdh/T_MetalGrate_vgidbbdh_2K_DpRA.T_MetalGrate_vgidbbdh_2K_DpRA (TFO_DXT1 VT, 2048x2048 x1x1x1) (Required Memory Estimate: 160.062497 MB), EncodeSpeed: Fast [2023.02.07-18.59.51:224][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Steel_Barrels_BaseColor.T_Steel_Barrels_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.51:274][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Steel_Barrels_SRM.T_Steel_Barrels_SRM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.51:416][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Steel_Barrels_Normal.T_Steel_Barrels_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.51:549][806]LogTexture: Display: Building textures: /Game/Cyberpunk_NightClub/Textures/Diffuse_Door_weiss.Diffuse_Door_weiss (TFO_AutoDXT VT, 4096x4096 x1x1x1) (Required Memory Estimate: 490.729165 MB), EncodeSpeed: Fast [2023.02.07-18.59.51:733][806]LogTexture: Display: Building textures: /Game/Yakohama/Textures/T_Pipes_01_BC.T_Pipes_01_BC (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.51:797][806]LogTexture: Display: Building textures: /Game/Yakohama/Textures/T_Pipes_01_N.T_Pipes_01_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.51:850][806]LogTexture: Display: Building textures: /Game/Yakohama/Textures/T_Pipes_01_ORM.T_Pipes_01_ORM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.51:914][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\MSPresets\MSTextures\Metalness.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-18.59.52:075][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_DecalGraff01.Diffuse_DecalGraff01 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 128.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.52:075][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Wall03.Diffuse_Wall03 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.52:156][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Textur/Metal_Panel4_ao.Metal_Panel4_ao (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.52:161][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Billboards/Textur/BB_Silence.BB_Silence (TFO_AutoDXT, 1024x512 x1x1x1) (Required Memory Estimate: 86.604147 MB), EncodeSpeed: Fast [2023.02.07-18.59.52:164][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Billboards/Textur/BB_BurningRed.BB_BurningRed (TFO_AutoDXT, 512x1024 x1x1x1) (Required Memory Estimate: 86.604147 MB), EncodeSpeed: Fast [2023.02.07-18.59.52:169][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Wall03.MetallicRoughness_Wall03 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.52:188][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Textur/Metal_Panel4_a.Metal_Panel4_a (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.52:222][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Wall03.NormalMap_Wall03 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.52:498][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Steel_Barrel_1_BaseColor.T_Steel_Barrel_1_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.52:548][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Steel_Barrel_1_Normal.T_Steel_Barrel_1_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.52:605][806]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/SnappyRoadsHighway/Meshes/NewStreat/SM_2Lane_Road001A) ... [2023.02.07-18.59.53:099][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Emissive_FloorLamp.Emissive_FloorLamp (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.53:122][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Billboard_01/T_Billboard_01_E.T_Billboard_01_E (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.53:192][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_FloorLamp.Diffuse_FloorLamp (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.53:200][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Steel_Barrel_1_SRM.T_Steel_Barrel_1_SRM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.53:230][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_FloorLamp.NormalMap_FloorLamp (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.53:272][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Billboard_01/T_Billboard_01_N.T_Billboard_01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.53:293][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_FloorLamp.MetallicRoughness_FloorLamp (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.53:351][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Billboard_01/T_Billboard_01_A.T_Billboard_01_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.53:374][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Billboard_01/T_Billboard_01_MRO.T_Billboard_01_MRO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.53:853][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Windmill_SideElements_BaseColor.T_Windmill_SideElements_BaseColor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.53:935][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_DecalGraff09.Diffuse_DecalGraff09 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.53:979][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Sonder_Decals/Diffuse_DecalRoad04_a1.Diffuse_DecalRoad04_a1 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.54:045][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/Screens/T_screen_listing2.T_screen_listing2 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.54:113][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_LampSet_01_E.T_LampSet_01_E (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.54:136][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_ConcreteGrass.Diffuse_ConcreteGrass (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.54:137][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_LampSet_01_BC.T_LampSet_01_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.54:213][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_LampSet_01_ORM.T_LampSet_01_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.54:248][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_LampSet_01_N.T_LampSet_01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.54:262][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_ConcreteGrass.MetallicRoughness_ConcreteGrass (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.54:289][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_ForkLift_BC.T_ForkLift_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.54:298][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Windmill_SideElements_Normal.T_Windmill_SideElements_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.54:313][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_ConcreteGrass.NormalMap_ConcreteGrass (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.54:568][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Windmill_SideElements_SRM.T_Windmill_SideElements_SRM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.54:663][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\FactoryDistrict\Meshes\Intersection_T_2x4_lane.uasset: Failed to load '/Game/FactoryDistrict/Materials/RoadLines_mat': Can't find file. [2023.02.07-18.59.54:663][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\FactoryDistrict\Meshes\Intersection_T_2x4_lane.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryDistrict/Materials/RoadLines_mat' [2023.02.07-18.59.55:034][806]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/SnappyRoadsHighway/Meshes/NewStreat/SM_2Lane_Intersection001_2x1_Road001_a1) ... [2023.02.07-18.59.55:041][806]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-18.59.55:042][806]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-18.59.55:044][806]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeSplineActor_UAID_18C04D5CB26A514501_1926243220.SplineMeshComponent_29.BodySetup_0, Element [0] has no Geometry [2023.02.07-18.59.55:062][806]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/SnappyRoadsHighway/Meshes/NewStreat/SM_2Lane_Intersection001_2x2_Road001_22) ... [2023.02.07-18.59.55:465][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_ForkLift_Emissive.T_ForkLift_Emissive (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.55:494][806]LogStaticMesh: Warning: Mesh Fence_Chainlink_Gate is recomputing physics on load. It must be resaved before it will cook deterministically. Please resave /Game/FactoryDistrict/Meshes/Fence_Chainlink_Gate.Fence_Chainlink_Gate. [2023.02.07-18.59.55:494][806]LogStaticMesh: Warning: Mesh Ladder_Mounted_Long is recomputing physics on load. It must be resaved before it will cook deterministically. Please resave /Game/FactoryDistrict/Meshes/Ladder_Mounted_Long.Ladder_Mounted_Long. [2023.02.07-18.59.55:499][806]LogStaticMesh: Warning: Mesh Ladder_RoofAccess is recomputing physics on load. It must be resaved before it will cook deterministically. Please resave /Game/FactoryDistrict/Meshes/Ladder_RoofAccess.Ladder_RoofAccess. [2023.02.07-18.59.55:520][806]LogStaticMesh: Warning: Mesh Ladder_Mounted_Short is recomputing physics on load. It must be resaved before it will cook deterministically. Please resave /Game/FactoryDistrict/Meshes/Ladder_Mounted_Short.Ladder_Mounted_Short. [2023.02.07-18.59.55:547][806]LogStaticMesh: Warning: Mesh ElectricalBox_C is recomputing physics on load. It must be resaved before it will cook deterministically. Please resave /Game/FactoryDistrict/Meshes/ElectricalBox_C.ElectricalBox_C. [2023.02.07-18.59.55:570][806]LogTexture: Display: Building textures: /Game/ResearchMegaPack/SecretBase/Textures/T_Fence_1_Alpha.T_Fence_1_Alpha (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.55:578][806]LogTexture: Display: Building textures: /Game/ResearchMegaPack/SecretBase/Textures/T_Fence_1_B.T_Fence_1_B (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.55:604][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/House/House_Poor_02/House_Poor_02_Door/T_House_Poor_02_Door_E.T_House_Poor_02_Door_E (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.55:639][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_ForkLift_ORM.T_ForkLift_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.55:680][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_ForkLift_N.T_ForkLift_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.55:718][806]LogTexture: Display: Building textures: /Game/ResearchMegaPack/SecretBase/Textures/T_Steel_1_B.T_Steel_1_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.55:777][806]LogTexture: Display: Building textures: /Game/ResearchMegaPack/SecretBase/Textures/T_Steel_1_ORM.T_Steel_1_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.55:788][806]LogTexture: Display: Building textures: /Game/ResearchMegaPack/SecretBase/Textures/T_Steel_1_N.T_Steel_1_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.55:816][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/House/House_Poor_02/House_Poor_02_Door/T_House_Poor_02_Door_MRO.T_House_Poor_02_Door_MRO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.55:853][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/House/House_Poor_02/House_Poor_02_Door/T_House_Poor_02_Door_A.T_House_Poor_02_Door_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.55:880][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/House/House_Poor_02/House_Poor_02_Door/T_House_Poor_02_Door_N.T_House_Poor_02_Door_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.55:899][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/House/House_Poor_02/House_Poor_02_Wall_01/T_House_Poor_02_Wall_01_MRO.T_House_Poor_02_Wall_01_MRO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.55:971][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/House/House_Poor_02/House_Poor_02_Wall_01/T_House_Poor_02_Wall_01_A.T_House_Poor_02_Wall_01_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.56:048][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/House/House_Poor_02/House_Poor_02_Wall_01/T_House_Poor_02_Wall_01_N.T_House_Poor_02_Wall_01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.56:765][806]LogTexture: Display: Building textures: /Game/ProceduralBuildingGenerator/Textures/Default_Textures/Default_Metallic.Default_Metallic (TFO_AutoDXT, 16x16 x1x1x1) (Required Memory Estimate: 0.102094 MB), EncodeSpeed: Fast [2023.02.07-18.59.56:766][806]LogTexture: Display: Building textures: /Game/ProceduralBuildingGenerator/Textures/Default_Textures/Default_Ambient_Occlusion.Default_Ambient_Occlusion (TFO_AutoDXT, 16x16 x1x1x1) (Required Memory Estimate: 0.102094 MB), EncodeSpeed: Fast [2023.02.07-18.59.56:778][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_DecalRoad07.Diffuse_DecalRoad07 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.56:780][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Sonder_Decals/Diffuse_DecalRoad06_a1.Diffuse_DecalRoad06_a1 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.56:780][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Nesse_Decal.Nesse_Decal (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.56:874][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Glass/T_Glass_E.T_Glass_E (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.56:901][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/House/House_Poor_02/House_Poor_02_Wall_02/T_House_Poor_02_Wall_02_MRO.T_House_Poor_02_Wall_02_MRO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.56:941][806]LogTexture: Display: Building textures: /Game/ProceduralBuildingGenerator/Textures/Rocky_ground_with_Grass_RMA.Rocky_ground_with_Grass_RMA (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.56:941][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/House/House_Poor_02/House_Poor_02_Wall_02/T_House_Poor_02_Wall_02_A.T_House_Poor_02_Wall_02_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.57:046][806]LogTexture: Display: Building textures: /Game/ProceduralBuildingGenerator/Textures/Composed_Iron_BaseColor.Composed_Iron_BaseColor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.57:089][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/House/House_Poor_02/House_Poor_02_Wall_02/T_House_Poor_02_Wall_02_N.T_House_Poor_02_Wall_02_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.57:133][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_GraphicDecalsSheet01_MSK.T_GraphicDecalsSheet01_MSK (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.57:201][806]LogTexture: Display: Building textures: /Game/ProceduralBuildingGenerator/Textures/Composed_Iron_RMA.Composed_Iron_RMA (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.57:351][806]LogTexture: Display: Building textures: /Game/ProceduralBuildingGenerator/Textures/Composed_Iron_Normal.Composed_Iron_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.57:558][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_GraphicDecalsSheet01_N.T_GraphicDecalsSheet01_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.57:684][806]LogTexture: Display: Building textures: /Game/Yakohama/Textures/T_Entrance_01_BC.T_Entrance_01_BC (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.57:714][806]LogTexture: Display: Building textures: /Game/Yakohama/Textures/T_Entrance_01_N.T_Entrance_01_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.58:987][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_MonitorPedestrianCrossing01.Diffuse_MonitorPedestrianCrossing01 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.59:018][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_MonitorPedestrianCrossing02.Diffuse_MonitorPedestrianCrossing02 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-18.59.59:055][806]LogTexture: Display: Building textures: /Game/Cyberpunk_NightClub/Textures/Diffuse_Fence02.Diffuse_Fence02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.59:065][806]LogTexture: Display: Building textures: /Game/Recife_2050/Textures/T_DamageDecal_01_D.T_DamageDecal_01_D (TFO_AutoDXT, 1024x512 x1x1x1) (Required Memory Estimate: 84.604147 MB), EncodeSpeed: Fast [2023.02.07-18.59.59:127][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_RoadPavement_SW_2.Diffuse_RoadPavement_SW_2 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.59:149][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_PedestrianCrossing.Diffuse_PedestrianCrossing (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.59:161][806]LogTexture: Display: Building textures: /Game/Cyberpunk_NightClub/Textures/MetallicRoughness_Fence02.MetallicRoughness_Fence02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.59:184][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_RoadPavement01.MetallicRoughness_RoadPavement01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.59:195][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_PedestrianCrossing.NormalMap_PedestrianCrossing (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.59:215][806]LogTexture: Display: Building textures: /Game/Favela/Textures/Decals/T_decal_01.T_decal_01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.59:252][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_PedestrianCrossing.MetallicRoughness_PedestrianCrossing (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-18.59.59:271][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_RoadPavement01.NormalMap_RoadPavement01 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.59:359][806]LogTexture: Display: Building textures: /Game/Cyberpunk_NightClub/Textures/NormalMap_Fence02.NormalMap_Fence02 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-18.59.59:659][806]LogTexture: Display: Building textures: /Game/Yakohama/Textures/T_Entrance_01_ORM.T_Entrance_01_ORM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.00:126][806]LogTexture: Display: Building textures: /Game/Favela/Textures/Decals/T_decal_07.T_decal_07 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.00:180][806]LogTexture: Display: Building textures: /Game/Favela/Textures/T_Wall_Blue_01_BC.T_Wall_Blue_01_BC (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.00:249][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Distance_Field_Noise.T_Distance_Field_Noise (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.00:322][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Cardboard_Box_1_BaseColor.T_Cardboard_Box_1_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.00:332][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Cardboard_Box_4_SRM.T_Cardboard_Box_4_SRM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.00:336][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Cardboard_Box_1_SRM.T_Cardboard_Box_1_SRM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.00:382][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Cardboard_Box_4_BaseColor.T_Cardboard_Box_4_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.00:456][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Cardboard_Box_1_Normal.T_Cardboard_Box_1_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.00:500][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Cardboard_Box_4_Normal.T_Cardboard_Box_4_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.00:501][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Sand_Debris_1_BaseColor.T_Sand_Debris_1_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.00:538][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Garbage_Bags_BaseColor.T_Garbage_Bags_BaseColor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.00:776][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Garbage_Bags_SRM.T_Garbage_Bags_SRM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.00:799][806]LogTexture: Display: Building textures: /Game/Favela/Textures/T_Wall_Blue_01_ORM.T_Wall_Blue_01_ORM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.01:179][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Garbage_Bags_Normal.T_Garbage_Bags_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.02:257][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Sand_Debris_1_SRM.T_Sand_Debris_1_SRM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.02:300][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularScifiProps/Textures/T_CardReader_N_normals.T_CardReader_N_normals (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.02:340][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularScifiProps/Textures/T_LampEmissive.T_LampEmissive (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.02:426][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Sand_Debris_2_SRM.T_Sand_Debris_2_SRM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.02:427][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularScifiProps/Textures/T_CardReader_M.T_CardReader_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.02:432][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Sand_Debris_1_Normal.T_Sand_Debris_1_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.02:495][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Sand_Debris_2_BaseColor.T_Sand_Debris_2_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.02:635][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Sand_Debris_2_Normal.T_Sand_Debris_2_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.02:706][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Actors\KB3D_MTM_PropLandingPads_A.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.02:710][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_ConcreteA.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.02:712][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\Master\KB3D_Master_Standard.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.02:713][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\Master\kb3d_master_arm.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.02:714][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\Master\kb3d_master_basecolor.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.02:715][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\Master\kb3d_master_emissive.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.02:716][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\Master\kb3d_master_normal.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.02:729][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_FloorPanelsSpots.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.02:738][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_GlassArmoredLight.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.02:739][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\Master\KB3D_Master_Translucent.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.02:740][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\Master\kb3d_master_refraction.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.02:752][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_MetalPanelDGrayTrimA.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.02:761][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_MetalPanelDGrayTrimStrapsA.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.02:769][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_MetalPanelGrayTrimA.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.02:777][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_MetalPanelGrayTrimE.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.02:786][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_MetalPanelRedTrimA.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.02:795][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_MetalPanelWhiteTrimA.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.02:805][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_MetalPanelWhiteTrimE.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.02:815][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_MetalPanelWhiteTrimStrapsA.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.02:823][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_MetalPanelYellowScratched.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.02:833][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_MetalPanelYellowTrimA.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.02:842][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_MetalPanelYellowTrimStrapsA.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.02:851][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_MetalWornFillA.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.02:913][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Gas_Tank_SRM.T_Gas_Tank_SRM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.02:944][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularScifiProps/Textures/T_CardReader_Diff.T_CardReader_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.03:095][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Gas_Tank_BaseColor.T_Gas_Tank_BaseColor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.03:260][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularScifiProps/Textures/T_Base_M.T_Base_M (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.03:284][806]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/FactoryDistrict/Meshes/Tracks_mdl_C) ... [2023.02.07-19.00.03:295][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularScifiProps/Textures/T_Base_N_normals.T_Base_N_normals (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.03:460][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Gas_Tank_Normal.T_Gas_Tank_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.03:465][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularScifiProps/Textures/T_Metal_Scratches_M.T_Metal_Scratches_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.03:528][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularScifiProps/Textures/T_Trims_C_N_normals.T_Trims_C_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.03:730][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularScifiProps/Textures/T_Base_Diff.T_Base_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.03:838][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularScifiProps/Textures/T_Trims_C_Diff.T_Trims_C_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.04:823][806]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/SwimmingPool/Meshes/SM_OutdoorFence_A88) ... [2023.02.07-19.00.05:232][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_DefaultLight_S.T_DefaultLight_S (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 0.708295 MB), EncodeSpeed: Fast [2023.02.07-19.00.05:247][806]LogStaticMesh: Warning: Mesh Fence_Chainlink_Post is recomputing physics on load. It must be resaved before it will cook deterministically. Please resave /Game/FactoryDistrict/Meshes/Fence_Chainlink_Post.Fence_Chainlink_Post. [2023.02.07-19.00.05:256][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Actors\KB3D_MTM_VehicleCargoShip_A.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.05:263][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_Decals.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.05:265][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\Master\KB3D_Master_Masked.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.05:266][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\Master\kb3d_master_opacity.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.05:283][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_EmisBlue.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.05:286][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Door_L_M.T_Hall_Door_L_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.05:297][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_EmisGreen.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.05:312][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_EmisLight.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.05:334][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_EmisRed.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.05:376][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_GlassArmoredMDarkKapton.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.05:395][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_MetalPanelBlueFill.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.05:407][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_MetalPanelDGrayTrimD.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.05:416][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_MetalPanelGrayTrimD.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.05:427][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_MetalPanelRedFill.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.05:437][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_MetalPanelWhiteFill.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.05:441][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Door_L_N_normals.T_Hall_Door_L_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.05:445][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_MetalPanelWhiteTrimB.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.05:455][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_MetalPanelWhiteTrimD.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.05:467][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Geometries\KB3D_MTM_VehicleCargoShip_A_CargoA.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.05:469][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_LiquidHydrogen.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.05:487][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_MetalPanelWhiteTrimC.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.05:507][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Geometries\KB3D_MTM_VehicleCargoShip_A_CargoB.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.05:513][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Geometries\KB3D_MTM_VehicleCargoShip_A_CargoC.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.05:526][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Geometries\KB3D_MTM_VehicleCargoShip_A_CraneB.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.05:530][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Geometries\KB3D_MTM_VehicleCargoShip_A_CraneC.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.05:536][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_FloorPanelsSpotsB.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.05:552][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Trims_A_M.T_Trims_A_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.05:567][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Geometries\KB3D_MTM_VehicleCargoShip_A_ThrusterA.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.05:572][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Doorway_LB_M.T_Hall_Doorway_LB_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.05:576][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Geometries\KB3D_MTM_VehicleCargoShip_A_ThrusterC.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.05:581][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Trims_A_M_B.T_Trims_A_M_B (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.05:585][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Doorway_LB_N_normals.T_Hall_Doorway_LB_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.05:611][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Trims_A_N_normals.T_Trims_A_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.05:705][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Door_Diff.T_Hall_Door_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.05:747][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Doorway_LB_Diff.T_Hall_Doorway_LB_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.05:761][806]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/CyberPunk_street/meshes/sideWalk/Brücke_Col) ... [2023.02.07-19.00.05:831][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Trims_A_Diff.T_Trims_A_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.05:838][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Trims_A_Diff_B.T_Trims_A_Diff_B (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.06:021][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Trims_B_Diff.T_Trims_B_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.07:854][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\FactoryDistrict\Meshes\PineTree_A.uasset: Failed to load '/Game/FactoryDistrict/Materials/PineBark_Mat': Can't find file. [2023.02.07-19.00.07:854][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\FactoryDistrict\Meshes\PineTree_A.uasset: VerifyImport: Failed to load package for import object 'Package /Game/FactoryDistrict/Materials/PineBark_Mat' [2023.02.07-19.00.08:210][806]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_MetalPanelDGrayFill.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.00.08:397][806]LogStaticMesh: Warning: Mesh Fence_Chainlink_Short is recomputing physics on load. It must be resaved before it will cook deterministically. Please resave /Game/FactoryDistrict/Meshes/Fence_Chainlink_Short.Fence_Chainlink_Short. [2023.02.07-19.00.08:439][806]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_CeilingLamp_D.T_FFB_CeilingLamp_D (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.08:441][806]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_CeilingLamp_RMAO.T_FFB_CeilingLamp_RMAO (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.08:444][806]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_CeilingLamp_N.T_FFB_CeilingLamp_N (TFO_BC5, 512x512 x1x1x1) (Required Memory Estimate: 81.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.08:458][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularScifiProps/Textures/T_Screw_N_normals.T_Screw_N_normals (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.08:467][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularScifiProps/Textures/T_Screw_Diff.T_Screw_Diff (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.08:507][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularScifiHallways/Textures/T_GlassLightEmissive.T_GlassLightEmissive (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.08:555][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Billboards/Textur/4x1Bboard1.4x1Bboard1 (TFO_AutoDXT, 1024x256 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.08:557][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Billboards/Textur/4x1Bboard2.4x1Bboard2 (TFO_AutoDXT, 1024x256 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.08:571][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_DecalRoad04.Diffuse_DecalRoad04 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.08:639][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Trims_B_M.T_Trims_B_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.08:661][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Trims_B_N_normals.T_Trims_B_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.08:666][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Trims_B_M_B.T_Trims_B_M_B (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.08:721][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularScifiHallways/Textures/T_Ceiling_A_Buffer_M.T_Ceiling_A_Buffer_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.08:770][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/new/Door/Tor_Albedo.Tor_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.08:771][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/new/Door/Tor_Normal.Tor_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.08:797][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularScifiHallways/Textures/T_Ceiling_A_Buffer_N_normals.T_Ceiling_A_Buffer_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.08:844][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/New/a2/Diffuse_Pavement04_a.Diffuse_Pavement04_a (TFO_AutoDXT, 2000x2000 x1x1x1) (Required Memory Estimate: 274.720687 MB), EncodeSpeed: Fast [2023.02.07-19.00.08:888][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Trims_B_Diff_B.T_Trims_B_Diff_B (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.08:930][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/New/a2/MetallicRoughness_Pavement04_a.MetallicRoughness_Pavement04_a (TFO_AutoDXT, 2000x2000 x1x1x1) (Required Memory Estimate: 274.720687 MB), EncodeSpeed: Fast [2023.02.07-19.00.08:939][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularScifiHallways/Textures/T_Ceiling_A_Buffer_Diff.T_Ceiling_A_Buffer_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.08:968][806]MapCheck: Warning: InstancedFoliageActor_25600_2_4_0 Foliage instances for a missing static mesh have been removed. [2023.02.07-19.00.09:666][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/new/Door/Tor_ORM.Tor_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.10:684][806]LogStaticMesh: Warning: Mesh Fence_Short_Spline is recomputing physics on load. It must be resaved before it will cook deterministically. Please resave /Game/FactoryDistrict/Meshes/Fence_Short_Spline.Fence_Short_Spline. [2023.02.07-19.00.10:685][806]LogStaticMesh: Warning: Mesh Tarp_VarB_mdl is recomputing physics on load. It must be resaved before it will cook deterministically. Please resave /Game/FactoryDistrict/Meshes/Tarp_VarB_mdl.Tarp_VarB_mdl. [2023.02.07-19.00.10:692][806]LogStaticMesh: Warning: Mesh ElectricalBox_A is recomputing physics on load. It must be resaved before it will cook deterministically. Please resave /Game/FactoryDistrict/Meshes/ElectricalBox_A.ElectricalBox_A. [2023.02.07-19.00.10:695][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Billboards/Textur/4x1Bboard3.4x1Bboard3 (TFO_AutoDXT, 1024x256 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.10:699][806]LogStaticMesh: Warning: Mesh Tarp_VarD_mdl is recomputing physics on load. It must be resaved before it will cook deterministically. Please resave /Game/FactoryDistrict/Meshes/Tarp_VarD_mdl.Tarp_VarD_mdl. [2023.02.07-19.00.10:712][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Sonder_Decals/Diffuse_DecalRoad05_a3.Diffuse_DecalRoad05_a3 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.10:737][806]LogTexture: Display: Building textures: /Game/SciFiTramStation/Textures/T_Bathroom_Cabin_BC.T_Bathroom_Cabin_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.10:764][806]LogTexture: Display: Building textures: /Game/SciFiTramStation/Textures/T_Bathroom_Cabin_MASK.T_Bathroom_Cabin_MASK (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.10:832][806]LogTexture: Display: Building textures: /Game/SciFiTramStation/Textures/T_Bathroom_Cabin_N.T_Bathroom_Cabin_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.10:839][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Wall10.NormalMap_Wall10 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.10:862][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Wall10.Diffuse_Wall10 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.10:884][806]LogTexture: Display: Building textures: /Game/SciFiTramStation/Textures/T_Bathroom_Cabin_ORM.T_Bathroom_Cabin_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.10:890][806]LogTexture: Display: Building textures: /Game/Hospital/Textures/wall_white_01_dif.wall_white_01_dif (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.10:975][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Res_ConcreteDarkSlabs_ORM_2.T_Res_ConcreteDarkSlabs_ORM_2 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.10:988][806]LogTexture: Display: Building textures: /Game/MWConiferForest/Textures/Plants/TEX_CF_Plants_col.TEX_CF_Plants_col (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.10:999][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Wall10.MetallicRoughness_Wall10 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.11:032][806]LogTexture: Display: Building textures: /Game/MWConiferForest/Textures/Plants/TEX_CF_Plants_nrm.TEX_CF_Plants_nrm (TFO_BC7, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.12:557][806]LogContentBundle: [Container: RZ_P] Creating new contrainer. [2023.02.07-19.00.12:558][806]LogWorldPartition: Display: WorldPartition initialize took 1:48 min [2023.02.07-19.00.12:630][806]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/RZ_P.RZ_P:PersistentLevel.BP_Velocity_Gayal_C_UAID_581122A80B3FD25A01_1419659368.Driver1' [2023.02.07-19.00.12:632][806]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/RZ_P.RZ_P:PersistentLevel.BP_Velocity_Gayal_C_UAID_581122A80B3FD25A01_1445760369.Driver1' [2023.02.07-19.00.12:634][806]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/RZ_P.RZ_P:PersistentLevel.BP_Velocity_Gayal_C_UAID_18C04D5CB26A763001_2143928009.Driver1' [2023.02.07-19.00.12:636][806]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/RZ_P.RZ_P:PersistentLevel.BP_Velocity_Gayal_C_UAID_18C04D5CB26AE43F01_1540917999.Driver1' [2023.02.07-19.00.12:712][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_5_0.LandscapeComponent_174 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:725][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_5_0.LandscapeComponent_174 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:725][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_5_0.LandscapeComponent_191 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:728][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_5_0.LandscapeComponent_191 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:728][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_5_0.LandscapeComponent_175 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:728][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_5_0.LandscapeComponent_175 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:728][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_5_0.LandscapeComponent_192 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:728][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_5_0.LandscapeComponent_192 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:778][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_6_0.LandscapeComponent_212 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:782][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_6_0.LandscapeComponent_212 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:782][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_6_0.LandscapeComponent_229 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:787][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_6_0.LandscapeComponent_229 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:787][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_6_0.LandscapeComponent_213 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:792][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_6_0.LandscapeComponent_213 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:792][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_6_0.LandscapeComponent_230 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:795][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_6_0.LandscapeComponent_230 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:849][806]LogTexture: Display: Building textures: /Game/Hospital/Textures/wall_white_01_R.wall_white_01_R (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.12:852][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_5_0.LandscapeComponent_176 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:879][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_5_0.LandscapeComponent_176 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:879][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_5_0.LandscapeComponent_193 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:888][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_5_0.LandscapeComponent_193 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:888][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_5_0.LandscapeComponent_177 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:889][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_5_0.LandscapeComponent_177 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:889][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_5_0.LandscapeComponent_194 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:890][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_5_0.LandscapeComponent_194 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:937][806]LogTexture: Display: Building textures: /Game/AutomotiveBridgeScene/Textures/Environment/T_Lamp_AO.T_Lamp_AO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.12:951][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_6_0.LandscapeComponent_210 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:956][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_6_0.LandscapeComponent_210 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:956][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_6_0.LandscapeComponent_227 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:957][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_6_0.LandscapeComponent_227 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:957][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_6_0.LandscapeComponent_211 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:961][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_6_0.LandscapeComponent_211 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:961][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_6_0.LandscapeComponent_228 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:962][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_6_0.LandscapeComponent_228 : Fixed up deleted layer weightmap [2023.02.07-19.00.12:973][806]LogTexture: Display: Building textures: /Game/AutomotiveBridgeScene/Textures/Environment/T_Trashcan_02_A.T_Trashcan_02_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.12:979][806]LogTexture: Display: Building textures: /Game/AutomotiveBridgeScene/Textures/Environment/T_Lamp_A.T_Lamp_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.12:979][806]LogTexture: Display: Building textures: /Game/AutomotiveBridgeScene/Textures/Environment/T_Lamp_R.T_Lamp_R (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.12:982][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Benches_BaseColor.T_Benches_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.13:033][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_6_0.LandscapeComponent_208 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:040][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_6_0.LandscapeComponent_208 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:040][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_6_0.LandscapeComponent_225 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:047][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_6_0.LandscapeComponent_225 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:047][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_6_0.LandscapeComponent_209 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:047][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_6_0.LandscapeComponent_209 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:047][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_6_0.LandscapeComponent_226 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:047][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_6_0.LandscapeComponent_226 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:073][806]LogTexture: Display: Building textures: /Game/AutomotiveBridgeScene/Textures/Environment/T_Lamp_N.T_Lamp_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.13:094][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Benches_Normal.T_Benches_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.13:118][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_7_0.LandscapeComponent_244 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:120][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Benches_OcclusionRoughnessMetallic.T_Benches_OcclusionRoughnessMetallic (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.13:126][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_7_0.LandscapeComponent_244 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:126][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_7_0.LandscapeComponent_261 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:128][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_7_0.LandscapeComponent_261 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:128][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_7_0.LandscapeComponent_245 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:138][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_7_0.LandscapeComponent_245 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:138][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_7_0.LandscapeComponent_262 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:161][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_3_7_0.LandscapeComponent_262 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:219][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_7_0.LandscapeComponent_246 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:243][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_7_0.LandscapeComponent_246 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:243][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_7_0.LandscapeComponent_263 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:257][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_7_0.LandscapeComponent_263 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:257][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_7_0.LandscapeComponent_247 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:263][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_7_0.LandscapeComponent_247 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:263][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_7_0.LandscapeComponent_264 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:263][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_7_0.LandscapeComponent_264 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:319][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_7_0.LandscapeComponent_242 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:324][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_7_0.LandscapeComponent_242 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:324][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_7_0.LandscapeComponent_259 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:324][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_7_0.LandscapeComponent_259 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:324][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_7_0.LandscapeComponent_243 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:330][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_7_0.LandscapeComponent_243 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:330][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_7_0.LandscapeComponent_260 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:332][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_2_7_0.LandscapeComponent_260 : Fixed up deleted layer weightmap [2023.02.07-19.00.13:638][806]LogTexture: Display: Building textures: /Game/AutomotiveBridgeScene/Textures/Environment/T_Trashcan_AO.T_Trashcan_AO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.13:672][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Fences_01/T_Fences_01_E.T_Fences_01_E (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.13:727][806]LogMaterial: Display: Material /Game/CyberpunkCity/Materials/Props/M_CarMetPlaRub.M_CarMetPlaRub needed to have new flag set bUsedWithSplineMeshes ! [2023.02.07-19.00.13:737][806]LogTexture: Display: Building textures: /Game/AutomotiveBridgeScene/Textures/Environment/T_Trashcan_R.T_Trashcan_R (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.13:746][806]LogTexture: Display: Building textures: /Game/AutomotiveBridgeScene/Textures/Environment/T_Trashcan_N.T_Trashcan_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.13:763][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Fences_01/T_Fences_01_A.T_Fences_01_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.13:816][806]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Broken_Tile_Mosaic_Floor_vlkhbjm/Roughness_2K_vlkhbjm.Roughness_2K_vlkhbjm (TFO_BC4, 2048x2048 x1x1x1) (Required Memory Estimate: 373.562487 MB), EncodeSpeed: Fast [2023.02.07-19.00.13:819][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Fences_01/T_Fences_01_N.T_Fences_01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.13:872][806]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Broken_Tile_Mosaic_Floor_vlkhbjm/Normal_2K_vlkhbjm.Normal_2K_vlkhbjm (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.13:872][806]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Broken_Tile_Mosaic_Floor_vlkhbjm/Albedo_2K_vlkhbjm.Albedo_2K_vlkhbjm (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.13:915][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/Diffuse_Pillar02.Diffuse_Pillar02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.13:923][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Fences_01/T_Fences_01_MRO.T_Fences_01_MRO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.13:949][806]MapCheck: Warning: M_CarMetPlaRub Material /Game/CyberpunkCity/Materials/Props/M_CarMetPlaRub.M_CarMetPlaRub was missing the usage flag bUsedWithSplineMeshes. If the material asset is not re-saved, it may not render correctly when run outside the editor. Fix [2023.02.07-19.00.14:324][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_5_0.LandscapeComponent_178 : Fixed up deleted layer weightmap [2023.02.07-19.00.14:367][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_5_0.LandscapeComponent_178 : Fixed up deleted layer weightmap [2023.02.07-19.00.14:367][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_5_0.LandscapeComponent_195 : Fixed up deleted layer weightmap [2023.02.07-19.00.14:372][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_5_0.LandscapeComponent_195 : Fixed up deleted layer weightmap [2023.02.07-19.00.14:372][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_5_0.LandscapeComponent_179 : Fixed up deleted layer weightmap [2023.02.07-19.00.14:374][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_5_0.LandscapeComponent_179 : Fixed up deleted layer weightmap [2023.02.07-19.00.14:374][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_5_0.LandscapeComponent_196 : Fixed up deleted layer weightmap [2023.02.07-19.00.14:380][806]MapCheck: Warning: /Game/Maps/RZ_P.RZ_P:PersistentLevel.LandscapeStreamingProxy_8SWS4KPZ7GZS6Q03RZN5MLDLB_1_4_5_0.LandscapeComponent_196 : Fixed up deleted layer weightmap [2023.02.07-19.00.14:600][806]LogTexture: Display: Building textures: /Game/Cyberpunk_NightClub/Textures/Diffuse_Ground03.Diffuse_Ground03 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.14:631][806]LogTexture: Display: Building textures: /Game/Hospital/Textures/ceiling_02_tile_AO.ceiling_02_tile_AO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.14:632][806]LogTexture: Display: Building textures: /Game/Hospital/Textures/ceiling_02_tile_D.ceiling_02_tile_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.14:639][806]LogTexture: Display: Building textures: /Game/Cyberpunk_NightClub/Textures/Diffuse_Glass01.Diffuse_Glass01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.14:689][806]LogTexture: Display: Building textures: /Game/Hospital/Textures/ceiling_02_tile_N.ceiling_02_tile_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.14:703][806]LogTexture: Display: Building textures: /Game/Cyberpunk_NightClub/Textures/MetallicRoughness_Glass01.MetallicRoughness_Glass01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.14:730][806]LogTexture: Display: Building textures: /Game/Hospital/Textures/ceiling_02_tile_R.ceiling_02_tile_R (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.14:754][806]LogTexture: Display: Building textures: /Game/Cyberpunk_NightClub/Textures/NormalMap_Glass01.NormalMap_Glass01 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.14:792][806]LogTexture: Display: Building textures: /Game/Cyberpunk_NightClub/Textures/MetallicRoughness_Ground03.MetallicRoughness_Ground03 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.14:837][806]LogTexture: Display: Building textures: /Game/Cyberpunk_NightClub/Textures/NormalMap_Ground03.NormalMap_Ground03 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.14:900][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/NormalMap_Pillar02.NormalMap_Pillar02 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.14:915][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/MetallicRoughness_Pillar02.MetallicRoughness_Pillar02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.15:581][806]LogTexture: Display: Building textures: /Game/ResearchMegaPack/ResearchUnderground/Textures/T_Plaster_1_H.T_Plaster_1_H (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.15:602][806]LogTexture: Display: Building textures: /Game/ResearchMegaPack/ResearchUnderground/Textures/T_Plaster_1_AO.T_Plaster_1_AO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.15:652][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_BenchesDustbins_01_EM.T_BenchesDustbins_01_EM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.15:655][806]LogTexture: Display: Building textures: /Game/ResearchMegaPack/ResearchUnderground/Textures/T_Plaster_1_R.T_Plaster_1_R (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.15:744][806]LogTexture: Display: Building textures: /Game/ResearchMegaPack/ResearchUnderground/Textures/T_Rock_2_AO.T_Rock_2_AO (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1104.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.15:773][806]LogTexture: Display: Building textures: /Game/ResearchMegaPack/ResearchUnderground/Textures/T_Rock_2_H.T_Rock_2_H (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1104.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.15:793][806]LogTexture: Display: Building textures: /Game/ResearchMegaPack/ResearchUnderground/Textures/T_Plaster_1_B.T_Plaster_1_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.15:847][806]LogTexture: Display: Building textures: /Game/ResearchMegaPack/ResearchUnderground/Textures/T_Plaster_1_N.T_Plaster_1_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.15:870][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_BenchesDustbins_01_B.T_BenchesDustbins_01_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.15:926][806]LogTexture: Display: Building textures: /Game/ResearchMegaPack/ResearchUnderground/Textures/T_Rock_2_R.T_Rock_2_R (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1104.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.16:566][806]LogTexture: Display: Building textures: /Game/ResearchMegaPack/ResearchUnderground/Textures/T_Rock_2_B.T_Rock_2_B (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.16:644][806]LogTexture: Display: Building textures: /Game/ResearchMegaPack/ResearchUnderground/Textures/T_Rock_2_N.T_Rock_2_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.17:265][806]LogDerivedDataCache: F:/Epic Games/Cashe: Maintenance finished in +00:00:56.208 and deleted 0 files with total size 0 MiB. Scanned 29229 files in 27831 folders with total size 6363 MiB. [2023.02.07-19.00.17:990][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_WindowGlass_R.T_WindowGlass_R (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.00.18:043][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Glass_Grunge.T_Glass_Grunge (TFO_AutoDXT, 1000x1000 x1x1x1) (Required Memory Estimate: 122.045726 MB), EncodeSpeed: Fast [2023.02.07-19.00.18:171][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CyberpunkLamps01_E.T_CyberpunkLamps01_E (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.18:220][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_BenchesDustbins_01_N.T_BenchesDustbins_01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.18:262][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Res_AirCon_ALB.T_Res_AirCon_ALB (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.18:274][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_BenchesDustbins_01_ORM.T_BenchesDustbins_01_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.18:281][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_PizzaTrim_B.T_PizzaTrim_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.18:281][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_PizzaTrim_ORM.T_PizzaTrim_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.18:313][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_PizzaTrim_N.T_PizzaTrim_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.18:377][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Res_AirCon_NRM.T_Res_AirCon_NRM (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.18:425][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Res_AirCon_ORM.T_Res_AirCon_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.18:596][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CyberpunkLamps01_B.T_CyberpunkLamps01_B (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.18:713][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CyberpunkLamps01_ORM.T_CyberpunkLamps01_ORM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.18:770][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CyberpunkLamps01_N.T_CyberpunkLamps01_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.20:093][806]LogTexture: Display: Building textures: /Game/Recife_2050/Textures/T_Trim_01_ALPHA.T_Trim_01_ALPHA (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.20:135][806]LogTexture: Display: Building textures: /Game/Recife_2050/Textures/T_Trim_H.T_Trim_H (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.20:173][806]LogTexture: Display: Building textures: /Game/Recife_2050/Textures/T_Trim_N.T_Trim_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.20:191][806]LogTexture: Display: Building textures: /Game/Recife_2050/Textures/T_Trim_01_EmissiveMask.T_Trim_01_EmissiveMask (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.20:262][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Res_Tables_N.T_Res_Tables_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.20:271][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Res_Tables_B.T_Res_Tables_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.20:308][806]LogTexture: Display: Building textures: /Game/Recife_2050/Textures/T_Trim_01_D.T_Trim_01_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.20:321][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Res_Tables_ORM.T_Res_Tables_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.20:542][806]LogTexture: Display: Building textures: /Game/Recife_2050/Textures/T_Rubber_reflection.T_Rubber_reflection (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.20:789][806]LogTexture: Display: Building textures: /Game/Recife_2050/Textures/T_Rubber_N.T_Rubber_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.20:874][806]LogTexture: Display: Building textures: /Game/Recife_2050/Textures/T_Grid_AirExtractor_Alpha.T_Grid_AirExtractor_Alpha (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 128.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.20:901][806]LogTexture: Display: Building textures: /Game/Recife_2050/Textures/T_Grid_AirExtractor_N.T_Grid_AirExtractor_N (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 217.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.20:906][806]LogTexture: Display: Building textures: /Game/Recife_2050/Textures/T_Grid_AirExtractor_AO.T_Grid_AirExtractor_AO (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 128.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.21:006][806]LogTexture: Display: Building textures: /Game/Recife_2050/Textures/T_Trim_Pvc_D.T_Trim_Pvc_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.21:024][806]LogTexture: Display: Building textures: /Game/Recife_2050/Textures/T_Trim_Pvc_RMA.T_Trim_Pvc_RMA (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.21:046][806]LogTexture: Display: Building textures: /Game/Recife_2050/Textures/T_Trim_01_RMA.T_Trim_01_RMA (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.21:082][806]LogTexture: Display: Building textures: /Game/Recife_2050/Textures/T_Trim_Pvc_N.T_Trim_Pvc_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.21:565][806]LogTexture: Display: Building textures: /Game/Recife_2050/Textures/T_PvcGrey_N.T_PvcGrey_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.21:729][806]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Verde_Guatemala_Marble_Tiles_wgildgjv/T_Verde_Guatemala_Marble_Tiles_wgildgjv_2K_N.T_Verde_Guatemala_Marble_Tiles_wgildgjv_2K_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 397.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.21:774][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/Diffuse_WallBuilding03.Diffuse_WallBuilding03 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.21:794][806]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Verde_Guatemala_Marble_Tiles_wgildgjv/T_VerdeGuatemalaMarbleTiles_wgildgjv_2K_ORDp.T_VerdeGuatemalaMarbleTiles_wgildgjv_2K_ORDp (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 296.062483 MB), EncodeSpeed: Fast [2023.02.07-19.00.21:836][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/NormalMap_WallBuilding03.NormalMap_WallBuilding03 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.21:860][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Wall02_B.T_Skys_Wall02_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.21:949][806]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Verde_Guatemala_Marble_Tiles_wgildgjv/T_Verde_Guatemala_Marble_Tiles_wgildgjv_2K_D.T_Verde_Guatemala_Marble_Tiles_wgildgjv_2K_D (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 296.062483 MB), EncodeSpeed: Fast [2023.02.07-19.00.21:949][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/Diffuse_WallBuilding01.Diffuse_WallBuilding01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.21:968][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Wall02_N.T_Skys_Wall02_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.21:969][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/MetallicRoughness_WallBuilding03.MetallicRoughness_WallBuilding03 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.21:997][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Wall02_ORM.T_Skys_Wall02_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.22:252][806]LogTexture: Display: Building textures: /Game/Recife_2050/Textures/T_PvcGrey_reflection.T_PvcGrey_reflection (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.22:963][806]LogTexture: Display: Building textures: /Game/Elevator_Kit/Textures/T_smooth_plastic_advanced_Roughness.T_smooth_plastic_advanced_Roughness (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.22:994][806]LogTexture: Display: Building textures: /Game/Elevator_Kit/Textures/T_smooth_plastic_advanced_Base_Color.T_smooth_plastic_advanced_Base_Color (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.23:047][806]LogTexture: Display: Building textures: /Game/Elevator_Kit/Textures/T_smooth_plastic_advanced_Specular.T_smooth_plastic_advanced_Specular (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.23:061][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/NormalMap_WallBuilding01.NormalMap_WallBuilding01 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.23:062][806]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Rosso_Levanto_Marble_wizmbiwv/T_RossoLevantoMarble_wizmbiwv_2K_ORDp.T_RossoLevantoMarble_wizmbiwv_2K_ORDp (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 296.062483 MB), EncodeSpeed: Fast [2023.02.07-19.00.23:075][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/Diffuse_Wall09.Diffuse_Wall09 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.23:135][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/MetallicRoughness_WallBuilding01.MetallicRoughness_WallBuilding01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.23:150][806]LogTexture: Display: Building textures: /Game/Elevator_Kit/Textures/T_smooth_plastic_advanced_Normal.T_smooth_plastic_advanced_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.23:220][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/NormalMap_Wall09.NormalMap_Wall09 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.23:220][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/MetallicRoughness_Wall09.MetallicRoughness_Wall09 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.23:255][806]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Rosso_Levanto_Marble_wizmbiwv/T_Rosso_Levanto_Marble_wizmbiwv_2K_D.T_Rosso_Levanto_Marble_wizmbiwv_2K_D (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 296.062483 MB), EncodeSpeed: Fast [2023.02.07-19.00.23:831][806]LogTexture: Display: Building textures: /Game/Recife_2050/Textures/T_Screen_Acesso_D.T_Screen_Acesso_D (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.23:852][806]LogTexture: Display: Building textures: /Game/Recife_2050/Textures/T_Screen_Monitor_Build_01_R.T_Screen_Monitor_Build_01_R (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.23:860][806]LogTexture: Display: Building textures: /Game/Recife_2050/Textures/T_Screen_Monitor_Build_01_D.T_Screen_Monitor_Build_01_D (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.24:013][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/Diffuse_Door_A.Diffuse_Door_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.24:029][806]LogTexture: Display: Building textures: /Game/Recife_2050/Textures/T_Trim_Rubber_RMA.T_Trim_Rubber_RMA (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.24:033][806]LogTexture: Display: Building textures: /Game/Recife_2050/Textures/T_Trim_Rubber_D.T_Trim_Rubber_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.24:055][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/NormalMap_Door_A.NormalMap_Door_A (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.24:099][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/MetallicRoughness_Door_A.MetallicRoughness_Door_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.24:116][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/Diffuse_Door_B.Diffuse_Door_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.24:123][806]LogTexture: Display: Building textures: /Game/Recife_2050/Textures/T_Trim_Rubber_N.T_Trim_Rubber_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.24:166][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/MetallicRoughness_Door_B.MetallicRoughness_Door_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.24:182][806]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Stone_Pavement_ujrkecjfw/T_StonePavement_ujrkecjfw_2K_ORDp.T_StonePavement_ujrkecjfw_2K_ORDp (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 296.062483 MB), EncodeSpeed: Fast [2023.02.07-19.00.24:185][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/NormalMap_Door_B.NormalMap_Door_B (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.24:185][806]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Stone_Pavement_ujrkecjfw/T_Stone_Pavement_ujrkecjfw_2K_D.T_Stone_Pavement_ujrkecjfw_2K_D (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 296.062483 MB), EncodeSpeed: Fast [2023.02.07-19.00.24:198][806]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Stone_Pavement_ujrkecjfw/T_Stone_Pavement_ujrkecjfw_2K_N.T_Stone_Pavement_ujrkecjfw_2K_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 397.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.25:076][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Street_Lamp/T_Street_Lamp_E.T_Street_Lamp_E (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.25:111][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Environment/Transformer_01/T_Transformer_01_E.T_Transformer_01_E (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.25:191][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularScifiProps/Textures/T_CeilingLight_M.T_CeilingLight_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.25:200][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Street_Lamp/T_Street_Lamp_N.T_Street_Lamp_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.25:246][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularScifiProps/Textures/T_CeilingLight_N_normals.T_CeilingLight_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.25:262][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Environment/Transformer_01/T_Transformer_01_N.T_Transformer_01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.25:286][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Street_Lamp/T_Street_Lamp_A.T_Street_Lamp_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.25:299][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Street_Lamp/T_Street_Lamp_MRO.T_Street_Lamp_MRO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.25:303][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/Diffuse_WallBuilding02.Diffuse_WallBuilding02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.25:357][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Environment/Transformer_01/T_Transformer_01_A.T_Transformer_01_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.25:378][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Environment/Transformer_01/T_Transformer_01_MRO.T_Transformer_01_MRO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.25:757][806]LogTexture: Display: Building textures: /Game/StarterBundle/ModularScifiProps/Textures/T_CeilingLight_Diff.T_CeilingLight_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.26:231][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Gates/T_Gates_02_E.T_Gates_02_E (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.26:398][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/NormalMap_WallBuilding02.NormalMap_WallBuilding02 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.26:444][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Gates/T_Gates_02_A.T_Gates_02_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.26:444][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/MetallicRoughness_WallBuilding02.MetallicRoughness_WallBuilding02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.26:559][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Gates/T_Gates_01_E.T_Gates_01_E (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.26:745][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Gates/T_Gates_02_N.T_Gates_02_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.26:751][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Gates/T_Gates_01_A.T_Gates_01_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.26:754][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Gates/T_Gates_01_MRO.T_Gates_01_MRO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.26:777][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Gates/T_Gates_02_MRO.T_Gates_02_MRO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.26:816][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Gates/T_Gates_01_N.T_Gates_01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.27:376][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Environment/Conditioner_02/T_Conditioner_02_E.T_Conditioner_02_E (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.27:383][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Environment/APC_M775/Body/T_Body_E.T_Body_E (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.27:473][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Res_CleanMetal_ORM.T_Res_CleanMetal_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.27:494][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Res_CleanMetal_N.T_Res_CleanMetal_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.27:517][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Res_CleanMetal_ALB.T_Res_CleanMetal_ALB (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.27:602][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Environment/Conditioner_02/T_Conditioner_02_N.T_Conditioner_02_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.27:607][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Res_Club_Trim_B.T_Res_Club_Trim_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.27:623][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Res_Club_Trim_ORM.T_Res_Club_Trim_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.27:626][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Res_Club_Trim_N.T_Res_Club_Trim_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.27:670][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Environment/Conditioner_02/T_Conditioner_02_A.T_Conditioner_02_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.27:702][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Environment/APC_M775/Body/T_Body_A.T_Body_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.27:710][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Environment/Conditioner_02/T_Conditioner_02_MRO.T_Conditioner_02_MRO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.28:431][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Environment/APC_M775/Small_Parts/T_Small_Parts_E.T_Small_Parts_E (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.28:487][806]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Lights_Mas.Lights_Mas (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.28:589][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Environment/APC_M775/Body/T_Body_N.T_Body_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.28:625][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Environment/APC_M775/Small_Parts/T_Small_Parts_N.T_Small_Parts_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.28:668][806]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Lights_Albedo.Lights_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.28:684][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Environment/APC_M775/Body/T_Body_MRO.T_Body_MRO (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 280.062483 MB), EncodeSpeed: Fast [2023.02.07-19.00.28:706][806]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Lights_Compact.Lights_Compact (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.28:720][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Environment/APC_M775/Small_Parts/T_Small_Parts_A.T_Small_Parts_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.28:745][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Environment/APC_M775/Small_Parts/T_Small_Parts_MRO.T_Small_Parts_MRO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.28:762][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Environment/APC_M775/Wheels/T_Wheel_MRO.T_Wheel_MRO (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 280.062483 MB), EncodeSpeed: Fast [2023.02.07-19.00.28:768][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Environment/APC_M775/Wheels/T_Wheel_A.T_Wheel_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.28:812][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Environment/APC_M775/Wheels/T_Wheel_N.T_Wheel_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.29:731][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_GrungeMap.T_GrungeMap (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.00.29:854][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Neons_EMS.T_Neons_EMS (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.29:871][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_C_Club_Assets_EMS.T_C_Club_Assets_EMS (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.29:880][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_RustedDarkMetalTrim_NRM.T_RustedDarkMetalTrim_NRM (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.29:922][806]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Lights_Normal.Lights_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.29:974][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SlumsConcrete_B.T_SlumsConcrete_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.30:072][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SlumsConcrete_ORM.T_SlumsConcrete_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.30:135][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_RustedDarkMetalTrim_ORM.T_RustedDarkMetalTrim_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.30:201][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_C_Club_Assets_ALB.T_C_Club_Assets_ALB (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.30:250][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_RustedDarkMetalTrim_ALB.T_RustedDarkMetalTrim_ALB (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.30:298][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_BlackPlastic_ALB.T_BlackPlastic_ALB (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.30:334][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SlumsConcrete_N.T_SlumsConcrete_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.30:381][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_C_Club_Assets_NRM.T_C_Club_Assets_NRM (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.31:007][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CyberPunkB04M02_B.T_CyberPunkB04M02_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.31:050][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CyberPunkB04M02_ORM.T_CyberPunkB04M02_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.31:064][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Environment/APC_M775/Cannons/T_Cannons_E.T_Cannons_E (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.31:145][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CyberPunkB04M02_N.T_CyberPunkB04M02_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.31:256][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_TilesWall_NRM.T_TilesWall_NRM (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.31:346][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_TilesWall_ORM.T_TilesWall_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.31:350][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_C_Club_Assets_ORM.T_C_Club_Assets_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.31:428][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_TilesFloor_ORM.T_TilesFloor_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.31:491][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_TilesWall_ALB.T_TilesWall_ALB (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.31:580][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_TilesFloor_ALB.T_TilesFloor_ALB (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.31:629][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_TilesFloor_NRM.T_TilesFloor_NRM (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.31:630][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Environment/APC_M775/Cannons/T_Cannons_A.T_Cannons_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.32:251][806]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/StreetSystem/Textures/T_MSS_StreetWalks_RMAO.T_MSS_StreetWalks_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.32:265][806]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/StreetSystem/Textures/T_MSS_StreetWalks_D.T_MSS_StreetWalks_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.32:366][806]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/StreetSystem/Textures/T_MSS_StreetWalks_N.T_MSS_StreetWalks_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.32:609][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Bench/T_Bench_N.T_Bench_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.32:706][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Set03_Emissive.T_Set03_Emissive (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.32:768][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Environment/APC_M775/Cannons/T_Cannons_MRO.T_Cannons_MRO (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 280.062483 MB), EncodeSpeed: Fast [2023.02.07-19.00.32:797][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Environment/APC_M775/Cannons/T_Cannons_N.T_Cannons_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.32:801][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Bench/T_Bench_MRO.T_Bench_MRO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.32:819][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Bench/T_Bench_A.T_Bench_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.33:343][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Set03_Base.T_Set03_Base (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.33:410][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Set03_ORM.T_Set03_ORM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.33:696][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Set03_Normal.T_Set03_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.33:720][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/T_WallDetail_Mask.T_WallDetail_Mask (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.33:726][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Pillar_N.T_Pillar_N (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.33:762][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Pillar_B.T_Pillar_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.33:878][806]LogTexture: Display: Building textures: /Game/CyberpunkStreet/Textures/T_Trim02_BC.T_Trim02_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.33:901][806]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Concrete_Slabs_vkmeebc_00/Displacement_2K_vkmeebc.Displacement_2K_vkmeebc (TFO_BC4, 2048x2048 x1x1x1) (Required Memory Estimate: 389.562487 MB), EncodeSpeed: Fast [2023.02.07-19.00.33:965][806]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Concrete_Slabs_vkmeebc_00/Roughness_2K_vkmeebc.Roughness_2K_vkmeebc (TFO_BC4, 2048x2048 x1x1x1) (Required Memory Estimate: 373.562487 MB), EncodeSpeed: Fast [2023.02.07-19.00.33:973][806]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Stone_Floor_udlnchpo/Displacement_2K_udlnchpo.Displacement_2K_udlnchpo (TFO_BC4, 2048x2048 x1x1x1) (Required Memory Estimate: 389.562487 MB), EncodeSpeed: Fast [2023.02.07-19.00.34:125][806]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Concrete_Slabs_vkmeebc_00/Normal_2K_vkmeebc.Normal_2K_vkmeebc (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.34:432][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Pillar_ORM.T_Pillar_ORM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.35:452][806]LogTexture: Display: Building textures: /Game/CyberpunkStreet/Textures/T_Trim02_E.T_Trim02_E (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.35:483][806]LogTexture: Display: Building textures: /Game/Hospital/Textures/props_01_AO.props_01_AO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.35:509][806]LogTexture: Display: Building textures: /Game/Hospital/Textures/props_01_D.props_01_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.35:525][806]LogTexture: Display: Building textures: /Game/Hospital/Textures/props_01_N.props_01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.35:591][806]LogTexture: Display: Building textures: /Game/CyberpunkStreet/Textures/T_Trim02_N.T_Trim02_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.35:602][806]LogTexture: Display: Building textures: /Game/CyberpunkStreet/Textures/T_Trim02_ORM.T_Trim02_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.35:609][806]LogTexture: Display: Building textures: /Game/Hospital/Textures/props_01_R.props_01_R (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.35:703][806]LogTexture: Display: Building textures: /Game/Underground/Textures/Decals/T_Grunge_Decal_M.T_Grunge_Decal_M (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.35:840][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_BridgeModDetail03_BC.T_BridgeModDetail03_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.35:889][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_BridgeModDetail03_ORM.T_BridgeModDetail03_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.35:899][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_BridgeModDetail03_N.T_BridgeModDetail03_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.36:308][806]LogTexture: Display: Building textures: /Game/Recife_2050/Textures/T_DamageDecal_01_ALPHA.T_DamageDecal_01_ALPHA (TFO_AutoDXT, 1024x584 x1x1x1) (Required Memory Estimate: 97.330709 MB), EncodeSpeed: Fast [2023.02.07-19.00.36:311][806]LogTexture: Display: Building textures: /Game/Recife_2050/Textures/T_DamageDecal_05_ALPHA.T_DamageDecal_05_ALPHA (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 121.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.36:373][806]LogTexture: Display: Building textures: /Game/Recife_2050/Textures/T_DamageDecal_02_D.T_DamageDecal_02_D (TFO_AutoDXT, 1024x512 x1x1x1) (Required Memory Estimate: 84.604147 MB), EncodeSpeed: Fast [2023.02.07-19.00.36:426][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Emissive_Delimitation03.Emissive_Delimitation03 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.36:438][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Materials/Structure/Stairs/textur/treppe_Albedo.treppe_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.36:501][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Materials/Structure/Stairs/textur/treppe_Normal_m.treppe_Normal_m (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.36:515][806]LogTexture: Display: Building textures: /Game/Underground/Textures/T_Metal_N.T_Metal_N (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.36:534][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Materials/Structure/Stairs/textur/treppe_Albedo_A.treppe_Albedo_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.36:542][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Materials/Structure/Stairs/textur/treppe_Normal.treppe_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.36:561][806]LogTexture: Display: Building textures: /Game/CyberpunkCity/Materials/Structure/Stairs/textur/treppe_ORM.treppe_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.36:654][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Fence01.NormalMap_Fence01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.36:753][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Fence01.Diffuse_Fence01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.36:816][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Delimitation03.Diffuse_Delimitation03 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.36:943][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Fence01.MetallicRoughness_Fence01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.37:022][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Delimitation03.MetallicRoughness_Delimitation03 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.37:414][806]LogTexture: Display: Building textures: /Game/AutomotiveBridgeScene/Decals/DebrisMisc/T_DebrisMisc_O.T_DebrisMisc_O (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.37:516][806]LogTexture: Display: Building textures: /Game/AutomotiveBridgeScene/Decals/ConcretePatch/Textures/T_ConcretePatch_01_O.T_ConcretePatch_01_O (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.37:559][806]LogTexture: Display: Building textures: /Game/AutomotiveBridgeScene/Decals/DebrisMisc/T_DebrisMisc_R.T_DebrisMisc_R (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.37:584][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Yard.Diffuse_Yard (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.37:603][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Yard.NormalMap_Yard (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.37:631][806]LogTexture: Display: Building textures: /Game/AutomotiveBridgeScene/Decals/DebrisMisc/T_DebrisMisc_A.T_DebrisMisc_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.37:694][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Yard.MetallicRoughness_Yard (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.37:698][806]LogTexture: Display: Building textures: /Game/AutomotiveBridgeScene/Decals/DebrisMisc/T_DebrisMisc_N.T_DebrisMisc_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.37:743][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Delimitation03.NormalMap_Delimitation03 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.38:208][806]LogTexture: Display: Building textures: /Game/AutomotiveBridgeScene/Decals/ConcretePatch/Textures/T_ConcretePatch_01_R.T_ConcretePatch_01_R (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.38:379][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Fence02.NormalMap_Fence02 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.38:574][806]LogTexture: Display: Building textures: /Game/AutomotiveBridgeScene/Decals/ConcretePatch/Textures/T_ConcretePatch_01_A.T_ConcretePatch_01_A (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.38:582][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_PaperBoxes_02_MSK.T_PaperBoxes_02_MSK (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.38:639][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Fence02.Diffuse_Fence02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.38:703][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_PaperBoxes_03_BC.T_PaperBoxes_03_BC (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.38:722][806]LogTexture: Display: Building textures: /Game/AutomotiveBridgeScene/Decals/ConcretePatch/Textures/T_ConcretePatch_01_N.T_ConcretePatch_01_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.38:809][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Fence02.MetallicRoughness_Fence02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.39:424][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_PaperBoxes_03_ORM.T_PaperBoxes_03_ORM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.39:493][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_PaperBoxes_02_BC.T_PaperBoxes_02_BC (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.39:814][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_PaperBoxes_03_N.T_PaperBoxes_03_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.39:949][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_PaperBoxes_02_N.T_PaperBoxes_02_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.41:473][806]LogTexture: Display: Building textures: /Game/ScienceLab/Textures/ScientificDevice/T_Server_E.T_Server_E (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.41:565][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_PlasticBoxes_MSK.T_PlasticBoxes_MSK (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.41:647][806]LogTexture: Display: Building textures: /Game/Yakohama/Textures/Decal/T_Decal_01_OPS.T_Decal_01_OPS (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.41:647][806]LogTexture: Display: Building textures: /Game/ScienceLab/Textures/ScientificDevice/T_Server_D.T_Server_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.41:661][806]LogTexture: Display: Building textures: /Game/ScienceLab/Textures/ScientificDevice/T_Server_N.T_Server_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.42:097][806]LogTexture: Display: Building textures: /Game/ScienceLab/Textures/ScientificDevice/T_Server_SRM.T_Server_SRM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.42:435][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_PaperBoxes_02_ORM.T_PaperBoxes_02_ORM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.42:614][806]LogTexture: Display: Building textures: /Game/Yakohama/Textures/Decal/T_Decal_01_BC.T_Decal_01_BC (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.42:825][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_PlasticBoxes_BC.T_PlasticBoxes_BC (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.42:850][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_PlasticBoxes_N.T_PlasticBoxes_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.42:852][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_PlasticBoxes_ORM.T_PlasticBoxes_ORM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.42:856][806]LogTexture: Display: Building textures: /Game/CyberpunkRoom/Textures/T_Props3_1_BaseColor.T_Props3_1_BaseColor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.42:990][806]LogTexture: Display: Building textures: /Game/Yakohama/Textures/Decal/T_Decal_01_N.T_Decal_01_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.43:000][806]LogTexture: Display: Building textures: /Game/CyberpunkRoom/Textures/T_Props3_1_OcclusionRoughnessMetallic.T_Props3_1_OcclusionRoughnessMetallic (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.43:109][806]LogTexture: Display: Building textures: /Game/CyberpunkRoom/Textures/T_Props3_1_Normal.T_Props3_1_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.43:368][806]LogTexture: Display: Building textures: /Game/Yakohama/Textures/Decal/T_Decal_01_ORM.T_Decal_01_ORM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.45:498][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Billboards/Textur/4x1Bboard13.4x1Bboard13 (TFO_AutoDXT, 1024x256 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.45:596][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Billboards/Textur/1x4Bboard5.1x4Bboard5 (TFO_AutoDXT, 256x1024 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.45:604][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Generic03.NormalMap_Generic03 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.45:619][806]LogTexture: Display: Building textures: /Game/CyberpunkIndustries/Textures/Diffuse_Pillar.Diffuse_Pillar (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.45:654][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Generic03.Diffuse_Generic03 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.45:655][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Sonder_Decals/Diffuse_DecalRoad01_a1.Diffuse_DecalRoad01_a1 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.45:660][806]LogTexture: Display: Building textures: /Game/ScienceLab/Textures/ScientificDevice/T_Server02_E.T_Server02_E (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.45:666][806]LogTexture: Display: Building textures: /Game/CyberpunkIndustries/Textures/NormalMap_Pillar.NormalMap_Pillar (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.45:754][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Generic03.MetallicRoughness_Generic03 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.45:759][806]LogTexture: Display: Building textures: /Game/ScienceLab/Textures/ScientificDevice/T_Server02_N.T_Server02_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.45:820][806]LogTexture: Display: Building textures: /Game/CyberpunkIndustries/Textures/MetallicRoughness_Pillar.MetallicRoughness_Pillar (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.45:833][806]LogTexture: Display: Building textures: /Game/ScienceLab/Textures/ScientificDevice/T_Server02_D.T_Server02_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.45:950][806]LogTexture: Display: Building textures: /Game/ScienceLab/Textures/ScientificDevice/T_Server02_SRM.T_Server02_SRM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.46:415][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Street_Props/Texturen/Garbage_Cont_ao.Garbage_Cont_ao (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.46:446][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_PaperBoxes_01_MSK.T_PaperBoxes_01_MSK (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.46:515][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Street_Props/Texturen/Garbage_Cont_a.Garbage_Cont_a (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.46:524][806]LogTexture: Display: Building textures: /Game/BeachScene/Decals/AsphaltPatch/Textures/T_AsphaltPatch01_Dis.T_AsphaltPatch01_Dis (TFO_BC7, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.46:539][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Street_Props/Texturen/Garbage_Cont_n.Garbage_Cont_n (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.46:552][806]LogTexture: Display: Building textures: /Game/BeachScene/Decals/AsphaltPatch/Textures/T_AsphaltPatch_R.T_AsphaltPatch_R (TFO_BC7, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.46:564][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Street_Props/Texturen/Garbage_Cont_m.Garbage_Cont_m (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.46:595][806]LogTexture: Display: Building textures: /Game/BeachScene/Decals/AsphaltPatch/Textures/T_AsphaltPatch_01_N.T_AsphaltPatch_01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.46:680][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Emissive_Delimitation02.Emissive_Delimitation02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.46:796][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_PaperBoxes_01_ORM.T_PaperBoxes_01_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.46:804][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_PaperBoxes_01_BC.T_PaperBoxes_01_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.46:858][806]LogTexture: Display: Building textures: /Game/BeachScene/Decals/AsphaltPatch/Textures/T_AsphaltPatch01_BC.T_AsphaltPatch01_BC (TFO_BC7, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.46:941][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_PaperBoxes_01_N.T_PaperBoxes_01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.47:027][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Delimitation02.Diffuse_Delimitation02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.48:685][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Billboards/Textur/4x1Bboard14.4x1Bboard14 (TFO_AutoDXT, 1024x256 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.48:694][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Sonder_Decals/Diffuse_DecalRoad07_a1.Diffuse_DecalRoad07_a1 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.48:712][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_Background2_Emissive.T_Background2_Emissive (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.48:756][806]LogTexture: Display: Building textures: /Game/AutomotiveBridgeScene/Decals/ConcreteDamage/Textures/T_ConcreteDamage_O.T_ConcreteDamage_O (TFO_AutoDXT, 4096x1024 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.48:806][806]LogTexture: Display: Building textures: /Game/SciFiTramStation/Textures/T_Decals_Male_BC.T_Decals_Male_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.48:808][806]LogTexture: Display: Building textures: /Game/SciFiTramStation/Textures/T_Decals_Female_BC.T_Decals_Female_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.48:860][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_Background2_N.T_Background2_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.48:924][806]LogTexture: Display: Building textures: /Game/AutomotiveBridgeScene/Decals/ConcreteDamage/Textures/T_ConcreteDamage_A.T_ConcreteDamage_A (TFO_AutoDXT, 4096x1024 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.48:928][806]LogTexture: Display: Building textures: /Game/AutomotiveBridgeScene/Decals/ConcreteDamage/Textures/T_ConcreteDamage_R.T_ConcreteDamage_R (TFO_AutoDXT, 4096x1024 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.48:936][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_Background2_BC.T_Background2_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.48:988][806]LogTexture: Display: Building textures: /Game/AutomotiveBridgeScene/Decals/ConcreteDamage/Textures/T_ConcreteDamage_N.T_ConcreteDamage_N (TFO_BC5, 4096x1024 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.49:041][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_Background2_ORM.T_Background2_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.49:044][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Delimitation02.NormalMap_Delimitation02 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.49:114][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Delimitation02.MetallicRoughness_Delimitation02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.49:534][806]LogTexture: Display: Building textures: /Game/Bunker/Textures/T_box_medium_M.T_box_medium_M (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.00.49:565][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Street_Props/Texturen/Generator_e.Generator_e (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.49:615][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Street_Props/Texturen/Generator_ao.Generator_ao (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.49:635][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Manhole.Diffuse_Manhole (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.49:655][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicROughness_Manhole.MetallicROughness_Manhole (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.49:677][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Manhole.NormalMap_Manhole (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.49:686][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Street_Props/Texturen/Generator_a.Generator_a (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.49:691][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Street_Props/Texturen/Generator_n.Generator_n (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.49:692][806]LogTexture: Display: Building textures: /Game/Bunker/Textures/T_box_medium_RO.T_box_medium_RO (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.00.49:708][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Street_Props/Texturen/Generator_m.Generator_m (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.49:760][806]LogTexture: Display: Building textures: /Game/Bunker/Textures/T_box_medium_AO.T_box_medium_AO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.49:983][806]LogTexture: Display: Building textures: /Game/Bunker/Textures/T_box_medium_BC.T_box_medium_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.50:046][806]LogTexture: Display: Building textures: /Game/Bunker/Textures/T_box_medium__N.T_box_medium__N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.50:131][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_ElectricMeter_1_Meter_BaseColor.T_ElectricMeter_1_Meter_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.50:328][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Textur/Metal_Panel6_ao.Metal_Panel6_ao (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.50:332][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Textur/Metal_Panel6_a.Metal_Panel6_a (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.50:369][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Textur/Metal_Panel6_m.Metal_Panel6_m (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.50:385][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Textur/Metal_Panel6_n.Metal_Panel6_n (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.50:455][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_ElectricMeter_1_Meter_SpecularRoughnessMetallic.T_ElectricMeter_1_Meter_SpecularRoughnessMetallic (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.50:465][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Emissive_Building07.Emissive_Building07 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.50:619][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_ElectricMeter_1_Meter_Normal.T_ElectricMeter_1_Meter_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.50:706][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Cardboard_Box_2_3_BaseColor.T_Cardboard_Box_2_3_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.51:256][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Building07.Diffuse_Building07 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.51:321][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Building07.NormalMap_Building07 (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.51:368][806]LogTexture: Display: Building textures: /Game/Favela/Meshes/mattress/1/bergmadrze_Albedo.bergmadrze_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.51:388][806]LogTexture: Display: Building textures: /Game/Favela/Meshes/mattress/1/bergmadrze_ORM.bergmadrze_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.51:408][806]LogTexture: Display: Building textures: /Game/Favela/Meshes/mattress/1/bergmadrze_Normal.bergmadrze_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.51:447][806]LogTexture: Display: Building textures: /Game/Favela/Meshes/mattress/4/bergmadrze_Albedo.bergmadrze_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.51:470][806]LogTexture: Display: Building textures: /Game/Favela/Meshes/mattress/4/bergmadrze_Normal.bergmadrze_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.51:492][806]LogTexture: Display: Building textures: /Game/Favela/Meshes/mattress/4/bergmadrze_ORM.bergmadrze_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.51:527][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Building07.MetallicRoughness_Building07 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.51:600][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Cardboard_Box_2_3_SRM.T_Cardboard_Box_2_3_SRM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.51:746][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Foods_1_BaseColor.T_Foods_1_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.51:828][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Cardboard_Box_2_3_Normal.T_Cardboard_Box_2_3_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.52:881][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Billboards/Textur/4x1Bboard11.4x1Bboard11 (TFO_AutoDXT, 1024x256 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.52:955][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_Background1_Emissive.T_Background1_Emissive (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.53:093][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_Background1_BC.T_Background1_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.53:118][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Glass_BaseColor.T_Glass_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.53:138][806]LogWorld: Updating cull distance volumes took 16.37 seconds [2023.02.07-19.00.53:165][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Foods_1_SRM.T_Foods_1_SRM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.53:194][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_Background1_N.T_Background1_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.53:210][806]LogTexture: Display: Building textures: /Game/AutomotiveBridgeScene/Decals/AsphaltPothole/Textures/T_AsphaltPothole01_R.T_AsphaltPothole01_R (TFO_BC7, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.53:242][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Glass_OcclusionRoughnessMetallic.T_Glass_OcclusionRoughnessMetallic (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.53:292][806]LogTexture: Display: Building textures: /Game/AutomotiveBridgeScene/Decals/AsphaltPothole/Textures/T_AsphaltPothole01_BC.T_AsphaltPothole01_BC (TFO_BC7, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.53:337][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_Gate01_ID1_RGBAMask.T_Gate01_ID1_RGBAMask (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.53:379][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_Background1_ORM.T_Background1_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.53:403][806]LogTexture: Display: Building textures: /Game/AutomotiveBridgeScene/Decals/AsphaltPothole/Textures/T_AsphaltPothole01_N.T_AsphaltPothole01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.53:407][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Textures/PropTextures/T_Foods_1_Normal.T_Foods_1_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.53:888][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_Gate01_BC.T_Gate01_BC (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.55:481][806]LogTexture: Display: Building textures: /Game/SpaceshipInterior/Textures/T_Scifi_Floor_02_AO.T_Scifi_Floor_02_AO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.55:517][806]LogTexture: Display: Building textures: /Game/SpaceshipInterior/Textures/T_Scifi_Floor_02_N.T_Scifi_Floor_02_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 397.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.55:617][806]LogTexture: Display: Building textures: /Game/SpaceshipInterior/Textures/T_Scifi_Floor_02_BC.T_Scifi_Floor_02_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.55:634][806]LogTexture: Display: Building textures: /Game/SpaceshipInterior/Textures/T_Scifi_Wall_02_AO.T_Scifi_Wall_02_AO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.55:749][806]LogTexture: Display: Building textures: /Game/SpaceshipInterior/Textures/T_Scifi_Floor_02_S.T_Scifi_Floor_02_S (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 304.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.55:767][806]LogTexture: Display: Building textures: /Game/SpaceshipInterior/Textures/T_Scifi_Wall_02_N.T_Scifi_Wall_02_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.55:772][806]LogTexture: Display: Building textures: /Game/SpaceshipInterior/Textures/T_Scifi_Wall_02_A.T_Scifi_Wall_02_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.55:865][806]LogTexture: Display: Building textures: /Game/CP_Structures/Textures/T_CyberPunkStructure01_E.T_CyberPunkStructure01_E (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.56:056][806]LogTexture: Display: Building textures: /Game/CP_Structures/Textures/T_CyberPunkStructure01_B.T_CyberPunkStructure01_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.56:113][806]LogTexture: Display: Building textures: /Game/SpaceshipInterior/Textures/T_Scifi_Wall_02_S.T_Scifi_Wall_02_S (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 304.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.56:118][806]LogTexture: Display: Building textures: /Game/SpaceshipInterior/Textures/T_Scifi_Floor_02_R.T_Scifi_Floor_02_R (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 304.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.56:136][806]LogTexture: Display: Building textures: /Game/SpaceshipInterior/Textures/T_Scifi_Wall_02_R.T_Scifi_Wall_02_R (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 304.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.56:200][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_Gate01_N.T_Gate01_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.56:287][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_Gate01_ORM.T_Gate01_ORM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.56:783][806]LogTexture: Display: Building textures: /Game/CP_Structures/Textures/T_CyberPunkStructure01_N.T_CyberPunkStructure01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.56:936][806]LogTexture: Display: Building textures: /Game/CP_Structures/Textures/T_CyberPunkStructure01_ORM.T_CyberPunkStructure01_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.57:124][806]LogTexture: Display: Building textures: /Game/AutomotiveBridgeScene/Decals/AsphaltPatch/Textures/T_AsphaltPatch02_R.T_AsphaltPatch02_R (TFO_AutoDXT, 2048x1024 x1x1x1) (Required Memory Estimate: 163.479147 MB), EncodeSpeed: Fast [2023.02.07-19.00.57:130][806]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/building/Bridge/MegaTower/A1/Textur/T_Windows_MT_Color2.T_Windows_MT_Color2 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.57:227][806]LogTexture: Display: Building textures: /Game/AutomotiveBridgeScene/Decals/AsphaltPatch/Textures/T_AsphaltPatch02_BC.T_AsphaltPatch02_BC (TFO_AutoDXT, 2048x1024 x1x1x1) (Required Memory Estimate: 169.479147 MB), EncodeSpeed: Fast [2023.02.07-19.00.57:255][806]LogTexture: Display: Building textures: /Game/AutomotiveBridgeScene/Decals/AsphaltPatch/Textures/T_AsphaltPatch02_N.T_AsphaltPatch02_N (TFO_BC5, 2048x1024 x1x1x1) (Required Memory Estimate: 269.562475 MB), EncodeSpeed: Fast [2023.02.07-19.00.57:323][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CB03_Concrete_ARM.T_CB03_Concrete_ARM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.57:377][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CB03_Concrete_B.T_CB03_Concrete_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.57:598][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/House/House_A_01/House_A_01_Wall_03/T_House_A_01_Wall_03_E.T_House_A_01_Wall_03_E (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.57:687][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_MonitorPhone02.Diffuse_MonitorPhone02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.57:697][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_MonitorPhone01.Diffuse_MonitorPhone01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.57:717][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/House/House_A_01/House_A_01_Wall_03/T_House_A_01_Wall_03_N.T_House_A_01_Wall_03_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.57:790][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Fences_01/T_Information_Board_01_E.T_Information_Board_01_E (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.57:799][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Street/Fences_01/T_Information_Board_01_A.T_Information_Board_01_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.57:944][806]LogTexture: Display: Building textures: /Game/Megascans/Decals/Asphalt_Patch_tjrkbddfw/T_AsphaltPatch_tjrkbddfw_2K_DpRA.T_AsphaltPatch_tjrkbddfw_2K_DpRA (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 296.062483 MB), EncodeSpeed: Fast [2023.02.07-19.00.58:044][806]LogTexture: Display: Building textures: /Game/Megascans/Decals/Asphalt_Patch_tjrkbddfw/T_Asphalt_Patch_tjrkbddfw_2K_N.T_Asphalt_Patch_tjrkbddfw_2K_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 397.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.58:052][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/House/House_A_01/House_A_01_Wall_03/T_House_A_01_Wall_03_A.T_House_A_01_Wall_03_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.58:054][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/House/House_A_01/House_A_01_Wall_03/T_House_A_01_Wall_03_MRO.T_House_A_01_Wall_03_MRO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.58:102][806]LogTexture: Display: Building textures: /Game/Megascans/Decals/Asphalt_Patch_tjrkbddfw/T_Asphalt_Patch_tjrkbddfw_2K_D.T_Asphalt_Patch_tjrkbddfw_2K_D (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 296.062483 MB), EncodeSpeed: Fast [2023.02.07-19.00.58:116][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CB03_Concrete_N.T_CB03_Concrete_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.58:647][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Sonder_Decals/Diffuse_DecalRoad01_a3.Diffuse_DecalRoad01_a3 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.58:704][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_TelephoneBooth.NormalMap_TelephoneBooth (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.58:740][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Emissive_Tunnel01_02.Emissive_Tunnel01_02 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.58:747][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Sonder_Decals/Diffuse_DecalRoad01_a2.Diffuse_DecalRoad01_a2 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.00.58:770][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_TelephoneBooth.Diffuse_TelephoneBooth (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.58:847][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_TelephoneBooth.MetallicRoughness_TelephoneBooth (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.59:020][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Wall09.NormalMap_Wall09 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.00.59:100][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Tunnel02.Diffuse_Tunnel02 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.59:146][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Wall09.Diffuse_Wall09 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.59:263][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Wall09.MetallicRoughness_Wall09 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.59:358][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/Street/Asfalt/ulsidirew_2K_Albedo.ulsidirew_2K_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.59:459][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Tunnel02.MetallicRoughness_Tunnel02 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.00.59:746][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Tunnel02.NormalMap_Tunnel02 (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.00:641][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Emissive_Delimitation01.Emissive_Delimitation01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.00:642][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_TrashBag.MetallicRoughness_TrashBag (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.00:653][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_TrashBag.Diffuse_TrashBag (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.00:661][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_TrashBag.NormalMap_TrashBag (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.00:797][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_DecalGraff03.Diffuse_DecalGraff03 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 128.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.00:804][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_DecalRoad09.Diffuse_DecalRoad09 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.00:820][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Delimitation01.Diffuse_Delimitation01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.00:874][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Opacity_Grass.Opacity_Grass (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.00:904][806]LogTexture: Display: Building textures: /Game/CyberpunkComputer/Textures/Emissive_Door03.Emissive_Door03 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.00:905][806]LogTexture: Display: Building textures: /Game/CyberpunkComputer/Textures/Emissive_Light03.Emissive_Light03 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.01:019][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Grass.Diffuse_Grass (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.01:130][806]LogTexture: Display: Building textures: /Game/CyberpunkComputer/Textures/Diffuse_Light03.Diffuse_Light03 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.01:248][806]LogTexture: Display: Building textures: /Game/CyberpunkComputer/Textures/NormalMap_Light03.NormalMap_Light03 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.01:377][806]LogTexture: Display: Building textures: /Game/CyberpunkComputer/Textures/MetallicRoughness_Light03.MetallicRoughness_Light03 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.01:381][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Delimitation01.NormalMap_Delimitation01 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.01:382][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_ScreenPipe01.Diffuse_ScreenPipe01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.01:451][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Delimitation01.MetallicRoughness_Delimitation01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.01:544][806]LogTexture: Display: Building textures: /Game/CyberpunkComputer/Textures/NormalMap_Door03.NormalMap_Door03 (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.01:624][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_Floor_Scratches_and_traces_BCO.T_Floor_Scratches_and_traces_BCO (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.01:699][806]LogTexture: Display: Building textures: /Game/CyberpunkComputer/Textures/Diffuse_Door03.Diffuse_Door03 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.01:947][806]LogTexture: Display: Building textures: /Game/CyberpunkComputer/Textures/MetallicRoughness_Door03.MetallicRoughness_Door03 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.02:166][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_ScreenPipe01.NormalMap_ScreenPipe01 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.02:255][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_ScreenPipe01.MetallicRoughness_ScreenPipe01 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.02:288][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Textur/Concrete1_m.Concrete1_m (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.02:332][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Textur/Concrete1_a.Concrete1_a (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.02:335][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Textur/Concrete1_n.Concrete1_n (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.03:440][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_DecalGraff08.Diffuse_DecalGraff08 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.03:468][806]LogTexture: Display: Building textures: /Game/EF_FirstFloor/Common/Materials/Glass/TestGlass/Textures/Free/Glass/T_Glass_dirtMask.T_Glass_dirtMask (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.03:590][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Building09.Diffuse_Building09 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.03:657][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Wall05.Diffuse_Wall05 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.03:693][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Wall05.NormalMap_Wall05 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.03:714][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Wall05.MetallicRoughness_Wall05 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.03:752][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Building09.NormalMap_Building09 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.03:846][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Wall04.Diffuse_Wall04 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.03:848][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Building09.MetallicRoughness_Building09 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.03:930][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Wall04.NormalMap_Wall04 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.04:046][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Wall04.MetallicRoughness_Wall04 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.04:058][806]LogTexture: Display: Building textures: /Game/CyberpunkStreet/Textures/T_Graffity01_BC.T_Graffity01_BC (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.04:572][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_MonitorBackground01.Diffuse_MonitorBackground01 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.04:593][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_MonitorWarningLight.Diffuse_MonitorWarningLight (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.04:616][806]LogTexture: Display: Building textures: /Game/ScifiCity/Textures/Null_T.Null_T (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.395709 MB), EncodeSpeed: Fast [2023.02.07-19.01.04:616][806]LogTexture: Display: Building textures: /Game/ScifiCity/Textures/Null_T_N.Null_T_N (TFO_BC5, 256x256 x1x1x1) (Required Memory Estimate: 18.562259 MB), EncodeSpeed: Fast [2023.02.07-19.01.04:622][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_DecalGraff02.Diffuse_DecalGraff02 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 128.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.04:727][806]LogTexture: Display: Building textures: /Game/ScifiCity/Textures/SC_Door02_T01_Emissive.SC_Door02_T01_Emissive (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.04:870][806]LogTexture: Display: Building textures: /Game/ScifiCity/Textures/SC_Door02_T02_Emissive.SC_Door02_T02_Emissive (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.04:892][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Building06.Diffuse_Building06 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.04:924][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Building06.NormalMap_Building06 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.04:945][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Building06.MetallicRoughness_Building06 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.05:123][806]LogTexture: Display: Building textures: /Game/CyberpunkComputer/Textures/NormalMap_Door02.NormalMap_Door02 (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.05:240][806]LogTexture: Display: Building textures: /Game/ScifiCity/Textures/SC_Door02_T01_Normal.SC_Door02_T01_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.05:357][806]LogTexture: Display: Building textures: /Game/ScifiCity/Textures/SC_Door02_T01_BaseColor.SC_Door02_T01_BaseColor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.05:362][806]LogTexture: Display: Building textures: /Game/CyberpunkComputer/Textures/Diffuse_Door02.Diffuse_Door02 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.05:589][806]LogTexture: Display: Building textures: /Game/CyberpunkComputer/Textures/MetallicRoughness_Door02.MetallicRoughness_Door02 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.05:716][806]LogTexture: Display: Building textures: /Game/ScifiCity/Textures/SC_Door02_T02_BaseColor.SC_Door02_T02_BaseColor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.05:784][806]LogTexture: Display: Building textures: /Game/ScifiCity/Textures/SC_Door02_T01_OcclusionRoughnessMetallic.SC_Door02_T01_OcclusionRoughnessMetallic (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.07:428][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Emissive_SignDirection.Emissive_SignDirection (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.07:430][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_DecalGraff04.Diffuse_DecalGraff04 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 128.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.07:515][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_DecalGraff07.Diffuse_DecalGraff07 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.07:544][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_SignDirection.Diffuse_SignDirection (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.07:578][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_SignDirection.NormalMap_SignDirection (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.07:626][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Emissive_Bank.Emissive_Bank (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.07:646][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_SignDirection.MetallicRoughness_SignDirection (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.07:646][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_DecalGraff06.Diffuse_DecalGraff06 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 128.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.07:776][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Pipe03.MetallicRoughness_Pipe03 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.07:803][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Bank.Diffuse_Bank (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.07:824][806]LogTexture: Display: Building textures: /Game/ScifiCity/Textures/SC_Door02_T02_Normal.SC_Door02_T02_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.07:929][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Building01.Diffuse_Building01 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.08:016][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Building01.NormalMap_Building01 (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.08:146][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Building01.MetallicRoughness_Building01 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.08:319][806]LogTexture: Display: Building textures: /Game/ScifiCity/Textures/SC_Door02_T02_OcclusionRoughnessMetallic.SC_Door02_T02_OcclusionRoughnessMetallic (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.08:340][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_DecalRoad08.Diffuse_DecalRoad08 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.08:432][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Billboards/Textur/1x4Bboard2.1x4Bboard2 (TFO_AutoDXT, 256x1024 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.08:437][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Bank.NormalMap_Bank (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.08:474][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Neon04.NormalMap_Neon04 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.08:572][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Bank.MetallicRoughness_Bank (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.08:592][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Neon04.Diffuse_Neon04 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.08:695][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Neon04.MetallicRoughness_Neon04 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.08:708][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_DecalGraff05.Diffuse_DecalGraff05 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 128.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.09:361][806]LogWorld: Updating cull distance volumes took 16.22 seconds [2023.02.07-19.01.09:693][806]LogTexture: Display: Building textures: /Game/CyberPunk_FX_Pack/Textures/Effects/T_ScanGlow.T_ScanGlow (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.395709 MB), EncodeSpeed: Fast [2023.02.07-19.01.09:709][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Street_Props/Texturen/Hex_e.Hex_e (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.09:715][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Sonder_Decals/Diffuse_DecalRoad0_a1.Diffuse_DecalRoad0_a1 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.09:720][806]LogEditorServer: Finished looking for orphan Actors (0.021 secs) [2023.02.07-19.01.09:721][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Street_Props/Texturen/Hex_m1.Hex_m1 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.09:749][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Street_Props/Texturen/Hex_ao.Hex_ao (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.09:789][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_DecalDistrict02.Diffuse_DecalDistrict02 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.09:804][806]LogTexture: Display: Building textures: /Game/MaterialFunctionCollection/ShowcaseAssets/SoulCity/Environment/Textures/Building/T_Slums_Signs_M.T_Slums_Signs_M (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.09:811][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Street_Props/Texturen/Hex_a.Hex_a (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.09:885][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/shaders/Street/Textur/TwoLaneRoadWet01_4K_Roughness_a.TwoLaneRoadWet01_4K_Roughness_a (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.09:886][806]LogTexture: Display: Building textures: /Game/Favela/Textures/Decals/T_Graffiti_02_MSK.T_Graffiti_02_MSK (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.09:888][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_DecalRoad10.Diffuse_DecalRoad10 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.09:888][806]LogTexture: Display: Building textures: /Game/Underground/Textures/Decals/T_Graffiti_Plain_BaseColor.T_Graffiti_Plain_BaseColor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.09:892][806]LogTexture: Display: Building textures: /Game/Recife_2050/Textures/T_DamageDecal_08_D.T_DamageDecal_08_D (TFO_AutoDXT, 256x1024 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.09:893][806]LogTexture: Display: Building textures: /Game/Underground/Textures/Decals/T_Graffiti_Plain_E_BaseColor.T_Graffiti_Plain_E_BaseColor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.09:914][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/shaders/Street/Textur/TwoLaneRoadWet01_4K_Roughness_a_1_n.TwoLaneRoadWet01_4K_Roughness_a_1_n (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.09:957][806]LogTexture: Display: Building textures: /Game/MaterialFunctionCollection/ShowcaseAssets/SoulCity/Environment/Textures/Building/T_Slums_Signs_N.T_Slums_Signs_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.09:964][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/decals/new/T_roadCracks_b_1.T_roadCracks_b_1 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.09:996][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_MonitorBackground02.Diffuse_MonitorBackground02 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.10:017][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/decals/new/T_roadCracks_b_Normel.T_roadCracks_b_Normel (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.10:023][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_MonitorRedHouse.Diffuse_MonitorRedHouse (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.10:118][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Decals/DecalTextures/T_Graffiti_7_BaseColor.T_Graffiti_7_BaseColor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.10:174][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Vent02.Diffuse_Vent02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.10:273][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Vent02.NormalMap_Vent02 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.10:276][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Vent02.MetallicRoughness_Vent02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.10:384][806]LogTexture: Display: Building textures: /Game/MaterialFunctionCollection/ShowcaseAssets/SoulCity/Environment/Textures/Building/T_Slums_Signs_D.T_Slums_Signs_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.10:697][806]LogUObjectHash: Compacting FUObjectHashTables data took 9.22ms [2023.02.07-19.01.10:717][806]MapCheck: Repaired painted vertex colors in 0.0s for 67 components in /Game/Maps/RZ_P. Resave map to fix. [2023.02.07-19.01.10:727][806]Cmd: MAP CHECKDEP NOCLEARLOG [2023.02.07-19.01.10:770][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/Diffuse_Parabole.Diffuse_Parabole (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.10:772][806]LogTexture: Display: Building textures: /Game/CyberPunk_street/textures/decals/T_vasya.T_vasya (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.395709 MB), EncodeSpeed: Fast [2023.02.07-19.01.10:786][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/MetallicRoughness_Parabole.MetallicRoughness_Parabole (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.10:804][806]LogTexture: Display: Building textures: /Game/CyberpunkDowntown/Textures/NormalMap_Parabole.NormalMap_Parabole (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.10:903][806]LogTexture: Display: Building textures: /Game/Downtown_West/Assets/props/prop_poster_stands/Textures/T_poster_box_pillar_orm.T_poster_box_pillar_orm (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.10:916][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/Emissive_Light.Emissive_Light (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.10:950][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Environment/Garbage_Can/T_Garbage_Can_N.T_Garbage_Can_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.10:982][806]MapCheck: Warning: Spatially loaded actor LandscapeSplineActor2 (/Game/Maps/RZ_P) references Non-spatially loaded actor Landscape [2023.02.07-19.01.10:982][806]MapCheck: Warning: Spatially loaded actor LandscapeSplineActor3 (/Game/Maps/RZ_P) references Non-spatially loaded actor Landscape [2023.02.07-19.01.11:010][806]LogTexture: Display: Building textures: /Game/DystopianCity_v1/Decals/DecalTextures/T_Graffiti_6_BaseColor.T_Graffiti_6_BaseColor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.11:070][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/NormalMap_Light.NormalMap_Light (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.11:073][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/Diffuse_Light.Diffuse_Light (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.11:114][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Street_Props/Texturen/Road_Obstacles2_a.Road_Obstacles2_a (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.11:206][806]LogTexture: Display: Building textures: /Game/CityPunk/Textures/MetallicRoughness_Light.MetallicRoughness_Light (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.11:296][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Environment/Garbage_Can/T_Garbage_Can_MRO.T_Garbage_Can_MRO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.11:343][806]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Environment/Garbage_Can/T_Garbage_Can_A.T_Garbage_Can_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.11:426][806]MapCheck: Map check complete: 0 Error(s), 78 Warning(s), took 698,42ms to complete. [2023.02.07-19.01.11:445][806]LogFileHelpers: Loading map 'RZ_P' took 175.562 [2023.02.07-19.01.11:452][806]LogSlate: Window 'Open Level' being destroyed [2023.02.07-19.01.11:674][806]LogTexture: Display: Building textures: /Game/Industry/Textures/T_Decals_Leaks_BCO.T_Decals_Leaks_BCO (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.12:353][806]LogTexture: Display: Building textures: /Game/IndustryPropsPack6/Textures/BaseTextures/B_N.B_N (TFO_BC5, 8x8 x1x1x1) (Required Memory Estimate: 0.080497 MB), EncodeSpeed: Fast [2023.02.07-19.01.12:439][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Street_Props/Texturen/Road_Obstacles2_e.Road_Obstacles2_e (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.12:465][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Street_Props/Texturen/Road_Obstacles2_ao.Road_Obstacles2_ao (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.12:485][806]LogShaderCompilers: Display: ================================================ [2023.02.07-19.01.12:485][806]LogShaderCompilers: Display: === FShaderJobCache stats === [2023.02.07-19.01.12:485][806]LogShaderCompilers: Display: Total job queries 994, among them cache hits 15 (1.51%) [2023.02.07-19.01.12:485][806]LogShaderCompilers: Display: Tracking 979 distinct input hashes that result in 755 distinct outputs (77.12%) [2023.02.07-19.01.12:485][806]LogShaderCompilers: Display: RAM used: 2.83 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.17% [2023.02.07-19.01.12:485][806]LogShaderCompilers: Display: === Shader Compilation stats === [2023.02.07-19.01.12:485][806]LogShaderCompilers: Display: Shaders Compiled: 0 [2023.02.07-19.01.12:485][806]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%) [2023.02.07-19.01.12:485][806]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s [2023.02.07-19.01.12:485][806]LogShaderCompilers: Display: ================================================ [2023.02.07-19.01.12:495][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Street_Props/Texturen/Road_Obstacles2_n.Road_Obstacles2_n (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.12:514][806]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Street_Props/Texturen/Road_Obstacles2_m.Road_Obstacles2_m (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.12:667][806]LogTexture: Display: Building textures: /Game/Megapack/Textures/Favela/T_Pillar_01_E.T_Pillar_01_E (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.12:788][806]LogTexture: Display: Building textures: /Game/IndustryPropsPack6/Textures/T_Box01_SRM.T_Box01_SRM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.12:968][806]LogTexture: Display: Building textures: /Game/IndustryPropsPack6/Textures/T_Box01_N.T_Box01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.13:002][806]LogTexture: Display: Building textures: /Game/IndustryPropsPack6/Textures/T_Tarp01_SRM.T_Tarp01_SRM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.13:016][806]LogTexture: Display: Building textures: /Game/Megapack/Textures/Favela/T_Pillar_01_BC.T_Pillar_01_BC (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.13:051][806]LogTexture: Display: Building textures: /Game/IndustryPropsPack6/Textures/T_Box01_D.T_Box01_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.13:107][806]LogTexture: Display: Building textures: /Game/IndustryPropsPack6/Textures/T_Tarp01_N.T_Tarp01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.13:165][806]LogTexture: Display: Building textures: /Game/IndustryPropsPack6/Textures/T_Tarp01_D.T_Tarp01_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.14:242][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SM_RestaurantSFProps01_EM.T_SM_RestaurantSFProps01_EM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.14:380][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SM_RestaurantSFIron01_N.T_SM_RestaurantSFIron01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.14:526][806]LogTexture: Display: Building textures: /Game/Megapack/Textures/Favela/T_Pillar_01_ORM.T_Pillar_01_ORM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.14:530][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SM_RestaurantSFProps01_N.T_SM_RestaurantSFProps01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.14:552][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SM_RestaurantSFIron01_ORM.T_SM_RestaurantSFIron01_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.14:591][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SM_RestaurantSFProps01_B.T_SM_RestaurantSFProps01_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.14:619][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_RestaurantSFFloor01_N.T_RestaurantSFFloor01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.14:629][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_RestaurantSFFloor01_ORM.T_RestaurantSFFloor01_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.14:683][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SM_RestaurantSFIron01_B.T_SM_RestaurantSFIron01_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.14:726][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_RestaurantSFFloor01_B.T_RestaurantSFFloor01_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.14:729][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SM_RestaurantSFProps01_ORM.T_SM_RestaurantSFProps01_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.14:808][806]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SM_RestaurantSFTrimA01_B.T_SM_RestaurantSFTrimA01_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.14:957][806]LogTexture: Display: Building textures: /Game/Megapack/Textures/Favela/T_Pillar_01_N.T_Pillar_01_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.16:411][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SM_RestaurantSFTrimA01_N.T_SM_RestaurantSFTrimA01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.16:495][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SM_RestaurantSFTrimA01_ORM.T_SM_RestaurantSFTrimA01_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.18:408][807]LogMeshUtilities: Finished distance field build in 1.6s - 126x126x126 sparse distance field, 1.3Mb total, 0.1Mb always loaded, 35% occupied, 94 triangles, StaticCloudsSphere [2023.02.07-19.01.19:214][807]LogMeshUtilities: Finished distance field build in 1.9s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 51% occupied, 1450 triangles, Ultra_Dynamic_Sky_Sphere [2023.02.07-19.01.19:711][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Levelinstanzen/CRANE_2_Layer12_LevelInstance_3d24c3b453a85cf0_0) is flushing async loading [2023.02.07-19.01.19:711][807]LogStreaming: Display: FlushAsyncLoading(-1): 1 QueuedPackages, 0 AsyncPackages [2023.02.07-19.01.19:720][807]LogWorldPartition: ULevel::OnLevelLoaded(CRANE_2_Layer12)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=1, InitializeForMainWorld=0, InitializeForEditor=1, InitializeForGame=0) [2023.02.07-19.01.19:720][807]LogWorldPartition: Display: WorldPartition initialize started... [2023.02.07-19.01.19:720][807]LogWorldPartition: UWorldPartition::Initialize(Asset=CRANE_2_Layer12, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) [2023.02.07-19.01.19:724][807]LogActorComponent: ReregisterComponent: (/Temp/Game/Maps/Levelinstanzen/CRANE_2_Layer12_LevelInstance_3d24c3b453a85cf0_0.CRANE_2_Layer12:PersistentLevel.Brush_0.BrushComponent0) Not currently registered. Aborting. [2023.02.07-19.01.20:103][807]LogWorldPartition: Display: WorldPartition initialize took 382 ms (total: 1:48 min) [2023.02.07-19.01.20:343][807]LogMeshUtilities: Finished distance field build in 1.3s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 42% occupied, 34 triangles, SM_WA_Wall_Wall_B1 [2023.02.07-19.01.20:983][807]LogMeshUtilities: Finished distance field build in 1.1s - 126x35x126 sparse distance field, 0.9Mb total, 0.0Mb always loaded, 97% occupied, 98 triangles, SM_WA_Windows1 [2023.02.07-19.01.22:650][807]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/__ExternalActors__/Maps/NovaTown_P/A/OF/TW4M6Z2THROCV5L084B69X.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-19.01.22:672][807]LogMeshUtilities: Finished distance field build in 2.0s - 126x112x126 sparse distance field, 1.9Mb total, 0.0Mb always loaded, 62% occupied, 181 triangles, SM_WA_Wall_T1 [2023.02.07-19.01.23:464][807]LogMeshUtilities: Finished distance field build in 1.5s - 126x126x126 sparse distance field, 1.4Mb total, 0.1Mb always loaded, 39% occupied, 1280 triangles, SM_WA_Wall_C_L1 [2023.02.07-19.01.24:459][807]LogMeshUtilities: Finished distance field build in 1.4s - 126x126x126 sparse distance field, 1.6Mb total, 0.1Mb always loaded, 45% occupied, 1530 triangles, SM_WA_Wall_C_T_L1 [2023.02.07-19.01.24:602][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SM_RestaurantSFTrimB01_EM.T_SM_RestaurantSFTrimB01_EM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.24:613][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SM_RestaurantSFWall01_N.T_SM_RestaurantSFWall01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.24:956][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SM_RestaurantSFWall01_ORM.T_SM_RestaurantSFWall01_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.24:983][807]LogTexture: Display: Building textures: /Game/Megascans/Decals/Asphalt_Patch_tjxmsch/T_AsphaltPatch_tjxmsch_2K_DpRA.T_AsphaltPatch_tjxmsch_2K_DpRA (TFO_DXT1, 2048x1024 x1x1x1) (Required Memory Estimate: 194.479148 MB), EncodeSpeed: Fast [2023.02.07-19.01.25:057][807]LogTexture: Display: Building textures: /Game/Megascans/Decals/Asphalt_Patch_tjxmsch/T_Asphalt_Patch_tjxmsch_2K_N.T_Asphalt_Patch_tjxmsch_2K_N (TFO_BC5, 2048x1024 x1x1x1) (Required Memory Estimate: 277.562475 MB), EncodeSpeed: Fast [2023.02.07-19.01.25:061][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SM_RestaurantSFTrimB01_ORM.T_SM_RestaurantSFTrimB01_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.25:105][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SM_RestaurantSFWall01_B.T_SM_RestaurantSFWall01_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.25:117][807]LogTexture: Display: Building textures: /Game/Megascans/Decals/Asphalt_Patch_tjxmsch/T_Asphalt_Patch_tjxmsch_2K_D.T_Asphalt_Patch_tjxmsch_2K_D (TFO_DXT1, 2048x1024 x1x1x1) (Required Memory Estimate: 194.479148 MB), EncodeSpeed: Fast [2023.02.07-19.01.25:118][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SM_RestaurantSFTrimB01_B.T_SM_RestaurantSFTrimB01_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.25:120][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SM_RestaurantSFTrimB01_N.T_SM_RestaurantSFTrimB01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.25:436][807]LogTexture: Display: Building textures: /Game/RuralAustralia/StaticMeshes/Rocks/Ridge_Dirt_01/T_Ridge_Dirt_02_CA.T_Ridge_Dirt_02_CA (TFO_AutoDXT, 4096x2048 x1x1x1) (Required Memory Estimate: 576.062468 MB), EncodeSpeed: Fast [2023.02.07-19.01.25:450][807]LogTexture: Display: Building textures: /Game/RuralAustralia/StaticMeshes/Rocks/Ridge_Dirt_01/T_Ridge_Dirt_01_NA.T_Ridge_Dirt_01_NA (TFO_AutoDXT, 4096x2048 x1x1x1) (Required Memory Estimate: 576.062468 MB), EncodeSpeed: Fast [2023.02.07-19.01.26:590][807]LogTexture: Display: Building textures: /Game/CyberpunkCity/Textures/Environment/Ground/T_Rock_Strong_BC.T_Rock_Strong_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.26:646][807]LogTexture: Display: Building textures: /Game/Megascans/3D_Assets/Nordic_Beach_Rock_Formation_vjunffdfa/Roughness_2K_vjunffdfa.Roughness_2K_vjunffdfa (TFO_BC4, 2048x2048 x1x1x1) (Required Memory Estimate: 373.562487 MB), EncodeSpeed: Fast [2023.02.07-19.01.26:911][807]LogTexture: Display: Building textures: /Game/Megascans/3D_Assets/Nordic_Beach_Rock_Formation_vjunffdfa/Albedo_2K_vjunffdfa.Albedo_2K_vjunffdfa (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.26:977][807]LogTexture: Display: Building textures: /Game/RuralAustralia/StaticMeshes/Rocks/Rock_M_02/T_Rock_M_02_CA.T_Rock_M_02_CA (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.26:978][807]LogTexture: Display: Building textures: /Game/RuralAustralia/StaticMeshes/Rocks/Rock_M_02/T_Rock_M_02_NA.T_Rock_M_02_NA (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.27:009][807]LogTexture: Display: Building textures: /Game/CyberpunkCity/Textures/Environment/Ground/T_Tiling_Rock_2_BC.T_Tiling_Rock_2_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.27:060][807]LogTexture: Display: Building textures: /Game/Megascans/3D_Assets/Nordic_Beach_Rock_Formation_vjunffdfa/Normal_2K_LOD0_vjunffdfa.Normal_2K_LOD0_vjunffdfa (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.27:236][807]LogTexture: Display: Building textures: /Game/CyberpunkCity/Textures/Environment/Ground/T_Tiling_Rock_2_N.T_Tiling_Rock_2_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.27:278][807]LogTexture: Display: Building textures: /Game/RuralAustralia/StaticMeshes/Rocks/Ridge_Dirt_01/T_Ridge_Dirt_01_CA.T_Ridge_Dirt_01_CA (TFO_AutoDXT, 4096x2048 x1x1x1) (Required Memory Estimate: 576.062468 MB), EncodeSpeed: Fast [2023.02.07-19.01.27:451][807]LogTexture: Display: Building textures: /Game/CyberpunkCity/Textures/Environment/Ground/T_Rock_Strong_M.T_Rock_Strong_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.28:082][807]LogTexture: Display: Building textures: /Game/RuralAustralia/StaticMeshes/Rocks/Cliff_M_03/T_Cliff_M_03_CA.T_Cliff_M_03_CA (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.28:360][807]LogTexture: Display: Building textures: /Game/RuralAustralia/StaticMeshes/Rocks/Cliff_M_03/T_Cliff_M_03_NA.T_Cliff_M_03_NA (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.29:770][807]LogTexture: Display: Building textures: /Game/CyberpunkStreet/Textures/T_Fencegrid01_BC.T_Fencegrid01_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.29:793][807]LogTexture: Display: Building textures: /Game/CyberpunkStreet/Textures/T_Fencegrid01_N.T_Fencegrid01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.29:889][807]LogTexture: Display: Building textures: /Game/CyberpunkStreet/Textures/T_Fencegrid01_ORM.T_Fencegrid01_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.29:985][807]LogTexture: Display: Building textures: /Game/CyberpunkCity/Textures/Environment/Ground/T_Tiling_Rock_2_M.T_Tiling_Rock_2_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.30:227][807]LogTexture: Display: Building textures: /Game/CyberpunkStreet/Textures/T_Parapet01_BC.T_Parapet01_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.30:522][807]LogTexture: Display: Building textures: /Game/Brushify/Materials/Landscape/ProceduralMeshes/Rocks/Rock_06/Textures/T_Rock_06_D.T_Rock_06_D (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.30:631][807]LogTexture: Display: Building textures: /Game/Brushify/Materials/Landscape/ProceduralMeshes/Rocks/Rock_06/Textures/T_Rock_06_N.T_Rock_06_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.31:017][807]Cmd: r.VolumetricCloud.DistanceToSampleMaxCount 3.0 [2023.02.07-19.01.31:017][807]r.VolumetricCloud.DistanceToSampleMaxCount = "3" [2023.02.07-19.01.31:023][807]Cmd: r.VolumetricRenderTarget.Mode 2 [2023.02.07-19.01.31:024][807]r.VolumetricRenderTarget.Mode = "2" [2023.02.07-19.01.31:026][807]Cmd: r.EyeAdaptation.BlackHistogramBucketInfluence 0.5 [2023.02.07-19.01.31:026][807]r.EyeAdaptation.BlackHistogramBucketInfluence = "0.5" [2023.02.07-19.01.31:069][807]LogTexture: Display: Building textures: /Game/CyberpunkStreet/Textures/T_Parapet01_ORM.T_Parapet01_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.31:134][807]LogTexture: Display: Building textures: /Game/CyberpunkStreet/Textures/T_Parapet01_N.T_Parapet01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.31:134][807]LogTexture: Display: Building textures: /Game/ResearchMegaPack/ResearchUnderground/Textures/T_Steel_3_B.T_Steel_3_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.33:771][807]LogTexture: Display: Building textures: /Game/ResearchMegaPack/ResearchUnderground/Textures/T_Tunnel_Fence_1_N.T_Tunnel_Fence_1_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.33:875][807]LogTexture: Display: Building textures: /Game/ResearchMegaPack/ResearchUnderground/Textures/T_Steel_3_N.T_Steel_3_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.33:915][807]LogTexture: Display: Building textures: /Game/ResearchMegaPack/ResearchUnderground/Textures/T_Tunnel_Fence_1_B.T_Tunnel_Fence_1_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.33:927][807]LogTexture: Display: Building textures: /Game/ResearchMegaPack/ResearchUnderground/Textures/T_Steel_3_ORM.T_Steel_3_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.33:947][807]LogTexture: Display: Building textures: /Game/ResearchMegaPack/ResearchUnderground/Textures/T_Tunnel_Fence_1_ORM.T_Tunnel_Fence_1_ORM (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.34:562][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/CargoContainer_Albedo.CargoContainer_Albedo (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.34:754][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/CargoContainer_Normal.CargoContainer_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.35:348][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/CargoContainer_Compact.CargoContainer_Compact (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.35:968][807]Cmd: r.TSR.History.SeparateTranslucency 1 [2023.02.07-19.01.35:969][807]r.TSR.History.SeparateTranslucency = "1" [2023.02.07-19.01.36:002][807]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/RZ_P.RZ_P:PersistentLevel.BP_Velocity_Gayal_C_UAID_581122A80B3FD25A01_1419659368.Driver1' [2023.02.07-19.01.36:005][807]Cmd: r.CustomDepth 3 [2023.02.07-19.01.36:005][807]r.CustomDepth = "3" [2023.02.07-19.01.36:019][807]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/RZ_P.RZ_P:PersistentLevel.BP_Velocity_Gayal_C_UAID_581122A80B3FD25A01_1445760369.Driver1' [2023.02.07-19.01.36:022][807]Cmd: r.CustomDepth 3 [2023.02.07-19.01.36:022][807]r.CustomDepth = "3" [2023.02.07-19.01.36:036][807]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/RZ_P.RZ_P:PersistentLevel.BP_Velocity_Gayal_C_UAID_18C04D5CB26A763001_2143928009.Driver1' [2023.02.07-19.01.36:039][807]Cmd: r.CustomDepth 3 [2023.02.07-19.01.36:039][807]r.CustomDepth = "3" [2023.02.07-19.01.36:053][807]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/RZ_P.RZ_P:PersistentLevel.BP_Velocity_Gayal_C_UAID_18C04D5CB26AE43F01_1540917999.Driver1' [2023.02.07-19.01.36:056][807]Cmd: r.CustomDepth 3 [2023.02.07-19.01.36:056][807]r.CustomDepth = "3" [2023.02.07-19.01.36:298][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.01.36:298][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.01.36:561][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.01.36:561][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.01.37:317][807]LogChaos: Display: Input trimesh contains 2 bad triangles. [2023.02.07-19.01.37:378][807]LogChaos: Display: Input trimesh contains 4 bad triangles. [2023.02.07-19.01.37:411][807]LogChaos: Display: Input trimesh contains 8 bad triangles. [2023.02.07-19.01.37:435][807]LogMeshUtilities: Finished distance field build in 2.9s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 63% occupied, 72 triangles, Skyscraper_08 [2023.02.07-19.01.37:445][807]LogChaos: Display: Input trimesh contains 4 bad triangles. [2023.02.07-19.01.37:513][807]LogChaos: Display: Input trimesh contains 4 bad triangles. [2023.02.07-19.01.37:548][807]LogChaos: Display: Input trimesh contains 8 bad triangles. [2023.02.07-19.01.37:581][807]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-19.01.37:879][807]LogChaos: Display: Input trimesh contains 4 bad triangles. [2023.02.07-19.01.37:918][807]LogChaos: Display: Input trimesh contains 4 bad triangles. [2023.02.07-19.01.37:952][807]LogChaos: Display: Input trimesh contains 4 bad triangles. [2023.02.07-19.01.37:985][807]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-19.01.38:048][807]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-19.01.38:081][807]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-19.01.38:115][807]LogChaos: Display: Input trimesh contains 8 bad triangles. [2023.02.07-19.01.38:149][807]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-19.01.38:184][807]LogChaos: Display: Input trimesh contains 8 bad triangles. [2023.02.07-19.01.38:222][807]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-19.01.38:553][807]LogChaos: Display: Input trimesh contains 2 bad triangles. [2023.02.07-19.01.38:626][807]LogChaos: Display: Input trimesh contains 2 bad triangles. [2023.02.07-19.01.38:662][807]LogChaos: Display: Input trimesh contains 4 bad triangles. [2023.02.07-19.01.38:861][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/TrainFlat_01_Albedo.TrainFlat_01_Albedo (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.39:027][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Bogie_Albedo.Bogie_Albedo (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.39:186][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Bogie_Normal.Bogie_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.39:194][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Bogie_Compact.Bogie_Compact (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.40:206][807]LogChaos: Display: Input trimesh contains 4 bad triangles. [2023.02.07-19.01.40:241][807]LogChaos: Display: Input trimesh contains 4 bad triangles. [2023.02.07-19.01.40:274][807]LogChaos: Display: Input trimesh contains 2 bad triangles. [2023.02.07-19.01.40:320][807]LogChaos: Display: Input trimesh contains 2 bad triangles. [2023.02.07-19.01.40:354][807]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-19.01.40:393][807]LogChaos: Display: Input trimesh contains 2 bad triangles. [2023.02.07-19.01.40:654][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Concrete_01_Compact.Concrete_01_Compact (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.40:721][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Concrete_01_Albedo.Concrete_01_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.40:753][807]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-19.01.40:799][807]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-19.01.40:835][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.01.40:835][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.01.40:844][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.01.40:844][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.01.40:954][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Concrete_01_Normal.Concrete_01_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.40:975][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Wood_D_Compact.Wood_D_Compact (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.41:505][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/TrainFlat_Normal.TrainFlat_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.41:854][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/TrainFlat_01_Compact.TrainFlat_01_Compact (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.42:321][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/WoodBoards_Normal.WoodBoards_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.42:394][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/WoodBoards_Albedo.WoodBoards_Albedo (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.44:109][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Universal/T_Glass_Wobble_Normal.T_Glass_Wobble_Normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.44:126][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.01.44:126][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.01.44:132][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.01.44:132][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.01.44:156][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.01.44:156][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.01.44:161][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.01.44:161][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.01.44:161][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.01.44:161][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.01.44:165][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.01.44:165][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.01.44:165][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.01.44:165][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.01.44:166][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.01.44:166][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.01.44:168][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.01.44:168][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.01.44:236][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/CorrugatedMetal_01_Albedo.CorrugatedMetal_01_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.44:335][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/CorrugatedMetal_01_Normal.CorrugatedMetal_01_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.44:335][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/CorrugatedMetal_01_Compact.CorrugatedMetal_01_Compact (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.44:375][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Concrete_D_Albedo.Concrete_D_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.44:449][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Concrete_D_Compact.Concrete_D_Compact (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.44:454][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Materials/ShaderLibrary/Resourcs/T_GlassGrunge_Masks.T_GlassGrunge_Masks (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.44:662][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Concrete_D_Normal.Concrete_D_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.46:220][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/CargoCar_01_Albedo.CargoCar_01_Albedo (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.46:267][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Stopper_Albedo.Stopper_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.46:322][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Stopper_Normal.Stopper_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.46:336][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Stopper_Compact.Stopper_Compact (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.46:345][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/CargoCar_Compact.CargoCar_Compact (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.46:569][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/CargoCar_Normal.CargoCar_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.47:674][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_DirtDebris_V1_Roughness.Polypixel_Object_DirtDebris_V1_Roughness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.01.47:688][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Grunge_DirtDebris_BuildUp_V3_Rouhgness.Polypixel_Grunge_DirtDebris_BuildUp_V3_Rouhgness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.01.47:700][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/ConcreteBlock_Albedo.ConcreteBlock_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.47:731][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/ConcreteBlock_Compact.ConcreteBlock_Compact (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.47:974][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_DirtDebris_V1_Albedo.Polypixel_Object_DirtDebris_V1_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.47:989][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/ConcreteBlock_Normal.ConcreteBlock_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.48:022][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Grunge_DirtDebris_BuildUp_V3_Albedo.Polypixel_Grunge_DirtDebris_BuildUp_V3_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.48:050][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_DirtDebris_V1_Normal.Polypixel_Object_DirtDebris_V1_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.50:931][807]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'Actors' of length 1 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.50:931][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.SpawnActorsAlongSpline [2023.02.07-19.01.51:156][807]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'Actors' of length 1 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.51:156][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.SpawnActorsAlongSpline [2023.02.07-19.01.51:674][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.01.51:675][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.01.51:794][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.01.51:794][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.01.51:873][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/SemiTrailer_Albedo.SemiTrailer_Albedo (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.52:009][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/SemiTrailer_Normal.SemiTrailer_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.52:144][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/SemiTrailer_Compact.SemiTrailer_Compact (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.52:259][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/RollupDoor_Normal.RollupDoor_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.52:563][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/RollupDoor_Albedo.RollupDoor_Albedo (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.52:763][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/RollupDoor_Compact.RollupDoor_Compact (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.52:837][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.01.52:837][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.01.52:875][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.01.52:876][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.01.52:876][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.01.52:876][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.01.52:876][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.01.52:876][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.01.52:895][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.01.52:895][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.01.52:895][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.01.52:895][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.01.52:895][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.01.52:895][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.01.52:895][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.01.52:895][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.01.52:896][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.01.52:896][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.01.52:912][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.01.52:912][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.01.54:599][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Curb_MASTER_A.Curb_MASTER_A (TFO_AutoDXT, 512x2048 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.54:630][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Road_Compact.Road_Compact (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.54:764][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Road_Albedo.Road_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.54:842][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Road_Normal.Road_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.55:650][807]LogMeshUtilities: Finished distance field build in 1.1s - 84x84x77 sparse distance field, 0.7Mb total, 0.0Mb always loaded, 75% occupied, 130 triangles, SM_Wall_Corner_Floor_A [2023.02.07-19.01.55:681][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Curb_MASTER_C.Curb_MASTER_C (TFO_AutoDXT, 512x2048 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.55:710][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Curb_MASTER_N.Curb_MASTER_N (TFO_BC5, 512x2048 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.56:209][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Sidewalk_Compact.Sidewalk_Compact (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.56:212][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Sidewalk_Albedo.Sidewalk_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.57:451][807]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'Actors' of length 1 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:451][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.SpawnActorsAlongSpline [2023.02.07-19.01.57:452][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:452][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:452][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:452][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:452][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:452][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:452][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:452][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:452][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:452][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:452][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:452][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:452][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:452][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:452][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:452][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:452][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:452][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:452][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:452][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:452][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:452][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:452][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:452][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:452][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:452][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:452][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:452][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:452][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:452][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:452][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:452][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:452][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:452][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:452][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:452][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:452][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:452][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:452][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:452][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:531][807]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'Actors' of length 1 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:531][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.SpawnActorsAlongSpline [2023.02.07-19.01.57:531][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:531][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:531][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:531][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:531][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:531][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:531][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:531][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:531][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:531][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:531][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:531][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:531][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:531][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:531][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:531][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:531][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:531][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:531][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:531][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:531][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:531][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:531][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:531][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:532][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:532][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:532][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:532][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:532][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:532][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:532][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:532][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:532][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:532][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:532][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:532][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:532][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:532][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:532][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:532][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:532][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:532][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:532][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:532][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:532][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:532][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:532][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:532][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:532][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:532][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:532][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:532][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:532][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:532][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:532][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:532][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:532][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:532][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:532][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:532][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:532][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:532][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:532][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:532][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:532][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:532][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:532][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:532][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:532][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:532][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:532][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.57:532][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.57:849][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Curb_Compact.Curb_Compact (TFO_AutoDXT, 512x2048 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.57:859][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Curb_Albedo.Curb_Albedo (TFO_AutoDXT, 512x2048 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.01.57:866][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Curb_Normal.Curb_Normal (TFO_BC5, 512x2048 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.58:042][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Pallet_Compact.Pallet_Compact (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.58:056][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Pallet_Albedo.Pallet_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.58:084][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Pallet_Normal.Pallet_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.58:121][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Sidewalk_Normal.Sidewalk_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.01.58:496][807]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'Actors' of length 1 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:496][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.SpawnActorsAlongSpline [2023.02.07-19.01.58:496][807]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'Actors' of length 1 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:496][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.SpawnActorsAlongSpline [2023.02.07-19.01.58:496][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:496][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:496][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:496][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:496][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:496][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:496][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:496][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:496][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:496][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:496][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:496][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:496][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:496][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:496][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:496][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:496][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:496][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:496][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:496][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:496][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:496][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:496][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:496][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:496][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:496][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:496][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:496][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:496][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:496][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:496][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:496][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:496][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:497][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:497][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:497][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:497][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:497][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:497][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:497][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:497][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:497][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:497][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:497][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:497][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:497][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:497][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:497][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:497][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:497][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:497][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:497][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:497][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:497][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:497][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:497][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:497][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:497][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:497][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:497][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:498][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:498][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:498][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:498][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:498][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:498][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:498][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:498][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:498][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:498][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:498][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:498][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:498][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:498][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:498][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:498][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:498][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:498][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:498][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:498][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:498][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:498][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:498][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:498][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:498][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:498][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:498][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:498][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:498][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:498][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:498][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:498][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:498][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:498][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:498][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:498][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:498][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:498][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:498][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:498][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:498][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:498][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:498][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:498][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:498][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:498][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:498][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:498][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:498][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:498][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.58:498][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'ScatteringMeshes' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.01.58:498][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.Scattering [2023.02.07-19.01.59:188][807]LogMeshUtilities: Finished distance field build in 1.4s - 126x98x70 sparse distance field, 0.6Mb total, 0.0Mb always loaded, 40% occupied, 152 triangles, Ecke [2023.02.07-19.01.59:371][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_DirtDebris_V5_Albedo.Polypixel_Object_DirtDebris_V5_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.01.59:698][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/MetalPlate_Normal.MetalPlate_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.00:069][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_DirtDebris_V5_Roughness.Polypixel_Object_DirtDebris_V5_Roughness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.02.00:254][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_DirtDebris_V5_Normal.Polypixel_Object_DirtDebris_V5_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.02.01:082][807]LogChaos: Display: Input trimesh contains 8 bad triangles. [2023.02.07-19.02.01:116][807]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-19.02.01:863][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'Actors' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.02.01:863][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.SpawnActorsAlongSpline [2023.02.07-19.02.01:863][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'Actors' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.02.01:863][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.SpawnActorsAlongSpline [2023.02.07-19.02.01:863][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'Actors' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.02.01:863][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.SpawnActorsAlongSpline [2023.02.07-19.02.01:863][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'Actors' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.02.01:863][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.SpawnActorsAlongSpline [2023.02.07-19.02.01:863][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'Actors' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.02.01:863][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.SpawnActorsAlongSpline [2023.02.07-19.02.01:863][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'Actors' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.02.01:863][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.SpawnActorsAlongSpline [2023.02.07-19.02.01:863][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'Actors' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.02.01:863][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.SpawnActorsAlongSpline [2023.02.07-19.02.01:863][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'Actors' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.02.01:863][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.SpawnActorsAlongSpline [2023.02.07-19.02.01:863][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'Actors' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.02.01:863][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.SpawnActorsAlongSpline [2023.02.07-19.02.01:863][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'Actors' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.02.01:863][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.SpawnActorsAlongSpline [2023.02.07-19.02.01:863][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'Actors' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.02.01:863][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.SpawnActorsAlongSpline [2023.02.07-19.02.01:863][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'Actors' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.02.01:863][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.SpawnActorsAlongSpline [2023.02.07-19.02.01:863][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'Actors' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.02.01:863][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.SpawnActorsAlongSpline [2023.02.07-19.02.01:863][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'Actors' of length 0 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.02.01:863][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.SpawnActorsAlongSpline [2023.02.07-19.02.01:931][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.02.01:931][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.02.01:943][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.02.01:943][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.02.01:952][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.02.01:952][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.02.02:018][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.02.02:018][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.02.02:080][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.02.02:080][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.02.03:125][807]LogMeshUtilities: Finished distance field build in 1.7s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 62% occupied, 3640 triangles, Dach_02 [2023.02.07-19.02.03:143][807]LogChaos: Display: Input trimesh contains 4 bad triangles. [2023.02.07-19.02.03:176][807]LogChaos: Display: Input trimesh contains 8 bad triangles. [2023.02.07-19.02.03:210][807]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-19.02.03:243][807]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-19.02.03:277][807]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-19.02.05:834][807]LogMeshUtilities: Finished distance field build in 1.5s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 63% occupied, 190 triangles, SM_city_h5 [2023.02.07-19.02.06:272][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Concrete_Brick_Compact.Concrete_Brick_Compact (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.02.06:321][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Concrete_Brick_Albedo.Concrete_Brick_Albedo (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.02.06:354][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Concrete_Brick_Normal.Concrete_Brick_Normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.02.06:747][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Steel_Compact.Steel_Compact (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.06:868][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Iron_Albedo.Iron_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.07:010][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Steel_Albedo.Steel_Albedo (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.07:302][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Forklift_01_Albedo.Forklift_01_Albedo (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.07:408][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Forklift_01_Compact.Forklift_01_Compact (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.07:458][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.02.07:458][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.02.07:458][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.02.07:458][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.02.07:459][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.02.07:459][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.02.07:496][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.02.07:496][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.02.07:496][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.02.07:497][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.02.07:497][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.02.07:497][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.02.07:497][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.02.07:497][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.02.07:506][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.02.07:506][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.02.07:507][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.02.07:507][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.02.07:518][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.02.07:518][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.02.07:672][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Steel_Normal.Steel_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.07:952][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Forklift_01_Normal.Forklift_01_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.08:024][807]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-19.02.08:024][807]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-19.02.08:024][807]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-19.02.08:024][807]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-19.02.08:024][807]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-19.02.08:024][807]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-19.02.08:024][807]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-19.02.08:024][807]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-19.02.08:024][807]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-19.02.08:024][807]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-19.02.08:024][807]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-19.02.08:024][807]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-19.02.08:024][807]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-19.02.08:024][807]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-19.02.08:024][807]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-19.02.08:024][807]LogChaos: Warning: Convex hull generation produced zero convex particles, collision will fail for this primitive. [2023.02.07-19.02.08:024][807]LogChaos: Display: Input trimesh contains 11 bad triangles. [2023.02.07-19.02.08:025][807]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/RZ_P.RZ_P:PersistentLevel.BP_SnappyRoad_C_UAID_18C04D5CB26A2A3F01_2113905245.NODE_AddSplineMeshComponent-6.BodySetup_2, Element [3] has no Geometry [2023.02.07-19.02.08:025][807]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/RZ_P.RZ_P:PersistentLevel.BP_SnappyRoad_C_UAID_18C04D5CB26A2A3F01_2113905245.NODE_AddSplineMeshComponent-6.BodySetup_2, Element [4] has no Geometry [2023.02.07-19.02.08:025][807]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/RZ_P.RZ_P:PersistentLevel.BP_SnappyRoad_C_UAID_18C04D5CB26A2A3F01_2113905245.NODE_AddSplineMeshComponent-6.BodySetup_2, Element [5] has no Geometry [2023.02.07-19.02.08:025][807]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/RZ_P.RZ_P:PersistentLevel.BP_SnappyRoad_C_UAID_18C04D5CB26A2A3F01_2113905245.NODE_AddSplineMeshComponent-6.BodySetup_2, Element [6] has no Geometry [2023.02.07-19.02.08:025][807]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/RZ_P.RZ_P:PersistentLevel.BP_SnappyRoad_C_UAID_18C04D5CB26A2A3F01_2113905245.NODE_AddSplineMeshComponent-6.BodySetup_2, Element [8] has no Geometry [2023.02.07-19.02.08:025][807]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/RZ_P.RZ_P:PersistentLevel.BP_SnappyRoad_C_UAID_18C04D5CB26A2A3F01_2113905245.NODE_AddSplineMeshComponent-6.BodySetup_2, Element [9] has no Geometry [2023.02.07-19.02.08:025][807]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/RZ_P.RZ_P:PersistentLevel.BP_SnappyRoad_C_UAID_18C04D5CB26A2A3F01_2113905245.NODE_AddSplineMeshComponent-6.BodySetup_2, Element [10] has no Geometry [2023.02.07-19.02.08:025][807]LogPhysics: Warning: TConvex Name:BodySetup /Game/Maps/RZ_P.RZ_P:PersistentLevel.BP_SnappyRoad_C_UAID_18C04D5CB26A2A3F01_2113905245.NODE_AddSplineMeshComponent-6.BodySetup_2, Element [11] has no Geometry [2023.02.07-19.02.08:929][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.02.08:930][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.02.08:947][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.02.08:947][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.02.08:947][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.02.08:947][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.02.08:956][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.02.08:956][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.02.08:956][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.02.08:956][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.02.08:956][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.02.08:956][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.02.08:964][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.02.08:964][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.02.09:469][807]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'Actors' of length 1 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.02.09:469][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.SpawnActorsAlongSpline [2023.02.07-19.02.09:469][807]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'Actors' of length 1 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.02.09:469][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.SpawnActorsAlongSpline [2023.02.07-19.02.09:843][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Iron_Normal.Iron_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.02.09:900][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_DirtDebris_V4_Albedo.Polypixel_Object_DirtDebris_V4_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.10:090][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_DirtDebris_V4_Normal.Polypixel_Object_DirtDebris_V4_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.02.10:365][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Iron_Compact.Iron_Compact (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.12:116][807]LogMeshUtilities: Finished distance field build in 1.4s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 64 triangles, Background_House_02_04 [2023.02.07-19.02.12:140][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_DirtDebris_V4_Roughness.Polypixel_Object_DirtDebris_V4_Roughness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.02.12:202][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/PolyPixel_Grunge_WallStain_V2_Rouhgness.PolyPixel_Grunge_WallStain_V2_Rouhgness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.02.12:302][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Roof_01_Normal.Roof_01_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.02.12:405][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Brick_B_Compact.Brick_B_Compact (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.12:481][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Roof_01_Albedo.Roof_01_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.12:490][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/PolyPixel_Grunge_WallStain_V2_Albedo.PolyPixel_Grunge_WallStain_V2_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.12:513][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Brick_B_Normal.Brick_B_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.02.12:517][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Brick_B_Albedo.Brick_B_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.12:540][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Roof_01_Compact.Roof_01_Compact (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.14:094][807]LogMeshUtilities: Finished distance field build in 2.0s - 112x98x70 sparse distance field, 1.1Mb total, 0.0Mb always loaded, 87% occupied, 468 triangles, Mesh_Ceiling03_A [2023.02.07-19.02.15:478][807]LogMeshUtilities: Finished distance field build in 1.3s - 126x126x126 sparse distance field, 2.0Mb total, 0.1Mb always loaded, 56% occupied, 140 triangles, Background_House_02_07 [2023.02.07-19.02.16:635][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Grunge_GroundDebris_V5_Rouhgness.Polypixel_Grunge_GroundDebris_V5_Rouhgness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.02.16:850][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Grunge_GroundDebris_V5_Albedo.Polypixel_Grunge_GroundDebris_V5_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.17:721][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/ElectricalBoxes_Compact.ElectricalBoxes_Compact (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.17:804][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/ElectricalBoxes_Albedo.ElectricalBoxes_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.17:884][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/ElectricalBoxes_Normal.ElectricalBoxes_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.02.17:957][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/MetalTread_Compact.MetalTread_Compact (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.18:011][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/MetalTread_Albedo.MetalTread_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.18:028][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/MetalTread_Normal.MetalTread_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.02.18:453][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Flatbed_Albedo.Flatbed_Albedo (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.18:501][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Flatbed_Normal.Flatbed_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.18:550][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Flatbed_Compact.Flatbed_Compact (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.20:332][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Wood_Compact_Albedo.Wood_Compact_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.22:151][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Wood_Compact_Compact.Wood_Compact_Compact (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.23:118][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Wood_Compact_Normal.Wood_Compact_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.02.23:176][807]LogChaos: Display: Input trimesh contains 2 bad triangles. [2023.02.07-19.02.23:210][807]LogChaos: Display: Input trimesh contains 4 bad triangles. [2023.02.07-19.02.23:245][807]LogChaos: Display: Input trimesh contains 2 bad triangles. [2023.02.07-19.02.23:279][807]LogChaos: Display: Input trimesh contains 4 bad triangles. [2023.02.07-19.02.23:346][807]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-19.02.23:529][807]LogChaos: Display: Input trimesh contains 2 bad triangles. [2023.02.07-19.02.23:583][807]LogChaos: Display: Input trimesh contains 6 bad triangles. [2023.02.07-19.02.25:104][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Outhouse_Albedo.Outhouse_Albedo (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.25:228][807]LogMeshUtilities: Finished distance field build in 1.0s - 126x126x126 sparse distance field, 1.1Mb total, 0.0Mb always loaded, 30% occupied, 571 triangles, SM_CY_Wall_C_B_L1 [2023.02.07-19.02.25:495][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Outhouse_Compact.Outhouse_Compact (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.26:369][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.02.26:369][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.02.28:606][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.02.28:607][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.02.28:613][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.02.28:613][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.02.28:642][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.02.28:642][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.02.28:652][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.02.28:652][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.02.28:675][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.02.28:675][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.02.28:684][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.02.28:684][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.02.28:704][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.02.28:704][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.02.28:712][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.02.28:712][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.02.28:994][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_FallenLeaf_V2_Roughness.Polypixel_Object_FallenLeaf_V2_Roughness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.02.29:203][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Crosswalk_MASTER_A.Crosswalk_MASTER_A (TFO_AutoDXT, 2048x1024 x1x1x1) (Required Memory Estimate: 169.479147 MB), EncodeSpeed: Fast [2023.02.07-19.02.29:302][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_FallenLeaf_V2_Normal.Polypixel_Object_FallenLeaf_V2_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.02.29:401][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_FallenLeaf_V2_Albedo.Polypixel_Object_FallenLeaf_V2_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.30:065][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Crosswalk_MASTER_N.Crosswalk_MASTER_N (TFO_BC5, 1024x512 x1x1x1) (Required Memory Estimate: 151.812475 MB), EncodeSpeed: Fast [2023.02.07-19.02.30:073][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Crosswalk_MASTER_C.Crosswalk_MASTER_C (TFO_AutoDXT, 1024x512 x1x1x1) (Required Memory Estimate: 84.604147 MB), EncodeSpeed: Fast [2023.02.07-19.02.30:183][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_N.T_CPB7_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.02.30:326][807]LogMeshUtilities: Finished distance field build in 1.4s - 126x126x126 sparse distance field, 1.3Mb total, 0.0Mb always loaded, 35% occupied, 497 triangles, SM_CY_Wall_C_T_L1 [2023.02.07-19.02.30:371][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Outhouse_Normal.Outhouse_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.31:707][807]LogMeshUtilities: Finished distance field build in 1.4s - 126x126x126 sparse distance field, 1.4Mb total, 0.1Mb always loaded, 39% occupied, 490 triangles, SM_CY_Wall_C_L1_Deco2 [2023.02.07-19.02.32:013][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Wall01_B.T_Skys_Wall01_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.32:088][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CubeMap07.T_CubeMap07 (RGBA16F, 1024x1024 x6x1x1) (Required Memory Estimate: 240.0625 MB), EncodeSpeed: Fast [2023.02.07-19.02.32:089][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CubeMap01.T_CubeMap01 (RGBA16F, 1024x1024 x6x1x1) (Required Memory Estimate: 240.0625 MB), EncodeSpeed: Fast [2023.02.07-19.02.32:898][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.02.32:898][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.02.32:920][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.02.32:920][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.02.32:936][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.02.32:936][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.02.33:179][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.02.33:180][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.02.33:353][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Wall01_ORM.T_Skys_Wall01_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.33:364][807]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'Actors' of length 1 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.02.33:364][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.SpawnActorsAlongSpline [2023.02.07-19.02.33:364][807]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'Actors' of length 1 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.02.33:364][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.SpawnActorsAlongSpline [2023.02.07-19.02.33:475][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.02.33:475][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.02.33:649][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Wall08_N.T_Skys_Wall08_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.02.33:848][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Wall01_N.T_Skys_Wall01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.02.34:162][807]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'Actors' of length 1 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.02.34:163][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.SpawnActorsAlongSpline [2023.02.07-19.02.34:164][807]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'Actors' of length 1 in '/Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C'! [2023.02.07-19.02.34:165][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Outside/Parent/BP_P_Spline.BP_P_Spline_C.SpawnActorsAlongSpline [2023.02.07-19.02.34:950][807]LogMeshUtilities: Finished distance field build in 1.1s - 112x98x70 sparse distance field, 1.1Mb total, 0.0Mb always loaded, 87% occupied, 468 triangles, Mesh_Ceiling03_B [2023.02.07-19.02.35:481][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.02.35:481][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.02.35:481][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.02.35:481][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.02.35:481][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.02.35:481][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.02.35:482][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.02.35:482][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.02.35:486][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.02.35:486][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.02.35:490][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.02.35:490][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.02.35:531][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Wall07_N.T_Skys_Wall07_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.02.35:576][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Wall06_N.T_Skys_Wall06_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.02.35:603][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Wall06_ORM.T_Skys_Wall06_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.35:648][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Wall06_BC.T_Skys_Wall06_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.35:663][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Wall07_BC.T_Skys_Wall07_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.35:693][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Wall07_ORM.T_Skys_Wall07_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.36:852][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.02.36:853][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.02.36:904][807]LogMeshUtilities: Finished distance field build in 1.6s - 126x126x126 sparse distance field, 1.0Mb total, 0.0Mb always loaded, 28% occupied, 633 triangles, wall_win1 [2023.02.07-19.02.37:047][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.02.37:047][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.02.37:171][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Wall08_BC.T_Skys_Wall08_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.37:336][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Wall08_ORM.T_Skys_Wall08_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.37:401][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.02.37:401][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.02.37:401][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.02.37:401][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.02.37:401][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.02.37:401][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.02.37:404][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.02.37:404][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.02.37:405][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.02.37:405][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.02.37:405][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'FloorLevelActors' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C'! [2023.02.07-19.02.37:405][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateBuildingFace [2023.02.07-19.02.37:408][807]LogScript: Warning: Script Msg: Attempted to access index 0 from array 'HISMComponents' of length 0 in '/Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C:CreateHISMs'! [2023.02.07-19.02.37:408][807]LogScript: Warning: Last function called: /Game/CyberpunkCity/Blueprints/Buildings/Parent/BP_P_Building.BP_P_Building_C.CreateHISMs [2023.02.07-19.02.38:084][807]LogMeshUtilities: Finished distance field build in 1.2s - 126x126x126 sparse distance field, 1.1Mb total, 0.0Mb always loaded, 31% occupied, 276 triangles, wall_b1 [2023.02.07-19.02.38:328][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Wall09_BC.T_Skys_Wall09_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.38:455][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Wall09_N.T_Skys_Wall09_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.02.38:457][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Wall09_ORM.T_Skys_Wall09_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.39:310][807]LogMeshUtilities: Finished distance field build in 1.0s - 112x126x126 sparse distance field, 1.0Mb total, 0.0Mb always loaded, 31% occupied, 1496 triangles, SM_PalmCocoMarmuA [2023.02.07-19.02.40:704][807]LogMeshUtilities: Finished distance field build in 1.0s - 126x126x126 sparse distance field, 1.1Mb total, 0.1Mb always loaded, 30% occupied, 5821 triangles, SM_PalmCoconutC [2023.02.07-19.02.43:196][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CyberBench01_Base.T_CyberBench01_Base (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.43:659][807]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x126 sparse distance field, 1.1Mb total, 0.1Mb always loaded, 29% occupied, 1748 triangles, SM_PalmCoconut_02 [2023.02.07-19.02.43:830][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CyberBench01_Emissive.T_CyberBench01_Emissive (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.43:904][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_airConditioner01_Base.T_AirConditioner01_Base (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.43:925][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_airConditioner01_Normal.T_AirConditioner01_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.02.44:358][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CyberBench01_ORM.T_CyberBench01_ORM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.44:677][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CyberBench01_Normal.T_CyberBench01_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.45:450][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CB02_Cement_ARM.T_CB02_Cement_ARM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.45:560][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_airConditioner01_ORM.T_AirConditioner01_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.48:220][807]LogMeshUtilities: Finished distance field build in 2.9s - 161x161x259 sparse distance field, 3.2Mb total, 0.1Mb always loaded, 25% occupied, 1566 triangles, SM_PalmCoconut_01 [2023.02.07-19.02.48:809][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CB02_Roof_B.T_CB02_Roof_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.48:945][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CB02_Roof_N.T_CB02_Roof_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.02.48:972][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CB02_Roof_ORM.T_CB02_Roof_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.49:035][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CB02_Cement_n.T_CB02_Cement_n (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.02.49:104][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CB02_Cement_B.T_CB02_Cement_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.49:492][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CB02_TrimSheet_B.T_CB02_TrimSheet_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.50:434][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CB02_TrimSheet_ORM.T_CB02_TrimSheet_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.50:455][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CB02_Concrete_ORM.T_CB02_Concrete_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.50:482][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CB02_TrimSheet_N.T_CB02_TrimSheet_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.02.50:543][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CB02_Concrete_B.T_CB02_Concrete_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.50:563][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CB02_Concrete_N.T_CB02_Concrete_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.02.50:725][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CB02_StoneWall_ARM.T_CB02_StoneWall_ARM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.50:799][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CB02_StoneWall_B.T_CB02_StoneWall_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.50:862][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CB02_StoneWall_N.T_CB02_StoneWall_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.02.53:733][807]LogMeshUtilities: Finished distance field build in 2.5s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 53% occupied, 9 triangles, SM_officeBlock_02 [2023.02.07-19.02.54:375][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CB02_Siding_basecolor.T_CB02_Siding_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.02.54:381][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CB02_Siding_ARM.T_CB02_Siding_ARM (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.02.54:402][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CB02_Siding_normal.T_CB02_Siding_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.02.54:605][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CubeMap08.T_CubeMap08 (TFO_AutoDXT, 1024x1024 x6x1x1) (Required Memory Estimate: 432.0625 MB), EncodeSpeed: Fast [2023.02.07-19.02.54:727][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CubeMap10.T_CubeMap10 (RGBA16F, 1024x1024 x6x1x1) (Required Memory Estimate: 240.0625 MB), EncodeSpeed: Fast [2023.02.07-19.02.54:842][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CubeMap09.T_CubeMap09 (RGBA16F, 1024x1024 x6x1x1) (Required Memory Estimate: 240.0625 MB), EncodeSpeed: Fast [2023.02.07-19.02.55:395][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SlumsFences_ORM.T_SlumsFences_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.55:426][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SlumsFences_B.T_SlumsFences_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.55:450][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SlumsFences_N.T_SlumsFences_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.02.55:505][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SlumsSunBlinder01_ORM.T_SlumsSunBlinder01_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.55:568][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SlumsSunblinder01_Base.T_SlumsSunblinder01_Base (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.55:574][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SlumsSunblinder01_Normal.T_SlumsSunblinder01_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.02.55:747][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CubeMap02.T_CubeMap02 (RGBA16F, 1024x1024 x6x1x1) (Required Memory Estimate: 240.0625 MB), EncodeSpeed: Fast [2023.02.07-19.02.55:792][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CubeMap03.T_CubeMap03 (RGBA16F, 1024x1024 x6x1x1) (Required Memory Estimate: 240.0625 MB), EncodeSpeed: Fast [2023.02.07-19.02.57:825][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SlumsMetal_B.T_SlumsMetal_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.58:030][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CubeMap06.T_CubeMap06 (RGBA16F, 1024x1024 x6x1x1) (Required Memory Estimate: 240.0625 MB), EncodeSpeed: Fast [2023.02.07-19.02.58:036][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SlumsMetal_N.T_SlumsMetal_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.02.58:103][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SlumsMetal_ORM.T_SlumsMetal_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.58:105][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CubeMap04.T_CubeMap04 (RGBA16F, 1024x1024 x6x1x1) (Required Memory Estimate: 240.0625 MB), EncodeSpeed: Fast [2023.02.07-19.02.58:491][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Fill_ORM_M.T_Fill_ORM_M (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.395709 MB), EncodeSpeed: Fast [2023.02.07-19.02.58:499][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Blank_Compact.Blank_Compact (TFO_AutoDXT, 8x8 x1x1x1) (Required Memory Estimate: 0.072553 MB), EncodeSpeed: Fast [2023.02.07-19.02.58:514][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_DirtMap.T_DirtMap (G8, 512x512 x1x1x1) (Required Memory Estimate: 6.729161 MB), EncodeSpeed: Fast [2023.02.07-19.02.58:525][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_WindowGlass_roughness.T_WindowGlass_roughness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.02.58:891][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CubeMap11.T_CubeMap11 (RGBA16F, 1024x1024 x6x1x1) (Required Memory Estimate: 240.0625 MB), EncodeSpeed: Fast [2023.02.07-19.02.58:928][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CubeMap05.T_CubeMap05 (RGBA16F, 1024x1024 x6x1x1) (Required Memory Estimate: 240.0625 MB), EncodeSpeed: Fast [2023.02.07-19.02.59:070][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/IvyAtlas_Albedo.IvyAtlas_Albedo (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.59:253][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/IvyAtlas_Normal.IvyAtlas_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.02.59:960][807]LogTexture: Display: Building textures: /Game/ScienceLab/Textures/Rooms/Wall/T_Metall04_D.T_Metall04_D (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-19.03.01:613][807]LogMeshUtilities: Finished distance field build in 1.6s - 126x126x91 sparse distance field, 1.9Mb total, 0.0Mb always loaded, 75% occupied, 1665 triangles, SM_SB_Middle1 [2023.02.07-19.03.02:625][807]LogMeshUtilities: Finished distance field build in 1.0s - 112x126x91 sparse distance field, 1.4Mb total, 0.0Mb always loaded, 61% occupied, 966 triangles, Footbridge [2023.02.07-19.03.04:649][807]LogMeshUtilities: Finished distance field build in 1.5s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 51% occupied, 5094 triangles, Stairs [2023.02.07-19.03.05:100][807]LogTexture: Display: Building textures: /Game/ScienceLab/Textures/Rooms/Wall/T_Metall04_N.T_Metall04_N (TFO_BC5, 512x512 x1x1x1) (Required Memory Estimate: 81.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.06:933][807]LogMeshUtilities: Finished distance field build in 1.8s - 126x126x126 sparse distance field, 2.0Mb total, 0.1Mb always loaded, 57% occupied, 395 triangles, SM_Cave_Rock_Large02 [2023.02.07-19.03.06:974][807]LogTexture: Display: Building textures: /Game/ScienceLab/Textures/Rooms/Wall/T_Metall04_SRM.T_Metall04_SRM (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-19.03.06:979][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Roads_Lines04_A.T_Roads_Lines04_A (TFO_AutoDXT, 1000x1000 x1x1x1) (Required Memory Estimate: 122.045726 MB), EncodeSpeed: Fast [2023.02.07-19.03.06:997][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_water_nrm.T_water_nrm (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.07:042][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Roads_Asphalt_R.T_Roads_Asphalt_R (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.07:102][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Drops_Sequence.T_Drops_Sequence (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.07:124][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Window_BC.T_Skys_Window_BC (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.03.07:128][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Window_N.T_Skys_Window_N (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.07:143][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Window_ORM.T_Skys_Window_ORM (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 128.145823 MB), EncodeSpeed: Fast [2023.02.07-19.03.07:178][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Roads_Asphalt_B.T_Roads_Asphalt_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.07:213][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Roads_Pave02_R.T_Roads_Pave02_R (TFO_AutoDXT, 2000x2000 x1x1x1) (Required Memory Estimate: 274.720687 MB), EncodeSpeed: Fast [2023.02.07-19.03.07:232][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Roads_Asphalt_N.T_Roads_Asphalt_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.07:278][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Roads_Pave02_B.T_Roads_Pave02_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.07:430][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Roads_Pave02_N.T_Roads_Pave02_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.11:167][807]LogMeshUtilities: Finished distance field build in 1.7s - 126x126x126 sparse distance field, 1.7Mb total, 0.1Mb always loaded, 47% occupied, 1418 triangles, SM_Tree_Tropic_03 [2023.02.07-19.03.12:652][807]LogMeshUtilities: Finished distance field build in 1.5s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 42% occupied, 1281 triangles, SM_Tree_Tropic_01 [2023.02.07-19.03.13:659][807]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Pipes_A_N_normals.T_Pipes_A_N_normals (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.13:681][807]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Pipes_A_M.T_Pipes_A_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.13:791][807]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Int/Textures/T_Pipes_A_Diff.T_Pipes_A_Diff (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.16:150][807]LogMeshUtilities: Finished distance field build in 2.5s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 53% occupied, 9 triangles, SM_officeBlock_01 [2023.02.07-19.03.16:177][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/MM/T_BaseColor_RMAO.T_BaseColor_RMAO (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-19.03.16:177][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/MM/T_BaseColor_D.T_BaseColor_D (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-19.03.16:179][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/MM/T_BaseColor_N.T_BaseColor_N (TFO_BC5, 512x512 x1x1x1) (Required Memory Estimate: 81.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.16:247][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Wall03_N.T_Skys_Wall03_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.16:344][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_ExteriorWall_D.T_FFB_ExteriorWall_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.16:383][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Wall03_BC.T_Skys_Wall03_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.16:447][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_ExteriorWall_N.T_FFB_ExteriorWall_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.16:473][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Wall03_ORM.T_Skys_Wall03_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.16:939][807]LogTexture: Display: Building textures: /Game/Industry/Textures/T_Pipes_round_BC.T_Pipes_round_BC (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.17:207][807]LogTexture: Display: Building textures: /Game/Industry/Textures/T_Pipes_round_ORM.T_Pipes_round_ORM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.17:216][807]LogTexture: Display: Building textures: /Game/Industry/Textures/T_Pipes_round_N.T_Pipes_round_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.21:006][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_InteriorWall01_D.T_FFB_InteriorWall01_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.21:066][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_InteriorWall01_N.T_FFB_InteriorWall01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.21:363][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_ExteriorWall_RMAO.T_FFB_ExteriorWall_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.21:797][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Tray_RMAO.T_FFB_Tray_RMAO (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.03.21:808][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Tray_N.T_FFB_Tray_N (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.21:816][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Tray_D.T_FFB_Tray_D (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.03.21:901][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_ConcreteRoof_D.T_FFB_ConcreteRoof_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.21:942][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_InteriorWall01_RMAO.T_FFB_InteriorWall01_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.21:944][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_InteriorWall02_D.T_FFB_InteriorWall02_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.21:970][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_InteriorWall02_RMAO.T_FFB_InteriorWall02_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.22:155][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_ConcreteRoof_RMAO.T_FFB_ConcreteRoof_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.22:180][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_InteriorWall02_N.T_FFB_InteriorWall02_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.22:205][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Chair01_D.T_FFB_Chair01_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.22:309][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_ConcreteRoof_N.T_FFB_ConcreteRoof_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.24:301][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Chair01_RMAO.T_FFB_Chair01_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.24:345][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_TileFloor_D.T_FFB_TileFloor_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.24:349][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Chair01_N.T_FFB_Chair01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.24:352][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_TileFloor_RMAO.T_FFB_TileFloor_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.24:390][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Door03_D.T_FFB_Door03_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.24:428][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_TileFloor_N.T_FFB_TileFloor_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.25:011][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Door03_N.T_FFB_Door03_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.25:631][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Table01_D.T_FFB_Table01_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.25:646][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Door03_RMAO.T_FFB_Door03_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.25:670][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CB03_TrimSheet_B.T_CB03_TrimSheet_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.25:714][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Table01_RMAO.T_FFB_Table01_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.25:782][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Table01_N.T_FFB_Table01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.25:823][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CB03_TrimSheet_N.T_CB03_TrimSheet_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.25:929][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CB03_TrimSheet_ORM.T_CB03_TrimSheet_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.30:752][807]LogMeshUtilities: Finished distance field build in 2.1s - 126x126x126 sparse distance field, 2.5Mb total, 0.1Mb always loaded, 72% occupied, 700 triangles, SM_ST_Middle2 [2023.02.07-19.03.32:920][807]LogMeshUtilities: Finished distance field build in 2.2s - 126x126x126 sparse distance field, 2.4Mb total, 0.1Mb always loaded, 69% occupied, 1181 triangles, SM_ST_Middle1 [2023.02.07-19.03.33:455][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CB03_Roof_ORM.T_CB03_Roof_ORM (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.03.33:476][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CB03_Roof_N.T_CB03_Roof_N (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.33:497][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_ExteriorWall02_D.T_FFB_ExteriorWall02_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.33:508][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_ExteriorWall02_RMAO.T_FFB_ExteriorWall02_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.33:518][807]LogTexture: Display: Building textures: /Game/CyberpunkIndustries/Textures/Diffuse_ModularWall01_A.Diffuse_ModularWall01_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.33:629][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_ExteriorWall02_N.T_FFB_ExteriorWall02_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.33:712][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CB03_Roof_B.T_CB03_Roof_B (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.03.34:380][807]LogMeshUtilities: Finished distance field build in 1.0s - 126x14x126 sparse distance field, 0.4Mb total, 0.0Mb always loaded, 100% occupied, 25 triangles, SM_fence_4 [2023.02.07-19.03.34:523][807]LogTexture: Display: Building textures: /Game/CyberpunkIndustries/Textures/MetallicRoughness_ModularWall01_A.MetallicRoughness_ModularWall01_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.34:533][807]LogTexture: Display: Building textures: /Game/CyberpunkIndustries/Textures/Emissive_ModularWall01_A.Emissive_ModularWall01_A (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.34:581][807]LogTexture: Display: Building textures: /Game/CyberpunkIndustries/Textures/NormalMap_ModularWall01_A.NormalMap_ModularWall01_A (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.35:184][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Window_Frame_RMAO.T_FFB_Window_Frame_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.35:196][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Window_Frame_D.T_FFB_Window_Frame_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.35:247][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Window_Frame_N.T_FFB_Window_Frame_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.36:001][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/MM/T_GlassDirtCollection01.T_GlassDirtCollection01 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.37:112][807]LogMeshUtilities: Finished distance field build in 1.0s - 126x126x84 sparse distance field, 1.3Mb total, 0.0Mb always loaded, 55% occupied, 851 triangles, Mega_Tower_Floor [2023.02.07-19.03.38:466][807]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 50% occupied, 127 triangles, Mega_Tower_roof [2023.02.07-19.03.39:624][807]LogMeshUtilities: Finished distance field build in 1.2s - 126x126x119 sparse distance field, 2.0Mb total, 0.1Mb always loaded, 58% occupied, 258 triangles, Mega_Tower_roof_a2 [2023.02.07-19.03.41:132][807]LogMeshUtilities: Finished distance field build in 1.4s - 126x126x126 sparse distance field, 1.6Mb total, 0.1Mb always loaded, 45% occupied, 13482 triangles, Mega_Tower_Slanted_windows [2023.02.07-19.03.41:603][807]LogTexture: Display: Building textures: /Game/CyberpunkIndustries/Textures/MetallicRoughness_ModularWall02_B.MetallicRoughness_ModularWall02_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.41:660][807]LogTexture: Display: Building textures: /Game/CyberpunkIndustries/Textures/Diffuse_ModularWall02_B.Diffuse_ModularWall02_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.41:678][807]LogTexture: Display: Building textures: /Game/CyberpunkIndustries/Textures/Emissive_ModularWall02_B.Emissive_ModularWall02_B (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.41:678][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/StreetSystem/Textures/T_MSS_StreetCurbs_D.T_MSS_StreetCurbs_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.41:683][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/StreetSystem/Textures/T_MSS_StreetCurbs_RMAO.T_MSS_StreetCurbs_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.41:797][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/StreetSystem/Textures/T_MSS_StreetCurbs_N.T_MSS_StreetCurbs_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.41:802][807]LogTexture: Display: Building textures: /Game/CyberpunkIndustries/Textures/NormalMap_ModularWall02_B.NormalMap_ModularWall02_B (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.42:393][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_RoofSign_D.T_FFB_RoofSign_D (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.03.42:417][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_RoofSign_RMAO.T_FFB_RoofSign_RMAO (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.03.42:425][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_RoofSign_N.T_FFB_RoofSign_N (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.42:804][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_RoofSign_N_0.T_FFB_RoofSign_N_0 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.42:805][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_RoofSign_RMAO_0.T_FFB_RoofSign_RMAO_0 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.42:809][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_RoofSign_D_0.T_FFB_RoofSign_D_0 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.43:449][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Ceiling01_D.T_FFB_Ceiling01_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.44:296][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_ExteriorLamp_N.T_FFB_ExteriorLamp_N (TFO_BC5, 512x512 x1x1x1) (Required Memory Estimate: 81.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.44:301][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_ExteriorLamp_RMAO.T_FFB_ExteriorLamp_RMAO (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-19.03.44:303][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_ExteriorLamp_D.T_FFB_ExteriorLamp_D (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-19.03.44:417][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_MainDoor_D.T_FFB_MainDoor_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.44:484][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_MainDoor_RMAO.T_FFB_MainDoor_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.44:505][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_MainDoor_N.T_FFB_MainDoor_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.44:530][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Ceiling01_RMAO.T_FFB_Ceiling01_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.44:603][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Ceiling01_N.T_FFB_Ceiling01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.45:412][807]LogMeshUtilities: Finished distance field build in 1.1s - 126x56x126 sparse distance field, 0.9Mb total, 0.0Mb always loaded, 58% occupied, 694 triangles, Billboard_07b [2023.02.07-19.03.45:451][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_TrashContainer_N.T_FFB_TrashContainer_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.45:472][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_TrashContainer_D.T_FFB_TrashContainer_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.45:604][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Baseboard_D.T_FFB_Baseboard_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.45:628][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_TrashContainer_RMAO.T_FFB_TrashContainer_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.45:651][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Baseboard_N.T_FFB_Baseboard_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.49:661][807]LogMeshUtilities: Finished distance field build in 2.6s - 126x126x126 sparse distance field, 2.6Mb total, 0.1Mb always loaded, 75% occupied, 960 triangles, parkhaus_Cube [2023.02.07-19.03.49:687][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Baseboard_RMAO.T_FFB_Baseboard_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.51:083][807]LogMeshUtilities: Finished distance field build in 1.4s - 126x126x126 sparse distance field, 1.6Mb total, 0.1Mb always loaded, 44% occupied, 1254 triangles, Mesh_Rampart [2023.02.07-19.03.52:019][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_RoofTiles_RMAO.T_FFB_RoofTiles_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.52:047][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_RoofDetails_D.T_FFB_RoofDetails_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.52:052][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_RoofDetails_RMAO.T_FFB_RoofDetails_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.52:072][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_RoofTiles_D.T_FFB_RoofTiles_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.52:195][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_RoofDetails_N.T_FFB_RoofDetails_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.52:254][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_RoofTiles_N.T_FFB_RoofTiles_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.52:886][807]LogMeshUtilities: Finished distance field build in 1.0s - 98x49x63 sparse distance field, 0.3Mb total, 0.0Mb always loaded, 63% occupied, 727 triangles, sci_wall_mod_04 [2023.02.07-19.03.53:143][807]LogTexture: Display: Building textures: /Game/Favela/Textures/T_Bricks_01_BC.T_Bricks_01_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.53:264][807]LogTexture: Display: Building textures: /Game/Favela/Textures/T_Bricks_01_N.T_Bricks_01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.53:368][807]LogTexture: Display: Building textures: /Game/Favela/Textures/T_Bricks_01_ORM.T_Bricks_01_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.53:670][807]LogTexture: Display: Building textures: /Game/Favela/Textures/T_SceneProps_01_BC.T_SceneProps_01_BC (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.53:900][807]LogTexture: Display: Building textures: /Game/CyberpunkIndustries/Textures/Diffuse_Window.Diffuse_Window (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.03.54:524][807]LogTexture: Display: Building textures: /Game/Favela/Textures/T_SceneProps_01_ORM.T_SceneProps_01_ORM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.54:687][807]LogTexture: Display: Building textures: /Game/Favela/Textures/T_SceneProps_01_N.T_SceneProps_01_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.57:295][807]LogMeshUtilities: Finished distance field build in 1.3s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 49% occupied, 158 triangles, Mesh_SupportPipe_A [2023.02.07-19.03.57:350][807]LogTexture: Display: Building textures: /Game/CyberpunkIndustries/Textures/MetallicRoughness_Window.MetallicRoughness_Window (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.03.57:822][807]LogTexture: Display: Building textures: /Game/CyberpunkIndustries/Textures/NormalMap_Window.NormalMap_Window (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.57:989][807]LogTexture: Display: Building textures: /Game/CP_Structures/Textures/wall_Normal.wall_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.57:995][807]LogTexture: Display: Building textures: /Game/CP_Structures/Textures/wall_Albedo.wall_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.58:031][807]LogTexture: Display: Building textures: /Game/CP_Structures/Textures/wall_OMR.wall_OMR (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.58:728][807]LogTexture: Display: Building textures: /Game/Favela/Textures/T_grid_AO.T_grid_AO (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.395709 MB), EncodeSpeed: Fast [2023.02.07-19.03.58:728][807]LogTexture: Display: Building textures: /Game/Favela/Textures/T_grid_N.T_grid_N (TFO_BC5, 256x256 x1x1x1) (Required Memory Estimate: 18.562259 MB), EncodeSpeed: Fast [2023.02.07-19.03.58:729][807]LogTexture: Display: Building textures: /Game/Favela/Textures/T_grid_D.T_grid_D (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.395709 MB), EncodeSpeed: Fast [2023.02.07-19.03.58:958][807]LogTexture: Display: Building textures: /Game/Favela/Textures/T_grid_O.T_grid_O (TFO_AutoDXT, 256x256 x1x1x1) (Required Memory Estimate: 10.395709 MB), EncodeSpeed: Fast [2023.02.07-19.03.59:111][807]LogTexture: Display: Building textures: /Game/Favela/Textures/T_Pipe_BC.T_Pipe_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.03.59:177][807]LogTexture: Display: Building textures: /Game/Favela/Textures/T_Pipe_N.T_Pipe_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.03.59:931][807]LogTexture: Display: Building textures: /Game/Favela/Textures/T_Pipe_ORM.T_Pipe_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.01:102][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture06_D.T_FFB_KitchenFurniture06_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.01:680][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_FoodContainer_D.T_FFB_FoodContainer_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.01:729][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture12_D.T_FFB_KitchenFurniture12_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.01:731][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_FoodContainer_RMAO.T_FFB_FoodContainer_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.01:754][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture06_RMAO.T_FFB_KitchenFurniture06_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.01:800][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture06_N.T_FFB_KitchenFurniture06_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.01:927][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_FoodContainer_N.T_FFB_FoodContainer_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.02:400][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Seat01_D.T_FFB_Seat01_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.02:402][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture12_N.T_FFB_KitchenFurniture12_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.02:496][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture12_RMAO.T_FFB_KitchenFurniture12_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.02:533][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Seat01_N.T_FFB_Seat01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.03:329][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Seat01_RMAO.T_FFB_Seat01_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.04:821][807]LogMeshUtilities: Finished distance field build in 2.0s - 119x126x126 sparse distance field, 2.3Mb total, 0.1Mb always loaded, 68% occupied, 1775 triangles, Mesh_BigPillar [2023.02.07-19.04.05:022][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_CashRegister_D.T_FFB_CashRegister_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.06:600][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_CashRegister_N.T_FFB_CashRegister_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.06:955][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_DeepFryer_D.T_FFB_DeepFryer_D (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.06:976][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/MM/T_AlphaMask_D.T_AlphaMask_D (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.07:008][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_DeepFryer_N.T_FFB_DeepFryer_N (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.07:015][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_ExteriorSign_Alpha.T_FFB_ExteriorSign_Alpha (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.07:028][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_DeepFryer_RMAO.T_FFB_DeepFryer_RMAO (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.07:091][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_IndoorMenu01_RMAO.T_FFB_IndoorMenu01_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.07:112][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_IndoorMenu01_N.T_FFB_IndoorMenu01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.07:149][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_IndoorMenu01_D.T_FFB_IndoorMenu01_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.07:207][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_CashRegister_RMAO.T_FFB_CashRegister_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.07:243][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_ExteriorSign_N.T_FFB_ExteriorSign_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.07:284][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_ExteriorSign_Logo.T_FFB_ExteriorSign_Logo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.07:292][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_ExteriorSign_D.T_FFB_ExteriorSign_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.08:144][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_ExteriorSign_RMAO.T_FFB_ExteriorSign_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.08:308][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture00_D.T_FFB_KitchenFurniture00_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.08:591][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_FixedSeat_D.T_FFB_FixedSeat_D (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.08:592][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_FixedSeat_N.T_FFB_FixedSeat_N (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.08:651][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_FixedSeat_RMAO.T_FFB_FixedSeat_RMAO (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.08:704][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture00_RMAO.T_FFB_KitchenFurniture00_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.08:755][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_FloorTrash_RMAO.T_FFB_FloorTrash_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.08:765][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture00_N.T_FFB_KitchenFurniture00_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.08:794][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_FloorTrash_D.T_FFB_FloorTrash_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.08:850][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_FloorTrash_N.T_FFB_FloorTrash_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.08:866][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture04_D.T_FFB_KitchenFurniture04_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.08:900][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture04_RMAO.T_FFB_KitchenFurniture04_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.09:063][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture11_D.T_FFB_KitchenFurniture11_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.09:104][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture04_N.T_FFB_KitchenFurniture04_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.10:480][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture11_N.T_FFB_KitchenFurniture11_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.10:575][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture11_RMAO.T_FFB_KitchenFurniture11_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.10:654][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_DriveThruWindow_RMAO.T_FFB_DriveThruWindow_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.10:683][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_DriveThruWindow_D.T_FFB_DriveThruWindow_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.10:704][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture01_D.T_FFB_KitchenFurniture01_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.10:733][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_DriveThruWindow_N.T_FFB_DriveThruWindow_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.10:877][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_DriveThruMenu_RMAO.T_FFB_DriveThruMenu_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.10:914][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_DriveThruMenu_N.T_FFB_DriveThruMenu_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.10:941][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_DriveThruMenu_D_0.T_FFB_DriveThruMenu_D_0 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.10:966][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture01_N.T_FFB_KitchenFurniture01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.10:988][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_DriveThruMenu_D.T_FFB_DriveThruMenu_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.11:012][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture01_RMAO.T_FFB_KitchenFurniture01_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.11:816][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_DriveThruMenu_RMAO_0.T_FFB_DriveThruMenu_RMAO_0 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.11:879][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_DriveThruMenu_N_0.T_FFB_DriveThruMenu_N_0 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.13:002][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Stanchions_D.T_FFB_Stanchions_D (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.13:017][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Stanchions_RMAO.T_FFB_Stanchions_RMAO (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.13:022][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Stanchions_N.T_FFB_Stanchions_N (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.13:148][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Counter_D.T_FFB_Counter_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.13:165][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture05_N.T_FFB_KitchenFurniture05_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.13:188][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture03_D.T_FFB_KitchenFurniture03_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.13:197][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Counter_RMAO.T_FFB_Counter_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.13:200][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture05_D.T_FFB_KitchenFurniture05_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.13:208][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture05_RMAO.T_FFB_KitchenFurniture05_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.13:228][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture03_N.T_FFB_KitchenFurniture03_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.13:248][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_Counter_N.T_FFB_Counter_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.13:276][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture03_RMAO.T_FFB_KitchenFurniture03_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.14:267][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture09_D.T_FFB_KitchenFurniture09_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.14:328][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture09_N.T_FFB_KitchenFurniture09_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.14:942][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture13_D.T_FFB_KitchenFurniture13_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.14:952][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture08_D.T_FFB_KitchenFurniture08_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.14:953][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture08_RMAO.T_FFB_KitchenFurniture08_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.15:015][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture09_RMAO.T_FFB_KitchenFurniture09_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.15:037][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_SauceDispenser_D.T_FFB_SauceDispenser_D (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.15:042][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_SauceDispenser_N.T_FFB_SauceDispenser_N (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.15:058][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_SauceDispenser_RMAO.T_FFB_SauceDispenser_RMAO (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.15:154][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture08_N.T_FFB_KitchenFurniture08_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.15:173][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture13_N.T_FFB_KitchenFurniture13_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.15:194][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture07_D.T_FFB_KitchenFurniture07_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.15:226][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture13_RMAO.T_FFB_KitchenFurniture13_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.15:240][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture07_N.T_FFB_KitchenFurniture07_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.17:500][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture07_RMAO.T_FFB_KitchenFurniture07_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.17:654][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SlumsMetalGray_B.T_SlumsMetalGray_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.18:297][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_DriveThruSpeaker_D.T_FFB_DriveThruSpeaker_D (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.18:317][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_DriveThruSpeaker_N.T_FFB_DriveThruSpeaker_N (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.18:321][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_DriveThruSpeaker_RMAO.T_FFB_DriveThruSpeaker_RMAO (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.18:350][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture10_N.T_FFB_KitchenFurniture10_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.18:356][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture10_D.T_FFB_KitchenFurniture10_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.18:367][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SlumsWood_ORM.T_SlumsWood_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.18:418][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SlumsWood_B.T_SlumsWood_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.18:427][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture02_D.T_FFB_KitchenFurniture02_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.18:481][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SlumsWood_N.T_SlumsWood_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.18:488][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture10_RMAO.T_FFB_KitchenFurniture10_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.18:502][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture02_RMAO.T_FFB_KitchenFurniture02_RMAO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.18:516][807]LogTexture: Display: Building textures: /Game/Abandoned_Buildings/FastFood/Textures/T_FFB_KitchenFurniture02_N.T_FFB_KitchenFurniture02_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.21:577][807]LogTexture: Display: Building textures: /Game/missiontominerva/Materials/Master/kb3d_master_arm.kb3d_master_arm (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.21:620][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_FloorPanelsSpots_basecolor.KB3D_MTM_FloorPanelsSpots_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.21:627][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_ConcreteA_basecolor.KB3D_MTM_ConcreteA_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.21:628][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_ConcreteA_arm.KB3D_MTM_ConcreteA_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.21:657][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_ConcreteA_normal.KB3D_MTM_ConcreteA_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.21:701][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_FloorPanelsSpots_arm.KB3D_MTM_FloorPanelsSpots_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.21:725][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_FloorPanelsSpots_normal.KB3D_MTM_FloorPanelsSpots_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.21:793][807]LogTexture: Display: Building textures: /Game/missiontominerva/Materials/Master/kb3d_master_emissive.kb3d_master_emissive (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.21:876][807]LogTexture: Display: Building textures: /Game/missiontominerva/Materials/Master/kb3d_master_basecolor.kb3d_master_basecolor (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.22:164][807]LogTexture: Display: Building textures: /Game/missiontominerva/Materials/Master/kb3d_master_normal.kb3d_master_normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.22:814][807]LogTexture: Display: Building textures: /Game/missiontominerva/Materials/Master/kb3d_master_refraction.kb3d_master_refraction (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.26:968][807]LogMeshUtilities: Finished distance field build in 1.8s - 126x126x126 sparse distance field, 1.6Mb total, 0.1Mb always loaded, 45% occupied, 2018 triangles, SM_Tree_Tropic_02 [2023.02.07-19.04.27:610][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_GlassArmoredLight_basecolor.KB3D_MTM_GlassArmoredLight_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.27:627][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_GlassArmoredLight_arm.KB3D_MTM_GlassArmoredLight_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.28:794][807]LogMeshUtilities: Finished distance field build in 1.2s - 126x126x126 sparse distance field, 1.3Mb total, 0.1Mb always loaded, 36% occupied, 161 triangles, wall_a1 [2023.02.07-19.04.30:242][807]LogMeshUtilities: Finished distance field build in 1.3s - 126x126x126 sparse distance field, 1.3Mb total, 0.1Mb always loaded, 36% occupied, 964 triangles, SM_Tree_Tropic_01_novines [2023.02.07-19.04.32:566][807]LogMeshUtilities: Finished distance field build in 2.3s - 77x126x126 sparse distance field, 2.0Mb total, 0.0Mb always loaded, 100% occupied, 2394 triangles, Wall_AC1 [2023.02.07-19.04.34:299][807]LogMeshUtilities: Finished distance field build in 1.7s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 41% occupied, 1658 triangles, SM_Tree_Tropic_02_novines [2023.02.07-19.04.34:312][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_GlassArmoredLight_normal.KB3D_MTM_GlassArmoredLight_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.35:234][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_GlassArmoredLight_refraction.KB3D_MTM_GlassArmoredLight_refraction (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 121.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.35:254][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelGrayTrimA_arm.KB3D_MTM_MetalPanelGrayTrimA_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.35:256][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelDGrayTrimA_basecolor.KB3D_MTM_MetalPanelDGrayTrimA_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.35:256][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelDGrayTrimStrapsA_normal.KB3D_MTM_MetalPanelDGrayTrimStrapsA_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.35:262][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelDGrayTrimStrapsA_basecolor.KB3D_MTM_MetalPanelDGrayTrimStrapsA_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.35:267][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelGrayTrimA_basecolor.KB3D_MTM_MetalPanelGrayTrimA_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.35:268][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelGrayTrimA_normal.KB3D_MTM_MetalPanelGrayTrimA_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.35:279][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelGrayTrimE_arm.KB3D_MTM_MetalPanelGrayTrimE_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.35:280][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelDGrayTrimStrapsA_arm.KB3D_MTM_MetalPanelDGrayTrimStrapsA_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.35:283][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelDGrayTrimA_arm.KB3D_MTM_MetalPanelDGrayTrimA_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.35:293][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelDGrayTrimA_normal.KB3D_MTM_MetalPanelDGrayTrimA_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.36:809][807]LogMeshUtilities: Finished distance field build in 1.2s - 126x126x98 sparse distance field, 1.2Mb total, 0.0Mb always loaded, 42% occupied, 294 triangles, Roof_01 [2023.02.07-19.04.37:389][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelGrayTrimE_basecolor.KB3D_MTM_MetalPanelGrayTrimE_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.37:402][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelGrayTrimE_normal.KB3D_MTM_MetalPanelGrayTrimE_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.39:647][807]LogMeshUtilities: Finished distance field build in 2.1s - 126x126x126 sparse distance field, 2.5Mb total, 0.1Mb always loaded, 73% occupied, 1142 triangles, Dach01 [2023.02.07-19.04.40:101][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelRedTrimA_arm.KB3D_MTM_MetalPanelRedTrimA_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.40:138][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelWhiteTrimE_basecolor.KB3D_MTM_MetalPanelWhiteTrimE_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.40:155][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelWhiteTrimA_basecolor.KB3D_MTM_MetalPanelWhiteTrimA_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.40:157][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelWhiteTrimA_arm.KB3D_MTM_MetalPanelWhiteTrimA_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.40:157][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelWhiteTrimE_normal.KB3D_MTM_MetalPanelWhiteTrimE_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.40:159][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelRedTrimA_normal.KB3D_MTM_MetalPanelRedTrimA_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.40:169][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelWhiteTrimStrapsA_basecolor.KB3D_MTM_MetalPanelWhiteTrimStrapsA_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.40:178][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelRedTrimA_basecolor.KB3D_MTM_MetalPanelRedTrimA_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.40:181][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelWhiteTrimA_normal.KB3D_MTM_MetalPanelWhiteTrimA_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.40:183][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelWhiteTrimE_arm.KB3D_MTM_MetalPanelWhiteTrimE_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.40:184][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelWhiteTrimStrapsA_arm.KB3D_MTM_MetalPanelWhiteTrimStrapsA_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.41:155][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelWhiteTrimStrapsA_normal.KB3D_MTM_MetalPanelWhiteTrimStrapsA_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.41:296][807]LogMeshUtilities: Finished distance field build in 1.2s - 126x126x126 sparse distance field, 1.2Mb total, 0.0Mb always loaded, 32% occupied, 752 triangles, Win_C2 [2023.02.07-19.04.43:854][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelYellowScratched_arm.KB3D_MTM_MetalPanelYellowScratched_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.44:015][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelYellowScratched_basecolor.KB3D_MTM_MetalPanelYellowScratched_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.44:310][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalWornFillA_normal.KB3D_MTM_MetalWornFillA_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.44:328][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelYellowTrimStrapsA_basecolor.KB3D_MTM_MetalPanelYellowTrimStrapsA_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.44:335][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelYellowTrimA_basecolor.KB3D_MTM_MetalPanelYellowTrimA_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.44:337][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelYellowTrimA_normal.KB3D_MTM_MetalPanelYellowTrimA_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.44:337][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalWornFillA_arm.KB3D_MTM_MetalWornFillA_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.44:348][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelYellowTrimStrapsA_arm.KB3D_MTM_MetalPanelYellowTrimStrapsA_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.44:357][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelYellowScratched_normal.KB3D_MTM_MetalPanelYellowScratched_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.44:357][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalWornFillA_basecolor.KB3D_MTM_MetalWornFillA_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.44:358][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelYellowTrimA_arm.KB3D_MTM_MetalPanelYellowTrimA_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.44:382][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelYellowTrimStrapsA_normal.KB3D_MTM_MetalPanelYellowTrimStrapsA_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.45:019][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Coal_Compact.Coal_Compact (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.45:450][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Coal_Albedo.Coal_Albedo (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.47:772][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Coal_Normal.Coal_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.48:344][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/CoalCar_01_Albedo.CoalCar_01_Albedo (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.49:435][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Weed_Compact_Albedo.Weed_Compact_Albedo (TFO_AutoDXT, 512x1024 x1x1x1) (Required Memory Estimate: 84.604147 MB), EncodeSpeed: Fast [2023.02.07-19.04.49:442][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Weed_Compact_Normal.Weed_Compact_Normal (TFO_BC5, 512x1024 x1x1x1) (Required Memory Estimate: 151.812475 MB), EncodeSpeed: Fast [2023.02.07-19.04.49:448][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Weed_D_Albedo.Weed_D_Albedo (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.49:454][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Weed_D_Normal.Weed_D_Normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.49:661][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Track_Albedo.Track_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.49:697][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Track_Compact.Track_Compact (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.49:703][807]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Patterned_Concrete_Pavers_vlxjbdd/Albedo_2K_vlxjbdd.Albedo_2K_vlxjbdd (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.49:761][807]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Patterned_Concrete_Pavers_vlxjbdd/Normal_2K_vlxjbdd.Normal_2K_vlxjbdd (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.49:780][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Track_Normal.Track_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.49:983][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/CoalCar_Normal.CoalCar_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.50:270][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/CoalCar_Compact.CoalCar_Compact (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.04.52:606][807]LogShaderCompilers: Display: FShaderCompileThreadRunnable::WriteNewTasks() took too long (0.395 seconds, threshold is 0.300 s), will parallelize next time. [2023.02.07-19.04.54:026][807]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 42% occupied, 7 triangles, SM_officeBlock_B1 [2023.02.07-19.04.54:120][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_Decals_arm.KB3D_MTM_Decals_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.54:181][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_Decals_basecolor.KB3D_MTM_Decals_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.56:245][807]LogMeshUtilities: Finished distance field build in 2.1s - 126x126x126 sparse distance field, 2.4Mb total, 0.1Mb always loaded, 71% occupied, 5300 triangles, SM_Building3 [2023.02.07-19.04.56:282][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_Decals_opacity.KB3D_MTM_Decals_opacity (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 121.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.56:290][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_Decals_emissive.KB3D_MTM_Decals_emissive (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.56:298][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_EmisGreen_arm.KB3D_MTM_EmisGreen_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.56:305][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_Decals_normal.KB3D_MTM_Decals_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.56:320][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_EmisGreen_normal.KB3D_MTM_EmisGreen_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.56:321][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_EmisGreen_emissive.KB3D_MTM_EmisGreen_emissive (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.56:334][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_EmisBlue_arm.KB3D_MTM_EmisBlue_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.56:337][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_EmisGreen_basecolor.KB3D_MTM_EmisGreen_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.56:338][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_EmisBlue_normal.KB3D_MTM_EmisBlue_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.04.56:345][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_EmisBlue_emissive.KB3D_MTM_EmisBlue_emissive (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.56:363][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_EmisBlue_basecolor.KB3D_MTM_EmisBlue_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.56:834][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_EmisLight_arm.KB3D_MTM_EmisLight_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.04.58:958][807]LogMeshUtilities: Finished distance field build in 1.5s - 119x119x91 sparse distance field, 1.4Mb total, 0.0Mb always loaded, 61% occupied, 23296 triangles, SM_Bridge_Module02 [2023.02.07-19.05.00:963][807]LogMeshUtilities: Finished distance field build in 1.2s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 41% occupied, 2182 triangles, Mesh_Store [2023.02.07-19.05.02:136][807]LogMeshUtilities: Finished distance field build in 1.2s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 53% occupied, 276 triangles, SM_city_h9 [2023.02.07-19.05.03:933][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_EmisLight_basecolor.KB3D_MTM_EmisLight_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.04:012][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_EmisLight_emissive.KB3D_MTM_EmisLight_emissive (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.05:016][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_GlassArmoredMDarkKapton_refraction.KB3D_MTM_GlassArmoredMDarkKapton_refraction (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 121.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.05:025][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_GlassArmoredMDarkKapton_basecolor.KB3D_MTM_GlassArmoredMDarkKapton_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.05:030][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelBlueFill_basecolor.KB3D_MTM_MetalPanelBlueFill_basecolor (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.05:038][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelBlueFill_arm.KB3D_MTM_MetalPanelBlueFill_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.05:052][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_EmisLight_normal.KB3D_MTM_EmisLight_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.05:054][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_EmisRed_normal.KB3D_MTM_EmisRed_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.05:061][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_EmisRed_arm.KB3D_MTM_EmisRed_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.05:063][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_GlassArmoredMDarkKapton_normal.KB3D_MTM_GlassArmoredMDarkKapton_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 217.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.05:067][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_EmisRed_emissive.KB3D_MTM_EmisRed_emissive (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.05:068][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_EmisRed_basecolor.KB3D_MTM_EmisRed_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.05:080][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_GlassArmoredMDarkKapton_arm.KB3D_MTM_GlassArmoredMDarkKapton_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.05:297][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelBlueFill_normal.KB3D_MTM_MetalPanelBlueFill_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.07:428][807]LogMeshUtilities: Finished distance field build in 1.2s - 126x126x126 sparse distance field, 1.4Mb total, 0.1Mb always loaded, 36% occupied, 3149 triangles, SM_PalmCoconutA [2023.02.07-19.05.07:720][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelDGrayTrimD_basecolor.KB3D_MTM_MetalPanelDGrayTrimD_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.07:735][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelDGrayTrimD_arm.KB3D_MTM_MetalPanelDGrayTrimD_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.07:963][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelDGrayTrimD_normal.KB3D_MTM_MetalPanelDGrayTrimD_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.07:986][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelWhiteFill_basecolor.KB3D_MTM_MetalPanelWhiteFill_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.07:992][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelWhiteFill_arm.KB3D_MTM_MetalPanelWhiteFill_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.07:997][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelRedFill_basecolor.KB3D_MTM_MetalPanelRedFill_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.08:001][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelRedFill_arm.KB3D_MTM_MetalPanelRedFill_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.08:015][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelWhiteFill_normal.KB3D_MTM_MetalPanelWhiteFill_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.08:017][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelRedFill_normal.KB3D_MTM_MetalPanelRedFill_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.08:032][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelGrayTrimD_basecolor.KB3D_MTM_MetalPanelGrayTrimD_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.08:037][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelGrayTrimD_arm.KB3D_MTM_MetalPanelGrayTrimD_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.08:038][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelWhiteTrimB_arm.KB3D_MTM_MetalPanelWhiteTrimB_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.08:043][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelGrayTrimD_normal.KB3D_MTM_MetalPanelGrayTrimD_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.08:294][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelWhiteTrimB_basecolor.KB3D_MTM_MetalPanelWhiteTrimB_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.10:638][807]LogMeshUtilities: Finished distance field build in 1.5s - 126x126x126 sparse distance field, 1.7Mb total, 0.1Mb always loaded, 47% occupied, 1295 triangles, SM_Roof_Antenna1 [2023.02.07-19.05.12:069][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelWhiteTrimB_normal.KB3D_MTM_MetalPanelWhiteTrimB_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.12:140][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelWhiteTrimD_arm.KB3D_MTM_MetalPanelWhiteTrimD_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.12:659][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_LiquidHydrogen_refraction.KB3D_MTM_LiquidHydrogen_refraction (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 121.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.12:711][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelWhiteTrimC_basecolor.KB3D_MTM_MetalPanelWhiteTrimC_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.12:713][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelWhiteTrimD_basecolor.KB3D_MTM_MetalPanelWhiteTrimD_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.12:714][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_LiquidHydrogen_emissive.KB3D_MTM_LiquidHydrogen_emissive (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.12:721][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelWhiteTrimC_arm.KB3D_MTM_MetalPanelWhiteTrimC_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.12:727][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_LiquidHydrogen_arm.KB3D_MTM_LiquidHydrogen_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.12:736][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelWhiteTrimD_normal.KB3D_MTM_MetalPanelWhiteTrimD_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.12:736][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_LiquidHydrogen_basecolor.KB3D_MTM_LiquidHydrogen_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.12:751][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_FloorPanelsSpotsB_arm.KB3D_MTM_FloorPanelsSpotsB_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.12:752][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelWhiteTrimC_normal.KB3D_MTM_MetalPanelWhiteTrimC_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.12:848][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_LiquidHydrogen_normal.KB3D_MTM_LiquidHydrogen_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 217.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.13:096][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_FloorPanelsSpotsB_basecolor.KB3D_MTM_FloorPanelsSpotsB_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.15:099][807]LogMeshUtilities: Finished distance field build in 1.4s - 91x126x126 sparse distance field, 1.9Mb total, 0.0Mb always loaded, 78% occupied, 301 triangles, Mesh_Arc [2023.02.07-19.05.16:548][807]LogMeshUtilities: Finished distance field build in 1.4s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 50% occupied, 2197 triangles, SM_SB_Start [2023.02.07-19.05.17:789][807]LogMeshUtilities: Finished distance field build in 1.2s - 91x126x70 sparse distance field, 1.2Mb total, 0.0Mb always loaded, 84% occupied, 6455 triangles, kiosk_ [2023.02.07-19.05.19:422][807]LogTexture: Display: Building textures: /Game/MMSupermarket/Props/Textures/T_IvyLeaves_Diff.T_IvyLeaves_Diff (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.19:424][807]LogTexture: Display: Building textures: /Game/MWCommon/_Lagacy/Textures/TEX_MW_Temp_nrm.TEX_MW_Temp_nrm (TFO_BC5, 256x256 x1x1x1) (Required Memory Estimate: 18.562259 MB), EncodeSpeed: Fast [2023.02.07-19.05.19:429][807]LogTexture: Display: Building textures: /Game/MMSupermarket/Props/Textures/T_IvyLeaves_NRM.T_IvyLeaves_NRM (TFO_BC5, 512x512 x1x1x1) (Required Memory Estimate: 81.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.19:438][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_FloorPanelsSpotsB_normal.KB3D_MTM_FloorPanelsSpotsB_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.19:555][807]LogTexture: Display: Building textures: /Game/Tropical_Jungle_Pack/Textures/Rocks/T_Rock_Sharp_01_S.T_Rock_Sharp_01_S (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.19:641][807]LogTexture: Display: Building textures: /Game/MMSupermarket/Props/Textures/T_Ivy_Seamless_Diff.T_Ivy_Seamless_Diff (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.19:665][807]LogTexture: Display: Building textures: /Game/MMSupermarket/Props/Textures/T_Ivy_Seamless_NRM.T_Ivy_Seamless_NRM (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.19:730][807]LogTexture: Display: Building textures: /Game/Tropical_Jungle_Pack/Textures/Rocks/T_Rock_Sharp_01_D.T_Rock_Sharp_01_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.19:740][807]LogTexture: Display: Building textures: /Game/Tropical_Jungle_Pack/Textures/Rocks/T_Rock_Sharp_01_N.T_Rock_Sharp_01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.19:954][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/PineBranchAtlas_Albedo.PineBranchAtlas_Albedo (TFO_AutoDXT, 4096x2048 x1x1x1) (Required Memory Estimate: 576.062468 MB), EncodeSpeed: Fast [2023.02.07-19.05.20:095][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/PineBranchAtlas_Normal.PineBranchAtlas_Normal (TFO_BC5, 4096x2048 x1x1x1) (Required Memory Estimate: 605.562475 MB), EncodeSpeed: Fast [2023.02.07-19.05.20:419][807]LogTexture: Display: Building textures: /Game/MWConiferForest/Textures/Ground/TEX_CF_GroundDirt_col.TEX_CF_GroundDirt_col (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.20:548][807]LogTexture: Display: Building textures: /Game/MWConiferForest/Textures/Ground/TEX_CF_GroundDirt_msk.TEX_CF_GroundDirt_msk (TFO_BC7, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.26:401][807]LogTexture: Display: Building textures: /Game/MWConiferForest/Textures/Ground/TEX_CF_GroundDirt_nrm.TEX_CF_GroundDirt_nrm (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.27:071][807]LogMeshUtilities: Finished distance field build in 1.2s - 98x119x126 sparse distance field, 1.7Mb total, 0.0Mb always loaded, 64% occupied, 2780 triangles, Mesh_Pillar [2023.02.07-19.05.28:937][807]LogMeshUtilities: Finished distance field build in 1.9s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 53% occupied, 2088 triangles, Mesh_Store_kiosk [2023.02.07-19.05.29:010][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelDGrayFill_basecolor.KB3D_MTM_MetalPanelDGrayFill_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.29:039][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_GrassLawnC_basecolor.KB3D_MTM_GrassLawnC_basecolor (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.29:041][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_GrassLawnC_arm.KB3D_MTM_GrassLawnC_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.29:050][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelDGrayFill_normal.KB3D_MTM_MetalPanelDGrayFill_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.29:059][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_MetalPanelDGrayFill_arm.KB3D_MTM_MetalPanelDGrayFill_arm (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.29:059][807]LogTexture: Display: Building textures: /Game/ModularCliffs/Materials/Textures/T_wood_color.T_wood_color (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.29:064][807]LogTexture: Display: Building textures: /Game/missiontominerva/Textures/KB3D_MTM_GrassLawnC_normal.KB3D_MTM_GrassLawnC_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.29:069][807]LogTexture: Display: Building textures: /Game/ModularCliffs/Materials/Textures/T_wood_normal.T_wood_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.29:079][807]LogTexture: Display: Building textures: /Game/ModularCliffs/Materials/Textures/T_wood_RoHeAo.T_wood_RoHeAo (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.05.29:819][807]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Rough_Stone_Wall_uimlcgun/T_Rough_Stone_Wall_uimlcgun_4K_D.T_Rough_Stone_Wall_uimlcgun_4K_D (TFO_DXT1 VT, 4096x4096 x1x1x1) (Required Memory Estimate: 640.062497 MB), EncodeSpeed: Fast [2023.02.07-19.05.29:981][807]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Rough_Stone_Wall_uimlcgun/T_Rough_Stone_Wall_uimlcgun_4K_N.T_Rough_Stone_Wall_uimlcgun_4K_N (TFO_BC5 VT, 4096x4096 x1x1x1) (Required Memory Estimate: 640.062497 MB), EncodeSpeed: Fast [2023.02.07-19.05.33:924][807]LogMeshUtilities: Finished distance field build in 4.6s - 259x203x91 sparse distance field, 4.6Mb total, 0.2Mb always loaded, 52% occupied, 786 triangles, SM_Rock_Flat_01 [2023.02.07-19.05.36:964][807]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Rough_Stone_Wall_uimlcgun/T_RoughStoneWall_uimlcgun_4K_ORDp.T_RoughStoneWall_uimlcgun_4K_ORDp (TFO_DXT1 VT, 4096x4096 x1x1x1) (Required Memory Estimate: 640.062497 MB), EncodeSpeed: Fast [2023.02.07-19.05.37:005][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_TrashDebris_V1_Roughness.Polypixel_Object_TrashDebris_V1_Roughness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.05.37:049][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Wood_B_Compact.Wood_B_Compact (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.37:192][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Wood_B_Albedo.Wood_B_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.37:208][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_TrashDebris_V1_Albedo.Polypixel_Object_TrashDebris_V1_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.37:266][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Wood_B_Normal.Wood_B_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.37:335][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_TrashDebris_V1_Normal.Polypixel_Object_TrashDebris_V1_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.37:736][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/OilDrum_01_Albedo.OilDrum_01_Albedo (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.37:869][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/OilDrum_Compact.OilDrum_Compact (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.38:014][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/OilDrum_Normal.OilDrum_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.38:463][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_TrashDebris_V3_Albedo.Polypixel_Object_TrashDebris_V3_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.39:382][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_TrashDebris_V3_Normal.Polypixel_Object_TrashDebris_V3_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.42:324][807]LogMeshUtilities: Finished distance field build in 3.2s - 126x126x126 sparse distance field, 2.7Mb total, 0.1Mb always loaded, 79% occupied, 25300 triangles, SM_Building_8 [2023.02.07-19.05.42:386][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_TrashDebris_V3_Roughness.Polypixel_Object_TrashDebris_V3_Roughness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.05.42:562][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_TireMarks_V2_Albedo.Polypixel_Object_TireMarks_V2_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.43:778][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Grunge_WallLeak_Bottom_V2_Roughness.Polypixel_Grunge_WallLeak_Bottom_V2_Roughness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.05.43:804][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_TireMarks_V2_Roughness.Polypixel_Object_TireMarks_V2_Roughness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.05.43:855][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_TireMarks_V4_Roughness.Polypixel_Object_TireMarks_V4_Roughness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.05.43:855][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Grunge_DirtDebris_BuildUp_V1_Rouhgness.Polypixel_Grunge_DirtDebris_BuildUp_V1_Rouhgness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.05.43:909][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Vents_01_Albedo.Vents_01_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.43:952][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Vents_01_Normal.Vents_01_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.44:040][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_TireMarks_V4_Albedo.Polypixel_Object_TireMarks_V4_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.44:049][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Vents_01_Compact.Vents_01_Compact (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.44:104][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Grunge_DirtDebris_BuildUp_V1_Albedo.Polypixel_Grunge_DirtDebris_BuildUp_V1_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.44:122][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Grunge_WallLeak_Bottom_V2_Albedo.Polypixel_Grunge_WallLeak_Bottom_V2_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.44:692][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_GroundStain_V4_Rouhgness.Polypixel_GroundStain_V4_Rouhgness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.05.44:851][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_GroundStain_V4_Albedo.Polypixel_GroundStain_V4_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.45:562][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Vents_B_Albedo.Vents_B_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.46:098][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Vents_B_Compact.Vents_B_Compact (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.46:864][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Pallet_B_Normal.Pallet_B_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.46:890][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Sign1_Compact.Sign1_Compact (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.46:900][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Sign1_Albedo.Sign1_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.46:924][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Pallet_B_Compact.Pallet_B_Compact (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.46:937][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Vents_B_Normal.Vents_B_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.46:983][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Pallet_B_Albedo.Pallet_B_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.47:256][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Sign2_Albedo.Sign2_Albedo (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.47:288][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/SIgn1_Normal.SIgn1_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.48:493][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Sign2_Normal.Sign2_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.48:590][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Sign2_Compact.Sign2_Compact (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.49:549][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Sign_Extras_Albedo.Sign_Extras_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.49:597][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Sign_Extras_Compact.Sign_Extras_Compact (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.49:614][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Sign_Extras_Normal.Sign_Extras_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.51:404][807]LogMeshUtilities: Finished distance field build in 1.2s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 141 triangles, Silo_Frame_01 [2023.02.07-19.05.51:674][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Sign_Extras_Emissive.Sign_Extras_Emissive (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.51:837][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_TrashDebris_V2_Roughness.Polypixel_Object_TrashDebris_V2_Roughness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.05.51:916][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/MetalGrate_Compact.MetalGrate_Compact (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.51:966][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/MetalGrate_Albedo.MetalGrate_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.51:970][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_TrashDebris_V2_Albedo.Polypixel_Object_TrashDebris_V2_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.52:077][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_TrashDebris_V2_Normal.Polypixel_Object_TrashDebris_V2_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.52:676][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Grunge_WallLeak_Top_V2_Roughness.Polypixel_Grunge_WallLeak_Top_V2_Roughness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.05.52:734][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/PolyPixel_Grunge_WallStain_V1_Rouhgness.PolyPixel_Grunge_WallStain_V1_Rouhgness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.05.52:828][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Tarp_Albedo.Tarp_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.52:854][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Tarp_Compact.Tarp_Compact (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.52:891][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/PolyPixel_Grunge_WallStain_V1_Albedo.PolyPixel_Grunge_WallStain_V1_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.52:898][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Tarp_Normal.Tarp_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.52:920][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/MetalGrate_Normal.MetalGrate_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.52:934][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Grunge_WallLeak_Top_V2_Albedo.Polypixel_Grunge_WallLeak_Top_V2_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.55:040][807]LogMeshUtilities: Finished distance field build in 1.5s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 62% occupied, 4807 triangles, House_Poor_02 [2023.02.07-19.05.55:533][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Grunge_WallStain_V4_Rouhgness.Polypixel_Grunge_WallStain_V4_Rouhgness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.05.55:544][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/PolyPixel_Grunge_WallStain_V5_Rouhgness.PolyPixel_Grunge_WallStain_V5_Rouhgness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.05.55:553][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_TireMarks_V1_Roughness.Polypixel_Object_TireMarks_V1_Roughness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.05.55:745][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_TireMarks_V1_Albedo.Polypixel_Object_TireMarks_V1_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.55:799][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/PolyPixel_Grunge_WallStain_V5_Albedo.PolyPixel_Grunge_WallStain_V5_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.55:932][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Grunge_WallStain_V4_Albedo.Polypixel_Grunge_WallStain_V4_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.56:526][807]LogMeshUtilities: Finished distance field build in 1.0s - 21x126x126 sparse distance field, 0.5Mb total, 0.0Mb always loaded, 86% occupied, 150 triangles, Wall_01 [2023.02.07-19.05.56:609][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_DirtDebris_V3_Roughness.Polypixel_Object_DirtDebris_V3_Roughness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.05.56:848][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_TireMarks_V3_Albedo.Polypixel_Object_TireMarks_V3_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.56:851][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Grunge_WallLeak_Top_V3_Albedo.Polypixel_Grunge_WallLeak_Top_V3_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.56:862][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Wood_D_Albedo.Wood_D_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.56:887][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_DirtDebris_V3_Albedo.Polypixel_Object_DirtDebris_V3_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.56:906][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Wood_D_Normal.Wood_D_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.57:004][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_DirtDebris_V3_Normal.Polypixel_Object_DirtDebris_V3_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.05.57:535][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_TireMarks_V3_Roughness.Polypixel_Object_TireMarks_V3_Roughness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.05.58:835][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_TrashDebris_V4_Roughness.Polypixel_Object_TrashDebris_V4_Roughness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.05.58:853][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Grunge_WallLeak_Bottom_V3_Roughness.Polypixel_Grunge_WallLeak_Bottom_V3_Roughness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.05.58:973][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_TrashDebris_V4_Albedo.Polypixel_Object_TrashDebris_V4_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.59:030][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Grunge_WallLeak_Bottom_V3_Albedo.Polypixel_Grunge_WallLeak_Bottom_V3_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.59:058][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_TrashDebris_V5_Albedo.Polypixel_Object_TrashDebris_V5_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.05.59:105][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_TrashDebris_V4_Normal.Polypixel_Object_TrashDebris_V4_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.06.02:476][807]LogMeshUtilities: Finished distance field build in 3.7s - 126x126x126 sparse distance field, 2.8Mb total, 0.1Mb always loaded, 85% occupied, 27187 triangles, SM_Building_3 [2023.02.07-19.06.02:658][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Grunge_DirtDebris_BuildUp_V2_Rouhgness.Polypixel_Grunge_DirtDebris_BuildUp_V2_Rouhgness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.06.02:662][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_GroundStain_V2_Rouhgness.Polypixel_GroundStain_V2_Rouhgness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.06.02:691][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_TrashDebris_V5_Roughness.Polypixel_Object_TrashDebris_V5_Roughness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.06.02:859][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_GroundStain_V2_Albedo.Polypixel_GroundStain_V2_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.06.02:889][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Grunge_DirtDebris_BuildUp_V2_Albedo.Polypixel_Grunge_DirtDebris_BuildUp_V2_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.06.02:953][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_DirtDebris_V2_Albedo.Polypixel_Object_DirtDebris_V2_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.06.03:160][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_TrashDebris_V5_Normal.Polypixel_Object_TrashDebris_V5_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.06.03:921][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_DirtDebris_V2_Normal.Polypixel_Object_DirtDebris_V2_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.06.04:999][807]LogMeshUtilities: Finished distance field build in 1.3s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 49% occupied, 158 triangles, Mesh_SupportPipe_B [2023.02.07-19.06.05:304][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/PolyPixel_Grunge_WallStain_V3_Rouhgness.PolyPixel_Grunge_WallStain_V3_Rouhgness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.06.05:315][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Object_DirtDebris_V2_Roughness.Polypixel_Object_DirtDebris_V2_Roughness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.06.05:321][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/PlasticFence_Albedo.PlasticFence_Albedo (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.06.05:328][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Grunge_WallLeak_Top_V1_Roughness.Polypixel_Grunge_WallLeak_Top_V1_Roughness (G8, 2048x2048 x1x1x1) (Required Memory Estimate: 94.729161 MB), EncodeSpeed: Fast [2023.02.07-19.06.05:452][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/PolyPixel_Grunge_WallStain_V3_Albedo.PolyPixel_Grunge_WallStain_V3_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.06.05:518][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/Decals/Polypixel_Grunge_WallLeak_Top_V1_Albedo.Polypixel_Grunge_WallLeak_Top_V1_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.06.06:527][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/PlasticFence_Normal.PlasticFence_Normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.06.06:544][807]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/crane/elecbox2d.elecbox2d (BGRA8, 310x451 x1x1x1) (Required Memory Estimate: 4.151379 MB), EncodeSpeed: Fast [2023.02.07-19.06.06:557][807]LogTexture: Display: Building textures: /Game/FactoryDistrict/Textures/PlasticFence_Compact.PlasticFence_Compact (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.06.06:802][807]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/crane/Metal-050black.Metal-050black (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.06.06:815][807]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/crane/Metal-050orange2.Metal-050orange2 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.06.06:877][807]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/crane/elecbox2.elecbox2 (BGRA8, 310x451 x1x1x1) (Required Memory Estimate: 4.151379 MB), EncodeSpeed: Fast [2023.02.07-19.06.06:890][807]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/crane/door4.door4 (BGRA8, 489x1000 x1x1x1) (Required Memory Estimate: 14.3638 MB), EncodeSpeed: Fast [2023.02.07-19.06.06:898][807]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/crane/elecbox2d_ncl1_1.elecbox2d_ncl1_1 (BGRA8, 310x451 x1x1x1) (Required Memory Estimate: 4.151379 MB), EncodeSpeed: Fast [2023.02.07-19.06.06:914][807]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/crane/Metal-050blue.Metal-050blue (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.06.07:017][807]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/crane/Steel_04_UV_H_CM_1.Steel_04_UV_H_CM_1 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.06.07:017][807]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/crane/metal3_darkgray.metal3_darkgray (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.06.07:029][807]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/crane/panel2b.panel2b (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.06.07:085][807]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/crane/floor_gray2_seamless.floor_gray2_seamless (TFO_AutoDXT, 3000x3000 x1x1x1) (Required Memory Estimate: 618.043457 MB), EncodeSpeed: Fast [2023.02.07-19.06.07:943][807]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/crane/floor_gray2b_seamless.floor_gray2b_seamless (TFO_AutoDXT, 3000x3000 x1x1x1) (Required Memory Estimate: 618.043457 MB), EncodeSpeed: Fast [2023.02.07-19.06.08:097][807]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/crane/Metal-050gray2.Metal-050gray2 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.06.08:098][807]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/crane/Metal-050orange2_ncl1_1.Metal-050orange2_ncl1_1 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.06.08:124][807]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/crane/Metal-050blue_ncl1_1.Metal-050blue_ncl1_1 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.06.08:759][807]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/crane/roofsheet10_90.roofsheet10_90 (BGRA8, 285x285 x1x1x1) (Required Memory Estimate: 2.438007 MB), EncodeSpeed: Fast [2023.02.07-19.06.08:788][807]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/crane/cloth1.cloth1 (TFO_AutoDXT, 1000x1000 x1x1x1) (Required Memory Estimate: 122.045726 MB), EncodeSpeed: Fast [2023.02.07-19.06.08:813][807]LogTexture: Display: Building textures: /Game/UltraDynamicSky/Textures/Sky/FlatCubemap.FlatCubemap (RGBA16F, 512x256 x1x1x1) (Required Memory Estimate: 4.562485 MB), EncodeSpeed: Fast [2023.02.07-19.06.08:879][807]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/crane/crane_wheel.crane_wheel (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.06.08:930][807]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/crane/window_transaprent1_ncl1_1.window_transaprent1_ncl1_1 (BGRA8, 1663x2048 x1x1x1) (Required Memory Estimate: 99.669258 MB), EncodeSpeed: Fast [2023.02.07-19.06.08:993][807]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/crane/steelwire.steelwire (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-19.06.09:006][807]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/crane/stripes2.stripes2 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.06.09:020][807]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/crane/window_transaprent1.window_transaprent1 (BGRA8, 1663x2048 x1x1x1) (Required Memory Estimate: 99.669258 MB), EncodeSpeed: Fast [2023.02.07-19.06.09:026][807]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/crane/Metal-050bluepanel.Metal-050bluepanel (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.06.12:329][807]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x63 sparse distance field, 1.1Mb total, 0.0Mb always loaded, 59% occupied, 1146 triangles, sci_wall_mod_07 [2023.02.07-19.06.16:406][807]LogMeshUtilities: Finished distance field build in 1.2s - 126x119x77 sparse distance field, 1.3Mb total, 0.0Mb always loaded, 64% occupied, 288 triangles, SM_LaundryRoom [2023.02.07-19.06.17:542][807]LogMeshUtilities: Finished distance field build in 1.1s - 49x126x77 sparse distance field, 0.8Mb total, 0.0Mb always loaded, 100% occupied, 893 triangles, SM_ShopFront [2023.02.07-19.06.18:751][807]LogMeshUtilities: Finished distance field build in 1.1s - 42x119x126 sparse distance field, 1.0Mb total, 0.0Mb always loaded, 99% occupied, 87 triangles, SM_SkyTom_Aperture_F1 [2023.02.07-19.06.20:989][807]LogMeshUtilities: Finished distance field build in 1.6s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 54% occupied, 521 triangles, Mesh_SupportPipe_Ecke [2023.02.07-19.06.25:088][807]LogMeshUtilities: Finished distance field build in 1.1s - 112x119x56 sparse distance field, 1.1Mb total, 0.0Mb always loaded, 84% occupied, 11807 triangles, SM_Bridge_Module01 [2023.02.07-19.06.31:977][807]LogMeshUtilities: Finished distance field build in 1.8s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 54% occupied, 308 triangles, SM_Background2_BoxBuilding [2023.02.07-19.06.34:652][807]LogMeshUtilities: Finished distance field build in 1.9s - 126x126x126 sparse distance field, 2.3Mb total, 0.1Mb always loaded, 67% occupied, 444 triangles, Mesh_Building07 [2023.02.07-19.06.37:722][807]LogMeshUtilities: Finished distance field build in 2.8s - 126x126x126 sparse distance field, 3.0Mb total, 0.1Mb always loaded, 90% occupied, 621 triangles, SM_Background1_AntennaTower [2023.02.07-19.06.40:443][807]LogMeshUtilities: Finished distance field build in 1.5s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 61% occupied, 260 triangles, Mesh_Building01_A [2023.02.07-19.06.43:267][807]LogMeshUtilities: Finished distance field build in 2.4s - 119x126x112 sparse distance field, 1.3Mb total, 0.0Mb always loaded, 43% occupied, 21410 triangles, SM_Bridge_Module06 [2023.02.07-19.06.45:519][807]LogMeshUtilities: Finished distance field build in 1.1s - 98x84x91 sparse distance field, 1.1Mb total, 0.0Mb always loaded, 83% occupied, 5364 triangles, Mesh_ScreenPipe01 [2023.02.07-19.06.47:128][807]LogMeshUtilities: Finished distance field build in 1.6s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 63% occupied, 489 triangles, Mesh_Building09 [2023.02.07-19.06.49:591][807]LogMeshUtilities: Finished distance field build in 2.1s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 63% occupied, 340 triangles, Mesh_Building06 [2023.02.07-19.06.51:412][807]LogMeshUtilities: Finished distance field build in 1.6s - 126x126x126 sparse distance field, 2.3Mb total, 0.1Mb always loaded, 67% occupied, 213 triangles, Mesh_Building01 [2023.02.07-19.07.01:454][807]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 41% occupied, 350 triangles, SM_TA1_C_T_L1 [2023.02.07-19.07.05:268][807]LogMeshUtilities: Finished distance field build in 3.3s - 126x126x126 sparse distance field, 2.6Mb total, 0.1Mb always loaded, 76% occupied, 8445 triangles, SM_RestaurantSF01 [2023.02.07-19.07.05:272][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/MT_House_Unten_Eingang_LevelInstance_243481d07d06641a_0) is flushing async loading [2023.02.07-19.07.05:813][807]LogStreaming: Warning: Detected 1337 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.07.08:492][807]LogMeshUtilities: Finished distance field build in 1.7s - 126x126x126 sparse distance field, 1.7Mb total, 0.1Mb always loaded, 46% occupied, 5811 triangles, SM_Cliff_M_02_B [2023.02.07-19.07.09:343][807]LogShaderCompilers: Display: ================================================ [2023.02.07-19.07.09:343][807]LogShaderCompilers: Display: === FShaderJobCache stats === [2023.02.07-19.07.09:343][807]LogShaderCompilers: Display: Total job queries 2886, among them cache hits 35 (1.21%) [2023.02.07-19.07.09:343][807]LogShaderCompilers: Display: Tracking 2610 distinct input hashes that result in 1528 distinct outputs (58.54%) [2023.02.07-19.07.09:343][807]LogShaderCompilers: Display: RAM used: 6.41 MB (0.01 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.39% [2023.02.07-19.07.09:343][807]LogShaderCompilers: Display: === Shader Compilation stats === [2023.02.07-19.07.09:343][807]LogShaderCompilers: Display: Shaders Compiled: 1473 [2023.02.07-19.07.09:343][807]LogShaderCompilers: Display: Jobs assigned 1481, completed 1473 (99.46%) [2023.02.07-19.07.09:343][807]LogShaderCompilers: Display: Average time worker was idle: 0.00 s [2023.02.07-19.07.09:343][807]LogShaderCompilers: Display: Time job spent in pending queue: average 169.54 s, longest 334.94 s [2023.02.07-19.07.09:343][807]LogShaderCompilers: Display: Job execution time: average 1.91 s, max 23.66 s [2023.02.07-19.07.09:343][807]LogShaderCompilers: Display: Job life time (pending + execution): average 170.56 s, max 334.95 [2023.02.07-19.07.09:343][807]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 352.56 s [2023.02.07-19.07.09:346][807]LogShaderCompilers: Display: Jobs were issued in 1481 batches (only local compilation was used), average 1.00 jobs/batch [2023.02.07-19.07.09:346][807]LogShaderCompilers: Display: Average processing rate: 4.18 jobs/sec [2023.02.07-19.07.09:347][807]LogShaderCompilers: Display: Total thread time: 2325.61 s [2023.02.07-19.07.09:347][807]LogShaderCompilers: Display: Total thread preprocess time: 259.43 s [2023.02.07-19.07.09:347][807]LogShaderCompilers: Display: Percentage time preprocessing: 11.16% [2023.02.07-19.07.09:347][807]LogShaderCompilers: Display: Effective parallelization: 6.60 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 [2023.02.07-19.07.09:347][807]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2023.02.07-19.07.09:347][807]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 307 times, average 2.09 sec, max 23.00 sec, min 0.85 sec) [2023.02.07-19.07.09:347][807]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 307 times, average 2.06 sec, max 7.80 sec, min 0.81 sec) [2023.02.07-19.07.09:347][807]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_OutputDepth (compiled 39 times, average 1.88 sec, max 19.10 sec, min 0.68 sec) [2023.02.07-19.07.09:347][807]LogShaderCompilers: Display: FHitProxyVS (compiled 56 times, average 1.88 sec, max 10.22 sec, min 0.72 sec) [2023.02.07-19.07.09:347][807]LogShaderCompilers: Display: FLumenCardVS (compiled 311 times, average 1.53 sec, max 9.45 sec, min 0.60 sec) [2023.02.07-19.07.09:347][807]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2023.02.07-19.07.09:347][807]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 27.59% of total time (compiled 307 times, average 2.09 sec, max 23.00 sec, min 0.85 sec) [2023.02.07-19.07.09:347][807]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 27.15% of total time (compiled 307 times, average 2.06 sec, max 7.80 sec, min 0.81 sec) [2023.02.07-19.07.09:347][807]LogShaderCompilers: Display: FLumenCardVS - 20.44% of total time (compiled 311 times, average 1.53 sec, max 9.45 sec, min 0.60 sec) [2023.02.07-19.07.09:347][807]LogShaderCompilers: Display: FLumenCardPS - 13.58% of total time (compiled 311 times, average 1.02 sec, max 4.99 sec, min 0.35 sec) [2023.02.07-19.07.09:347][807]LogShaderCompilers: Display: FHitProxyVS - 4.53% of total time (compiled 56 times, average 1.88 sec, max 10.22 sec, min 0.72 sec) [2023.02.07-19.07.09:347][807]LogShaderCompilers: Display: ================================================ [2023.02.07-19.07.09:723][807]LogMaterial: Warning: Material 'Nordic_Beach_Rock_Formation_vjunffdfa_inst' expects texture 'Normal_2K_LOD0_vjunffdfa' to be Virtual [2023.02.07-19.07.09:723][807]LogMaterial: Warning: Material 'Nordic_Beach_Rock_Formation_vjunffdfa_inst' expects texture 'Albedo_2K_vjunffdfa' to be Virtual [2023.02.07-19.07.09:723][807]LogMaterial: Warning: Material 'Nordic_Beach_Rock_Formation_vjunffdfa_inst' expects texture 'Roughness_2K_vjunffdfa' to be Virtual [2023.02.07-19.07.10:983][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/MT_House_Oben_01_LevelInstance_6c65e211f07b0658_0) is flushing async loading [2023.02.07-19.07.11:222][807]LogStreaming: Warning: Detected 1236 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.07.11:626][807]LogMeshUtilities: Finished distance field build in 3.1s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 64% occupied, 6481 triangles, SM_Cliff_M_03 [2023.02.07-19.07.11:961][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/House_TP_G01_LevelInstance_b9bef014a2bb9d29_0) is flushing async loading [2023.02.07-19.07.12:828][807]LogStreaming: Warning: Detected 2886 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.07.14:127][807]LogMeshUtilities: Finished distance field build in 1.7s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 50% occupied, 4587 triangles, SM_Cliff_M_02_C [2023.02.07-19.07.16:049][807]LogMeshUtilities: Finished distance field build in 1.9s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 65% occupied, 468 triangles, SM_city_h18 [2023.02.07-19.07.16:786][807]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/building/Bridge/Planken/Texturen/new/Leitplanke_orm.Leitplanke_orm (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.07.16:802][807]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/building/Bridge/Planken/Texturen/new/Leitplanke_Normal.Leitplanke_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.07.16:804][807]LogTexture: Display: Building textures: /Game/Maps/Assets/Generel/building/Bridge/Planken/Texturen/new/Leitplanke_Albedo.Leitplanke_Albedo (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.07.17:315][807]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Textur/Concrete_Panels2_ao.Concrete_Panels2_ao (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.07.17:328][807]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Textur/Concrete_Panels2_h.Concrete_Panels2_h (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.07.17:404][807]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Textur/Concrete_Panels2_m.Concrete_Panels2_m (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.07.17:431][807]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Textur/Concrete_Panels2_n.Concrete_Panels2_n (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.07.17:436][807]LogTexture: Display: Building textures: /Game/DarkCity_2/Source/Textur/Concrete_Panels2_a.Concrete_Panels2_a (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.07.17:630][807]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/House/House_Poor_04/House_Poor_04_Showcase_03/T_House_Poor_04_Showcase_03_E.T_House_Poor_04_Showcase_03_E (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.07.17:679][807]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/House/House_Poor_04/House_Poor_04_Showcase_03/T_House_Poor_04_Showcase_03_N.T_House_Poor_04_Showcase_03_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.07.17:764][807]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/House/House_Poor_04/House_Poor_04_Showcase_03/T_House_Poor_04_Showcase_03_A.T_House_Poor_04_Showcase_03_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.07.17:783][807]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/House/House_Poor_04/House_Poor_04_Wall/T_House_Poor_04_Wall_MRO.T_House_Poor_04_Wall_MRO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.07.17:830][807]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/House/House_Poor_04/House_Poor_04_Wall/T_House_Poor_04_Wall_A.T_House_Poor_04_Wall_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.07.17:868][807]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/House/House_Poor_04/House_Poor_04_Showcase_03/T_House_Poor_04_Showcase_03_MRO.T_House_Poor_04_Showcase_03_MRO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.07.20:523][807]LogMeshUtilities: Finished distance field build in 1.3s - 126x126x70 sparse distance field, 1.6Mb total, 0.0Mb always loaded, 83% occupied, 471 triangles, wohnung3test_4__grundriss [2023.02.07-19.07.20:892][807]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/House/House_Poor_04/House_Poor_04_Wall/T_House_Poor_04_Wall_N.T_House_Poor_04_Wall_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.07.21:699][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/NewHouse_LevelInstance_f28650d7f5210690_0) is flushing async loading [2023.02.07-19.07.21:703][807]LogWorldPartition: ULevel::OnLevelLoaded(NewHouse)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=1, InitializeForMainWorld=0, InitializeForEditor=1, InitializeForGame=0) [2023.02.07-19.07.21:703][807]LogWorldPartition: Display: WorldPartition initialize started... [2023.02.07-19.07.21:703][807]LogWorldPartition: UWorldPartition::Initialize(Asset=NewHouse, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) [2023.02.07-19.07.24:042][807]LogMeshUtilities: Finished distance field build in 2.0s - 126x126x126 sparse distance field, 2.4Mb total, 0.1Mb always loaded, 68% occupied, 3152 triangles, Building_TypeC_D_mdl [2023.02.07-19.07.24:683][807]LogActorComponent: ReregisterComponent: (/Temp/Game/Maps/Tamplas/House/NewHouse_LevelInstance_f28650d7f5210690_0.NewHouse:PersistentLevel.Brush_0.BrushComponent0) Not currently registered. Aborting. [2023.02.07-19.07.25:102][807]LogWorldPartition: Display: WorldPartition initialize took 3.39 sec (total: 1:52 min) [2023.02.07-19.07.25:565][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/NewHouse_LevelInstance_4a37990657b48fe4_0) is flushing async loading [2023.02.07-19.07.25:567][807]LogWorldPartition: ULevel::OnLevelLoaded(NewHouse)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=1, InitializeForMainWorld=0, InitializeForEditor=1, InitializeForGame=0) [2023.02.07-19.07.25:567][807]LogWorldPartition: Display: WorldPartition initialize started... [2023.02.07-19.07.25:567][807]LogWorldPartition: UWorldPartition::Initialize(Asset=NewHouse, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) [2023.02.07-19.07.25:984][807]LogActorComponent: ReregisterComponent: (/Temp/Game/Maps/Tamplas/House/NewHouse_LevelInstance_4a37990657b48fe4_0.NewHouse:PersistentLevel.Brush_0.BrushComponent0) Not currently registered. Aborting. [2023.02.07-19.07.26:381][807]LogWorldPartition: Display: WorldPartition initialize took 813 ms (total: 1:53 min) [2023.02.07-19.07.26:795][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/NewHouse_LevelInstance_4dbff1461daa10da_0) is flushing async loading [2023.02.07-19.07.26:798][807]LogWorldPartition: ULevel::OnLevelLoaded(NewHouse)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=1, InitializeForMainWorld=0, InitializeForEditor=1, InitializeForGame=0) [2023.02.07-19.07.26:798][807]LogWorldPartition: Display: WorldPartition initialize started... [2023.02.07-19.07.26:798][807]LogWorldPartition: UWorldPartition::Initialize(Asset=NewHouse, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) [2023.02.07-19.07.26:984][807]LogActorComponent: ReregisterComponent: (/Temp/Game/Maps/Tamplas/House/NewHouse_LevelInstance_4dbff1461daa10da_0.NewHouse:PersistentLevel.Brush_0.BrushComponent0) Not currently registered. Aborting. [2023.02.07-19.07.27:380][807]LogWorldPartition: Display: WorldPartition initialize took 581 ms (total: 1:53 min) [2023.02.07-19.07.28:240][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/House_TP_01_LevelInstance_8512c54e5ce34dc4_0) is flushing async loading [2023.02.07-19.07.28:551][807]LogStreaming: Warning: Detected 544 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.07.29:233][807]LogMeshUtilities: Finished distance field build in 1.4s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 50% occupied, 1467 triangles, Silo_mdl [2023.02.07-19.07.29:497][807]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/__ExternalActors__/Maps/NovaTown_P/A/OF/TW4M6Z2THROCV5L084B69X.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-19.07.29:591][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/House_TP_01_LevelInstance_4d8ef1b9c7b6db03_0) is flushing async loading [2023.02.07-19.07.29:813][807]LogStreaming: Warning: Detected 544 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.07.30:581][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/NewHouse_LevelInstance_a4c85b039f71ec18_0) is flushing async loading [2023.02.07-19.07.30:583][807]LogWorldPartition: ULevel::OnLevelLoaded(NewHouse)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=1, InitializeForMainWorld=0, InitializeForEditor=1, InitializeForGame=0) [2023.02.07-19.07.30:583][807]LogWorldPartition: Display: WorldPartition initialize started... [2023.02.07-19.07.30:583][807]LogWorldPartition: UWorldPartition::Initialize(Asset=NewHouse, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) [2023.02.07-19.07.31:904][807]LogActorComponent: ReregisterComponent: (/Temp/Game/Maps/Tamplas/House/NewHouse_LevelInstance_a4c85b039f71ec18_0.NewHouse:PersistentLevel.Brush_0.BrushComponent0) Not currently registered. Aborting. [2023.02.07-19.07.32:131][807]LogMeshUtilities: Finished distance field build in 1.8s - 126x126x126 sparse distance field, 2.5Mb total, 0.1Mb always loaded, 72% occupied, 952 triangles, Building_TypeD_B_mdl [2023.02.07-19.07.32:287][807]LogWorldPartition: Display: WorldPartition initialize took 1.70 sec (total: 1:55 min) [2023.02.07-19.07.32:809][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/NewHouse_LevelInstance_9f7bd0701a0efff6_0) is flushing async loading [2023.02.07-19.07.32:811][807]LogWorldPartition: ULevel::OnLevelLoaded(NewHouse)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=1, InitializeForMainWorld=0, InitializeForEditor=1, InitializeForGame=0) [2023.02.07-19.07.32:811][807]LogWorldPartition: Display: WorldPartition initialize started... [2023.02.07-19.07.32:811][807]LogWorldPartition: UWorldPartition::Initialize(Asset=NewHouse, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) [2023.02.07-19.07.33:149][807]LogActorComponent: ReregisterComponent: (/Temp/Game/Maps/Tamplas/House/NewHouse_LevelInstance_9f7bd0701a0efff6_0.NewHouse:PersistentLevel.Brush_0.BrushComponent0) Not currently registered. Aborting. [2023.02.07-19.07.33:581][807]LogWorldPartition: Display: WorldPartition initialize took 769 ms (total: 1:56 min) [2023.02.07-19.07.33:965][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/Turm_01_LevelInstance_54f6587acfa1ddff_0) is flushing async loading [2023.02.07-19.07.34:417][807]LogStreaming: Warning: Detected 2317 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.07.34:637][807]LogMeshUtilities: Finished distance field build in 1.8s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 65% occupied, 1605 triangles, Building_TypeB_C_mdl [2023.02.07-19.07.38:161][807]LogMeshUtilities: Finished distance field build in 3.5s - 126x126x126 sparse distance field, 3.1Mb total, 0.1Mb always loaded, 95% occupied, 544 triangles, Smokestack_mdl [2023.02.07-19.07.39:929][807]LogMeshUtilities: Finished distance field build in 1.6s - 126x112x77 sparse distance field, 1.6Mb total, 0.0Mb always loaded, 88% occupied, 928 triangles, ConcretePipeStack_Large [2023.02.07-19.07.42:743][807]LogMeshUtilities: Finished distance field build in 2.1s - 126x126x126 sparse distance field, 2.4Mb total, 0.1Mb always loaded, 71% occupied, 863 triangles, Building_TypeA_B_mdl [2023.02.07-19.07.43:292][807]LogTexture: Display: Building textures: /Game/EF_Barbra/Common/Materials/Concrete/stylized_a_diffuse.stylized_a_diffuse (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-19.07.44:526][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/House_TP_01_LevelInstance_ffb323372e5b3760_0) is flushing async loading [2023.02.07-19.07.44:647][807]LogStreaming: Warning: Detected 544 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.07.44:720][807]LogTexture: Display: Building textures: /Game/EF_Barbra/Shared/Coronation/Cannery/Environments/metal_bare_a_normal.metal_bare_a_normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.07.44:979][807]LogTexture: Display: Building textures: /Game/EF_Barbra/Shared/Coronation/Cannery/Environments/metal_bare_a_roughness.metal_bare_a_roughness (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.07.45:065][807]LogMeshUtilities: Finished distance field build in 1.8s - 126x126x126 sparse distance field, 2.3Mb total, 0.1Mb always loaded, 65% occupied, 1616 triangles, Building_TypeC_A_mdl [2023.02.07-19.07.45:541][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/House_TP_01_LevelInstance_18044a4e2f4f0221_0) is flushing async loading [2023.02.07-19.07.45:653][807]LogStreaming: Warning: Detected 544 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.07.46:278][807]LogMeshUtilities: Finished distance field build in 1.2s - 112x112x42 sparse distance field, 0.9Mb total, 0.0Mb always loaded, 100% occupied, 1632 triangles, ConcretePipeStack_Small [2023.02.07-19.07.46:419][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/House_NB1_LevelInstance_b253fa1b9b91dc40_0) is flushing async loading [2023.02.07-19.07.46:423][807]LogWorldPartition: ULevel::OnLevelLoaded(House_NB1)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=1, InitializeForMainWorld=0, InitializeForEditor=1, InitializeForGame=0) [2023.02.07-19.07.46:423][807]LogWorldPartition: Display: WorldPartition initialize started... [2023.02.07-19.07.46:423][807]LogWorldPartition: UWorldPartition::Initialize(Asset=House_NB1, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) [2023.02.07-19.07.47:633][807]LogActorComponent: ReregisterComponent: (/Temp/Game/Maps/Tamplas/House/House_NB1_LevelInstance_b253fa1b9b91dc40_0.House_NB1:PersistentLevel.Brush_0.BrushComponent0) Not currently registered. Aborting. [2023.02.07-19.07.48:141][807]LogWorldPartition: Display: WorldPartition initialize took 1.71 sec (total: 1:57 min) [2023.02.07-19.07.48:496][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/CP_House_A1_LevelInstance_e99f8c489acfe1a6_0) is flushing async loading [2023.02.07-19.07.48:567][807]LogMeshUtilities: Finished distance field build in 1.4s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 53% occupied, 158 triangles, Mesh_SupportPipe_A_2 [2023.02.07-19.07.48:834][807]LogStreaming: Warning: Detected 391 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.07.49:435][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/MT_House_Unten_01_LevelInstance_c918ea34e5dc7755_0) is flushing async loading [2023.02.07-19.07.49:473][807]LogStreaming: Warning: Detected 105 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.07.49:663][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/CP_House_B1_LevelInstance_dbefb3cf56055049_0) is flushing async loading [2023.02.07-19.07.49:772][807]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/__ExternalActors__/Maps/NovaTown_P/A/OF/TW4M6Z2THROCV5L084B69X.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-19.07.50:049][807]LogStreaming: Warning: Detected 1155 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.07.50:639][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/Police_LevelInstance_6a4ad0f526816149_0) is flushing async loading [2023.02.07-19.07.50:864][807]LogStreaming: Warning: Detected 961 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.07.51:110][807]LogMeshUtilities: Finished distance field build in 1.1s - 119x126x126 sparse distance field, 1.6Mb total, 0.1Mb always loaded, 46% occupied, 85 triangles, SM_CB02_RoofTop [2023.02.07-19.07.51:630][807]LogTexture: Display: Building textures: /Game/Favela/Textures/T_StopSupport_01_E.T_StopSupport_01_E (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.07.52:106][807]LogTexture: Display: Building textures: /Game/Favela/Textures/T_StopSupport_01_BC.T_StopSupport_01_BC (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.07.52:165][807]LogTexture: Display: Building textures: /Game/Favela/Textures/T_StopSupport_01_ORM.T_StopSupport_01_ORM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.07.52:652][807]LogTexture: Display: Building textures: /Game/Favela/Textures/T_StopSupport_01_N.T_StopSupport_01_N (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.07.53:989][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/MT_House_Mitel_02_LevelInstance_8afaf944cb5ca4b8_0) is flushing async loading [2023.02.07-19.07.54:218][807]LogStreaming: Warning: Detected 1334 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.07.54:721][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/MT_House_Mitel_01_LevelInstance_c6bd2d7f9a6639a2_0) is flushing async loading [2023.02.07-19.07.54:743][807]LogStreaming: Warning: Detected 51 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.07.55:502][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module08_ORM.T_CPB7_Module08_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.07.55:524][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module08_B.T_CPB7_Module08_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.07.55:618][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Billboard02_Spritesheet.T_Billboard02_Spritesheet (TFO_AutoDXT, 4000x2000 x1x1x1) (Required Memory Estimate: 549.378874 MB), EncodeSpeed: Fast [2023.02.07-19.07.55:623][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module08_N.T_CPB7_Module08_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.07.56:160][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module03_B.T_CPB7_Module03_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.07.56:191][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module01_B.T_CPB7_Module01_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.07.56:231][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module01_ORM.T_CPB7_Module01_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.07.56:258][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module03_N.T_CPB7_Module03_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.07.56:321][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module01_N.T_CPB7_Module01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.07.57:324][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7Metal_ORM.T_CPB7Metal_ORM (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.07.57:334][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Metal_Base.T_CPB7_Metal_Base (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.07.57:343][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7Metal_Normal.T_CPB7Metal_Normal (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.07.57:372][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module16_B.T_CPB7_Module16_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.07.57:454][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module03_ORM.T_CPB7_Module03_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.07.58:231][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module16_E.T_CPB7_Module16_E (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.07.58:383][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module16_N.T_CPB7_Module16_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.07.58:414][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module16_ORM.T_CPB7_Module16_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.07.58:912][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Wall04_BC.T_Skys_Wall04_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.07.58:947][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Modules171819_ORM.T_CPB7_Modules171819_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.07.58:952][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Modules171819_B.T_CPB7_Modules171819_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.07.59:115][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Modules171819_N.T_CPB7_Modules171819_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.07.59:182][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Wall04_ORM.T_Skys_Wall04_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.07.59:184][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Wall04_N.T_Skys_Wall04_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.08.00:539][807]LogMeshUtilities: Finished distance field build in 1.2s - 126x70x126 sparse distance field, 1.2Mb total, 0.0Mb always loaded, 63% occupied, 179 triangles, SM_CB02_FF_B [2023.02.07-19.08.03:295][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/MT_House_Mitel_03_LevelInstance_ca849c220dbf3a69_0) is flushing async loading [2023.02.07-19.08.03:306][807]LogStreaming: Warning: Detected 18 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.08.03:680][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/88A_House_LevelInstance_2cc209885fa5c4d5_0) is flushing async loading [2023.02.07-19.08.03:683][807]LogWorldPartition: ULevel::OnLevelLoaded(88A_House)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=1, InitializeForMainWorld=0, InitializeForEditor=1, InitializeForGame=0) [2023.02.07-19.08.03:683][807]LogWorldPartition: Display: WorldPartition initialize started... [2023.02.07-19.08.03:683][807]LogWorldPartition: UWorldPartition::Initialize(Asset=88A_House, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) [2023.02.07-19.08.03:785][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Wall05_BC.T_Skys_Wall05_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.03:904][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Wall05_N.T_Skys_Wall05_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.08.03:929][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Skys_Wall05_ORM.T_Skys_Wall05_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.05:163][807]LogMeshUtilities: Finished distance field build in 1.0s - 126x70x119 sparse distance field, 1.3Mb total, 0.0Mb always loaded, 70% occupied, 98 triangles, SM_CB02_RoofC [2023.02.07-19.08.05:178][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_UpperFloors_Mat_B.T_UpperFloors_Mat_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.05:380][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_UpperFloors_Mat_N.T_UpperFloors_Mat_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.08.05:859][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Window_Mat_E.T_Window_Mat_E (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.06:020][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_UpperFloors_Mat_ORM.T_UpperFloors_Mat_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.06:056][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Window_Mat_B.T_Window_Mat_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.06:355][807]LogActorComponent: ReregisterComponent: (/Temp/Game/Maps/Tamplas/House/88A_House_LevelInstance_2cc209885fa5c4d5_0.88A_House:PersistentLevel.Brush_0.BrushComponent0) Not currently registered. Aborting. [2023.02.07-19.08.06:617][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module02_B.T_CPB7_Module02_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.06:659][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Window_Mat_ORM.T_Window_Mat_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.06:701][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Window_Mat_N.T_Window_Mat_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.08.06:747][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module02_ORM.T_CPB7_Module02_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.06:759][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module06_B.T_CPB7_Module06_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.06:763][807]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/__ExternalActors__/Maps/NovaTown_P/A/OF/TW4M6Z2THROCV5L084B69X.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-19.08.06:874][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module02_N.T_CPB7_Module02_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.08.07:545][807]LogWorldPartition: Display: WorldPartition initialize took 3.86 sec (total: 2:01 min) [2023.02.07-19.08.08:356][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/GA1_27_LevelInstance_562572dfd9658235_0) is flushing async loading [2023.02.07-19.08.08:360][807]LogWorldPartition: ULevel::OnLevelLoaded(GA1_27)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=1, InitializeForMainWorld=0, InitializeForEditor=1, InitializeForGame=0) [2023.02.07-19.08.08:360][807]LogWorldPartition: Display: WorldPartition initialize started... [2023.02.07-19.08.08:360][807]LogWorldPartition: UWorldPartition::Initialize(Asset=GA1_27, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) [2023.02.07-19.08.08:483][807]LogMeshUtilities: Finished distance field build in 1.2s - 126x126x126 sparse distance field, 1.4Mb total, 0.1Mb always loaded, 39% occupied, 449 triangles, SM_Skyscraper_Module15 [2023.02.07-19.08.09:685][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module09_B.T_CPB7_Module09_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.09:724][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module06_ORM.T_CPB7_Module06_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.09:828][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module06_N.T_CPB7_Module06_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.08.10:283][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module09_N.T_CPB7_Module09_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.08.10:354][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module09_ORM.T_CPB7_Module09_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.10:579][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module11_12_B.T_CPB7_Module11_12_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.10:600][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module11_12_ORM.T_CPB7_Module11_12_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.10:672][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module11_12_N.T_CPB7_Module11_12_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.08.10:826][807]LogActorComponent: ReregisterComponent: (/Temp/Game/Maps/Tamplas/House/GA1_27_LevelInstance_562572dfd9658235_0.GA1_27:PersistentLevel.Brush_0.BrushComponent0) Not currently registered. Aborting. [2023.02.07-19.08.10:942][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module15_E.T_CPB7_Module15_E (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.10:955][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module15_B.T_CPB7_Module15_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.11:040][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module15_ORM.T_CPB7_Module15_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.11:058][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module14_B.T_CPB7_Module14_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.11:104][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module15_N.T_CPB7_Module15_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.08.11:148][807]LogWorldPartition: Display: WorldPartition initialize took 2.78 sec (total: 2:04 min) [2023.02.07-19.08.11:321][807]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/__ExternalActors__/Maps/NovaTown_P/A/OF/TW4M6Z2THROCV5L084B69X.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-19.08.11:377][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/AB72_LevelInstance_5e25a3f6bfc8992b_0) is flushing async loading [2023.02.07-19.08.11:386][807]LogStreaming: Warning: Detected 4 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.08.11:387][807]LogWorldPartition: ULevel::OnLevelLoaded(AB72)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=1, InitializeForMainWorld=0, InitializeForEditor=1, InitializeForGame=0) [2023.02.07-19.08.11:387][807]LogWorldPartition: Display: WorldPartition initialize started... [2023.02.07-19.08.11:387][807]LogWorldPartition: UWorldPartition::Initialize(Asset=AB72, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) [2023.02.07-19.08.12:935][807]LogActorComponent: ReregisterComponent: (/Temp/Game/Maps/Tamplas/House/AB72_LevelInstance_5e25a3f6bfc8992b_0.AB72:PersistentLevel.Brush_0.BrushComponent0) Not currently registered. Aborting. [2023.02.07-19.08.13:282][807]LogWorldPartition: Display: WorldPartition initialize took 1.89 sec (total: 2:06 min) [2023.02.07-19.08.13:998][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/NewMap_LevelInstance_4a8e69502a4d903f_0) is flushing async loading [2023.02.07-19.08.14:017][807]LogStreaming: Warning: Detected 32 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.08.14:230][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/House_TP_01_LevelInstance_58245292ec5affe2_0) is flushing async loading [2023.02.07-19.08.14:337][807]LogStreaming: Warning: Detected 544 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.08.15:175][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Levelinstanzen/House_01_LevelInstance_093f02109ed188fb_0) is flushing async loading [2023.02.07-19.08.15:364][807]LogStreaming: Warning: Detected 484 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.08.15:671][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Billboard01_Spritesheet.T_Billboard01_Spritesheet (BGRA8, 9008x11811 x1x1x1) (Required Memory Estimate: 3111.647766 MB), EncodeSpeed: Fast [2023.02.07-19.08.16:442][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/House_TP_01_LevelInstance_c230f4597acef69b_0) is flushing async loading [2023.02.07-19.08.16:579][807]LogStreaming: Warning: Detected 544 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.08.17:498][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/House_TP_01_LevelInstance_e95ee8f994571342_0) is flushing async loading [2023.02.07-19.08.17:622][807]LogStreaming: Warning: Detected 544 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.08.18:548][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/House_TP_02_LevelInstance_3a1365adc0476a1c_0) is flushing async loading [2023.02.07-19.08.19:747][807]LogStreaming: Warning: Detected 4753 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.08.19:782][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module14_ORM.T_CPB7_Module14_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.19:844][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module14_N.T_CPB7_Module14_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.08.20:608][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_StoreFront01_B.T_CPB7_StoreFront01_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.21:497][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_StoreFront01_E.T_CPB7_StoreFront01_E (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.21:520][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_Billboard04Spritessheet.T_Billboard04Spritessheet (TFO_AutoDXT, 700x1500 x1x1x1) (Required Memory Estimate: 124.207397 MB), EncodeSpeed: Fast [2023.02.07-19.08.21:560][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module07_B.T_CPB7_Module07_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.21:658][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_StoreFront01_N.T_CPB7_StoreFront01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.08.21:694][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_StoreFront01_ORM.T_CPB7_StoreFront01_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.22:163][807]LogTexture: Display: Building textures: /Game/CyberpunkStreet/Textures/T_VentWall01_BC.T_VentWall01_BC (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.22:165][807]LogTexture: Display: Building textures: /Game/CyberpunkStreet/Textures/T_VentWall01_N.T_VentWall01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.08.22:184][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module07_ORM.T_CPB7_Module07_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.22:207][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/House_TP_04_LevelInstance_af8ce2700204a495_0) is flushing async loading [2023.02.07-19.08.22:256][807]LogTexture: Display: Building textures: /Game/CyberpunkStreet/Textures/T_VentWall01_ORM.T_VentWall01_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.22:293][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_CPB7_Module07_N.T_CPB7_Module07_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.08.22:294][807]LogStreaming: Warning: Detected 327 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.08.22:567][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/HOA23_LevelInstance_fc3dcd21d0acf7fe_0) is flushing async loading [2023.02.07-19.08.22:571][807]LogWorldPartition: ULevel::OnLevelLoaded(HOA23)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=1, InitializeForMainWorld=0, InitializeForEditor=1, InitializeForGame=0) [2023.02.07-19.08.22:571][807]LogWorldPartition: Display: WorldPartition initialize started... [2023.02.07-19.08.22:571][807]LogWorldPartition: UWorldPartition::Initialize(Asset=HOA23, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) [2023.02.07-19.08.23:606][807]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/House/House_Cinema/T_House_Cinema_E.T_House_Cinema_E (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.23:775][807]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/House/House_Cinema/T_House_Cinema_A.T_House_Cinema_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.23:806][807]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/Background/T_Advertising_01_A.T_Advertising_01_A (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.23:980][807]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/House/House_Cinema/T_House_Cinema_MRO.T_House_Cinema_MRO (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.24:145][807]LogActorComponent: ReregisterComponent: (/Temp/Game/Maps/Tamplas/House/HOA23_LevelInstance_fc3dcd21d0acf7fe_0.HOA23:PersistentLevel.Brush_0.BrushComponent0) Not currently registered. Aborting. [2023.02.07-19.08.24:273][807]LogWorldPartition: Display: WorldPartition initialize took 1.70 sec (total: 2:08 min) [2023.02.07-19.08.25:114][807]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/__ExternalActors__/Maps/NovaTown_P/A/OF/TW4M6Z2THROCV5L084B69X.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-19.08.25:225][807]LogTexture: Display: Building textures: /Game/CyberPunk_City/Textures/House/House_Cinema/T_House_Cinema_N.T_House_Cinema_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.08.25:894][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/House_TP_03_B_LevelInstance_a63a0fa75fc0c80b_0) is flushing async loading [2023.02.07-19.08.26:074][807]LogStreaming: Warning: Detected 507 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.08.26:585][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/House_TP_03_LevelInstance_c00231a04409bf71_0) is flushing async loading [2023.02.07-19.08.26:687][807]LogStreaming: Warning: Detected 655 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.08.27:792][807]LogMeshUtilities: Finished distance field build in 1.5s - 126x126x126 sparse distance field, 2.1Mb total, 0.1Mb always loaded, 60% occupied, 2531 triangles, Building_TypeC_C_mdl [2023.02.07-19.08.29:266][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/House_TP_03_LevelInstance_980d89d8723b2e43_0) is flushing async loading [2023.02.07-19.08.29:313][807]LogStreaming: Warning: Detected 655 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.08.32:134][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/House998_LevelInstance_41a5517eaf949f68_0) is flushing async loading [2023.02.07-19.08.32:140][807]LogStreaming: Warning: Detected 4 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.08.32:140][807]LogWorldPartition: ULevel::OnLevelLoaded(House998)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=1, InitializeForMainWorld=0, InitializeForEditor=1, InitializeForGame=0) [2023.02.07-19.08.32:140][807]LogWorldPartition: Display: WorldPartition initialize started... [2023.02.07-19.08.32:140][807]LogWorldPartition: UWorldPartition::Initialize(Asset=House998, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) [2023.02.07-19.08.34:107][807]LogMeshUtilities: Finished distance field build in 2.0s - 126x126x126 sparse distance field, 2.4Mb total, 0.1Mb always loaded, 70% occupied, 941 triangles, Building_TypeA_A_mdl [2023.02.07-19.08.34:643][807]LogActorComponent: ReregisterComponent: (/Temp/Game/Maps/Tamplas/House/House998_LevelInstance_41a5517eaf949f68_0.House998:PersistentLevel.Brush_0.BrushComponent0) Not currently registered. Aborting. [2023.02.07-19.08.34:791][807]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/__ExternalActors__/Maps/NovaTown_P/A/OF/TW4M6Z2THROCV5L084B69X.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-19.08.35:179][807]LogMeshUtilities: Finished distance field build in 1.1s - 63x126x77 sparse distance field, 1.0Mb total, 0.0Mb always loaded, 92% occupied, 1410 triangles, CoalCar_mdl [2023.02.07-19.08.35:291][807]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\Tamplas\House\House998\3\TK\90HW0P41C1MLE839AZ8MW4.uasset: Failed to load '/Game/Maps/Assets/Generel/building/Apartments_AClass/wohnung2test_kleines_gitter_002': Can't find file. [2023.02.07-19.08.35:291][807]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\Tamplas\House\House998\3\TK\90HW0P41C1MLE839AZ8MW4.uasset: VerifyImport: Failed to load package for import object 'Package /Game/Maps/Assets/Generel/building/Apartments_AClass/wohnung2test_kleines_gitter_002' [2023.02.07-19.08.36:551][807]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\Tamplas\House\House998\C\M6\KJTRWEBUIZU0ZY9S2MUOYQ.uasset: Failed to load '/Game/Maps/Assets/Generel/building/Apartments_AClass/wohnung2test_kleines_gitter': Can't find file. [2023.02.07-19.08.36:551][807]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\Tamplas\House\House998\C\M6\KJTRWEBUIZU0ZY9S2MUOYQ.uasset: VerifyImport: Failed to load package for import object 'Package /Game/Maps/Assets/Generel/building/Apartments_AClass/wohnung2test_kleines_gitter' [2023.02.07-19.08.36:584][807]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\Tamplas\House\House998\C\SY\4FQ01QX0AAH3F0TA1K2OK0.uasset: Failed to load '/Game/Maps/Assets/Generel/building/Apartments_AClass/wohnung2test_kleines_gitter_001': Can't find file. [2023.02.07-19.08.36:585][807]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\__ExternalActors__\Maps\Tamplas\House\House998\C\SY\4FQ01QX0AAH3F0TA1K2OK0.uasset: VerifyImport: Failed to load package for import object 'Package /Game/Maps/Assets/Generel/building/Apartments_AClass/wohnung2test_kleines_gitter_001' [2023.02.07-19.08.37:071][807]LogWorldPartition: Display: WorldPartition initialize took 4.93 sec (total: 2:13 min) [2023.02.07-19.08.38:157][807]LogMeshUtilities: Finished distance field build in 3.0s - 126x126x126 sparse distance field, 2.7Mb total, 0.1Mb always loaded, 78% occupied, 117355 triangles, KB3D_MTM_PropLandingPads_A_Main [2023.02.07-19.08.38:704][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/CP_House_A2_LevelInstance_47a717882cf08133_0) is flushing async loading [2023.02.07-19.08.38:867][807]LogStreaming: Warning: Detected 506 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.08.39:242][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/Skyscrape_01_LevelInstance_f424dec601730820_0) is flushing async loading [2023.02.07-19.08.40:022][807]LogStreaming: Warning: Detected 3201 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.08.40:469][807]LogMeshUtilities: Finished distance field build in 1.8s - 126x126x126 sparse distance field, 2.5Mb total, 0.1Mb always loaded, 73% occupied, 1136 triangles, Building_TypeB_B_mdl [2023.02.07-19.08.41:107][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/Skyscrape_01_LevelInstance_5a299943025cbfbd_0) is flushing async loading [2023.02.07-19.08.41:684][807]LogStreaming: Warning: Detected 3036 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.08.42:324][807]LogTexture: Display: Building textures: /Game/Cyberpunk_NightClub/Textures/Diffuse_Light02.Diffuse_Light02 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.42:501][807]LogTexture: Display: Building textures: /Game/Cyberpunk_NightClub/Textures/NormalMap_Light02.NormalMap_Light02 (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.42:589][807]LogTexture: Display: Building textures: /Game/Cyberpunk_NightClub/Textures/MetallicRoughness_Light02.MetallicRoughness_Light02 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.44:946][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SatelliteMat01_N.T_SatelliteMat01_N (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 213.562488 MB), EncodeSpeed: Fast [2023.02.07-19.08.44:960][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SatelliteMat01_B.T_SatelliteMat01_B (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.08.44:970][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_SatelliteMat01_ORM.T_SatelliteMat01_ORM (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 124.145823 MB), EncodeSpeed: Fast [2023.02.07-19.08.45:087][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_PipesMat01_B.T_PipesMat01_B (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.45:121][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_PipesMat01_B_Mask.T_PipesMat01_B_Mask (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.45:156][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_airConditioner02_Base.T_AirConditioner02_Base (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.45:222][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_airConditioner02_ORM.T_AirConditioner02_ORM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.08.45:227][807]LogTexture: Display: Building textures: /Game/CyberPunkMegapack/Textures/T_airConditioner02_Normal.T_AirConditioner02_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.08.48:336][807]LogMeshUtilities: Finished distance field build in 1.3s - 119x119x91 sparse distance field, 1.3Mb total, 0.0Mb always loaded, 55% occupied, 22454 triangles, SM_Bridge_Module03 [2023.02.07-19.08.52:584][807]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x70 sparse distance field, 1.1Mb total, 0.0Mb always loaded, 56% occupied, 1534 triangles, KB3D_MTM_VehicleCargoShip_A_Door [2023.02.07-19.08.57:965][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/AB72_LevelInstance_bb8346ce30beca63_0) is flushing async loading [2023.02.07-19.08.57:969][807]LogStreaming: Warning: Detected 4 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.08.57:969][807]LogWorldPartition: ULevel::OnLevelLoaded(AB72)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=1, InitializeForMainWorld=0, InitializeForEditor=1, InitializeForGame=0) [2023.02.07-19.08.57:969][807]LogWorldPartition: Display: WorldPartition initialize started... [2023.02.07-19.08.57:969][807]LogWorldPartition: UWorldPartition::Initialize(Asset=AB72, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) [2023.02.07-19.08.58:087][807]LogMeshUtilities: Finished distance field build in 3.6s - 126x126x126 sparse distance field, 2.7Mb total, 0.1Mb always loaded, 81% occupied, 27005 triangles, KB3D_MTM_VehicleCargoShip_A_Body [2023.02.07-19.09.00:350][807]LogActorComponent: ReregisterComponent: (/Temp/Game/Maps/Tamplas/House/AB72_LevelInstance_bb8346ce30beca63_0.AB72:PersistentLevel.Brush_0.BrushComponent0) Not currently registered. Aborting. [2023.02.07-19.09.00:598][807]LogWorldPartition: Display: WorldPartition initialize took 2.62 sec (total: 2:15 min) [2023.02.07-19.09.00:621][807]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/__ExternalActors__/Maps/NovaTown_P/A/OF/TW4M6Z2THROCV5L084B69X.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-19.09.00:816][807]LogMeshUtilities: Finished distance field build in 1.7s - 126x126x126 sparse distance field, 1.6Mb total, 0.1Mb always loaded, 45% occupied, 3593 triangles, KB3D_MTM_VehicleCargoShip_A_ThrusterB [2023.02.07-19.09.01:142][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/AB72_LevelInstance_1376462ea0589314_0) is flushing async loading [2023.02.07-19.09.01:145][807]LogStreaming: Warning: Detected 4 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.09.01:146][807]LogWorldPartition: ULevel::OnLevelLoaded(AB72)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=1, InitializeForMainWorld=0, InitializeForEditor=1, InitializeForGame=0) [2023.02.07-19.09.01:146][807]LogWorldPartition: Display: WorldPartition initialize started... [2023.02.07-19.09.01:146][807]LogWorldPartition: UWorldPartition::Initialize(Asset=AB72, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) [2023.02.07-19.09.02:432][807]LogActorComponent: ReregisterComponent: (/Temp/Game/Maps/Tamplas/House/AB72_LevelInstance_1376462ea0589314_0.AB72:PersistentLevel.Brush_0.BrushComponent0) Not currently registered. Aborting. [2023.02.07-19.09.02:606][807]LogMeshUtilities: Finished distance field build in 1.8s - 126x119x126 sparse distance field, 1.7Mb total, 0.1Mb always loaded, 50% occupied, 3490 triangles, KB3D_MTM_VehicleCargoShip_A_ThrusterA [2023.02.07-19.09.02:670][807]LogWorldPartition: Display: WorldPartition initialize took 1.52 sec (total: 2:17 min) [2023.02.07-19.09.03:118][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/GA1_28_2_LevelInstance_cb1569ea45c0ea4e_0) is flushing async loading [2023.02.07-19.09.03:121][807]LogWorldPartition: ULevel::OnLevelLoaded(GA1_28_2)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=1, InitializeForMainWorld=0, InitializeForEditor=1, InitializeForGame=0) [2023.02.07-19.09.03:122][807]LogWorldPartition: Display: WorldPartition initialize started... [2023.02.07-19.09.03:122][807]LogWorldPartition: UWorldPartition::Initialize(Asset=GA1_28_2, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) [2023.02.07-19.09.03:477][807]LogActorComponent: ReregisterComponent: (/Temp/Game/Maps/Tamplas/House/GA1_28_2_LevelInstance_cb1569ea45c0ea4e_0.GA1_28_2:PersistentLevel.Brush_0.BrushComponent0) Not currently registered. Aborting. [2023.02.07-19.09.03:752][807]LogWorldPartition: Display: WorldPartition initialize took 630 ms (total: 2:17 min) [2023.02.07-19.09.03:935][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/Bridge_LevelInstance_25b7ae94fd72fbdf_0) is flushing async loading [2023.02.07-19.09.03:956][807]LogStreaming: Warning: Detected 48 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.09.04:092][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/AB72_LevelInstance_989941255077ca56_0) is flushing async loading [2023.02.07-19.09.04:094][807]LogStreaming: Warning: Detected 4 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.09.04:095][807]LogWorldPartition: ULevel::OnLevelLoaded(AB72)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=1, InitializeForMainWorld=0, InitializeForEditor=1, InitializeForGame=0) [2023.02.07-19.09.04:095][807]LogWorldPartition: Display: WorldPartition initialize started... [2023.02.07-19.09.04:095][807]LogWorldPartition: UWorldPartition::Initialize(Asset=AB72, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) [2023.02.07-19.09.04:213][807]LogActorComponent: ReregisterComponent: (/Temp/Game/Maps/Tamplas/House/AB72_LevelInstance_989941255077ca56_0.AB72:PersistentLevel.Brush_0.BrushComponent0) Not currently registered. Aborting. [2023.02.07-19.09.04:312][807]LogMeshUtilities: Finished distance field build in 1.7s - 126x126x126 sparse distance field, 1.6Mb total, 0.1Mb always loaded, 45% occupied, 3593 triangles, KB3D_MTM_VehicleCargoShip_A_ThrusterC [2023.02.07-19.09.04:435][807]LogWorldPartition: Display: WorldPartition initialize took 339 ms (total: 2:18 min) [2023.02.07-19.09.04:833][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/AB72_LevelInstance_b5c2ea517585191a_0) is flushing async loading [2023.02.07-19.09.04:837][807]LogStreaming: Warning: Detected 4 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.09.04:837][807]LogWorldPartition: ULevel::OnLevelLoaded(AB72)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=1, InitializeForMainWorld=0, InitializeForEditor=1, InitializeForGame=0) [2023.02.07-19.09.04:837][807]LogWorldPartition: Display: WorldPartition initialize started... [2023.02.07-19.09.04:837][807]LogWorldPartition: UWorldPartition::Initialize(Asset=AB72, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) [2023.02.07-19.09.05:000][807]LogActorComponent: ReregisterComponent: (/Temp/Game/Maps/Tamplas/House/AB72_LevelInstance_b5c2ea517585191a_0.AB72:PersistentLevel.Brush_0.BrushComponent0) Not currently registered. Aborting. [2023.02.07-19.09.05:248][807]LogWorldPartition: Display: WorldPartition initialize took 411 ms (total: 2:18 min) [2023.02.07-19.09.05:713][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/Parkhaus_LevelInstance_c598e5a68ddaac00_0) is flushing async loading [2023.02.07-19.09.05:746][807]LogStreaming: Warning: Detected 175 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.09.05:898][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/ABss58_LevelInstance_39053a0faedb90e0_0) is flushing async loading [2023.02.07-19.09.05:901][807]LogWorldPartition: ULevel::OnLevelLoaded(ABss58)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=1, InitializeForMainWorld=0, InitializeForEditor=1, InitializeForGame=0) [2023.02.07-19.09.05:901][807]LogWorldPartition: Display: WorldPartition initialize started... [2023.02.07-19.09.05:901][807]LogWorldPartition: UWorldPartition::Initialize(Asset=ABss58, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) [2023.02.07-19.09.06:048][807]LogActorComponent: ReregisterComponent: (/Temp/Game/Maps/Tamplas/House/ABss58_LevelInstance_39053a0faedb90e0_0.ABss58:PersistentLevel.Brush_0.BrushComponent0) Not currently registered. Aborting. [2023.02.07-19.09.06:280][807]LogWorldPartition: Display: WorldPartition initialize took 378 ms (total: 2:18 min) [2023.02.07-19.09.06:322][807]LogMeshUtilities: Finished distance field build in 1.8s - 126x119x126 sparse distance field, 1.7Mb total, 0.1Mb always loaded, 50% occupied, 3490 triangles, KB3D_MTM_VehicleCargoShip_A_ThrusterD [2023.02.07-19.09.07:007][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/HOA23_LevelInstance_67dd362c70c0a4f4_0) is flushing async loading [2023.02.07-19.09.07:009][807]LogWorldPartition: ULevel::OnLevelLoaded(HOA23)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=1, InitializeForMainWorld=0, InitializeForEditor=1, InitializeForGame=0) [2023.02.07-19.09.07:009][807]LogWorldPartition: Display: WorldPartition initialize started... [2023.02.07-19.09.07:009][807]LogWorldPartition: UWorldPartition::Initialize(Asset=HOA23, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) [2023.02.07-19.09.07:302][807]LogActorComponent: ReregisterComponent: (/Temp/Game/Maps/Tamplas/House/HOA23_LevelInstance_67dd362c70c0a4f4_0.HOA23:PersistentLevel.Brush_0.BrushComponent0) Not currently registered. Aborting. [2023.02.07-19.09.07:445][807]LogWorldPartition: Display: WorldPartition initialize took 435 ms (total: 2:19 min) [2023.02.07-19.09.07:731][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/AB888_LevelInstance_5028f1da5ba232d5_0) is flushing async loading [2023.02.07-19.09.07:735][807]LogWorldPartition: ULevel::OnLevelLoaded(AB888)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=1, InitializeForMainWorld=0, InitializeForEditor=1, InitializeForGame=0) [2023.02.07-19.09.07:735][807]LogWorldPartition: Display: WorldPartition initialize started... [2023.02.07-19.09.07:735][807]LogWorldPartition: UWorldPartition::Initialize(Asset=AB888, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) [2023.02.07-19.09.07:823][807]LogActorComponent: ReregisterComponent: (/Temp/Game/Maps/Tamplas/House/AB888_LevelInstance_5028f1da5ba232d5_0.AB888:PersistentLevel.Brush_0.BrushComponent0) Not currently registered. Aborting. [2023.02.07-19.09.08:111][807]LogWorldPartition: Display: WorldPartition initialize took 376 ms (total: 2:19 min) [2023.02.07-19.09.08:391][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/AB890_LevelInstance_4bd016b3e1454009_0) is flushing async loading [2023.02.07-19.09.08:395][807]LogWorldPartition: ULevel::OnLevelLoaded(AB890)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=1, InitializeForMainWorld=0, InitializeForEditor=1, InitializeForGame=0) [2023.02.07-19.09.08:395][807]LogWorldPartition: Display: WorldPartition initialize started... [2023.02.07-19.09.08:395][807]LogWorldPartition: UWorldPartition::Initialize(Asset=AB890, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) [2023.02.07-19.09.08:455][807]LogActorComponent: ReregisterComponent: (/Temp/Game/Maps/Tamplas/House/AB890_LevelInstance_4bd016b3e1454009_0.AB890:PersistentLevel.Brush_0.BrushComponent0) Not currently registered. Aborting. [2023.02.07-19.09.08:615][807]LogWorldPartition: Display: WorldPartition initialize took 220 ms (total: 2:19 min) [2023.02.07-19.09.08:772][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/HOA23_LevelInstance_aebf02cd0b1bb414_0) is flushing async loading [2023.02.07-19.09.08:774][807]LogWorldPartition: ULevel::OnLevelLoaded(HOA23)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=1, InitializeForMainWorld=0, InitializeForEditor=1, InitializeForGame=0) [2023.02.07-19.09.08:774][807]LogWorldPartition: Display: WorldPartition initialize started... [2023.02.07-19.09.08:774][807]LogWorldPartition: UWorldPartition::Initialize(Asset=HOA23, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) [2023.02.07-19.09.08:812][807]LogActorComponent: ReregisterComponent: (/Temp/Game/Maps/Tamplas/House/HOA23_LevelInstance_aebf02cd0b1bb414_0.HOA23:PersistentLevel.Brush_0.BrushComponent0) Not currently registered. Aborting. [2023.02.07-19.09.08:954][807]LogWorldPartition: Display: WorldPartition initialize took 179 ms (total: 2:20 min) [2023.02.07-19.09.09:124][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/HOA23_LevelInstance_9a0e1bac8bdeab70_0) is flushing async loading [2023.02.07-19.09.09:126][807]LogWorldPartition: ULevel::OnLevelLoaded(HOA23)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=1, InitializeForMainWorld=0, InitializeForEditor=1, InitializeForGame=0) [2023.02.07-19.09.09:126][807]LogWorldPartition: Display: WorldPartition initialize started... [2023.02.07-19.09.09:126][807]LogWorldPartition: UWorldPartition::Initialize(Asset=HOA23, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) [2023.02.07-19.09.09:178][807]LogActorComponent: ReregisterComponent: (/Temp/Game/Maps/Tamplas/House/HOA23_LevelInstance_9a0e1bac8bdeab70_0.HOA23:PersistentLevel.Brush_0.BrushComponent0) Not currently registered. Aborting. [2023.02.07-19.09.09:332][807]LogWorldPartition: Display: WorldPartition initialize took 205 ms (total: 2:20 min) [2023.02.07-19.09.09:580][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/Bridge_LevelInstance_4e1db2aaf6999943_0) is flushing async loading [2023.02.07-19.09.09:591][807]LogStreaming: Warning: Detected 48 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.09.09:723][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/Bridge_LevelInstance_a9afb6b6d76758bb_0) is flushing async loading [2023.02.07-19.09.09:734][807]LogStreaming: Warning: Detected 48 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.09.09:857][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/Bridge_LevelInstance_eb1b144ebdc2e02a_0) is flushing async loading [2023.02.07-19.09.09:868][807]LogStreaming: Warning: Detected 48 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.09.09:997][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/Bridge_LevelInstance_c097a51e8e9aae34_0) is flushing async loading [2023.02.07-19.09.10:007][807]LogStreaming: Warning: Detected 48 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.09.10:159][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Tamplas/House/Viller_01_LevelInstance_bb8e9ab42492aa1f_0) is flushing async loading [2023.02.07-19.09.10:373][807]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Geometries\KB3D_MTM_BldgSmResidentialAlt_A_Antenna.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.09.10:375][807]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_MetalPanelGrayFill.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.09.10:382][807]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_MetalPanelYellowFill.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.09.10:391][807]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_RubberTrimA.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.09.10:417][807]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Geometries\KB3D_MTM_BldgMdRoverGarage_A_Antenna.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.09.10:419][807]LogLinker: Warning: [AssetLog] f:\Game\Refuge_Zone_Beta\Content\missiontominerva\Materials\KB3D_MTM_GlassArmored.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.02.07-19.09.10:462][807]LogStreaming: Warning: Detected 1137 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them. [2023.02.07-19.09.11:069][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Levelinstanzen/Contener_LevelInstance_34f03b637c60a7b2_0) is flushing async loading [2023.02.07-19.09.11:072][807]LogWorldPartition: ULevel::OnLevelLoaded(Contener)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=1, InitializeForMainWorld=0, InitializeForEditor=1, InitializeForGame=0) [2023.02.07-19.09.11:072][807]LogWorldPartition: Display: WorldPartition initialize started... [2023.02.07-19.09.11:072][807]LogWorldPartition: UWorldPartition::Initialize(Asset=Contener, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) [2023.02.07-19.09.11:854][807]LogActorComponent: ReregisterComponent: (/Temp/Game/Maps/Levelinstanzen/Contener_LevelInstance_34f03b637c60a7b2_0.Contener:PersistentLevel.Brush_0.BrushComponent0) Not currently registered. Aborting. [2023.02.07-19.09.11:977][807]LogWorldPartition: Display: WorldPartition initialize took 905 ms (total: 2:21 min) [2023.02.07-19.09.12:156][807]LogStreaming: Display: ULevelStreaming::RequestLevel(/Temp/Game/Maps/Levelinstanzen/Contener_LevelInstance_0260104f25b4a2c4_0) is flushing async loading [2023.02.07-19.09.12:158][807]LogWorldPartition: ULevel::OnLevelLoaded(Contener)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, bIsValidLevelInstance=1, InitializeForMainWorld=0, InitializeForEditor=1, InitializeForGame=0) [2023.02.07-19.09.12:158][807]LogWorldPartition: Display: WorldPartition initialize started... [2023.02.07-19.09.12:158][807]LogWorldPartition: UWorldPartition::Initialize(Asset=Contener, IsEditor=1, bPIEWorldTravel=0 IsGame=0, IsCooking=0) [2023.02.07-19.09.12:620][807]LogAssetRegistry: Display: Package f:/Game/Refuge_Zone_Beta/Content/__ExternalActors__/Maps/NovaTown_P/A/OF/TW4M6Z2THROCV5L084B69X.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry [2023.02.07-19.09.12:949][807]LogActorComponent: ReregisterComponent: (/Temp/Game/Maps/Levelinstanzen/Contener_LevelInstance_0260104f25b4a2c4_0.Contener:PersistentLevel.Brush_0.BrushComponent0) Not currently registered. Aborting. [2023.02.07-19.09.13:071][807]LogWorldPartition: Display: WorldPartition initialize took 913 ms (total: 2:22 min) [2023.02.07-19.09.13:248][807]LogLevelInstance: Loaded 60 levels in 473,542 seconds [2023.02.07-19.09.14:196][807]LogMeshUtilities: Finished distance field build in 4.6s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 62% occupied, 1340 triangles, PineTree_A [2023.02.07-19.09.19:122][808]LogMeshUtilities: Finished distance field build in 4.5s - 119x119x126 sparse distance field, 2.0Mb total, 0.1Mb always loaded, 64% occupied, 1466 triangles, PineTree_B [2023.02.07-19.09.20:249][808]LogNavigation: Warning: Exporting geometry with too many verticies (1960200). This might cause performance and memory issues. Simplify collision or change GeometryExportVertexCountWarningThreshold. See 'StaticMeshComponent /Game/Maps/RZ_P.RZ_P:PersistentLevel.StaticMeshActor_UAID_581122A80B3FCF5701_1739465784.StaticMeshComponent0'. [2023.02.07-19.09.20:275][808]LogNavigation: Warning: Exporting geometry with too many verticies (1960200). This might cause performance and memory issues. Simplify collision or change GeometryExportVertexCountWarningThreshold. See 'StaticMeshComponent /Game/Maps/RZ_P.RZ_P:PersistentLevel.StaticMeshActor_UAID_581122A80B3FCF5701_1582990769.StaticMeshComponent0'. [2023.02.07-19.09.20:299][808]LogNavigation: Warning: Exporting geometry with too many verticies (1960200). This might cause performance and memory issues. Simplify collision or change GeometryExportVertexCountWarningThreshold. See 'StaticMeshComponent /Game/Maps/RZ_P.RZ_P:PersistentLevel.StaticMeshActor_UAID_581122A80B3FCF5701_1718570779.StaticMeshComponent0'. [2023.02.07-19.09.20:322][808]LogNavigation: Warning: Exporting geometry with too many verticies (1960200). This might cause performance and memory issues. Simplify collision or change GeometryExportVertexCountWarningThreshold. See 'StaticMeshComponent /Game/Maps/RZ_P.RZ_P:PersistentLevel.StaticMeshActor_UAID_581122A80B3FCF5701_1702240774.StaticMeshComponent0'. [2023.02.07-19.09.20:384][808]LogNavigation: Warning: Exporting geometry with too many verticies (3168594). This might cause performance and memory issues. Simplify collision or change GeometryExportVertexCountWarningThreshold. See 'StaticMeshComponent /Game/Maps/RZ_P.RZ_P:PersistentLevel.KB3D_MTM_PropLandingPads_A_C_UAID_581122A80B3FBF5B01_1265242276.KB3D_MTM_PropLandingPads_A_Main'. [2023.02.07-19.09.20:419][808]LogNavigation: Warning: Exporting geometry with too many verticies (1091898). This might cause performance and memory issues. Simplify collision or change GeometryExportVertexCountWarningThreshold. See 'StaticMeshComponent /Game/Maps/RZ_P.RZ_P:PersistentLevel.StaticMeshActor_UAID_18C04D5CB26A504501_1650742002.StaticMeshComponent0'. [2023.02.07-19.09.20:433][808]LogNavigation: Warning: Exporting geometry with too many verticies (1091898). This might cause performance and memory issues. Simplify collision or change GeometryExportVertexCountWarningThreshold. See 'StaticMeshComponent /Game/Maps/RZ_P.RZ_P:PersistentLevel.StaticMeshActor_UAID_18C04D5CB26A504501_1650722001.StaticMeshComponent0'. [2023.02.07-19.09.20:447][808]LogNavigation: Warning: Exporting geometry with too many verticies (1091898). This might cause performance and memory issues. Simplify collision or change GeometryExportVertexCountWarningThreshold. See 'StaticMeshComponent /Game/Maps/RZ_P.RZ_P:PersistentLevel.StaticMeshActor_UAID_18C04D5CB26A504501_1323502984.StaticMeshComponent0'. [2023.02.07-19.09.20:461][808]LogNavigation: Warning: Exporting geometry with too many verticies (1091898). This might cause performance and memory issues. Simplify collision or change GeometryExportVertexCountWarningThreshold. See 'StaticMeshComponent /Game/Maps/RZ_P.RZ_P:PersistentLevel.StaticMeshActor_UAID_18C04D5CB26A504501_1301042983.StaticMeshComponent0'. [2023.02.07-19.09.24:218][808]LogMeshUtilities: Finished distance field build in 5.1s - 119x126x126 sparse distance field, 2.1Mb total, 0.1Mb always loaded, 63% occupied, 1468 triangles, PineTree_C [2023.02.07-19.09.26:755][809]LogMeshUtilities: Finished distance field build in 2.5s - 126x147x182 sparse distance field, 2.9Mb total, 0.1Mb always loaded, 47% occupied, 552 triangles, SM_Rock_Sharp_01 [2023.02.07-19.09.28:346][812]LogMeshUtilities: Finished distance field build in 1.3s - 126x126x126 sparse distance field, 1.3Mb total, 0.0Mb always loaded, 36% occupied, 24638 triangles, BrUecke [2023.02.07-19.09.28:361][812]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/Obscured_Lightning.Obscured_Lightning took 664.426941 sec (time since issued), 1905.624512 sec (combined shader worker time). [2023.02.07-19.09.29:401][814]LogMeshUtilities: Finished distance field build in 1.1s - 126x126x112 sparse distance field, 1.3Mb total, 0.0Mb always loaded, 40% occupied, 40440 triangles, KB3D_MTM_PropSmallStairs_A_Main [2023.02.07-19.09.29:634][814]LogTexture: Display: Building textures: /Game/Cyberpunk_NightClub/Textures/Diffuse_Glass02.Diffuse_Glass02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.09.29:723][815]LogTexture: Display: Building textures: /Game/Cyberpunk_NightClub/Textures/MetallicRoughness_Glass02.MetallicRoughness_Glass02 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast [2023.02.07-19.09.29:723][815]LogTexture: Display: Building textures: /Game/Cyberpunk_NightClub/Textures/NormalMap_Glass02.NormalMap_Glass02 (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 381.562488 MB), EncodeSpeed: Fast [2023.02.07-19.09.29:796][815]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Polished_Stone_Floor_sbolfcp0/T_Polished_Stone_Floor_sbolfcp0_2K_N.T_Polished_Stone_Floor_sbolfcp0_2K_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 397.562488 MB), EncodeSpeed: Fast [2023.02.07-19.09.29:796][815]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Polished_Stone_Floor_sbolfcp0/T_PolishedStoneFloor_sbolfcp0_2K_ORDp.T_PolishedStoneFloor_sbolfcp0_2K_ORDp (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 296.062483 MB), EncodeSpeed: Fast [2023.02.07-19.09.29:842][815]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/Dust.Dust took 665.961121 sec (time since issued), 2422.764160 sec (combined shader worker time). [2023.02.07-19.09.29:885][815]LogTexture: Display: Building textures: /Game/Megascans/Surfaces/Polished_Stone_Floor_sbolfcp0/T_Polished_Stone_Floor_sbolfcp0_2K_D.T_Polished_Stone_Floor_sbolfcp0_2K_D (TFO_DXT1, 2048x2048 x1x1x1) (Required Memory Estimate: 296.062483 MB), EncodeSpeed: Fast [2023.02.07-19.09.29:886][815]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/Snow.Snow took 665.835815 sec (time since issued), 1454.423340 sec (combined shader worker time). [2023.02.07-19.09.30:092][816]LogNiagara: Compiling System NiagaraSystem /Game/UltraDynamicSky/Particles/Rain.Rain took 666.135986 sec (time since issued), 1465.170898 sec (combined shader worker time). [2023.02.07-19.09.30:344][817]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Comm/Textures/T_Hexagon.T_Hexagon (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 45.145823 MB), EncodeSpeed: Fast [2023.02.07-19.09.30:802][818]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Comm/Textures/Base/T_Base.T_Base (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.09.31:077][818]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Comm/Textures/Base/T_Base_Dirt_2.T_Base_Dirt_2 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.09.32:166][818]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Comm/Textures/T_Trim_C_diffuse.T_Trim_C_diffuse (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.09.32:313][818]LogWindows: Error: appError called: Assertion failed: Resource->bProduced || Resource->bExternal || Resource->bQueuedForUpload [File:D:\build\++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderGraphValidation.cpp] [Line: 382] Unable to queue the extraction of the resource TSR.History.ColorArray because it has not been produced by any pass. [2023.02.07-19.09.32:313][818]LogWindows: Windows GetLastError: Der Vorgang wurde erfolgreich beendet. (0) [2023.02.07-19.09.34:658][818]LogTexture: Display: Building textures: /Game/StarterBundle/ModularSci_Comm/Textures/T_Trim_EdgeMask.T_Trim_EdgeMask (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast [2023.02.07-19.09.34:658][818]LogWindows: Error: === Critical error: === [2023.02.07-19.09.34:658][818]LogWindows: Error: [2023.02.07-19.09.34:658][818]LogWindows: Error: Assertion failed: Resource->bProduced || Resource->bExternal || Resource->bQueuedForUpload [File:D:\build\++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderGraphValidation.cpp] [Line: 382] [2023.02.07-19.09.34:658][818]LogWindows: Error: Unable to queue the extraction of the resource TSR.History.ColorArray because it has not been produced by any pass. [2023.02.07-19.09.34:658][818]LogWindows: Error: [2023.02.07-19.09.34:658][818]LogWindows: Error: [2023.02.07-19.09.34:658][818]LogWindows: Error: [Callstack] 0x00007ffb6fafa56d UnrealEditor-RenderCore.dll!UnknownFunction [] [2023.02.07-19.09.34:658][818]LogWindows: Error: [Callstack] 0x00007ffb6fa2187e UnrealEditor-RenderCore.dll!UnknownFunction [] [2023.02.07-19.09.34:658][818]LogWindows: Error: [Callstack] 0x00007ffb3d4f86be UnrealEditor-Renderer.dll!UnknownFunction [] [2023.02.07-19.09.34:658][818]LogWindows: Error: [Callstack] 0x00007ffb3d4eec6f UnrealEditor-Renderer.dll!UnknownFunction [] [2023.02.07-19.09.34:659][818]LogWindows: Error: [Callstack] 0x00007ffb3d3b9e5d UnrealEditor-Renderer.dll!UnknownFunction [] [2023.02.07-19.09.34:659][818]LogWindows: Error: [Callstack] 0x00007ffb3cbf6655 UnrealEditor-Renderer.dll!UnknownFunction [] [2023.02.07-19.09.34:659][818]LogWindows: Error: [Callstack] 0x00007ffb3d732d04 UnrealEditor-Renderer.dll!UnknownFunction [] [2023.02.07-19.09.34:659][818]LogWindows: Error: [Callstack] 0x00007ffb3d6ff967 UnrealEditor-Renderer.dll!UnknownFunction [] [2023.02.07-19.09.34:659][818]LogWindows: Error: [Callstack] 0x00007ffb3d717ff1 UnrealEditor-Renderer.dll!UnknownFunction [] [2023.02.07-19.09.34:659][818]LogWindows: Error: [Callstack] 0x00007ffb3d71fe18 UnrealEditor-Renderer.dll!UnknownFunction [] [2023.02.07-19.09.34:659][818]LogWindows: Error: [Callstack] 0x00007ffb6fe12fdd UnrealEditor-Core.dll!UnknownFunction [] [2023.02.07-19.09.34:659][818]LogWindows: Error: [Callstack] 0x00007ffb6fe1352e UnrealEditor-Core.dll!UnknownFunction [] [2023.02.07-19.09.34:659][818]LogWindows: Error: [Callstack] 0x00007ffb6fadf804 UnrealEditor-RenderCore.dll!UnknownFunction [] [2023.02.07-19.09.34:659][818]LogWindows: Error: [Callstack] 0x00007ffb6fae3b54 UnrealEditor-RenderCore.dll!UnknownFunction [] [2023.02.07-19.09.34:659][818]LogWindows: Error: [Callstack] 0x00007ffb70535342 UnrealEditor-Core.dll!UnknownFunction [] [2023.02.07-19.09.34:659][818]LogWindows: Error: [Callstack] 0x00007ffb7052d230 UnrealEditor-Core.dll!UnknownFunction [] [2023.02.07-19.09.34:659][818]LogWindows: Error: [Callstack] 0x00007ffbd36074b4 KERNEL32.DLL!UnknownFunction [] [2023.02.07-19.09.34:659][818]LogWindows: Error: [Callstack] 0x00007ffbd4d626a1 ntdll.dll!UnknownFunction [] [2023.02.07-19.09.34:659][818]LogWindows: Error: