inFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:805][ 0]LogInit:Display: NOTE: Only first 50 errors displayed. PackagingResults:Error: Error Error Couldn't save package, filename is too long: C:/Users/Admin/Documents/Unreal Projects/MyProject3/Saved/Cooked/WindowsNoEditor/MyProject3/Content/InfinityBladeAdversaries/Enemy/Enemy_Gruntling_Avalanche/Enemy_Gruntling_Avalanche_Animation/ExoGame_Gruntling_Death_Small_03.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:805][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.Env_ALL_Terminus001' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:805][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.SM_SelectionMesh_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:805][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.m_FogSheet_02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:806][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.SM_IceWall01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:806][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.SM_Dungeon_Pipes_Lava01_Cool' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:806][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.TouchToMoveArrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:807][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.SM_Bats' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:807][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.SM_SnowBoulder' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:807][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.SM_Debris_Box_RadialFull' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:807][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.Env_Ice_RuinedSteps001' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:808][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.Env_Ice_RuinedWalls001' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:808][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.Env_Ice_RockyStairs01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:808][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.Env_Ice_RockTerrain01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:808][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.Env_Ice_NordHeed01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:809][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.Env_Ice_MelancholicTroll01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:809][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.Env_Ice_Grinder001' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:809][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:809][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:810][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:810][ 0]LogInit:Display: LogShaderCompilers:Warning: Failed to compile Material /Game/StarterContent/Props/Materials/M_StatueGlass.M_StatueGlass for platform PCD3D_SM4, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:811][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:811][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002': Can't find file '/Game/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:812][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002.SM_Vegetation_Debris_002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:812][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:812][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/SpherLightMap': Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:812][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/SpherLightMap.SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:812][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/InfinityBladeAdversaries/Enemy/Enemy_BlackKnight/Enemy_BlackKnight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:813][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/InfinityBladeAdversaries/Enemy/Enemy_BlackKnight/Enemy_BlackKnight': Can't find file '/Game/InfinityBladeAdversaries/Enemy/Enemy_BlackKnight/Enemy_BlackKnight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:814][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/InfinityBladeAdversaries/Enemy/Enemy_BlackKnight/Enemy_BlackKnight.Enemy_BlackKnight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:814][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.SM_Snow_Snow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:814][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Enemy/Enemy_Gruntling_Scud/SK_Gruntling_Scud' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:815][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Enemy/Enemy_Gruntling_Scud/SK_Gruntling_Scud': Can't find file '/Game/Enemy/Enemy_Gruntling_Scud/SK_Gruntling_Scud' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:815][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Enemy/Enemy_Gruntling_Scud/SK_Gruntling_Scud.SK_Gruntling_Scud' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:816][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.SM_Snowy_Pine_Tree' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:816][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/DungeonEnemies/Enemy/Enemy_Gruntling_Avalanche/SK_Gruntling_Avalanche' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:816][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/DungeonEnemies/Enemy/Enemy_Gruntling_Avalanche/SK_Gruntling_Avalanche': Can't find file '/Game/DungeonEnemies/Enemy/Enemy_Gruntling_Avalanche/SK_Gruntling_Avalanche' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:817][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/DungeonEnemies/Enemy/Enemy_Gruntling_Avalanche/SK_Gruntling_Avalanche.SK_Gruntling_Avalanche' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:817][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.WoodenBarrel_Intact' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:818][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.S_ClothTarps_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:818][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:818][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/SM_Yarrow': Can't find file '/Game/Environments/Foliage/Flowers/SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:818][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Flowers/SM_Yarrow.SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:819][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:819][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv': Can't find file '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:820][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv.SM_Yarrow_newUv' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:820][ 0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/InfinityBladeIceLands/Environments/Ice/Ice_Castle/Smoke/M_FogSheet_Add_T3_Green.M_FogSheet_Add_T3_Green for platform PCD3D_SM5, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:820][ 0]LogInit:Display: LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:821][ 0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/InfinityBladeIceLands/Environments/Ice/Ice_Castle/Smoke/M_FogSheet_Add_T3_Green.M_FogSheet_Add_T3_Green for platform PCD3D_SM4, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:822][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:823][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001': Can't find file '/Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:823][ 0]LogInit:Display: NOTE: Only first 50 warnings displayed. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:824][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:824][ 0]LogInit:Display: Failure - 104 error(s), 517 warning(s) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.04.23-21.34.37:824][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Execution of commandlet took: 1299.33 seconds MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 1329.2760986s to run UE4Editor-Cmd.exe, ExitCode=1 MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: Cook failed. Deleting cooked data. MainFrameActions: Packaging (Windows (64-bit)): BuildCommand.Execute: ERROR: BUILD FAILED MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: Exception in AutomationScripts.Automation: Cook failed. MainFrameActions: Packaging (Windows (64-bit)): Stacktrace: at Project.Cook(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): at BuildCommand.Execute() MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String[] CommandLine) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(Object Param) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.InternalUtils.RunSingleInstance(Action`1 Main, Object Param) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.Main()InnerException in AutomationUtils.Automation: BUILD FAILED: Failed while running Cook for C:\Users\Admin\Documents\Unreal Projects\MyProject3\MyProject3.uproject; see log C:\Users\Admin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+(x86)+Epic+Games+4.10\Cook-2016.04.23-22.34.45.txt MainFrameActions: Packaging (Windows (64-bit)): Stacktrace: at AutomationTool.CommandUtils.RunCommandlet(String ProjectName, String UE4Exe, String Commandlet, String Parameters) MainFrameActions: Packaging (Windows (64-bit)): at Project.Cook(ProjectParams Pa MainFrameActions: Packaging (Windows (64-bit)): rams) MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes. MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=Error_UnknownCookFailure MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files... MainFrameActions: Packaging (Windows (64-bit)): RunUAT.bat ERROR: AutomationTool was unable to run successfully. MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED PackagingResults:Error: Error Unknown Cook Failure