Log file open, 12/02/22 16:42:35 LogWindows: Failed to load 'aqProf.dll' (GetLastError=67) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=67) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=67) LogWindows: File 'VtuneApi32e.dll' does not exist LogWindows: Started CrashReportClient (pid=5488) LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: Blaster LogCore: UnrealTraceServer: Trace store launch successful LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.0-CL-20979098" LogCsvProfiler: Display: Metadata set : engineversion="5.0.3-20979098+++UE5+Release-5.0" LogCsvProfiler: Display: Metadata set : commandline="" C:\Users\rlifs\Desktop\Home\Unreal\Blaster\Blaster.uproject -skipcompile"" LogCsvProfiler: Display: Metadata set : os="Windows 11 (22H2) [10.0.22623.1020] " LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : loginid="103804e3470e9f41871fff822718ad36" LogCsvProfiler: Display: Metadata set : llm="0" LogPlatformFile: Not using cached read wrapper LogStats: Stats thread started at 0.251221 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -8:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-BFABA9A345EC43DC585F43A37AE14A70 Session CrashGUID >==================================================== LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds LogConfig: Display: Loading Android ini files took 0.03 seconds LogConfig: Display: Loading HoloLens ini files took 0.03 seconds LogConfig: Display: Loading Mac ini files took 0.04 seconds LogConfig: Display: Loading IOS ini files took 0.04 seconds LogConfig: Display: Loading Unix ini files took 0.04 seconds LogConfig: Display: Loading TVOS ini files took 0.04 seconds LogConfig: Display: Loading Windows ini files took 0.04 seconds LogPluginManager: Mounting Engine plugin Bridge LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds LogPluginManager: Mounting Engine plugin FastBuildController LogConfig: Display: Loading Linux ini files took 0.05 seconds LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin AnimationModifierLibrary LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin StylusInput LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin PlasticSourceControl LogPluginManager: Mounting Engine plugin GitSourceControl LogPluginManager: Mounting Engine plugin PerforceSourceControl LogPluginManager: Mounting Engine plugin PropertyAccessNode LogPluginManager: Mounting Engine plugin SubversionSourceControl LogPluginManager: Mounting Engine plugin TraceDataFilters LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin TextureFormatOodle LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin ChaosClothEditor LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin MatineeToLevelSequence LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin GeometryFlow LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin MeshLODToolset LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin OpenImageDenoise LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin OnlineSubsystemSteam LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin AndroidMedia LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin MediaPlayerEditor LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin ProxyLODPlugin LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin HairStrands LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin RuntimePhysXCooking LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin Interchange LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting Engine plugin SteamShared LogPluginManager: Mounting Project plugin MultiplayerSessions LogPluginManager: Mounting Project plugin RiderLink LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HairStrands/Content/' mounted to '/HairStrands/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' LogPackageName: Display: FPackageName: Mount point added: '../../../../../../Users/rlifs/Desktop/Home/Unreal/Blaster/Plugins/MultiplayerSessions/Content/' mounted to '/MultiplayerSessions/' SourceControl: Source control is disabled SourceControl: Source control is disabled PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogSteamShared: Display: Loading Steam SDK 1.51 LogSteamShared: Steam SDK Loaded! LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() LogOnline: OSS: Unable to create OnlineSubsystem module Steam LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogInit: Build: ++UE5+Release-5.0-CL-20979098 LogInit: Engine Version: 5.0.3-20979098+++UE5+Release-5.0 LogInit: Compatible Engine Version: 5.0.0-19505902+++UE5+Release-5.0 LogInit: Net CL: 19505902 LogInit: OS: Windows 11 (22H2) [10.0.22623.1020] (), CPU: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz, GPU: NVIDIA GeForce RTX 2080 LogInit: Compiled (64-bit): Jul 7 2022 02:16:06 LogInit: Compiled with Visual C++: 19.29.30138.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.0 LogInit: Command Line: -skipcompile LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.0/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 34 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 59 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 3 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 59 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 36 LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created [2022.12.03-00.42.35:615][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2022.12.03-00.42.35:615][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created [2022.12.03-00.42.35:615][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created [2022.12.03-00.42.35:615][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created [2022.12.03-00.42.35:615][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2022.12.03-00.42.35:615][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2022.12.03-00.42.35:615][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created [2022.12.03-00.42.35:615][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created [2022.12.03-00.42.35:615][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created [2022.12.03-00.42.35:615][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created [2022.12.03-00.42.35:615][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2022.12.03-00.42.35:615][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2022.12.03-00.42.35:615][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created [2022.12.03-00.42.35:615][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created [2022.12.03-00.42.35:615][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] [2022.12.03-00.42.35:615][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created [2022.12.03-00.42.35:615][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created [2022.12.03-00.42.35:615][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created [2022.12.03-00.42.35:615][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created [2022.12.03-00.42.35:615][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created [2022.12.03-00.42.35:615][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MatineeActorCameraAnim]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MatineeActorCameraAnim]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created [2022.12.03-00.42.35:616][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created [2022.12.03-00.42.35:617][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2022.12.03-00.42.35:617][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2022.12.03-00.42.35:617][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2022.12.03-00.42.35:617][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] [2022.12.03-00.42.35:617][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] [2022.12.03-00.42.35:617][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2022.12.03-00.42.35:617][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2022.12.03-00.42.35:617][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2022.12.03-00.42.35:617][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2022.12.03-00.42.35:617][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2022.12.03-00.42.35:617][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created [2022.12.03-00.42.35:632][ 0]LogD3D12RHI: Aftermath initialized [2022.12.03-00.42.35:632][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). [2022.12.03-00.42.35:743][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 2080 (Max supported Feature Level 12_1, shader model 6.6) [2022.12.03-00.42.35:743][ 0]LogD3D12RHI: Adapter has 8002MB of dedicated video memory, 0MB of dedicated system memory, and 16352MB of shared system memory, 1 output[s] [2022.12.03-00.42.35:751][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2) [2022.12.03-00.42.35:752][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16352MB of shared system memory, 0 output[s] [2022.12.03-00.42.35:752][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 [2022.12.03-00.42.35:752][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2022.12.03-00.42.35:752][ 0]LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsEditor] [2022.12.03-00.42.35:752][ 0]LogHAL: Display: Platform has ~ 32 GB [34293710848 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2022.12.03-00.42.35:752][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] [2022.12.03-00.42.35:752][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2022.12.03-00.42.35:752][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2022.12.03-00.42.35:752][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2022.12.03-00.42.35:752][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/rlifs/Desktop/Home/Unreal/Blaster/Saved/Config/WindowsEditor/Editor.ini] [2022.12.03-00.42.35:752][ 0]LogInit: Computer: ROBINNZXT [2022.12.03-00.42.35:752][ 0]LogInit: User: rlifs [2022.12.03-00.42.35:752][ 0]LogInit: CPU Page size=4096, Cores=8 [2022.12.03-00.42.35:752][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2022.12.03-00.42.35:752][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) [2022.12.03-00.42.35:752][ 0]LogMemory: Platform Memory Stats for WindowsEditor [2022.12.03-00.42.35:752][ 0]LogMemory: Process Physical Memory: 283.46 MB used, 293.14 MB peak [2022.12.03-00.42.35:752][ 0]LogMemory: Process Virtual Memory: 256.82 MB used, 256.82 MB peak [2022.12.03-00.42.35:752][ 0]LogMemory: Physical Memory: 14910.54 MB used, 17794.49 MB free, 32705.03 MB total [2022.12.03-00.42.35:752][ 0]LogMemory: Virtual Memory: 20086.90 MB used, 17482.13 MB free, 37569.03 MB total [2022.12.03-00.42.35:752][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" [2022.12.03-00.42.35:757][ 0]LogWindows: WindowsPlatformFeatures enabled [2022.12.03-00.42.35:768][ 0]LogInit: Physics initialised using underlying interface: Chaos [2022.12.03-00.42.35:768][ 0]LogInit: Using OS detected language (en-US). [2022.12.03-00.42.35:768][ 0]LogInit: Using OS detected locale (en-US). [2022.12.03-00.42.35:773][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. [2022.12.03-00.42.35:898][ 0]LogInit: Setting process to per monitor DPI aware [2022.12.03-00.42.35:908][ 0]LogWindowsTextInputMethodSystem: Available input methods: [2022.12.03-00.42.35:908][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). [2022.12.03-00.42.35:908][ 0]LogWindowsTextInputMethodSystem: - English (United States) - Touch Input Correction (TSF IME). [2022.12.03-00.42.35:909][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). [2022.12.03-00.42.35:919][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2022.12.03-00.42.35:919][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2022.12.03-00.42.36:015][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off [2022.12.03-00.42.36:021][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled [2022.12.03-00.42.36:021][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. [2022.12.03-00.42.36:077][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed [2022.12.03-00.42.36:077][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled [2022.12.03-00.42.36:077][ 0]LogD3D12RHI: ID3D12Device1 is supported. [2022.12.03-00.42.36:077][ 0]LogD3D12RHI: ID3D12Device2 is supported. [2022.12.03-00.42.36:077][ 0]LogD3D12RHI: ID3D12Device3 is supported. [2022.12.03-00.42.36:077][ 0]LogD3D12RHI: ID3D12Device4 is supported. [2022.12.03-00.42.36:077][ 0]LogD3D12RHI: ID3D12Device5 is supported. [2022.12.03-00.42.36:077][ 0]LogD3D12RHI: ID3D12Device6 is supported. [2022.12.03-00.42.36:077][ 0]LogD3D12RHI: ID3D12Device7 is supported. [2022.12.03-00.42.36:077][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.0 is supported. [2022.12.03-00.42.36:077][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 is supported. [2022.12.03-00.42.36:077][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported [2022.12.03-00.42.36:077][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported [2022.12.03-00.42.36:077][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported [2022.12.03-00.42.36:077][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported [2022.12.03-00.42.36:077][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported [2022.12.03-00.42.36:105][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for 3D Queue 0 [2022.12.03-00.42.36:111][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Copy Queue 0 [2022.12.03-00.42.36:123][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Compute Queue 0 [2022.12.03-00.42.36:135][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 [2022.12.03-00.42.36:135][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 [2022.12.03-00.42.36:168][ 0]LogD3D12RHI: GPU DeviceId: 0x1e82 (for the marketing name, search the web for "GPU Device Id") [2022.12.03-00.42.36:168][ 0]LogWindows: Attached monitors: [2022.12.03-00.42.36:168][ 0]LogWindows: resolution: 3840x1600, work area: (0, 0) -> (3840, 1552), device: '\\.\DISPLAY1' [PRIMARY] [2022.12.03-00.42.36:168][ 0]LogWindows: Found 1 attached monitors. [2022.12.03-00.42.36:168][ 0]LogWindows: EnumDisplayDevices: [2022.12.03-00.42.36:168][ 0]LogWindows: 0. 'NVIDIA GeForce RTX 2080' (P:1 D:1), name: '\\.\DISPLAY1' [2022.12.03-00.42.36:168][ 0]LogWindows: 1. 'NVIDIA GeForce RTX 2080' (P:0 D:0), name: '\\.\DISPLAY2' [2022.12.03-00.42.36:168][ 0]LogWindows: 2. 'NVIDIA GeForce RTX 2080' (P:0 D:0), name: '\\.\DISPLAY3' [2022.12.03-00.42.36:168][ 0]LogWindows: 3. 'NVIDIA GeForce RTX 2080' (P:0 D:0), name: '\\.\DISPLAY4' [2022.12.03-00.42.36:168][ 0]LogWindows: DebugString: FoundDriverCount:4 [2022.12.03-00.42.36:168][ 0]LogD3D12RHI: Adapter Name: NVIDIA GeForce RTX 2080 [2022.12.03-00.42.36:168][ 0]LogD3D12RHI: Driver Version: 526.86 (internal:31.0.15.2686, unified:526.86) [2022.12.03-00.42.36:168][ 0]LogD3D12RHI: Driver Date: 11-8-2022 [2022.12.03-00.42.36:168][ 0]LogRHI: Texture pool is 4557 MB (70% of 6510 MB) [2022.12.03-00.42.36:168][ 0]LogD3D12RHI: Async texture creation enabled [2022.12.03-00.42.36:168][ 0]LogD3D12RHI: RHI has support for 64 bit atomics [2022.12.03-00.42.36:176][ 0]LogRHI: GeForceNow SDK initialized: 0 [2022.12.03-00.42.36:181][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/Users/rlifs/Desktop/Home/Unreal/Blaster/Blaster.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/rlifs/Desktop/Home/Unreal/Blaster/Intermediate/TurnkeyReport_0.log" -log="C:/Users/rlifs/Desktop/Home/Unreal/Blaster/Intermediate/TurnkeyLog_0.log" -project="C:/Users/rlifs/Desktop/Home/Unreal/Blaster/Blaster.uproject" -platform=all' [2022.12.03-00.42.36:181][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.0/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Users/rlifs/Desktop/Home/Unreal/Blaster/Blaster.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/rlifs/Desktop/Home/Unreal/Blaster/Intermediate/TurnkeyReport_0.log" -log="C:/Users/rlifs/Desktop/Home/Unreal/Blaster/Intermediate/TurnkeyLog_0.log" -project="C:/Users/rlifs/Desktop/Home/Unreal/Blaster/Blaster.uproject" -platform=all" ] [2022.12.03-00.42.36:200][ 0]LogTextureFormatETC2: Display: ETC2 Texture loading DLL: TextureConverter.dll [2022.12.03-00.42.36:206][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.5 [2022.12.03-00.42.36:206][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll [2022.12.03-00.42.36:212][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2022.12.03-00.42.36:212][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2022.12.03-00.42.36:212][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2022.12.03-00.42.36:212][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2022.12.03-00.42.36:212][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2022.12.03-00.42.36:212][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2022.12.03-00.42.36:212][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2022.12.03-00.42.36:212][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2022.12.03-00.42.36:212][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2022.12.03-00.42.36:212][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2022.12.03-00.42.36:230][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens' [2022.12.03-00.42.36:230][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient' [2022.12.03-00.42.36:233][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2022.12.03-00.42.36:233][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2022.12.03-00.42.36:236][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2022.12.03-00.42.36:236][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' [2022.12.03-00.42.36:236][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2022.12.03-00.42.36:236][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2022.12.03-00.42.36:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' [2022.12.03-00.42.36:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' [2022.12.03-00.42.36:239][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' [2022.12.03-00.42.36:241][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2022.12.03-00.42.36:241][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2022.12.03-00.42.36:246][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2022.12.03-00.42.36:246][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2022.12.03-00.42.36:246][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2022.12.03-00.42.36:246][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2022.12.03-00.42.36:246][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor [2022.12.03-00.42.36:252][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2022.12.03-00.42.36:255][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it [2022.12.03-00.42.36:255][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM [2022.12.03-00.42.36:255][ 0]LogTargetPlatformManager: ADPCM [2022.12.03-00.42.36:255][ 0]LogTargetPlatformManager: PCM [2022.12.03-00.42.36:257][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink [2022.12.03-00.42.36:257][ 0]LogTargetPlatformManager: BINKA [2022.12.03-00.42.36:257][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg [2022.12.03-00.42.36:257][ 0]LogTargetPlatformManager: OGG [2022.12.03-00.42.36:257][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus [2022.12.03-00.42.36:257][ 0]LogTargetPlatformManager: OPUS [2022.12.03-00.42.36:295][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it [2022.12.03-00.42.36:300][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat [2022.12.03-00.42.36:300][ 0]LogTargetPlatformManager: SF_METAL [2022.12.03-00.42.36:300][ 0]LogTargetPlatformManager: SF_METAL_MRT [2022.12.03-00.42.36:300][ 0]LogTargetPlatformManager: SF_METAL_TVOS [2022.12.03-00.42.36:300][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS [2022.12.03-00.42.36:300][ 0]LogTargetPlatformManager: SF_METAL_SM5 [2022.12.03-00.42.36:300][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 [2022.12.03-00.42.36:300][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC [2022.12.03-00.42.36:300][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D [2022.12.03-00.42.36:300][ 0]LogTargetPlatformManager: PCD3D_SM6 [2022.12.03-00.42.36:300][ 0]LogTargetPlatformManager: PCD3D_SM5 [2022.12.03-00.42.36:300][ 0]LogTargetPlatformManager: PCD3D_ES31 [2022.12.03-00.42.36:300][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS [2022.12.03-00.42.36:300][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL [2022.12.03-00.42.36:300][ 0]LogTargetPlatformManager: GLSL_150_ES31 [2022.12.03-00.42.36:300][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID [2022.12.03-00.42.36:302][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM [2022.12.03-00.42.36:302][ 0]LogTargetPlatformManager: VVM_1_0 [2022.12.03-00.42.36:302][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat [2022.12.03-00.42.36:302][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 [2022.12.03-00.42.36:302][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID [2022.12.03-00.42.36:302][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 [2022.12.03-00.42.36:302][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID [2022.12.03-00.42.36:302][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2022.12.03-00.42.36:303][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/rlifs/Desktop/Home/Unreal/Blaster/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2022.12.03-00.42.36:303][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2022.12.03-00.42.36:303][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/rlifs/Desktop/Home/Unreal/Blaster/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush [2022.12.03-00.42.36:303][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2022.12.03-00.42.36:305][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/rlifs/Desktop/Home/Unreal/Blaster/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2022.12.03-00.42.36:305][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. [2022.12.03-00.42.36:305][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/rlifs/Desktop/Home/Unreal/Blaster/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2022.12.03-00.42.36:305][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. [2022.12.03-00.42.36:321][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1230 MiB) [2022.12.03-00.42.36:321][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2022.12.03-00.42.36:321][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. [2022.12.03-00.42.36:328][ 0]LogDerivedDataCache: Speed tests for C:/Users/rlifs/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds [2022.12.03-00.42.36:328][ 0]LogDerivedDataCache: Display: Performance to C:/Users/rlifs/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=275.82MBs, RandomWriteSpeed=296.27MBs. Assigned SpeedClass 'Local' [2022.12.03-00.42.36:329][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/rlifs/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2022.12.03-00.42.36:329][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2022.12.03-00.42.36:329][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. [2022.12.03-00.42.36:334][ 0]LogVirtualization: VirtualizationSystem name found in ini file: None [2022.12.03-00.42.36:334][ 0]LogVirtualization: FNullVirtualizationSystem mounted, virtualization will be disabled [2022.12.03-00.42.36:334][ 0]LogShaderCompilers: Guid format shader working directory is -11 characters bigger than the processId version (../../../../../../Users/rlifs/Desktop/Home/Unreal/Blaster/Intermediate/Shaders/WorkingDirectory/1588/). [2022.12.03-00.42.36:334][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/rlifs/AppData/Local/Temp/UnrealShaderWorkingDir/DEFEB45A46CBF7589D88EA8018E8C752/'. [2022.12.03-00.42.36:334][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2022.12.03-00.42.36:334][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. [2022.12.03-00.42.37:484][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 [2022.12.03-00.42.37:484][ 0]LogSlate: Using FreeType 2.10.0 [2022.12.03-00.42.37:484][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2022.12.03-00.42.37:515][ 0]LogAssetRegistry: FAssetRegistry took 0.0124 seconds to start up [2022.12.03-00.42.37:519][ 0]LogEditorDomain: Display: EditorDomain is Disabled [2022.12.03-00.42.37:665][ 0]LogSerialization: UsePackageTrailer: 'false' [2022.12.03-00.42.37:666][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor). [2022.12.03-00.42.37:895][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2022.12.03-00.42.37:895][ 0]LogDeviceProfileManager: Active device profile: [000005DE8C455940][000005DE7E775000 50] WindowsEditor [2022.12.03-00.42.37:895][ 0]LogDeviceProfileManager: Profiles: [000005DE8C455400][000005DE7E77A000 50] Windows, [000005DE8C455940][000005DE7E775000 50] WindowsEditor, [000005DE8C4547C0][000005DE7E772800 50] WindowsServer, [000005DE8C455B00][000005DE7E66A000 50] WindowsClient, [000005DE8C4532C0][000005DE7E777800 50] IOS, [000005DE8C455240][000005DE8C610000 50] iPadAir2, [000005DE8C455080][000005DE8C617800 50] IPadPro, [000005DE8C454EC0][000005DE8C615000 50] iPadAir3, [000005DE8C452D80][000005DE8C61A000 50] iPadAir4, [000005DE8C454980][000005DE8C61C800 50] iPadMini4, [000005DE8C452840][000005DE68725000 50] iPadMini5, [000005DE8C451A40][000005DE8C630000 50] iPadMini6, [000005DE8C458C00][000005DE8C63A000 50] iPhone6S, [000005DE8C458F80][000005DE8C637800 50] iPhone7, [000005DE8C459300][000005DE8C635000 50] iPodTouch7, [000005DE8C456040][000005DE8C63C800 50] iPhone6SPlus, [000005DE8C456580][000005DE8C612800 50] iPhone7Plus, [000005DE8C458340][000005DE8C650000 50] iPhoneSE, [000005DE8C453100][000005DE8C655000 50] iPhone8, [000005DE8C456200][000005DE8C657800 50] iPhone8Plus, [000005DE8C456AC0][000005DE8C65A000 50] iPhoneX, [000005DE8C450FC0][000005DE8C65C800 50] iPhoneXS, [000005DE8C451DC0][000005DE8C632800 50] iPhoneXSMax, [000005DE8C451340][000005DE8C660000 50] iPhoneXR, [000005DE8C456900][000005DE8C665000 50] iPhone11, [000005DE8C452140][000005DE8C667800 50] iPhone11Pro, [000005DE8C452BC0][000005DE8C66A000 50] iPhone11ProMax, [000005DE8C4571C0][000005DE8C66C800 50] iPhoneSE2, [000005DE8C452300][000005DE8C652800 50] iPhone12Mini, [000005DE8C451500][000005DE8C680000 50] iPhone12, [000005DE8C459140][000005DE8C685000 50] iPhone12Pro, [000005DE8C453640][000005DE8C687800 50] iPhone12ProMax, [000005DE8C453800][000005DE8C68A000 50] iPhone13Mini, [000005DE8C456E40][000005DE8C68C800 50] iPhone13, [000005DE8C453F00][000005DE8C662800 50] iPhone13Pro, [000005DE8C458DC0][000005DE8C690000 50] iPhone13ProMax, [000005DE8C453B80][000005DE8C695000 50] iPadPro105, [000005DE8C458500][000005DE8C697800 50] iPadPro129, [000005DE8C454B40][000005DE8C69A000 50] iPadPro97, [000005DE8C457E00][000005DE8C69C800 50] iPadPro2_129, [000005DE8C455780][000005DE8C682800 50] iPad5, [000005DE8C457540][000005DE8C6A0000 50] iPad6, [000005DE8C4524C0][000005DE8C6A5000 50] iPad7, [000005DE8C4540C0][000005DE8C6A7800 50] iPad8, [000005DE8C4516C0][000005DE8C6AA000 50] iPad9, [000005DE8C452A00][000005DE8C6AC800 50] iPadPro11, [000005DE8C456740][000005DE8C692800 50] iPadPro2_11, [000005DE8C454280][000005DE8C6B0000 50] iPadPro3_11, [000005DE8C456C80][000005DE8C6B5000 50] iPadPro3_129, [000005DE8C452680][000005DE8C6B7800 50] iPadPro4_129, [000005DE8C451180][000005DE8C6BA000 50] iPadPro5_129, [000005DE8C455CC0][000005DE8C6BC800 50] AppleTV, [000005DE8C457700][000005DE8C6A2800 50] AppleTV4K, [000005DE8C459840][000005DE8C6C0000 50] TVOS, [000005DE8C45AF00][000005DE8C6C7800 50] Mac, [000005DE8C45B280][000005DE8C6C5000 50] MacEditor, [000005DE8C45A640][000005DE8C6CA000 50] MacClient, [000005DE8C452F40][000005DE8C6CC800 50] MacServer, [000005DE8C45B440][000005DE8C700000 50] Linux, [000005DE8C454440][000005DE8C702800 50] LinuxEditor, [000005DE8C459D80][000005DE8C707800 50] LinuxArm64Editor, [000005DE8C45AB80][000005DE8C70A000 50] LinuxArm64, [000005DE8C45B600][000005DE8C70C800 50] LinuxClient, [000005DE8C4508C0][000005DE8C6B2800 50] LinuxArm64Client, [000005DE8C459F40][000005DE8C705000 50] LinuxServer, [000005DE8C45A9C0][000005DE8C6D0000 50] LinuxArm64Server, [000005DE8C451F80][000005DE8C6D5000 50] Android, [000005DE8C453480][000005DE8C6D7800 50] Android_Preview_OpenGL, [000005DE8C457A80][000005DE8C6DA000 50] Android_Preview_Vulkan, [000005DE8C4539C0][000005DE8C6DC800 50] Android_Low, [000005DE8C4586C0][000005DE8C6C2800 50] Android_Mid, [000005DE8C457380][000005DE8C6E0000 50] Android_High, [000005DE8C458180][000005DE8C6E5000 50] Android_Default, [000005DE8C45A2C0][000005DE8C6E7800 50] Android_Adreno4xx, [000005DE8C45B980][000005DE8C6EA000 50] Android_Adreno5xx_Low, [000005DE8C459A00][000005DE8C6EC800 50] Android_Adreno5xx, [000005DE8C459BC0][000005DE8C6D2800 50] Android_Adreno6xx, [000005DE8C454D00][000005DE8C6F0000 50] Android_Adreno6xx_Vulkan, [000005DE8C459680][000005DE8C6F5000 50] Android_Adreno7xx, [000005DE8C457FC0][000005DE8C6F7800 50] Android_Adreno7xx_Vulkan, [000005DE8C4594C0][000005DE8C6FA000 50] Android_Mali_T6xx, [000005DE8C451880][000005DE8C6FC800 50] Android_Mali_T7xx, [000005DE8C45CB00][000005DE8C6E2800 50] Android_Mali_T8xx, [000005DE8C454600][000005DE8C710000 50] Android_Mali_G71, [000005DE8C45B7C0][000005DE8C715000 50] Android_Mali_G72, [000005DE8C458A40][000005DE8C717800 50] Android_Mali_G72_Vulkan, [000005DE8C45A100][000005DE8C71A000 50] Android_Mali_G76, [000005DE8C45A480][000005DE8C71C800 50] Android_Mali_G76_Vulkan, [000005DE8C457C40][000005DE8C6F2800 50] Android_Mali_G77, [000005DE8C45C5C0][000005DE8C720000 50] Android_Mali_G77_Vulkan, [000005DE8C45AD40][000005DE8C725000 50] Android_Mali_G78, [000005DE8C45DAC0][000005DE8C727800 50] Android_Mali_G78_Vulkan, [000005DE8C451C00][000005DE8C72A000 50] Android_Mali_G710, [000005DE8C45BEC0][000005DE8C72C800 50] Android_Mali_G710_Vulkan, [000005DE8C4563C0][000005DE8C712800 50] Android_Xclipse_920, [000005DE8C4578C0][000005DE8C730000 50] Android_Xclipse_920_Vulkan, [000005DE8C45B0C0][000005DE8C735000 50] Android_Vulkan_SM5, [000005DE8C45BD00][000005DE8C737800 50] Android_PowerVR_G6xxx, [000005DE8C455E80][000005DE8C73A000 50] Android_PowerVR_GT7xxx, [000005DE8C45EA80][000005DE8C73C800 50] Android_PowerVR_GE8xxx, [000005DE8C457000][000005DE8C722800 50] Android_PowerVR_GM9xxx, [000005DE8C450E00][000005DE8C740000 50] Android_PowerVR_GM9xxx_Vulkan, [000005DE8C45C240][000005DE8C745000 50] Android_TegraK1, [000005DE8C45D040][000005DE8C747800 50] Android_Unknown_Vulkan, [000005DE8C45C780][000005DE8C74A000 50] Oculus_Quest, [000005DE8C45C940][000005DE8C74C800 50] Oculus_Quest2, [000005DE8C45E540][000005DE8C732800 50] HoloLens, [2022.12.03-00.42.37:895][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" [2022.12.03-00.42.37:898][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=r21a, MaxAllowed=r23a, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.") [2022.12.03-00.42.37:898][ 0]LogTurnkeySupport: Turnkey Platform: HoloLens: (Status=Valid, Installed=10.0.22621.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists") [2022.12.03-00.42.37:898][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Valid, Installed=1190.9.3.1, AutoSDK=, MinAllowed=1100.0.0.0, MaxAllowed=1399.0, Flags="InstalledSdk_ValidVersionExists") [2022.12.03-00.42.37:898][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v20_clang-13.0.1-centos7, MaxAllowed=v20_clang-13.0.1-centos7, Flags="Platform_ValidHostPrerequisites") [2022.12.03-00.42.37:898][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v20_clang-13.0.1-centos7, MaxAllowed=v20_clang-13.0.1-centos7, Flags="Platform_ValidHostPrerequisites") [2022.12.03-00.42.37:898][ 0]LogTurnkeySupport: Turnkey Platform: TVOS: (Status=Valid, Installed=1190.9.3.1, AutoSDK=, MinAllowed=1100.0.0.0, MaxAllowed=1399.0, Flags="InstalledSdk_ValidVersionExists") [2022.12.03-00.42.37:898][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, Installed=10.0.22621.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists") [2022.12.03-00.42.37:913][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal [2022.12.03-00.42.38:070][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2022.12.03-00.42.38:071][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2022.12.03-00.42.38:071][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2022.12.03-00.42.38:071][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2022.12.03-00.42.38:071][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2022.12.03-00.42.38:081][ 0]LogNetVersion: Blaster 1.0.0, NetCL: 19505902, EngineNetVer: 23, GameNetVer: 0 (Checksum: 2963439752) [2022.12.03-00.42.38:180][ 0]LogSlate: Border [2022.12.03-00.42.38:180][ 0]LogSlate: BreadcrumbButton [2022.12.03-00.42.38:180][ 0]LogSlate: Default [2022.12.03-00.42.38:180][ 0]LogSlate: Icons.Save [2022.12.03-00.42.38:180][ 0]LogSlate: Icons.Toolbar.Settings [2022.12.03-00.42.38:180][ 0]LogSlate: ListView [2022.12.03-00.42.38:180][ 0]LogSlate: SoftwareCursor_CardinalCross [2022.12.03-00.42.38:180][ 0]LogSlate: SoftwareCursor_Grab [2022.12.03-00.42.38:180][ 0]LogSlate: TableView.DarkRow [2022.12.03-00.42.38:180][ 0]LogSlate: TableView.Row [2022.12.03-00.42.38:180][ 0]LogSlate: TreeView [2022.12.03-00.42.38:316][ 0]SourceControl: Source control is disabled [2022.12.03-00.42.38:339][ 0]SourceControl: Source control is disabled [2022.12.03-00.42.38:339][ 0]SourceControl: Source control is disabled [2022.12.03-00.42.38:436][ 0]LogUObjectArray: 20565 objects as part of root set at end of initial load. [2022.12.03-00.42.38:436][ 0]LogUObjectAllocator: 5604192 out of 0 bytes used by permanent object pool. [2022.12.03-00.42.38:436][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2022.12.03-00.42.38:719][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: E0ADEA1F4439580F3AE1D9A092488AE0 | Instance: 44C033AC443FCA08E178A5B28D677D07 (ROBINNZXT-1588). [2022.12.03-00.42.38:760][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2022.12.03-00.42.38:766][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2022.12.03-00.42.38:784][ 0]LogPython: Using Python 3.9.7 [2022.12.03-00.42.39:690][ 0]SourceControl: Source control is disabled [2022.12.03-00.42.39:692][ 0]SourceControl: Source control is disabled [2022.12.03-00.42.39:695][ 0]SourceControl: Source control is disabled [2022.12.03-00.42.39:778][ 0]LogUProjectInfo: Found projects: [2022.12.03-00.42.39:874][ 0]LogOpenImageDenoise: OIDN starting up [2022.12.03-00.42.39:900][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2022.12.03-00.42.39:910][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2022.12.03-00.42.39:910][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2022.12.03-00.42.40:006][ 0]LogCollectionManager: Loaded 0 collections in 0.002180 seconds [2022.12.03-00.42.40:082][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/rlifs/Desktop/Home/Unreal/Blaster/Saved/Collections/' took 0.00s [2022.12.03-00.42.40:082][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/rlifs/Desktop/Home/Unreal/Blaster/Content/Developers/rlifs/Collections/' took 0.00s [2022.12.03-00.42.40:082][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/rlifs/Desktop/Home/Unreal/Blaster/Content/Collections/' took 0.00s [2022.12.03-00.42.40:312][ 0]LogEngine: Initializing Engine... [2022.12.03-00.42.40:321][ 0]LogStylusInput: Initializing StylusInput subsystem. [2022.12.03-00.42.40:322][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2022.12.03-00.42.40:537][ 0]LogInit: Initializing FReadOnlyCVARCache [2022.12.03-00.42.40:537][ 0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) [2022.12.03-00.42.40:545][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2022.12.03-00.42.40:566][ 0]LogAIModule: Creating AISystem for world Untitled [2022.12.03-00.42.40:566][ 0]LogAudio: Display: Initializing Audio Device Manager... [2022.12.03-00.42.40:579][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2022.12.03-00.42.40:580][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2022.12.03-00.42.40:580][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... [2022.12.03-00.42.40:581][ 0]LogAudio: Display: Audio Device Manager Initialized [2022.12.03-00.42.40:581][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2022.12.03-00.42.40:581][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2022.12.03-00.42.40:581][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2022.12.03-00.42.40:581][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2022.12.03-00.42.40:581][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2022.12.03-00.42.40:581][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2022.12.03-00.42.40:581][ 0]LogAudioMixer: Display: Max Channels (voices): 0 [2022.12.03-00.42.40:581][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2022.12.03-00.42.40:581][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2022.12.03-00.42.40:581][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2022.12.03-00.42.40:581][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2022.12.03-00.42.40:581][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2022.12.03-00.42.40:586][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2022.12.03-00.42.40:606][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Audioengine 2+) [2022.12.03-00.42.40:607][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2022.12.03-00.42.40:608][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2022.12.03-00.42.40:608][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2022.12.03-00.42.40:608][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 [2022.12.03-00.42.40:608][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 [2022.12.03-00.42.40:610][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 [2022.12.03-00.42.40:610][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 [2022.12.03-00.42.40:610][ 0]LogInit: FAudioDevice initialized. [2022.12.03-00.42.40:610][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2022.12.03-00.42.40:610][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2022.12.03-00.42.40:610][ 0]LogInit: Texture streaming: Enabled [2022.12.03-00.42.40:633][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.0.3-20979098+++UE5+Release-5.0 [2022.12.03-00.42.40:639][ 0]LogEngineSessionManager: EngineSessionManager initialized [2022.12.03-00.42.40:655][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" [2022.12.03-00.42.40:681][ 0]LogInit: Transaction tracking system initialized [2022.12.03-00.42.40:731][ 0]BlueprintLog: New page: Editor Load [2022.12.03-00.42.40:859][ 0]LocalizationService: Localization service is disabled [2022.12.03-00.42.40:892][ 0]TimingProfiler: Initialize [2022.12.03-00.42.40:892][ 0]TimingProfiler: OnSessionChanged [2022.12.03-00.42.40:892][ 0]LoadingProfiler: Initialize [2022.12.03-00.42.40:892][ 0]LoadingProfiler: OnSessionChanged [2022.12.03-00.42.40:892][ 0]NetworkingProfiler: Initialize [2022.12.03-00.42.40:892][ 0]NetworkingProfiler: OnSessionChanged [2022.12.03-00.42.40:892][ 0]MemoryProfiler: Initialize [2022.12.03-00.42.40:892][ 0]MemoryProfiler: OnSessionChanged [2022.12.03-00.42.41:299][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/rlifs/Desktop/Home/Unreal/Blaster/Content/' took 0.01s [2022.12.03-00.42.41:299][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. [2022.12.03-00.42.41:449][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2022.12.03-00.42.41:452][ 0]SourceControl: Source control is disabled [2022.12.03-00.42.41:452][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.833 [2022.12.03-00.42.41:452][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/rlifs/Desktop/Home/Unreal/Blaster/Content/Maps/BattleMap1.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2022.12.03-00.42.41:452][ 0]LightingResults: New page: Lighting Build [2022.12.03-00.42.41:457][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2022.12.03-00.42.41:457][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2022.12.03-00.42.41:457][ 0]MapCheck: New page: Map Check [2022.12.03-00.42.41:457][ 0]LightingResults: New page: Lighting Build [2022.12.03-00.42.41:463][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2022.12.03-00.42.41:465][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms [2022.12.03-00.42.42:216][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'BattleMap1'. [2022.12.03-00.42.42:216][ 0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) [2022.12.03-00.42.42:216][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2022.12.03-00.42.42:216][ 0]LogAIModule: Creating AISystem for world BattleMap1 [2022.12.03-00.42.42:484][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2022.12.03-00.42.42:494][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms [2022.12.03-00.42.42:494][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2022.12.03-00.42.42:494][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.134ms to complete. [2022.12.03-00.42.42:494][ 0]LogFileHelpers: Loading map 'BattleMap1' took 1.042 [2022.12.03-00.42.42:503][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.884 [2022.12.03-00.42.42:503][ 0]LogShaderCompilers: Display: ================================================ [2022.12.03-00.42.42:503][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === [2022.12.03-00.42.42:503][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) [2022.12.03-00.42.42:503][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) [2022.12.03-00.42.42:503][ 0]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.00% [2022.12.03-00.42.42:503][ 0]LogShaderCompilers: Display: === Shader Compilation stats === [2022.12.03-00.42.42:503][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 [2022.12.03-00.42.42:503][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%) [2022.12.03-00.42.42:503][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s [2022.12.03-00.42.42:503][ 0]LogShaderCompilers: Display: ================================================ [2022.12.03-00.42.42:593][ 0]LogSlate: The tab "VerticalModeToolbar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. [2022.12.03-00.42.42:594][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. [2022.12.03-00.42.42:602][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2022.12.03-00.42.42:606][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2022.12.03-00.42.42:609][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2022.12.03-00.42.42:614][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2022.12.03-00.42.42:625][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/StarterContent.upack', mount point: 'root:/' [2022.12.03-00.42.42:625][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.12.03-00.42.42:625][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' [2022.12.03-00.42.42:625][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.12.03-00.42.42:626][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' [2022.12.03-00.42.42:626][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.12.03-00.42.42:626][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' [2022.12.03-00.42.42:626][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.12.03-00.42.42:627][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' [2022.12.03-00.42.42:627][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.12.03-00.42.42:627][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' [2022.12.03-00.42.42:627][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.12.03-00.42.42:627][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' [2022.12.03-00.42.42:627][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.12.03-00.42.42:628][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' [2022.12.03-00.42.42:628][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.12.03-00.42.42:628][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' [2022.12.03-00.42.42:628][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.12.03-00.42.42:628][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' [2022.12.03-00.42.42:628][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.12.03-00.42.42:628][ 0]LogFeaturePack: Error: Error in Feature pack C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack. Failed to parse manifest: Invalid Json Token. Line: 43 Ch: 4 [2022.12.03-00.42.43:335][ 0]LogUObjectGlobals: Warning: Failed to find object 'Class None.Physics' [2022.12.03-00.42.43:721][ 0]LogStall: Startup... [2022.12.03-00.42.43:727][ 0]LogStall: Startup complete. [2022.12.03-00.42.43:746][ 0]LogLoad: (Engine Initialization) Total time: 9.13 seconds [2022.12.03-00.42.43:746][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2022.12.03-00.42.43:781][ 0]LogAssetRegistry: Asset discovery search completed in 6.2681 seconds [2022.12.03-00.42.43:792][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000002 seconds (updated 0 objects) [2022.12.03-00.42.43:818][ 0]LogContentStreaming: Texture pool size now 1000 MB [2022.12.03-00.42.43:854][ 0]LogSlate: Took 0.000102 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2022.12.03-00.42.43:855][ 0]LogSlate: Took 0.000122 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2022.12.03-00.42.43:857][ 0]LogSlate: Took 0.000117 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2022.12.03-00.42.43:858][ 0]LogSlate: Took 0.000078 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2022.12.03-00.42.43:895][ 0]LogViewport: Scene viewport resized to 913x762, mode Windowed. [2022.12.03-00.42.43:976][ 0]LogSlate: Took 0.000351 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2022.12.03-00.42.45:133][ 5]LogScript: Warning: Accessed None trying to read property BlasterCharacter BlasterAnimBP_C /Engine/Transient.World_3:PersistentLevel.SkeletalMeshActor_0.SkeletalMeshComponent0.BlasterAnimBP_C_0 Function /Game/Blueprints/Character/Animation/BlasterAnimBP.BlasterAnimBP_C:ExecuteUbergraph_BlasterAnimBP:0474 [2022.12.03-00.42.47:635][222]LogTurnkeySupport: Display: Adding device menu item for ROBINNZXT [2022.12.03-00.42.47:635][222]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="C:/Users/rlifs/Desktop/Home/Unreal/Blaster/Blaster.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/rlifs/Desktop/Home/Unreal/Blaster/Intermediate/TurnkeyReport_1.log" -log="C:/Users/rlifs/Desktop/Home/Unreal/Blaster/Intermediate/TurnkeyLog_1.log" -project="C:/Users/rlifs/Desktop/Home/Unreal/Blaster/Blaster.uproject" -Device=Win64@ROBINNZXT' [2022.12.03-00.42.47:635][222]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.0/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Users/rlifs/Desktop/Home/Unreal/Blaster/Blaster.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/rlifs/Desktop/Home/Unreal/Blaster/Intermediate/TurnkeyReport_1.log" -log="C:/Users/rlifs/Desktop/Home/Unreal/Blaster/Intermediate/TurnkeyLog_1.log" -project="C:/Users/rlifs/Desktop/Home/Unreal/Blaster/Blaster.uproject" -Device=Win64@ROBINNZXT" -nocompile ] [2022.12.03-00.42.48:224][285]LogTurnkeySupport: Completed device detection: Code = 0 [2022.12.03-00.42.48:224][285]LogTurnkeySupport: Turnkey Device: Win64@ROBINNZXT: (Name=ROBINNZXT, Status=Valid, Installed=10.0.22623.0, MinAllowed=10.0.18362.0, MaxAllowed=, Flags="Device_InstallSoftwareValid") [2022.12.03-00.43.12:348][663]LogDebuggerCommands: Repeating last play command: Selected Viewport [2022.12.03-00.43.12:352][663]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2022.12.03-00.43.12:352][663]PIE: New page: PIE session: BattleMap1 (Dec 2, 2022, 8:43:12 AM) [2022.12.03-00.43.12:354][663]LogOutputDevice: Warning: Script Stack (0 frames): [2022.12.03-00.43.12:615][663]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.261 s [2022.12.03-00.43.12:615][663]LogOutputDevice: Error: === Handled ensure: === [2022.12.03-00.43.12:615][663]LogOutputDevice: Error: [2022.12.03-00.43.12:615][663]LogOutputDevice: Error: Ensure condition failed: SessionInterface.IsUnique() [File:D:\build\++UE5\Sync\Engine\Plugins\Online\OnlineSubsystemNull\Source\Private\OnlineSubsystemNull.cpp] [Line: 268] [2022.12.03-00.43.12:615][663]LogOutputDevice: Error: [2022.12.03-00.43.12:615][663]LogOutputDevice: Error: Stack: [2022.12.03-00.43.12:615][663]LogOutputDevice: Error: [Callstack] 0x00007ffbf2325e62 UnrealEditor-OnlineSubsystemNull.dll!FOnlineSubsystemNull::Shutdown() [D:\build\++UE5\Sync\Engine\Plugins\Online\OnlineSubsystemNull\Source\Private\OnlineSubsystemNull.cpp:268] [2022.12.03-00.43.12:615][663]LogOutputDevice: Error: [Callstack] 0x00007ffbf2f0fcf4 UnrealEditor-OnlineSubsystem.dll!FOnlineSubsystemModule::DestroyOnlineSubsystem() [D:\build\++UE5\Sync\Engine\Plugins\Online\OnlineSubsystem\Source\Private\OnlineSubsystemModule.cpp:413] [2022.12.03-00.43.12:615][663]LogOutputDevice: Error: [Callstack] 0x00007ffbf2f3477a UnrealEditor-OnlineSubsystem.dll!FOnlineSubsystemModule::ReloadDefaultSubsystem() [D:\build\++UE5\Sync\Engine\Plugins\Online\OnlineSubsystem\Source\Private\OnlineSubsystemModule.cpp:207] [2022.12.03-00.43.12:615][663]LogOutputDevice: Error: [Callstack] 0x00007ffbf2f348a4 UnrealEditor-OnlineSubsystem.dll!IOnlineSubsystem::ReloadDefaultSubsystem() [D:\build\++UE5\Sync\Engine\Plugins\Online\OnlineSubsystem\Source\Public\OnlineSubsystem.h:227] [2022.12.03-00.43.12:615][663]LogOutputDevice: Error: [Callstack] 0x00007ffbfde5d16c UnrealEditor-UnrealEd.dll!UEditorEngine::StartPlayInEditorSession() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:2696] [2022.12.03-00.43.12:615][663]LogOutputDevice: Error: [Callstack] 0x00007ffbfde60cb7 UnrealEditor-UnrealEd.dll!UEditorEngine::StartQueuedPlaySessionRequestImpl() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:1148] [2022.12.03-00.43.12:615][663]LogOutputDevice: Error: [Callstack] 0x00007ffbfde605a1 UnrealEditor-UnrealEd.dll!UEditorEngine::StartQueuedPlaySessionRequest() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\PlayLevel.cpp:1051] [2022.12.03-00.43.12:615][663]LogOutputDevice: Error: [Callstack] 0x00007ffbfd7fdcf3 UnrealEditor-UnrealEd.dll!UEditorEngine::Tick() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:1665] [2022.12.03-00.43.12:615][663]LogOutputDevice: Error: [Callstack] 0x00007ffbfe18aac6 UnrealEditor-UnrealEd.dll!UUnrealEdEngine::Tick() [D:\build\++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\UnrealEdEngine.cpp:474] [2022.12.03-00.43.12:615][663]LogOutputDevice: Error: [Callstack] 0x00007ff6ca6d82f6 UnrealEditor.exe!FEngineLoop::Tick() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5215] [2022.12.03-00.43.12:615][663]LogOutputDevice: Error: [Callstack] 0x00007ff6ca6f0d9c UnrealEditor.exe!GuardedMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:183] [2022.12.03-00.43.12:615][663]LogOutputDevice: Error: [Callstack] 0x00007ff6ca6f0e8a UnrealEditor.exe!GuardedMainWrapper() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:147] [2022.12.03-00.43.12:615][663]LogOutputDevice: Error: [Callstack] 0x00007ff6ca6f3c4d UnrealEditor.exe!LaunchWindowsStartup() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:283] [2022.12.03-00.43.12:615][663]LogOutputDevice: Error: [Callstack] 0x00007ff6ca705564 UnrealEditor.exe!WinMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:330] [2022.12.03-00.43.12:615][663]LogOutputDevice: Error: [Callstack] 0x00007ff6ca708736 UnrealEditor.exe!__scrt_common_main_seh() [d:\a01\_work\6\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] [2022.12.03-00.43.12:615][663]LogOutputDevice: Error: [Callstack] 0x00007ffca225247d KERNEL32.DLL!UnknownFunction [] [2022.12.03-00.43.12:615][663]LogOutputDevice: Error: [Callstack] 0x00007ffca36adfb8 ntdll.dll!UnknownFunction [] [2022.12.03-00.43.12:615][663]LogOutputDevice: Error: [2022.12.03-00.43.12:616][663]LogStats: SubmitErrorReport - 0.000 s [2022.12.03-00.43.13:300][663]LogStats: SendNewReport - 0.684 s [2022.12.03-00.43.13:300][663]LogStats: FDebug::EnsureFailed - 0.946 s [2022.12.03-00.43.13:300][663]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2022.12.03-00.43.13:302][663]LogOnline: OSS: Created online subsystem instance for: NULL [2022.12.03-00.43.13:302][663]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] [2022.12.03-00.43.13:302][663]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_BattleMap1 [2022.12.03-00.43.13:313][663]LogPlayLevel: PIE: StaticDuplicateObject took: (0.011342s) [2022.12.03-00.43.13:314][663]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/BattleMap1.BattleMap1 to /Game/Maps/UEDPIE_0_BattleMap1.BattleMap1 (0.011427s) [2022.12.03-00.43.13:314][663]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) [2022.12.03-00.43.13:314][663]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2022.12.03-00.43.13:314][663]LogAIModule: Creating AISystem for world BattleMap1 [2022.12.03-00.43.13:314][663]LogPlayLevel: PIE: World Init took: (0.000670s) [2022.12.03-00.43.13:321][663]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms [2022.12.03-00.43.13:322][663]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True [2022.12.03-00.43.13:322][663]LogAudioMixer: Display: Audio Mixer Platform Settings: [2022.12.03-00.43.13:322][663]LogAudioMixer: Display: Sample Rate: 48000 [2022.12.03-00.43.13:322][663]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2022.12.03-00.43.13:322][663]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2022.12.03-00.43.13:322][663]LogAudioMixer: Display: Number of buffers to queue: 2 [2022.12.03-00.43.13:322][663]LogAudioMixer: Display: Max Channels (voices): 0 [2022.12.03-00.43.13:322][663]LogAudioMixer: Display: Number of Async Source Workers: 0 [2022.12.03-00.43.13:322][663]LogAudio: Display: AudioDevice MaxSources: 32 [2022.12.03-00.43.13:323][663]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2022.12.03-00.43.13:323][663]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2022.12.03-00.43.13:323][663]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2022.12.03-00.43.13:324][663]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2022.12.03-00.43.13:337][663]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Audioengine 2+) [2022.12.03-00.43.13:337][663]LogAudioMixer: Display: Initializing Sound Submixes... [2022.12.03-00.43.13:337][663]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2022.12.03-00.43.13:337][663]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2022.12.03-00.43.13:338][663]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 [2022.12.03-00.43.13:338][663]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 [2022.12.03-00.43.13:340][663]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 [2022.12.03-00.43.13:340][663]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 [2022.12.03-00.43.13:340][663]LogInit: FAudioDevice initialized. [2022.12.03-00.43.13:340][663]LogAudio: Display: Audio Device (ID: 2) registered with world 'BattleMap1'. [2022.12.03-00.43.13:348][663]LogLoad: Game class is 'BP_BlasterGameModeBase_C' [2022.12.03-00.43.13:353][663]LogWorld: Bringing World /Game/Maps/UEDPIE_0_BattleMap1.BattleMap1 up for play (max tick rate 0) at 2022.12.02-16.43.13 [2022.12.03-00.43.13:641][663]LogWorld: Bringing up level for play took: 0.292416 [2022.12.03-00.43.13:643][663]LogOnline: OSS: Created online subsystem instance for: :Context_5 [2022.12.03-00.43.13:654][663]LogNet: ReplicationDriverClass is null! Not using ReplicationDriver. [2022.12.03-00.43.13:654][663]LogNetCore: DDoS detection status: detection enabled: 0 analytics enabled: 0 [2022.12.03-00.43.13:654][663]LogInit: WinSock: Socket queue. Rx: 131072 (config 131072) Tx: 131072 (config 131072) [2022.12.03-00.43.13:654][663]LogNet: Created socket for bind address: 0.0.0.0 on port 17777 [2022.12.03-00.43.13:654][663]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2022.12.03-00.43.13:654][663]LogNet: GameNetDriver IpNetDriver_0 IpNetDriver listening on port 17777 [2022.12.03-00.43.13:654][663]LogTemp: Warning: Pick Up Widget Set to False [2022.12.03-00.43.13:655][663]LogTemp: Warning: Has Authority Fired. Component delegated. [2022.12.03-00.43.13:655][663]LogTemp: Warning: Pick Up Widget Set to False [2022.12.03-00.43.13:655][663]LogTemp: Warning: Has Authority Fired. Component delegated. [2022.12.03-00.43.13:655][663]LogTemp: Warning: Pick Up Widget Set to False [2022.12.03-00.43.13:655][663]LogTemp: Warning: Has Authority Fired. Component delegated. [2022.12.03-00.43.13:655][663]LogTemp: Warning: Pick Up Widget Set to False [2022.12.03-00.43.13:655][663]LogTemp: Warning: Has Authority Fired. Component delegated. [2022.12.03-00.43.13:655][663]LogTemp: Warning: Pick Up Widget Set to False [2022.12.03-00.43.13:655][663]LogTemp: Warning: Has Authority Fired. Component delegated. [2022.12.03-00.43.13:655][663]PIE: Server logged in [2022.12.03-00.43.13:656][663]PIE: Play in editor total start time 1.304 seconds. [2022.12.03-00.43.13:656][663]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) [2022.12.03-00.43.13:656][663]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2022.12.03-00.43.13:657][663]LogPlayLevel: PIE: World Init took: (0.000607s) [2022.12.03-00.43.13:657][663]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True [2022.12.03-00.43.13:657][663]LogAudioMixer: Display: Audio Mixer Platform Settings: [2022.12.03-00.43.13:657][663]LogAudioMixer: Display: Sample Rate: 48000 [2022.12.03-00.43.13:657][663]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2022.12.03-00.43.13:657][663]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2022.12.03-00.43.13:657][663]LogAudioMixer: Display: Number of buffers to queue: 2 [2022.12.03-00.43.13:657][663]LogAudioMixer: Display: Max Channels (voices): 0 [2022.12.03-00.43.13:657][663]LogAudioMixer: Display: Number of Async Source Workers: 0 [2022.12.03-00.43.13:657][663]LogAudio: Display: AudioDevice MaxSources: 32 [2022.12.03-00.43.13:657][663]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2022.12.03-00.43.13:657][663]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2022.12.03-00.43.13:657][663]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2022.12.03-00.43.13:659][663]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2022.12.03-00.43.13:672][663]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Audioengine 2+) [2022.12.03-00.43.13:672][663]LogAudioMixer: Display: Initializing Sound Submixes... [2022.12.03-00.43.13:672][663]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2022.12.03-00.43.13:672][663]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2022.12.03-00.43.13:673][663]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 [2022.12.03-00.43.13:673][663]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 [2022.12.03-00.43.13:675][663]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 [2022.12.03-00.43.13:675][663]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 [2022.12.03-00.43.13:675][663]LogInit: FAudioDevice initialized. [2022.12.03-00.43.13:675][663]LogAudio: Display: Audio Device (ID: 3) registered with world 'Untitled'. [2022.12.03-00.43.13:693][663]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2022.12.03-00.43.13:693][663]LogNet: Browse: 127.0.0.1:17777/Game/Maps/BattleMap1 [2022.12.03-00.43.13:693][663]LogInit: WinSock: Socket queue. Rx: 32768 (config 32768) Tx: 32768 (config 32768) [2022.12.03-00.43.13:693][663]LogNet: Created socket for bind address: 0.0.0.0 on port 0 [2022.12.03-00.43.13:694][663]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2022.12.03-00.43.13:694][663]LogNet: Game client on port 17777, rate 100000 [2022.12.03-00.43.13:696][663]PIE: Client logged in [2022.12.03-00.43.13:698][663]PIE: Play in editor total start time 1.346 seconds. [2022.12.03-00.43.13:724][663]LogViewport: Scene viewport resized to 640x480, mode Windowed. [2022.12.03-00.43.14:712][730]LogNet: NotifyAcceptingConnection accepted from: 127.0.0.1:52077 [2022.12.03-00.43.14:713][730]LogHandshake: SendConnectChallenge. Timestamp: 2.373031, Cookie: 087150184211210120030158232152029111144147187051248018010246 [2022.12.03-00.43.14:714][730]LogHandshake: SendChallengeResponse. Timestamp: 2.373031, Cookie: 087150184211210120030158232152029111144147187051248018010246 [2022.12.03-00.43.14:723][731]LogNet: NotifyAcceptingConnection accepted from: 127.0.0.1:52077 [2022.12.03-00.43.14:723][731]LogHandshake: SendChallengeAck. InCookie: 087150184211210120030158232152029111144147187051248018010246 [2022.12.03-00.43.14:723][731]LogNet: Server accepting post-challenge connection from: 127.0.0.1:52077 [2022.12.03-00.43.14:723][731]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2022.12.03-00.43.14:723][731]LogNet: NotifyAcceptedConnection: Name: BattleMap1, TimeStamp: 12/02/22 16:43:14, [UNetConnection] RemoteAddr: 127.0.0.1:52077, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID [2022.12.03-00.43.14:723][731]LogNet: AddClientConnection: Added client connection: [UNetConnection] RemoteAddr: 127.0.0.1:52077, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID [2022.12.03-00.43.14:724][731]LogNetVersion: Blaster 1.0.0.0, NetCL: 19505902, EngineNetVer: 23, GameNetVer: 0 (Checksum: 2877739534) [2022.12.03-00.43.14:724][731]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_0, Driver: PendingNetDriver IpNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2022.12.03-00.43.14:733][732]LogNet: NotifyAcceptingChannel Control 0 server World /Game/Maps/UEDPIE_0_BattleMap1.BattleMap1: Accepted [2022.12.03-00.43.14:733][732]LogNet: Remote platform little endian=1 [2022.12.03-00.43.14:733][732]LogNet: This platform little endian=1 [2022.12.03-00.43.14:736][732]LogOnline: OSS: Created online subsystem instance for: :Context_6 [2022.12.03-00.43.14:744][733]LogNet: Login request: ?Name=RobinNZXT-3B3451D54356D4C6CC52608E6448312B userId: NULL:RobinNZXT-3B3451D54356D4C6CC52608E6448312B platform: NULL [2022.12.03-00.43.14:745][733]LogNet: Welcomed by server (Level: /Game/Maps/UEDPIE_0_BattleMap1, Game: /Game/Blueprints/GameModes/BP_BlasterGameModeBase.BP_BlasterGameModeBase_C) [2022.12.03-00.43.14:745][733]LogLoad: LoadMap: 127.0.0.1:17777/Game/Maps/UEDPIE_0_BattleMap1?game=/Game/Blueprints/GameModes/BP_BlasterGameModeBase.BP_BlasterGameModeBase_C [2022.12.03-00.43.14:745][733]LogWorld: BeginTearingDown for /Temp/Untitled_1 [2022.12.03-00.43.14:745][733]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2022.12.03-00.43.14:745][733]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2022.12.03-00.43.14:752][733]LogAudio: Display: Audio Device unregistered from world 'None'. [2022.12.03-00.43.14:759][733]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms [2022.12.03-00.43.14:771][733]LogAudio: Display: Audio Device (ID: 3) registered with world 'BattleMap1'. [2022.12.03-00.43.14:771][733]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) [2022.12.03-00.43.14:771][733]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2022.12.03-00.43.14:772][733]LogPlayLevel: PIE: World Init took: (0.000577s) [2022.12.03-00.43.14:775][733]LogWorld: Bringing World /Game/Maps/UEDPIE_1_BattleMap1.BattleMap1 up for play (max tick rate 0) at 2022.12.02-16.43.14 [2022.12.03-00.43.15:028][733]LogWorld: Bringing up level for play took: 0.255858 [2022.12.03-00.43.15:028][733]LogLoad: Took 0.282674 seconds to LoadMap(/Game/Maps/UEDPIE_0_BattleMap1) [2022.12.03-00.43.15:043][734]LogNet: Client netspeed is 100000 [2022.12.03-00.43.15:043][734]LogNet: Join request: /Game/Maps/BattleMap1?Name=RobinNZXT-3B3451D54356D4C6CC52608E6448312B?SplitscreenCount=1 [2022.12.03-00.43.15:043][734]LogOnlineSession: Warning: OSS: No game present to join for session (GameSession) [2022.12.03-00.43.15:045][734]LogNet: Join succeeded: RobinNZXT-3B3451D543 [2022.12.03-00.43.15:179][736]LogOnlineSession: Warning: OSS: No game present to join for session (GameSession) [2022.12.03-00.43.15:180][736]LogTemp: Warning: Pick Up Widget Set to False [2022.12.03-00.43.15:180][736]LogTemp: Warning: Pick Up Widget Set to False [2022.12.03-00.43.15:180][736]LogTemp: Warning: Pick Up Widget Set to False [2022.12.03-00.43.15:180][736]LogTemp: Warning: Pick Up Widget Set to False [2022.12.03-00.43.15:180][736]LogTemp: Warning: Pick Up Widget Set to False [2022.12.03-00.43.15:199][737]LogOnlineSession: Warning: OSS: No game present to join for session (GameSession)