Log file open, 12/22/21 11:28:19 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: SubstDes_DynMat_Test LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 47 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.218548 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin PixWinPlugin LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin TextureFormatOodle LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin CurveEditorTools LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin Substance LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin OpenImageDenoise LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin OodleData LogPluginManager: Mounting plugin OodleNetwork LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogOculusPluginWrapper: OculusPlugin initialized successfully LogHMD: Failed initializing OVRPlugin 1.59.0 LogInit: Build: ++UE4+Release-4.27-CL-18319896 LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 LogInit: Net CL: 17155196 LogInit: OS: Windows 10 (Release 2009) (), CPU: AMD Ryzen 7 5800H with Radeon Graphics , GPU: AMD Radeon(TM) Graphics LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.27 LogInit: Command Line: LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ LogInit: Allocator: TBB LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 29 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[r.VSync:0]] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] [2021.12.22-10.28.19:806][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Saved/Config/Windows/Engine.ini] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2021.12.22-10.28.19:806][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Saved/Config/Windows/Engine.ini] [2021.12.22-10.28.19:806][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Saved/Config/Windows/Engine.ini] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2021.12.22-10.28.19:806][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Saved/Config/Windows/Engine.ini] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2021.12.22-10.28.19:806][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2021.12.22-10.28.19:807][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2021.12.22-10.28.19:807][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] [2021.12.22-10.28.19:807][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Saved/Config/Windows/Engine.ini] [2021.12.22-10.28.19:807][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Saved/Config/Windows/Engine.ini] [2021.12.22-10.28.19:880][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Saved/Config/Windows/Scalability.ini] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2021.12.22-10.28.19:880][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Saved/Config/Windows/Scalability.ini] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2021.12.22-10.28.19:880][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Saved/Config/Windows/Scalability.ini] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2021.12.22-10.28.19:880][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Saved/Config/Windows/Scalability.ini] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2021.12.22-10.28.19:880][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Saved/Config/Windows/Scalability.ini] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2021.12.22-10.28.19:880][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Saved/Config/Windows/Scalability.ini] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2021.12.22-10.28.19:880][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Saved/Config/Windows/Scalability.ini] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2021.12.22-10.28.19:880][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Saved/Config/Windows/Scalability.ini] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2021.12.22-10.28.19:880][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2021.12.22-10.28.19:881][ 0]LogInit: Selected Device Profile: [Windows] [2021.12.22-10.28.19:881][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2021.12.22-10.28.19:881][ 0]LogHAL: Display: Platform has ~ 32 GB [33720156160 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2021.12.22-10.28.19:881][ 0]LogInit: Going up to parent DeviceProfile [] [2021.12.22-10.28.19:881][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Saved/Config/Windows/Scalability.ini] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2021.12.22-10.28.19:881][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Saved/Config/Windows/Scalability.ini] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2021.12.22-10.28.19:881][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Saved/Config/Windows/Scalability.ini] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2021.12.22-10.28.19:881][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Saved/Config/Windows/Scalability.ini] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2021.12.22-10.28.19:881][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Saved/Config/Windows/Scalability.ini] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2021.12.22-10.28.19:881][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Saved/Config/Windows/Scalability.ini] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2021.12.22-10.28.19:881][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Saved/Config/Windows/Scalability.ini] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2021.12.22-10.28.19:881][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Saved/Config/Windows/Scalability.ini] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2021.12.22-10.28.19:881][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2021.12.22-10.28.19:882][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2021.12.22-10.28.19:882][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2021.12.22-10.28.19:882][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2021.12.22-10.28.19:882][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2021.12.22-10.28.19:882][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2021.12.22-10.28.19:882][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Saved/Config/Windows/Engine.ini] [2021.12.22-10.28.19:882][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Saved/Config/Windows/Editor.ini] [2021.12.22-10.28.19:882][ 0]LogInit: Computer: LEFX-CORE15-02 [2021.12.22-10.28.19:882][ 0]LogInit: User: hstolle [2021.12.22-10.28.19:882][ 0]LogInit: CPU Page size=4096, Cores=8 [2021.12.22-10.28.19:882][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2021.12.22-10.28.19:882][ 0]LogMemory: Memory total: Physical=31.4GB (32GB approx) [2021.12.22-10.28.19:882][ 0]LogMemory: Platform Memory Stats for Windows [2021.12.22-10.28.19:882][ 0]LogMemory: Process Physical Memory: 147.72 MB used, 147.72 MB peak [2021.12.22-10.28.19:882][ 0]LogMemory: Process Virtual Memory: 131.11 MB used, 131.11 MB peak [2021.12.22-10.28.19:882][ 0]LogMemory: Physical Memory: 7954.70 MB used, 24203.35 MB free, 32158.05 MB total [2021.12.22-10.28.19:882][ 0]LogMemory: Virtual Memory: 134191344.00 MB used, 26380.50 MB free, 134217728.00 MB total [2021.12.22-10.28.19:888][ 0]LogWindows: WindowsPlatformFeatures enabled [2021.12.22-10.28.19:920][ 0]LogInit: Physics initialised using underlying interface: PhysX [2021.12.22-10.28.19:921][ 0]LogInit: Using OS detected language (de-DE). [2021.12.22-10.28.19:921][ 0]LogInit: Using OS detected locale (de-DE). [2021.12.22-10.28.19:927][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. [2021.12.22-10.28.19:927][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! [2021.12.22-10.28.19:927][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! [2021.12.22-10.28.19:927][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! [2021.12.22-10.28.19:927][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! [2021.12.22-10.28.19:927][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! [2021.12.22-10.28.19:928][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! [2021.12.22-10.28.19:928][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! [2021.12.22-10.28.19:928][ 0]LogInit: Setting process to per monitor DPI aware [2021.12.22-10.28.19:940][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2021.12.22-10.28.19:953][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2021.12.22-10.28.19:953][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2021.12.22-10.28.20:069][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll [2021.12.22-10.28.20:082][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2021.12.22-10.28.20:082][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2021.12.22-10.28.20:082][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 [2021.12.22-10.28.20:082][ 0]LogD3D11RHI: D3D11 adapters: [2021.12.22-10.28.20:192][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 3060 Laptop GPU' (Feature Level 11_0) [2021.12.22-10.28.20:192][ 0]LogD3D11RHI: 6023/0/16079 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de [2021.12.22-10.28.20:227][ 0]LogD3D11RHI: 1. 'AMD Radeon(TM) Graphics' (Feature Level 11_0) [2021.12.22-10.28.20:227][ 0]LogD3D11RHI: 496/0/16079 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1002 [2021.12.22-10.28.20:229][ 0]LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2021.12.22-10.28.20:229][ 0]LogD3D11RHI: 0/0/16079 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2021.12.22-10.28.20:229][ 0]LogD3D11RHI: Chosen D3D11 Adapter: [2021.12.22-10.28.20:229][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3060 Laptop GPU [2021.12.22-10.28.20:229][ 0]LogD3D11RHI: VendorId : 10de [2021.12.22-10.28.20:229][ 0]LogD3D11RHI: DeviceId : 2520 [2021.12.22-10.28.20:229][ 0]LogD3D11RHI: SubSysId : 11111d05 [2021.12.22-10.28.20:229][ 0]LogD3D11RHI: Revision : 00a1 [2021.12.22-10.28.20:229][ 0]LogD3D11RHI: DedicatedVideoMemory : 6315573248 bytes [2021.12.22-10.28.20:229][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2021.12.22-10.28.20:229][ 0]LogD3D11RHI: SharedSystemMemory : 16860078080 bytes [2021.12.22-10.28.20:229][ 0]LogD3D11RHI: AdapterLuid : 0 61687 [2021.12.22-10.28.20:235][ 0]LogD3D11RHI: Creating new Direct3DDevice [2021.12.22-10.28.20:235][ 0]LogD3D11RHI: GPU DeviceId: 0x2520 (for the marketing name, search the web for "GPU Device Id") [2021.12.22-10.28.20:235][ 0]LogWindows: EnumDisplayDevices: [2021.12.22-10.28.20:235][ 0]LogWindows: 0. 'AMD Radeon(TM) Graphics' (P:1 D:1) [2021.12.22-10.28.20:236][ 0]LogWindows: 1. 'AMD Radeon(TM) Graphics' (P:0 D:0) [2021.12.22-10.28.20:236][ 0]LogWindows: 2. 'AMD Radeon(TM) Graphics' (P:0 D:0) [2021.12.22-10.28.20:236][ 0]LogWindows: 3. 'NVIDIA GeForce RTX 3060 Laptop GPU' (P:0 D:1) [2021.12.22-10.28.20:236][ 0]LogWindows: 4. 'NVIDIA GeForce RTX 3060 Laptop GPU' (P:0 D:0) [2021.12.22-10.28.20:236][ 0]LogWindows: 5. 'NVIDIA GeForce RTX 3060 Laptop GPU' (P:0 D:0) [2021.12.22-10.28.20:237][ 0]LogWindows: 6. 'NVIDIA GeForce RTX 3060 Laptop GPU' (P:0 D:0) [2021.12.22-10.28.20:237][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:4 [2021.12.22-10.28.20:237][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce RTX 3060 Laptop GPU [2021.12.22-10.28.20:237][ 0]LogD3D11RHI: Driver Version: 471.96 (internal:30.0.14.7196, unified:471.96) [2021.12.22-10.28.20:237][ 0]LogD3D11RHI: Driver Date: 8-27-2021 [2021.12.22-10.28.20:237][ 0]LogRHI: Texture pool is 4216 MB (70% of 6023 MB) [2021.12.22-10.28.20:237][ 0]LogD3D11RHI: Creating D3DDevice using adapter: [2021.12.22-10.28.20:237][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3060 Laptop GPU [2021.12.22-10.28.20:237][ 0]LogD3D11RHI: VendorId : 10de [2021.12.22-10.28.20:237][ 0]LogD3D11RHI: DeviceId : 2520 [2021.12.22-10.28.20:237][ 0]LogD3D11RHI: SubSysId : 11111d05 [2021.12.22-10.28.20:237][ 0]LogD3D11RHI: Revision : 00a1 [2021.12.22-10.28.20:237][ 0]LogD3D11RHI: DedicatedVideoMemory : 6315573248 bytes [2021.12.22-10.28.20:237][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2021.12.22-10.28.20:237][ 0]LogD3D11RHI: SharedSystemMemory : 16860078080 bytes [2021.12.22-10.28.20:237][ 0]LogD3D11RHI: AdapterLuid : 0 61687 [2021.12.22-10.28.20:307][ 0]LogD3D11RHI: RHI has support for 64 bit atomics [2021.12.22-10.28.20:307][ 0]LogD3D11RHI: Async texture creation enabled [2021.12.22-10.28.20:307][ 0]LogD3D11RHI: Array index from any shader is supported [2021.12.22-10.28.20:335][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2021.12.22-10.28.20:356][ 0]LogRHI: GeForceNow SDK initialized: 1 [2021.12.22-10.28.20:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' [2021.12.22-10.28.20:631][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2021.12.22-10.28.20:631][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2021.12.22-10.28.20:631][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2021.12.22-10.28.20:631][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2021.12.22-10.28.20:631][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2021.12.22-10.28.20:631][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2021.12.22-10.28.20:631][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2021.12.22-10.28.20:631][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2021.12.22-10.28.20:631][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2021.12.22-10.28.20:631][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2021.12.22-10.28.20:650][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2021.12.22-10.28.20:650][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2021.12.22-10.28.20:659][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2021.12.22-10.28.20:663][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' [2021.12.22-10.28.20:667][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2021.12.22-10.28.20:672][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2021.12.22-10.28.20:681][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' [2021.12.22-10.28.20:686][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2021.12.22-10.28.20:690][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2021.12.22-10.28.20:718][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2021.12.22-10.28.20:718][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2021.12.22-10.28.20:727][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' [2021.12.22-10.28.20:731][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2021.12.22-10.28.20:735][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2021.12.22-10.28.20:739][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2021.12.22-10.28.20:750][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2021.12.22-10.28.20:750][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2021.12.22-10.28.20:759][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' [2021.12.22-10.28.20:764][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2021.12.22-10.28.20:770][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2021.12.22-10.28.20:774][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2021.12.22-10.28.20:775][ 0]LogTargetPlatformManager: Display: Building Assets For Windows [2021.12.22-10.28.20:781][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2021.12.22-10.28.20:811][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off [2021.12.22-10.28.20:839][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2021.12.22-10.28.20:839][ 0]LogShaderCompilers: Guid format shader working directory is -17 characters bigger than the processId version (../../../../../../SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Intermediate/Shaders/WorkingDirectory/13524/). [2021.12.22-10.28.20:839][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/h.stolle/AppData/Local/Temp/UnrealShaderWorkingDir/90D967B34319031075FD51883521EAEF/'. [2021.12.22-10.28.20:839][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2021.12.22-10.28.20:839][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. [2021.12.22-10.28.20:839][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. [2021.12.22-10.28.21:485][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB [2021.12.22-10.28.21:536][ 0]LogDerivedDataCache: Loaded boot cache 0.05s 94MB C:/Users/h.stolle/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2021.12.22-10.28.21:536][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/h.stolle/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc [2021.12.22-10.28.21:536][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../SubstanceDesigner_Projekte/SubstDes_DynMat_Test/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2021.12.22-10.28.21:536][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2021.12.22-10.28.21:536][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../SubstanceDesigner_Projekte/SubstDes_DynMat_Test/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2021.12.22-10.28.21:536][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2021.12.22-10.28.21:554][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2021.12.22-10.28.21:555][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2021.12.22-10.28.21:555][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. [2021.12.22-10.28.21:565][ 0]LogDerivedDataCache: Speed tests for C:/Users/h.stolle/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds [2021.12.22-10.28.21:565][ 0]LogDerivedDataCache: Display: Performance to C:/Users/h.stolle/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=297.63MBs, RandomWriteSpeed=136.11MBs. Assigned SpeedClass 'Local' [2021.12.22-10.28.21:567][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/h.stolle/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2021.12.22-10.28.21:567][ 0]LogDerivedDataCache: Found environment variable UE-SharedDataCachePath=S:\Transfer\UnrealEngine\SharedDDC\Common [2021.12.22-10.28.27:598][ 0]LogDerivedDataCache: Speed tests for S:/Transfer/UnrealEngine/SharedDDC/Common took 5.94 seconds [2021.12.22-10.28.27:598][ 0]LogDerivedDataCache: Display: Performance to S:/Transfer/UnrealEngine/SharedDDC/Common: Latency=80.74ms. RandomReadSpeed=0.37MBs, RandomWriteSpeed=0.38MBs. Assigned SpeedClass 'Slow' [2021.12.22-10.28.27:598][ 0]LogDerivedDataCache: Warning: Access to S:/Transfer/UnrealEngine/SharedDDC/Common appears to be slow. 'Touch' will be disabled and queries/writes will be limited. [2021.12.22-10.28.27:598][ 0]LogDerivedDataCache: Using Shared data cache path S:\Transfer\UnrealEngine\SharedDDC\Common: Writable [2021.12.22-10.28.27:637][ 0]LogSlate: Using FreeType 2.10.0 [2021.12.22-10.28.27:637][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2021.12.22-10.28.27:658][ 0]LogAssetRegistry: FAssetRegistry took 0.0026 seconds to start up [2021.12.22-10.28.27:871][ 0]LogInit: Selected Device Profile: [Windows] [2021.12.22-10.28.27:871][ 0]LogInit: Active device profile: [000002269576C700][000002268C9D01C0 49] Windows [2021.12.22-10.28.27:871][ 0]LogInit: Profiles: [000002269576C700][000002268C9D01C0 49] Windows, [0000022695727700][0000022691EA6340 49] WindowsNoEditor, [000002269576F300][000002268CBC84C0 49] WindowsServer, [0000022695724F00][0000022695D0A640 49] WindowsClient, [000002269576F500][0000022695D06780 49] IOS, [0000022695717F00][00000226933268C0 49] iPadAir, [0000022695727B00][000002269332AA00 49] iPadAir2, [00000226956D8500][0000022693446C80 49] IPadPro, [00000226956D8600][000002269343ECC0 49] iPadAir3, [0000022695714100][000002269477AE40 49] iPadAir4, [00000226956DAC00][000002269477EFC0 49] iPadMini2, [0000022695716500][0000022694783140 49] iPadMini3, [00000226956DB400][00000226947872C0 49] iPadMini4, [0000022695714F00][000002269471F440 49] iPadMini5, [00000226956CBE00][0000022694727700 49] iPhone6, [00000226956CBF00][0000022694723740 49] iPodTouch6, [000002269576F900][000002269472FA00 49] iPhone7, [000002269576E100][000002269472BA40 49] iPodTouch7, [00000226956C8400][0000022694733BC0 49] iPhone5S, [00000226956DBD00][000002269484C1C0 49] iPhone6Plus, [000002269576F400][0000022694850340 49] iPhone6S, [00000226956DA000][00000226948544C0 49] iPhone6SPlus, [000002269576C900][0000022694858640 49] iPhone7Plus, [00000226956D8E00][000002269485C7C0 49] iPhoneSE, [000002269576F100][0000022694860940 49] iPhone8, [00000226956DA400][0000022693442A80 49] iPhone8Plus, [000002269576FA00][0000022694864BC0 49] iPhoneX, [00000226956DBE00][0000022694868D00 49] iPhoneXS, [000002269576D500][0000022694870E80 49] iPhoneXSMax, [00000226956DA500][0000022694875000 49] iPhoneXR, [000002269576EA00][0000022694879180 49] iPhone11, [00000226956DBA00][000002269487D300 49] iPhone11Pro, [000002269576CF00][0000022694881480 49] iPhone11ProMax, [00000226956DA300][0000022694885600 49] iPhoneSE2, [000002269576D700][0000022694889780 49] iPhone12Mini, [00000226956D8700][000002269488D900 49] iPhone12, [000002269576C300][0000022694891A80 49] iPhone12Pro, [00000226956DB500][0000022694895C00 49] iPhone12ProMax, [000002269576CB00][0000022694898200 49] iPadPro105, [00000226956D9B00][000002269489C380 49] iPadPro129, [000002269576C200][00000226948A0500 49] iPadPro97, [00000226956DA100][00000226948A4680 49] iPadPro2_129, [000002269576CD00][00000226948A8800 49] iPad5, [00000226956DB000][00000226948AC980 49] iPad6, [000002269576EC00][00000226948B0B00 49] iPad7, [00000226956DAE00][000002269486CC40 49] iPad8, [000002269576D900][00000226948B4D80 49] iPadPro11, [00000226956DBF00][0000022691EFCEC0 49] iPadPro2_11, [000002269576D600][0000022691F05040 49] iPadPro3_129, [00000226956DA700][0000022691F091C0 49] iPadPro4_129, [000002269576E600][0000022691F0D340 49] AppleTV, [00000226956DAB00][0000022691F114C0 49] AppleTV4K, [000002269576DB00][0000022691F15640 49] TVOS, [00000226956D8900][0000022691F197C0 49] Mac, [000002269576E700][00000226948B9940 49] MacClient, [00000226956DAF00][00000226948BDAC0 49] MacNoEditor, [000002269576FB00][00000226948C00C0 49] MacServer, [00000226956D8400][00000226948C4240 49] Linux, [000002269576EE00][00000226948C83C0 49] LinuxAArch64, [00000226956D9500][00000226948CC540 49] LinuxNoEditor, [000002269576EB00][00000226948D06C0 49] LinuxAArch64NoEditor, [00000226956DB600][00000226948D4840 49] LinuxClient, [000002269576ED00][00000226948D89C0 49] LinuxAArch64Client, [00000226956D8B00][00000226948DCB40 49] LinuxServer, [000002269576C400][000002268C8C0CC0 49] LinuxAArch64Server, [00000226956DBC00][0000022691F00E00 49] Android, [0000022695717A00][000002268C8C4F40 49] Android_Low, [00000226956C9B00][000002268C8C9080 49] Android_Mid, [0000022695717000][000002268C8CD1C0 49] Android_High, [00000226956CA300][000002268C8D5340 49] Android_Default, [0000022695716000][000002268C8D94C0 49] Android_Adreno4xx, [00000226956C8100][000002268C8DD640 49] Android_Adreno5xx_Low, [0000022695714B00][000002268C8E17C0 49] Android_Adreno5xx, [00000226956C9800][000002268C8E5940 49] Android_Adreno6xx, [0000022695715100][000002268C8E9AC0 49] Android_Adreno6xx_Vulkan, [00000226956C8800][000002268C8EC0C0 49] Android_Mali_T6xx, [0000022695717600][000002268C8F0240 49] Android_Mali_T7xx, [00000226956C8D00][000002268C8F43C0 49] Android_Mali_T8xx, [0000022695717C00][000002268C8F8540 49] Android_Mali_G71, [00000226956C9500][000002268C8FC6C0 49] Android_Mali_G72, [0000022695717E00][000002268C900840 49] Android_Mali_G72_Vulkan, [00000226956CBD00][000002268C9049C0 49] Android_Mali_G76, [0000022695717900][000002268C908B40 49] Android_Mali_G76_Vulkan, [00000226956CB600][000002268C90CCC0 49] Android_Mali_G77, [0000022695716200][000002268C910E40 49] Android_Mali_G77_Vulkan, [00000226956CB800][000002268C8D0F80 49] Android_Mali_G78, [0000022695714A00][000002268C9150C0 49] Android_Mali_G78_Vulkan, [00000226956CB400][000002268C919200 49] Android_Mali_G710, [0000022695715400][000002268C91D340 49] Android_Mali_G710_Vulkan, [00000226956C8600][000002268C9254C0 49] Android_Vulkan_SM5, [0000022695716400][000002268C929640 49] Android_PowerVR_G6xxx, [00000226956C8E00][000002268C92D7C0 49] Android_PowerVR_GT7xxx, [0000022695714200][000002268C931940 49] Android_PowerVR_GE8xxx, [00000226956C8700][000002268C935AC0 49] Android_PowerVR_GM9xxx, [0000022695716100][000002268C9380C0 49] Android_PowerVR_GM9xxx_Vulkan, [00000226956DA600][000002268C93C240 49] Android_TegraK1, [0000022695716A00][000002268C9403C0 49] Android_Unknown_Vulkan, [00000226956D9400][000002268C944540 49] Lumin, [0000022695715300][000002268C9486C0 49] Lumin_Desktop, [00000226956D8C00][000002268C94C840 49] HoloLens, [2021.12.22-10.28.27:978][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2021.12.22-10.28.27:978][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2021.12.22-10.28.27:979][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2021.12.22-10.28.27:979][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2021.12.22-10.28.27:979][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2021.12.22-10.28.27:994][ 0]LogNetVersion: SubstDes_DynMat_Test 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3947789557) [2021.12.22-10.28.28:316][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. [2021.12.22-10.28.28:365][ 0]LogHMD: PokeAHoleMaterial loaded successfully [2021.12.22-10.28.28:370][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. [2021.12.22-10.28.28:370][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. [2021.12.22-10.28.28:370][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2021.12.22-10.28.28:605][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 1B1CE4EB4008D0AE433951B0899C0095 | Instance: DFC45DD54E6F9F1B8F0542B46C336CEE (LEFX-CORE15-02-13524). [2021.12.22-10.28.28:682][ 0]LogSubstanceCoreModule: Substance [CPU] Engine Loaded, Max Texture Size = 2048 [2021.12.22-10.28.28:738][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2021.12.22-10.28.28:748][ 0]LogPython: Using Python 3.7.7 [2021.12.22-10.28.29:229][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2021.12.22-10.28.29:359][ 0]SourceControl: Source control is disabled [2021.12.22-10.28.29:359][ 0]SourceControl: Source control is disabled [2021.12.22-10.28.29:367][ 0]SourceControl: Source control is disabled [2021.12.22-10.28.29:369][ 0]SourceControl: Source control is disabled [2021.12.22-10.28.29:375][ 0]LogUProjectInfo: Found projects: [2021.12.22-10.28.29:444][ 0]SourceControl: Source control is disabled [2021.12.22-10.28.29:579][ 0]LogOpenImageDenoise: OIDN starting up [2021.12.22-10.28.29:626][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2021.12.22-10.28.29:626][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2021.12.22-10.28.29:737][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2021.12.22-10.28.29:746][ 0]LogCollectionManager: Loaded 0 collections in 0.001517 seconds [2021.12.22-10.28.29:770][ 0]LogFileCache: Scanning file cache for directory 'C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Saved/Collections/' took 0.00s [2021.12.22-10.28.29:770][ 0]LogFileCache: Scanning file cache for directory 'C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Content/Developers/hstolle/Collections/' took 0.00s [2021.12.22-10.28.29:770][ 0]LogFileCache: Scanning file cache for directory 'C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Content/Collections/' took 0.00s [2021.12.22-10.28.29:770][ 0]LogOcInput: OculusInput pre-init called [2021.12.22-10.28.32:035][ 0]LogClass: Display: ByteProperty FSubstanceInputDesc::Type is not initialized properly. Module:SubstanceCore File:Classes/SubstanceGraphInstance.h [2021.12.22-10.28.32:036][ 0]LogClass: Display: 1 Uninitialized script struct members found including 0 object properties [2021.12.22-10.28.32:037][ 0]LogEngine: Initializing Engine... [2021.12.22-10.28.32:039][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. [2021.12.22-10.28.32:040][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2021.12.22-10.28.32:040][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration [2021.12.22-10.28.32:040][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2021.12.22-10.28.32:143][ 0]LogInit: Initializing FReadOnlyCVARCache [2021.12.22-10.28.32:149][ 0]LogAIModule: Creating AISystem for world Untitled [2021.12.22-10.28.32:150][ 0]LogAudio: Display: Initializing Audio Device Manager... [2021.12.22-10.28.32:152][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2021.12.22-10.28.32:153][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2021.12.22-10.28.32:153][ 0]LogAudio: Display: Audio Device Manager Initialized [2021.12.22-10.28.32:153][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2021.12.22-10.28.32:153][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2021.12.22-10.28.32:153][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2021.12.22-10.28.32:153][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2021.12.22-10.28.32:153][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2021.12.22-10.28.32:153][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2021.12.22-10.28.32:153][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2021.12.22-10.28.32:153][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2021.12.22-10.28.32:153][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2021.12.22-10.28.32:154][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2021.12.22-10.28.32:154][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2021.12.22-10.28.32:154][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2021.12.22-10.28.32:154][ 0]LogAudioMixer: Display: Initializing audio mixer. [2021.12.22-10.28.32:164][ 0]LogAudioMixer: Display: 0: FrontLeft [2021.12.22-10.28.32:164][ 0]LogAudioMixer: Display: 1: FrontRight [2021.12.22-10.28.32:255][ 0]LogAudioMixer: Display: Using Audio Device LG TV (NVIDIA High Definition Audio) [2021.12.22-10.28.32:257][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2021.12.22-10.28.32:259][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2021.12.22-10.28.32:259][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2021.12.22-10.28.32:260][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2021.12.22-10.28.32:260][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2021.12.22-10.28.32:260][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2021.12.22-10.28.32:261][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2021.12.22-10.28.32:261][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2021.12.22-10.28.32:261][ 0]LogInit: FAudioDevice initialized. [2021.12.22-10.28.32:261][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2021.12.22-10.28.32:261][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2021.12.22-10.28.32:301][ 0]LogDerivedDataCache: Saved boot cache 0.04s 94MB C:/Users/h.stolle/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2021.12.22-10.28.32:302][ 0]LogInit: Texture streaming: Enabled [2021.12.22-10.28.32:312][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 [2021.12.22-10.28.32:315][ 0]LogEngineSessionManager: EngineSessionManager initialized [2021.12.22-10.28.32:315][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=Crashed, SessionId={365BA30D-40C6-31EA-E783-3FBD7E1DCA6F} [2021.12.22-10.28.32:315][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking [2021.12.22-10.28.32:317][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized [2021.12.22-10.28.32:339][ 0]LogInit: Transaction tracking system initialized [2021.12.22-10.28.32:356][ 0]BlueprintLog: New page: Editor Load [2021.12.22-10.28.32:403][ 0]LocalizationService: Localization service is disabled [2021.12.22-10.28.32:422][ 0]TimingProfiler: Initialize [2021.12.22-10.28.32:422][ 0]TimingProfiler: OnSessionChanged [2021.12.22-10.28.32:422][ 0]LoadingProfiler: Initialize [2021.12.22-10.28.32:422][ 0]LoadingProfiler: OnSessionChanged [2021.12.22-10.28.32:422][ 0]NetworkingProfiler: Initialize [2021.12.22-10.28.32:423][ 0]NetworkingProfiler: OnSessionChanged [2021.12.22-10.28.32:423][ 0]MemoryProfiler: Initialize [2021.12.22-10.28.32:423][ 0]MemoryProfiler: OnSessionChanged [2021.12.22-10.28.32:543][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2021.12.22-10.28.32:543][ 0]LogCook: Display: Mobile HDR setting 1 [2021.12.22-10.28.32:688][ 0]LogFileCache: Scanning file cache for directory 'C:/SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Content/' took 0.00s [2021.12.22-10.28.32:812][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2021.12.22-10.28.32:815][ 0]SourceControl: Source control is disabled [2021.12.22-10.28.32:815][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 13.968 [2021.12.22-10.28.32:815][ 0]Cmd: MAP LOAD FILE="../../../../../../SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Content/Maps/DynamicMats_Main.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2021.12.22-10.28.32:815][ 0]LightingResults: New page: Lighting Build [2021.12.22-10.28.32:816][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2021.12.22-10.28.32:816][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2021.12.22-10.28.32:816][ 0]MapCheck: New page: Map Check [2021.12.22-10.28.32:816][ 0]LightingResults: New page: Lighting Build [2021.12.22-10.28.32:819][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2021.12.22-10.28.32:822][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms [2021.12.22-10.28.32:873][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'DynamicMats_Main'. [2021.12.22-10.28.32:874][ 0]LogAIModule: Creating AISystem for world DynamicMats_Main [2021.12.22-10.28.32:877][ 0]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: 'BP_Cube2_normal/BP_Cube2_normal' is not a standard unreal filename or a long path name. Reason: Path should start with a '/' [2021.12.22-10.28.32:877][ 0]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: 'BP_Cube2_normal/BP_Cube2_normal' is not a standard unreal filename or a long path name. Reason: Path should start with a '/' [2021.12.22-10.28.32:877][ 0]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: 'BP_Cube2_roughness/BP_Cube2_roughness' is not a standard unreal filename or a long path name. Reason: Path should start with a '/' [2021.12.22-10.28.32:877][ 0]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: 'BP_Cube2_roughness/BP_Cube2_roughness' is not a standard unreal filename or a long path name. Reason: Path should start with a '/' [2021.12.22-10.28.32:877][ 0]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: 'BP_Cube2_metallic/BP_Cube2_metallic' is not a standard unreal filename or a long path name. Reason: Path should start with a '/' [2021.12.22-10.28.32:877][ 0]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: 'BP_Cube2_metallic/BP_Cube2_metallic' is not a standard unreal filename or a long path name. Reason: Path should start with a '/' [2021.12.22-10.28.32:877][ 0]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: 'BP_Cube2_base_color/BP_Cube2_base_color' is not a standard unreal filename or a long path name. Reason: Path should start with a '/' [2021.12.22-10.28.32:877][ 0]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: 'BP_Cube2_base_color/BP_Cube2_base_color' is not a standard unreal filename or a long path name. Reason: Path should start with a '/' [2021.12.22-10.28.32:986][ 0]LogTexture: Display: Building textures: BP_Cube2_normal (OODLE_BC5, 256X256) [2021.12.22-10.28.33:035][ 0]LogTexture: Display: Building textures: BP_Cube2_roughness (G8, 256X256) [2021.12.22-10.28.33:077][ 0]LogTexture: Display: Building textures: BP_Cube2_metallic (G8, 256X256) [2021.12.22-10.28.33:118][ 0]LogTexture: Display: Building textures: BP_Cube2_base_color (OODLE_AutoDXT, 256X256) [2021.12.22-10.28.33:125][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms [2021.12.22-10.28.33:179][ 0]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: 'BP_Cube_2_normal/BP_Cube_2_normal' is not a standard unreal filename or a long path name. Reason: Path should start with a '/' [2021.12.22-10.28.33:179][ 0]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: 'BP_Cube_2_normal/BP_Cube_2_normal' is not a standard unreal filename or a long path name. Reason: Path should start with a '/' [2021.12.22-10.28.33:179][ 0]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: 'BP_Cube_2_roughness/BP_Cube_2_roughness' is not a standard unreal filename or a long path name. Reason: Path should start with a '/' [2021.12.22-10.28.33:179][ 0]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: 'BP_Cube_2_roughness/BP_Cube_2_roughness' is not a standard unreal filename or a long path name. Reason: Path should start with a '/' [2021.12.22-10.28.33:179][ 0]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: 'BP_Cube_2_metallic/BP_Cube_2_metallic' is not a standard unreal filename or a long path name. Reason: Path should start with a '/' [2021.12.22-10.28.33:179][ 0]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: 'BP_Cube_2_metallic/BP_Cube_2_metallic' is not a standard unreal filename or a long path name. Reason: Path should start with a '/' [2021.12.22-10.28.33:180][ 0]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: 'BP_Cube_2_base_color/BP_Cube_2_base_color' is not a standard unreal filename or a long path name. Reason: Path should start with a '/' [2021.12.22-10.28.33:180][ 0]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: 'BP_Cube_2_base_color/BP_Cube_2_base_color' is not a standard unreal filename or a long path name. Reason: Path should start with a '/' [2021.12.22-10.28.33:280][ 0]LogTexture: Display: Building textures: BP_Cube_2_normal (OODLE_BC5, 256X256) [2021.12.22-10.28.33:335][ 0]LogTexture: Display: Building textures: BP_Cube_2_roughness (G8, 256X256) [2021.12.22-10.28.33:570][ 0]LogTexture: Display: Building textures: BP_Cube_2_metallic (G8, 256X256) [2021.12.22-10.28.33:692][ 0]LogTexture: Display: Building textures: BP_Cube_2_base_color (OODLE_AutoDXT, 256X256) [2021.12.22-10.28.33:696][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms [2021.12.22-10.28.33:752][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2021.12.22-10.28.33:756][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms [2021.12.22-10.28.33:756][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2021.12.22-10.28.33:757][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,137ms to complete. [2021.12.22-10.28.33:757][ 0]LogFileHelpers: Loading map 'DynamicMats_Main' took 0.942 [2021.12.22-10.28.33:757][ 0]LogAssetRegistry: Flushing asset discovery search because of synchronous request, this can take several seconds... [2021.12.22-10.28.33:776][ 0]LogAssetRegistry: Asset discovery search completed in 0.0188 seconds [2021.12.22-10.28.33:780][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000002 seconds (updated 0 objects) [2021.12.22-10.28.33:933][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 15.086 [2021.12.22-10.28.34:016][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2021.12.22-10.28.34:020][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2021.12.22-10.28.34:024][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2021.12.22-10.28.34:029][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2021.12.22-10.28.34:041][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0086 seconds. Added 3832 classes and 934 folders. [2021.12.22-10.28.34:043][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. [2021.12.22-10.28.34:044][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2021.12.22-10.28.34:044][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.12.22-10.28.34:044][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2021.12.22-10.28.34:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted [2021.12.22-10.28.34:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) [2021.12.22-10.28.34:044][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 [2021.12.22-10.28.34:044][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2021.12.22-10.28.34:044][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.12.22-10.28.34:044][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2021.12.22-10.28.34:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted [2021.12.22-10.28.34:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) [2021.12.22-10.28.34:044][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 [2021.12.22-10.28.34:045][ 0]LogPakFile: PakFile PrimaryIndexSize=191 [2021.12.22-10.28.34:045][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.12.22-10.28.34:045][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 [2021.12.22-10.28.34:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted [2021.12.22-10.28.34:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) [2021.12.22-10.28.34:045][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 [2021.12.22-10.28.34:045][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2021.12.22-10.28.34:045][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.12.22-10.28.34:045][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2021.12.22-10.28.34:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted [2021.12.22-10.28.34:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) [2021.12.22-10.28.34:045][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 [2021.12.22-10.28.34:046][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2021.12.22-10.28.34:046][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.12.22-10.28.34:046][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2021.12.22-10.28.34:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted [2021.12.22-10.28.34:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) [2021.12.22-10.28.34:046][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 [2021.12.22-10.28.34:046][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2021.12.22-10.28.34:046][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.12.22-10.28.34:046][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2021.12.22-10.28.34:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2021.12.22-10.28.34:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) [2021.12.22-10.28.34:046][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 [2021.12.22-10.28.34:046][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2021.12.22-10.28.34:046][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.12.22-10.28.34:046][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2021.12.22-10.28.34:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted [2021.12.22-10.28.34:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) [2021.12.22-10.28.34:046][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 [2021.12.22-10.28.34:047][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2021.12.22-10.28.34:047][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.12.22-10.28.34:047][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2021.12.22-10.28.34:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted [2021.12.22-10.28.34:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) [2021.12.22-10.28.34:047][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 [2021.12.22-10.28.34:047][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2021.12.22-10.28.34:047][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.12.22-10.28.34:047][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2021.12.22-10.28.34:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted [2021.12.22-10.28.34:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) [2021.12.22-10.28.34:047][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 [2021.12.22-10.28.34:047][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2021.12.22-10.28.34:047][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.12.22-10.28.34:047][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2021.12.22-10.28.34:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted [2021.12.22-10.28.34:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) [2021.12.22-10.28.34:047][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 [2021.12.22-10.28.34:047][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2021.12.22-10.28.34:047][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.12.22-10.28.34:047][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2021.12.22-10.28.34:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted [2021.12.22-10.28.34:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) [2021.12.22-10.28.34:047][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 [2021.12.22-10.28.34:048][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2021.12.22-10.28.34:048][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.12.22-10.28.34:048][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2021.12.22-10.28.34:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted [2021.12.22-10.28.34:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) [2021.12.22-10.28.34:048][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 [2021.12.22-10.28.34:048][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2021.12.22-10.28.34:048][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.12.22-10.28.34:048][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2021.12.22-10.28.34:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted [2021.12.22-10.28.34:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) [2021.12.22-10.28.34:048][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 [2021.12.22-10.28.34:048][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2021.12.22-10.28.34:048][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.12.22-10.28.34:048][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2021.12.22-10.28.34:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted [2021.12.22-10.28.34:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) [2021.12.22-10.28.34:048][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 [2021.12.22-10.28.34:049][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2021.12.22-10.28.34:049][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.12.22-10.28.34:049][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2021.12.22-10.28.34:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2021.12.22-10.28.34:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) [2021.12.22-10.28.34:049][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 [2021.12.22-10.28.34:049][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2021.12.22-10.28.34:049][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.12.22-10.28.34:049][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2021.12.22-10.28.34:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted [2021.12.22-10.28.34:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) [2021.12.22-10.28.34:049][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 [2021.12.22-10.28.34:050][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2021.12.22-10.28.34:050][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.12.22-10.28.34:050][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2021.12.22-10.28.34:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted [2021.12.22-10.28.34:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) [2021.12.22-10.28.34:050][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 [2021.12.22-10.28.34:050][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2021.12.22-10.28.34:050][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.12.22-10.28.34:050][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2021.12.22-10.28.34:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted [2021.12.22-10.28.34:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) [2021.12.22-10.28.34:050][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 [2021.12.22-10.28.34:050][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2021.12.22-10.28.34:050][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.12.22-10.28.34:050][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2021.12.22-10.28.34:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted [2021.12.22-10.28.34:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) [2021.12.22-10.28.34:050][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 [2021.12.22-10.28.34:051][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2021.12.22-10.28.34:051][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.12.22-10.28.34:051][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2021.12.22-10.28.34:051][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted [2021.12.22-10.28.34:051][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) [2021.12.22-10.28.34:051][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 [2021.12.22-10.28.34:051][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2021.12.22-10.28.34:051][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.12.22-10.28.34:051][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2021.12.22-10.28.34:051][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted [2021.12.22-10.28.34:051][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) [2021.12.22-10.28.34:051][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 [2021.12.22-10.28.34:052][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2021.12.22-10.28.34:052][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.12.22-10.28.34:052][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2021.12.22-10.28.34:052][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted [2021.12.22-10.28.34:052][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) [2021.12.22-10.28.34:052][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 [2021.12.22-10.28.34:052][ 0]LogPakFile: PakFile PrimaryIndexSize=186 [2021.12.22-10.28.34:052][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.12.22-10.28.34:052][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 [2021.12.22-10.28.34:052][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted [2021.12.22-10.28.34:052][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) [2021.12.22-10.28.34:052][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 [2021.12.22-10.28.34:052][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2021.12.22-10.28.34:052][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.12.22-10.28.34:052][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2021.12.22-10.28.34:052][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted [2021.12.22-10.28.34:052][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) [2021.12.22-10.28.34:052][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 [2021.12.22-10.28.34:053][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2021.12.22-10.28.34:053][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.12.22-10.28.34:053][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2021.12.22-10.28.34:053][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted [2021.12.22-10.28.34:053][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) [2021.12.22-10.28.34:053][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 [2021.12.22-10.28.34:053][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2021.12.22-10.28.34:053][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.12.22-10.28.34:053][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2021.12.22-10.28.34:053][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted [2021.12.22-10.28.34:053][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) [2021.12.22-10.28.34:053][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 [2021.12.22-10.28.34:085][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. [2021.12.22-10.28.34:094][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WorldBrowser' in 0.0003 seconds. Added 2 classes and 3 folders. [2021.12.22-10.28.34:097][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders. [2021.12.22-10.28.34:098][ 0]LogSlate: The tab "GPULightmassSettings" attempted to spawn in layout 'LevelEditor_Layout_v1.2' but failed for some reason. It will not be displayed. [2021.12.22-10.28.34:273][ 0]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2021.12.22-10.28.34:274][ 0]LogSlate: Took 0.000203 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2021.12.22-10.28.34:275][ 0]LogSlate: Took 0.000091 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2021.12.22-10.28.34:343][ 0]LogRenderer: Reallocating scene render targets to support 1392x640 Format 10 NumSamples 1 (Frame:1). [2021.12.22-10.28.34:517][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. [2021.12.22-10.28.34:517][ 0]LogLoad: (Engine Initialization) Total time: 15.67 seconds [2021.12.22-10.28.34:517][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2021.12.22-10.28.34:567][ 0]LogContentStreaming: Texture pool size now 1000 MB [2021.12.22-10.28.34:581][ 1]LogSubstanceLiveLink: Warning: Unable to send data along socket, closing connection [2021.12.22-10.28.39:232][277]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms [2021.12.22-10.28.40:625][361]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms [2021.12.22-10.28.40:628][361]LogSlate: Took 0.000105 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2021.12.22-10.28.40:638][361]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Maps/Level_2.Level_2 [2021.12.22-10.28.40:638][361]Cmd: MAP LOAD FILE="../../../../../../SubstanceDesigner_Projekte/SubstDes_DynMat_Test/Content/Maps/Level_2.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2021.12.22-10.28.40:638][361]LightingResults: New page: Lighting Build [2021.12.22-10.28.40:638][361]LoadErrors: New page: Loading map: Level_2.umap [2021.12.22-10.28.40:672][361]LogWorld: UWorld::CleanupWorld for DynamicMats_Main, bSessionEnded=true, bCleanupResources=true [2021.12.22-10.28.40:672][361]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2021.12.22-10.28.40:672][361]MapCheck: New page: Map Check [2021.12.22-10.28.40:673][361]LightingResults: New page: Lighting Build [2021.12.22-10.28.40:677][361]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms [2021.12.22-10.28.40:713][361]LogReferenceChain: (standalone) SubstanceInstanceFactory /Game/Materials/Plastic_ClearAndNoise/Plastic_ClearAndNoise.Plastic_ClearAndNoise->mGraphInstances [2021.12.22-10.28.40:713][361]LogReferenceChain: SubstanceGraphInstance /Game/Maps/DynamicMats_Main.DynamicMats_Main:PersistentLevel.BP_Cube2.Plastic_Graph_INST->Outer [2021.12.22-10.28.40:713][361]LogReferenceChain: BP_Cube_C /Game/Maps/DynamicMats_Main.DynamicMats_Main:PersistentLevel.BP_Cube2->Outer [2021.12.22-10.28.40:713][361]LogReferenceChain: Level /Game/Maps/DynamicMats_Main.DynamicMats_Main:PersistentLevel->Outer [2021.12.22-10.28.40:713][361]LogReferenceChain: World /Game/Maps/DynamicMats_Main.DynamicMats_Main [2021.12.22-10.28.40:713][361]LogReferenceChain: [2021.12.22-10.28.40:713][361]LogEditorServer: Error: Old world /Game/Maps/DynamicMats_Main.DynamicMats_Main not cleaned up by garbage collection while loading new map! Referenced by: (standalone) SubstanceInstanceFactory /Game/Materials/Plastic_ClearAndNoise/Plastic_ClearAndNoise.Plastic_ClearAndNoise->mGraphInstances SubstanceGraphInstance /Game/Maps/DynamicMats_Main.DynamicMats_Main:PersistentLevel.BP_Cube2.Plastic_Graph_INST->Outer BP_Cube_C /Game/Maps/DynamicMats_Main.DynamicMats_Main:PersistentLevel.BP_Cube2->Outer Level /Game/Maps/DynamicMats_Main.DynamicMats_Main:PersistentLevel->Outer World /Game/Maps/DynamicMats_Main.DynamicMats_Main [2021.12.22-10.28.40:749][361]LogReferenceChain: (standalone) SubstanceInstanceFactory /Game/Materials/Plastic_ClearAndNoise/Plastic_ClearAndNoise.Plastic_ClearAndNoise->mGraphInstances [2021.12.22-10.28.40:749][361]LogReferenceChain: SubstanceGraphInstance /Game/Maps/DynamicMats_Main.DynamicMats_Main:PersistentLevel.BP_Cube2.Plastic_Graph_INST->Outer [2021.12.22-10.28.40:749][361]LogReferenceChain: BP_Cube_C /Game/Maps/DynamicMats_Main.DynamicMats_Main:PersistentLevel.BP_Cube2->Outer [2021.12.22-10.28.40:749][361]LogReferenceChain: Level /Game/Maps/DynamicMats_Main.DynamicMats_Main:PersistentLevel->Outer [2021.12.22-10.28.40:749][361]LogReferenceChain: World /Game/Maps/DynamicMats_Main.DynamicMats_Main->Outer [2021.12.22-10.28.40:749][361]LogReferenceChain: Package /Game/Maps/DynamicMats_Main [2021.12.22-10.28.40:749][361]LogReferenceChain: [2021.12.22-10.28.40:749][361]LogEditorServer: Error: Old level package /Game/Maps/DynamicMats_Main not cleaned up by garbage collection while loading new map! Referenced by: (standalone) SubstanceInstanceFactory /Game/Materials/Plastic_ClearAndNoise/Plastic_ClearAndNoise.Plastic_ClearAndNoise->mGraphInstances SubstanceGraphInstance /Game/Maps/DynamicMats_Main.DynamicMats_Main:PersistentLevel.BP_Cube2.Plastic_Graph_INST->Outer BP_Cube_C /Game/Maps/DynamicMats_Main.DynamicMats_Main:PersistentLevel.BP_Cube2->Outer Level /Game/Maps/DynamicMats_Main.DynamicMats_Main:PersistentLevel->Outer World /Game/Maps/DynamicMats_Main.DynamicMats_Main->Outer Package /Game/Maps/DynamicMats_Main [2021.12.22-10.28.40:753][361]LogOutputDevice: Warning: Script Stack (0 frames): [2021.12.22-10.28.40:753][361]LogWindows: Windows GetLastError: Der Vorgang wurde erfolgreich beendet. (0)