Log file open, 06/08/22 11:56:21 LogConfig: Display: Loading Mac ini files took 0.02 seconds LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds LogConfig: Display: Loading HoloLens ini files took 0.02 seconds LogConfig: Display: Loading Android ini files took 0.02 seconds LogConfig: Display: Loading IOS ini files took 0.02 seconds LogConfig: Display: Loading Unix ini files took 0.02 seconds LogConfig: Display: Loading TVOS ini files took 0.02 seconds LogConfig: Display: Loading Windows ini files took 0.02 seconds LogConfig: Display: Loading Linux ini files took 0.03 seconds LogConfig: Display: Loading LinuxArm64 ini files took 0.03 seconds LogPluginManager: Mounting Engine plugin Bridge LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin AnimationModifierLibrary LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting Engine plugin GitSourceControl LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin PerforceSourceControl LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin PlasticSourceControl LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin PropertyAccessNode LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess LogPluginManager: Mounting Engine plugin SubversionSourceControl LogPluginManager: Mounting Engine plugin TextureFormatOodle LogPluginManager: Mounting Engine plugin TraceDataFilters LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin ChaosClothEditor LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin GeometryFlow LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin StylusInput LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities LogPluginManager: Mounting Engine plugin MeshLODToolset LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin OpenImageDenoise LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin ProxyLODPlugin LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin AndroidMedia LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin MediaPlayerEditor LogPluginManager: Mounting Engine plugin MatineeToLevelSequence LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin HairStrands LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin RuntimePhysXCooking LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin Interchange LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS LogPluginManager: Mounting Engine plugin OnlineServices LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HairStrands/Content/' mounted to '/HairStrands/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' SourceControl: Source control is disabled SourceControl: Source control is disabled PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogInit: Build: ++UE5+Release-5.0-CL-19764885 LogInit: Engine Version: 5.0.1-19764885+++UE5+Release-5.0 LogInit: Compatible Engine Version: 5.0.0-19505902+++UE5+Release-5.0 LogInit: Net CL: 19505902 LogInit: OS: Windows 11 (21H2) (), CPU: AMD Ryzen 7 5800X 8-Core Processor , GPU: NVIDIA GeForce RTX 3080 LogInit: Compiled (64-bit): Apr 15 2022 04:06:52 LogInit: Compiled with Visual C++: 19.29.30138.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.0 LogInit: Command Line: "C:\Users\demon\Documents\Unreal Projects\Top_Down\Top_Down.uproject" -run=Cook -TargetPlatform=Android_ASTC -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -abslog="D:\Program Files\Epic Games\UE_5.0\Engine\Programs\AutomationTool\Saved\Cook-2022.06.08-11.56.20.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output LogInit: Base Directory: D:/Program Files/Epic Games/UE_5.0/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 34 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 59 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 3 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 59 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 36 LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MatineeActorCameraAnim]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MatineeActorCameraAnim]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created LogInit: Selected Device Profile: [WindowsEditor] LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsEditor] LogHAL: Display: Platform has ~ 32 GB [34282242048 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] LogDeviceProfileManager: Going up to parent DeviceProfile [] LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Config/WindowsEditor/Editor.ini] LogInit: Computer: XUIRUPC LogInit: User: demon LogInit: CPU Page size=4096, Cores=8 LogInit: High frequency timer resolution =10.000000 MHz LogMemory: Memory total: Physical=31.9GB (32GB approx) LogMemory: Platform Memory Stats for WindowsEditor LogMemory: Process Physical Memory: 260.96 MB used, 260.96 MB peak LogMemory: Process Virtual Memory: 227.04 MB used, 227.04 MB peak LogMemory: Physical Memory: 7842.53 MB used, 24851.57 MB free, 32694.09 MB total LogMemory: Virtual Memory: 13264.68 MB used, 25036.11 MB free, 38300.79 MB total LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" LogTextureFormatETC2: Display: ETC2 Texture loading DLL: TextureConverter.dll LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.5 LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens' LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' LogTargetPlatformManager: Display: Building Assets For Android_ASTC LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it LogTargetPlatformManager: Loaded format module AudioFormatADPCM LogTargetPlatformManager: ADPCM LogTargetPlatformManager: PCM LogTargetPlatformManager: Loaded format module AudioFormatBink LogTargetPlatformManager: BINKA LogTargetPlatformManager: Loaded format module AudioFormatOgg LogTargetPlatformManager: OGG LogTargetPlatformManager: Loaded format module AudioFormatOpus LogTargetPlatformManager: OPUS LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it LogTargetPlatformManager: Loaded format module MetalShaderFormat LogTargetPlatformManager: SF_METAL LogTargetPlatformManager: SF_METAL_MRT LogTargetPlatformManager: SF_METAL_TVOS LogTargetPlatformManager: SF_METAL_MRT_TVOS LogTargetPlatformManager: SF_METAL_SM5 LogTargetPlatformManager: SF_METAL_MACES3_1 LogTargetPlatformManager: SF_METAL_MRT_MAC LogTargetPlatformManager: Loaded format module ShaderFormatD3D LogTargetPlatformManager: PCD3D_SM6 LogTargetPlatformManager: PCD3D_SM5 LogTargetPlatformManager: PCD3D_ES31 LogTargetPlatformManager: D3D_ES3_1_HOLOLENS LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL LogTargetPlatformManager: GLSL_150_ES31 LogTargetPlatformManager: GLSL_ES3_1_ANDROID LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM LogTargetPlatformManager: VVM_1_0 LogTargetPlatformManager: Loaded format module VulkanShaderFormat LogTargetPlatformManager: SF_VULKAN_SM5 LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID LogTargetPlatformManager: SF_VULKAN_ES31 LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID LogWindows: WindowsPlatformFeatures enabled LogInit: Physics initialised using underlying interface: Chaos LogInit: Using OS detected language (en-GB). LogInit: Using OS detected locale (en-GB). LogTextLocalizationManager: No specific localization for 'en-GB' exists, so 'en' will be used for the language. LogRHI: Skipping Driver Check: RHI initialized, WarnOfBadDrivers=1, VendorId=0x1, is unattended LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. LogShaderCompilers: Display: Compiling shader autogen file: C:/Users/demon/Documents/Unreal Projects/Top_Down/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush LogShaderCompilers: Display: Autogen file is unchanged, skipping write. LogShaderCompilers: Display: Compiling shader autogen file: C:/Users/demon/Documents/Unreal Projects/Top_Down/Intermediate/ShaderAutogen/SF_VULKAN_ES31_ANDROID/AutogenShaderHeaders.ush LogShaderCompilers: Display: Autogen file is unchanged, skipping write. LogShaderCompilers: Display: Compiling shader autogen file: C:/Users/demon/Documents/Unreal Projects/Top_Down/Intermediate/ShaderAutogen/GLSL_ES3_1_ANDROID/AutogenShaderHeaders.ush LogShaderCompilers: Display: Autogen file is unchanged, skipping write. LogShaderCompilers: Display: Compiling shader autogen file: C:/Users/demon/Documents/Unreal Projects/Top_Down/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush LogShaderCompilers: Display: Autogen file is unchanged, skipping write. LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file C:/Users/demon/Documents/Unreal Projects/Top_Down/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file C:/Users/demon/Documents/Unreal Projects/Top_Down/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1092 MiB) LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. LogDerivedDataCache: Speed tests for C:/Users/demon/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.02 seconds LogDerivedDataCache: Display: Performance to C:/Users/demon/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1070.21MBs, RandomWriteSpeed=67.44MBs. Assigned SpeedClass 'Local' LogDerivedDataCache: Using Local data cache path C:/Users/demon/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. LogVirtualization: VirtualizationSystem name found in ini file: None LogVirtualization: FNullVirtualizationSystem mounted, virtualization will be disabled LogShaderCompilers: Guid format shader working directory is -4 characters bigger than the processId version (C:/Users/demon/Documents/Unreal Projects/Top_Down/Intermediate/Shaders/WorkingDirectory/11440/). LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/demon/AppData/Local/Temp/UnrealShaderWorkingDir/341052A7484F7C939079AD9822666969/'. LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. LogShaderCompilers: Display: Using Local Shader Compiler with 13 workers. LogAssetRegistry: FAssetRegistry took 0.0093 seconds to start up LogEditorDomain: Display: EditorDomain is Disabled LogSerialization: UsePackageTrailer: 'false' LogInit: Selected Device Profile: [WindowsEditor] LogDeviceProfileManager: Active device profile: [00000A502340E540][00000A501BB52800 50] WindowsEditor LogDeviceProfileManager: Profiles: [00000A502340E700][00000A501BB5A000 50] Windows, [00000A502340E540][00000A501BB52800 50] WindowsEditor, [00000A502340E1C0][00000A501BB5C800 50] WindowsServer, [00000A502340E000][00000A501BA02800 50] WindowsClient, [00000A50234094C0][00000A501BB55000 50] IOS, [00000A502340DAC0][00000A5023720000 50] iPadAir2, [00000A502340EFC0][00000A5023727800 50] IPadPro, [00000A502340F340][00000A5023725000 50] iPadAir3, [00000A502340EE00][00000A502372A000 50] iPadAir4, [00000A502340D040][00000A502372C800 50] iPadMini4, [00000A502340D200][00000A500D9C7800 50] iPadMini5, [00000A502340F500][00000A5023760000 50] iPadMini6, [00000A50237E1DC0][00000A502376A000 50] iPhone6S, [00000A50237E2140][00000A5023767800 50] iPhone7, [00000A50237E24C0][00000A5023765000 50] iPodTouch7, [00000A50237E0700][00000A502376C800 50] iPhone6SPlus, [00000A50237E01C0][00000A5023722800 50] iPhone7Plus, [00000A50237E08C0][00000A50237F0000 50] iPhoneSE, [00000A50237E2D80][00000A50237F5000 50] iPhone8, [00000A50237E0000][00000A50237F7800 50] iPhone8Plus, [00000A50237E1340][00000A50237FA000 50] iPhoneX, [00000A50237E3800][00000A50237FC800 50] iPhoneXS, [00000A50237E0E00][00000A5023762800 50] iPhoneXSMax, [00000A50237E2300][00000A5023730000 50] iPhoneXR, [00000A50237E32C0][00000A5023735000 50] iPhone11, [00000A50237E2680][00000A5023737800 50] iPhone11Pro, [00000A50237E2840][00000A502373A000 50] iPhone11ProMax, [00000A50237E0FC0][00000A502373C800 50] iPhoneSE2, [00000A50237E16C0][00000A50237F2800 50] iPhone12Mini, [00000A50237E0380][00000A5023780000 50] iPhone12, [00000A50237E47C0][00000A5023785000 50] iPhone12Pro, [00000A50237E0C40][00000A5023787800 50] iPhone12ProMax, [00000A50237E1180][00000A502378A000 50] iPhone13Mini, [00000A50237E4280][00000A502378C800 50] iPhone13, [00000A50237E3100][00000A5023732800 50] iPhone13Pro, [00000A50237E1F80][00000A5023790000 50] iPhone13ProMax, [00000A50237E0540][00000A5023795000 50] iPadPro105, [00000A50237E3B80][00000A5023797800 50] iPadPro129, [00000A50237E2F40][00000A502379A000 50] iPadPro97, [00000A50237E5780][00000A502379C800 50] iPadPro2_129, [00000A50237E1880][00000A5023782800 50] iPad5, [00000A50237E1500][00000A50237B0000 50] iPad6, [00000A50237E5240][00000A50237B5000 50] iPad7, [00000A50237E40C0][00000A50237B7800 50] iPad8, [00000A50237E1A40][00000A50237BA000 50] iPad9, [00000A50237E3480][00000A50237BC800 50] iPadPro11, [00000A50237E4B40][00000A5023792800 50] iPadPro2_11, [00000A50237E3F00][00000A5023770000 50] iPadPro3_11, [00000A50237E6740][00000A5023775000 50] iPadPro3_129, [00000A50237E3640][00000A5023777800 50] iPadPro4_129, [00000A50237E2BC0][00000A502377A000 50] iPadPro5_129, [00000A50237E6200][00000A502377C800 50] AppleTV, [00000A50237E5080][00000A50237B2800 50] AppleTV4K, [00000A50237E3D40][00000A50237D0000 50] TVOS, [00000A50237E8C00][00000A50237D7800 50] Mac, [00000A50237E8F80][00000A50237D5000 50] MacEditor, [00000A50237E55C0][00000A50237DA000 50] MacClient, [00000A50237E8A40][00000A50237DC800 50] MacServer, [00000A50237E8880][00000A50229A0000 50] Linux, [00000A50237E6AC0][00000A50229A2800 50] LinuxEditor, [00000A50237E7540][00000A50229A7800 50] LinuxArm64Editor, [00000A50237E4EC0][00000A50229AA000 50] LinuxArm64, [00000A50237E9300][00000A50229AC800 50] LinuxClient, [00000A50237E94C0][00000A5023772800 50] LinuxArm64Client, [00000A50237E86C0][00000A50229A5000 50] LinuxServer, [00000A50237E5940][00000A5022990000 50] LinuxArm64Server, [00000A50237E8340][00000A5022995000 50] Android, [00000A50237E4600][00000A5022997800 50] Android_Preview_OpenGL, [00000A50237E4440][00000A502299A000 50] Android_Preview_Vulkan, [00000A50237E9840][00000A502299C800 50] Android_Low, [00000A50237E8DC0][00000A50237D2800 50] Android_Mid, [00000A50237E5CC0][00000A50229B0000 50] Android_High, [00000A50237E6E40][00000A50229B5000 50] Android_Default, [00000A50237E39C0][00000A50229B7800 50] Android_Adreno4xx, [00000A50237E7C40][00000A50229BA000 50] Android_Adreno5xx_Low, [00000A50237E6580][00000A50229BC800 50] Android_Adreno5xx, [00000A50237E5E80][00000A5022992800 50] Android_Adreno6xx, [00000A50237E6900][00000A50229C0000 50] Android_Adreno6xx_Vulkan, [00000A50237E4980][00000A50229C5000 50] Android_Adreno7xx, [00000A50237E8500][00000A50229C7800 50] Android_Adreno7xx_Vulkan, [00000A50237E7FC0][00000A50229CA000 50] Android_Mali_T6xx, [00000A50237E7700][00000A50229CC800 50] Android_Mali_T7xx, [00000A50237E5B00][00000A50229B2800 50] Android_Mali_T8xx, [00000A50237E9140][00000A50237C0000 50] Android_Mali_G71, [00000A50237EA640][00000A50237C5000 50] Android_Mali_G72, [00000A50237E9A00][00000A50237C7800 50] Android_Mali_G72_Vulkan, [00000A50237E1C00][00000A50237CA000 50] Android_Mali_G76, [00000A50237EA100][00000A50237CC800 50] Android_Mali_G76_Vulkan, [00000A50237E6040][00000A50229C2800 50] Android_Mali_G77, [00000A50237E5400][00000A50229D0000 50] Android_Mali_G77_Vulkan, [00000A50237E4D00][00000A50229D5000 50] Android_Mali_G78, [00000A50237E63C0][00000A50229D7800 50] Android_Mali_G78_Vulkan, [00000A50237E7380][00000A50229DA000 50] Android_Mali_G710, [00000A50237EB600][00000A50229DC800 50] Android_Mali_G710_Vulkan, [00000A50237E7A80][00000A50237C2800 50] Android_Xclipse_920, [00000A50237E78C0][00000A50229E0000 50] Android_Xclipse_920_Vulkan, [00000A50237EB0C0][00000A50229E5000 50] Android_Vulkan_SM5, [00000A50237EAD40][00000A50229E7800 50] Android_PowerVR_G6xxx, [00000A50237E0A80][00000A50229EA000 50] Android_PowerVR_GT7xxx, [00000A50237EB280][00000A50229EC800 50] Android_PowerVR_GE8xxx, [00000A50237EA2C0][00000A50229D2800 50] Android_PowerVR_GM9xxx, [00000A50237EC5C0][00000A50229F0000 50] Android_PowerVR_GM9xxx_Vulkan, [00000A50237EAF00][00000A50229F5000 50] Android_TegraK1, [00000A50237E9BC0][00000A50229F7800 50] Android_Unknown_Vulkan, [00000A50237EC080][00000A50229FA000 50] Oculus_Quest, [00000A50237E9D80][00000A50229FC800 50] Oculus_Quest2, [00000A50237E2A00][00000A50229E2800 50] HoloLens, LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging LogMeshReduction: No distributed automatic mesh merging module available LogMeshMerging: No distributed automatic mesh merging module available LogNetVersion: Top_Down 1.0.0, NetCL: 19505902, EngineNetVer: 23, GameNetVer: 0 (Checksum: 209159066) LogSlate: Border LogSlate: BreadcrumbButton LogSlate: Default LogSlate: Icons.Save LogSlate: Icons.Toolbar.Settings LogSlate: ListView LogSlate: SoftwareCursor_CardinalCross LogSlate: SoftwareCursor_Grab LogSlate: TableView.DarkRow LogSlate: TableView.Row LogSlate: TreeView SourceControl: Source control is disabled SourceControl: Source control is disabled SourceControl: Source control is disabled LogPython: Using Python 3.9.7 LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 308CF6DC459997FC6C927CA96005BD63 | Instance: 75D33A844493DB40C322A590A343D86C (XUIRUPC-11440). SourceControl: Source control is disabled SourceControl: Source control is disabled SourceControl: Source control is disabled LogUProjectInfo: Found projects: LogOpenImageDenoise: OIDN starting up LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. LogCollectionManager: Loaded 0 collections in 0.000796 seconds LogFileCache: Scanning file cache for directory 'C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Collections/' took 0.00s LogFileCache: Scanning file cache for directory 'C:/Users/demon/Documents/Unreal Projects/Top_Down/Content/Developers/demon/Collections/' took 0.00s LogFileCache: Scanning file cache for directory 'C:/Users/demon/Documents/Unreal Projects/Top_Down/Content/Collections/' took 0.00s LogUObjectArray: 28654 objects as part of root set at end of initial load. LogUObjectAllocator: 8289056 out of 0 bytes used by permanent object pool. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool LogInit: Executing Class /Script/UnrealEd.CookCommandlet LogInit: Initializing Editor Engine... LogEngine: Initializing Engine... LogStats: UGameplayTagsManager::InitializeManager - 0.000 s LogInit: Initializing FReadOnlyCVARCache LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 LogAIModule: Creating AISystem for world Untitled LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. LogInit: Texture streaming: Disabled LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" LogInit: Initializing Editor Engine Completed BlueprintLog: New page: Editor Load LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB LogCook: Display: Mobile HDR setting 1 LogCook: Display: Creating asset registry LogAssetRegistry: Asset discovery search completed in 2.0716 seconds LogCollectionManager: Fixed up redirectors for 0 collections in 0.000002 seconds (updated 0 objects) LogCook: Display: Discovering localized assets for cultures: en LogCook: Display: Unable to read previous cook inisettings for platform Android_ASTC invalidating cook LogCook: Display: Clearing all cooked content for platform Android_ASTC LogCook: Display: Sandbox cleanup took 0.043 seconds for platforms Android_ASTC LogCook: Display: Checking global shaders for platform Android_ASTC LogShaderCompilers: Display: ================================================ LogShaderCompilers: Display: === FShaderJobCache stats === LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.00% LogShaderCompilers: Display: === Shader Compilation stats === LogShaderCompilers: Display: Shaders Compiled: 0 LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%) LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s LogShaderCompilers: Display: ================================================ LogShaderLibrary: Display: LogShaderLibrary: Display: Shader Library 'Global' (SF_VULKAN_ES31_ANDROID) Stats: LogShaderLibrary: Display: ================= LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 88 (8800.00%) LogShaderLibrary: Display: Total Shaders: 566, Unique Shaders: 559 (98.76%) LogShaderLibrary: Display: Total Shader Size: 0.89mb, Unique Shaders Size: 0.89mb (99.67%) LogShaderLibrary: Display: === Extended info: LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1 LogShaderLibrary: Display: Median number of shaders in shadermap: 3 LogShaderLibrary: Display: Maximum number of shaders in shadermap: 46 LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: LogShaderLibrary: Display: 3, 3, 2, 2, 2, 1, 1, 1, 1, 1 LogShaderLibrary: Display: Textual dump saved to 'C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Shaders/SF_VULKAN_ES31_ANDROID/ShaderDebug-Global-SF_VULKAN_ES31_ANDROID/Dump.txt' LogShaderLibrary: Display: ================= LogShaderLibrary: Display: LogShaderLibrary: Display: Shader Library 'Global' (GLSL_ES3_1_ANDROID) Stats: LogShaderLibrary: Display: ================= LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 86 (8600.00%) LogShaderLibrary: Display: Total Shaders: 657, Unique Shaders: 657 (100.00%) LogShaderLibrary: Display: Total Shader Size: 0.90mb, Unique Shaders Size: 0.90mb (100.00%) LogShaderLibrary: Display: === Extended info: LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1 LogShaderLibrary: Display: Median number of shaders in shadermap: 3 LogShaderLibrary: Display: Maximum number of shaders in shadermap: 88 LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: LogShaderLibrary: Display: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 LogShaderLibrary: Display: Textual dump saved to 'C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Shaders/GLSL_ES3_1_ANDROID/ShaderDebug-Global-GLSL_ES3_1_ANDROID/Dump.txt' LogShaderLibrary: Display: ================= LogPackageUtilities: Searching using wildcard: '../../../Engine/Content/*.uasset' LogPackageUtilities: Searching using wildcard: 'C:/Users/demon/Documents/Unreal Projects/Top_Down/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Bridge/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/2D/Paper2D/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Animation/ControlRigSpline/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Animation/ControlRig/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Animation/IKRig/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Developer/AnimationSharing/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Enterprise/DatasmithContent/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/ChaosClothEditor/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/ChaosNiagara/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/ChaosSolverPlugin/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/FullBodyIK/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/FX/Niagara/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/GeometryMode/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/ModelingToolsEditorMode/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/GeometryCollectionPlugin/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/SpeedTreeImporter/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/GeometryFlow/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/MeshModelingToolsetExp/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/MeshLODToolset/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/PythonScriptPlugin/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Media/MediaCompositing/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/MovieScene/SequencerScripting/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/AudioSynesthesia/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/GeometryProcessing/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/HairStrands/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/MeshModelingToolset/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/ResonanceAudio/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/Synthesis/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Content/*.umap' LogPackageUtilities: Searching using wildcard: 'C:/Users/demon/Documents/Unreal Projects/Top_Down/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Bridge/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/2D/Paper2D/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Animation/ControlRigSpline/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Animation/ControlRig/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Animation/IKRig/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Developer/AnimationSharing/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Enterprise/DatasmithContent/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/ChaosClothEditor/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/ChaosNiagara/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/ChaosSolverPlugin/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/FullBodyIK/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/FX/Niagara/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/GeometryMode/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/ModelingToolsEditorMode/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/GeometryCollectionPlugin/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/SpeedTreeImporter/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/GeometryFlow/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/MeshModelingToolsetExp/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/MeshLODToolset/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/PythonScriptPlugin/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Media/MediaCompositing/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/MovieScene/SequencerScripting/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/AudioSynesthesia/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/GeometryProcessing/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/HairStrands/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/MeshModelingToolset/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/ResonanceAudio/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/Synthesis/Content/*.umap' LogCook: Error: GlobalDefaultGameMode contains a redirected reference '/Game/TopDown/Blueprints/BP_TopDownGameMode'. The intended asset will fail to load in a packaged build. Select the intended asset again in Project Settings to fix this issue. LogCook: Display: Cooked packages 0 Packages Remain 866 Total 866 LogCook: Display: Cook Diagnostics: OpenFileHandles=177, VirtualMemory=728MiB LogTexture: Display: Texture Encode Speed: Final (cook). LogPackageLocalizationCache: Processed 30 localized package path(s) for 1 prioritized culture(s) in 0.002725 seconds LogTexture: Display: /Engine/EngineMaterials/Black_1x1_EXR_Texture_VT.Black_1x1_EXR_Texture_VT is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Engine/EngineMaterials/Black_1x1_EXR_Texture_VT.Black_1x1_EXR_Texture_VT is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Engine/EngineMaterials/BaseFlattenLinearColor_VT.BaseFlattenLinearColor_VT is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Engine/EngineMaterials/BaseFlattenLinearColor_VT.BaseFlattenLinearColor_VT is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available. LogSavePackage: Display: Package marked as editor-only: /Game/__ExternalObjects__/TopDown/Maps/TopDownMap/F/0J/88V6S5OJPUKZELI3DWMECQ. Package will not be saved. LogSavePackage: Display: Package marked as editor-only: /Game/__ExternalObjects__/TopDown/Maps/TopDownMap/D/FN/VRYS880XJBXM2TZ3BMHY3F. Package will not be saved. LogSavePackage: Display: Package marked as editor-only: /Game/__ExternalObjects__/TopDown/Maps/TopDownMap/B/IZ/V53VD7S5CH66M4UN86LGPN. Package will not be saved. LogSavePackage: Display: Package marked as editor-only: /Game/__ExternalObjects__/TopDown/Maps/TopDownMap/9/MO/AZY0AOCU6MT12X33M79BLC. Package will not be saved. LogSavePackage: Display: Package marked as editor-only: /Game/__ExternalObjects__/TopDown/Maps/TopDownMap/6/KJ/HGBHM24D5RXIQ0FWMWET5K. Package will not be saved. LogCook: Display: Excluding /Bridge/MSPresets/MSTextures/BlackPlaceholder -> C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Cooked/Android_ASTC/Engine/Plugins/Bridge/Content/MSPresets/MSTextures/BlackPlaceholder.uasset LogCook: Display: Excluding /Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/MF_Displacement -> C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Cooked/Android_ASTC/Engine/Plugins/Bridge/Content/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/MF_Displacement.uasset LogCook: Display: Excluding /Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Base/MF_BaseLayerAdjustments -> C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Cooked/Android_ASTC/Engine/Plugins/Bridge/Content/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Base/MF_BaseLayerAdjustments.uasset LogCook: Display: Excluding /Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Middle/MF_MiddleLayerAdjustments -> C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Cooked/Android_ASTC/Engine/Plugins/Bridge/Content/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Middle/MF_MiddleLayerAdjustments.uasset LogCook: Display: Excluding /Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Top/MF_TopLayerAdjustments -> C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Cooked/Android_ASTC/Engine/Plugins/Bridge/Content/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Top/MF_TopLayerAdjustments.uasset LogCook: Display: Excluding /Bridge/MSPresets/M_MS_Foliage_Material/Functions/MF_Translucency -> C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Cooked/Android_ASTC/Engine/Plugins/Bridge/Content/MSPresets/M_MS_Foliage_Material/Functions/MF_Translucency.uasset LogCook: Display: Excluding /Bridge/MSPresets/M_MS_Default_Material/Functions/MF_ObjAdjustments -> C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Cooked/Android_ASTC/Engine/Plugins/Bridge/Content/MSPresets/M_MS_Default_Material/Functions/MF_ObjAdjustments.uasset LogCook: Display: Excluding /Bridge/MSPresets/M_MS_Default_Fuzz_Material/Functions/MF_Fuzz -> C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Cooked/Android_ASTC/Engine/Plugins/Bridge/Content/MSPresets/M_MS_Default_Fuzz_Material/Functions/MF_Fuzz.uasset LogCook: Display: Excluding /Bridge/MSPresets/MSTextures/Placeholder_Normal -> C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Cooked/Android_ASTC/Engine/Plugins/Bridge/Content/MSPresets/MSTextures/Placeholder_Normal.uasset LogCook: Display: Excluding /Bridge/MSPresets/MSTextures/WhitePlaceholder -> C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Cooked/Android_ASTC/Engine/Plugins/Bridge/Content/MSPresets/MSTextures/WhitePlaceholder.uasset LogCook: Display: Excluding /Bridge/MSPresets/M_MS_Surface_Material/Functions/MF_Transmission -> C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Cooked/Android_ASTC/Engine/Plugins/Bridge/Content/MSPresets/M_MS_Surface_Material/Functions/MF_Transmission.uasset LogCook: Display: Excluding /Bridge/MSPresets/M_MS_Default_Material/Functions/MF_Transmission -> C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Cooked/Android_ASTC/Engine/Plugins/Bridge/Content/MSPresets/M_MS_Default_Material/Functions/MF_Transmission.uasset LogCook: Display: Cooked packages 491 Packages Remain 373 Total 864 LogCook: Display: Excluding /Bridge/MSPresets/M_MS_Default_Material/Functions/MF_Tiling -> C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Cooked/Android_ASTC/Engine/Plugins/Bridge/Content/MSPresets/M_MS_Default_Material/Functions/MF_Tiling.uasset LogCook: Display: Excluding /Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/MF_NormalCorrection -> C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Cooked/Android_ASTC/Engine/Plugins/Bridge/Content/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/MF_NormalCorrection.uasset LogCook: Display: Excluding /Bridge/MSPresets/M_MS_Default_Fuzz_Material/Functions/MF_Tiling -> C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Cooked/Android_ASTC/Engine/Plugins/Bridge/Content/MSPresets/M_MS_Default_Fuzz_Material/Functions/MF_Tiling.uasset LogModelComponent: Model /Engine/Maps/Entry.Entry:PersistentLevel.ModelComponent_4 has elements that reference missing vertices. MaxVertex=3, NumModelVertices=0 LogModelComponent: Model /Engine/Maps/Entry.Entry:PersistentLevel.ModelComponent_5 has elements that reference missing vertices. MaxVertex=7, NumModelVertices=0 LogModelComponent: Model /Engine/Maps/Entry.Entry:PersistentLevel.ModelComponent_5 has elements that reference missing vertices. MaxVertex=11, NumModelVertices=0 LogModelComponent: Model /Engine/Maps/Entry.Entry:PersistentLevel.ModelComponent_5 has elements that reference missing vertices. MaxVertex=19, NumModelVertices=0 LogModelComponent: Model /Engine/Maps/Entry.Entry:PersistentLevel.ModelComponent_6 has elements that reference missing vertices. MaxVertex=15, NumModelVertices=0 LogModelComponent: Model /Engine/Maps/Entry.Entry:PersistentLevel.ModelComponent_7 has elements that reference missing vertices. MaxVertex=23, NumModelVertices=0 LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 LogAIModule: Creating AISystem for world Entry LogWorld: UWorld::CleanupWorld for Entry, bSessionEnded=true, bCleanupResources=true LogCook: Display: Excluding /Bridge/MSPresets/M_MS_Default_Material/Functions/MF_MapAdjustments -> C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Cooked/Android_ASTC/Engine/Plugins/Bridge/Content/MSPresets/M_MS_Default_Material/Functions/MF_MapAdjustments.uasset LogCook: Display: Excluding /Bridge/MSPresets/M_MS_Default_Transmission_Material/Functions/MF_SSSObjAdjustments -> C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Cooked/Android_ASTC/Engine/Plugins/Bridge/Content/MSPresets/M_MS_Default_Transmission_Material/Functions/MF_SSSObjAdjustments.uasset LogCook: Display: Excluding /Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Base/MF_BaseLayerTextures -> C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Cooked/Android_ASTC/Engine/Plugins/Bridge/Content/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Base/MF_BaseLayerTextures.uasset LogCook: Display: Excluding /Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/MF_ScatterLayer -> C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Cooked/Android_ASTC/Engine/Plugins/Bridge/Content/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/MF_ScatterLayer.uasset LogCook: Display: Excluding /Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Middle/MF_MiddleLayerTextures -> C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Cooked/Android_ASTC/Engine/Plugins/Bridge/Content/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Middle/MF_MiddleLayerTextures.uasset LogCook: Display: Excluding /Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Top/MF_TopLayerTextures -> C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Cooked/Android_ASTC/Engine/Plugins/Bridge/Content/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Top/MF_TopLayerTextures.uasset LogCook: Display: Excluding /Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Puddle/MF_PuddleLayer -> C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Cooked/Android_ASTC/Engine/Plugins/Bridge/Content/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Puddle/MF_PuddleLayer.uasset LogCook: Display: Cooked packages 763 Packages Remain 114 Total 877 LogCook: Display: Excluding /Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/MF_BlendScatter -> C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Cooked/Android_ASTC/Engine/Plugins/Bridge/Content/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/MF_BlendScatter.uasset LogCook: Display: Excluding /Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/MF_MaterialBlend -> C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Cooked/Android_ASTC/Engine/Plugins/Bridge/Content/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/MF_MaterialBlend.uasset LogNiagara: Compiling System NiagaraSystem /Game/sA_PickupSet_1/Fx/NiagaraSystems/NS_Healing_3.NS_Healing_3 took 0.654693 sec, no shader worker used. LogCook: Display: Excluding /Bridge/MSPresets/M_MS_Decal_Material/MF_QuixelDecalPOM -> C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Cooked/Android_ASTC/Engine/Plugins/Bridge/Content/MSPresets/M_MS_Decal_Material/MF_QuixelDecalPOM.uasset LogNiagara: Compiling System NiagaraSystem /Game/sA_PickupSet_1/Fx/NiagaraSystems/NS_Healing_2.NS_Healing_2 took 0.558298 sec, no shader worker used. LogNiagara: Compiling System NiagaraSystem /Game/sA_PickupSet_1/Fx/NiagaraSystems/NS_Healing_1.NS_Healing_1 took 0.482615 sec, no shader worker used. LogNiagara: Compiling System NiagaraSystem /Game/sA_PickupSet_1/Fx/NiagaraSystems/NS_Energy_2.NS_Energy_2 took 0.424756 sec, no shader worker used. LogNiagara: Compiling System NiagaraSystem /Game/sA_PickupSet_1/Fx/NiagaraSystems/NS_Coin_Shower.NS_Coin_Shower took 0.281043 sec, no shader worker used. LogNiagara: Compiling System NiagaraSystem /Game/sA_PickupSet_1/Fx/NiagaraSystems/NS_CoinBurst2.NS_CoinBurst2 took 0.183858 sec, no shader worker used. LogNiagara: Compiling System NiagaraSystem /Game/sA_PickupSet_1/Fx/NiagaraSystems/NS_CoinBurst.NS_CoinBurst took 0.096588 sec, no shader worker used. LogNiagara: Compiling System NiagaraSystem /Game/sA_PickupSet_1/Fx/NiagaraSystems/NS_Shield.NS_Shield took 0.061123 sec, no shader worker used. LogNiagara: Compiling System NiagaraSystem /Game/Cursor/FX_Cursor.FX_Cursor took 3.531936 sec, no shader worker used. LogNiagara: Compiling System NiagaraSystem /Game/sA_PickupSet_1/Fx/NiagaraSystems/NS_Shield_3.NS_Shield_3 took 0.062542 sec, no shader worker used. LogNiagara: Compiling System NiagaraSystem /Game/sA_PickupSet_1/Fx/NiagaraSystems/NS_Shield_2.NS_Shield_2 took 0.936050 sec, no shader worker used. LogCook: Display: Cooked packages 827 Packages Remain 50 Total 877 LogNiagara: Compiling System NiagaraSystem /Game/sA_PickupSet_1/Fx/NiagaraSystems/NS_Pickup_5.NS_Pickup_5 took 1.170822 sec, no shader worker used. LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 LogAIModule: Creating AISystem for world Overview LogReflectionCaptureComponent: Warning: /Game/QuadrapedCreatures/Griffon/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook. LogReflectionCaptureComponent: Warning: /Game/QuadrapedCreatures/Griffon/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook. LogWorld: UWorld::CleanupWorld for Overview, bSessionEnded=true, bCleanupResources=true LogNiagara: Compiling System NiagaraSystem /Game/sA_PickupSet_1/Fx/NiagaraSystems/NS_Pickup_4.NS_Pickup_4 took 1.087568 sec, no shader worker used. LogNiagara: Compiling System NiagaraSystem /Game/sA_PickupSet_1/Fx/NiagaraSystems/NS_Pickup_3.NS_Pickup_3 took 0.968973 sec, no shader worker used. LogNiagara: Compiling System NiagaraSystem /Game/sA_PickupSet_1/Fx/NiagaraSystems/NS_Pickup_2.NS_Pickup_2 took 0.839741 sec, no shader worker used. LogNiagara: Compiling System NiagaraSystem /Game/sA_PickupSet_1/Fx/NiagaraSystems/NS_Pickup_1.NS_Pickup_1 took 0.720012 sec, no shader worker used. LogNiagara: Compiling System NiagaraSystem /Game/sA_PickupSet_1/Fx/NiagaraSystems/NS_Magic_2.NS_Magic_2 took 0.583709 sec, no shader worker used. LogNiagara: Compiling System NiagaraSystem /Game/sA_PickupSet_1/Fx/NiagaraSystems/NS_Magic_1.NS_Magic_1 took 0.360893 sec, no shader worker used. LogNiagara: Compiling System NiagaraSystem /Game/sA_PickupSet_1/Fx/NiagaraSystems/NS_Energy_1.NS_Energy_1 took 0.222429 sec, no shader worker used. LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 LogAIModule: Creating AISystem for world LVL_Showroom LogWorld: UWorld::CleanupWorld for LVL_Showroom, bSessionEnded=true, bCleanupResources=true LogCook: Display: Cooked packages 843 Packages Remain 34 Total 877 LogSkeletalMesh: Display: Waiting for skeletal meshes to be ready 0/1 (SKM_Manny) ... LogCook: Display: Splitting Package /Game/TopDown/Maps/TopDownMap with class World acting on object World /Game/TopDown/Maps/TopDownMap.TopDownMap. LogWorldPartition: Display: WorldPartition initialize started... LogWorldPartition: UWorldPartition::Initialize(IsEditor=1, IsGame=0, IsCooking=1) LogWorldPartition: Display: WorldPartition initialize took 684 us LogWorldPartition: Display: GenerateStreaming started... LogWorldPartition: Display: GetPartitionedActors started... LogWorldPartition: Warning: Invalid world bounds, grid partitioning will use a runtime grid with 1 cell. LogWorldPartition: Display: ValidateSingleActorReferer started... LogWorldPartition: Display: ValidateSingleActorReferer took 0 us LogWorldPartition: Display: GetPartitionedActors took 257 us LogWorldPartition: Creating runtime streaming cells TopDownMap_MainGrid_L0_X0_Y0_DL0. LogWorldPartition: Display: GenerateStreaming took 12 ms LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 LogAIModule: Creating AISystem for world TopDownMap LogWorld: UWorld::CleanupWorld for TopDownMap, bSessionEnded=true, bCleanupResources=true LogCook: Display: Cooked packages 880 Packages Remain 1 Total 881 LogCook: Display: Cooked packages 881 Packages Remain 0 Total 881 LogCook: Display: Cook Diagnostics: OpenFileHandles=909, VirtualMemory=1243MiB LogCook: Display: Finishing up... LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks... LogAssetRegistryGenerator: Chunk: 0, Started with 844 packages, Final after dependency resolve: 844 LogStats: ... FixupPackageDependenciesForChunks complete. - 0.004 s LogAssetRegistryGenerator: Display: Saving asset registry v12. LogAssetRegistryGenerator: Display: Generated development asset registry C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Cooked/Android_ASTC/Top_Down/Metadata/DevelopmentAssetRegistry.bin num assets 919, size is 602.80kb LogAssetRegistryGenerator: Display: Generated asset registry num assets 875, size is 319.04kb LogAssetRegistryGenerator: Display: Done saving asset registry. Took 0.0 seconds. LogShaderLibrary: Display: LogShaderLibrary: Display: Shader Library 'Top_Down' (SF_VULKAN_ES31_ANDROID) Stats: LogShaderLibrary: Display: ================= LogShaderLibrary: Display: Assets: 98, Unique Shadermaps: 85 (86.73%) LogShaderLibrary: Display: Total Shaders: 2369, Unique Shaders: 2016 (85.10%) LogShaderLibrary: Display: Total Shader Size: 9.08mb, Unique Shaders Size: 7.97mb (87.70%) LogShaderLibrary: Display: === Extended info: LogShaderLibrary: Display: Minimum number of shaders in shadermap: 2 LogShaderLibrary: Display: Median number of shaders in shadermap: 17 LogShaderLibrary: Display: Maximum number of shaders in shadermap: 399 LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: LogShaderLibrary: Display: 35, 28, 16, 12, 9, 9, 7, 6, 6, 6 LogShaderLibrary: Display: Textual dump saved to 'C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Shaders/SF_VULKAN_ES31_ANDROID/ShaderDebug-Top_Down-SF_VULKAN_ES31_ANDROID/Dump.txt' LogShaderLibrary: Display: ================= LogShaderLibrary: Display: LogShaderLibrary: Display: Shader Library 'Top_Down' (GLSL_ES3_1_ANDROID) Stats: LogShaderLibrary: Display: ================= LogShaderLibrary: Display: Assets: 98, Unique Shadermaps: 92 (93.88%) LogShaderLibrary: Display: Total Shaders: 3928, Unique Shaders: 3877 (98.70%) LogShaderLibrary: Display: Total Shader Size: 13.70mb, Unique Shaders Size: 13.54mb (98.83%) LogShaderLibrary: Display: === Extended info: LogShaderLibrary: Display: Minimum number of shaders in shadermap: 2 LogShaderLibrary: Display: Median number of shaders in shadermap: 20 LogShaderLibrary: Display: Maximum number of shaders in shadermap: 892 LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: LogShaderLibrary: Display: 6, 3, 2, 2, 2, 2, 2, 2, 2, 2 LogShaderLibrary: Display: Textual dump saved to 'C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/Shaders/GLSL_ES3_1_ANDROID/ShaderDebug-Top_Down-GLSL_ES3_1_ANDROID/Dump.txt' LogShaderLibrary: Display: ================= LogCook: Display: Finalize package store(s)... LogCook: Display: Done finalizing package store(s) LogCook: Display: Cook by the book total time in tick 8.210461s total time 11.430307 LogCook: Display: Peak Used virtual 1277 MiB Peak Used physical 1361 MiB LogCook: Display: Packages Cooked: 861, Packages Iteratively Skipped: 0, Total Packages: 881 LogCook: Display: Hierarchy Timer Information: LogCook: Display: Root: 0.000s (0) LogCook: Display: CleanSandbox: 0.043s (1) LogCook: Display: CollectFilesToCook: 0.292s (1) LogCook: Display: CookModificationDelegate: 0.000s (1) LogCook: Display: PostLoadPackageFixup: 0.002s (1) LogCook: Display: GenerateLongPackageName: 0.002s (1) LogCook: Display: TickCookOnTheSide: 8.203s (125542) LogCook: Display: PostLoadPackageFixup: 0.015s (126683) LogCook: Display: LoadPackageForCooking: 4.368s (906) LogCook: Display: SavingPackages: 3.771s (102) LogCook: Display: BeginPrepareSave: 0.193s (192) LogCook: Display: PrecachePlatformDataForNextPackage: 2.768s (885) LogCook: Display: BeginPrepareSave: 2.768s (698) LogCook: Display: SaveCookedPackage: 0.714s (886) LogCook: Display: GEditorSavePackage: 0.680s (861) LogCook: Display: VerifyCanCookPackage: 0.003s (844) LogCook: Display: TargetDomainDependencies: 0.000s (861) LogCook: Display: ClearAllCachedCookedPlatformData: 0.002s (886) LogCook: Display: SavingCurrentIniSettings: 0.008s (1) LogCook: Display: ProcessingAccessedStrings: 0.001s (1) LogCook: Display: SavingAssetRegistry: 0.145s (1) LogCook: Display: BuildChunkManifest: 0.016s (1) LogCook: Display: SaveManifests: 0.000s (1) LogCook: Display: SaveRealAssetRegistry: 0.025s (1) LogCook: Display: WriteCookerOpenOrder: 0.030s (1) LogCook: Display: FinalizePackageStore: 0.008s (1) LogCook: Display: Done! LogSavePackage: Warning: /Game/MSPresets/M_MS_Surface_Material/M_MS_Surface_Material imported Serialize:/Bridge/MSPresets/MSTextures/Placeholder_Normal.Placeholder_Normal, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Transmission_Material/M_MS_Default_Transmission_Material imported Serialize:/Bridge/MSPresets/MSTextures/Placeholder_Normal.Placeholder_Normal, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Material/M_MS_Default_Material imported Serialize:/Bridge/MSPresets/MSTextures/Placeholder_Normal.Placeholder_Normal, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Foliage_Material/M_MS_Foliage_Material imported Serialize:/Bridge/MSPresets/MSTextures/Placeholder_Normal.Placeholder_Normal, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Billboard_Material/M_MS_Billboard_Material imported Serialize:/Bridge/MSPresets/MSTextures/Placeholder_Normal.Placeholder_Normal, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Fuzz_Material/M_MS_Default_Fuzz_Material imported Serialize:/Bridge/MSPresets/MSTextures/Placeholder_Normal.Placeholder_Normal, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Surface_Material/M_MS_Surface_Material imported Serialize:/Bridge/MSPresets/MSTextures/Placeholder_Normal, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Transmission_Material/M_MS_Default_Transmission_Material imported Serialize:/Bridge/MSPresets/MSTextures/Placeholder_Normal, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Material/M_MS_Default_Material imported Serialize:/Bridge/MSPresets/MSTextures/Placeholder_Normal, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Foliage_Material/M_MS_Foliage_Material imported Serialize:/Bridge/MSPresets/MSTextures/Placeholder_Normal, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Billboard_Material/M_MS_Billboard_Material imported Serialize:/Bridge/MSPresets/MSTextures/Placeholder_Normal, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Fuzz_Material/M_MS_Default_Fuzz_Material imported Serialize:/Bridge/MSPresets/MSTextures/Placeholder_Normal, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/MSTextures/BlackPlaceholder.BlackPlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Surface_Material/M_MS_Surface_Material imported Serialize:/Bridge/MSPresets/MSTextures/BlackPlaceholder.BlackPlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Transmission_Material/M_MS_Default_Transmission_Material imported Serialize:/Bridge/MSPresets/MSTextures/BlackPlaceholder.BlackPlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Material/M_MS_Default_Material imported Serialize:/Bridge/MSPresets/MSTextures/BlackPlaceholder.BlackPlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Fuzz_Material/M_MS_Default_Fuzz_Material imported Serialize:/Bridge/MSPresets/MSTextures/BlackPlaceholder.BlackPlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Decal_Material/M_MS_Decal_Material imported Serialize:/Bridge/MSPresets/MSTextures/BlackPlaceholder.BlackPlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/MSTextures/BlackPlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Surface_Material/M_MS_Surface_Material imported Serialize:/Bridge/MSPresets/MSTextures/BlackPlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Transmission_Material/M_MS_Default_Transmission_Material imported Serialize:/Bridge/MSPresets/MSTextures/BlackPlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Material/M_MS_Default_Material imported Serialize:/Bridge/MSPresets/MSTextures/BlackPlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Fuzz_Material/M_MS_Default_Fuzz_Material imported Serialize:/Bridge/MSPresets/MSTextures/BlackPlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Decal_Material/M_MS_Decal_Material imported Serialize:/Bridge/MSPresets/MSTextures/BlackPlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder.WhitePlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Surface_Material/M_MS_Surface_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder.WhitePlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Transmission_Material/M_MS_Default_Transmission_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder.WhitePlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Material/M_MS_Default_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder.WhitePlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Imperfection_Material/M_MS_Imperfection_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder.WhitePlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_ImperfectionDecal_Material/M_MS_ImperfectionDecal_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder.WhitePlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Foliage_Material/M_MS_Foliage_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder.WhitePlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Billboard_Material/M_MS_Billboard_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder.WhitePlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Fuzz_Material/M_MS_Default_Fuzz_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder.WhitePlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Decal_Material/M_MS_Decal_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder.WhitePlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Surface_Material/M_MS_Surface_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Transmission_Material/M_MS_Default_Transmission_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Material/M_MS_Default_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Imperfection_Material/M_MS_Imperfection_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_ImperfectionDecal_Material/M_MS_ImperfectionDecal_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Foliage_Material/M_MS_Foliage_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Billboard_Material/M_MS_Billboard_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Fuzz_Material/M_MS_Default_Fuzz_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Decal_Material/M_MS_Decal_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Material/M_MS_Default_Material imported Serialize:/Bridge/MSPresets/M_MS_Default_Material/Functions/MF_ObjAdjustments.MF_ObjAdjustments, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Material/M_MS_Default_Material imported Serialize:/Bridge/MSPresets/M_MS_Default_Material/Functions/MF_ObjAdjustments, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Surface_Material/M_MS_Surface_Material imported Serialize:/Bridge/MSPresets/M_MS_Default_Material/Functions/MF_Tiling.MF_Tiling, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Imperfection_Material/M_MS_Imperfection_Material imported Serialize:/Bridge/MSPresets/M_MS_Default_Material/Functions/MF_Tiling.MF_Tiling, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Surface_Material/M_MS_Surface_Material imported Serialize:/Bridge/MSPresets/M_MS_Default_Material/Functions/MF_Tiling, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Imperfection_Material/M_MS_Imperfection_Material imported Serialize:/Bridge/MSPresets/M_MS_Default_Material/Functions/MF_Tiling, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Foliage_Material/M_MS_Foliage_Material imported Serialize:/Bridge/MSPresets/M_MS_Foliage_Material/Functions/MF_Translucency.MF_Translucency, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Billboard_Material/M_MS_Billboard_Material imported Serialize:/Bridge/MSPresets/M_MS_Foliage_Material/Functions/MF_Translucency.MF_Translucency, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Foliage_Material/M_MS_Foliage_Material imported Serialize:/Bridge/MSPresets/M_MS_Foliage_Material/Functions/MF_Translucency, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Billboard_Material/M_MS_Billboard_Material imported Serialize:/Bridge/MSPresets/M_MS_Foliage_Material/Functions/MF_Translucency, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Surface_Material/M_MS_Surface_Material imported Serialize:/Bridge/MSPresets/M_MS_Default_Material/Functions/MF_Transmission.MF_Transmission, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Transmission_Material/M_MS_Default_Transmission_Material imported Serialize:/Bridge/MSPresets/M_MS_Default_Material/Functions/MF_Transmission.MF_Transmission, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Fuzz_Material/M_MS_Default_Fuzz_Material imported Serialize:/Bridge/MSPresets/M_MS_Default_Material/Functions/MF_Transmission.MF_Transmission, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Surface_Material/M_MS_Surface_Material imported Serialize:/Bridge/MSPresets/M_MS_Default_Material/Functions/MF_Transmission, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Transmission_Material/M_MS_Default_Transmission_Material imported Serialize:/Bridge/MSPresets/M_MS_Default_Material/Functions/MF_Transmission, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Fuzz_Material/M_MS_Default_Fuzz_Material imported Serialize:/Bridge/MSPresets/M_MS_Default_Material/Functions/MF_Transmission, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Surface_Material/M_MS_Surface_Material imported Serialize:/Bridge/MSPresets/M_MS_Default_Material/Functions/MF_MapAdjustments.MF_MapAdjustments, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Fuzz_Material/M_MS_Default_Fuzz_Material imported Serialize:/Bridge/MSPresets/M_MS_Default_Material/Functions/MF_MapAdjustments.MF_MapAdjustments, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Surface_Material/M_MS_Surface_Material imported Serialize:/Bridge/MSPresets/M_MS_Default_Material/Functions/MF_MapAdjustments, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Fuzz_Material/M_MS_Default_Fuzz_Material imported Serialize:/Bridge/MSPresets/M_MS_Default_Material/Functions/MF_MapAdjustments, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Fuzz_Material/M_MS_Default_Fuzz_Material imported Serialize:/Bridge/MSPresets/M_MS_Default_Fuzz_Material/Functions/MF_Fuzz.MF_Fuzz, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Fuzz_Material/M_MS_Default_Fuzz_Material imported Serialize:/Bridge/MSPresets/M_MS_Default_Fuzz_Material/Functions/MF_Fuzz, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Fuzz_Material/M_MS_Default_Fuzz_Material imported Serialize:/Bridge/MSPresets/M_MS_Default_Fuzz_Material/Functions/MF_Tiling.MF_Tiling, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Fuzz_Material/M_MS_Default_Fuzz_Material imported Serialize:/Bridge/MSPresets/M_MS_Default_Fuzz_Material/Functions/MF_Tiling, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Transmission_Material/M_MS_Default_Transmission_Material imported Serialize:/Bridge/MSPresets/M_MS_Default_Transmission_Material/Functions/MF_SSSObjAdjustments.MF_SSSObjAdjustments, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Transmission_Material/M_MS_Default_Transmission_Material imported Serialize:/Bridge/MSPresets/M_MS_Default_Transmission_Material/Functions/MF_SSSObjAdjustments, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Puddle/MF_PuddleLayer.MF_PuddleLayer, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Puddle/MF_PuddleLayer, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/MF_MaterialBlend.MF_MaterialBlend, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/MF_MaterialBlend, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/MF_NormalCorrection.MF_NormalCorrection, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/MF_NormalCorrection, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Base/MF_BaseLayerTextures.MF_BaseLayerTextures, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Base/MF_BaseLayerTextures, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Middle/MF_MiddleLayerTextures.MF_MiddleLayerTextures, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Middle/MF_MiddleLayerTextures, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Top/MF_TopLayerTextures.MF_TopLayerTextures, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Top/MF_TopLayerTextures, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Base/MF_BaseLayerAdjustments.MF_BaseLayerAdjustments, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Base/MF_BaseLayerAdjustments, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Middle/MF_MiddleLayerAdjustments.MF_MiddleLayerAdjustments, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Middle/MF_MiddleLayerAdjustments, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Top/MF_TopLayerAdjustments.MF_TopLayerAdjustments, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/Top/MF_TopLayerAdjustments, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/MF_ScatterLayer.MF_ScatterLayer, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/MF_ScatterLayer, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/MF_BlendScatter.MF_BlendScatter, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/M_MS_SurfaceBlend_Material/LayerFunctions/MF_BlendScatter, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Decal_Material/M_MS_Decal_Material imported Serialize:/Bridge/MSPresets/M_MS_Decal_Material/MF_QuixelDecalPOM.MF_QuixelDecalPOM, but it was never saved as an export. LogSavePackage: Warning: /Game/MSPresets/M_MS_Decal_Material/M_MS_Decal_Material imported Serialize:/Bridge/MSPresets/M_MS_Decal_Material/MF_QuixelDecalPOM, but it was never saved as an export. LogSavePackage: Display: Took 0.044776s to verify the EDL loading graph. LogShaderCompilers: Wrote shader compile stats to file 'C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved/MaterialStats/Stats-2022.06.08-11.56.36.csv'. LogShaderCompilers: Wrote shader compile stats to file 'C:/Users/demon/Documents/Unreal Projects/Top_Down/Saved//MaterialStatsDebug/StatsDebug-2022.06.08-11.56.36.csv'. LogCookCommandlet: Display: Misc Cook Stats LogCookCommandlet: Display: =============== LogCookCommandlet: Display: NiagaraShader.Misc LogCookCommandlet: Display: ShadersCompiled=0 LogCookCommandlet: Display: ShaderCompiler LogCookCommandlet: Display: BlockingTimeSec=0.000056 LogCookCommandlet: Display: AsyncCompileTimeSec=0.000000 LogCookCommandlet: Display: GlobalBeginCompileShaderTimeSec=0.000000 LogCookCommandlet: Display: GlobalBeginCompileShaderCalls=0 LogCookCommandlet: Display: ProcessAsyncResultsTimeSec=0.026475 LogCookCommandlet: Display: GlobalShader.Misc LogCookCommandlet: Display: ShadersCompiled=0 LogCookCommandlet: Display: MeshMaterial.Misc LogCookCommandlet: Display: ShadersCompiled=0 LogCookCommandlet: Display: MaterialShader.Misc LogCookCommandlet: Display: ShadersCompiled=0 LogCookCommandlet: Display: MaterialInstance LogCookCommandlet: Display: UpdateCachedExpressionDataSec=0.001547 LogCookCommandlet: Display: Material LogCookCommandlet: Display: UpdateCachedExpressionDataSec=0.003912 LogCookCommandlet: Display: Package.Load LogCookCommandlet: Display: NumInlineLoads=216 LogCookCommandlet: Display: NumPreloadedDependencies=101 LogCookCommandlet: Display: NumPackagesLoaded=635 LogCookCommandlet: Display: LoadPackageTimeSec=4.692180 LogCookCommandlet: Display: Package.Save LogCookCommandlet: Display: NumPackagesIterativelySkipped=0 LogCookCommandlet: Display: NumPackagesSaved=861 LogCookCommandlet: Display: SavePackageTimeSec=0.601796 LogCookCommandlet: Display: TagPackageExportsPresaveTimeSec=0.000000 LogCookCommandlet: Display: TagPackageExportsTimeSec=0.000000 LogCookCommandlet: Display: FullyLoadLoadersTimeSec=0.000000 LogCookCommandlet: Display: ResetLoadersTimeSec=0.000000 LogCookCommandlet: Display: TagPackageExportsGetObjectsWithOuter=0.000000 LogCookCommandlet: Display: TagPackageExportsGetObjectsWithMarks=0.000000 LogCookCommandlet: Display: SerializeImportsTimeSec=0.000000 LogCookCommandlet: Display: SortExportsSeekfreeInnerTimeSec=0.000000 LogCookCommandlet: Display: SerializeExportsTimeSec=0.000000 LogCookCommandlet: Display: SerializeBulkDataTimeSec=0.051258 LogCookCommandlet: Display: AsyncWriteTimeSec=0.000000 LogCookCommandlet: Display: MBWritten=0.000000 LogCookCommandlet: Display: CookOnTheFlyServer LogCookCommandlet: Display: PeakRequestQueueSize=793 LogCookCommandlet: Display: PeakLoadQueueSize=160 LogCookCommandlet: Display: PeakSaveQueueSize=62 LogCookCommandlet: Display: Package.DifferentPackagesSizeMBPerAsset LogCookCommandlet: Display: Package.NumberOfDifferencesInPackagesPerAsset LogCookCommandlet: Display: Package.PackageDifferencesSizeMBPerAsset LogCookCommandlet: Display: Package.DiffTotal LogCookCommandlet: Display: NumberOfDifferentPackages=0 LogCookCommandlet: Display: DifferentPackagesSizeMB=0.000000 LogCookCommandlet: Display: NumberOfDifferencesInPackages=0 LogCookCommandlet: Display: PackageDifferencesSizeMB=0.000000 LogCookCommandlet: Display: UnversionedProperties LogCookCommandlet: Display: SavedStructs=0 LogCookCommandlet: Display: SavedMB=0 LogCookCommandlet: Display: EquivalentTaggedMB=0 LogCookCommandlet: Display: CompressionRatio=-nan(ind) LogCookCommandlet: Display: BitfieldWasteKB=0 LogCookCommandlet: Display: LogCookCommandlet: Display: Cook Profile LogCookCommandlet: Display: ============ LogCookCommandlet: Display: 0.CookWallTimeSec=15.604942 LogCookCommandlet: Display: 0. 0.StartupWallTimeSec=4.124121 LogCookCommandlet: Display: 0. 1.CookByTheBookTimeSec=11.478034 LogCookCommandlet: Display: 0. 1. 0.StartCookByTheBookTimeSec=1.618499 LogCookCommandlet: Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000012 LogCookCommandlet: Display: 0. 1. 1.TickCookOnTheSideTimeSec=8.394896 LogCookCommandlet: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=4.368104 LogCookCommandlet: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=0.714132 LogCookCommandlet: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000 LogCookCommandlet: Display: 0. 1. 1. 2.TickCookOnTheSideBeginPrepareSaveTimeSec=2.960926 LogCookCommandlet: Display: 0. 1. 1. 3.TickCookOnTheSideFinishPrepareSaveTimeSec=0.000000 LogCookCommandlet: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000 LogCookCommandlet: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.046294 LogCookCommandlet: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.039983 LogCookCommandlet: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.031196 LogCookCommandlet: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.009505 LogCookCommandlet: Display: 0. 1. 7.TickLoopFlushRenderingCommandsTimeSec=1.021812 LogCookCommandlet: Display: 0. 1. 8.TargetPlatforms=Android_ASTC LogCookCommandlet: Display: 0. 1. 9.CookProject=Top_Down LogCookCommandlet: Display: 0. 1. 10.CookCultures= LogCookCommandlet: Display: LogCookCommandlet: Display: DDC Summary Stats LogCookCommandlet: Display: ================= LogCookCommandlet: Display: BackEnd =InstalledDerivedDataBackendGraph LogCookCommandlet: Display: HasLocalCache = true LogCookCommandlet: Display: HasSharedCache = false LogCookCommandlet: Display: HasCloudCache = false LogCookCommandlet: Display: HasZenCache = false LogCookCommandlet: Display: TotalGetHits = 2479 LogCookCommandlet: Display: TotalGets = 2479 LogCookCommandlet: Display: TotalGetHitPct = 1.000000 LogCookCommandlet: Display: LocalGetHitPct = 0.792658 LogCookCommandlet: Display: SharedGetHitPct = 0.000000 LogCookCommandlet: Display: CloudGetHitPct = 0.000000 LogCookCommandlet: Display: OtherGetHitPct = 0.207342 LogCookCommandlet: Display: GetMissPct = 0.000000 LogCookCommandlet: Display: TotalPutHits = 0 LogCookCommandlet: Display: TotalPuts = 0 LogCookCommandlet: Display: TotalPutHitPct = 0.000000 LogCookCommandlet: Display: PutMissPct = 0.000000 LogCookCommandlet: Display: LogCookCommandlet: Display: DDC Resource Stats LogCookCommandlet: Display: ======================================================================================================= LogCookCommandlet: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed LogCookCommandlet: Display: ---------------------------------- ---------------- --------------------- ------------ ------------ LogCookCommandlet: Display: MaterialShader 0.76 0.76 0 32.20 LogCookCommandlet: Display: Landscape 0.58 0.58 64 0.40 LogCookCommandlet: Display: Texture (Streaming) 0.57 0.00 0 254.02 LogCookCommandlet: Display: SkeletalMesh 0.38 0.00 0 96.39 LogCookCommandlet: Display: NiagaraScript 0.18 0.18 0 0.00 LogCookCommandlet: Display: PhysX (BodySetup) 0.04 0.02 0 7.71 LogCookCommandlet: Display: AnimSequence 0.03 0.03 0 10.22 LogCookCommandlet: Display: StaticMesh 0.02 0.00 0 5.11 LogCookCommandlet: Display: DistanceField 0.02 0.00 0 5.36 LogCookCommandlet: Display: LandscapeCollision (Heightfield) 0.02 0.02 0 1.50 LogCookCommandlet: Display: Texture (Inline) 0.02 0.02 0 43.75 LogCookCommandlet: Display: NavCollision 0.01 0.00 0 0.07 LogCookCommandlet: Display: GlobalShader 0.01 0.01 0 2.42 LogCookCommandlet: Display: CardRepresentation 0.00 0.00 0 0.04 LogCookCommandlet: Display: Audio (Streaming) 0.00 0.00 0 0.04 LogCookCommandlet: Display: Audio (Inline) 0.00 0.00 0 0.00 LogCookCommandlet: Display: SoundWave 0.00 0.00 0 0.04 LogPackageBuildDependencyTracker: Display: Package Accesses (580 referencing packages with a total of 5916 unique accesses) LogCore: Engine exit requested (reason: Commandlet CookCommandlet_0 finished execution (result 0)) LogInit: Display: LogInit: Display: Warning/Error Summary (Unique only) LogInit: Display: ----------------------------------- LogInit: Display: LogCook: Error: GlobalDefaultGameMode contains a redirected reference '/Game/TopDown/Blueprints/BP_TopDownGameMode'. The intended asset will fail to load in a packaged build. Select the intended asset again in Project Settings to fix this issue. LogInit: Display: LogReflectionCaptureComponent: Warning: /Game/QuadrapedCreatures/Griffon/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook. LogInit: Display: LogWorldPartition: Warning: Invalid world bounds, grid partitioning will use a runtime grid with 1 cell. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Surface_Material/M_MS_Surface_Material imported Serialize:/Bridge/MSPresets/MSTextures/Placeholder_Normal.Placeholder_Normal, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Transmission_Material/M_MS_Default_Transmission_Material imported Serialize:/Bridge/MSPresets/MSTextures/Placeholder_Normal.Placeholder_Normal, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Material/M_MS_Default_Material imported Serialize:/Bridge/MSPresets/MSTextures/Placeholder_Normal.Placeholder_Normal, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Foliage_Material/M_MS_Foliage_Material imported Serialize:/Bridge/MSPresets/MSTextures/Placeholder_Normal.Placeholder_Normal, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Billboard_Material/M_MS_Billboard_Material imported Serialize:/Bridge/MSPresets/MSTextures/Placeholder_Normal.Placeholder_Normal, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Fuzz_Material/M_MS_Default_Fuzz_Material imported Serialize:/Bridge/MSPresets/MSTextures/Placeholder_Normal.Placeholder_Normal, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Surface_Material/M_MS_Surface_Material imported Serialize:/Bridge/MSPresets/MSTextures/Placeholder_Normal, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Transmission_Material/M_MS_Default_Transmission_Material imported Serialize:/Bridge/MSPresets/MSTextures/Placeholder_Normal, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Material/M_MS_Default_Material imported Serialize:/Bridge/MSPresets/MSTextures/Placeholder_Normal, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Foliage_Material/M_MS_Foliage_Material imported Serialize:/Bridge/MSPresets/MSTextures/Placeholder_Normal, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Billboard_Material/M_MS_Billboard_Material imported Serialize:/Bridge/MSPresets/MSTextures/Placeholder_Normal, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Fuzz_Material/M_MS_Default_Fuzz_Material imported Serialize:/Bridge/MSPresets/MSTextures/Placeholder_Normal, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/MSTextures/BlackPlaceholder.BlackPlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Surface_Material/M_MS_Surface_Material imported Serialize:/Bridge/MSPresets/MSTextures/BlackPlaceholder.BlackPlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Transmission_Material/M_MS_Default_Transmission_Material imported Serialize:/Bridge/MSPresets/MSTextures/BlackPlaceholder.BlackPlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Material/M_MS_Default_Material imported Serialize:/Bridge/MSPresets/MSTextures/BlackPlaceholder.BlackPlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Fuzz_Material/M_MS_Default_Fuzz_Material imported Serialize:/Bridge/MSPresets/MSTextures/BlackPlaceholder.BlackPlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Decal_Material/M_MS_Decal_Material imported Serialize:/Bridge/MSPresets/MSTextures/BlackPlaceholder.BlackPlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/MSTextures/BlackPlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Surface_Material/M_MS_Surface_Material imported Serialize:/Bridge/MSPresets/MSTextures/BlackPlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Transmission_Material/M_MS_Default_Transmission_Material imported Serialize:/Bridge/MSPresets/MSTextures/BlackPlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Material/M_MS_Default_Material imported Serialize:/Bridge/MSPresets/MSTextures/BlackPlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Fuzz_Material/M_MS_Default_Fuzz_Material imported Serialize:/Bridge/MSPresets/MSTextures/BlackPlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Decal_Material/M_MS_Decal_Material imported Serialize:/Bridge/MSPresets/MSTextures/BlackPlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder.WhitePlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Surface_Material/M_MS_Surface_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder.WhitePlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Transmission_Material/M_MS_Default_Transmission_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder.WhitePlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Material/M_MS_Default_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder.WhitePlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Imperfection_Material/M_MS_Imperfection_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder.WhitePlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_ImperfectionDecal_Material/M_MS_ImperfectionDecal_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder.WhitePlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Foliage_Material/M_MS_Foliage_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder.WhitePlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Billboard_Material/M_MS_Billboard_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder.WhitePlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Fuzz_Material/M_MS_Default_Fuzz_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder.WhitePlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Decal_Material/M_MS_Decal_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder.WhitePlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_SurfaceBlend_Material/M_MS_SurfaceBlend_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Surface_Material/M_MS_Surface_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Transmission_Material/M_MS_Default_Transmission_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Material/M_MS_Default_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Imperfection_Material/M_MS_Imperfection_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_ImperfectionDecal_Material/M_MS_ImperfectionDecal_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Foliage_Material/M_MS_Foliage_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Billboard_Material/M_MS_Billboard_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Fuzz_Material/M_MS_Default_Fuzz_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Decal_Material/M_MS_Decal_Material imported Serialize:/Bridge/MSPresets/MSTextures/WhitePlaceholder, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Material/M_MS_Default_Material imported Serialize:/Bridge/MSPresets/M_MS_Default_Material/Functions/MF_ObjAdjustments.MF_ObjAdjustments, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Default_Material/M_MS_Default_Material imported Serialize:/Bridge/MSPresets/M_MS_Default_Material/Functions/MF_ObjAdjustments, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Surface_Material/M_MS_Surface_Material imported Serialize:/Bridge/MSPresets/M_MS_Default_Material/Functions/MF_Tiling.MF_Tiling, but it was never saved as an export. LogInit: Display: LogSavePackage: Warning: /Game/MSPresets/M_MS_Imperfection_Material/M_MS_Imperfection_Material imported Serialize:/Bridge/MSPresets/M_MS_Default_Material/Functions/MF_Tiling.MF_Tiling, but it was never saved as an export. LogInit: Display: NOTE: Only first 50 warnings displayed. LogInit: Display: LogInit: Display: Failure - 1 error(s), 97 warning(s) LogInit: Display: Execution of commandlet took: 11.53 seconds LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) LogStaticMesh: Abandoning remaining async distance field tasks for shutdown LogStaticMesh: Abandoning remaining async card representation tasks for shutdown LogExit: Preparing to exit. LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true LogStylusInput: Shutting down StylusInput subsystem. LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. LogExit: Editor shut down LogDemo: Cleaned up 0 splitscreen connections with owner deletion LogExit: Object subsystem successfully closed. LogShaderCompilers: Display: ================================================ LogShaderCompilers: Display: === FShaderJobCache stats === LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.00% LogShaderCompilers: Display: === Shader Compilation stats === LogShaderCompilers: Display: Shaders Compiled: 0 LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%) LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s LogShaderCompilers: Display: ================================================ LogShaderCompilers: Display: Shaders left to compile 0 LogModuleManager: Shutting down and abandoning module TimeManagement (704) LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (702) LogModuleManager: Shutting down and abandoning module GooglePADEditor (700) LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (698) LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (696) LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (694) LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (692) LogModuleManager: Shutting down and abandoning module WmfMediaFactory (690) LogModuleManager: Shutting down and abandoning module WmfMediaEditor (688) LogModuleManager: Shutting down and abandoning module WebMMediaFactory (686) LogModuleManager: Shutting down and abandoning module WebMMediaEditor (684) LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (682) LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (680) LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (678) LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (676) LogModuleManager: Shutting down and abandoning module SequenceRecorder (675) LogModuleManager: Shutting down and abandoning module Persona (674) LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (673) LogModuleManager: Shutting down and abandoning module AnimGraph (671) LogModuleManager: Shutting down and abandoning module ImgMediaFactory (666) LogModuleManager: Shutting down and abandoning module ImgMediaEditor (664) LogModuleManager: Shutting down and abandoning module AvfMediaFactory (662) LogModuleManager: Shutting down and abandoning module AvfMediaEditor (660) LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (658) LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (656) LogModuleManager: Shutting down and abandoning module PlanarCut (654) LogModuleManager: Shutting down and abandoning module TextureAlignMode (652) LogModuleManager: Shutting down and abandoning module BspMode (650) LogModuleManager: Shutting down and abandoning module GeometryMode (648) LogModuleManager: Shutting down and abandoning module CharacterAI (646) LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (644) LogModuleManager: Shutting down and abandoning module SmartSnapping (642) LogModuleManager: Shutting down and abandoning module IKRigEditor (640) LogModuleManager: Shutting down and abandoning module ControlRigEditor (638) LogModuleManager: Shutting down and abandoning module AnimationEditor (637) LogModuleManager: Shutting down and abandoning module Kismet (635) LogModuleManager: Shutting down and abandoning module KismetWidgets (634) LogModuleManager: Shutting down and abandoning module ControlRigSplineEditor (630) LogModuleManager: Shutting down and abandoning module SessionServices (628) LogModuleManager: Shutting down and abandoning module MeshPaint (626) LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (624) LogModuleManager: Shutting down and abandoning module PlacementMode (623) LogModuleManager: Shutting down and abandoning module FoliageEdit (620) LogModuleManager: Shutting down and abandoning module LandscapeEditor (618) LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (616) LogModuleManager: Shutting down and abandoning module ActorPickerMode (614) LogModuleManager: Shutting down and abandoning module LiveCoding (612) LogModuleManager: Shutting down and abandoning module MovieSceneTracks (610) LogModuleManager: Shutting down and abandoning module MovieScene (608) LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (606) LogModuleManager: Shutting down and abandoning module ImageWriteQueue (604) LogModuleManager: Shutting down and abandoning module AIModule (602) LogModuleManager: Shutting down and abandoning module GameplayDebugger (601) LogModuleManager: Shutting down and abandoning module AITestSuite (599) LogModuleManager: Shutting down and abandoning module NavigationSystem (597) LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (594) LogModuleManager: Shutting down and abandoning module TypedElementRuntime (592) LogModuleManager: Shutting down and abandoning module TypedElementFramework (590) LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (588) LogModuleManager: Shutting down and abandoning module MegascansPlugin (586) LogModuleManager: Shutting down and abandoning module Bridge (584) LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (582) LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (580) LogModuleManager: Shutting down and abandoning module InterchangePipelines (578) LogModuleManager: Shutting down and abandoning module InterchangeExport (576) LogModuleManager: Shutting down and abandoning module InterchangeMessages (574) LogModuleManager: Shutting down and abandoning module InterchangeImport (572) LogModuleManager: Shutting down and abandoning module InterchangeNodes (570) LogModuleManager: Shutting down and abandoning module InterchangeResultsBrowser (568) LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (566) LogModuleManager: Shutting down and abandoning module InterchangeEditor (564) LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (562) LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (560) LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (558) LogModuleManager: Shutting down and abandoning module CollectionManager (557) LogModuleManager: Shutting down and abandoning module SynthesisEditor (554) LogModuleManager: Shutting down and abandoning module Synthesis (552) LogModuleManager: Shutting down and abandoning module ResonanceAudio (550) LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (548) LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (546) LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (544) LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (542) LogModuleManager: Shutting down and abandoning module ModelingOperators (540) LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (538) LogModuleManager: Shutting down and abandoning module ModelingComponents (536) LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (534) LogModuleManager: Shutting down and abandoning module MeshModelingTools (532) LogModuleManager: Shutting down and abandoning module HairStrandsEditor (530) LogModuleManager: Shutting down and abandoning module GooglePAD (528) LogModuleManager: Shutting down and abandoning module DynamicMesh (526) LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (524) LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (522) LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (520) LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (518) LogModuleManager: Shutting down and abandoning module CustomMeshComponent (516) LogModuleManager: Shutting down and abandoning module CableComponent (514) LogModuleManager: Shutting down and abandoning module AudioCapture (512) LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (511) LogModuleManager: Shutting down and abandoning module ArchVisCharacter (508) LogModuleManager: Shutting down and abandoning module AssetTags (506) LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (504) LogModuleManager: Shutting down and abandoning module AppleImageUtils (502) LogModuleManager: Shutting down and abandoning module AndroidPermission (500) LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (498) LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (496) LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (492) LogModuleManager: Shutting down and abandoning module SequencerScripting (490) LogModuleManager: Shutting down and abandoning module TemplateSequence (488) LogModuleManager: Shutting down and abandoning module MediaCompositing (486) LogModuleManager: Shutting down and abandoning module AlembicImporter (484) LogModuleManager: Shutting down and abandoning module AlembicLibrary (483) LogModuleManager: Shutting down and abandoning module GeometryCache (482) LogModuleManager: Shutting down and abandoning module GeometryCacheEd (481) LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (476) LogModuleManager: Shutting down and abandoning module OpenImageDenoise (474) LogOpenImageDenoise: OIDN shutting down LogModuleManager: Shutting down and abandoning module ModelingEditorUI (472) LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (470) LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (468) LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (466) LogModuleManager: Shutting down and abandoning module MeshLODToolset (464) LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (462) LogModuleManager: Shutting down and abandoning module StylusInput (460) LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (458) LogModuleManager: Shutting down and abandoning module SequencerAnimTools (456) LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (454) LogModuleManager: Shutting down and abandoning module PluginBrowser (452) LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (450) LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (448) LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (446) LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (444) LogModuleManager: Shutting down and abandoning module GeometryFlowCore (442) LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (440) LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (439) LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (436) LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (434) LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (432) LogModuleManager: Shutting down and abandoning module EditorDebugTools (430) LogModuleManager: Shutting down and abandoning module CurveEditorTools (428) LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (426) LogModuleManager: Shutting down and abandoning module CryptoKeys (424) LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (422) LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (420) LogModuleManager: Shutting down and abandoning module ChaosNiagara (418) LogModuleManager: Shutting down and abandoning module FractureEditor (416) LogModuleManager: Shutting down and abandoning module ChaosClothEditor (414) LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (412) LogModuleManager: Shutting down and abandoning module AutomationUtils (410) LogModuleManager: Shutting down and abandoning module UObjectPlugin (408) LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (406) LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (404) LogModuleManager: Shutting down and abandoning module UnrealInsightsInterface (402) LogModuleManager: Shutting down and abandoning module SubversionSourceControl (400) LogModuleManager: Shutting down and abandoning module PluginUtils (398) LogModuleManager: Shutting down and abandoning module PlasticSourceControl (396) LogModuleManager: Shutting down and abandoning module GitSourceControl (394) LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (392) LogModuleManager: Shutting down and abandoning module AnimationSharingEd (390) LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (388) LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (386) LogModuleManager: Shutting down and abandoning module PaperTiledImporter (384) LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (382) LogModuleManager: Shutting down and abandoning module Paper2DEditor (380) LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (378) LogModuleManager: Shutting down and abandoning module ControlRigSpline (376) LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (374) LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (372) LogModuleManager: Shutting down and abandoning module SoundFields (370) LogModuleManager: Shutting down and abandoning module SignificanceManager (368) LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (366) LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (364) LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (362) LogModuleManager: Shutting down and abandoning module AudioSynesthesia (360) LogModuleManager: Shutting down and abandoning module AudioAnalyzer (359) LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (356) LogModuleManager: Shutting down and abandoning module UdpMessaging (354) LogModuleManager: Shutting down and abandoning module TcpMessaging (352) LogModuleManager: Shutting down and abandoning module ActorSequence (350) LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (348) LogModuleManager: Shutting down and abandoning module Niagara (346) LogModuleManager: Shutting down and abandoning module SignalProcessing (345) LogModuleManager: Shutting down and abandoning module NiagaraEditor (343) LogModuleManager: Shutting down and abandoning module NiagaraCore (340) LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (338) LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (336) LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (334) LogModuleManager: Shutting down and abandoning module FacialAnimation (332) LogModuleManager: Shutting down and abandoning module DataValidation (330) LogModuleManager: Shutting down and abandoning module PBIK (328) LogModuleManager: Shutting down and abandoning module FullBodyIK (326) LogModuleManager: Shutting down and abandoning module AssetManagerEditor (324) LogModuleManager: Shutting down and abandoning module TreeMap (323) LogModuleManager: Shutting down and abandoning module GameplayCameras (320) LogModuleManager: Shutting down and abandoning module TraceDataFiltering (318) LogModuleManager: Shutting down and abandoning module PropertyAccessNode (316) LogModuleManager: Shutting down and abandoning module AnimationSharing (314) LogModuleManager: Shutting down and abandoning module Paper2D (312) LogModuleManager: Shutting down and abandoning module IKRigDeveloper (310) LogModuleManager: Shutting down and abandoning module IKRig (308) LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (306) LogModuleManager: Shutting down and abandoning module ControlRig (304) LogModuleManager: Shutting down and abandoning module LevelSequence (303) LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (300) LogModuleManager: Shutting down and abandoning module AndroidFileServer (298) LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (296) LogModuleManager: Shutting down and abandoning module PacketHandler (294) LogModuleManager: Shutting down and abandoning module AnimationDataController (292) LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (290) LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (288) LogModuleManager: Shutting down and abandoning module MediaAssets (286) LogModuleManager: Shutting down and abandoning module Overlay (284) LogModuleManager: Shutting down and abandoning module OverlayEditor (283) LogModuleManager: Shutting down and abandoning module Blutility (280) LogModuleManager: Shutting down and abandoning module LevelEditor (279) LogModuleManager: Shutting down and abandoning module PixelInspectorModule (278) LogModuleManager: Shutting down and abandoning module LevelAssetEditor (276) LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (274) LogModuleManager: Shutting down and abandoning module MainFrame (272) LogModuleManager: Shutting down and abandoning module HotReload (271) LogModuleManager: Shutting down and abandoning module ContentBrowser (267) LogModuleManager: Shutting down and abandoning module ToolMenus (266) LogModuleManager: Shutting down and abandoning module ContentBrowserData (264) LogModuleManager: Shutting down and abandoning module IntroTutorials (260) LogModuleManager: Shutting down and abandoning module VREditor (258) LogModuleManager: Shutting down and abandoning module StringTableEditor (256) LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (254) LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (252) LogModuleManager: Shutting down and abandoning module FunctionalTesting (250) LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (248) LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (247) LogModuleManager: Shutting down and abandoning module UMG (244) LogModuleManager: Shutting down and abandoning module UMGEditor (243) LogModuleManager: Shutting down and abandoning module SlateReflector (238) LogModuleManager: Shutting down and abandoning module Slate (236) LogModuleManager: Shutting down and abandoning module SlateCore (234) LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (232) LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (230) LogModuleManager: Shutting down and abandoning module UnrealEd (228) LogModuleManager: Shutting down and abandoning module MRMesh (226) LogModuleManager: Shutting down and abandoning module Messaging (224) LogModuleManager: Shutting down and abandoning module SourceCodeAccess (222) LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (220) LogModuleManager: Shutting down and abandoning module Networking (218) LogModuleManager: Shutting down and abandoning module Core (216) LogModuleManager: Shutting down and abandoning module MaterialEditor (214) LogModuleManager: Shutting down and abandoning module Settings (213) LogModuleManager: Shutting down and abandoning module MovieSceneTools (210) LogModuleManager: Shutting down and abandoning module CurveEditor (209) LogModuleManager: Shutting down and abandoning module Sequencer (207) LogModuleManager: Shutting down and abandoning module EditorStyle (206) LogModuleManager: Shutting down and abandoning module KismetCompiler (202) LogModuleManager: Shutting down and abandoning module MeshBuilder (200) LogModuleManager: Shutting down and abandoning module NaniteBuilder (198) LogModuleManager: Shutting down and abandoning module MeshUtilities (196) LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (195) LogModuleManager: Shutting down and abandoning module MeshReductionInterface (194) LogModuleManager: Shutting down and abandoning module MeshBoneReduction (193) LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (191) LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (189) LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (187) LogModuleManager: Shutting down and abandoning module MaterialBaking (183) LogModuleManager: Shutting down and abandoning module DirectoryWatcher (179) LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (176) LogModuleManager: Shutting down and abandoning module DerivedDataCache (174) LogModuleManager: Shutting down and abandoning module NullDrv (172) LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (170) LogModuleManager: Shutting down and abandoning module FieldSystemEngine (169) LogModuleManager: Shutting down and abandoning module Chaos (166) LogModuleManager: Shutting down and abandoning module GeometryCore (165) LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (162) LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (161) LogModuleManager: Shutting down and abandoning module AVEncoder (160) LogModuleManager: Shutting down and abandoning module TargetPlatform (156) LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (155) LogModuleManager: Shutting down and abandoning module MetalShaderFormat (153) LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (151) LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (149) LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (147) LogModuleManager: Shutting down and abandoning module AudioFormatBink (145) LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (143) LogModuleManager: Shutting down and abandoning module AudioFormatOGG (141) LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (139) LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (137) LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (135) LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (133) LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (131) LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (129) LogModuleManager: Shutting down and abandoning module HoloLensTargetPlatform (127) LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (125) LogModuleManager: Shutting down and abandoning module TextureFormat (123) LogModuleManager: Shutting down and abandoning module TextureFormatOodle (122) LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (120) LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (118) LogModuleManager: Shutting down and abandoning module TextureFormatDXT (116) LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (114) LogModuleManager: Shutting down and abandoning module TextureFormatASTC (112) LogModuleManager: Shutting down and abandoning module ImageWrapper (111) LogModuleManager: Shutting down and abandoning module TurnkeySupport (107) LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (104) LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (102) LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (100) LogModuleManager: Shutting down and abandoning module HairStrandsCore (98) LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (92) LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (90) LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) LogModuleManager: Shutting down and abandoning module XMPP (83) LogModuleManager: Shutting down and abandoning module WebSockets (82) LogModuleManager: Shutting down and abandoning module HTTP (79) LogModuleManager: Shutting down and abandoning module SSL (78) LogModuleManager: Shutting down and abandoning module WmfMedia (74) LogModuleManager: Shutting down and abandoning module Media (73) LogModuleManager: Shutting down and abandoning module ExrReaderGpu (70) LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (68) LogModuleManager: Shutting down and abandoning module NiagaraShader (66) LogModuleManager: Shutting down and abandoning module VariantManagerContent (64) LogModuleManager: Shutting down and abandoning module DatasmithContent (62) LogModuleManager: Shutting down and abandoning module ChaosCloth (60) LogModuleManager: Shutting down and abandoning module PixWinPlugin (58) LogModuleManager: Shutting down and abandoning module AISupportModule (56) LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (54) LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (52) LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (50) LogModuleManager: Shutting down and abandoning module PlatformCrypto (48) LogModuleManager: Shutting down and abandoning module PerforceSourceControl (46) LogModuleManager: Shutting down and abandoning module SourceControl (45) LogModuleManager: Shutting down and abandoning module XGEController (42) LogModuleManager: Shutting down and abandoning module FastBuildController (40) LogModuleManager: Shutting down and abandoning module AnimationModifiers (38) LogModuleManager: Shutting down and abandoning module AudioEditor (36) LogModuleManager: Shutting down and abandoning module PropertyEditor (35) LogModuleManager: Shutting down and abandoning module Virtualization (32) LogModuleManager: Shutting down and abandoning module MessageLog (31) LogModuleManager: Shutting down and abandoning module TextureCompressor (28) LogModuleManager: Shutting down and abandoning module RenderCore (26) LogModuleManager: Shutting down and abandoning module Landscape (24) LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) LogModuleManager: Shutting down and abandoning module Renderer (18) LogModuleManager: Shutting down and abandoning module Engine (16) LogModuleManager: Shutting down and abandoning module CoreUObject (14) LogModuleManager: Shutting down and abandoning module SandboxFile (12) LogModuleManager: Shutting down and abandoning module PakFile (10) LogModuleManager: Shutting down and abandoning module RSA (9) LogModuleManager: Shutting down and abandoning module NetworkFile (6) LogModuleManager: Shutting down and abandoning module StreamingFile (4) LogModuleManager: Shutting down and abandoning module StorageServerClient (2) LogExit: Exiting. Log file closed, 06/08/22 11:56:36