[URL]
GameName=Prison_Dungeon

[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Maps/Demo.Demo
GameDefaultMap=/Game/Prison_Dungeon/04_Maps/Demo.Demo
TransitionMap=
bUseSplitscreen=True
TwoPlayerSplitscreenLayout=Horizontal
ThreePlayerSplitscreenLayout=FavorTop
GlobalDefaultGameMode=/Game/Blueprints/ThirdPersonBP/Blueprints/ThirdPersonGameMode_new.ThirdPersonGameMode_new_C
GlobalDefaultServerGameMode=None

[/Script/IOSRuntimeSettings.IOSRuntimeSettings]
MinimumiOSVersion=IOS_11

[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_ThirdPersonBP",NewGameName="/Script/Prison_Dungeon")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPersonBP",NewGameName="/Script/Prison_Dungeon")
bUseFixedFrameRate=False
FixedFrameRate=76.000000
bSmoothFrameRate=True
SmoothedFrameRateRange=(LowerBound=(Type=Inclusive,Value=48.000000),UpperBound=(Type=Exclusive,Value=75.000000))
MinDesiredFrameRate=60.000000

[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum

[/Script/Engine.RendererSettings]
r.AllowOcclusionQueries=True
r.MinScreenRadiusForDepthPrepass=0.030000
r.PrecomputedVisibilityWarning=False
r.NormalMapsForStaticLighting=True
r.SSGI.Enable=False

[/Script/Engine.PhysicsSettings]
bSubstepping=True
MaxSubstepDeltaTime=0.003300
MaxSubsteps=6
bSubsteppingAsync=False

[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
bEnablePlugin=True
bAllowNetworkConnection=True
SecurityToken=5C33C3424DD68452FB5D8D96E654CF5F
bIncludeInShipping=False
bAllowExternalStartInShipping=False
bCompileAFSProject=False
bUseCompression=False
bLogFiles=False
bReportStats=False
ConnectionType=USBOnly
bUseManualIPAddress=False
ManualIPAddress=

