Running AutomationTool... Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="C:/Users/Alisa/Documents/Unreal Projects/StarterFPS/StarterFPS.uproject" BuildCookRun -project="C:/Users/Alisa/Documents/Unreal Projects/StarterFPS/StarterFPS.uproject" -noP4 -clientconfig=Development -serverconfig=Development -nocompile -nocompileeditor -installed -ue4exe=UE4Editor-Cmd.exe -utf8output -platform=HTML5 -build -cookonthefly -nokill -map= -compressed -stage -deploy -cmdline=" -Messaging" -device="HTML5@C:/Program Files (x86)/Mozilla Firefox/firefox.exe" -addcmdline="-SessionId=57B6AD43422EA7B451C53ABE55911748 -SessionOwner='Alisa' -SessionName='Firefox' " -run Automation.Process: Setting up command environment. BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\StarterFPS.uproject Project.Build: ********** BUILD COMMAND STARTED ********** CommandUtils.Run: Run: C:\Program Files\Epic Games\4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe StarterFPS HTML5 Development -Project="C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\StarterFPS.uproject" "C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\StarterFPS.uproject" -remoteini="C:\Users\Alisa\Documents\Unreal Projects\StarterFPS" -noxge -generatemanifest -NoHotReload CommandUtils.Run: Run: Took 0.7376348s to run UnrealBuildTool.exe, ExitCode=0 CommandUtils.Run: Run: C:\Program Files\Epic Games\4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe StarterFPS HTML5 Development -Project="C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\StarterFPS.uproject" "C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\StarterFPS.uproject" -remoteini="C:\Users\Alisa\Documents\Unreal Projects\StarterFPS" -noxge -NoHotReload -ignorejunk UnrealBuildTool: Setting Emscripten SDK UnrealBuildTool: emcc ExitCode: 0 UnrealBuildTool: Target is up to date CommandUtils.Run: Run: Took 0.8628271s to run UnrealBuildTool.exe, ExitCode=0 Project.Build: ********** BUILD COMMAND COMPLETED ********** Project.Cook: ********** COOK COMMAND STARTED ********** CommandUtils.Run: Run: C:\Program Files\Epic Games\4.14\Engine\Binaries\Win64\UE4Editor.exe "C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\StarterFPS.uproject" -run=cook -cookonthefly -unattended -CrashForUAT -FORCELOGFLUSH -log -abslog="C:\Users\Alisa\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.14\Server.log" -SessionId=57B6AD43422EA7B451C53ABE55911748 -SessionOwner="Alisa" -SessionName="Firefox" Project.Cook: Waiting a few seconds for the server to start... Project.Cook: ********** COOK COMMAND COMPLETED ********** Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND STARTED ********** Project.WriteStageCommandline: Creating UE4CommandLine.txt Project.CreateStagingManifest: Creating Staging Manifest... Project.CleanStagingDirectory: Cleaning Stage Directory: C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\Saved\StagedBuilds\HTML5 Project.CreatePakUsingStagingManifest: Creating pak using staging manifest. Project.RunUnrealPak: Running UnrealPak ******* CommandUtils.Run: Run: C:\Program Files\Epic Games\4.14\Engine\Binaries\Win64\UnrealPak.exe "C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\Saved\StagedBuilds\HTML5\StarterFPS\Content\Paks\StarterFPS-HTML5.pak" -create="C:\Users\Alisa\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.14\PakList_StarterFPS-HTML5.txt" -installed -order="C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\Build\HTML5\FileOpenOrder\CookerOpenOrder.log" -UTF8Output -multiprocess -compress UnrealPak: LogPakFile:Display: Loading response file C:\Users\Alisa\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.14\PakList_StarterFPS-HTML5.txt UnrealPak: LogPakFile:Display: Added 234 entries to add to pak file. UnrealPak: LogPakFile:Display: Loading pak order file C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\Build\HTML5\FileOpenOrder\CookerOpenOrder.log... UnrealPak: LogPakFile:Display: Finished loading pak order file C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\Build\HTML5\FileOpenOrder\CookerOpenOrder.log. UnrealPak: LogPakFile:Display: Collecting files to add to pak file... UnrealPak: LogPakFile:Display: Collected 234 files in 0.00s. UnrealPak: LogPakFile:Display: Added 234 files, 6948690 bytes total, time 1.19s. UnrealPak: LogPakFile:Display: Compression summary: 39.72% of original size. Compressed Size 6057143 bytes, Original Size 15251491 bytes. CommandUtils.Run: Run: Took 1.5944506s to run UnrealPak.exe, ExitCode=0 Project.RunUnrealPak: UnrealPak Done ******* Project.CopyManifestFilesToStageDir: Copying NonUFSFiles to staging directory: C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\Saved\StagedBuilds\HTML5 Project.CopyManifestFilesToStageDir: Copying DebugFiles to staging directory: C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\Saved\StagedBuilds\HTML5 Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND COMPLETED ********** Project.Package: ********** PACKAGE COMMAND STARTED ********** HTML5Platform.Package: Package C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\StarterFPS.uproject HTML5Platform.Package: Setting Emscripten SDK for packaging.. emcc ExitCode: 0 CommandUtils.Run: Run: C:\Program Files\Epic Games\4.14\Engine\Extras\ThirdPartyNotUE\emsdk\Win64\python\2.7.5.3_64bit\python.exe "C:\Program Files\Epic Games\4.14\Engine\Extras\ThirdPartyNotUE\emsdk\emscripten\incoming\tools\file_packager.py" "C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\Binaries\HTML5\StarterFPS.data" --preload . --js-output="C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\Binaries\HTML5\StarterFPS.data.js" CommandUtils.Run: Run: Took 0.1657708s to run python.exe, ExitCode=0 HTML5Platform.Package: Setting Heap size to 1024 Mb HTML5Platform.CompressFile: Compressing C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\Binaries\HTML5\StarterFPS.js HTML5Platform.CompressFile: Compressing C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\Binaries\HTML5\StarterFPS.data HTML5Platform.CompressFile: Compressing C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\Binaries\HTML5\StarterFPS.js.symbols HTML5Platform.CompressFile: Compressing C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\Binaries\HTML5\StarterFPS.data.js HTML5Platform.CompressFile: Compressing C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\Binaries\HTML5/Utility.js HTML5Platform.CompressFile: Compressing C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\Binaries\HTML5\StarterFPS.js.mem Project.Package: ********** PACKAGE COMMAND COMPLETED ********** Project.Deploy: ********** DEPLOY COMMAND STARTED ********** Platform.Deploy: WARNING: HTML5 does not implement Deploy... Project.Deploy: ********** DEPLOY COMMAND COMPLETED ********** Project.Run: ********** RUN COMMAND STARTED ********** Project.RunInternal: Waiting a few seconds for the server to start... Project.RunInternal: Starting Client.... <>c__DisplayClass62_0.b__0: Starting Client.... CommandUtils.Run: Run: C:\Program Files\Epic Games\4.14\Engine\Binaries\DotNET\HTML5LaunchHelper.exe -Browser="C:/Program Files (x86)/Mozilla Firefox/firefox.exe" + -BrowserCommandLine="http://localhost:53501/StarterFPS.html?cookonthefly=true -no-remote -profile \"C:\Users\Alisa\AppData\Local\UE4_HTML5\user\firefox\"" -ServerPort="53501" -ServerRoot="C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\Binaries\HTML5" Log file open, 12/13/16 12:08:16 LogInit:Display: Running engine for game: StarterFPS LogPlatformFile: Not using cached read wrapper LogInit:Display: RandInit(141855284) SRandInit(141855284). LogTaskGraph: Started task graph with 5 named threads and 10 total threads with 1 sets of task threads. LogStats: Stats thread started at 0.106443 LogPluginManager: Loaded Plugin Paper2D, From C:/Program Files/Epic Games/4.14/Engine/Plugins/2D/Paper2D/Paper2D.uplugin LogPluginManager: Loaded Plugin LightPropagationVolume, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin LogPluginManager: Loaded Plugin BlankPlugin, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin LogPluginManager: Loaded Plugin CodeLiteSourceCodeAccess, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin GitSourceControl, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin NullSourceCodeAccess, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin OneSkyLocalizationService, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin LogPluginManager: Loaded Plugin PerforceSourceControl, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin LogPluginManager: Loaded Plugin SubversionSourceControl, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin LogPluginManager: Loaded Plugin UObjectPlugin, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin AudioCapture, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Editor/AudioCapture/AudioCapture.uplugin LogPluginManager: Loaded Plugin EpicSurvey, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin LogPluginManager: Loaded Plugin MacGraphicsSwitching, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin LogPluginManager: Loaded Plugin PluginBrowser, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin LogPluginManager: Loaded Plugin SpeedTreeImporter, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin LogPluginManager: Loaded Plugin SuperSearchEditor, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.uplugin LogPluginManager: Loaded Plugin AlembicImporter, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin LogPluginManager: Loaded Plugin BlueprintStats, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin LogPluginManager: Loaded Plugin CharacterAI, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin LogPluginManager: Loaded Plugin CodeEditor, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin LogPluginManager: Loaded Plugin CodeView, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Experimental/CodeView/CodeView.uplugin LogPluginManager: Loaded Plugin HTML5Networking, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin LogPluginManager: Loaded Plugin OSVR, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Experimental/OSVR/OSVR.uplugin LogPluginManager: Loaded Plugin Phya, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Experimental/Phya/Phya.uplugin LogPluginManager: Loaded Plugin SignificanceManager, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Experimental/SignificanceManager/SignificanceManager.uplugin LogPluginManager: Loaded Plugin SimpleHMD, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin LogPluginManager: Loaded Plugin StereoPanorama, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Experimental/StereoPanorama/StereoPanorama.uplugin LogPluginManager: Loaded Plugin StructBox, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Experimental/StructBox/StructBox.uplugin LogPluginManager: Loaded Plugin AndroidMedia, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin LogPluginManager: Loaded Plugin AvfMedia, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin LogPluginManager: Loaded Plugin MediaPlayerEditor, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin LogPluginManager: Loaded Plugin WmfMedia, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin LogPluginManager: Loaded Plugin MessagingDebugger, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin LogPluginManager: Loaded Plugin TcpMessaging, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin LogPluginManager: Loaded Plugin UdpMessaging, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin LogPluginManager: Loaded Plugin LevelSequenceEditor, From C:/Program Files/Epic Games/4.14/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin LogPluginManager: Loaded Plugin MatineeToLevelSequence, From C:/Program Files/Epic Games/4.14/Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin LogPluginManager: Loaded Plugin NetcodeUnitTest, From C:/Program Files/Epic Games/4.14/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin LogPluginManager: Loaded Plugin NUTUnrealEngine4, From C:/Program Files/Epic Games/4.14/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemGameCircle, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/OnlineSubsystemGameCircle.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin LogPluginManager: Loaded Plugin OnlineFramework, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin LogPluginManager: Loaded Plugin OnlineSubsystem, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemAmazon, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemFacebook, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemNull, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemOculus, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin LogPluginManager: Loaded Plugin IOSTapJoy, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin LogPluginManager: Loaded Plugin AnalyticsMulticast, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin LogPluginManager: Loaded Plugin Apsalar, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin LogPluginManager: Loaded Plugin FileLogging, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin LogPluginManager: Loaded Plugin Flurry, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin AndroidMoviePlayer, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin LogPluginManager: Loaded Plugin AppleMoviePlayer, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin LogPluginManager: Loaded Plugin ArchVisCharacter, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin LogPluginManager: Loaded Plugin CableComponent, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin LogPluginManager: Loaded Plugin CustomMeshComponent, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin GearVR, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/GearVR/GearVR.uplugin LogPluginManager: Loaded Plugin GoogleVRController, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/GoogleVRController.uplugin LogPluginManager: Loaded Plugin GoogleVRHMD, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRHMD.uplugin LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin LeapMotion, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin MIDIDevice, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/MIDIDevice/MIDIDevice.uplugin LogPluginManager: Loaded Plugin MobilePatchingUtils, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/MobilePatchingUtils/MobilePatchingUtils.uplugin LogPluginManager: Loaded Plugin Ansel, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/Nvidia/Ansel/Ansel.uplugin LogPluginManager: Loaded Plugin OculusAudio, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin LogPluginManager: Loaded Plugin OculusInput, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin LogPluginManager: Loaded Plugin OculusLibrary, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin LogPluginManager: Loaded Plugin OculusRift, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin LogPluginManager: Loaded Plugin Oodle, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Oodle.uplugin LogPluginManager: Loaded Plugin ProceduralMeshComponent, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin LogPluginManager: Loaded Plugin SoundMod, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin LogPluginManager: Loaded Plugin SoundVisualizations, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin LogPluginManager: Loaded Plugin SteamController, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin LogPluginManager: Loaded Plugin SteamVR, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin LogPluginManager: Loaded Plugin WebBrowserWidget, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin WindowsMoviePlayer, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin LogPluginManager: Loaded Plugin ScriptPlugin, From C:/Program Files/Epic Games/4.14/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin LogPluginManager: Loaded Plugin SlateRemote, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin LogPluginManager: Loaded Plugin EditorTests, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Tests/EditorTests/EditorTests.uplugin LogPluginManager: Loaded Plugin FbxAutomationTestBuilder, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Tests/FbxAutomationTestBuilder/FbxAutomationTestBuilder.uplugin LogPluginManager: Loaded Plugin FunctionalTestingEditor, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Tests/FunctionalTestingEditor/FunctionalTestingEditor.uplugin LogPluginManager: Loaded Plugin RuntimeTests, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Tests/RuntimeTests/RuntimeTests.uplugin LogPluginManager: Loaded Plugin ScreenshotTools, From C:/Program Files/Epic Games/4.14/Engine/Plugins/Tests/ScreenshotTools/ScreenshotTools.uplugin LogInit: Build: ++UE4+Release-4.14-CL-3224400 LogInit: Engine Version: 4.14.1-3224400+++UE4+Release-4.14 LogInit: Compatible Engine Version: 4.14.0-3195953+++UE4+Release-4.14 LogInit: Net CL: 3195953 LogDevObjectVersion: Number of dev versions registered: 13 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 7 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 8 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 17 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 12 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 1 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0 LogInit: Compiled (64-bit): Dec 7 2016 02:14:32 LogInit: Compiled with Visual C++: 19.00.23026.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.14 LogInit: Command line: "C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\StarterFPS.uproject" -run=cook -cookonthefly -unattended -CrashForUAT -FORCELOGFLUSH -log -abslog="C:\Users\Alisa\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.14\Server.log" -SessionId=57B6AD43422EA7B451C53ABE55911748 -SessionOwner="Alisa" -SessionName="Firefox" LogInit: Base directory: C:/Program Files/Epic Games/4.14/Engine/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized [2016.12.13-11.08.17:856][ 0]LogInit: Selected Device Profile: [Windows] [2016.12.13-11.08.17:861][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2016.12.13-11.08.17:883][ 0]LogInit: Computer: DESKTOP-GJJ4A5V [2016.12.13-11.08.17:893][ 0]LogInit: User: Alisa [2016.12.13-11.08.17:903][ 0]LogInit: CPU Page size=65536, Cores=6 [2016.12.13-11.08.17:914][ 0]LogInit: High frequency timer resolution =3.220789 MHz [2016.12.13-11.08.17:924][ 0]LogMemory: Memory total: Physical=63.9GB (64GB approx) [2016.12.13-11.08.17:934][ 0]LogMemory: Platform Memory Stats for Windows [2016.12.13-11.08.17:945][ 0]LogMemory: Process Physical Memory: 259.69 MB used, 259.69 MB peak [2016.12.13-11.08.17:955][ 0]LogMemory: Process Virtual Memory: 261.25 MB used, 261.25 MB peak [2016.12.13-11.08.17:965][ 0]LogMemory: Physical Memory: 6917.97 MB used, 58518.29 MB free, 65436.26 MB total [2016.12.13-11.08.17:976][ 0]LogMemory: Virtual Memory: 676.19 MB used, 58518.29 MB free, 134217728.00 MB total [2016.12.13-11.08.18:012][ 0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used. [2016.12.13-11.08.18:561][ 0]LogShaderCompilers: Guid format shader working directory is -20 characters bigger than the processId version (../../../../../../Users/Alisa/Documents/Unreal Projects/StarterFPS/Intermediate/Shaders/WorkingDirectory/1092/). [2016.12.13-11.08.18:568][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Alisa/AppData/Local/Temp/UnrealShaderWorkingDir/BCE965A448E4EF42A6F3548C986F5923/'. [2016.12.13-11.08.18:578][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. [2016.12.13-11.08.19:102][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB [2016.12.13-11.08.19:154][ 0]LogDerivedDataCache: Loaded boot cache 0.05s 51MB C:/Users/Alisa/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc. [2016.12.13-11.08.19:155][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Alisa/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc [2016.12.13-11.08.19:165][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/Alisa/Documents/Unreal Projects/StarterFPS/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2016.12.13-11.08.19:175][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2016.12.13-11.08.19:186][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/Alisa/Documents/Unreal Projects/StarterFPS/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2016.12.13-11.08.19:196][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2016.12.13-11.08.19:226][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2016.12.13-11.08.19:240][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Alisa/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2016.12.13-11.08.19:735][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform [2016.12.13-11.08.19:795][ 0]LogTemp:Display: Loaded TP MacClientTargetPlatform [2016.12.13-11.08.19:857][ 0]LogTemp:Display: Loaded TP MacNoEditorTargetPlatform [2016.12.13-11.08.19:917][ 0]LogTemp:Display: Loaded TP MacServerTargetPlatform [2016.12.13-11.08.19:978][ 0]LogTemp:Display: Loaded TP MacTargetPlatform [2016.12.13-11.08.20:044][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform [2016.12.13-11.08.20:104][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform [2016.12.13-11.08.20:169][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform [2016.12.13-11.08.20:218][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform [2016.12.13-11.08.20:276][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform [2016.12.13-11.08.20:333][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform [2016.12.13-11.08.20:400][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform [2016.12.13-11.08.20:461][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform [2016.12.13-11.08.20:525][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform [2016.12.13-11.08.20:587][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform [2016.12.13-11.08.20:710][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform [2016.12.13-11.08.20:711][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform [2016.12.13-11.08.20:766][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform [2016.12.13-11.08.20:858][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform [2016.12.13-11.08.20:897][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform [2016.12.13-11.08.20:955][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform [2016.12.13-11.08.21:019][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform [2016.12.13-11.08.21:085][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform [2016.12.13-11.08.21:155][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform [2016.12.13-11.08.21:161][ 0]LogTargetPlatformManager:Display: Building Assets For Windows [2016.12.13-11.08.21:569][ 0]LogInit: Selected Device Profile: [Windows] [2016.12.13-11.08.21:701][ 0]LogMeshUtilities: Using QuadricMeshReduction for automatic static mesh reduction [2016.12.13-11.08.21:764][ 0]LogSimplygon: Simplygon DLL not present - disabling. [2016.12.13-11.08.21:826][ 0]LogMeshUtilities: Using SimplygonSwarm for distributed automatic mesh merging [2016.12.13-11.08.21:831][ 0]LogMeshUtilities: No automatic skeletal mesh reduction module available [2016.12.13-11.08.21:842][ 0]LogMeshUtilities: No automatic mesh merging module available [2016.12.13-11.08.22:089][ 0]LogNetVersion: GetLocalNetworkVersion: CL: 3195953, ProjectName: starterfps, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 2884492070 [2016.12.13-11.08.22:129][ 0]LogAssetRegistry: FAssetRegistry took 0.0001 seconds to start up [2016.12.13-11.08.22:182][ 0]LogPackageLocalizationCache: Processed 3 localized package path(s) for 2 prioritized culture(s) in 0.052795 seconds [2016.12.13-11.08.22:281][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 [2016.12.13-11.08.24:113][ 0]SourceControl: Info Source control is disabled [2016.12.13-11.08.24:231][ 0]SourceControl: Info Source control is disabled [2016.12.13-11.08.24:286][ 0]SourceControl: Info Source control is disabled [2016.12.13-11.08.24:337][ 0]SourceControl: Info Source control is disabled [2016.12.13-11.08.25:638][ 0]LogUObjectArray: 35749 objects as part of root set at end of initial load. [2016.12.13-11.08.25:648][ 0]LogUObjectAllocator: 8427032 out of 0 bytes used by permanent object pool. [2016.12.13-11.08.25:658][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2016.12.13-11.08.25:668][ 0]LogInit: Executing Class /Script/UnrealEd.CookCommandlet [2016.12.13-11.08.25:678][ 0]LogInit: Initializing Editor Engine... [2016.12.13-11.08.25:688][ 0]LogEngine: Initializing Engine... [2016.12.13-11.08.25:859][ 0]LogAIModule: Creating AISystem for world Untitled [2016.12.13-11.08.25:899][ 0]LogDerivedDataCache: Saved boot cache 0.03s 51MB C:/Users/Alisa/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc. [2016.12.13-11.08.25:909][ 0]LogInit: Texture streaming: Disabled [2016.12.13-11.08.26:014][ 0]LogInit: Initializing Editor Engine Completed [2016.12.13-11.08.26:958][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb [2016.12.13-11.08.26:961][ 0]LogCook:Display: Mobile HDR setting 1 [2016.12.13-11.08.27:131][ 0]LogCook:Display: Done creating registry. It took 0.16s. [2016.12.13-11.08.28:936][ 0]LogCook:Display: Sandbox cleanup took 1.805 seconds [2016.12.13-11.08.28:971][ 0]LogCook:Display: Generated asset registry size is 1017.87kb [2016.12.13-11.08.29:049][ 0]LogFileServer:Warning: Unreal Network File Server starting up... [2016.12.13-11.08.29:059][ 0]LogInit: WinSock: I am DESKTOP-GJJ4A5V (192.168.0.100:0) [2016.12.13-11.08.29:076][ 0]LogFileServer:Display: Unreal Network File Server is ready for client connections on 0.0.0.0:41899! [2016.12.13-11.08.29:085][ 0]LogCookCommandlet:Display: GC... HTML5LaunchHelper: Name: -Browser= C:/Program Files (x86)/Mozilla Firefox/firefox.exe HTML5LaunchHelper: Name: -ServerRoot= C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\Binaries\HTML5 HTML5LaunchHelper: Name: -ServerPort= 53501 HTML5LaunchHelper: Name: -BrowserCommandLine= http://localhost:53501/StarterFPS.html?cookonthefly=true -no-remote -profile "C:\Users\Alisa\AppData\Local\UE4_HTML5\user\firefox" HTML5LaunchHelper: Name: -UseAllPrefixes= FALSE HTML5LaunchHelper: Starting Server at http://localhost:53501/ HTML5LaunchHelper: Spawning Browser Process C:/Program Files (x86)/Mozilla Firefox/firefox.exe with args http://localhost:53501/StarterFPS.html?cookonthefly=true -no-remote -profile "C:\Users\Alisa\AppData\Local\UE4_HTML5\user\firefox" HTML5LaunchHelper: HTML5LaunchHelper: Serving C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\Binaries\HTML5/StarterFPS.html HTML5LaunchHelper: Serving C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\Binaries\HTML5/Utility.jsgz HTML5LaunchHelper: Serving C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\Binaries\HTML5/StarterFPS.data.jsgz HTML5LaunchHelper: Serving C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\Binaries\HTML5/StarterFPS.jsgz HTML5LaunchHelper: Serving C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\Binaries\HTML5/StarterFPS.datagz HTML5LaunchHelper: Serving C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\Binaries\HTML5/StarterFPS.js.memgz HTML5LaunchHelper: Not Serving C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\Binaries\HTML5/favicon.ico HTML5LaunchHelper: Not Serving C:\Users\Alisa\Documents\Unreal Projects\StarterFPS\Binaries\HTML5/favicon.ico