Log file open, 04/25/22 16:43:22 LogGenericPlatformMisc: Warning: Failed to determine engine directory: Defaulting to LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogPakFile: Display: Found Pak file ../../../Shooter/Content/Paks/Shooter-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../Shooter/Content/Paks/Shooter-WindowsNoEditor.pak. LogPakFile: PakFile PrimaryIndexSize=349678 LogPakFile: PakFile PathHashIndexSize=146525 LogPakFile: PakFile FullDirectoryIndexSize=359494 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../Shooter/Content/Paks/Shooter-WindowsNoEditor.pak' (chunk index -1, root '../../../') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:../../../ File:../../../Shooter/Content/Paks/Shooter-WindowsNoEditor.pak) LogPakFile: OnPakFileMounted2Time == 0.001170 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 23 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.474693 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +4:00, Platform Override: '' LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/DbgHelp/dbghelp.dll' (GetLastError=126) LogWindows: File '../../../Engine/Binaries/ThirdParty/DbgHelp/dbghelp.dll' does not exist LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin OodleData LogPluginManager: Mounting plugin OodleNetwork LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin PixWinPlugin LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin OpenImageDenoise LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin SteamVR LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin WindowsMoviePlayer PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogLuminAPIImpl: Warning: MLSDK not found. This likely means the MLSDK environment variable is not set. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/OpenVR/OpenVRv1_5_17/Win64/openvr_api.dll' (GetLastError=126) LogWindows: File '../../../Engine/Binaries/ThirdParty/OpenVR/OpenVRv1_5_17/Win64/openvr_api.dll' does not exist LogHMD: Failed to load OpenVR library. LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/OpenVR/OpenVRv1_5_17/Win64/openvr_api.dll' (GetLastError=126) LogWindows: File '../../../Engine/Binaries/ThirdParty/OpenVR/OpenVRv1_5_17/Win64/openvr_api.dll' does not exist LogHMD: Failed to load OpenVR library. LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/Oculus/OVRPlugin/OVRPlugin/Win64/OVRPlugin.dll' (GetLastError=126) LogWindows: File '../../../Engine/Binaries/ThirdParty/Oculus/OVRPlugin/OVRPlugin/Win64/OVRPlugin.dll' does not exist LogHMD: Failed loading OVRPlugin 1.59.0 LogInit: Build: ++UE4+Release-4.27-CL-17735300 LogInit: Engine Version: 4.27.1-17735300+++UE4+Release-4.27 LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 LogInit: Net CL: 17155196 LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz, GPU: NVIDIA GeForce GTX 1050 Ti LogInit: Compiled (64-bit): Oct 6 2021 14:55:41 LogInit: Compiled with Visual C++: 19.16.27032.01 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.27 LogInit: Command Line: LogInit: Base Directory: C:/Users/Sargis/Desktop/WindowsNoEditor/Shooter/Binaries/Win64/ LogInit: Allocator: binned2 LogInit: Installed Engine Build: 0 LogDevObjectVersion: Number of dev versions registered: 29 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../Shooter/Saved/Config/WindowsNoEditor/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] [2022.04.25-12.43.22:373][ 0]LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] [2022.04.25-12.43.22:373][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] [2022.04.25-12.43.22:373][ 0]LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] [2022.04.25-12.43.22:374][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [../../../Shooter/Saved/Config/WindowsNoEditor/Engine.ini] [2022.04.25-12.43.22:374][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2022.04.25-12.43.22:374][ 0]LogConfig: Setting CVar [[r.CustomDepth:3]] [2022.04.25-12.43.22:374][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [../../../Shooter/Saved/Config/WindowsNoEditor/Engine.ini] [2022.04.25-12.43.22:374][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../Shooter/Saved/Config/WindowsNoEditor/Engine.ini] [2022.04.25-12.43.22:374][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2022.04.25-12.43.22:374][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2022.04.25-12.43.22:374][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2022.04.25-12.43.22:374][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2022.04.25-12.43.22:374][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2022.04.25-12.43.22:374][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2022.04.25-12.43.22:374][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2022.04.25-12.43.22:374][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2022.04.25-12.43.22:374][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2022.04.25-12.43.22:374][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2022.04.25-12.43.22:374][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2022.04.25-12.43.22:374][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2022.04.25-12.43.22:374][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2022.04.25-12.43.22:374][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2022.04.25-12.43.22:375][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [../../../Shooter/Saved/Config/WindowsNoEditor/Engine.ini] [2022.04.25-12.43.22:375][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2022.04.25-12.43.22:375][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2022.04.25-12.43.22:375][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2022.04.25-12.43.22:375][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2022.04.25-12.43.22:375][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2022.04.25-12.43.22:375][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2022.04.25-12.43.22:375][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2022.04.25-12.43.22:375][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2022.04.25-12.43.22:375][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2022.04.25-12.43.22:375][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2022.04.25-12.43.22:375][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2022.04.25-12.43.22:375][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2022.04.25-12.43.22:375][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2022.04.25-12.43.22:375][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] [2022.04.25-12.43.22:375][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [../../../Shooter/Saved/Config/WindowsNoEditor/Engine.ini] [2022.04.25-12.43.22:384][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../Shooter/Saved/Config/WindowsNoEditor/Scalability.ini] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2022.04.25-12.43.22:384][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../Shooter/Saved/Config/WindowsNoEditor/Scalability.ini] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2022.04.25-12.43.22:384][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../Shooter/Saved/Config/WindowsNoEditor/Scalability.ini] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2022.04.25-12.43.22:384][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../Shooter/Saved/Config/WindowsNoEditor/Scalability.ini] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2022.04.25-12.43.22:384][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../Shooter/Saved/Config/WindowsNoEditor/Scalability.ini] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2022.04.25-12.43.22:384][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2022.04.25-12.43.22:385][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../Shooter/Saved/Config/WindowsNoEditor/Scalability.ini] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]] [2022.04.25-12.43.22:385][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../Shooter/Saved/Config/WindowsNoEditor/Scalability.ini] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2022.04.25-12.43.22:385][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../Shooter/Saved/Config/WindowsNoEditor/Scalability.ini] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2022.04.25-12.43.22:385][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2022.04.25-12.43.22:386][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2022.04.25-12.43.22:386][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2022.04.25-12.43.22:386][ 0]LogHAL: Display: Platform has ~ 16 GB [17142661120 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2022.04.25-12.43.22:387][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2022.04.25-12.43.22:387][ 0]LogInit: Going up to parent DeviceProfile [] [2022.04.25-12.43.22:387][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../Shooter/Saved/Config/WindowsNoEditor/Scalability.ini] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2022.04.25-12.43.22:387][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../Shooter/Saved/Config/WindowsNoEditor/Scalability.ini] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2022.04.25-12.43.22:387][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../Shooter/Saved/Config/WindowsNoEditor/Scalability.ini] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2022.04.25-12.43.22:387][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../Shooter/Saved/Config/WindowsNoEditor/Scalability.ini] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2022.04.25-12.43.22:387][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2022.04.25-12.43.22:388][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../Shooter/Saved/Config/WindowsNoEditor/Scalability.ini] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2022.04.25-12.43.22:388][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../Shooter/Saved/Config/WindowsNoEditor/Scalability.ini] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]] [2022.04.25-12.43.22:388][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../Shooter/Saved/Config/WindowsNoEditor/Scalability.ini] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2022.04.25-12.43.22:388][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../Shooter/Saved/Config/WindowsNoEditor/Scalability.ini] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2022.04.25-12.43.22:388][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2022.04.25-12.43.22:388][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2022.04.25-12.43.22:388][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [../../../Shooter/Saved/Config/WindowsNoEditor/Engine.ini] [2022.04.25-12.43.22:392][ 0]LogInit: Computer: DESKTOP-2L8O78Q [2022.04.25-12.43.22:392][ 0]LogInit: User: Sargis [2022.04.25-12.43.22:392][ 0]LogInit: CPU Page size=4096, Cores=4 [2022.04.25-12.43.22:392][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2022.04.25-12.43.22:392][ 0]LogMemory: Memory total: Physical=16.0GB (16GB approx) [2022.04.25-12.43.22:392][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2022.04.25-12.43.22:392][ 0]LogMemory: Process Physical Memory: 83.69 MB used, 83.69 MB peak [2022.04.25-12.43.22:392][ 0]LogMemory: Process Virtual Memory: 86.49 MB used, 86.49 MB peak [2022.04.25-12.43.22:392][ 0]LogMemory: Physical Memory: 7941.64 MB used, 8406.88 MB free, 16348.52 MB total [2022.04.25-12.43.22:392][ 0]LogMemory: Virtual Memory: 134186088.00 MB used, 31641.37 MB free, 134217728.00 MB total [2022.04.25-12.43.22:394][ 0]LogWindows: WindowsPlatformFeatures enabled [2022.04.25-12.43.22:397][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PxFoundationPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.22:397][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PxFoundationPROFILE_x64.dll' does not exist [2022.04.25-12.43.22:898][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PxFoundationPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.22:898][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PxFoundationPROFILE_x64.dll' does not exist [2022.04.25-12.43.23:400][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PxFoundationPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.23:400][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PxFoundationPROFILE_x64.dll' does not exist [2022.04.25-12.43.23:902][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PxFoundationPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.23:902][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PxFoundationPROFILE_x64.dll' does not exist [2022.04.25-12.43.24:403][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PxFoundationPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.24:403][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PxFoundationPROFILE_x64.dll' does not exist [2022.04.25-12.43.24:904][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PxFoundationPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.24:904][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PxFoundationPROFILE_x64.dll' does not exist [2022.04.25-12.43.24:904][ 0]LogPhysicsCore: Warning: Failed to load module '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PxFoundationPROFILE_x64.dll' [2022.04.25-12.43.24:904][ 0]LogPhysicsCore: Warning: Exists: false [2022.04.25-12.43.24:904][ 0]LogPhysicsCore: Warning: FileSize: -1 [2022.04.25-12.43.24:904][ 0]LogPhysicsCore: Warning: Able to read: false [2022.04.25-12.43.24:904][ 0]LogPhysicsCore: Warning: Library does not exist. [2022.04.25-12.43.24:905][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3CommonPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.24:905][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3CommonPROFILE_x64.dll' does not exist [2022.04.25-12.43.25:406][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3CommonPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.25:406][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3CommonPROFILE_x64.dll' does not exist [2022.04.25-12.43.25:908][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3CommonPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.25:908][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3CommonPROFILE_x64.dll' does not exist [2022.04.25-12.43.26:409][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3CommonPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.26:409][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3CommonPROFILE_x64.dll' does not exist [2022.04.25-12.43.26:910][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3CommonPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.26:910][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3CommonPROFILE_x64.dll' does not exist [2022.04.25-12.43.27:412][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3CommonPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.27:412][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3CommonPROFILE_x64.dll' does not exist [2022.04.25-12.43.27:412][ 0]LogPhysicsCore: Warning: Failed to load module '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3CommonPROFILE_x64.dll' [2022.04.25-12.43.27:412][ 0]LogPhysicsCore: Warning: Exists: false [2022.04.25-12.43.27:412][ 0]LogPhysicsCore: Warning: FileSize: -1 [2022.04.25-12.43.27:412][ 0]LogPhysicsCore: Warning: Able to read: false [2022.04.25-12.43.27:412][ 0]LogPhysicsCore: Warning: Library does not exist. [2022.04.25-12.43.27:413][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PxPvdSDKPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.27:413][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PxPvdSDKPROFILE_x64.dll' does not exist [2022.04.25-12.43.27:914][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PxPvdSDKPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.27:914][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PxPvdSDKPROFILE_x64.dll' does not exist [2022.04.25-12.43.28:415][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PxPvdSDKPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.28:415][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PxPvdSDKPROFILE_x64.dll' does not exist [2022.04.25-12.43.28:917][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PxPvdSDKPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.28:917][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PxPvdSDKPROFILE_x64.dll' does not exist [2022.04.25-12.43.29:419][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PxPvdSDKPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.29:419][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PxPvdSDKPROFILE_x64.dll' does not exist [2022.04.25-12.43.29:920][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PxPvdSDKPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.29:920][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PxPvdSDKPROFILE_x64.dll' does not exist [2022.04.25-12.43.29:920][ 0]LogPhysicsCore: Warning: Failed to load module '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PxPvdSDKPROFILE_x64.dll' [2022.04.25-12.43.29:920][ 0]LogPhysicsCore: Warning: Exists: false [2022.04.25-12.43.29:920][ 0]LogPhysicsCore: Warning: FileSize: -1 [2022.04.25-12.43.29:920][ 0]LogPhysicsCore: Warning: Able to read: false [2022.04.25-12.43.29:920][ 0]LogPhysicsCore: Warning: Library does not exist. [2022.04.25-12.43.29:921][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3PROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.29:921][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3PROFILE_x64.dll' does not exist [2022.04.25-12.43.30:424][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3PROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.30:424][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3PROFILE_x64.dll' does not exist [2022.04.25-12.43.30:925][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3PROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.30:925][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3PROFILE_x64.dll' does not exist [2022.04.25-12.43.31:426][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3PROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.31:426][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3PROFILE_x64.dll' does not exist [2022.04.25-12.43.31:928][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3PROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.31:928][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3PROFILE_x64.dll' does not exist [2022.04.25-12.43.32:430][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3PROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.32:430][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3PROFILE_x64.dll' does not exist [2022.04.25-12.43.32:430][ 0]LogPhysicsCore: Warning: Failed to load module '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/PhysX3PROFILE_x64.dll' [2022.04.25-12.43.32:430][ 0]LogPhysicsCore: Warning: Exists: false [2022.04.25-12.43.32:430][ 0]LogPhysicsCore: Warning: FileSize: -1 [2022.04.25-12.43.32:431][ 0]LogPhysicsCore: Warning: Able to read: false [2022.04.25-12.43.32:431][ 0]LogPhysicsCore: Warning: Library does not exist. [2022.04.25-12.43.32:431][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEXFrameworkPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.32:431][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEXFrameworkPROFILE_x64.dll' does not exist [2022.04.25-12.43.32:932][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEXFrameworkPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.32:932][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEXFrameworkPROFILE_x64.dll' does not exist [2022.04.25-12.43.33:434][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEXFrameworkPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.33:434][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEXFrameworkPROFILE_x64.dll' does not exist [2022.04.25-12.43.33:935][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEXFrameworkPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.33:935][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEXFrameworkPROFILE_x64.dll' does not exist [2022.04.25-12.43.34:436][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEXFrameworkPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.34:436][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEXFrameworkPROFILE_x64.dll' does not exist [2022.04.25-12.43.34:937][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEXFrameworkPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.34:938][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEXFrameworkPROFILE_x64.dll' does not exist [2022.04.25-12.43.34:938][ 0]LogPhysicsCore: Warning: Failed to load module '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEXFrameworkPROFILE_x64.dll' [2022.04.25-12.43.34:938][ 0]LogPhysicsCore: Warning: Exists: false [2022.04.25-12.43.34:938][ 0]LogPhysicsCore: Warning: FileSize: -1 [2022.04.25-12.43.34:938][ 0]LogPhysicsCore: Warning: Able to read: false [2022.04.25-12.43.34:938][ 0]LogPhysicsCore: Warning: Library does not exist. [2022.04.25-12.43.34:939][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_LegacyPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.34:939][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_LegacyPROFILE_x64.dll' does not exist [2022.04.25-12.43.35:440][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_LegacyPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.35:440][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_LegacyPROFILE_x64.dll' does not exist [2022.04.25-12.43.35:942][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_LegacyPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.35:943][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_LegacyPROFILE_x64.dll' does not exist [2022.04.25-12.43.36:444][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_LegacyPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.36:444][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_LegacyPROFILE_x64.dll' does not exist [2022.04.25-12.43.36:945][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_LegacyPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.36:946][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_LegacyPROFILE_x64.dll' does not exist [2022.04.25-12.43.37:447][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_LegacyPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.37:448][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_LegacyPROFILE_x64.dll' does not exist [2022.04.25-12.43.37:448][ 0]LogPhysicsCore: Warning: Failed to load module '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_LegacyPROFILE_x64.dll' [2022.04.25-12.43.37:448][ 0]LogPhysicsCore: Warning: Exists: false [2022.04.25-12.43.37:448][ 0]LogPhysicsCore: Warning: FileSize: -1 [2022.04.25-12.43.37:448][ 0]LogPhysicsCore: Warning: Able to read: false [2022.04.25-12.43.37:448][ 0]LogPhysicsCore: Warning: Library does not exist. [2022.04.25-12.43.37:449][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_ClothingPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.37:449][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_ClothingPROFILE_x64.dll' does not exist [2022.04.25-12.43.37:951][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_ClothingPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.37:951][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_ClothingPROFILE_x64.dll' does not exist [2022.04.25-12.43.38:451][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_ClothingPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.38:451][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_ClothingPROFILE_x64.dll' does not exist [2022.04.25-12.43.38:953][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_ClothingPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.38:953][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_ClothingPROFILE_x64.dll' does not exist [2022.04.25-12.43.39:454][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_ClothingPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.39:454][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_ClothingPROFILE_x64.dll' does not exist [2022.04.25-12.43.39:955][ 0]LogWindows: Failed to load '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_ClothingPROFILE_x64.dll' (GetLastError=126) [2022.04.25-12.43.39:955][ 0]LogWindows: File '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_ClothingPROFILE_x64.dll' does not exist [2022.04.25-12.43.39:955][ 0]LogPhysicsCore: Warning: Failed to load module '../../../Engine/Binaries/ThirdParty/PhysX3/Win64/VS2015/APEX_ClothingPROFILE_x64.dll' [2022.04.25-12.43.39:955][ 0]LogPhysicsCore: Warning: Exists: false [2022.04.25-12.43.39:955][ 0]LogPhysicsCore: Warning: FileSize: -1 [2022.04.25-12.43.39:955][ 0]LogPhysicsCore: Warning: Able to read: false [2022.04.25-12.43.39:955][ 0]LogPhysicsCore: Warning: Library does not exist. [2022.04.25-12.43.39:955][ 0]LogCore: Engine exit requested (reason: EngineExit() was called) [2022.04.25-12.43.39:959][ 0]LogExit: Preparing to exit. [2022.04.25-12.43.39:960][ 0]LogUObjectArray: CloseDisregardForGC: 2676/2676 objects in disregard for GC pool [2022.04.25-12.43.39:966][ 0]LogExit: Object subsystem successfully closed. [2022.04.25-12.43.39:966][ 0]LogModuleManager: Shutting down and abandoning module Chaos (106) [2022.04.25-12.43.39:966][ 0]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (104) [2022.04.25-12.43.39:966][ 0]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (103) [2022.04.25-12.43.39:966][ 0]LogModuleManager: Shutting down and abandoning module AVEncoder (102) [2022.04.25-12.43.39:966][ 0]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (98) [2022.04.25-12.43.39:966][ 0]LogModuleManager: Shutting down and abandoning module SteamVRInput (96) [2022.04.25-12.43.39:966][ 0]LogModuleManager: Shutting down and abandoning module SteamVR (94) [2022.04.25-12.43.39:966][ 0]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (92) [2022.04.25-12.43.39:966][ 0]LogModuleManager: Shutting down and abandoning module OpenXRAR (90) [2022.04.25-12.43.39:966][ 0]LogModuleManager: Shutting down and abandoning module AugmentedReality (89) [2022.04.25-12.43.39:966][ 0]LogModuleManager: Shutting down and abandoning module OpenXRHMD (86) [2022.04.25-12.43.39:967][ 0]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (84) [2022.04.25-12.43.39:967][ 0]LogModuleManager: Shutting down and abandoning module OculusHMD (82) [2022.04.25-12.43.39:967][ 0]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (80) [2022.04.25-12.43.39:967][ 0]LogModuleManager: Shutting down and abandoning module ChunkDownloader (78) [2022.04.25-12.43.39:967][ 0]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (76) [2022.04.25-12.43.39:967][ 0]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (72) [2022.04.25-12.43.39:968][ 0]LogModuleManager: Shutting down and abandoning module HTTP (67) [2022.04.25-12.43.39:968][ 0]LogHttp: Display: cleaning up 0 outstanding Http requests. [2022.04.25-12.43.39:999][ 0]LogModuleManager: Shutting down and abandoning module SSL (66) [2022.04.25-12.43.40:000][ 0]LogModuleManager: Shutting down and abandoning module WmfMedia (62) [2022.04.25-12.43.40:000][ 0]LogModuleManager: Shutting down and abandoning module Media (61) [2022.04.25-12.43.40:000][ 0]LogModuleManager: Shutting down and abandoning module MediaInfo (60) [2022.04.25-12.43.40:000][ 0]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (56) [2022.04.25-12.43.40:000][ 0]LogModuleManager: Shutting down and abandoning module MLSDK (54) [2022.04.25-12.43.40:000][ 0]LogModuleManager: Shutting down and abandoning module MagicLeap (52) [2022.04.25-12.43.40:000][ 0]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (50) [2022.04.25-12.43.40:000][ 0]LogModuleManager: Shutting down and abandoning module NiagaraShader (48) [2022.04.25-12.43.40:000][ 0]LogModuleManager: Shutting down and abandoning module ChaosCloth (46) [2022.04.25-12.43.40:000][ 0]LogModuleManager: Shutting down and abandoning module VariantManagerContent (44) [2022.04.25-12.43.40:000][ 0]LogModuleManager: Shutting down and abandoning module DatasmithContent (42) [2022.04.25-12.43.40:000][ 0]LogModuleManager: Shutting down and abandoning module PixWinPlugin (40) [2022.04.25-12.43.40:000][ 0]LogModuleManager: Shutting down and abandoning module AISupportModule (38) [2022.04.25-12.43.40:000][ 0]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (36) [2022.04.25-12.43.40:000][ 0]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (34) [2022.04.25-12.43.40:000][ 0]LogModuleManager: Shutting down and abandoning module PlatformCrypto (32) [2022.04.25-12.43.40:000][ 0]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (30) [2022.04.25-12.43.40:000][ 0]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (28) [2022.04.25-12.43.40:000][ 0]LogModuleManager: Shutting down and abandoning module RenderCore (26) [2022.04.25-12.43.40:000][ 0]LogModuleManager: Shutting down and abandoning module Landscape (24) [2022.04.25-12.43.40:000][ 0]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) [2022.04.25-12.43.40:001][ 0]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) [2022.04.25-12.43.40:001][ 0]LogModuleManager: Shutting down and abandoning module Renderer (18) [2022.04.25-12.43.40:002][ 0]LogModuleManager: Shutting down and abandoning module Engine (16) [2022.04.25-12.43.40:004][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (14) [2022.04.25-12.43.40:004][ 0]LogModuleManager: Shutting down and abandoning module NetworkFile (12) [2022.04.25-12.43.40:004][ 0]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) [2022.04.25-12.43.40:004][ 0]LogModuleManager: Shutting down and abandoning module StreamingFile (8) [2022.04.25-12.43.40:004][ 0]LogModuleManager: Shutting down and abandoning module SandboxFile (6) [2022.04.25-12.43.40:004][ 0]LogModuleManager: Shutting down and abandoning module PakFile (4) [2022.04.25-12.43.40:005][ 0]LogModuleManager: Shutting down and abandoning module RSA (3) [2022.04.25-12.43.40:010][ 0]LogExit: Exiting. [2022.04.25-12.43.40:022][ 0]Log file closed, 04/25/22 16:43:40