LogInit:Display: RandInit(-704552274) SRandInit(-704552273). LogTaskGraph: Started task graph with 4 named threads and 7 total threads. LogStats: Stats thread started LogInit: Version: 4.8.3-2634408+++depot+UE4-Releases+4.8 LogInit: API Version: 2579680 LogInit: Compiled (64-bit): Jul 27 2015 16:24:33 LogInit: Compiled with Visual C++: 18.00.21005.01 LogInit: Build Configuration: Development LogInit: Branch Name: ++depot+UE4-Releases+4.8 LogInit: Command line: LogInit: Base directory: G:/Epic Games/4.8/Engine/Binaries/Win64/ LogInit: Rocket: 1 LogInit: Using libcurl 7.41.0 LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with WinSSL LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. LogOnline:Warning: No default platform service specified for OnlineSubsystem LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. LogInit: Object subsystem initialized LogConsoleResponse:Warning: Skipping Unknown console variable: 'TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)' LogConsoleResponse:Warning: Found in ini file 'G:/UE4/GameContents/GunsOfWarfare/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide' LogConsoleResponse:Warning: Found in ini file 'G:/UE4/GameContents/GunsOfWarfare/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)' LogConsoleResponse:Warning: Found in ini file 'G:/UE4/GameContents/GunsOfWarfare/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' LogInit: Selected Device Profile: [Windows] LogInit: Applying CVar settings loaded from the selected device profile: [Windows] LogInit: Computer: CFS203702606 LogInit: User: Aonimous LogInit: CPU Page size=4096, Cores=4 LogInit: High frequency timer resolution =2.115883 MHz LogMemory: Memory total: Physical=3.9GB (4GB approx) LogMemory: Platform Memory Stats for Windows LogMemory: Process Physical Memory: 49.63 MB used, 49.63 MB peak LogMemory: Process Virtual Memory: 22.80 MB used, 22.80 MB peak LogMemory: Physical Memory: 1841.41 MB used, 3978.55 MB total LogMemory: Virtual Memory: 303.07 MB used, 134217728.00 MB total LogTextLocalizationManager: The requested culture ('en_AU') has no localization data; parent culture's ('en') localization data will be used. LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip): Localization Resource: (G:/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}...) Localization Resource: (G:/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.) LogD3D11RHI: Found D3D11 adapter 0: Intel(R) HD Graphics (Feature Level 11_0) LogD3D11RHI: Adapter has 64MB of dedicated video memory, 0MB of dedicated system memory, and 1728MB of shared system memory, 1 output[s] LogD3D11RHI: Found D3D11 adapter 1: Microsoft Basic Render Driver (Feature Level 11_0) LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory, 0 output[s] LogD3D11RHI: Chosen D3D11 Adapter Id = 0 LogD3D11RHI: InitD3DDevice LogD3D11RHI: !Direct3DDevice LogRHI: Texture pool is 649 MB (70% of 928 MB) LogD3D11RHI: Async texture creation enabled LogShaderCompilers:Display: Using Local Shader Compiler. LogTemp:Display: Loaded TP DesktopTargetPlatform LogTemp:Display: Loaded TP WindowsClientTargetPlatform LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform LogTemp:Display: Loaded TP WindowsServerTargetPlatform LogTemp:Display: Loaded TP WindowsTargetPlatform LogTemp:Display: Loaded TP AndroidTargetPlatform LogTemp:Display: Loaded TP Android_ASTCTargetPlatform LogTemp:Display: Loaded TP Android_ATCTargetPlatform LogTemp:Display: Loaded TP Android_DXTTargetPlatform LogTemp:Display: Loaded TP Android_ETC1TargetPlatform LogTemp:Display: Loaded TP Android_ETC2TargetPlatform LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform LogTemp:Display: Loaded TP IOSTargetPlatform LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform LogTemp:Display: Loaded TP LinuxServerTargetPlatform LogTemp:Display: Loaded TP LinuxTargetPlatform LogTargetPlatformManager:Display: Building Assets For Windows LogDerivedDataCache:Display: Max Cache Size: 512 MB LogDerivedDataCache: Loaded boot cache 0.87s 56MB C:/Users/Aonimous.CFS203702606/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc. LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Aonimous.CFS203702606/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UE4/GameContents/GunsOfWarfare/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UE4/GameContents/GunsOfWarfare/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. LogDerivedDataCache: Using Local data cache path C:/Users/Aonimous.CFS203702606/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable LogInit: Selected Device Profile: [Windows] ImportText (ComponentSweepMultiTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",ShapeType="TriggerCapsule",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)) ImportText (LineTraceSingleByChannelTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)) LogMeshUtilities: No automatic mesh reduction module available LogMeshUtilities: No automatic mesh merging module available LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled LogObj: 26273 objects as part of root set at end of initial load. LogUObjectAllocator: 5409248 out of 0 bytes used by permanent object pool. LogEngine: Initializing Engine... LogHMD: Can't find Oculus library dev build: is proper Runtime installed? Version: 0.6.0.0 LogHMD:Warning: SteamVR failed to initialize. Error: 110 LogAIModule: Creating AISystem for world NewWorld LogInit: XAudio2 using 'Speakers (High Definition Audio Device)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogDerivedDataCache: Saved boot cache 0.11s 56MB C:/Users/Aonimous.CFS203702606/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc. LogInit: Texture streaming: Disabled LogAnalytics: Creating configured Analytics provider AnalyticsET LogAnalytics: [UEEditor.Rocket.Release] APIServer = http://et2.epicgames.com/ET2/. AppVersion = 4.8.3-2634408+++depot+UE4-Releases+4.8 LogAnalytics: [UEEditor.Rocket.Release] SetUserId 5e3ac3174986a7f9de5836bf66bad4fe|2a9d6f9d65bb4ff38ffce33c358ea689|472b9224-a366-4fb5-8c67-04a72e719c70 LogAnalytics: [UEEditor.Rocket.Release] AnalyticsET::StartSession LogInit: Transaction tracking system initialized BlueprintLog: New page: Editor Load LogAssetRegistry: FAssetRegistry took 0.0123 seconds to start up LogDirectoryWatcher:Warning: Failed to begin reading directory changes for ../../../Engine/Plugins/Experimental/CharacterAI/Content/. Error: 0 LogConsoleManager:Warning: Console variable 'r.VSync' wasn't set ('GameSetting' has a lower priority than 'SystemSettingsIni') LogCook:Display: Done creating registry. It took 0.00s. SourceControl: Info Source control is disabled Cmd: MAP LOAD FILE="../../../../../UE4/GameContents/GunsOfWarfare/Content/Maps/Deathmatch.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000086D0874B80 LogAIModule: Creating AISystem for world Deathmatch LogEditorServer: Finished looking for orphan Actors (0.000 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 1,147.395ms to complete. LogFileHelpers: Loading map 'Deathmatch' took 20.468 LogCollectionManager: Loaded 0 collections in 0.013651 seconds LogContentBrowser: Native class hierarchy populated in 0.0634 seconds. Added 1792 classes and 301 folders. LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0037 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0038 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0032 seconds. Added 1 classes and 2 folders. LogCrashTracker: Crashtracker disabled due to settings. LogD3D11RHI: InitD3DDevice LogUObjectGlobals:Warning: Failed to find object 'Class None.' LogLoad: Full Startup: 122.29 seconds (BP compile: 3.78 seconds) LogContentStreaming: Texture pool size is 0.000000MB LogContentStreaming: Texture pool size now 200 MB LogRenderer: Reallocating scene render targets to support 760x304 (Frame:2). LogAssetRegistry: Asset discovery search completed in 63.1923 seconds LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogActorComponent: UnregisterComponent: (/Engine/Transient.RotatingMovement551BD7684A4C69B95A8E2F9DC81F493C) Not registered. Aborting. LogActorComponent: UnregisterComponent: (/Engine/Transient.RotatingMovement866907A842AEE3D32624D5BEF316EF9F) Not registered. Aborting. Cmd: MAP LOAD FILE="../../../../../UE4/GameContents/GunsOfWarfare/Content/Maps/MainMenu.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LogD3D11RHI: InitD3DDevice LightingResults: New page: Lighting Build LoadErrors: New page: Loading map: MainMenu.umap MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000086C4484720 LogAIModule: Creating AISystem for world MainMenu LogEditorServer: Finished looking for orphan Actors (0.000 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 1,126.897ms to complete. LogFileHelpers: Loading map 'MainMenu' took 3.070 LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogTemp:Display: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.GunsOfWarfare LogTemp:Display: CWD: G:\Epic Games\4.8\Engine\Binaries\DotNet\IOS LogTemp:Display: Initial Dir: G:\Epic Games\4.8 LogTemp:Display: Env CWD: G:\Epic Games\4.8\Engine\Binaries\DotNet\IOS LogTemp:Display: BranchPath = CFS203702606/G/Epic Games/4.8/Engine/Binaries --- GameBranchPath = CFS203702606/G/Epic Games/4.8/Engine/Binaries LogTemp:Display: IPP ERROR: Application exception: System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Users\Aonimous.CFS203702606\AppData\Local\Apple Computer\MobileDevice\Provisioning Profiles'. LogTemp:Display: at System.IO.__Error.WinIOError(Int32 errorCode, LogTemp:Display: String maybeFullPath) LogTemp:Display: at System.IO.FileSystemEnumerableIterator`1.CommonInit() LogTemp:Display: at System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost) LogTemp:Display: at System.IO.Directory.EnumerateFiles(String path, String searchPattern) LogTemp:Display: at iPhonePackager.CodeSignatureBuilder.FindProvisions(String CFBundleIdentifier) in d:\BuildFarm\buildmachine_++depot+UE4-Releases+4.8\Engine\Source\Programs\IOS\iPhonePackager\CodeSigning.cs:line 308 LogTemp:Display: at iPhonePackager.Program.Main(String[] args) in d:\BuildFarm\buildmachine_++depot+UE4-Releases+4.8\Engine\Source\Programs\IOS\iPhonePackager\iPhonePackager.cs:line 793 LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice MainFrameActions: Packaging (Windows (64-bit)): Running AutomationTool... MainFrameActions: Packaging (Windows (64-bit)): Program.Main: Running on WindowsHostPlatform LogD3D11RHI: InitD3DDevice MainFrameActions: Packaging (Windows (64-bit)): Program.Main: CWD=G:\Epic Games\4.8\Engine\Binaries\DotNET MainFrameActions: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: BuildCookRun -rocket -nocompile -installed -nop4 -project=G:/UE4/GameContents/GunsOfWarfare/GunsOfWarfare.uproject -cook -stage -archive -archivedirectory=G:/ -package -clientconfig=Development -ue4exe=UE4 MainFrameActions: Packaging (Windows (64-bit)): Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -CrashReporter -utf8output -NoCompile MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: IsBuildMachine=False MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: ShouldKillProcesses=True MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationTool.exe=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT= MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=G:/Epic Games/4.8 MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=G:/Epic Games/4.8/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder= MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=G:/Epic Games/4.8 MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.DeleteDirectoryContents: DeleteDirectoryContents(C:/Users/Aonimous.CFS203702606/AppData/Roaming/Unreal Engine/AutomationTool/Logs/G+Epic+Games+4.8) MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Aonimous.CFS203702606\AppData\Roaming\Unreal Engine\AutomationTool\Logs\G+Epic+Games+4.8\Cook.txt MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Aonimous.CFS203702606\AppData\Roaming\Unreal Engine\AutomationTool\Logs\G+Epic+Games+4.8\UAT_Log.txt MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationTool.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_LOCAL_ROOT=G:/Epic Games/4.8 MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_EngineSavedFolder=G:/Epic Games/4.8/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_EngineSavedFolder=G:/Epic Games/4.8/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_LogFolder=C:/Users/Aonimous.CFS203702606/AppData/Roaming/Unreal Engine/AutomationTool/Logs/G+Epic+Games+4.8 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkDir= MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkVersion= MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: Setting .Net Framework environment variables. MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: Supports64bitExecutables=True MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: WindowsPlatform.CompilerVisualStudio2013 MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: WindowsSDKDir=C:\Program Files (x86)\Windows Kits\8.1\ MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: BaseVSToolPath=G:\Visual Studio 2013\Common7\Tools MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: Setting VS environment variables via G:\Visual Studio 2013\Common7\Tools\..\..\VC\bin\x86_amd64\vcvarsx86_amd64.bat. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Aonimous.CFS203702606\AppData\Local\Temp\HarvestEnvVars.txt MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\Aonimous.CFS203702606\AppData\Local\Temp\HarvestEnvVars.bat=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Users\Aonimous.CFS203702606\AppData\Local\Temp\HarvestEnvVars.bat MainFrameActions: Packaging (Windows (64-bit)): HarvestEnvVars: MainFrameActions: Packaging (Windows (64-bit)): HarvestEnvVars: G:\Epic Games\4.8\Engine\Binaries\DotNET>call "G:\Visual Studio 2013\Common7\Tools\..\..\VC\bin\x86_amd64\vcvarsx86_amd64.bat" MainFrameActions: Packaging (Windows (64-bit)): HarvestEnvVars: MainFrameActions: Packaging (Windows (64-bit)): HarvestEnvVars: G:\Epic Games\4.8\Engine\Binaries\DotNET>set 1>"C:\Users\Aonimous.CFS203702606\AppData\Local\Temp\HarvestEnvVars.txt" MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 16.6558307s to run HarvestEnvVars.bat, ExitCode=0 MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.SetEnvVar: SetEnvVar FrameworkDir=C:\windows\Microsoft.NET\Framework\ MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.SetEnvVar: SetEnvVar FrameworkVersion=v4.0.30319 MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: FrameworkDir=C:\windows\Microsoft.NET\Framework\ MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: FrameworkVersion=v4.0.30319 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkDir=C:\windows\Microsoft.NET\Framework\ MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkVersion=v4.0.30319 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: G:\Visual Studio 2013\Common7\Tools\..\IDE\Devenv.com does not exist. MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: Assuming no solution compilation capability. MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.HasCapabilityToCompile=True MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsBuildExe=C:\windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsDevExe= MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: Command Environment settings: MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: CmdExe=C:\windows\system32\cmd.exe MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: EngineSavedFolder=G:/Epic Games/4.8/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: HasCapabilityToCompile=True MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: LocalRoot=G:/Epic Games/4.8 MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: LogFolder=C:/Users/Aonimous.CFS203702606/AppData/Roaming/Unreal Engine/AutomationTool/Logs/G+Epic+Games+4.8 MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: MountExe=C:\windows\system32\mount.exe MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: MsBuildExe=C:\windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: MsDevExe= MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: RobocopyExe=C:\windows\system32\robocopy.exe MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: TimestampAsString=2015-08-21_17.49.15 MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: UATExe=G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationTool.exe MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.CleanupFolders: Cleaning up project rules folder MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Compiling scripts. MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading precompiled script DLLs MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Found 8 script DLL(s). MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Desktop\Desktop.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform Win64Platform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform Win32Platform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform AndroidPlatform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Desktop\Desktop.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform DesktopPlatform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Desktop\Desktop.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform HTML5Platform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform IOSPlatform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform GenericLinuxPlatform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform MacPlatform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: Unknown MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: XboxOne MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: PS4 MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: WinRT MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: WinRT_ARM MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: Initializing AllowSubmit. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: AllowSubmit=False MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: Initializing P4Enabled. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: P4Enabled=False MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: P4CLRequired=False MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.DetectTargetsForProject: Looking for targets for project G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.DetectTargetsForProject: Searching for target rule files in G:\UE4\GameContents\GunsOfWarfare MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.DetectProjectProperties: Loading ini files for G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Project Params ************** MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: AdditionalServerMapParams= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Archive=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ArchiveMetaData=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BaseArchiveDirectory=G:\ MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BaseStageDirectory=G:\UE4\GameContents\GunsOfWarfare\Saved\StagedBuilds MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Build=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Cook=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Clean= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Client=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientConfigsToBuild=Development MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientCookedTargets=UE4Game MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientTargetPlatform=Win64 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Compressed=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: UseDebugParamForEditorExe=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookFlavor= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookOnTheFly=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookOnTheFlyStreaming=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: UnversionedCookedContent=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: GeneratePatch=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CreateReleaseVersion= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BasedOnReleaseVersion= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DLCName= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DLCIncludeEngineContent=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: AdditionalCookerOptions= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DedicatedServer=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DirectoriesToCook= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CulturesToCook= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: EditorTargets= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Foreign=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IsCodeBasedProject=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IsProgramTarget=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IterativeCooking=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookAll=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookMapsOnly=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Deploy=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IterativeDeploy=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: LogWindow=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Manifests=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: MapToRun= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoClient=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NumClients=0 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoDebugInfo=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoCleanStage=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoXGE=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: MapsToCook= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Pak=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Package=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NullRHI=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: FakeClient=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: EditorTest=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunAutomationTests=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunAutomationTest= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunTimeoutSeconds=0 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CrashIndex=0 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProgramTargets= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectBinariesFolder=G:\Epic Games\4.8\Engine\Binaries\Win64 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectBinariesPath=G:\Epic Games\4.8\Engine\Binaries\Win64 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectGameExeFilename=G:\Epic Games\4.8\Engine\Binaries\Win64\UE4Game.exe MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectGameExePath=G:\Epic Games\4.8\Engine\Binaries\Win64\UE4Game.exe MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Distribution=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Prebuilt=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Prereqs=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoBootstrapExe=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RawProjectPath=G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Rocket=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Run=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerConfigsToBuild=Development MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerCookedTargets= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerTargetPlatform=Win64 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ShortProjectName=GunsOfWarfare MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SignedPak=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SignPak= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipCook=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipCookOnTheFly=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipPak=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipStage=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Stage=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesSteam=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesCEF3=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesSlate=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bDebugBuildsActuallyUseDebugCRT=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Project Params ************** MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED ********** MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\Epic Games\4.8\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is G:\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.txt MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\Epic Games\4.8\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: G:\Epic Games\4.8\Engine\Binaries\Win64\UE4Editor-Cmd.exe G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject -run=Cook -I18NPreset= -TargetPlatform=WindowsNoEditor -buildmachine -fileopenlog -abslog="G:\Epic Games\4.8\Engine MainFrameActions: Packaging (Windows (64-bit)): \Programs\AutomationTool\Saved\Cook.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity -UTF8Output MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: GunsOfWarfare MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(-1797563934) SRandInit(-1797563933). MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogTaskGraph: Started task graph with 4 named threads and 7 total threads. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogStats: Stats thread started MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.52:622][ 0]LogInit: Version: 4.8.3-2634408+++depot+UE4-Releases+4.8 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.52:640][ 0]LogInit: API Version: 2579680 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.52:640][ 0]LogInit: Compiled (64-bit): Jul 27 2015 16:24:33 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.52:640][ 0]LogInit: Compiled with Visual C++: 18.00.21005.01 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.52:640][ 0]LogInit: Build Configuration: Development MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.52:640][ 0]LogInit: Branch Name: ++depot+UE4-Releases+4.8 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.52:640][ 0]LogInit: Command line: G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject -run=Cook -I18NPreset= -TargetPlatform=WindowsNoEditor -buildmachine -fileopenlog -abslog="G:\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity -UTF8Output MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.52:641][ 0]LogInit: Base directory: G:/Epic Games/4.8/Engine/Binaries/Win64/ MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.52:641][ 0]LogInit: Rocket: 1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.52:837][ 0]LogInit: Using libcurl 7.41.0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.52:837][ 0]LogInit: - built for x86_64-pc-win32 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.52:837][ 0]LogInit: - supports SSL with WinSSL MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.52:837][ 0]LogInit: - other features: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.52:837][ 0]LogInit: CURL_VERSION_SSL MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.52:837][ 0]LogInit: CURL_VERSION_IPV6 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.52:837][ 0]LogInit: CURL_VERSION_ASYNCHDNS MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.52:838][ 0]LogInit: CURL_VERSION_LARGEFILE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.52:838][ 0]LogInit: CURL_VERSION_IDN MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.52:838][ 0]LogInit: CurlRequestOptions (configurable via config and command line): MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.52:838][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.52:838][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.52:839][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.52:839][ 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.53:035][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.53:386][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.53:414][ 0]LogInit: Object subsystem initialized MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.53:418][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.53:418][ 0]LogConsoleResponse:Warning: Found in ini file 'G:/UE4/GameContents/GunsOfWarfare/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.53:419][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.53:419][ 0]LogConsoleResponse:Warning: Found in ini file 'G:/UE4/GameContents/GunsOfWarfare/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.53:419][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.53:419][ 0]LogConsoleResponse:Warning: Found in ini file 'G:/UE4/GameContents/GunsOfWarfare/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.53:420][ 0]LogInit: Selected Device Profile: [Windows] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.53:420][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.53:576][ 0]LogInit: Computer: CFS203702606 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.53:576][ 0]LogInit: User: Aonimous MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.53:576][ 0]LogInit: CPU Page size=4096, Cores=4 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.53:576][ 0]LogInit: High frequency timer resolution =2.115883 MHz MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.53:577][ 0]LogMemory: Memory total: Physical=3.9GB (4GB approx) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.53:577][ 0]LogMemory: Platform Memory Stats for Windows MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.53:577][ 0]LogMemory: Process Physical Memory: 48.32 MB used, 48.32 MB peak MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.53:577][ 0]LogMemory: Process Virtual Memory: 20.77 MB used, 20.77 MB peak MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.53:577][ 0]LogMemory: Physical Memory: 3208.02 MB used, 3978.55 MB total MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.53:577][ 0]LogMemory: Virtual Memory: 301.01 MB used, 134217728.00 MB total MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.54:321][ 0]LogTextLocalizationManager: The requested culture ('en_AU') has no localization data; parent culture's ('en') localization data will be used. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.55:443][ 0]LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip): MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (G:/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}...) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (G:/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.49.56:914][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.07:390][ 0]LogTemp:Display: Loaded TP DesktopTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.07:636][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.07:859][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.08:081][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.08:299][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.08:522][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.08:755][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.09:011][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.09:197][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.09:389][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.09:614][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.09:838][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.10:532][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.10:745][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.10:934][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.11:141][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.11:141][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.15:350][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.17:214][ 0]LogDerivedDataCache: Loaded boot cache 1.86s 56MB C:/Users/Aonimous.CFS203702606/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.17:215][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Aonimous.CFS203702606/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.17:215][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UE4/GameContents/GunsOfWarfare/DerivedDataCache/DDC.ddp not found, will not use a pak cache. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.17:216][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.17:216][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UE4/GameContents/GunsOfWarfare/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.17:216][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.17:739][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.17:773][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Aonimous.CFS203702606/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.27:142][ 0]LogInit: Selected Device Profile: [Windows] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.27:552][ 0]ImportText (ComponentSweepMultiTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",ShapeType="TriggerCapsule",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.27:554][ 0]ImportText (LineTraceSingleByChannelTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0. MainFrameActions: Packaging (Windows (64-bit)): 0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.28:679][ 0]LogMeshUtilities: No automatic mesh reduction module available MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.28:679][ 0]LogMeshUtilities: No automatic mesh merging module available MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.30:039][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.37:251][ 0]SourceControl: Info Source control is disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.37:256][ 0]SourceControl: Info Source control is disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.37:546][ 0]SourceControl: Info Source control is disabled LogD3D11RHI: InitD3DDevice MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.37:815][ 0]SourceControl: Info Source control is disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.42:273][ 0]LogObj: 25656 objects as part of root set at end of initial load. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.42:273][ 0]LogUObjectAllocator: 5183872 out of 0 bytes used by permanent object pool. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.42:274][ 0]LogInit: Executing Class /Script/UnrealEd.CookCommandlet MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.42:275][ 0]LogInit: Initializing Editor Engine... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.42:276][ 0]LogEngine: Initializing Engine... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.43:224][ 0]LogAIModule: Creating AISystem for world NewWorld MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.43:348][ 0]LogDerivedDataCache: Saved boot cache 0.12s 56MB C:/Users/Aonimous.CFS203702606/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.43:475][ 0]LogInit: Texture streaming: Disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.43:812][ 0]LogInit: Initializing Editor Engine Completed MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.44:218][ 0]LogAssetRegistry: FAssetRegistry took 0.0005 seconds to start up MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.55:843][ 0]LogAssetRegistry: ScanPathsSynchronous completed scanning '/Engine/' and 6 other paths to find 1575 assets in 11.6242 seconds MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.50.55:853][ 0]LogCook:Display: Done creating registry. It took 11.63s. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.23:776][ 0]LogPackageDependencyInfo:Display: Package Info not found for ../../../GunsOfWarfare/CookedIniVersion! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.30:426][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameInstance' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.30:459][ 0]LogRedirectors: Resolved to '/Script/Engine.GameInstance' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.30:459][ 0]LogRedirectors: String Asset Reference '/Game/FirstPersonBP/Blueprints/FirstPersonGameMode.FirstPersonGameMode_C' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:589][ 0]LogRedirectors: Resolved to '/Game/FirstPersonBP/Blueprints/FirstPersonGameMode.FirstPersonGameMode_C' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:590][ 0]LogRedirectors: String Asset Reference '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:597][ 0]LogRedirectors: Resolved to '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:597][ 0]LogRedirectors: String Asset Reference '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:601][ 0]LogRedirectors: Resolved to '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:601][ 0]LogRedirectors: String Asset Reference '/Game/FirstPersonBP/Blueprints/FirstPersonGameMode.FirstPersonGameMode_C' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:604][ 0]LogRedirectors: Resolved to '/Game/FirstPersonBP/Blueprints/FirstPersonGameMode.FirstPersonGameMode_C' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:605][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AISystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:605][ 0]LogRedirectors: Resolved to '/Script/AIModule.AISystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:606][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AISystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:607][ 0]LogRedirectors: Resolved to '/Script/AIModule.AISystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:607][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIPerceptionSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:607][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIPerceptionSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:608][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AISystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:608][ 0]LogRedirectors: Resolved to '/Script/AIModule.AISystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:609][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:612][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:612][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:616][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:616][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:618][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:619][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:621][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:622][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:624][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:625][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:625][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:626][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:626][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:627][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:627][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:628][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:628][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:628][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:629][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:629][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:630][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:630][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:631][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:631][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:632][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:632][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:633][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:634][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:635][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:635][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:635][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:636][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:638][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:639][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:639][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:640][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:643][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:643][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:646][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:646][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:652][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:652][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:655][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:655][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:658][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:658][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:716][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:716][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:821][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:821][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:824][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:824][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:978][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.33:979][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.34:045][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.34:046][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.34:186][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.34:187][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.34:349][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.34:349][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.34:416][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.34:417][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.34:420][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.34:420][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.34:497][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.34:498][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.34:555][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.34:555][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.34:612][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.34:613][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.34:659][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.34:659][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.34:740][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.34:741][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.34:822][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.34:822][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.34:934][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.34:934][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:001][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:001][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:004][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:005][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:060][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:060][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:063][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:063][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:108][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:108][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:111][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:111][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:115][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:115][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:118][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:119][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:122][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:122][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:125][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:126][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.SM_ColorCalibrator' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:690][ 0]LogRedirectors: Resolved to '/Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.SM_ColorCalibrator' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:691][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:693][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:693][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:696][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:696][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:699][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:699][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:701][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:702][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:704][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:705][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:705][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:706][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:706][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:707][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:707][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:707][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:708][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:708][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:709][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:709][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:710][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:710][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:711][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:711][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:712][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:712][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:713][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:713][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:714][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:714][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:715][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:715][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:718][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:718][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:719][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:719][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:722][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:722][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:725][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:726][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:729][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:731][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:736][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:736][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:739][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:740][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:742][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:743][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:745][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:746][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:749][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:749][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:752][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:752][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:756][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:756][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:759][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:760][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:762][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:763][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:766][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:767][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:769][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:770][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:773][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:773][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:776][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:776][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:780][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:781][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:784][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:784][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:788][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:788][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:791][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:791][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:795][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:795][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:799][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:799][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:802][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:803][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:806][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:807][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:810][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:810][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:813][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:813][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:816][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:816][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:819][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:820][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:822][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:823][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:826][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:826][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:829][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:829][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:832][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:832][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:835][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:835][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:838][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:838][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:841][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:841][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:843][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:844][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:844][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:844][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:845][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:845][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:846][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:846][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:847][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:847][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:848][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:848][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:849][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:849][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:850][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:850][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:850][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:851][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:852][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:852][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:853][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:853][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:854][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:854][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:856][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:857][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:857][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:858][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:860][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:861][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:863][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:864][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:866][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:866][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:869][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:870][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:872][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:872][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:875][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:876][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:878][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:879][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:881][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:882][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:885][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:885][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:888][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:888][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:891][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:892][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:894][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:895][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:897][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:898][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:901][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:901][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:904][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:905][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:907][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:908][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:911][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:911][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:914][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:915][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:918][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:918][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:921][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:921][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:924][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:924][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:926][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:927][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:930][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:930][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:933][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:933][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:936][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:936][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:939][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:940][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:942][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:942][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:945][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:945][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:948][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:948][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:951][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:952][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:955][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:955][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:958][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:958][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:960][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:961][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:963][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:963][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:966][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:966][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:969][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:969][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:970][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:970][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:971][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:971][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:972][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:972][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:972][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:973][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:973][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:974][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:974][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:975][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:975][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:976][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:976][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:976][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:977][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:977][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:978][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:978][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:978][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:979][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:981][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:981][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:982][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:982][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:984][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:985][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:987][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:988][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:990][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:990][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:993][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:993][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:995][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:996][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:998][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.35:999][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:002][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:002][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:005][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:005][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:008][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:009][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:011][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:011][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:014][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:014][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:017][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:018][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:021][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:021][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:024][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:024][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:027][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:027][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:030][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:030][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:033][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:033][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:036][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:037][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:040][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:040][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:043][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:044][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:046][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:046][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:049][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:050][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:053][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:053][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:056][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:056][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:059][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:059][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:062][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:062][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:065][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:065][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:068][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:069][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:072][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:072][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:075][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:075][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:078][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:078][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:081][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:081][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:084][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:084][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:087][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:087][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:089][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:090][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:092][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:093][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:093][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:094][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:094][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:095][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:095][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:096][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:096][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:096][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:097][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:097][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:098][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:098][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:099][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:099][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:100][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:100][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:101][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:101][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:102][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:102][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:103][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:103][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:105][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:106][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:106][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:107][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:109][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:109][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:112][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:112][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:115][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:115][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:118][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:119][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:122][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:122][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:125][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:126][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:129][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:129][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:132][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:132][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:135][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:135][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:138][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:139][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:142][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:142][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:145][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:146][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:148][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:149][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:152][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:152][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:155][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:155][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:158][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:158][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:161][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:161][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:164][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:165][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:168][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:168][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:171][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:171][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:174][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:175][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:177][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:177][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:180][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:181][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:183][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:184][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:186][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:187][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:190][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:190][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:192][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:193][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:196][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:196][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:199][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:199][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:202][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:202][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:205][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:205][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:208][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:208][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:210][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:211][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:213][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:213][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:216][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:216][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:219][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:219][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:219][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:220][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:220][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:221][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:221][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:222][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:222][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:223][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:223][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:224][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:224][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:224][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:225][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:225][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:226][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:226][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:227][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:227][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:228][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:228][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:229][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:229][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:231][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:232][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:232][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:233][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:235][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:236][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:238][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:239][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:241][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:241][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:244][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:245][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:247][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:247][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:250][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:251][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:253][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:254][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:257][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:257][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:259][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:260][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:263][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:264][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:266][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:267][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:270][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:270][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:273][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:274][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:276][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:277][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:279][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:280][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:282][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:283][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:286][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:287][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:289][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:290][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:292][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:293][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:296][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:296][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:299][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:299][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:302][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:303][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:306][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:306][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:309][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:309][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:311][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:312][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:314][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:315][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:317][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:317][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:320][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:320][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:322][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:323][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:326][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:326][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:328][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:329][ 0]LogRedirectors: String Asset Reference '/Engine/EngineSounds/Master.Master' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:331][ 0]LogRedirectors: Resolved to '/Engine/EngineSounds/Master.Master' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:332][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:334][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:335][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:337][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:338][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:340][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:340][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:343][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:343][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:345][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:346][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:346][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:346][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:347][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:347][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:348][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:348][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:349][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:349][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:350][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:350][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:351][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:351][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:352][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:352][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:352][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:353][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:353][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:354][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:354][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:355][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:355][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:355][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:358][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:358][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:359][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:359][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:362][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:362][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:365][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:366][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:368][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:368][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:371][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:372][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:374][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:374][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:377][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:377][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:380][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:380][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:383][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:383][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:386][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:387][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:389][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:390][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:393][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:394][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:396][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:397][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:399][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:399][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:402][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:402][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:405][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:406][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:408][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:409][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:412][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:413][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:416][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:416][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:419][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:420][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:423][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:423][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:426][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:427][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:429][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:430][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:432][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:433][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:436][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:436][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:439][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:439][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:442][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:442][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:445][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:445][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:448][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:449][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:451][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:452][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:455][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:455][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:458][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:458][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:461][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:461][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:464][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:464][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:466][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:467][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:469][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:470][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:472][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:473][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:473][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:474][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:474][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:474][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:475][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:475][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:476][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:476][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:477][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:477][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:478][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:478][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:479][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:479][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:480][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:480][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:481][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:481][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:481][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:482][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:482][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:483][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:485][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:486][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:486][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:486][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:489][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:489][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:492][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:492][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:495][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:495][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:498][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:499][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:501][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:502][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:504][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:505][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:508][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:508][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:511][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:511][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:514][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:515][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:517][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:517][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:520][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:520][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:523][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:523][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:525][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:526][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:528][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:529][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:531][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:532][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:534][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:535][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:537][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:538][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:541][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:542][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:544][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:545][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:547][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:548][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:550][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:550][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:553][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:553][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:556][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:556][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:558][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:560][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:562][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:563][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:565][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:565][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:568][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:568][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:571][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:571][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:574][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:574][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:577][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:578][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:580][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:581][ 0]LogRedirectors: String Asset Reference '/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:671][ 0]LogRedirectors: Resolved to '/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:672][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:674][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:675][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:677][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:677][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:680][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:681][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:683][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:683][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:686][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:686][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:687][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:687][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:688][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:688][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:689][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:689][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:690][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:690][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:691][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:691][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:692][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:692][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:693][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:693][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:693][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:694][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:695][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:695][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:695][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:696][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:696][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:697][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' 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'/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:706][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:707][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:710][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:710][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:713][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:714][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:716][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:717][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:720][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:720][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:723][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:723][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:726][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:726][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:729][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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'/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:740][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:741][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:743][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:744][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows 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'/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:763][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:763][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:766][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:767][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:770][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:770][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:773][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:774][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:777][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:777][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:780][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:780][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:783][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:783][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:786][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:786][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:789][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:789][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:792][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:793][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:795][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:796][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:798][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:799][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.36:801][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:182][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:329][ 0]LogSavePackage: Save=110.731079ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:329][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:386][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:521][ 0]LogSavePackage: Save=134.850082ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:521][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:523][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:525][ 0]LogSavePackage: Save=1.417848ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:525][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:546][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:551][ 0]LogSavePackage: Save=4.517735ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:551][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:584][ 0]LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:609][ 0]LogSavePackage: Save=24.555706ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:609][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:611][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:614][ 0]LogSavePackage: 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'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:621][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:773][ 0]LogSavePackage: Save=150.749359ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:774][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:792][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:799][ 0]LogSavePackage: Save=5.816011ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:799][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:800][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:840][ 0]LogSavePackage: Save=38.452503ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:840][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:842][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:866][ 0]LogSavePackage: Save=23.669550ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:867][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:868][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:873][ 0]LogSavePackage: Save=4.574922ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:874][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:875][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> 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[2015.08.21-07.51.37:997][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.37:999][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:010][ 0]LogSavePackage: Save=8.711729ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:010][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:012][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:014][ 0]LogSavePackage: Save=1.676369ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:015][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:016][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:046][ 0]LogSavePackage: Save=26.237745ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:047][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:048][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:051][ 0]LogSavePackage: Save=2.703363ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:052][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:053][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:056][ 0]LogSavePackage: Save=2.687294ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:057][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:058][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:061][ 0]LogSavePackage: Save=2.201445ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:061][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:062][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Actor -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:086][ 0]LogSavePackage: Save=23.488539ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:087][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:088][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:110][ 0]LogSavePackage: Save=18.738749ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:110][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:111][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:118][ 0]LogSavePackage: Save=5.792853ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:118][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:119][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:152][ 0]LogSavePackage: Save=19.268078ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:153][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:155][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:156][ 0]LogSavePackage: Save=0.692855ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:156][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:157][ 0]LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:159][ 0]LogSavePackage: Save=1.371531ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:160][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:161][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:164][ 0]LogSavePackage: Save=2.349846ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:164][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:165][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:182][ 0]LogSavePackage: Save=16.003248ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:182][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:183][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:194][ 0]LogSavePackage: Save=9.596466ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:194][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:198][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Trigger -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:234][ 0]LogSavePackage: Save=35.860680ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:235][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:237][ 0]LogCook:Display: Cooking /Engine/EngineResources/GradientTexture0 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:261][ 0]LogSavePackage: Save=23.336357ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:261][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:263][ 0]LogCook:Display: Cooking /Engine/EngineResources/Black -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:283][ 0]LogSavePackage: Save=19.635302ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:284][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:285][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:297][ 0]LogSavePackage: Save=11.781842ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:297][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:299][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:303][ 0]LogSavePackage: Save=3.373060ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:303][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:304][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:314][ 0]LogSavePackage: Save=7.968305ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:314][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:315][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:318][ 0]LogSavePackage: Save=1.812009ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:318][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:319][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:340][ 0]LogSavePackage: Save=19.367329ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:340][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:341][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:344][ 0]LogSavePackage: Save=1.870141ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:344][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:345][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:358][ 0]LogSavePackage: Save=11.526157ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:358][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:359][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:379][ 0]LogSavePackage: Save=13.480897ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:380][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:381][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:395][ 0]LogSavePackage: Save=13.638750ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:396][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:397][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:405][ 0]LogSavePackage: Save=6.872781ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:405][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:406][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:419][ 0]LogSavePackage: Save=12.065412ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:419][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:420][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:444][ 0]LogSavePackage: Save=23.122734ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:444][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:449][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:462][ 0]LogSavePackage: Save=11.945840ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:463][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:464][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTextureCube -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:475][ 0]LogSavePackage: Save=10.752012ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:475][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:477][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Master -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:478][ 0]LogSavePackage: Save=0.774617ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:479][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:480][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Music -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:482][ 0]LogSavePackage: Save=0.860634ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:482][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:484][ 0]LogCook:Display: Cooking /Engine/EngineSounds/SFX -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:485][ 0]LogSavePackage: Save=0.810064ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:485][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:487][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Normal_Attack -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:488][ 0]LogSavePackage: Save=0.704198ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:488][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:489][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:491][ 0]LogSavePackage: Save=0.897025ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:491][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:493][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:494][ 0]LogSavePackage: Save=0.790214ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:494][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:496][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Voice -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:497][ 0]LogSavePackage: Save=0.923492ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:510][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:511][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:519][ 0]LogSavePackage: Save=2.490686ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:520][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:521][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:565][ 0]LogSavePackage: Save=43.659786ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:566][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:569][ 0]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:570][ 0]LogSavePackage: Save=0.551070ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:570][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:571][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Red -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:583][ 0]LogSavePackage: Save=11.353652ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:583][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:620][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Green -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:626][ 0]LogSavePackage: Save=4.981844ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:626][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:627][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:629][ 0]LogSavePackage: Save=1.380038ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:629][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:681][ 0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:687][ 0]LogSavePackage: Save=5.565998ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:687][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:688][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:689][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:690][ 0]LogCook:Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:765][ 0]LogSavePackage: Save=7.168166ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:765][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:767][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:770][ 0]LogSavePackage: Save=2.735028ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:770][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:771][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:810][ 0]LogSavePackage: Save=1.171142ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:810][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:812][ 0]LogCook:Display: Cooking /Paper2D/DummySprite -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:814][ 0]LogSavePackage: Save=1.881957ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:814][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:815][ 0]LogCook:Display: Cooking /LeapMotionController/LM_CapsuleMesh -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_CapsuleMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:852][ 0]LogSavePackage: Save=1.956630ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:852][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_CapsuleMesh.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:853][ 0]LogCook:Display: Cooking /LeapMotionController/LM_TorusMesh -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_TorusMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:856][ 0]LogSavePackage: Save=2.130080ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:856][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_TorusMesh.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:857][ 0]LogCook:Display: Cooking /LeapMotionController/LM_HandColor -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_HandColor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:885][ 0]LogSavePackage: Save=5.296134ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:886][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_HandColor.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:887][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:890][ 0]LogSavePackage: Save=2.296913ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:891][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:892][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:896][ 0]LogSavePackage: Save=3.731775ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:897][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:898][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:905][ 0]LogSavePackage: Save=5.709200ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:906][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:907][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:938][ 0]LogSavePackage: Save=30.454897ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:939][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:940][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:946][ 0]LogSavePackage: Save=5.360410ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:946][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:947][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:964][ 0]LogSavePackage: Save=15.749926ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:964][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:965][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:973][ 0]LogSavePackage: Save=7.284429ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:974][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.38:975][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> 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0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.39:013][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.39:025][ 0]LogSavePackage: Save=11.062521ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.39:025][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.39:026][ 0]LogCook:Display: Cooking 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[2015.08.21-07.51.39:526][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.39:528][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/LevelColorationLitMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.u MainFrameActions: Packaging (Windows (64-bit)): asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.39:651][ 0]LogSavePackage: Save=121.884338ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.39:651][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.39:662][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/LevelColorationUnlitMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/LevelColorationUnlitMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.39:690][ 0]LogSavePackage: Save=27.646614ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.39:691][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/LevelColorationUnlitMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.39:694][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.39:810][ 0]LogSavePackage: Save=116.103775ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.39:811][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.39:822][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ShadedLevelColorationLitMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.39:942][ 0]LogSavePackage: Save=119.668243ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.39:943][ 0]LogSavePackage: Async saving from memory to 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Save=3.588573ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:011][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_ColorOnly.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:019][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:023][ 0]LogSavePackage: Save=4.048901ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:023][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:024][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:029][ 0]LogSavePackage: Save=3.803613ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:029][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:030][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:037][ 0]LogSavePackage: Save=5.766860ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:037][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:038][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:043][ 0]LogSavePackage: Save=4.213371ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:043][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:044][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:063][ 0]LogSavePackage: Save=17.988707ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:063][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:070][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/HeatmapGradient -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:086][ 0]LogSavePackage: Save=14.782008ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:086][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:087][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PhAT_JointLimitMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:091][ 0]LogSavePackage: Save=3.870724ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:092][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:093][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:099][ 0]LogSavePackage: Save=5.119376ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:099][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:100][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:160][ 0]LogSavePackage: Save=59.303844ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:160][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:172][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:176][ 0]LogSavePackage: Save=3.349902ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:177][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:178][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:205][ 0]LogSavePackage: Save=26.652702ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:205][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:215][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:223][ 0]LogSavePackage: Save=7.769333ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:224][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:225][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:232][ 0]LogSavePackage: Save=6.092492ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:232][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:234][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:240][ 0]LogSavePackage: Save=5.988044ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:240][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:242][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ColorGrid -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:250][ 0]LogSavePackage: Save=7.519792ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:251][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:252][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/T_ColorGrid -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:270][ 0]LogSavePackage: Save=17.269859ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:270][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:271][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_GreyBall -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:281][ 0]LogSavePackage: Save=9.405530ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:281][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.40:317][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:393][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:396][ 0]LogSavePackage: Save=1.624381ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:396][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:406][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base02_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Generic_Concrete_Base02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:407][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base02_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:412][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base02 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Generic_Concrete_Base02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:413][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base02. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:551][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Frame_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Frame_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:562][ 0]LogSavePackage: Save=10.178729ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:563][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Frame_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:582][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_09_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_09_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:583][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_09_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:588][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_08_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_08_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:589][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_08_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:595][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_08_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_08_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:596][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_08_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:601][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_07_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_07_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:602][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_07_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:608][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_07_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_07_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:609][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_07_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:615][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_07b_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_07b_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:616][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_07b_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:621][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_06_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_06_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:622][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_06_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:627][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_06_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_06_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:629][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_06_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:634][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_05_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_05_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:636][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_05_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:641][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_05_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_05_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:642][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_05_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:646][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_03_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_03_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:648][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_03_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:653][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_03_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_03_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:654][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_03_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:659][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:660][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:666][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_01_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:667][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:672][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rocky_01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rocky_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:673][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rocky_01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:892][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_RockMesh_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_RockMesh_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:904][ 0]LogSavePackage: Save=10.909393ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:904][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_RockMesh_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:923][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_04_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_04_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:924][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_CobbleStone_04_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:929][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_04b_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_04b_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:930][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_CobbleStone_04b_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:935][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleDark_01_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleDark_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:937][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_CobbleDark_01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:942][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Cliff_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Cliff_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:943][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Cliff_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:949][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Cliff_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Cliff_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.41:950][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Cliff_M. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.42:061][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Checker_Noise_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Checker_Noise_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.42:064][ 0]LogSavePackage: Save=1.575229ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.42:064][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Checker_Noise_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.42:726][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.42:731][ 0]LogSavePackage: Save=3.718542ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.42:731][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.42:773][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.42:776][ 0]LogSavePackage: Save=1.981679ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.42:776][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.42:900][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Statue_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Statue_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.42:904][ 0]LogSavePackage: Save=2.668390ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.42:904][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Statue_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.42:912][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Wall07 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Wall07.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.42:913][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Wall07. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.42:966][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_Variation_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.42:968][ 0]LogSavePackage: Save=1.431081ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.42:968][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.43:184][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_PillarFrame300 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_PillarFrame300.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.43:188][ 0]LogSavePackage: Save=2.963774ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.43:188][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_PillarFrame300.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.43:261][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_PillarFrame -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_PillarFrame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.43:265][ 0]LogSavePackage: Save=3.282318ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.43:265][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_PillarFrame.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.43:789][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_MatPreviewMesh_02 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.43:796][ 0]LogSavePackage: Save=5.926604ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.43:796][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.44:140][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Lamp_Wall -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Lamp_Wall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.44:143][ 0]LogSavePackage: Save=2.730775ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.44:144][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Lamp_Wall.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.44:230][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Lamp_Ceiling -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.44:234][ 0]LogSavePackage: Save=3.125409ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.44:234][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.44:461][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_GlassWindow -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_GlassWindow.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.44:465][ 0]LogSavePackage: Save=2.586627ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.44:465][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_GlassWindow.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.44:554][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_DoorFrame -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_DoorFrame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.44:557][ 0]LogSavePackage: Save=2.518570ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.44:557][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_DoorFrame.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.44:773][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Door -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Door.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.44:776][ 0]LogSavePackage: Save=2.828606ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.44:777][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Door.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.45:236][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Couch -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Couch.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.45:240][ 0]LogSavePackage: Save=2.574339ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.45:240][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Couch.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.45:346][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_CornerFrame -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_CornerFrame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.45:349][ 0]LogSavePackage: Save=2.534167ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.45:349][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_CornerFrame.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.45:450][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Chair -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Chair.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.45:454][ 0]LogSavePackage: Save=2.760077ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.45:454][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Chair.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.45:808][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Bush -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Bush.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.45:811][ 0]LogSavePackage: Save=2.606477ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.45:812][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Bush.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.45:913][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/MaterialSphere -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/MaterialSphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.45:916][ 0]LogSavePackage: Save=2.631053ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.45:917][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/MaterialSphere.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.46:036][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Spark -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Spark.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.46:043][ 0]LogSavePackage: Save=5.954961ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.46:044][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Spark.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.46:355][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_smoke_subUV -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.46:373][ 0]LogSavePackage: Save=16.730131ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.46:373][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.46:524][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_radial_ramp -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.46:532][ 0]LogSavePackage: Save=7.333581ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.46:532][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.46:534][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.46:537][ 0]LogSavePackage: Save=1.726939ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.46:537][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.46:593][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Radial_Gradient -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.46:601][ 0]LogSavePackage: Save=7.396912ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.46:601][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.46:740][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Heat_Distortion -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.46:750][ 0]LogSavePackage: Save=9.624351ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.46:751][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.46:835][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/m_flare_01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/m_flare_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.46:845][ 0]LogSavePackage: Save=8.930551ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.46:845][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/m_flare_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.47:057][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Fire_SubUV -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.47:067][ 0]LogSavePackage: Save=8.430050ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.47:067][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.47:210][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_explosion_subUV -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_ex MainFrameActions: Packaging (Windows (64-bit)): plosion_subUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.47:218][ 0]LogSavePackage: Save=6.403473ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.47:219][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.47:343][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Dust_Particle -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.47:370][ 0]LogSavePackage: Save=25.736300ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.47:370][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.47:677][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Burst -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Burst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.47:688][ 0]LogSavePackage: Save=9.424907ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.47:688][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Burst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.47:933][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Steam_Lit -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Steam_Lit.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.47:965][ 0]LogSavePackage: Save=31.543331ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.47:965][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Steam_Lit.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.48:022][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.48:024][ 0]LogSavePackage: Save=1.589880ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.48:024][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.48:031][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.48:032][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.48:038][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_01_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.48:039][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.48:045][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Gravel_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Gravel_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.48:046][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Gravel_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.48:052][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Gravel_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Gravel_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.48:053][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Gravel_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.48:113][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Gradinet_01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Gradinet_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.48:116][ 0]LogSavePackage: Save=1.916930ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.48:116][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Gradinet_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.48:445][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Shelf -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Shelf.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.48:448][ 0]LogSavePackage: Save=2.531331ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.48:448][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Shelf.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.48:865][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Rock -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Rock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.48:868][ 0]LogSavePackage: Save=2.526605ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.48:869][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Rock.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.49:097][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Sparks -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Sparks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.49:108][ 0]LogSavePackage: Save=9.958490ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.49:108][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Sparks.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.49:240][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Meshes/FirstPersonCube_Rounded -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Meshes/FirstPersonCube_Rounded.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.49:244][ 0]LogSavePackage: Save=2.366388ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.49:244][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Meshes/FirstPersonCube_Rounded.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.49:516][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Meshes/CubeMesh -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Meshes/CubeMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.49:519][ 0]LogSavePackage: Save=2.423102ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.49:519][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Meshes/CubeMesh.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.49:522][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Meshes/CubeMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Meshes/CubeMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.49:530][ 0]LogSavePackage: Save=7.185653ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.49:530][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Meshes/CubeMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.50:035][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Textures/UE4_Mannequin__normals -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Textures/UE4 MainFrameActions: Packaging (Windows (64-bit)): _Mannequin__normals.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.50:353][ 0]LogSavePackage: Save=316.419678ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.50:353][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Textures/UE4_Mannequin__normals.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.50:374][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_UNV_Concrete02_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_UNV_Concrete02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.50:375][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_UNV_Concrete02_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.50:381][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_UNV_Concrete02 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_UNV_Concrete02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.50:382][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_UNV_Concrete02. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.50:388][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Underground_Base_Pipe_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Underground_Base_Pipe_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.50:389][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Underground_Base_Pipe_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.50:395][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Underground_Base_Pipe_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Underground_Base_Pipe_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.50:396][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Underground_Base_Pipe_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.50:573][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Panel_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Panel_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.50:592][ 0]LogSavePackage: Save=13.910977ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.50:592][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Panel_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.51:136][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Charact MainFrameActions: Packaging (Windows (64-bit)): er/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.51:139][ 0]LogSavePackage: Save=2.129135ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.51:139][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.51:147][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/Metal_Tile_2_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/Metal_Tile_2_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.51:148][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Metal_Tile_2_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.51:154][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/Metal_Tile_2 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/Metal_Tile_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.51:154][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Metal_Tile_2. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.51:684][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_WideCapsule -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_WideCapsule.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.51:688][ 0]LogSavePackage: Save=2.629162ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.51:688][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_WideCapsule.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.51:834][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Wedge_B -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Wedge_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.51:837][ 0]LogSavePackage: Save=2.554962ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.51:837][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Wedge_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:074][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Wedge_A -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Wedge_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:077][ 0]LogSavePackage: Save=2.308729ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:077][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Wedge_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:205][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Tube -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Tube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:208][ 0]LogSavePackage: Save=2.434445ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:209][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Tube.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:384][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_TriPyramid -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_TriPyramid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:388][ 0]LogSavePackage: Save=2.332832ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:388][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_TriPyramid.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:461][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Trim_90_Out -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:464][ 0]LogSavePackage: Save=2.584264ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:465][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:501][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Trim_90_In -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:505][ 0]LogSavePackage: Save=2.489741ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:505][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:587][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Trim -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Trim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:590][ 0]LogSavePackage: Save=2.460911ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:591][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Trim.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:671][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Torus -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Torus.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:674][ 0]LogSavePackage: Save=2.591353ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:675][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Torus.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:762][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Sphere -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Sphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:765][ 0]LogSavePackage: Save=2.567722ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:765][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Sphere.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:814][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_QuadPyramid -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:817][ 0]LogSavePackage: Save=2.718959ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:818][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:846][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Plane -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Plane.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:850][ 0]LogSavePackage: Save=2.476507ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:850][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Plane.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:915][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe_90 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Pipe_90.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:919][ 0]LogSavePackage: Save=2.997330ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.52:919][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Pipe_90.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:029][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe_180 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Pipe_180.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:034][ 0]LogSavePackage: Save=3.429774ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:034][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Pipe_180.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:117][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Pipe.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:120][ 0]LogSavePackage: Save=2.499666ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:120][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Pipe.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:157][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_NarrowCapsule -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:160][ 0]LogSavePackage: Save=2.700527ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:161][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:259][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Cylinder -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Cylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:263][ 0]LogSavePackage: Save=2.670753ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:263][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Cylinder.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:329][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Cube -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Cube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:333][ 0]LogSavePackage: Save=2.705726ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:333][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Cube.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:473][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Cone -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Cone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:477][ 0]LogSavePackage: Save=2.520461ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:477][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Cone.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:527][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_TableRound -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_TableRound.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:538][ 0]LogSavePackage: Save=9.717456ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:538][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_TableRound.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:747][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_StatueGlass -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_StatueGlass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:759][ 0]LogSavePackage: Save=11.438724ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:759][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_StatueGlass.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:862][ 0]LogRedirectors: String Asset Reference '/Game/StarterContent/Props/SM_Statue.SM_Statue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:984][ 0]LogRedirectors: Resolved to '/Game/StarterContent/Props/SM_Statue.SM_Statue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:987][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Statue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Statue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:997][ 0]LogSavePackage: Save=9.817651ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.53:997][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Statue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:001][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Shelf -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Shelf.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:010][ 0]LogSavePackage: Save=9.036889ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:010][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Shelf.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:015][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Rock -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Rock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:026][ 0]LogSavePackage: Save=10.032691ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:026][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Rock.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:029][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere_Plain -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:036][ 0]LogSavePackage: Save=6.313203ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:037][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:052][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:061][ 0]LogSavePackage: Save=8.149317ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:061][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:064][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Lamp -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Lamp.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:081][ 0]LogSavePackage: Save=15.937554ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:081][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Lamp.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:083][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:219][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Frame -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Frame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:228][ 0]LogSavePackage: Save=8.562383ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:228][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Frame.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:264][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Door -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Door.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:276][ 0]LogSavePackage: Save=11.127270ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:276][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Door.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:305][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Chair -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Chair.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:316][ 0]LogSavePackage: Save=10.062939ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:316][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Chair.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:348][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Bush -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Bush.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:360][ 0]LogSavePackage: Save=11.215176ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:360][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Bush.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:430][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_WindowFrame -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_WindowFrame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:433][ 0]LogSavePackage: Save=2.550708ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:433][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_WindowFrame.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:572][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_TableRound -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_TableRound.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:576][ 0]LogSavePackage: Save=3.610313ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:577][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_TableRound.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:658][ 0]LogRedirectors: String Asset Reference '/Game/StarterContent/Props/SM_Statue.SM_Statue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:661][ 0]LogRedirectors: Resolved to '/Game/StarterContent/Props/SM_Statue.SM_Statue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:663][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Statue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Statue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:668][ 0]LogSavePackage: Save=3.720433ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:668][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Statue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:987][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Stairs -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Stairs.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:990][ 0]LogSavePackage: Save=2.438698ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.54:991][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Stairs.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:100][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Smoke -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Smoke.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:106][ 0]LogSavePackage: Save=5.409562ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:107][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Smoke.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:140][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:142][ 0]LogSavePackage: Save=1.356408ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:143][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:185][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:188][ 0]LogSavePackage: Save=1.288351ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:188][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:315][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Dot_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Dot_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:318][ 0]LogSavePackage: Save=1.808701ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:318][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Dot_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:466][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Steel_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:473][ 0]LogSavePackage: Save=5.695022ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:473][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Steel_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:486][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_02_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:486][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_02_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:491][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_02_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_02_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:492][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_02_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:501][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base_07_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Generic_Concrete_Base_07_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:503][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base_07_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:511][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base_07 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Generic_Concrete_Base_07.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:512][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base_07. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:518][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base_06_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Generic_Concrete_Base_06_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:520][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base_06_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:525][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base_06 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Generic_Concrete_Base_06.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:526][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base_06. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:532][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base04_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Generic_Concre MainFrameActions: Packaging (Windows (64-bit)): te_Base04_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:533][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base04_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:541][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base04_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Generic_Concrete_Base04_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:543][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base04_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:589][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Frame_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Frame_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:596][ 0]LogSavePackage: Save=5.305114ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:596][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Frame_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:635][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/FogBrightnessLUT -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:667][ 0]LogSavePackage: Save=30.647724ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.55:668][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.58:247][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/BP_LightStudio -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/BP_LightStudio.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.58:576][ 0]LogSavePackage: Save=327.389099ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.58:576][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/BP_LightStudio.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.58:581][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Thumbnails/SkySphereMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.58:585][ 0]LogSavePackage: Save=2.638142ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.58:585][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.58:586][ 0]LogCook:Display: Cooking /Engine/MapTemplates/Sky/DaylightAmbientCubemap -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.59:033][ 0]LogSavePackage: Save=445.030762ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.59:033][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.59:783][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_WallSconce -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_WallSconc MainFrameActions: Packaging (Windows (64-bit)): e.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.59:803][ 0]LogSavePackage: Save=19.658932ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.51.59:804][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.00:258][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Steam -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.00:268][ 0]LogSavePackage: Save=9.420180ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.00:268][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.00:795][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Sparks -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.00:806][ 0]LogSavePackage: Save=9.537390ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.00:806][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.01:053][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Smoke -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.01:063][ 0]LogSavePackage: Save=9.467915ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.01:064][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.01:482][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Fire -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.01:493][ 0]LogSavePackage: Save=9.099275ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.01:493][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.01:994][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Explosion -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Eff MainFrameActions: Packaging (Windows (64-bit)): ect_Explosion.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:004][ 0]LogSavePackage: Save=9.546369ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:005][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:217][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_CeilingLight -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Ceiling MainFrameActions: Packaging (Windows (64-bit)): Light.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:236][ 0]LogSavePackage: Save=17.823292ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:236][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:239][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Steam01_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Steam01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:241][ 0]LogSavePackage: Save=1.179649ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:242][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Steam01_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:244][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Steam01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Steam01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:246][ 0]LogSavePackage: Save=0.862524ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:246][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Steam01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:299][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Wind06 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Wind06.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:301][ 0]LogSavePackage: Save=1.052988ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:301][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Wind06.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:403][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Wind05 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Wind05.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:405][ 0]LogSavePackage: Save=1.002891ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:405][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Wind05.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:574][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Music_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Music_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:577][ 0]LogSavePackage: Save=1.239672ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:577][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Music_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:580][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Music01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Music01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:583][ 0]LogSavePackage: Save=2.495885ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:583][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Music01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:701][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Birds01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Birds01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:703][ 0]LogSavePackage: Save=1.171615ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:703][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Birds01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:914][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Background_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Background_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:917][ 0]LogSavePackage: Save=1.985459ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:917][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Background_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:920][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Smoke01_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Smoke01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:922][ 0]LogSavePackage: Save=1.273227ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:922][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Smoke01_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:925][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Smoke01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Smoke01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:927][ 0]LogSavePackage: Save=0.830386ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.02:927][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Smoke01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:099][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light02_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Light02_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:101][ 0]LogSavePackage: Save=1.249596ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:101][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Light02_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:104][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light02 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Light02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:106][ 0]LogSavePackage: Save=0.845982ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:106][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Light02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:182][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light01_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Light01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:185][ 0]LogSavePackage: Save=1.422101ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:185][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Light01_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:187][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Light01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:189][ 0]LogSavePackage: Save=0.893244ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:189][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Light01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:192][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:194][ 0]LogSavePackage: Save=1.250542ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:195][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:197][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Fire_Sparks01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:198][ 0]LogSavePackage: Save=0.885682ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:199][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Fire_Sparks01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:201][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire01_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Fire01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:203][ 0]LogSavePackage: Save=1.234945ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:203][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Fire01_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:206][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Fire01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:209][ 0]LogSavePackage: Save=1.445732ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:210][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Fire01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:242][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Explosion_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Explosion_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:246][ 0]LogSavePackage: Save=3.503029ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:246][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Explosion_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:249][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Explosion02 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Explosion02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:250][ 0]LogSavePackage: Save=0.842202ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:251][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Explosion02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:253][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Explosion01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Explosion01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:255][ 0]LogSavePackage: Save=0.797776ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:255][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Explosion01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:410][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Collapse_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:412][ 0]LogSavePackage: Save=1.551598ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:413][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Collapse_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:416][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse02 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Collapse02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:417][ 0]LogSavePackage: Save=0.867250ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:417][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Collapse02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:420][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Collapse01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:421][ 0]LogSavePackage: Save=0.848818ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:422][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Collapse01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:455][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x400 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_Window_400x400.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:458][ 0]LogSavePackage: Save=2.727467ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:459][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_Window_400x400.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:485][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x300 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_Window_400x300.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:489][ 0]LogSavePackage: Save=2.947233ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:489][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_Window_400x300.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:531][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x400 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_Door_400x400.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:534][ 0]LogSavePackage: Save=2.710452ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:535][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_Door_400x400.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:567][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x300 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_Door_400x300.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:570][ 0]LogSavePackage: Save=2.721323ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:571][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_Door_400x300.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:591][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_500x500 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_500x500.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:595][ 0]LogSavePackage: Save=2.696274ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:595][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_500x500.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:635][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x400 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_400x400.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:638][ 0]LogSavePackage: Save=2.451459ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:638][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_400x400.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:672][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x300 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_400x300.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:675][ 0]LogSavePackage: Save=2.429718ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:675][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_400x300.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:721][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x200 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_400x200.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:725][ 0]LogSavePackage: Save=2.891937ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:725][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_400x200.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:732][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/SM_FloorPiece500x500 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/SM_FloorPiece500x500.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:733][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SM_FloorPiece500x500. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:738][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/SM_CeilingPiece500x500 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/SM_CeilingPiece500x500.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:739][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SM_CeilingPiece500x500. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:918][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/SM_AssetPlatform -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/SM_AssetPlatform.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:924][ 0]LogSavePackage: Save=4.715289ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:924][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/SM_AssetPlatform.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:958][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Pillar_50x500 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Pillar_50x500.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:961][ 0]LogSavePackage: Save=3.011036ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.03:962][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Pillar_50x500.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.04:131][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Floor_400x400 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Floor_400x400.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.04:134][ 0]LogSavePackage: Save=2.893827ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.04:135][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Floor_400x400.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.06:705][ 0]LogRedirectors: String Asset Reference '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.06:708][ 0]LogRedirectors: Resolved to '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.06:709][ 0]LogRedirectors: String Asset Reference '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.06:712][ 0]LogRedirectors: Resolved to '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.06:716][ 0]LogCook:Display: Cooking /Game/GameBP/HealthPickup -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/GameBP/HealthPickup.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.06:748][ 0]LogSavePackage: Save=29.926985ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.06:748][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/GameBP/HealthPickup.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.06:972][ 0]LogCook:Display: Cooking /Game/GameBP/EnergyPickup -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/GameBP/EnergyPickup.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:003][ 0]LogSavePackage: Save=30.337215ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:004][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/GameBP/EnergyPickup.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:039][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Textures/FirstPersonCrosshair -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Textures/FirstPersonCrosshair.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:041][ 0]LogSavePackage: Save=1.647539ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:041][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Textures/FirstPersonCrosshair.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:153][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:156][ 0]LogSavePackage: Save=1.318598ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:156][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:529][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Grime_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:532][ 0]LogSavePackage: Save=2.458548ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:533][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:540][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Audio/FirstPerson_WeaponFire -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Audio/FirstPerson_WeaponFire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:541][ 0]LogSavePackage: Save=0.841729ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:541][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Audio/FirstPerson_WeaponFire.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:545][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Animations/FirstPerson_Run -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_Run.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:594][ 0]LogSavePackage: Save=46.970463ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:595][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_Run.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:599][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Animations/FirstPerson_JumpStart -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_JumpStart.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:602][ 0]LogSavePackage: Save=1.930636ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:602][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_JumpStart.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:606][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Animations/FirstPerson_JumpLoop -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_JumpLoop.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:608][ 0]LogSavePackage: Save=1.915512ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:608][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_JumpLoop.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:612][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Animations/FirstPerson_JumpEnd -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_JumpEnd.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:616][ 0]LogSavePackage: Save=1.757186ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:616][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_JumpEnd.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:625][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Animations/FirstPerson_Idle -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_Idle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:628][ 0]LogSavePackage: Save=2.151820ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:628][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_Idle.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:646][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Animations/FirstPerson_Fire_Montage -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_Fire_Montage.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:648][ 0]LogSavePackage: Save=1.813427ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:648][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_Fire_Montage.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:654][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Animations/FirstPerson_Fire -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_Fire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:657][ 0]LogSavePackage: Save=1.796413ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:657][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_Fire.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:690][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Animations/FirstPerson_AnimBP -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_AnimBP.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:771][ 0]LogSavePackage: Save=79.486435ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:771][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_AnimBP.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:821][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:880][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:881][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:882][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset': Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:883][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:884][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:885][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:885][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset': Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:887][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:888][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:888][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:889][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset': Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:891][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:891][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:892][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:892][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:893][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/FirstPersonBP/FirstPersonOverview.FirstPersonOverview_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:894][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:894][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:895][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:896][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:897][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/FirstPersonBP/FirstPersonOverview.FirstPersonOverview_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:898][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:898][ 0]LoadErrors: Info Failed to load /Script/IntroTutorials.EditorTutorial Referenced by FirstPersonOverview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:899][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:899][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:900][ 0]LoadErrors: Info Failed to load /Script/IntroTutorials.EditorTutorial Referenced by FirstPersonOverview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:900][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:901][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:902][ 0]LoadErrors: Info Failed to load /Script/IntroTutorials.EditorTutorial Referenced by FirstPersonOverview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:902][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:903][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:903][ 0]LoadErrors: Info Failed to load /Script/IntroTutorials.EditorTutorial Referenced by FirstPersonOverview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:904][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:906][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/FirstPersonBP/FirstPersonOverview.FirstPersonOverview_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:907][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:907][ 0]LoadErrors: Info Failed to load /Script/IntroTutorials.EditorTutorial Referenced by PackageMetaData MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:908][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:908][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:909][ 0]LoadErrors: Info Failed to load /Script/IntroTutorials.EditorTutorial Referenced by PackageMetaData MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:910][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:910][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/FirstPersonBP/FirstPersonOverview.FirstPersonOverview_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:914][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/FirstPersonOverview -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:915][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FirstPersonOverview. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:981][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:983][ 0]LogSavePackage: Save=1.399416ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.07:983][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.08:050][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.08:052][ 0]LogSavePackage: Save=1.458965ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.08:052][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.08:481][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.08:487][ 0]LogSavePackage: Save=5.056518ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.08:487][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.08:821][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.08:837][ 0]LogSavePackage: Save=14.197855ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.08:837][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.08:944][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Ambient_Dust -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Ambient_Dust.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.08:959][ 0]LogSavePackage: Save=12.379702ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.08:959][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Ambient_Dust.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.09:461][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Walnut -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Walnut.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.09:483][ 0]LogSavePackage: Save=20.564938ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.09:483][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Walnut.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.09:875][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Pine -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Pine.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.09:900][ 0]LogSavePackage: Save=24.456928ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.09:900][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Pine.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.10:132][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Oak -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Oak.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.10:153][ 0]LogSavePackage: Save=20.002996ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.10:153][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Oak.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.10:686][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Worn -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.10:697][ 0]LogSavePackage: Save=10.824323ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.10:698][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.10:699][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.10:702][ 0]LogSavePackage: Save=2.026577ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.10:702][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.10:811][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Polished -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.10:823][ 0]LogSavePackage: Save=11.557822ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.10:824][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.10:962][ 0]LogRedirectors: String Asset Reference '/Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.10:964][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.10:965][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.10:967][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.10:968][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.10:970][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.10:971][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.10:971][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.10:982][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.10:986][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Water_Ocean -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Water_Ocean.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.11:002][ 0]LogSavePackage: Save=15.214452ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.11:003][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Water_Ocean.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.11:115][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Water_Lake -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Water_Lake.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.11:131][ 0]LogSavePackage: Save=15.880367ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.11:132][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Water_Lake.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.11:135][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Panel -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Tech_Panel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.11:151][ 0]LogSavePackage: Save=14.542392ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.11:151][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Tech_Panel.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.11:255][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Hex_Tile_Pulse -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Tech_Hex_Tile_Puls MainFrameActions: Packaging (Windows (64-bit)): e.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.11:269][ 0]LogSavePackage: Save=12.399551ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.11:269][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.11:347][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Hex_Tile -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.11:358][ 0]LogSavePackage: Save=9.863967ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.11:358][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.11:500][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Checker_Dot -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.11:515][ 0]LogSavePackage: Save=13.133524ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.11:515][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.11:724][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Slate -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Rock_Slate.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.11:741][ 0]LogSavePackage: Save=16.317064ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.11:742][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Rock_Slate.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.12:009][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Sandstone -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Rock_Sandstone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.12:037][ 0]LogSavePackage: Save=27.343195ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.12:037][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Rock_Sandstone.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.12:259][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Marble_Polished -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Rock_Marble_Polis MainFrameActions: Packaging (Windows (64-bit)): hed.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.12:285][ 0]LogSavePackage: Save=26.093597ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.12:286][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.12:466][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Basalt -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Rock_Basalt.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.12:482][ 0]LogSavePackage: Save=14.813674ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.12:482][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Rock_Basalt.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.12:648][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Steel -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Steel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.12:670][ 0]LogSavePackage: Save=21.107027ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.12:670][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Steel.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.12:846][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Rust -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Rust.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.12:857][ 0]LogSavePackage: Save=10.373919ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.12:857][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Rust.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.13:032][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Gold -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Gold.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.13:054][ 0]LogSavePackage: Save=20.533272ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.13:054][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Gold.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.13:553][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Copper -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Copper.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.13:576][ 0]LogSavePackage: Save=22.557013ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.13:577][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Copper.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.13:636][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Chrome -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Chrome.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.13:656][ 0]LogSavePackage: Save=19.149925ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.13:657][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Chrome.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.13:785][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Burnished_Steel -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.13:811][ 0]LogSavePackage: Save=24.594933ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.13:811][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.13:900][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Brushed_Nickel -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Brushed_Nic MainFrameActions: Packaging (Windows (64-bit)): kel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.13:923][ 0]LogSavePackage: Save=22.271553ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.13:923][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.14:155][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Moss -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Ground_Moss.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.14:181][ 0]LogSavePackage: Save=25.033520ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.14:181][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Ground_Moss.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.14:375][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Gravel -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Ground_Gravel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.14:403][ 0]LogSavePackage: Save=26.389929ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.14:403][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Ground_Gravel.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.14:866][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Grass -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Ground_Grass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.14:889][ 0]LogSavePackage: Save=22.891151ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.14:889][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Ground_Grass.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.14:917][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Glass -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Glass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.14:932][ 0]LogSavePackage: Save=14.640697ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.14:933][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Glass.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.15:199][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Tiles -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Concrete_Tiles.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.15:214][ 0]LogSavePackage: Save=13.582509ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.15:214][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Concrete_Tiles.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.15:215][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.16:026][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Poured -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Concrete_Poured.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.16:050][ 0]LogSavePackage: Save=23.863323ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.16:051][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Concrete_Poured.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.16:301][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Panels -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Concrete_Panels.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.16:326][ 0]LogSavePackage: Save=23.774471ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.16:327][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Concrete_Panels.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.16:456][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Grime -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Concrete_Grime.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.16:471][ 0]LogSavePackage: Save=15.184677ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.16:471][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Concrete_Grime.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.16:648][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_ColorGrid_LowSpec -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.16:656][ 0]LogSavePackage: Save=6.839698ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.16:656][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.17:158][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Smooth -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.17:211][ 0]LogSavePackage: Save=50.859619ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.17:211][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.17:513][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Rough -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_CobbleStone_Rough.ua MainFrameActions: Packaging (Windows (64-bit)): sset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.17:561][ 0]LogSavePackage: Save=47.290894ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.17:561][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.17:852][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Pebble -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.17:864][ 0]LogSavePackage: Save=10.833302ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.17:864][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.18:057][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ceramic_Tile_Checker -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.18:082][ 0]LogSavePackage: Save=22.951647ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.18:082][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.18:296][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Hewn_Stone -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uass MainFrameActions: Packaging (Windows (64-bit)): et MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.18:308][ 0]LogSavePackage: Save=11.408003ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.18:308][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.18:605][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Cut_Stone -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.18:632][ 0]LogSavePackage: Save=26.256178ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.18:632][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.18:759][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Old -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.18:774][ 0]LogSavePackage: Save=13.412367ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.18:774][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.19:092][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_New -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Clay_New.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.19:105][ 0]LogSavePackage: Save=11.987431ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.19:105][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Clay_New.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.19:416][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Beveled -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Clay_Beveled. MainFrameActions: Packaging (Windows (64-bit)): uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.19:428][ 0]LogSavePackage: Save=10.338946ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.19:429][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.19:446][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Basic_Wall -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Basic_Wall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.19:454][ 0]LogSavePackage: Save=7.740031ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.19:454][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Basic_Wall.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.19:472][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Basic_Floor -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Basic_Floor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.19:480][ 0]LogSavePackage: Save=6.775422ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.19:480][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Basic_Floor.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.19:498][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_AssetPlatform -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_AssetPlatform.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.19:505][ 0]LogSavePackage: Save=7.033943ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.19:506][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_AssetPlatform.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.20:084][ 0]LogCook:Display: Cooking /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.20:107][ 0]LogSavePackage: Save=21.900549ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.20:107][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.20:351][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Detail_Rocky_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.20:355][ 0]LogSavePackage: Save=3.001584ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.20:356][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.20:512][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Smoke_SubUV -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Smoke_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.20:516][ 0]LogSavePackage: Save=2.995440ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.20:516][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Smoke_SubUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.20:767][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.20:775][ 0]LogSavePackage: Save=7.368082ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.20:776][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.20:905][ 0]LogCook:Display: Cooking /Game/Userinterface/Loading -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Userinterface/Loading.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.20:925][ 0]LogSavePackage: Save=18.656986ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.20:925][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Userinterface/Loading.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.21:129][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Walnut_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.21:138][ 0]LogSavePackage: Save=7.809505ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.21:138][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.21:158][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_ArmorMetal01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_ArmorMetal01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.21:159][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_ArmorMetal01. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.21:167][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/Sky54a2048LDR -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/Sky54a2048LDR.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.21:168][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Sky54a2048LDR. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.21:177][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/Sky54a2048 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/Sky54a2048.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.21:179][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Sky54a2048. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.21:419][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Fire -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Fire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.21:447][ 0]LogSavePackage: Save=27.432047ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.21:448][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Fire.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.21:455][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Detail_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Detail_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.21:456][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_Detail_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.21:489][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Fire_Tiled_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.21:492][ 0]LogSavePackage: Save=2.602223ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.21:493][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.21:785][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.21:797][ 0]LogSavePackage: Save=10.712785ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.21:797][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.22:258][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Rust_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.22:270][ 0]LogSavePackage: Save=10.786040ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.22:270][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Rust_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.22:286][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Scuffed_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Scuffed_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.22:287][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Scuffed_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.22:466][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Rust_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.22:478][ 0]LogSavePackage: Save=9.546842ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.22:478][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Rust_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.22:527][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Dot_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Dot_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.22:530][ 0]LogSavePackage: Save=1.645649ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.22:530][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Dot_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.22:536][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_ArmorMetal01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_ArmorMetal01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.22:538][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_ArmorMetal01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.22:715][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Explosion -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Explosion.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.22:736][ 0]LogSavePackage: Save=19.354567ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.22:736][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Explosion.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.22:825][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Door_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Door_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.22:840][ 0]LogSavePackage: Save=13.937444ms LogD3D11RHI: InitD3DDevice MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.22:841][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Door_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.29:482][ 0]LogRedirectors: String Asset Reference '/Game/StarterContent/Props/SM_Statue.SM_Statue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.29:486][ 0]LogRedirectors: Resolved to '/Game/StarterContent/Props/SM_Statue.SM_Statue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.29:486][ 0]LogRedirectors: String Asset Reference '/Engine/EngineSky/SM_SkySphere.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.29:489][ 0]LogRedirectors: Resolved to '/Engine/EngineSky/SM_SkySphere.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.29:489][ 0]LogRedirectors: String Asset Reference '/Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.29:492][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.29:493][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.29:496][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.29:496][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.29:499][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.29:499][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.29:500][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.29:501][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.30:529][ 0]LogCook:Display: Cooking /Game/StarterContent/Maps/StarterMap -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Maps/StarterMap.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.31:262][ 0]LogSavePackage: Save=730.054993ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.31:263][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Maps/StarterMap.umap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.31:374][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.31:379][ 0]LogSavePackage: Save=4.630691ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.31:382][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.31:383][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/AntiAliasedTextMaterialTranslucent -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.31:410][ 0]LogSavePackage: Save=25.584591ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.31:411][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.31:414][ 0]LogCook:Display: Cooking /Engine/EngineSky/SM_SkySphere -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.31:418][ 0]LogSavePackage: Save=3.769585ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.31:418][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.31:419][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Stars -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.31:423][ 0]LogSavePackage: Save=3.431192ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.31:424][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.31:425][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Clouds_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.31:631][ 0]LogSavePackage: Save=204.170547ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.31:631][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.31:647][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Blue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:123][ 0]LogSavePackage: Save=474.993195ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:123][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:133][ 0]LogCook:Display: Cooking /Engine/EngineSky/M_Sky_Panning_Clouds2 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:151][ 0]LogSavePackage: Save=17.107279ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:151][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:153][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Zenith_Color -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:189][ 0]LogSavePackage: Save=35.363487ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:189][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:194][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Horizon_Color -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:214][ 0]LogSavePackage: Save=19.364492ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:214][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:234][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Cloud_Color -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:236][ 0]LogSavePackage: Save=0.817153ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:238][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:240][ 0]LogCook:Display: Cooking /Engine/EngineSky/BP_Sky_Sphere -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:501][ 0]LogSavePackage: Save=259.685425ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:501][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:519][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Wall_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Wall_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:522][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Wall_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:523][ 0]LogCook:Display: Cooking /Engine/EditorResources/EmptyActor -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:620][ 0]LogSavePackage: Save=96.683510ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:620][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:622][ 0]LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent_AutoActivate -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:716][ 0]LogSavePackage: Save=93.694687ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:717][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:719][ 0]LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:785][ 0]LogSavePackage: Save=66.147324ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:786][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:798][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Wall07_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Wall07_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:799][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Wall07_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:970][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:986][ 0]LogSavePackage: Save=14.638805ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.32:987][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:162][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:179][ 0]LogSavePackage: Save=17.023153ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:180][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:310][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Shelf_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Shelf_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:320][ 0]LogSavePackage: Save=9.324712ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:321][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Shelf_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:340][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Dirt_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Dirt_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:341][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_Dirt_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:351][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Dirt_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Dirt_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:352][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_Dirt_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:382][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Fire_SubUV -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Fire_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:395][ 0]LogSavePackage: Save=11.528993ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:396][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Fire_SubUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:457][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:463][ 0]LogSavePackage: Save=4.894883ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:464][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:500][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:504][ 0]LogSavePackage: Save=2.979371ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:505][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:672][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:680][ 0]LogSavePackage: Save=7.317513ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:680][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:706][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Dirt_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Dirt_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:707][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Dirt_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:716][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Dirt_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Dirt_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:716][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Dirt_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:725][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_DesertCrystal01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_DesertCrystal01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:726][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_DesertCrystal01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:737][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Wall_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Wall_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:738][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Wall_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.33:810][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:003][ 0]LogSavePackage: Save=192.038498ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:004][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:406][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:421][ 0]LogSavePackage: Save=14.309392ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:421][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:446][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Bark02_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Bark02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:447][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Bark02_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:459][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Bark02_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Bark02_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:460][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Bark02_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:494][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/SunlightColorLUT -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:496][ 0]LogSavePackage: Save=0.733027ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:496][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:556][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/SM_Arrows -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:560][ 0]LogSavePackage: Save=3.743591ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:561][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:632][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/Skybox -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/Skybox.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:636][ 0]LogSavePackage: Save=2.822935ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:636][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/Skybox.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:691][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:698][ 0]LogSavePackage: Save=6.291463ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:699][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:725][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:729][ 0]LogSavePackage: Save=3.423157ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:729][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:764][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:766][ 0]LogSavePackage: Save=1.458965ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:766][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:819][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Arrows -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:824][ 0]LogSavePackage: Save=4.152876ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:824][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:966][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Meshes/FirstPerson_ProjectileMesh -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Meshes/FirstPerson_ProjectileMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:970][ 0]LogSavePackage: Save=2.655629ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.34:970][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Meshes/FirstPerson_ProjectileMesh.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.35:110][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Textures/UE4_Mannequin_occlusion_Mobile -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Textures/UE4_Mannequin_occlusion_Mobile.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.35:114][ 0]LogSavePackage: Save=2.589463ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.35:114][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Textures/UE4_Mannequin_occlusion_Mobile.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.35:125][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Detail_02_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Detail_02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.35:126][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_Detail_02_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.35:133][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Detail_02_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Detail_02_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.35:134][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_Detail_02_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.35:611][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Basalt_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.35:651][ 0]LogSavePackage: Save=38.383030ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.35:651][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.35:671][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_PaintedMetal01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_PaintedMetal01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.35:672][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PaintedMetal01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.35:684][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_PaintedMetal01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_PaintedMetal01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.35:686][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PaintedMetal01. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.35:849][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Steel_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.35:864][ 0]LogSavePackage: Save=14.380757ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.35:865][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Steel_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.35:924][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.35:938][ 0]LogSavePackage: Save=11.236917ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.35:938][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.35:950][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_04_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_04_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.35:951][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_CobbleStone_04_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.36:042][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Chair_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Chair_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.36:067][ 0]LogSavePackage: Save=24.011724ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.36:067][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Chair_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.36:155][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.36:158][ 0]LogSavePackage: Save=1.672588ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.36:158][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.36:764][ 0]LogCook:Display: Cooking /Game/Userinterface/Multiplayer -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Userinterface/Multiplayer.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.36:850][ 0]LogSavePackage: Save=83.674759ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.36:850][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Userinterface/Multiplayer.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.36:856][ 0]LogCook:Display: Cooking /Game/Userinterface/MainMenu1 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Userinterface/MainMenu1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.36:903][ 0]LogSavePackage: Save=46.364567ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.36:903][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Userinterface/MainMenu1.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.37:072][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Walnut_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.37:097][ 0]LogSavePackage: Save=23.440332ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.37:097][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.37:178][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Marble_Polished_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.37:187][ 0]LogSavePackage: Save=7.721599ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.37:187][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.37:205][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Metal03_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Metal03_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.37:206][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Metal03_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.37:215][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Metal03_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Metal03_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.37:216][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Metal03_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.37:226][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Metal01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Metal01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.37:228][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Metal01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.37:236][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Metal01_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Metal01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.37:237][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Metal01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.37:323][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Gold_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Gold_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.37:334][ 0]LogSavePackage: Save=9.744395ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.37:334][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Gold_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.37:495][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.37:504][ 0]LogSavePackage: Save=8.400748ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.37:505][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.37:669][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Poured_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.37:681][ 0]LogSavePackage: Save=10.602666ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.37:681][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.38:096][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Moss_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Moss_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.38:237][ 0]LogSavePackage: Save=140.055481ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.38:238][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Moss_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.38:497][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Burst_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Burst_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.38:561][ 0]LogSavePackage: Save=62.539848ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.38:561][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Burst_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.39:202][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Slate_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Slate_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.39:427][ 0]LogSavePackage: Save=223.951416ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.39:428][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Slate_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.39:963][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.39:974][ 0]LogSavePackage: Save=10.170222ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.39:975][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.40:015][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.40:019][ 0]LogSavePackage: Save=2.778509ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.40:019][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.40:060][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.40:070][ 0]LogSavePackage: Save=8.488182ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.40:070][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.41:506][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Materials/M_UE4Man_Body -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/M_UE4Man_Body.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.41:534][ 0]LogSavePackage: Save=27.926874ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.41:535][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/M_UE4Man_Body.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.41:812][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonProjectile -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.41:844][ 0]LogSavePackage: Save=30.771078ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.41:844][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.42:182][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonHUD -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.42:207][ 0]LogSavePackage: Save=23.887899ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.42:207][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.43:673][ 0]LogRedirectors: String Asset Reference '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.43:682][ 0]LogRedirectors: Resolved to '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.43:682][ 0]LogRedirectors: String Asset Reference '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.43:687][ 0]LogRedirectors: Resolved to '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.43:696][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonCharacter -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.43:843][ 0]LogSavePackage: Save=145.985855ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.43:843][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.43:913][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.43:916][ 0]LogSavePackage: Save=2.773310ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.43:917][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.44:059][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonGameMode -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.44:071][ 0]LogSavePackage: Save=11.252985ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.44:072][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.44:108][ 0]LogLinker:Warning: Asset '../../../../../UE4/GameContents/GunsOfWarfare/Content/MainMenu.umap' has been saved with empty engine version. The asset will be loaded but may be incompatible. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.44:109][ 0]LogLinker:Warning: Unable to load package (../../../../../UE4/GameContents/GunsOfWarfare/Content/MainMenu.umap) PackageVersion 452, MaxExpected 451 : LicenseePackageVersion 0, MaxExpected 0. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.44:109][ 0]CookResults:Error: Error Error loading G:/UE4/GameContents/GunsOfWarfare/Content/MainMenu.umap! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.44:134][ 0]LogCook:Error: Error loading G:/UE4/GameContents/GunsOfWarfare/Content/MainMenu.umap! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.52.58:131][ 0]LogCook:Display: Cooking /Game/Maps/Deathmatch -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Maps/Deathmatch.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.00:014][ 0]LogSavePackage: Save=1846.489136ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.00:014][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Maps/Deathmatch.umap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.00:455][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cylinder -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.00:461][ 0]LogSavePackage: Save=4.657630ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.00:461][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.00:499][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_11b_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_11b_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.00:500][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_11b_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.00:514][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_10_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_10_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.00:515][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_10_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.00:525][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_10_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_10_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.00:526][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_10_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.01:380][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_RockMesh_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_RockMesh_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.01:522][ 0]LogSavePackage: Save=141.277664ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.01:522][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_RockMesh_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.02:190][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Copper_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Copper_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.02:338][ 0]LogSavePackage: Save=147.637177ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.02:339][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Copper_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.03:185][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_MacroVariation -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_MacroVariation.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.03:191][ 0]LogSavePackage: Save=5.289990ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.03:191][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_MacroVariation.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.03:340][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_TableRound_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_TableRound_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.03:346][ 0]LogSavePackage: Save=5.256907ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.03:347][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_TableRound_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.03:581][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.03:583][ 0]LogSavePackage: Save=1.443842ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.03:583][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.10:479][ 0]LogCook:Display: Cooking /Game/StarterContent/Maps/Advanced_Lighting -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Maps/Advanced_Lighting.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.11:692][ 0]LogSavePackage: Save=1103.241577ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.11:692][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Maps/Advanced_Lighting.umap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.11:752][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_PatchyGrass_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_PatchyGrass_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.11:753][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PatchyGrass_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.11:754][ 0]LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightError -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.11:854][ 0]LogSavePackage: Save=99.530548ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.11:855][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.11:864][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Paint_Metal_Rust_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Paint_Metal_Rust_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.11:865][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Paint_Metal_Rust_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.11:874][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Paint_Metal_Rust_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Paint_Metal_Rust_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.11:875][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Paint_Metal_Rust_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.11:883][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Scuffed_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Scuffed_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.11:884][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Scuffed_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.11:904][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Rust_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.11:906][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Rust_01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.11:913][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_01_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Rust_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.11:914][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Rust_01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.11:923][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Painted_04_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Painted_04_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.11:924][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Painted_04_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.11:945][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Painted_04_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Painted_04_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.11:947][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Painted_04_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.13:099][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Gold_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Gold_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.13:167][ 0]LogSavePackage: Save=66.830254ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.13:167][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Gold_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.13:187][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Sky_Clouds_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Sky_Clouds_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.13:188][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Sky_Clouds_M. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.13:357][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Single_Tile_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Single_Tile_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.13:360][ 0]LogSavePackage: Save=1.411231ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.13:360][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Single_Tile_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.13:368][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.13:369][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.13:377][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_01_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.13:379][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.13:388][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.13:393][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.13:515][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete01_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.13:516][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.13:524][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Cobble_01_H -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Cobble_01_H.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.13:526][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Cobble_01_H. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.13:912][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.13:921][ 0]LogSavePackage: Save=7.766498ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.13:921][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.13:937][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Materials/MaterialLayers/ML_SoftMetal_UE4 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.13:943][ 0]LogSavePackage: Save=4.723323ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.13:943][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.13:955][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.13:959][ 0]LogSavePackage: Save=3.047900ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.13:960][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.14:516][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.14:519][ 0]LogSavePackage: Save=2.193410ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.14:520][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.15:150][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Pebble_ MainFrameActions: Packaging (Windows (64-bit)): D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.15:157][ 0]LogSavePackage: Save=6.083985ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.15:158][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.15:704][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Spark_Core -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Spark_Core.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.15:830][ 0]LogSavePackage: Save=124.753593ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.15:830][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Spark_Core.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.15:842][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_White_Painted_Metal_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_White_Painted_Metal_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.15:843][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_White_Painted_Metal_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.16:383][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Water_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Water_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.16:420][ 0]LogSavePackage: Save=36.347946ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.16:421][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Water_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.18:263][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Textures/UE4_Mannequin_MAT_MASKA -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.18:266][ 0]LogSavePackage: Save=2.286516ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.18:267][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.18:738][ 0]LogCook:Display: Cooking /Game/Maps/MainMenu -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Maps/MainMenu.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.18:761][ 0]LogSavePackage: Save=18.826183ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.18:761][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Maps/MainMenu.umap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.19:016][ 0]LogLinker:Warning: Asset '../../../../../UE4/GameContents/GunsOfWarfare/Content/CTF-Map1.umap' has been saved with empty engine version. The asset will be loaded but may be incompatible. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.19:016][ 0]LogLinker:Warning: Unable to load package (../../../../../UE4/GameContents/GunsOfWarfare/Content/CTF-Map1.umap) PackageVersion 452, MaxExpected 451 : LicenseePackageVersion 0, MaxExpected 0. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.19:017][ 0]CookResults:Error: Error Error loading G:/UE4/GameContents/GunsOfWarfare/Content/CTF-Map1.umap! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.19:018][ 0]LogCook:Error: Error loading G:/UE4/GameContents/GunsOfWarfare/Content/CTF-Map1.umap! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.19:024][ 0]LogCook:Display: Cooking /Game/Userinterface/WWGameMode -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Userinterface/WWGameMode.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.19:049][ 0]LogSavePackage: Save=24.364769ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.19:049][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Userinterface/WWGameMode.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.20:349][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Pine_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.20:557][ 0]LogSavePackage: Save=208.181641ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.20:558][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Pine_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.21:409][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Slate_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Slate_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.21:763][ 0]LogSavePackage: Save=351.776062ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.21:763][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Slate_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.22:655][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Oak_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Oak_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.22:664][ 0]LogSavePackage: Save=7.641254ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.22:664][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Oak_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.23:405][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.23:407][ 0]LogSavePackage: Save=1.156964ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.23:407][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.23:426][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.23:430][ 0]LogSavePackage: Save=2.959048ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.23:430][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.23:728][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.23:731][ 0]LogSavePackage: Save=2.363552ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.23:732][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.24:481][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Grass_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Grass_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.24:544][ 0]LogSavePackage: Save=61.232121ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.24:544][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Grass_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.24:561][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Floor01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Floor01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.24:562][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Floor01. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.24:573][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.24:584][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.24:741][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.24:871][ 0]LogSavePackage: Save=129.249588ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.24:872][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.25:425][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Textures/UE4_LOGO_CARD -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Textures/UE4_LOGO_CARD.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.25:428][ 0]LogSavePackage: Save=2.036502ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.25:428][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Textures/UE4_LOGO_CARD.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.25:793][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_ground_Moss_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_ground_Moss_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.25:825][ 0]LogSavePackage: Save=31.110888ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.25:826][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_ground_Moss_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.25:922][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Chair_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Chair_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.25:949][ 0]LogSavePackage: Save=24.735773ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.25:949][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Chair_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.26:099][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.26:226][ 0]LogSavePackage: Save=126.155838ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.26:227][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.26:245][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Stone_Brick_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Stone_Brick_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.26:246][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Stone_Brick_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.26:263][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Stone_Brick_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Stone_Brick_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.26:264][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Stone_Brick_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.26:437][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Statue_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Statue_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.26:516][ 0]LogSavePackage: Save=78.657471ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.26:517][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Statue_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.26:893][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Oak_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Oak_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.26:955][ 0]LogSavePackage: Save=60.579437ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.26:955][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Oak_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.26:976][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.26:986][ 0]LogSavePackage: Save=9.051067ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.26:987][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.26:996][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.27:003][ 0]LogSavePackage: Save=5.819320ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.27:003][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.27:262][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.27:267][ 0]LogSavePackage: Save=3.999748ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.27:269][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.27:379][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Explosion_SubUV -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Explosion_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.27:620][ 0]LogSavePackage: Save=239.797760ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.27:620][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Explosion_SubUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.27:822][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Panel_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Panel_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.27:831][ 0]LogSavePackage: Save=7.841171ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.27:831][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Panel_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.28:207][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.28:248][ 0]LogSavePackage: Save=39.526287ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.28:249][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.28:309][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Smoke_Tiled_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.28:325][ 0]LogSavePackage: Save=15.483370ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.28:326][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.28:336][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_A_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_A_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.28:337][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Wood_A_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.28:346][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_a_d -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_a_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.28:348][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Wood_a_d. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.28:366][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_White_Painted_Metal_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_White_Painted_Metal_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.28:367][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_White_Painted_Metal_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.28:476][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Water_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Water_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.28:599][ 0]LogSavePackage: Save=122.202408ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.28:600][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Water_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.28:799][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.28:808][ 0]LogSavePackage: Save=8.572308ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.28:809][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.29:279][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Perlin_Noise_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.29:284][ 0]LogSavePackage: Save=4.248817ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.29:285][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.29:302][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Base_Metal_Gray_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Base_Metal_Gray_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.29:303][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Base_Metal_Gray_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.29:317][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Base_Metal_Gray_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Base_Metal_Gray_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.29:318][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Base_Metal_Gray_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.30:059][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Textures/UE4Man_Logo_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Textures/UE4Man_Logo_ MainFrameActions: Packaging (Windows (64-bit)): N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.30:097][ 0]LogSavePackage: Save=36.508163ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.30:097][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Textures/UE4Man_Logo_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.30:663][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Pine_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.30:713][ 0]LogSavePackage: Save=49.249889ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.30:714][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Pine_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.30:945][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Bush_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Bush_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.30:948][ 0]LogSavePackage: Save=1.845565ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.30:949][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Bush_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.31:263][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Panels_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.31:315][ 0]LogSavePackage: Save=51.128063ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.31:316][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.31:433][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Hex_Tile_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.31:437][ 0]LogSavePackage: Save=2.346538ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.31:437][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.31:925][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Aluminum01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.31:929][ 0]LogSavePackage: Save=2.255323ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.31:930][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.32:030][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.32:033][ 0]LogSavePackage: Save=1.739227ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.32:034][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.32:381][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Sandstone_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.32:425][ 0]LogSavePackage: Save=43.387558ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.32:426][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.32:758][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.32:767][ 0]LogSavePackage: Save=7.182817ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.32:767][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.32:803][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Dust_Particle_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Dust_Particle_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.32:835][ 0]LogSavePackage: Save=30.628820ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.32:835][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Dust_Particle_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.33:396][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Panels_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.33:404][ 0]LogSavePackage: Save=7.567999ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.33:405][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.33:423][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Noise_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Noise_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.33:424][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_Noise_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.33:704][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Gravel_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.33:725][ 0]LogSavePackage: Save=19.713284ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.33:725][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.34:167][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Aluminum01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.34:201][ 0]LogSavePackage: Save=32.684227ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.34:202][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.34:311][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Lamp_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Lamp_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.34:374][ 0]LogSavePackage: Save=61.991611ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.34:374][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Lamp_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.34:394][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Dark_Gun_metal_E -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Dark_Gun_metal_E.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.34:395][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Dark_Gun_metal_E. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.34:823][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Aluminum_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.34:848][ 0]LogSavePackage: Save=23.345337ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.34:848][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.34:967][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Hex_Tile_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.34:973][ 0]LogSavePackage: Save=4.534750ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.34:973][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.35:143][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Shelf_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Shelf_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.35:148][ 0]LogSavePackage: Save=3.886321ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.35:148][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Shelf_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.35:280][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.35:284][ 0]LogSavePackage: Save=2.627744ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.35:284][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.35:418][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.35:502][ 0]LogSavePackage: Save=83.160553ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.35:502][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.35:524][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Sky_Stars -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Sky_Stars.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.35:525][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Sky_Stars. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.35:819][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Smooth_Granite_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.35:831][ 0]LogSavePackage: Save=4.471419ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.35:831][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.36:279][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Grass_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Grass_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.36:325][ 0]LogSavePackage: Save=44.191006ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.36:391][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Grass_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.36:601][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Lamp_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Lamp_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.36:623][ 0]LogSavePackage: Save=20.753983ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.36:623][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Lamp_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.36:678][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.36:682][ 0]LogSavePackage: Save=2.922657ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.36:682][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.36:806][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Bush_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Bush_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.36:811][ 0]LogSavePackage: Save=2.332360ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.36:811][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Bush_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.36:824][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_04_R -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_04_R.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.36:826][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_CobbleStone_04_R. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.36:877][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.36:885][ 0]LogSavePackage: Save=7.722072ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.36:886][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.37:048][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.37:063][ 0]LogSavePackage: Save=7.438502ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.37:063][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.37:438][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_TableRound_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_TableRound_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.37:445][ 0]LogSavePackage: Save=6.736195ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.37:446][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_TableRound_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.37:463][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms_Skeleton -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.37:467][ 0]LogSavePackage: Save=3.182596ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.37:468][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.37:639][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.37:642][ 0]LogSavePackage: Save=1.856908ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.37:643][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.37:999][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.38:009][ 0]LogSavePackage: Save=8.473059ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.38:010][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.38:030][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Dark_Gun_metal_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Dark_Gun_metal_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.38:031][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Dark_Gun_metal_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.38:195][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Gravel_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.38:218][ 0]LogSavePackage: Save=21.521038ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.38:218][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.38:254][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_PatchyGrass_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_PatchyGrass_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.38:255][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PatchyGrass_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.38:386][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Door_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Door_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.38:393][ 0]LogSavePackage: Save=5.748427ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.38:393][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Door_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.39:122][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Poured_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.39:130][ 0]LogSavePackage: Save=6.312731ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.39:130][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.39:152][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.39:153][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.39:164][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Floor01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Floor01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.39:166][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Floor01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.39:453][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.39:461][ 0]LogSavePackage: Save=7.325074ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.39:462][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.39:631][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Basalt_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.39:652][ 0]LogSavePackage: Save=18.810114ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.39:652][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.39:976][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Sandstone_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.40:079][ 0]LogSavePackage: Save=102.482513ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.40:080][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.40:427][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.40:432][ 0]LogSavePackage: Save=4.031887ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.40:432][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.40:446][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_A_S -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_A_S.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.40:447][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Wood_A_S. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.40:455][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Detail_03_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Detail_03_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.40:458][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_Detail_03_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.41:179][ 0]LogCook:Display: Cooking /Game/StarterContent/Maps/Minimal_Default -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Maps/Minimal_Default.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.41:317][ 0]LogSavePackage: Save=135.998535ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.41:317][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Maps/Minimal_Default.umap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.41:735][ 0]LogChunkManifestGenerator:Display: Saving asset registry. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.41:828][ 0]LogChunkManifestGenerator:Display: Generated asset registry num assets 464, size is 570.99kb MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.41:864][ 0]LogChunkManifestGenerator:Display: Done saving asset registry. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.44:100][ 0]LogCook:Display: Cook by the book total time in tick 121.359157s total time 140.301407 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.44:100][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.48:715][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.48:715][ 0]LogInit:Display: Warning/Error Summary MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.48:715][ 0]LogInit:Display: --------------------- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.48:726][ 0]LogInit:Display: CookResults:Error: Error Error loading G:/UE4/GameContents/GunsOfWarfare/Content/MainMenu.umap! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.48:727][ 0]LogInit:Display: LogCook:Error: Error loading G:/UE4/GameContents/GunsOfWarfare/Content/MainMenu.umap! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.48:727][ 0]LogInit:Display: CookResults:Error: Error Error loading G:/UE4/GameContents/GunsOfWarfare/Content/CTF-Map1.umap! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.48:728][ 0]LogInit:Display: LogCook:Error: Error loading G:/UE4/GameContents/GunsOfWarfare/Content/CTF-Map1.umap! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.48:739][ 0]LogInit:Display: LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip): MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (G:/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}...) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (G:/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.48:763][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.48:763][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.48:764][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.48:764][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset': Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.48:765][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.48:766][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.48:767][ 0]LogInit:Display: LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/FirstPersonBP/FirstPersonOverview.FirstPersonOverview_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.48:768][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.48:768][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.48:769][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.48:769][ 0]LogInit:Display: LogLinker:Warning: Asset '../../../../../UE4/GameContents/GunsOfWarfare/Content/MainMenu.umap' has been saved with empty engine version. The asset will be loaded but may be incompatible. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.48:770][ 0]LogInit:Display: LogLinker:Warning: Unable to load package (../../../../../UE4/GameContents/GunsOfWarfare/Content/MainMenu.umap) PackageVersion 452, MaxExpected 451 : LicenseePackageVersion 0, MaxExpected 0. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.48:771][ 0]LogInit:Display: LogLinker:Warning: Asset '../../../../../UE4/GameContents/GunsOfWarfare/Content/CTF-Map1.umap' has been saved with empty engine version. The asset will be loaded but may be incompatible. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.48:772][ 0]LogInit:Display: LogLinker:Warning: Unable to load package (../../../../../UE4/GameContents/GunsOfWarfare/Content/CTF-Map1.umap) PackageVersion 452, MaxExpected 451 : LicenseePackageVersion 0, MaxExpected 0. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.48:773][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.48:773][ 0]LogInit:Display: Failure - 4 error(s), 55 warning(s) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.48:782][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Execution of commandlet took: 184.86 seconds MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.49:125][ 0]LogExit: Preparing to exit. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.52:068][ 0]LogExit: Editor shut down MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.53.56:277][ 0]LogExit: Object subsystem successfully closed. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.00:331][ 0]LogModuleManager: Shutting down and abandoning module PackageDependencyInfo (107) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.00:332][ 0]LogModuleManager: Shutting down and abandoning module AssetRegistry (106) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.00:528][ 0]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (105) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.00:528][ 0]LogModuleManager: Shutting down and abandoning module AITestSuite (104) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.00:563][ 0]LogModuleManager: Shutting down and abandoning module GameplayDebugger (103) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.00:633][ 0]LogModuleManager: Shutting down and abandoning module AIModule (102) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.00:641][ 0]LogModuleManager: Shutting down and abandoning module SteamVRController (101) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.00:642][ 0]LogModuleManager: Shutting down and abandoning module SteamVR (100) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.00:642][ 0]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (99) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.00:643][ 0]LogModuleManager: Shutting down and abandoning module OculusRift (98) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.00:643][ 0]LogModuleManager: Shutting down and abandoning module LeapMotionController (97) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.00:943][ 0]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (96) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.00:943][ 0]LogModuleManager: Shutting down and abandoning module CableComponent (95) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.00:972][ 0]LogModuleManager: Shutting down and abandoning module MessagingDebugger (94) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.01:121][ 0]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (93) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.01:231][ 0]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (92) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.01:231][ 0]LogModuleManager: Shutting down and abandoning module PluginBrowser (91) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.01:250][ 0]LogModuleManager: Shutting down and abandoning module EpicSurvey (90) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.01:251][ 0]LogModuleManager: Shutting down and abandoning module DesktopPlatform (89) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.01:288][ 0]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (88) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.01:289][ 0]LogModuleManager: Shutting down and abandoning module HotReload (87) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.01:289][ 0]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (86) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.01:290][ 0]LogModuleManager: Shutting down and abandoning module UObjectPlugin (85) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.01:290][ 0]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (84) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.01:336][ 0]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (83) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.01:381][ 0]LogModuleManager: Shutting down and abandoning module SourceControl (82) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.01:411][ 0]LogModuleManager: Shutting down and abandoning module GitSourceControl (81) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.01:435][ 0]LogModuleManager: Shutting down and abandoning module BlankPlugin (80) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.01:435][ 0]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (79) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.01:436][ 0]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (78) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.01:471][ 0]LogModuleManager: Shutting down and abandoning module MeshPaint (77) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.01:640][ 0]LogModuleManager: Shutting down and abandoning module Paper2DEditor (76) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.01:741][ 0]LogModuleManager: Shutting down and abandoning module UdpMessaging (75) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.01:741][ 0]LogModuleManager: Shutting down and abandoning module Paper2D (74) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.01:807][ 0]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (73) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.01:808][ 0]LogModuleManager: Shutting down and abandoning module PropertyEditor (72) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.01:864][ 0]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (71) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.01:941][ 0]LogModuleManager: Shutting down and abandoning module FunctionalTesting (70) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.01:968][ 0]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (69) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:017][ 0]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (68) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:025][ 0]LogModuleManager: Shutting down and abandoning module MessageLog (67) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:025][ 0]LogModuleManager: Shutting down and abandoning module Sequencer (66) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:210][ 0]LogModuleManager: Shutting down and abandoning module AssetTools (65) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:314][ 0]LogModuleManager: Shutting down and abandoning module UMGEditor (64) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:417][ 0]LogModuleManager: Shutting down and abandoning module UMG (63) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:453][ 0]LogModuleManager: Shutting down and abandoning module Slate (62) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:454][ 0]LogModuleManager: Shutting down and abandoning module EditorStyle (61) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:609][ 0]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (60) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:609][ 0]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (59) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:610][ 0]LogModuleManager: Shutting down and abandoning module XAudio2 (58) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:610][ 0]LogModuleManager: Shutting down and abandoning module Networking (56) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:610][ 0]LogModuleManager: Shutting down and abandoning module Core (55) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:611][ 0]LogModuleManager: Shutting down and abandoning module PhysXFormats (54) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:630][ 0]LogModuleManager: Shutting down and abandoning module MeshUtilities (53) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:696][ 0]LogModuleManager: Shutting down and abandoning module KismetCompiler (52) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:710][ 0]LogModuleManager: Shutting down and abandoning module DerivedDataCache (51) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:804][ 0]LogDerivedDataCache: Shutdown MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:805][ 0]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (50) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:850][ 0]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (49) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:872][ 0]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (48) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:908][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (47) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:908][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (46) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:920][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (45) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:927][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (44) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:959][ 0]LogModuleManager: Shutting down and abandoning module ImageWrapper (43) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:960][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (42) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:960][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatAndroid (41) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:961][ 0]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (40) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.02:983][ 0]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (39) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:012][ 0]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (38) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:012][ 0]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (37) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:028][ 0]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (36) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:061][ 0]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (35) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:103][ 0]LogModuleManager: Shutting down and abandoning module Messaging (34) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:104][ 0]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (33) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:114][ 0]LogModuleManager: Shutting down and abandoning module HTML5TargetPlatform (32) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:115][ 0]LogModuleManager: Shutting down and abandoning module Android_PVRTCTargetPlatform (31) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:115][ 0]LogModuleManager: Shutting down and abandoning module Android_ETC2TargetPlatform (30) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:116][ 0]LogModuleManager: Shutting down and abandoning module Android_ETC1TargetPlatform (29) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:116][ 0]LogModuleManager: Shutting down and abandoning module Android_DXTTargetPlatform (28) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:117][ 0]LogModuleManager: Shutting down and abandoning module Android_ATCTargetPlatform (27) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:118][ 0]LogModuleManager: Shutting down and abandoning module Android_ASTCTargetPlatform (26) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:129][ 0]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (25) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:130][ 0]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (24) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:130][ 0]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (23) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:131][ 0]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (22) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:131][ 0]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (21) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:132][ 0]LogModuleManager: Shutting down and abandoning module DesktopTargetPlatform (20) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:133][ 0]LogModuleManager: Shutting down and abandoning module TargetPlatform (19) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:185][ 0]LogModuleManager: Shutting down and abandoning module NullDrv (18) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:186][ 0]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (16) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:204][ 0]LogModuleManager: Shutting down and abandoning module HTTP (15) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:320][ 0]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (14) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:339][ 0]LogModuleManager: Shutting down and abandoning module TextureCompressor (13) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:368][ 0]LogModuleManager: Shutting down and abandoning module ShaderCore (12) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:368][ 0]LogModuleManager: Shutting down and abandoning module Landscape (11) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:369][ 0]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (10) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:369][ 0]LogModuleManager: Shutting down and abandoning module OpenGLDrv (9) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:396][ 0]LogModuleManager: Shutting down and abandoning module D3D11RHI (8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:416][ 0]LogModuleManager: Shutting down and abandoning module Renderer (7) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:416][ 0]LogModuleManager: Shutting down and abandoning module Engine (6) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:417][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:417][ 0]LogModuleManager: Shutting down and abandoning module NetworkFile (4) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:457][ 0]LogModuleManager: Shutting down and abandoning module StreamingFile (3) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:507][ 0]LogModuleManager: Shutting down and abandoning module SandboxFile (2) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:527][ 0]LogModuleManager: Shutting down and abandoning module PakFile (1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-07.54.03:838][ 0]LogExit: Exiting. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 278.8951241s to run UE4Editor-Cmd.exe, ExitCode=1 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile G:\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.txt C:\Users\Aonimous.CFS203702606\AppData\Roaming\Unreal Engine\AutomationTool\Logs\G+Epic+Games+4.8\Cook.txt MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile G:\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.txt MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: Cook failed. Deleting cooked data. MainFrameActions: Packaging (Windows (64-bit)): ErrorReporter.Error: ERROR: AutomationTool error: Cook failed. MainFrameActions: Packaging (Windows (64-bit)): BuildCommand.Execute: ERROR: BUILD FAILED MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: Exception in AutomationScripts.Automation: BUILD FAILED: Failed while running Cook for G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject; see log C:\Users\Aonimous.CFS203702606\AppData\Roaming\Unreal Engine\AutomationTool\Logs\G MainFrameActions: Packaging (Windows (64-bit)): +Epic+Games+4.8\Cook.txt MainFrameActions: Packaging (Windows (64-bit)): Stacktrace: at Project.Cook(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): at BuildCommand.Execute() MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String[] CommandLine) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(Object Param) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.InternalUtils.RunSingleInstance(MainProc Main, Object Param) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.Main() MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: BUILD FAILED: Failed while running Cook for G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject; see log C:\Users\Aonimous.CFS203702606\AppData\Roaming\Unreal Engine\AutomationTool\Logs\G+Epic+Games+4.8\Cook.txt MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes. MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25 MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes. MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files... MainFrameActions: Packaging (Windows (64-bit)): RunUAT.bat ERROR: AutomationTool was unable to run successfully. MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice BlueprintLog: New page: Pre-PIE auto-recompile LogPlayLevel: [PIE] Compiling MainMenu before PIE... LogActorComponent: UnregisterComponent: (/Engine/Transient.RotatingMovement551BD7684A4C69B95A8E2F9DC81F493C) Not registered. Aborting. LogActorComponent: UnregisterComponent: (/Engine/Transient.RotatingMovement866907A842AEE3D32624D5BEF316EF9F) Not registered. Aborting. LogPlayLevel: PIE: Blueprint regeneration took 551 ms (1 blueprints) PIE: New page: PIE session: MainMenu (22 Aug 2015 3:57:44 am) LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_MainMenu LogPlayLevel: PIE: StaticDuplicateObject took: (0.045371s) LogAIModule: Creating AISystem for world MainMenu LogPlayLevel: PIE: World Init took: (0.002693s) LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MainMenu.MainMenu to /Game/Maps/UEDPIE_0_MainMenu.MainMenu (0.056406s) LogInit: XAudio2 using 'Speakers (High Definition Audio Device)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogD3D11RHI: InitD3DDevice LogWorld: Game class is 'GameMode' LogWorld: Bringing World /Game/Maps/UEDPIE_0_MainMenu.MainMenu up for play (max tick rate 0) at 2015.08.21-17.57.45 LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_MainMenu.MainMenu:PersistentLevel.GameSession_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_MainMenu.MainMenu:PersistentLevel.GameNetworkManager_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily LogWorld: Bringing up level for play took: 0.030541 PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_MainMenu 2.882 LogRenderer: Reallocating scene render targets to support 760x368 (Frame:14271). LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000086C0F2A0C0 LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogFileHelpers: Editor autosave (incl. sublevels) for '/Game/Maps/MainMenu' took 0.071 LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogHttp:Warning: Timeout processing Http request. 00000086F4854B00 LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice MainFrameActions: Packaging (Windows (64-bit)): Running AutomationTool... MainFrameActions: Packaging (Windows (64-bit)): Program.Main: Running on WindowsHostPlatform MainFrameActions: Packaging (Windows (64-bit)): Program.Main: CWD=G:\Epic Games\4.8\Engine\Binaries\DotNET MainFrameActions: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: BuildCookRun -rocket -nocompile -installed -nop4 -project=G:/UE4/GameContents/GunsOfWarfare/GunsOfWarfare.uproject -cook -stage -archive -archivedirectory=G:/ -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -CookAll -pak -prereqs -nodebuginfo -targetplatform=Win64 -CrashReporter -utf8output -NoCompile MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: IsBuildMachine=False MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: ShouldKillProcesses=True MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationTool.exe=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT= MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=G:/Epic Games/4.8 MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=G:/Epic Games/4.8/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder= MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=G:/Epic Games/4.8 MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.DeleteDirectoryContents: DeleteDirectoryContents(C:/Users/Aonimous.CFS203702606/AppData/Roaming/Unreal Engine/AutomationTool/Logs/G+Epic+Games+4.8) MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Aonimous.CFS203702606\AppData\Roaming\Unreal Engine\AutomationTool\Logs\G+Epic+Games+4.8\Cook.txt MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Aonimous.CFS203702606\AppData\Roaming\Unreal Engine\AutomationTool\Logs\G+Epic+Games+4.8\UAT_Log.txt MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationTool.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_LOCAL_ROOT=G:/Epic Games/4.8 MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_EngineSavedFolder=G:/Epic Games/4.8/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_EngineSavedFolder=G:/Epic Games/4.8/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_LogFolder=C:/Users/Aonimous.CFS203702606/AppData/Roaming/Unreal Engine/AutomationTool/Logs/G+Epic+Games+4.8 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkDir= MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkVersion= MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: Setting .Net Framework environment variables. MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: Supports64bitExecutables=True MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: WindowsPlatform.CompilerVisualStudio2013 MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: WindowsSDKDir=C:\Program Files (x86)\Windows Kits\8.1\ MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: BaseVSToolPath=G:\Visual Studio 2013\Common7\Tools MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: SetFrameworkVars failed. Assuming no compilation capability. MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.HasCapabilityToCompile=False MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsBuildExe= MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsDevExe= MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: Command Environment settings: MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: CmdExe=C:\windows\system32\cmd.exe MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: EngineSavedFolder=G:/Epic Games/4.8/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: HasCapabilityToCompile=False MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: LocalRoot=G:/Epic Games/4.8 MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: LogFolder=C:/Users/Aonimous.CFS203702606/AppData/Roaming/Unreal Engine/AutomationTool/Logs/G+Epic+Games+4.8 MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: MountExe=C:\windows\system32\mount.exe MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: MsBuildExe= MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: MsDevExe= MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: RobocopyExe=C:\windows\system32\robocopy.exe MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: TimestampAsString=2015-08-21_18.50.57 MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: UATExe=G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationTool.exe MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.CleanupFolders: Cleaning up project rules folder MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Compiling scripts. MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading precompiled script DLLs MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Found 8 script DLL(s). MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Desktop\Desktop.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform Win64Platform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform Win32Platform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform AndroidPlatform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Desktop\Desktop.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform DesktopPlatform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Desktop\Desktop.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform HTML5Platform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform IOSPlatform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform GenericLinuxPlatform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform MacPlatform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: Unknown MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: XboxOne MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: PS4 MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: WinRT MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: WinRT_ARM MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: Initializing AllowSubmit. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: AllowSubmit=False MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: Initializing P4Enabled. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: P4Enabled=False MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: P4CLRequired=False MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.DetectProjectProperties: Loading ini files for G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Project Params ************** MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: AdditionalServerMapParams= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Archive=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ArchiveMetaData=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BaseArchiveDirectory=G:\ MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BaseStageDirectory=G:\UE4\GameContents\GunsOfWarfare\Saved\StagedBuilds MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Build=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Cook=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Clean= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Client=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientConfigsToBuild=Development MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientCookedTargets=UE4Game MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientTargetPlatform=Win64 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Compressed=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: UseDebugParamForEditorExe=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookFlavor= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookOnTheFly=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookOnTheFlyStreaming=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: UnversionedCookedContent=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: GeneratePatch=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CreateReleaseVersion= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BasedOnReleaseVersion= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DLCName= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DLCIncludeEngineContent=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: AdditionalCookerOptions= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DedicatedServer=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DirectoriesToCook= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CulturesToCook= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: EditorTargets= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Foreign=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IsCodeBasedProject=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IsProgramTarget=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IterativeCooking=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookAll=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookMapsOnly=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Deploy=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IterativeDeploy=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: LogWindow=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Manifests=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: MapToRun= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoClient=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NumClients=0 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoDebugInfo=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoCleanStage=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoXGE=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: MapsToCook= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Pak=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Package=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NullRHI=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: FakeClient=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: EditorTest=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunAutomationTests=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunAutomationTest= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunTimeoutSeconds=0 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CrashIndex=0 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProgramTargets= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectBinariesFolder=G:\Epic Games\4.8\Engine\Binaries\Win64 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectBinariesPath=G:\Epic Games\4.8\Engine\Binaries\Win64 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectGameExeFilename=G:\Epic Games\4.8\Engine\Binaries\Win64\UE4Game.exe MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectGameExePath=G:\Epic Games\4.8\Engine\Binaries\Win64\UE4Game.exe MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Distribution=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Prebuilt=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Prereqs=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoBootstrapExe=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RawProjectPath=G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Rocket=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Run=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerConfigsToBuild=Development MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerCookedTargets= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerTargetPlatform=Win64 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ShortProjectName=GunsOfWarfare MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SignedPak=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SignPak= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipCook=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipCookOnTheFly=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipPak=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipStage=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Stage=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesSteam=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesCEF3=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesSlate=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bDebugBuildsActuallyUseDebugCRT=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Project Params ************** MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED ********** MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\Epic Games\4.8\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is G:\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.txt MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\Epic Games\4.8\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: G:\Epic Games\4.8\Engine\Binaries\Win64\UE4Editor-Cmd.exe G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject -run=Cook -I18NPreset= -TargetPlatform=WindowsNoEditor -buildmachine -fileopenlog -cookall -abslog="G:\Epic Games\4 MainFrameActions: Packaging (Windows (64-bit)): .8\Engine\Programs\AutomationTool\Saved\Cook.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity -UTF8Output MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: GunsOfWarfare MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(1719755795) SRandInit(1719755796). MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogTaskGraph: Started task graph with 4 named threads and 7 total threads. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogStats: Stats thread started MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.15:700][ 0]LogInit: Version: 4.8.3-2634408+++depot+UE4-Releases+4.8 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.15:728][ 0]LogInit: API Version: 2579680 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.15:729][ 0]LogInit: Compiled (64-bit): Jul 27 2015 16:24:33 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.15:729][ 0]LogInit: Compiled with Visual C++: 18.00.21005.01 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.15:730][ 0]LogInit: Build Configuration: Development MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.15:730][ 0]LogInit: Branch Name: ++depot+UE4-Releases+4.8 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.15:730][ 0]LogInit: Command line: G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject -run=Cook -I18NPreset= -TargetPlatform=WindowsNoEditor -buildmachine -fileopenlog -cookall -abslog="G:\Epic Games\4.8\Engine\Pro MainFrameActions: Packaging (Windows (64-bit)): grams\AutomationTool\Saved\Cook.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity -UTF8Output MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.15:730][ 0]LogInit: Base directory: G:/Epic Games/4.8/Engine/Binaries/Win64/ MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.15:730][ 0]LogInit: Rocket: 1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:027][ 0]LogInit: Using libcurl 7.41.0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:027][ 0]LogInit: - built for x86_64-pc-win32 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:027][ 0]LogInit: - supports SSL with WinSSL MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:028][ 0]LogInit: - other features: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:028][ 0]LogInit: CURL_VERSION_SSL MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:028][ 0]LogInit: CURL_VERSION_IPV6 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:028][ 0]LogInit: CURL_VERSION_ASYNCHDNS MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:028][ 0]LogInit: CURL_VERSION_LARGEFILE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:028][ 0]LogInit: CURL_VERSION_IDN MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:028][ 0]LogInit: CurlRequestOptions (configurable via config and command line): MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:028][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:028][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:029][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:029][ 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:247][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:508][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:547][ 0]LogInit: Object subsystem initialized MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:551][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:552][ 0]LogConsoleResponse:Warning: Found in ini file 'G:/UE4/GameContents/GunsOfWarfare/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:553][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:553][ 0]LogConsoleResponse:Warning: Found in ini file 'G:/UE4/GameContents/GunsOfWarfare/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:554][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:554][ 0]LogConsoleResponse:Warning: Found in ini file 'G:/UE4/GameContents/GunsOfWarfare/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:556][ 0]LogInit: Selected Device Profile: [Windows] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:556][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:687][ 0]LogInit: Computer: CFS203702606 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:687][ 0]LogInit: User: Aonimous MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:687][ 0]LogInit: CPU Page size=4096, Cores=4 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:687][ 0]LogInit: High frequency timer resolution =2.115883 MHz MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:688][ 0]LogMemory: Memory total: Physical=3.9GB (4GB approx) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:688][ 0]LogMemory: Platform Memory Stats for Windows MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:688][ 0]LogMemory: Process Physical Memory: 48.42 MB used, 48.42 MB peak MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:689][ 0]LogMemory: Process Virtual Memory: 24.77 MB used, 24.77 MB peak MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:689][ 0]LogMemory: Physical Memory: 2994.20 MB used, 3978.55 MB total MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.16:689][ 0]LogMemory: Virtual Memory: 305.01 MB used, 134217728.00 MB total MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.17:190][ 0]LogTextLocalizationManager: The requested culture ('en_AU') has no localization data; parent culture's ('en') localization data will be used. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.18:460][ 0]LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip): MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (G:/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}...) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (G:/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.20:270][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.31:657][ 0]LogTemp:Display: Loaded TP DesktopTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.31:889][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.32:132][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.32:374][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.32:624][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.32:856][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.33:121][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.33:354][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.33:587][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.33:795][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.34:036][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.34:284][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.35:045][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.35:308][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.35:598][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.35:899][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.35:903][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.40:755][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.41:831][ 0]LogDerivedDataCache: Loaded boot cache 1.07s 56MB C:/Users/Aonimous.CFS203702606/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.41:832][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Aonimous.CFS203702606/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.41:833][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UE4/GameContents/GunsOfWarfare/DerivedDataCache/DDC.ddp not found, will not use a pak cache. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.41:833][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.41:834][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UE4/GameContents/GunsOfWarfare/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.41:834][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.42:349][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.42:401][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Aonimous.CFS203702606/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.46:897][ 0]LogInit: Selected Device Profile: [Windows] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.47:389][ 0]ImportText (ComponentSweepMultiTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",ShapeType="TriggerCapsule",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.47:391][ 0]ImportText (LineTraceSingleByChannelTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.48:955][ 0]LogMeshUtilities: No automatic mesh reduction module available MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.48:955][ 0]LogMeshUtilities: No automatic mesh merging module available MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.50:853][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.58:747][ 0]SourceControl: Info Source control is disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.58:755][ 0]SourceControl: Info Source control is disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.58:981][ 0]SourceControl: Info Source control is disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.51.59:224][ 0]SourceControl: Info Source control is disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.52.03:990][ 0]LogObj: 25656 objects as part of root set at end of initial load. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.52.03:991][ 0]LogUObjectAllocator: 5183872 out of 0 bytes used by permanent object pool. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.52.03:991][ 0]LogInit: Executing Class /Script/UnrealEd.CookCommandlet MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.52.03:992][ 0]LogInit: Initializing Editor Engine... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.52.03:992][ 0]LogEngine: Initializing Engine... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.52.04:991][ 0]LogAIModule: Creating AISystem for world NewWorld MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.52.05:202][ 0]LogDerivedDataCache: Saved boot cache 0.21s 56MB C:/Users/Aonimous.CFS203702606/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.52.05:233][ 0]LogInit: Texture streaming: Disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.52.05:573][ 0]LogInit: Initializing Editor Engine Completed MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.52.05:892][ 0]LogAssetRegistry: FAssetRegistry took 0.0006 seconds to start up MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.52.15:010][ 0]LogAssetRegistry: ScanPathsSynchronous completed scanning '/Engine/' and 6 other paths to find 1575 assets in 9.1147 seconds MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.52.15:065][ 0]LogCook:Display: Done creating registry. It took 9.13s. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.52.51:868][ 0]LogPackageDependencyInfo:Display: Package Info not found for ../../../GunsOfWarfare/CookedIniVersion! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.52.58:353][ 0]LogPackageName: SearchForPackageOnDisk took 1.454s to resolve MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.52.58:354][ 0]CookResults:Warning: Warning Unable to find package for map . MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.52.58:355][ 0]LogCook:Warning: Unable to find package for map . MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.02:448][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameInstance' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.02:449][ 0]LogRedirectors: Resolved to '/Script/Engine.GameInstance' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.02:450][ 0]LogRedirectors: String Asset Reference '/Game/FirstPersonBP/Blueprints/FirstPersonGameMode.FirstPersonGameMode_C' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:585][ 0]LogRedirectors: Resolved to '/Game/FirstPersonBP/Blueprints/FirstPersonGameMode.FirstPersonGameMode_C' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:586][ 0]LogRedirectors: String Asset Reference '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:590][ 0]LogRedirectors: Resolved to '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:590][ 0]LogRedirectors: String Asset Reference '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:601][ 0]LogRedirectors: Resolved to '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:602][ 0]LogRedirectors: String Asset Reference '/Game/FirstPersonBP/Blueprints/FirstPersonGameMode.FirstPersonGameMode_C' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:605][ 0]LogRedirectors: Resolved to '/Game/FirstPersonBP/Blueprints/FirstPersonGameMode.FirstPersonGameMode_C' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:606][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AISystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:606][ 0]LogRedirectors: Resolved to '/Script/AIModule.AISystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:607][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AISystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:607][ 0]LogRedirectors: Resolved to '/Script/AIModule.AISystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:608][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIPerceptionSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:609][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIPerceptionSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:609][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AISystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:610][ 0]LogRedirectors: Resolved to '/Script/AIModule.AISystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:610][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:613][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:613][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:617][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:618][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:621][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:621][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:624][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:625][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:628][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:628][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:629][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:630][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:630][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:631][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:632][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:632][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:633][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:634][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:635][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:636][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:636][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:637][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:638][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:638][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:639][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:640][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:640][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:641][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:641][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:641][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:642][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:642][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:645][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:646][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:646][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:646][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:649][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:650][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:653][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:654][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:660][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:660][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:663][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:664][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:667][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:668][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:737][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:737][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:769][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:769][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:774][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:775][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:929][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:930][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:975][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.06:978][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:134][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:136][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:285][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:285][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:341][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:341][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:344][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:344][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:411][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:412][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:436][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:436][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:482][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:483][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:517][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:518][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:531][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:531][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:648][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:648][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:694][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:694][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:719][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:724][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:729][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:729][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:763][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:763][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:766][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:767][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:800][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:800][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:804][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:804][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:807][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:808][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:810][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:810][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:813][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:814][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:821][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.07:821][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.SM_ColorCalibrator' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:153][ 0]LogRedirectors: Resolved to '/Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.SM_ColorCalibrator' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:154][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:157][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:157][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:160][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:160][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:163][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:164][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:175][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:176][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:179][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:179][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:180][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:180][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:181][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:181][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:182][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:182][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:183][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:183][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:184][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:184][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:184][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:185][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:185][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:185][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:186][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:186][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:187][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:187][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:187][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:188][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:188][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:188][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:191][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:192][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:192][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:192][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:195][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:195][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:198][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:198][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:201][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:201][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:204][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:204][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:207][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:207][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:210][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:211][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:213][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:214][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:216][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:217][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:220][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:220][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:223][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:227][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:232][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:233][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:236][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:237][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:243][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:244][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:252][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:252][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:255][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:255][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:261][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:262][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:265][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:266][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:268][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:269][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:273][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:273][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:276][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:277][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:280][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:280][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:283][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:289][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:291][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:291][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:294][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:294][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:296][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:297][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:300][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:306][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:309][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:309][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:311][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:312][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:315][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:315][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:319][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:319][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:322][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:323][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:325][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:325][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:328][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:328][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:331][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:341][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:344][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:344][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:347][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:347][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:348][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:348][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:348][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:349][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:349][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:349][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:357][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:357][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:358][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:358][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:359][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:359][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:359][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:360][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:360][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:360][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:386][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:386][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:387][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:387][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:387][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:388][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:390][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:391][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:391][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:392][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:421][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:421][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:423][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:424][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:426][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:427][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:429][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:429][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:459][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:459][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:462][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:462][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:465][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:465][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:468][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:469][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:498][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:498][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:501][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:502][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:504][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:505][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:536][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:536][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:539][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:539][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:542][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:542][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:545][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:571][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:574][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:574][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:577][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:577][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:580][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:581][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:610][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:611][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:614][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:614][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:617][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:617][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:620][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:641][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:644][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:644][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:647][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:648][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:650][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:651][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:659][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:660][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:662][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:663][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:666][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:666][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:668][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:669][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:685][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:686][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:688][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:689][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:691][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:691][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:694][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:694][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:705][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:706][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:708][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:708][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:710][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:711][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:711][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:711][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:712][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:712][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:713][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:719][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:720][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:720][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:720][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:721][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:721][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:721][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:722][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:722][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:722][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:728][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:728][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:729][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:729][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:729][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:730][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:730][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:734][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:734][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:734][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:745][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:748][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:748][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:751][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:751][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:753][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:754][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:757][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:759][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:761][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:762][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:765][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:765][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:767][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:768][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:771][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:776][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:778][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:779][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:781][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:782][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:784][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:785][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:802][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:802][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:806][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:806][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:809][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:810][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:821][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:821][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:824][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:824][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:827][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:827][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:831][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:834][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:836][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:837][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:839][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:840][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:843][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:843][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:870][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:870][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:873][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:873][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:875][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:876][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:878][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:909][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:911][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:912][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:915][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:915][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:917][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:918][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:920][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:940][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:942][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:943][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:945][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:945][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:948][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:948][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:950][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:954][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:957][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:957][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:960][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:960][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:962][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:963][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:963][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:964][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:964][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:964][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:995][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:995][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:995][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:996][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:996][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:997][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:997][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:997][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:998][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.08:998][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:052][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:053][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:053][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:054][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:054][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:054][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:055][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:055][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:057][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:058][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:084][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:084][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:086][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:086][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:089][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:089][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:092][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:092][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:102][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:103][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:105][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:105][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:108][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:108][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:111][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:111][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:136][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:137][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:140][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:140][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:143][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:144][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:147][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:152][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:155][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:156][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:159][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:160][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:163][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:163][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:177][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:177][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:181][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:181][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:185][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:185][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:192][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:193][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:196][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:197][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:200][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:200][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:203][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:229][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:232][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:232][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:235][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:236][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:239][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:240][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:246][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:247][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:250][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:250][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:253][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:253][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:258][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:258][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:261][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:262][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:265][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:266][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:269][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:269][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:272][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:272][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:291][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:292][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:294][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:295][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:297][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:298][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:300][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:301][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:301][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:302][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:302][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:312][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:312][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:313][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:313][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:313][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:314][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:314][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:315][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:315][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:316][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:335][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:336][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:336][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:337][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:337][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:338][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:338][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:339][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:339][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:342][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:351][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:352][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:352][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:355][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:355][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:358][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:359][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:362][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:363][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:390][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:391][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:394][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:394][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:397][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:398][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:401][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:401][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:414][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:414][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:417][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:418][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:421][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:421][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:424][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:439][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:442][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:443][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:446][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:446][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:450][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:458][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:461][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:462][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:465][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:466][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:469][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:470][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:491][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:492][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:496][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:496][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:499][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:500][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:509][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:510][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:513][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:514][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:517][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:518][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:521][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:521][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:541][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:541][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:545][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:545][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:548][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:549][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:551][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:557][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:560][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:560][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:563][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:564][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:567][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:568][ 0]LogRedirectors: String Asset Reference '/Engine/EngineSounds/Master.Master' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:571][ 0]LogRedirectors: Resolved to '/Engine/EngineSounds/Master.Master' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:571][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:593][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:593][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:596][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:597][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:599][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:600][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:603][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:603][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:605][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:606][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:612][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:613][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:613][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:614][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:614][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:615][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:616][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:616][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:617][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:617][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:652][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:652][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:653][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:653][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:654][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:654][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:654][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:655][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:655][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:656][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:664][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:664][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:667][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:667][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:668][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:668][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:671][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:672][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:675][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:693][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:696][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:697][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:699][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:700][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:703][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:703][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:707][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:716][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:720][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:721][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:724][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:724][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:728][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:728][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:731][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:744][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:748][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:749][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:752][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:752][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:755][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:768][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:771][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:771][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:774][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:774][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:777][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:778][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:798][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:798][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:801][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:802][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:805][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:805][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:815][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:815][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:819][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:819][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:822][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:823][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:826][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:827][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:849][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:850][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:853][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:853][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:856][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:857][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:860][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:868][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:871][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:872][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:875][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:875][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:878][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:879][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:882][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:897][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:900][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:901][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:904][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:904][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:907][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:907][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:910][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:910][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:913][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:921][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:921][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:922][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:922][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:922][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:923][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:923][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:924][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:924][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:925][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:948][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:949][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:949][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:950][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:950][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:951][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:951][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:952][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:952][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:953][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:959][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:960][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:960][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:963][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:963][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:964][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:964][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:967][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:968][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.09:971][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:000][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:004][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:004][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:007][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:008][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:011][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:011][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:014][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:024][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:028][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:028][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:032][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:032][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:036][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:036][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:072][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:073][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:077][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:077][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:081][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:082][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:122][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:122][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:125][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:126][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:129][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:129][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:132][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:162][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:165][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:165][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:168][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:169][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:172][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:172][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:188][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:188][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:191][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:192][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:195][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:195][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:198][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:226][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:229][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:229][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:232][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:233][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:236][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:236][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:248][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:249][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:252][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:252][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:255][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:256][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:259][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:259][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:295][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:296][ 0]LogRedirectors: String Asset Reference '/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:403][ 0]LogRedirectors: Resolved to '/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:403][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:406][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:406][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:408][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:409][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:412][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:421][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:424][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:424][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:428][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:429][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:429][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:430][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:430][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:431][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:432][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:439][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:439][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:439][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:440][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:440][ 0]LogRedirectors: String Asset 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'/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:445][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:445][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:446][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:446][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:447][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:447][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:496][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:499][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:499][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:503][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:503][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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[2015.08.21-08.53.10:673][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:673][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:676][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:676][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:679][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:680][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:682][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:685][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:689][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:689][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:693][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:977][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:992][ 0]LogSavePackage: Save=2.243035ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.10:993][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.11:004][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.11:152][ 0]LogSavePackage: Save=148.041733ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.11:153][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.11:155][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.11:158][ 0]LogSavePackage: Save=1.889518ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.11:158][ 0]LogSavePackage: Async saving from memory to 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(64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.11:220][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.11:221][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.11:228][ 0]LogSavePackage: Save=5.198775ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.11:228][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.11:230][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.11:518][ 0]LogSavePackage: Save=287.226654ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.11:519][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.11:536][ 0]LogCook:Display: Cooking 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0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.12:275][ 0]LogSavePackage: Save=2.640505ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.12:276][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.12:277][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset MainFrameActions: Packaging (Windows (64-bit)): 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/Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.12:916][ 0]LogSavePackage: Save=8.009422ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.12:916][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:015][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:065][ 0]LogSavePackage: Save=49.225784ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:066][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:067][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:130][ 0]LogSavePackage: Save=62.654694ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:131][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:132][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:145][ 0]LogSavePackage: Save=12.679812ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:146][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:147][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:158][ 0]LogSavePackage: Save=10.185819ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:158][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:220][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:232][ 0]LogSavePackage: Save=11.008643ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:232][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:234][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTextureCube -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:245][ 0]LogSavePackage: Save=10.911283ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:246][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:247][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Master -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:336][ 0]LogSavePackage: Save=1.032666ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:336][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:338][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Music -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:340][ 0]LogSavePackage: Save=1.174923ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:340][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:342][ 0]LogCook:Display: Cooking /Engine/EngineSounds/SFX -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:375][ 0]LogSavePackage: Save=0.923019ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:375][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:376][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Normal_Attack -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:378][ 0]LogSavePackage: Save=1.002891ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:379][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:380][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:382][ 0]LogSavePackage: Save=0.937197ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:382][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:561][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:563][ 0]LogSavePackage: Save=1.162163ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:564][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:565][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Voice -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:567][ 0]LogSavePackage: Save=1.048262ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:568][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:664][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:668][ 0]LogSavePackage: Save=3.568723ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:668][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:670][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:706][ 0]LogSavePackage: Save=35.401295ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:706][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:710][ 0]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:777][ 0]LogSavePackage: Save=0.716486ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:778][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:779][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Red -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:785][ 0]LogSavePackage: Save=4.976645ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:785][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:786][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Green -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:851][ 0]LogSavePackage: Save=22.079670ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:852][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:853][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:855][ 0]LogSavePackage: Save=1.653211ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:856][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:857][ 0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:980][ 0]LogSavePackage: Save=6.161494ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:980][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:981][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:982][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:983][ 0]LogCook:Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:987][ 0]LogSavePackage: Save=2.480288ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.13:987][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:061][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:065][ 0]LogSavePackage: Save=3.356518ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:065][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:067][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:069][ 0]LogSavePackage: Save=1.652738ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:070][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:168][ 0]LogCook:Display: Cooking /Paper2D/DummySprite -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:171][ 0]LogSavePackage: Save=2.235946ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:171][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:173][ 0]LogCook:Display: Cooking /LeapMotionController/LM_CapsuleMesh -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_CapsuleMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:176][ 0]LogSavePackage: Save=2.750152ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:176][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_CapsuleMesh.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:268][ 0]LogCook:Display: Cooking /LeapMotionController/LM_TorusMesh -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_TorusMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:272][ 0]LogSavePackage: Save=2.700527ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:272][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_TorusMesh.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:274][ 0]LogCook:Display: Cooking /LeapMotionController/LM_HandColor -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_HandColor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:281][ 0]LogSavePackage: Save=6.504613ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:282][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_HandColor.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:398][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:401][ 0]LogSavePackage: Save=2.543619ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:401][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:402][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:407][ 0]LogSavePackage: Save=4.296551ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:408][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:498][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:506][ 0]LogSavePackage: Save=6.888377ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:506][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:507][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:565][ 0]LogSavePackage: Save=56.564091ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:565][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:568][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:574][ 0]LogSavePackage: Save=5.527243ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:574][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:575][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:590][ 0]LogSavePackage: Save=14.119873ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:591][ 0]LogSavePackage: Async saving from memory to 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0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:748][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:751][ 0]LogSavePackage: Save=2.431136ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:752][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.14:753][ 0]LogCook:Display: Cooking 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.15:222][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/MI_Template_BaseOrange.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.15:223][ 0]LogCook:Display: Cooking /Engine/TemplateResources/M_Template_Master -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/M_Template_Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.15:257][ 0]LogSavePackage: Save=34.153118ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.15:258][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/M_Template_Master.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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[2015.08.21-08.53.15:517][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.15:518][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/LevelColorationLitMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.15:652][ 0]LogSavePackage: Save=132.516785ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.15:652][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.15:670][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/LevelColorationUnlitMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/LevelColorationUnlitMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.15:719][ 0]LogSavePackage: Save=48.094341ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.15:719][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/LevelColorationUnlitMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.15:739][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.15:914][ 0]LogSavePackage: Save=174.916565ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.15:915][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.15:934][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ShadedLevelColorationLitMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:093][ 0]LogSavePackage: Save=158.035202ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:093][ 0]LogSavePackage: Async saving from memory to 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/Engine/EngineDebugMaterials/VertexColorMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:209][ 0]LogSavePackage: Save=18.786011ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:210][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:243][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_ColorOnly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:249][ 0]LogSavePackage: Save=4.847621ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:249][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_ColorOnly.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:250][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:255][ 0]LogSavePackage: Save=4.049846ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:255][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:257][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:264][ 0]LogSavePackage: Save=6.513593ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:264][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:266][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:307][ 0]LogSavePackage: Save=39.601906ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:307][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:309][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:315][ 0]LogSavePackage: Save=5.812231ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:315][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:316][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:383][ 0]LogSavePackage: Save=65.962059ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:383][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:386][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/HeatmapGradient -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:597][ 0]LogSavePackage: Save=210.523453ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:597][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:598][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PhAT_JointLimitMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:603][ 0]LogSavePackage: Save=3.767694ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:604][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:605][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:611][ 0]LogSavePackage: Save=5.671864ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:611][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:612][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:626][ 0]LogSavePackage: Save=12.638695ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:626][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:636][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:641][ 0]LogSavePackage: Save=4.805559ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:642][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:643][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:672][ 0]LogSavePackage: Save=28.487869ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:673][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:700][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:708][ 0]LogSavePackage: Save=7.507031ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:708][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:716][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:723][ 0]LogSavePackage: Save=6.501305ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:723][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:725][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:733][ 0]LogSavePackage: Save=7.965469ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:733][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:735][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ColorGrid -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:748][ 0]LogSavePackage: Save=12.810727ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:749][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:794][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/T_ColorGrid -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:818][ 0]LogSavePackage: Save=22.047060ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:818][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:819][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_GreyBall -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:827][ 0]LogSavePackage: Save=6.923823ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:827][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.16:867][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.17:366][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.17:369][ 0]LogSavePackage: Save=1.691020ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.17:369][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.17:432][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.17:434][ 0]LogSavePackage: Save=1.763330ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.17:435][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.17:458][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.17:460][ 0]LogSavePackage: Save=1.083236ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.17:460][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.17:493][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.17:496][ 0]LogSavePackage: Save=1.997748ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.17:496][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.17:565][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.17:567][ 0]LogSavePackage: Save=1.960411ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.17:568][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.17:588][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.17:594][ 0]LogSavePackage: Save=2.286516ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.17:596][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.17:604][ 0]LogLinker:Warning: Asset '../../../../../UE4/GameContents/GunsOfWarfare/Content/MainMenu.umap' has been saved with empty engine version. The asset will be loaded but may be incompatible. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.17:605][ 0]LogLinker:Warning: Unable to load package (../../../../../UE4/GameContents/GunsOfWarfare/Content/MainMenu.umap) PackageVersion 452, MaxExpected 451 : LicenseePackageVersion 0, MaxExpected 0. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.17:606][ 0]CookResults:Error: Error Error loading G:/UE4/GameContents/GunsOfWarfare/Content/MainMenu.umap! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.17:655][ 0]LogCook:Error: Error loading G:/UE4/GameContents/GunsOfWarfare/Content/MainMenu.umap! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.29:339][ 0]LogRedirectors: String Asset Reference '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.29:352][ 0]LogRedirectors: Resolved to '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.29:353][ 0]LogRedirectors: String Asset Reference '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.29:358][ 0]LogRedirectors: Resolved to '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.29:359][ 0]LogRedirectors: String Asset Reference '/Engine/EngineSky/SM_SkySphere.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.29:374][ 0]LogRedirectors: Resolved to '/Engine/EngineSky/SM_SkySphere.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.39:766][ 0]LogCook:Display: Cooking /Game/Maps/Deathmatch -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Maps/Deathmatch.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.41:788][ 0]LogSavePackage: Save=2018.860229ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.41:789][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Maps/Deathmatch.umap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.42:396][ 0]LogCook:Display: Cooking /Engine/EngineSky/SM_SkySphere -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.42:402][ 0]LogSavePackage: Save=4.224241ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.42:402][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.42:405][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Stars -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.42:987][ 0]LogSavePackage: Save=581.112915ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.42:987][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.42:989][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Clouds_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.43:959][ 0]LogSavePackage: Save=968.912292ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.43:959][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.43:967][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Blue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.46:496][ 0]LogSavePackage: Save=2529.621338ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.46:497][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.46:503][ 0]LogCook:Display: Cooking /Engine/EngineSky/M_Sky_Panning_Clouds2 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.46:524][ 0]LogSavePackage: Save=19.501551ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.46:524][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.46:600][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Zenith_Color -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.46:803][ 0]LogSavePackage: Save=202.738998ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.46:803][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.46:806][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Horizon_Color -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.46:808][ 0]LogSavePackage: Save=0.901279ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.46:808][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.46:811][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Cloud_Color -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.46:812][ 0]LogSavePackage: Save=1.026994ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.46:813][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.46:814][ 0]LogCook:Display: Cooking /Engine/EngineSky/BP_Sky_Sphere -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.47:127][ 0]LogSavePackage: Save=312.450165ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.47:128][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.47:132][ 0]LogCook:Display: Cooking /Engine/MapTemplates/Sky/DaylightAmbientCubemap -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.48:428][ 0]LogSavePackage: Save=1294.906616ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.48:429][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.48:468][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cylinder -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.48:472][ 0]LogSavePackage: Save=2.848929ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.48:472][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.48:707][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonHUD -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.48:823][ 0]LogSavePackage: Save=23.608110ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.48:823][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.48:825][ 0]LogCook:Display: Cooking /Engine/EditorResources/EmptyActor -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.48:964][ 0]LogSavePackage: Save=139.139069ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.48:965][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.48:971][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonCharacter -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.49:106][ 0]LogSavePackage: Save=134.234741ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.49:106][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.49:119][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Audio/FirstPerson_WeaponFire -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Audio/FirstPerson_WeaponFire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.49:120][ 0]LogSavePackage: Save=0.866305ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.49:121][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Audio/FirstPerson_WeaponFire.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.49:124][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Animations/FirstPerson_Run -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_Run.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.49:463][ 0]LogSavePackage: Save=338.282867ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.49:464][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_Run.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.49:467][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Animations/FirstPerson_JumpStart -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_JumpStart.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.49:639][ 0]LogSavePackage: Save=171.075623ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.49:640][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_JumpStart.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.49:643][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Animations/FirstPerson_JumpLoop -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_JumpLoop.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.49:647][ 0]LogSavePackage: Save=2.829079ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.49:647][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_JumpLoop.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.49:651][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Animations/FirstPerson_JumpEnd -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_JumpEnd.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.49:653][ 0]LogSavePackage: Save=1.781289ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.49:654][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_JumpEnd.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.49:658][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Animations/FirstPerson_Idle -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_Idle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.49:661][ 0]LogSavePackage: Save=2.519516ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.49:662][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_Idle.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.49:667][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Animations/FirstPerson_Fire_Montage -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_Fire_Montage.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.49:723][ 0]LogSavePackage: Save=55.357029ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.49:723][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_Fire_Montage.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.49:727][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Animations/FirstPerson_Fire -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_Fire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.49:845][ 0]LogSavePackage: Save=117.593460ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.49:845][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_Fire.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.49:850][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Animations/FirstPerson_AnimBP -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_AnimBP.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:140][ 0]LogSavePackage: Save=288.748474ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:140][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_AnimBP.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:346][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:606][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:607][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:608][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset': Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:609][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:609][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:610][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:611][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset': Can't find file for asset '/Script/IntroTutorials' while loading ../../ MainFrameActions: Packaging (Windows (64-bit)): ../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:613][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:613][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:614][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:614][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset': Can't find file for asset '/Script/IntroTutorials' while loading ../../ MainFrameActions: Packaging (Windows (64-bit)): ../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:616][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:617][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:617][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:618][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:618][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/FirstPersonBP/FirstPersonOverview.FirstPersonOverview_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:619][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:619][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:620][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:621][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:621][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/FirstPersonBP/FirstPersonOverview.FirstPersonOverview_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:622][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:623][ 0]LoadErrors: Info Failed to load /Script/IntroTutorials.EditorTutorial Referenced by FirstPersonOverview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:623][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:624][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:624][ 0]LoadErrors: Info Failed to load /Script/IntroTutorials.EditorTutorial Referenced by FirstPersonOverview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:625][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:626][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:626][ 0]LoadErrors: Info Failed to load /Script/IntroTutorials.EditorTutorial Referenced by FirstPersonOverview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:627][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:627][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:628][ 0]LoadErrors: Info Failed to load /Script/IntroTutorials.EditorTutorial Referenced by FirstPersonOverview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:629][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:629][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/FirstPersonBP/FirstPersonOverview.FirstPersonOverview_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:630][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:631][ 0]LoadErrors: Info Failed to load /Script/IntroTutorials.EditorTutorial Referenced by PackageMetaData MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:631][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:632][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:632][ 0]LoadErrors: Info Failed to load /Script/IntroTutorials.EditorTutorial Referenced by PackageMetaData MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:633][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:633][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/FirstPersonBP/FirstPersonOverview.FirstPersonOverview_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:636][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/FirstPersonOverview -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:637][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FirstPersonOverview. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:853][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:856][ 0]LogSavePackage: Save=1.514734ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.50:856][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.52:124][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Checker_Dot -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.52:137][ 0]LogSavePackage: Save=12.030438ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.52:137][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.53:560][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Slate -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Rock_Slate.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.53:576][ 0]LogSavePackage: Save=14.538138ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.53:576][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Rock_Slate.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.54:911][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Sandstone -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Rock_Sandstone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.54:937][ 0]LogSavePackage: Save=25.584118ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.54:937][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Rock_Sandstone.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.56:140][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Marble_Polished -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.56:200][ 0]LogSavePackage: Save=59.201290ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.56:200][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.57:347][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Basalt -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Rock_Basalt.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.57:363][ 0]LogSavePackage: Save=15.110949ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.57:364][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Rock_Basalt.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.58:239][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Steel -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Steel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.58:260][ 0]LogSavePackage: Save=20.089485ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.53.58:260][ 0]LogSavePackage: Async saving from memory to 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UE4Editor-Cmd: [2015.08.21-08.54.00:476][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Copper.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.00:480][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Chrome -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Chrome.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.00:502][ 0]LogSavePackage: Save=21.960098ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.00:503][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Chrome.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.01:444][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Burnished_Steel -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.01:465][ 0]LogSavePackage: Save=20.583841ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.01:465][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.01:856][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Brushed_Nickel -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.01:876][ 0]LogSavePackage: Save=19.448618ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.01:877][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.03:147][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Moss -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Ground_Moss.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.03:180][ 0]LogSavePackage: Save=32.766460ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.03:181][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Ground_Moss.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.04:256][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Gravel -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Ground_Gravel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.04:280][ 0]LogSavePackage: Save=22.791903ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.04:280][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Ground_Gravel.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.05:114][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Grass -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Ground_Grass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.05:137][ 0]LogSavePackage: Save=22.825932ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.05:138][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Ground_Grass.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.05:722][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Glass -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Glass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.05:733][ 0]LogSavePackage: Save=10.729326ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.05:733][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Glass.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.07:279][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Tiles -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Concrete_Tiles.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.07:293][ 0]LogSavePackage: Save=14.160046ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.07:294][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Concrete_Tiles.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.08:286][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Poured -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Concrete_Poured.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.08:311][ 0]LogSavePackage: Save=24.559486ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.08:311][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Concrete_Poured.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.09:327][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Panels -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Concrete_Panels.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.09:351][ 0]LogSavePackage: Save=23.053259ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.09:351][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Concrete_Panels.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.10:471][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Grime -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Concrete_Grime.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.10:485][ 0]LogSavePackage: Save=13.607085ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.10:486][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Concrete_Grime.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.11:896][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_ColorGrid_LowSpec -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_ColorGrid_LowSpec.ua MainFrameActions: Packaging (Windows (64-bit)): sset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.11:905][ 0]LogSavePackage: Save=7.485291ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.11:906][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.14:417][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Smooth -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.14:468][ 0]LogSavePackage: Save=49.775436ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.14:468][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.16:773][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Rough -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.16:955][ 0]LogSavePackage: Save=181.067673ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.16:955][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.18:292][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Pebble -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.18:303][ 0]LogSavePackage: Save=10.437250ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.18:303][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.19:018][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ceramic_Tile_Checker -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Ceramic_Tile_Chec MainFrameActions: Packaging (Windows (64-bit)): ker.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.19:040][ 0]LogSavePackage: Save=20.708612ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.19:040][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.21:934][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Hewn_Stone -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.21:946][ 0]LogSavePackage: Save=12.114564ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.21:946][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.22:889][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Cut_Stone -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.22:914][ 0]LogSavePackage: Save=24.848255ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.22:914][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.23:107][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Old -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.23:121][ 0]LogSavePackage: Save=13.334386ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.23:122][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.23:652][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_New -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Clay_New.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.23:671][ 0]LogSavePackage: Save=17.887568ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.23:671][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Clay_New.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.23:673][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.24:220][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Beveled -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.24:232][ 0]LogSavePackage: Save=11.285596ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.24:232][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.24:254][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Basic_Wall -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Basic_Wall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.24:265][ 0]LogSavePackage: Save=10.698134ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.24:265][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Basic_Wall.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.24:332][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Basic_Floor -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Basic_Floor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.24:340][ 0]LogSavePackage: Save=6.972503ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.24:340][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Basic_Floor.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.24:410][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_AssetPlatform -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_AssetPlatform.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.24:418][ 0]LogSavePackage: Save=6.969667ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.24:418][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_AssetPlatform.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.24:895][ 0]LogCook:Display: Cooking /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.24:922][ 0]LogSavePackage: Save=25.909750ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.24:922][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:124][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Statue_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Statue_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:127][ 0]LogSavePackage: Save=2.407033ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:128][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Statue_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:136][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/Sky54a2048LDR -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/Sky54a2048LDR.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:136][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Sky54a2048LDR. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:141][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/Sky54a2048 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/Sky54a2048.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:142][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Sky54a2048. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:147][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/Metal_Tile_2_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/Metal_Tile_2_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:148][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Metal_Tile_2_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:153][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/Metal_Tile_2 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/Metal_Tile_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:154][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Metal_Tile_2. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:233][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_WideCapsule -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_WideCapsule.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:236][ 0]LogSavePackage: Save=2.629635ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:236][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_WideCapsule.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:272][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Wedge_B -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Wedge_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:275][ 0]LogSavePackage: Save=2.433027ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:275][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Wedge_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:344][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Wedge_A -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Wedge_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:347][ 0]LogSavePackage: Save=2.615457ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:348][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Wedge_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:358][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Tube -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Tube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:362][ 0]LogSavePackage: Save=3.082874ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:362][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Tube.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:412][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_TriPyramid -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_TriPyramid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:415][ 0]LogSavePackage: Save=2.402307ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:415][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_TriPyramid.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:474][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Trim_90_Out -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:477][ 0]LogSavePackage: Save=2.657992ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:478][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:526][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Trim_90_In -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:530][ 0]LogSavePackage: Save=2.647122ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:530][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:611][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Trim -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Trim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:614][ 0]LogSavePackage: Save=2.647122ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:614][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Trim.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:697][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Torus -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Torus.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:700][ 0]LogSavePackage: Save=2.702418ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:701][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Torus.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:730][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Sphere -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Sphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:733][ 0]LogSavePackage: Save=2.637197ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:733][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Sphere.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:784][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_QuadPyramid -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:787][ 0]LogSavePackage: Save=2.379621ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:787][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:818][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Plane -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Plane.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:821][ 0]LogSavePackage: Save=2.355990ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:822][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Plane.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:866][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe_90 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Pipe_90.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:869][ 0]LogSavePackage: Save=2.880121ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:869][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Pipe_90.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:932][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe_180 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Pipe_180.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:936][ 0]LogSavePackage: Save=3.081456ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.25:936][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Pipe_180.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:107][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Pipe.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:110][ 0]LogSavePackage: Save=2.742118ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:110][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Pipe.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:152][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_NarrowCapsule -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:156][ 0]LogSavePackage: Save=2.710452ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:156][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:181][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Cylinder -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Cylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:184][ 0]LogSavePackage: Save=3.166527ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:185][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Cylinder.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:196][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Cube -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Cube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:199][ 0]LogSavePackage: Save=2.386238ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:199][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Cube.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:244][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Cone -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Cone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:248][ 0]LogSavePackage: Save=2.626799ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:248][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Cone.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:286][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_TableRound -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_TableRound.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:298][ 0]LogSavePackage: Save=12.031384ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:298][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_TableRound.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:515][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_StatueGlass -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_StatueGlass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:527][ 0]LogSavePackage: Save=10.771862ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:527][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_StatueGlass.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:621][ 0]LogRedirectors: String Asset Reference '/Game/StarterContent/Props/SM_Statue.SM_Statue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:734][ 0]LogRedirectors: Resolved to '/Game/StarterContent/Props/SM_Statue.SM_Statue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:736][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Statue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Statue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:746][ 0]LogSavePackage: Save=9.358268ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:746][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Statue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:915][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Shelf -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Shelf.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:925][ 0]LogSavePackage: Save=8.721182ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.26:925][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Shelf.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.27:091][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Rock -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Rock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.27:101][ 0]LogSavePackage: Save=9.731634ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.27:101][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Rock.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.27:149][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere_Plain -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.27:156][ 0]LogSavePackage: Save=6.300916ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.27:157][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.27:195][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.27:202][ 0]LogSavePackage: Save=6.077368ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.27:202][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.27:325][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Lamp -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Lamp.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.27:337][ 0]LogSavePackage: Save=10.847481ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.27:337][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Lamp.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.27:501][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Frame -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Frame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.27:511][ 0]LogSavePackage: Save=8.527882ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.27:511][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Frame.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.27:549][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Door -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Door.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.27:561][ 0]LogSavePackage: Save=12.210032ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.27:562][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Door.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.27:886][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Chair -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Chair.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.27:896][ 0]LogSavePackage: Save=9.748649ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.27:897][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Chair.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.28:135][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Bush -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Bush.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.28:147][ 0]LogSavePackage: Save=10.956655ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.28:147][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Bush.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.28:277][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_WindowFrame -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_WindowFrame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.28:281][ 0]LogSavePackage: Save=2.770002ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.28:281][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_WindowFrame.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.28:478][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_TableRound -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_TableRound.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.28:482][ 0]LogSavePackage: Save=3.136752ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.28:482][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_TableRound.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.28:485][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Statue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Statue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.28:488][ 0]LogSavePackage: Save=2.970391ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.28:489][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Statue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.28:569][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Stairs -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Stairs.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.28:572][ 0]LogSavePackage: Save=2.391909ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.28:573][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Stairs.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.28:618][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Shelf -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Shelf.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.28:622][ 0]LogSavePackage: Save=2.530386ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.28:622][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Shelf.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.28:744][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Rock -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Rock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.28:747][ 0]LogSavePackage: Save=2.567250ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.28:748][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Rock.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.28:795][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_PillarFrame300 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_PillarFrame300.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.28:798][ 0]LogSavePackage: Save=2.518098ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.28:798][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_PillarFrame300.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.28:887][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_PillarFrame -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_PillarFrame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.28:890][ 0]LogSavePackage: Save=2.440589ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.28:891][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_PillarFrame.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.29:181][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_MatPreviewMesh_02 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.29:187][ 0]LogSavePackage: Save=4.910952ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.29:187][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.29:733][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Lamp_Wall -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Lamp_Wall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.29:736][ 0]LogSavePackage: Save=2.479816ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.29:736][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Lamp_Wall.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.30:080][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Lamp_Ceiling -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.30:085][ 0]LogSavePackage: Save=4.434555ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.30:085][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.30:228][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_GlassWindow -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_GlassWindow.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.30:231][ 0]LogSavePackage: Save=2.607422ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.30:232][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_GlassWindow.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.30:293][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_DoorFrame -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_DoorFrame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.30:297][ 0]LogSavePackage: Save=2.498248ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.30:297][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_DoorFrame.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.30:379][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Door -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Door.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.30:383][ 0]LogSavePackage: Save=2.818681ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.30:383][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Door.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.30:480][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Couch -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Couch.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.30:483][ 0]LogSavePackage: Save=2.806393ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.30:483][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Couch.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.30:817][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_CornerFrame -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_CornerFrame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.30:820][ 0]LogSavePackage: Save=2.606477ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.30:821][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_CornerFrame.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.30:955][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Chair -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Chair.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.30:958][ 0]LogSavePackage: Save=2.476980ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.30:958][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Chair.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.31:061][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Bush -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Bush.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.31:064][ 0]LogSavePackage: Save=2.367806ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.31:064][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Bush.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.31:229][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/MaterialSphere -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/MaterialSphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.31:232][ 0]LogSavePackage: Save=2.415540ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.31:233][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/MaterialSphere.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.31:364][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Spark -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Spark.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.31:370][ 0]LogSavePackage: Save=6.053265ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.31:370][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Spark.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.31:625][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_smoke_subUV -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.31:642][ 0]LogSavePackage: Save=15.537721ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.31:642][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.31:940][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_radial_ramp -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.31:948][ 0]LogSavePackage: Save=7.188488ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.31:948][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.31:950][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.31:952][ 0]LogSavePackage: Save=1.689129ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.31:953][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.32:240][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Radial_Gradient -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.32:264][ 0]LogSavePackage: Save=23.213003ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.32:265][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.32:266][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.32:565][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Heat_Distortion -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.32:574][ 0]LogSavePackage: Save=8.283540ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.32:574][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.32:671][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/m_flare_01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/m_flare_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.32:680][ 0]LogSavePackage: Save=8.373337ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.32:681][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/m_flare_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.32:929][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Fire_SubUV -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.32:938][ 0]LogSavePackage: Save=8.136556ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.32:938][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.33:104][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_explosion_subUV -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.33:111][ 0]LogSavePackage: Save=6.020654ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.33:111][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.33:257][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Dust_Particle -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.33:276][ 0]LogSavePackage: Save=18.812004ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.33:277][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.33:414][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Burst -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Burst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.33:423][ 0]LogSavePackage: Save=8.549623ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.33:424][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Burst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.33:903][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Steam_Lit -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Steam_Lit.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.33:917][ 0]LogSavePackage: Save=13.005445ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.33:918][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Steam_Lit.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.34:021][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.34:025][ 0]LogSavePackage: Save=2.464219ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.34:025][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.34:033][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.34:034][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.34:040][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete01_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.34:041][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.34:050][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Cobble_01_H -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Cobble_01_H.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.34:051][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Cobble_01_H. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.34:320][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.34:327][ 0]LogSavePackage: Save=5.997024ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.34:327][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.34:548][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Panel_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Panel_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.34:554][ 0]LogSavePackage: Save=5.362300ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.34:554][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Panel_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.34:568][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Paint_Metal_Rust_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Paint_Metal_Rust_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.34:569][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Paint_Metal_Rust_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.34:573][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Paint_Metal_Rust_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Paint_Metal_Rust_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.34:574][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Paint_Metal_Rust_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.34:581][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_PaintedMetal01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_PaintedMetal01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.34:582][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PaintedMetal01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.34:674][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_PaintedMetal01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_PaintedMetal01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.34:677][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PaintedMetal01. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.34:959][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Steel_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.34:961][ 0]LogSavePackage: Save=1.708034ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.34:962][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Steel_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.35:248][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Polished -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.35:260][ 0]LogSavePackage: Save=10.776115ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.35:260][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.35:466][ 0]LogRedirectors: String Asset Reference '/Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.35:471][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.35:471][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.35:474][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.35:475][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.35:477][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.35:478][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.35:479][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.35:508][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.35:511][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Water_Ocean -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Water_Ocean.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.35:527][ 0]LogSavePackage: Save=14.525378ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.35:527][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Water_Ocean.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.35:651][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Water_Lake -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Water_Lake.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.35:666][ 0]LogSavePackage: Save=14.493240ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.35:667][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Water_Lake.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.35:712][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Panel -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Tech_Panel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.35:745][ 0]LogSavePackage: Save=32.097237ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.35:745][ 0]LogSavePackage: Async saving from memory to 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/Game/StarterContent/Materials/M_Tech_Hex_Tile -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.35:846][ 0]LogSavePackage: Save=13.163299ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.35:846][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.35:875][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/SunlightColorLUT -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.35:876][ 0]LogSavePackage: Save=0.787851ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.35:876][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.36:134][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/SM_Arrows -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.36:137][ 0]LogSavePackage: Save=3.041283ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.36:138][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.36:302][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/Skybox -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/Skybox.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.36:305][ 0]LogSavePackage: Save=2.622073ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.36:305][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/Skybox.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.36:307][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Thumbnails/SkySphereMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.36:312][ 0]LogSavePackage: Save=4.740338ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.36:312][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.36:342][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.36:350][ 0]LogSavePackage: Save=7.498524ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.36:351][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.36:469][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.36:473][ 0]LogSavePackage: Save=2.917931ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.36:474][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.36:483][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.36:485][ 0]LogSavePackage: Save=1.326633ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.36:485][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.36:554][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Arrows -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.36:558][ 0]LogSavePackage: Save=3.200083ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.36:558][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.36:629][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/FogBrightnessLUT -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.36:630][ 0]LogSavePackage: Save=0.658354ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.36:630][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.37:661][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/BP_LightStudio -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/BP_LightStudio.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.37:980][ 0]LogSavePackage: Save=317.490631ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.37:980][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/BP_LightStudio.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.38:331][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_WallSconce -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.38:352][ 0]LogSavePackage: Save=20.426460ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.38:352][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.38:696][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Steam -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_ MainFrameActions: Packaging (Windows (64-bit)): Steam.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.38:707][ 0]LogSavePackage: Save=9.964634ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.38:707][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.39:330][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Sparks -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.39:341][ 0]LogSavePackage: Save=9.888070ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.39:341][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.39:803][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Smoke -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.39:814][ 0]LogSavePackage: Save=10.002443ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.39:814][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.40:199][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Fire -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.40:209][ 0]LogSavePackage: Save=9.678701ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.40:210][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.40:675][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Explosion -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.40:685][ 0]LogSavePackage: Save=9.564801ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.40:686][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.40:877][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_CeilingLight -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.40:898][ 0]LogSavePackage: Save=19.864992ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.40:898][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.40:901][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Steam01_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Steam01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.40:903][ 0]LogSavePackage: Save=1.239672ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.40:903][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Steam01_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.40:906][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Steam01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Steam01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.40:907][ 0]LogSavePackage: Save=0.912621ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.40:908][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Steam01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.41:315][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Wind06 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Wind06.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.41:317][ 0]LogSavePackage: Save=1.032193ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.41:317][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Wind06.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.41:752][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Wind05 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Wind05.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.41:753][ 0]LogSavePackage: Save=0.980205ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.41:754][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Wind05.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.42:555][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Music_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Music_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.42:557][ 0]LogSavePackage: Save=1.198081ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.42:557][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Music_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.42:560][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Music01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Music01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.42:562][ 0]LogSavePackage: Save=1.703780ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.42:563][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Music01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.43:394][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Birds01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Birds01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.43:396][ 0]LogSavePackage: Save=0.992493ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.43:396][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Birds01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.43:472][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Background_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Background_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.43:475][ 0]LogSavePackage: Save=1.992549ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.43:475][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Background_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.43:538][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Smoke01_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Smoke01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.43:541][ 0]LogSavePackage: Save=2.346066ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.43:541][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Smoke01_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.43:545][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Smoke01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Smoke01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.43:546][ 0]LogSavePackage: Save=0.830859ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.43:547][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Smoke01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.44:248][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light02_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Light02_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.44:250][ 0]LogSavePackage: Save=1.173505ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.44:250][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Light02_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.44:253][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light02 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Light02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.44:254][ 0]LogSavePackage: Save=0.854017ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.44:254][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Light02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.45:353][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light01_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Light01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.45:355][ 0]LogSavePackage: Save=1.184848ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.45:356][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Light01_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.45:358][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Light01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.45:360][ 0]LogSavePackage: Save=0.876703ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.45:360][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Light01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.45:363][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.45:364][ 0]LogSavePackage: Save=1.158854ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.45:365][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.45:367][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Fire_Sparks01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.45:368][ 0]LogSavePackage: Save=0.869613ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.45:369][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Fire_Sparks01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.45:371][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire01_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Fire01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.45:373][ 0]LogSavePackage: Save=1.187684ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.45:373][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Fire01_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.45:376][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Fire01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.45:377][ 0]LogSavePackage: Save=0.873867ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.45:378][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Fire01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.45:380][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Explosion_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Explosion_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.45:382][ 0]LogSavePackage: Save=1.621545ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.45:383][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Explosion_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.45:389][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Explosion02 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Explosion02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.45:392][ 0]LogSavePackage: Save=0.979260ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.45:392][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Explosion02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.45:577][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Explosion01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Explosion01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.45:578][ 0]LogSavePackage: Save=0.856853ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.45:578][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Explosion01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.46:381][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Collapse_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.46:384][ 0]LogSavePackage: Save=1.476452ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.46:384][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Collapse_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.46:387][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse02 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Collapse02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.46:388][ 0]LogSavePackage: Save=0.860634ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.46:388][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Collapse02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.46:391][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Collapse01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.46:393][ 0]LogSavePackage: Save=0.885210ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.46:393][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Collapse01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.47:102][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x400 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_Window_400x400.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.47:106][ 0]LogSavePackage: Save=2.294550ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.47:106][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_Window_400x400.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.47:508][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x300 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_Window_400x300.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.47:511][ 0]LogSavePackage: Save=2.367333ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.47:512][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_Window_400x300.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.48:113][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x400 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_Door_400x400.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.48:116][ 0]LogSavePackage: Save=2.380094ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.48:116][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_Door_400x400.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.48:959][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x300 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_Door_400x300.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.48:962][ 0]LogSavePackage: Save=2.334723ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.48:963][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_Door_400x300.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.49:105][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_500x500 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_500x500.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.49:109][ 0]LogSavePackage: Save=2.704308ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.49:109][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_500x500.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.49:272][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x400 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_400x400.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.49:275][ 0]LogSavePackage: Save=2.422157ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.49:276][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_400x400.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.49:578][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x300 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_400x300.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.49:582][ 0]LogSavePackage: Save=3.155657ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.49:583][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_400x300.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.49:669][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x200 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_400x200.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.49:672][ 0]LogSavePackage: Save=2.411759ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.49:672][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_400x200.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.49:877][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/SM_FloorPiece500x500 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/SM_FloorPiece500x500.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.49:878][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SM_FloorPiece500x500. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.49:884][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/SM_CeilingPiece500x500 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/SM_CeilingPiece500x500.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.49:885][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SM_CeilingPiece500x500. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.50:201][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/SM_AssetPlatform -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/SM_AssetPlatform.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.50:204][ 0]LogSavePackage: Save=2.848456ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.50:205][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/SM_AssetPlatform.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.50:739][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Pillar_50x500 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Pillar_50x500.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.50:743][ 0]LogSavePackage: Save=2.565832ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.50:743][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Pillar_50x500.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.50:744][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.52:368][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Floor_400x400 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Floor_400x400.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.52:372][ 0]LogSavePackage: Save=2.406088ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.52:372][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Floor_400x400.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.54:418][ 0]LogRedirectors: String Asset Reference '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.54:421][ 0]LogRedirectors: Resolved to '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.54:422][ 0]LogRedirectors: String Asset Reference '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.54:424][ 0]LogRedirectors: Resolved to '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.54:428][ 0]LogCook:Display: Cooking /Game/GameBP/HealthPickup -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/GameBP/HealthPickup.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.54:690][ 0]LogSavePackage: Save=260.255402ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.54:690][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/GameBP/HealthPickup.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.54:915][ 0]LogCook:Display: Cooking /Game/GameBP/EnergyPickup -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/GameBP/EnergyPickup.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.54:942][ 0]LogSavePackage: Save=26.561960ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.54:943][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/GameBP/EnergyPickup.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.55:310][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Textures/FirstPersonCrosshair -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Textures/FirstPersonCrosshair.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.55:313][ 0]LogSavePackage: Save=1.362079ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.55:313][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Textures/FirstPersonCrosshair.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.56:305][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.56:312][ 0]LogSavePackage: Save=6.414816ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.56:313][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.56:327][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_UNV_Concrete02_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_UNV_Concrete02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.56:328][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_UNV_Concrete02_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.56:442][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_UNV_Concrete02 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_UNV_Concrete02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.56:443][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_UNV_Concrete02. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.56:454][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Underground_Base_Pipe_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Underground_Base_Pipe_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.56:455][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Underground_Base_Pipe_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.56:467][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Underground_Base_Pipe_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Underground_Base_Pipe_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.56:468][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Underground_Base_Pipe_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.56:767][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Panel_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Panel_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.56:773][ 0]LogSavePackage: Save=5.422795ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.56:774][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Panel_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.56:787][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_ArmorMetal01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_ArmorMetal01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.56:788][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_ArmorMetal01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.56:794][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_ArmorMetal01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_ArmorMetal01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.56:795][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_ArmorMetal01. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.57:248][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Sparks -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Sparks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.57:262][ 0]LogSavePackage: Save=12.734636ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.57:262][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Sparks.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.58:307][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Gravel_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.58:314][ 0]LogSavePackage: Save=6.016401ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.58:314][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.58:567][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Fire_SubUV -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Fire_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.58:569][ 0]LogSavePackage: Save=1.786488ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.58:570][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Fire_SubUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.58:577][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.58:578][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.58:583][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_01_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.58:584][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.59:123][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.59:128][ 0]LogSavePackage: Save=3.540838ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.54.59:128][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.00:677][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Walnut -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Walnut.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.00:698][ 0]LogSavePackage: Save=19.977474ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.00:698][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Walnut.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.02:411][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Pine -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Pine.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.02:434][ 0]LogSavePackage: Save=22.593405ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.02:435][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Pine.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.03:959][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Oak -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Oak.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.03:979][ 0]LogSavePackage: Save=19.756290ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.03:979][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Oak.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.04:713][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Worn -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.04:729][ 0]LogSavePackage: Save=14.937971ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.04:729][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.04:730][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.04:733][ 0]LogSavePackage: Save=2.010036ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.04:733][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.04:736][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Meshes/FirstPerson_ProjectileMesh -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Meshes/FirstPerson_ProjectileMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.04:739][ 0]LogSavePackage: Save=2.130080ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.04:739][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Meshes/FirstPerson_ProjectileMesh.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.04:911][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Meshes/FirstPersonCube_Rounded -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Meshes/FirstPersonCube_Rounded.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.04:914][ 0]LogSavePackage: Save=2.503447ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.04:914][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Meshes/FirstPersonCube_Rounded.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.04:995][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Meshes/CubeMesh -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Meshes/CubeMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.04:998][ 0]LogSavePackage: Save=2.429246ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.04:999][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Meshes/CubeMesh.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.05:001][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Meshes/CubeMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Meshes/CubeMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.05:009][ 0]LogSavePackage: Save=7.269306ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.05:010][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Meshes/CubeMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.06:840][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Textures/UE4_Mannequin__normals -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Textures/UE4_Mannequin__normals.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.07:408][ 0]LogSavePackage: Save=566.837585ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.07:408][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Textures/UE4_Mannequin__normals.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.07:916][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Cliff_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Cliff_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.07:917][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Cliff_M. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.07:927][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Checker_Noise_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Checker_Noise_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.07:930][ 0]LogSavePackage: Save=1.703308ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.07:930][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Checker_Noise_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.08:392][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Burst_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Burst_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.08:394][ 0]LogSavePackage: Save=1.621545ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.08:395][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Burst_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:230][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:236][ 0]LogSavePackage: Save=5.132136ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:236][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:410][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_09_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_09_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:410][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_09_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:424][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_08_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_08_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:425][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_08_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:431][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_08_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_08_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:431][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_08_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:437][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_07_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_07_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:438][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_07_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:445][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_07_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_07_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:445][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_07_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:472][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_07b_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_07b_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:473][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_07b_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:479][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_06_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_06_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:480][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_06_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:486][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_06_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_06_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:487][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_06_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:493][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_05_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_05_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:494][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_05_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:500][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_05_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_05_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:501][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_05_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:507][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_03_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_03_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:508][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_03_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:514][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_03_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_03_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:514][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_03_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:520][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:521][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:527][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_01_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:528][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:534][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rocky_01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rocky_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:534][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rocky_01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:812][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_RockMesh_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_RockMesh_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:818][ 0]LogSavePackage: Save=5.656740ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:818][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_RockMesh_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:865][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Noise_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Noise_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.09:866][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_Noise_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.10:095][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Moss_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Moss_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.10:102][ 0]LogSavePackage: Save=6.335889ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.10:102][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Moss_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.10:118][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Metal01_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Metal01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.10:119][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Metal01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.10:203][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Gold_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Gold_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.10:211][ 0]LogSavePackage: Save=7.826993ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.10:212][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Gold_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.10:371][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Panels_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.10:380][ 0]LogSavePackage: Save=8.030690ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.10:381][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.10:580][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Gravel_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.10:586][ 0]LogSavePackage: Save=5.880287ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.10:587][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.10:746][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.10:770][ 0]LogSavePackage: Save=22.790958ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.10:771][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.10:959][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Textures/UE4_LOGO_CARD -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Textures/UE4_LOGO_CARD.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.10:962][ 0]LogSavePackage: Save=1.966082ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.10:963][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Textures/UE4_LOGO_CARD.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.10:986][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Painted_04_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Painted_04_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.10:987][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Painted_04_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.10:997][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Painted_04_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Painted_04_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.10:998][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Painted_04_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.11:005][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Metal03_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Metal03_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.11:006][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Metal03_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.11:017][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Metal03_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Metal03_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.11:019][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Metal03_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.11:025][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Metal01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Metal01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.11:026][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Metal01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.11:160][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Gold_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Gold_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.11:167][ 0]LogSavePackage: Save=6.110451ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.11:168][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Gold_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.11:214][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_TableRound_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_TableRound_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.11:218][ 0]LogSavePackage: Save=3.673644ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.11:219][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_TableRound_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.11:526][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Basalt_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.11:534][ 0]LogSavePackage: Save=7.249928ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.11:534][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.11:617][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_04_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_04_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.11:618][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_CobbleStone_04_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.11:624][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_04b_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_04b_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.11:625][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_CobbleStone_04b_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.11:631][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleDark_01_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleDark_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.11:632][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_CobbleDark_01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.11:638][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Cliff_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Cliff_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.11:639][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Cliff_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.11:911][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Chair_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Chair_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.11:917][ 0]LogSavePackage: Save=6.130774ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.11:918][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Chair_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.12:042][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.12:049][ 0]LogSavePackage: Save=6.023017ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.12:049][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.12:246][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Slate_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Slate_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.12:253][ 0]LogSavePackage: Save=6.567471ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.12:253][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Slate_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.12:385][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Pine_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.12:392][ 0]LogSavePackage: Save=6.420960ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.12:393][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Pine_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.12:407][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Bark02_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Bark02_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.12:407][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Bark02_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.12:487][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Smoke -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Smoke.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.12:494][ 0]LogSavePackage: Save=6.939420ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.12:495][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Smoke.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.12:648][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.12:652][ 0]LogSavePackage: Save=3.156602ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.12:653][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.12:885][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Fire -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Fire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.12:912][ 0]LogSavePackage: Save=26.154566ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.12:912][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Fire.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:312][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:314][ 0]LogSavePackage: Save=1.366805ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:314][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:360][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Fire_Tiled_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:362][ 0]LogSavePackage: Save=1.468890ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:362][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:369][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base_07_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Generic_Concrete_Base_07_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:370][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base_07_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:376][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base_07 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Generic_Concrete_Base_07.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:377][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base_07. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:418][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base_06_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Generic_Concrete_Base_06_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:419][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base_06_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:425][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base_06 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Generic_Concret MainFrameActions: Packaging (Windows (64-bit)): e_Base_06.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:426][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base_06. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:433][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base04_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Generic_Concrete_Base04_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:434][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base04_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:441][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base04_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Generic_Concrete_Base04_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:442][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base04_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:449][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base02_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Generic_Concrete_Base02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:450][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base02_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:459][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base02 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Generic_Concrete_Base02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:460][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base02. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:548][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Frame_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Frame_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:555][ 0]LogSavePackage: Save=5.531970ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:555][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Frame_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:669][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Shelf_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Shelf_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:676][ 0]LogSavePackage: Save=6.564635ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:676][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Shelf_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:835][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Steel_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:849][ 0]LogSavePackage: Save=12.576310ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.13:849][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Steel_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.14:547][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Textures/UE4Man_Logo_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Textures/UE4Man_Logo_ MainFrameActions: Packaging (Windows (64-bit)): N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.14:578][ 0]LogSavePackage: Save=29.862238ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.14:578][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Textures/UE4Man_Logo_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.14:582][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.14:632][ 0]LogSavePackage: Save=48.995148ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.14:632][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.14:635][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.14:657][ 0]LogSavePackage: Save=21.578226ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.14:658][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.14:661][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.14:670][ 0]LogSavePackage: Save=8.465496ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.14:670][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.14:674][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Materials/M_UE4Man_Body -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/M_UE4Man_Body.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.14:778][ 0]LogSavePackage: Save=102.975449ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.14:778][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/M_UE4Man_Body.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.14:783][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonProjectile -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.14:856][ 0]LogSavePackage: Save=72.970009ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.14:857][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.14:887][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.14:890][ 0]LogSavePackage: Save=1.685821ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.14:890][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.14:911][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.14:913][ 0]LogSavePackage: Save=1.338921ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.14:914][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.14:972][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.14:975][ 0]LogSavePackage: Save=1.382402ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.14:975][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.15:212][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Textures/UE4_Mannequin_occlusion_Mobile -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Textures/UE4_Mannequin_occlusion_Mobile.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.15:278][ 0]LogSavePackage: Save=64.434563ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.15:278][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Textures/UE4_Mannequin_occlusion_Mobile.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.15:339][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Detail_Rocky_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.15:343][ 0]LogSavePackage: Save=3.196301ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.15:343][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.15:348][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Materials/MaterialLayers/ML_SoftMetal_UE4 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.15:378][ 0]LogSavePackage: Save=29.133463ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.15:378][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.15:628][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.15:629][ 0]LogSavePackage: Save=1.303002ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.15:630][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.15:927][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_MacroVariation -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_MacroVariation.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.15:953][ 0]LogSavePackage: Save=25.120008ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.15:954][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_MacroVariation.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.16:213][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Beveled_ MainFrameActions: Packaging (Windows (64-bit)): D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.16:220][ 0]LogSavePackage: Save=5.407199ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.16:220][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.16:237][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_Variation_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.16:239][ 0]LogSavePackage: Save=1.384292ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.16:239][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.16:586][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Poured_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Poured_N.uass MainFrameActions: Packaging (Windows (64-bit)): et MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.16:592][ 0]LogSavePackage: Save=5.761661ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.16:593][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.16:930][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Rust_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.16:935][ 0]LogSavePackage: Save=5.252654ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.16:936][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Rust_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.17:065][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.17:067][ 0]LogSavePackage: Save=2.062496ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.17:068][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.17:413][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Copper_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Copper_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.17:419][ 0]LogSavePackage: Save=5.351903ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.17:419][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Copper_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.17:518][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Dot_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Dot_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.17:520][ 0]LogSavePackage: Save=1.409813ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.17:520][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Dot_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.17:750][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Rust_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.17:756][ 0]LogSavePackage: Save=5.390184ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.17:756][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Rust_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.18:103][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.18:111][ 0]LogSavePackage: Save=6.372281ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.18:111][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.18:125][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Wall07_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Wall07_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.18:126][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Wall07_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.18:132][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Wall07 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Wall07.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.18:133][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Wall07. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.18:640][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.18:647][ 0]LogSavePackage: Save=5.838224ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.18:647][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.18:999][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Oak_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Oak_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:005][ 0]LogSavePackage: Save=5.384041ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:006][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Oak_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:084][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Door_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Door_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:101][ 0]LogSavePackage: Save=16.261295ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:101][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Door_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:144][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_a_d -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_a_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:145][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Wood_a_d. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:151][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_White_Painted_Metal_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_White_Painted_Metal_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:152][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_White_Painted_Metal_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:166][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_White_Painted_Metal_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_White_Painted_Metal_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:167][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_White_Painted_Metal_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:386][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Water_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Water_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:389][ 0]LogSavePackage: Save=2.510536ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:390][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Water_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:471][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Statue_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Statue_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:477][ 0]LogSavePackage: Save=4.274811ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:478][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Statue_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:488][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_PatchyGrass_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_PatchyGrass_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:489][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PatchyGrass_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:495][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_PatchyGrass_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_PatchyGrass_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:496][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PatchyGrass_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:644][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Scuffed_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Scuffed_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:645][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Scuffed_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:651][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Scuffed_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Scuffed_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:652][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Scuffed_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:658][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Rust_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:660][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Rust_01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:699][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_01_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Rust_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:700][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Rust_01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:718][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Dark_Gun_metal_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Dark_Gun_metal_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:719][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Dark_Gun_metal_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:725][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Dark_Gun_metal_E -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Dark_Gun_metal_E.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.19:726][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Dark_Gun_metal_E. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.20:239][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Aluminum_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.20:246][ 0]LogSavePackage: Save=6.287682ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.20:246][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.20:413][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Perlin_Noise_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.20:417][ 0]LogSavePackage: Save=3.469001ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.20:417][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.25:950][ 0]LogRedirectors: String Asset Reference '/Engine/EngineSky/SM_SkySphere.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.25:952][ 0]LogRedirectors: Resolved to '/Engine/EngineSky/SM_SkySphere.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.25:953][ 0]LogRedirectors: String Asset Reference '/Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.25:957][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.25:957][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.25:960][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.25:960][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.25:963][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.25:963][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.25:964][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.25:964][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.25:964][ 0]LogRedirectors: String Asset Reference '/Game/StarterContent/Props/SM_Statue.SM_Statue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.25:970][ 0]LogRedirectors: Resolved to '/Game/StarterContent/Props/SM_Statue.SM_Statue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.26:917][ 0]LogCook:Display: Cooking /Game/StarterContent/Maps/StarterMap -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Maps/StarterMap.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.27:501][ 0]LogSavePackage: Save=579.793884ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.27:501][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Maps/StarterMap.umap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.27:592][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/AntiAliasedTextMaterialTranslucent -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.27:602][ 0]LogSavePackage: Save=9.440030ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.27:602][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.27:605][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.27:609][ 0]LogSavePackage: Save=2.583319ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.27:610][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.27:795][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Dust_Particle_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Dust_Particle_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.27:797][ 0]LogSavePackage: Save=1.447150ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.27:797][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Dust_Particle_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.27:798][ 0]LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent_AutoActivate -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.27:999][ 0]LogSavePackage: Save=200.852783ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.28:000][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.28:001][ 0]LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.28:149][ 0]LogSavePackage: Save=146.799698ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.28:149][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.28:930][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Smoke_SubUV -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Smoke_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.28:934][ 0]LogSavePackage: Save=2.719905ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.28:934][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Smoke_SubUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.29:011][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Marble_Polished_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.29:015][ 0]LogSavePackage: Save=3.551236ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.29:016][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.29:167][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Wall_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Wall_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.29:168][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Wall_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.29:176][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Wall_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Wall_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.29:176][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Wall_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.29:912][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.29:916][ 0]LogSavePackage: Save=3.590463ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.29:917][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.29:925][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.29:942][ 0]LogSavePackage: Save=15.839723ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.29:942][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.30:120][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.30:202][ 0]LogSavePackage: Save=80.484604ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.30:202][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.30:253][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.30:254][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.30:380][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.30:387][ 0]LogSavePackage: Save=6.274449ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.30:387][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.30:833][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.30:836][ 0]LogSavePackage: Save=1.919293ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.30:836][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.31:869][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Poured_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.31:876][ 0]LogSavePackage: Save=6.025381ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.31:876][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.31:892][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Gravel_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Gravel_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.31:892][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Gravel_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.31:977][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Gradinet_01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Gradinet_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.31:979][ 0]LogSavePackage: Save=1.369168ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.31:979][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Gradinet_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.31:987][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_DesertCrystal01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_DesertCrystal01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.31:988][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_DesertCrystal01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.32:030][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.32:035][ 0]LogSavePackage: Save=3.679788ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.32:035][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.32:050][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Floor01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Floor01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.32:051][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Floor01. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.32:797][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.32:803][ 0]LogSavePackage: Save=5.424685ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.32:803][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.32:819][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Detail_02_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Detail_02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.32:820][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_Detail_02_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.32:827][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Detail_02_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Detail_02_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.32:828][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_Detail_02_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.33:609][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Basalt_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.33:616][ 0]LogSavePackage: Save=5.702584ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.33:616][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.35:011][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Walnut_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.35:077][ 0]LogSavePackage: Save=6.304224ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.35:077][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.35:288][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Base_Metal_Gray_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Base_Metal_Gray_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.35:347][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Base_Metal_Gray_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.35:354][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Bark02_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Bark02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.35:355][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Bark02_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.35:854][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Explosion -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Explosion.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.35:871][ 0]LogSavePackage: Save=16.301468ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.35:872][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Explosion.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.37:045][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Grass_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Grass_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.37:215][ 0]LogSavePackage: Save=169.945129ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.37:216][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Grass_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.40:932][ 0]LogCook:Display: Cooking /Game/Maps/MainMenu -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Maps/MainMenu.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.40:957][ 0]LogSavePackage: Save=23.496572ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.40:958][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Maps/MainMenu.umap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.41:075][ 0]LogLinker:Warning: Asset '../../../../../UE4/GameContents/GunsOfWarfare/Content/CTF-Map1.umap' has been saved with empty engine version. The asset will be loaded but may be incompatible. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.41:075][ 0]LogLinker:Warning: Unable to load package (../../../../../UE4/GameContents/GunsOfWarfare/Content/CTF-Map1.umap) PackageVersion 452, MaxExpected 451 : LicenseePackageVersion 0, MaxExpected 0. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.41:076][ 0]CookResults:Error: Error Error loading G:/UE4/GameContents/GunsOfWarfare/Content/CTF-Map1.umap! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.41:077][ 0]LogCook:Error: Error loading G:/UE4/GameContents/GunsOfWarfare/Content/CTF-Map1.umap! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.41:082][ 0]LogCook:Display: Cooking /Game/Userinterface/WWGameMode -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Userinterface/WWGameMode.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.41:306][ 0]LogSavePackage: Save=222.440933ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.41:307][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Userinterface/WWGameMode.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.41:313][ 0]LogCook:Display: Cooking /Game/Userinterface/Multiplayer -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Userinterface/Multiplayer.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.41:348][ 0]LogSavePackage: Save=34.770355ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.41:349][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Userinterface/Multiplayer.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.41:353][ 0]LogCook:Display: Cooking /Game/Userinterface/MainMenu1 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Userinterface/MainMenu1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.41:375][ 0]LogSavePackage: Save=21.018175ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.41:375][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Userinterface/MainMenu1.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.41:512][ 0]LogCook:Display: Cooking /Game/Userinterface/Loading -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Userinterface/Loading.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.41:520][ 0]LogSavePackage: Save=7.501360ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.41:520][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Userinterface/Loading.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.42:033][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Walnut_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.42:040][ 0]LogSavePackage: Save=5.597663ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.42:041][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.42:056][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Gravel_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Gravel_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.42:056][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Gravel_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.42:359][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Frame_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Frame_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.42:511][ 0]LogSavePackage: Save=151.977219ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.42:512][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Frame_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.42:947][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Lamp_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Lamp_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.43:154][ 0]LogSavePackage: Save=205.380920ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.43:154][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Lamp_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.43:170][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Smoke_Tiled_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.43:318][ 0]LogSavePackage: Save=147.179214ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.43:318][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.43:326][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Sky_Clouds_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Sky_Clouds_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.43:327][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Sky_Clouds_M. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.43:444][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Single_Tile_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Single_Tile_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.43:447][ 0]LogSavePackage: Save=2.005782ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.43:447][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Single_Tile_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.43:530][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.43:532][ 0]LogSavePackage: Save=1.270392ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.43:532][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.45:170][ 0]LogCook:Display: Cooking /Game/StarterContent/Maps/Minimal_Default -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Maps/Minimal_Default.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.45:230][ 0]LogSavePackage: Save=56.234680ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.45:230][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Maps/Minimal_Default.umap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.45:286][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_04_R -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_04_R.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.45:287][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_CobbleStone_04_R. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.45:295][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_04_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_04_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.45:296][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_CobbleStone_04_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.45:380][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Chair_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Chair_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.45:462][ 0]LogSavePackage: Save=81.337204ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.45:462][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Chair_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.46:005][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Panels_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.46:155][ 0]LogSavePackage: Save=148.579102ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.46:155][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.53:207][ 0]LogCook:Display: Cooking /Game/StarterContent/Maps/Advanced_Lighting -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Maps/Advanced_Lighting.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.53:423][ 0]LogSavePackage: Save=212.409195ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.53:424][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Maps/Advanced_Lighting.umap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.53:549][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.53:680][ 0]LogSavePackage: Save=131.261032ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.53:681][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.53:685][ 0]LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightError -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.53:792][ 0]LogSavePackage: Save=106.185928ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.53:792][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.53:892][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.53:894][ 0]LogSavePackage: Save=1.647539ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.53:894][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.54:180][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.54:203][ 0]LogSavePackage: Save=22.339609ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.54:203][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.54:574][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Slate_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Slate_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.54:686][ 0]LogSavePackage: Save=111.506638ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.54:686][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Slate_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.54:860][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_ground_Moss_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_ground_Moss_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.54:884][ 0]LogSavePackage: Save=23.109974ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.54:884][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_ground_Moss_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.54:923][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Bush_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Bush_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.54:925][ 0]LogSavePackage: Save=1.580428ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.54:925][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Bush_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.55:110][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.55:173][ 0]LogSavePackage: Save=62.315826ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.55:174][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.55:345][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Smooth_Granite_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.55:357][ 0]LogSavePackage: Save=12.222793ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.55:358][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.55:370][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_02_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_02_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.55:370][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_02_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.55:378][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.55:379][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.55:388][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_01_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.55:389][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.55:446][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Explosion_SubUV -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Explosion_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.55:468][ 0]LogSavePackage: Save=21.205332ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.55:468][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Explosion_SubUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.55:480][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Sky_Stars -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Sky_Stars.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.55:481][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Sky_Stars. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.55:553][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Shelf_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Shelf_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.55:559][ 0]LogSavePackage: Save=4.383986ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.55:559][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Shelf_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.55:626][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.55:628][ 0]LogSavePackage: Save=1.388073ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.55:629][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.55:636][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_10_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_10_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.55:637][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_10_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.55:646][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_10_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_10_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.55:646][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_10_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.56:056][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_RockMesh_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_RockMesh_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.56:061][ 0]LogSavePackage: Save=4.496941ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.56:062][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_RockMesh_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.56:149][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Bush_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Bush_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.56:151][ 0]LogSavePackage: Save=2.086599ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.56:152][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Bush_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.56:161][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Base_Metal_Gray_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Base_Metal_Gray_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.56:162][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Base_Metal_Gray_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.56:166][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Ambient_Dust -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Ambient_Dust.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.56:179][ 0]LogSavePackage: Save=12.560714ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.56:180][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Ambient_Dust.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.56:659][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Textures/UE4_Mannequin_MAT_MASKA -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.56:686][ 0]LogSavePackage: Save=26.544947ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.56:687][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.56:931][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Sandstone_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.56:972][ 0]LogSavePackage: Save=40.031040ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.56:972][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.57:153][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.57:204][ 0]LogSavePackage: Save=50.886086ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.57:205][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.57:349][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Aluminum01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.57:408][ 0]LogSavePackage: Save=58.346798ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.57:408][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.57:434][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Stone_Brick_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Stone_Brick_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.57:435][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Stone_Brick_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.57:443][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Stone_Brick_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Stone_Brick_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.57:444][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Stone_Brick_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.57:494][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Spark_Core -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Spark_Core.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.57:511][ 0]LogSavePackage: Save=16.843086ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.57:512][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Spark_Core.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.57:654][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.57:673][ 0]LogSavePackage: Save=16.787317ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.57:673][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.57:689][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Dirt_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Dirt_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.57:690][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_Dirt_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.57:702][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Dirt_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Dirt_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.57:707][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_Dirt_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.57:788][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Detail_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Detail_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.57:790][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_Detail_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.57:799][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_02_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.57:800][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_02_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.58:008][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Door_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Door_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.58:015][ 0]LogSavePackage: Save=5.686515ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.58:015][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Door_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.58:370][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Lamp_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Lamp_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.58:446][ 0]LogSavePackage: Save=75.946541ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.58:447][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Lamp_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.58:490][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_11b_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_11b_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.58:491][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_11b_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.58:686][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Grass_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Grass_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.58:702][ 0]LogSavePackage: Save=15.979617ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.58:703][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Grass_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.59:118][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Pine_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.59:125][ 0]LogSavePackage: Save=5.855711ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.55.59:125][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Pine_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.00:130][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Aluminum01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.00:373][ 0]LogSavePackage: Save=242.153275ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.00:373][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.01:102][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.01:163][ 0]LogSavePackage: Save=60.784554ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.01:164][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.01:775][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.01:875][ 0]LogSavePackage: Save=99.891632ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.01:876][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.02:210][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.02:238][ 0]LogSavePackage: Save=27.632908ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.02:239][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.02:313][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Dirt_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Dirt_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.02:314][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Dirt_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.02:323][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.02:324][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.02:638][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Grime_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.02:664][ 0]LogSavePackage: Save=24.032993ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.02:664][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.02:847][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Water_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Water_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.02:881][ 0]LogSavePackage: Save=32.947002ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.02:881][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Water_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.02:893][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_A_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_A_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.02:894][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Wood_A_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.02:964][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Hex_Tile_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.03:032][ 0]LogSavePackage: Save=67.917274ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.03:032][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.03:042][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Floor01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Floor01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.03:043][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Floor01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.03:170][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.03:178][ 0]LogSavePackage: Save=6.967304ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.03:178][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.03:456][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.03:521][ 0]LogSavePackage: Save=64.276237ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.03:522][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.03:533][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_A_S -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_A_S.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.03:534][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Wood_A_S. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.03:602][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Hex_Tile_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.03:764][ 0]LogSavePackage: Save=160.961639ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.03:764][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.03:992][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.04:012][ 0]LogSavePackage: Save=18.474556ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.04:012][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.04:027][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Detail_03_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Detail_03_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.04:028][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_Detail_03_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.04:036][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Dirt_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Dirt_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.04:038][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Dirt_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.04:264][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.04:294][ 0]LogSavePackage: Save=29.055010ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.04:294][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.04:448][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_TableRound_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_TableRound_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.04:466][ 0]LogSavePackage: Save=17.241030ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.04:466][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_TableRound_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.04:991][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.05:122][ 0]LogSavePackage: Save=129.738739ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.05:122][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.05:559][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Oak_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Oak_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.05:565][ 0]LogSavePackage: Save=5.141116ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.05:565][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Oak_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.05:813][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Sandstone_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.05:838][ 0]LogSavePackage: Save=23.140221ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.05:838][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.05:853][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.05:859][ 0]LogSavePackage: Save=5.971975ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.05:859][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.05:975][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.05:977][ 0]LogSavePackage: Save=1.280789ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.05:977][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.06:349][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.06:384][ 0]LogSavePackage: Save=34.231571ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.06:384][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.06:426][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.06:428][ 0]LogSavePackage: Save=1.302057ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.06:429][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.06:756][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonGameMode -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.06:766][ 0]LogSavePackage: Save=9.055321ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.06:767][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.06:777][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Dot_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Dot_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.06:803][ 0]LogSavePackage: Save=25.508972ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.06:803][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Dot_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.06:809][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms_Skeleton -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.06:811][ 0]LogSavePackage: Save=1.143731ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.06:811][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.06:984][ 0]LogChunkManifestGenerator:Display: Saving asset registry. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.07:012][ 0]LogChunkManifestGenerator:Display: Generated asset registry num assets 464, size is 570.99kb MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.07:027][ 0]LogChunkManifestGenerator:Display: Done saving asset registry. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.08:480][ 0]LogCook:Display: Cook by the book total time in tick 173.101203s total time 196.468399 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.08:480][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.09:265][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.09:266][ 0]LogInit:Display: Warning/Error Summary MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.09:266][ 0]LogInit:Display: --------------------- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.09:319][ 0]LogInit:Display: CookResults:Error: Error Error loading G:/UE4/GameContents/GunsOfWarfare/Content/MainMenu.umap! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.09:319][ 0]LogInit:Display: LogCook:Error: Error loading G:/UE4/GameContents/GunsOfWarfare/Content/MainMenu.umap! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.09:320][ 0]LogInit:Display: CookResults:Error: Error Error loading G:/UE4/GameContents/GunsOfWarfare/Content/CTF-Map1.umap! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.09:320][ 0]LogInit:Display: LogCook:Error: Error loading G:/UE4/GameContents/GunsOfWarfare/Content/CTF-Map1.umap! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.09:321][ 0]LogInit:Display: LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip): MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (G:/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}...) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (G:/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.09:322][ 0]LogInit:Display: CookResults:Warning: Warning Unable to find package for map . MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.09:322][ 0]LogInit:Display: LogCook:Warning: Unable to find package for map . MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.09:323][ 0]LogInit:Display: LogLinker:Warning: Asset '../../../../../UE4/GameContents/GunsOfWarfare/Content/MainMenu.umap' has been saved with empty engine version. The asset will be loaded but may be incompatible. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.09:324][ 0]LogInit:Display: LogLinker:Warning: Unable to load package (../../../../../UE4/GameContents/GunsOfWarfare/Content/MainMenu.umap) PackageVersion 452, MaxExpected 451 : LicenseePackageVersion 0, MaxExpected 0. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.09:325][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.09:325][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.09:326][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.09:327][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset': Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.09:329][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.09:329][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.09:330][ 0]LogInit:Display: LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/FirstPersonBP/FirstPersonOverview.FirstPersonOverview_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.09:331][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.09:331][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.09:332][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.09:333][ 0]LogInit:Display: LogLinker:Warning: Asset '../../../../../UE4/GameContents/GunsOfWarfare/Content/CTF-Map1.umap' has been saved with empty engine version. The asset will be loaded but may be incompatible. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.09:334][ 0]LogInit:Display: LogLinker:Warning: Unable to load package (../../../../../UE4/GameContents/GunsOfWarfare/Content/CTF-Map1.umap) PackageVersion 452, MaxExpected 451 : LicenseePackageVersion 0, MaxExpected 0. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.09:334][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.09:335][ 0]LogInit:Display: Failure - 4 error(s), 57 warning(s) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.09:335][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Execution of commandlet took: 243.68 seconds MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.09:384][ 0]LogExit: Preparing to exit. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.10:371][ 0]LogExit: Editor shut down MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.13:781][ 0]LogExit: Object subsystem successfully closed. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.17:269][ 0]LogModuleManager: Shutting down and abandoning module PackageDependencyInfo (107) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.17:270][ 0]LogModuleManager: Shutting down and abandoning module AssetRegistry (106) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.17:313][ 0]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (105) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.17:313][ 0]LogModuleManager: Shutting down and abandoning module AITestSuite (104) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.17:334][ 0]LogModuleManager: Shutting down and abandoning module GameplayDebugger (103) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.17:359][ 0]LogModuleManager: Shutting down and abandoning module AIModule (102) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.17:425][ 0]LogModuleManager: Shutting down and abandoning module SteamVRController (101) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.17:425][ 0]LogModuleManager: Shutting down and abandoning module SteamVR (100) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.17:447][ 0]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (99) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.17:448][ 0]LogModuleManager: Shutting down and abandoning module OculusRift (98) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.17:448][ 0]LogModuleManager: Shutting down and abandoning module LeapMotionController (97) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.17:644][ 0]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (96) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.17:644][ 0]LogModuleManager: Shutting down and abandoning module CableComponent (95) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.17:689][ 0]LogModuleManager: Shutting down and abandoning module MessagingDebugger (94) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.17:968][ 0]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (93) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.18:164][ 0]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (92) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.18:164][ 0]LogModuleManager: Shutting down and abandoning module PluginBrowser (91) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.18:344][ 0]LogModuleManager: Shutting down and abandoning module EpicSurvey (90) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.18:408][ 0]LogModuleManager: Shutting down and abandoning module DesktopPlatform (89) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.18:585][ 0]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (88) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.18:690][ 0]LogModuleManager: Shutting down and abandoning module HotReload (87) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.18:691][ 0]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (86) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.18:691][ 0]LogModuleManager: Shutting down and abandoning module UObjectPlugin (85) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.18:691][ 0]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (84) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.18:730][ 0]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (83) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.19:101][ 0]LogModuleManager: Shutting down and abandoning module SourceControl (82) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.19:182][ 0]LogModuleManager: Shutting down and abandoning module GitSourceControl (81) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.19:229][ 0]LogModuleManager: Shutting down and abandoning module BlankPlugin (80) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.19:229][ 0]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (79) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.19:230][ 0]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (78) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.19:274][ 0]LogModuleManager: Shutting down and abandoning module MeshPaint (77) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.19:427][ 0]LogModuleManager: Shutting down and abandoning module Paper2DEditor (76) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.19:622][ 0]LogModuleManager: Shutting down and abandoning module UdpMessaging (75) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.19:678][ 0]LogModuleManager: Shutting down and abandoning module Paper2D (74) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.19:766][ 0]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (73) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.19:766][ 0]LogModuleManager: Shutting down and abandoning module PropertyEditor (72) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.19:767][ 0]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (71) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.19:967][ 0]LogModuleManager: Shutting down and abandoning module FunctionalTesting (70) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.20:044][ 0]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (69) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.20:148][ 0]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (68) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.20:149][ 0]LogModuleManager: Shutting down and abandoning module MessageLog (67) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.20:149][ 0]LogModuleManager: Shutting down and abandoning module Sequencer (66) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.20:360][ 0]LogModuleManager: Shutting down and abandoning module AssetTools (65) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.20:669][ 0]LogModuleManager: Shutting down and abandoning module UMGEditor (64) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.20:971][ 0]LogModuleManager: Shutting down and abandoning module UMG (63) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.21:227][ 0]LogModuleManager: Shutting down and abandoning module Slate (62) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.21:271][ 0]LogModuleManager: Shutting down and abandoning module EditorStyle (61) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.21:408][ 0]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (60) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.21:408][ 0]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (59) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.21:408][ 0]LogModuleManager: Shutting down and abandoning module XAudio2 (58) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.21:409][ 0]LogModuleManager: Shutting down and abandoning module Networking (56) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.21:409][ 0]LogModuleManager: Shutting down and abandoning module Core (55) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.21:409][ 0]LogModuleManager: Shutting down and abandoning module PhysXFormats (54) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.21:424][ 0]LogModuleManager: Shutting down and abandoning module MeshUtilities (53) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.21:530][ 0]LogModuleManager: Shutting down and abandoning module KismetCompiler (52) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.21:560][ 0]LogModuleManager: Shutting down and abandoning module DerivedDataCache (51) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.21:599][ 0]LogDerivedDataCache: Shutdown MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.21:599][ 0]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (50) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.21:650][ 0]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (49) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.21:666][ 0]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (48) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.21:717][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (47) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.21:717][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (46) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.21:746][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (45) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.21:809][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (44) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.21:878][ 0]LogModuleManager: Shutting down and abandoning module ImageWrapper (43) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.21:879][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (42) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.21:879][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatAndroid (41) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.21:879][ 0]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (40) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.21:920][ 0]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (39) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.21:982][ 0]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (38) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.21:982][ 0]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (37) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.21:983][ 0]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (36) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:065][ 0]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (35) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:091][ 0]LogModuleManager: Shutting down and abandoning module Messaging (34) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:091][ 0]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (33) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:092][ 0]LogModuleManager: Shutting down and abandoning module HTML5TargetPlatform (32) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:092][ 0]LogModuleManager: Shutting down and abandoning module Android_PVRTCTargetPlatform (31) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:093][ 0]LogModuleManager: Shutting down and abandoning module Android_ETC2TargetPlatform (30) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:093][ 0]LogModuleManager: Shutting down and abandoning module Android_ETC1TargetPlatform (29) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:094][ 0]LogModuleManager: Shutting down and abandoning module Android_DXTTargetPlatform (28) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:094][ 0]LogModuleManager: Shutting down and abandoning module Android_ATCTargetPlatform (27) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:094][ 0]LogModuleManager: Shutting down and abandoning module Android_ASTCTargetPlatform (26) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:095][ 0]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (25) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:095][ 0]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (24) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:096][ 0]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (23) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:096][ 0]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (22) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:097][ 0]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (21) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:098][ 0]LogModuleManager: Shutting down and abandoning module DesktopTargetPlatform (20) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:098][ 0]LogModuleManager: Shutting down and abandoning module TargetPlatform (19) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:099][ 0]LogModuleManager: Shutting down and abandoning module NullDrv (18) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:099][ 0]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (16) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:099][ 0]LogModuleManager: Shutting down and abandoning module HTTP (15) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:100][ 0]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (14) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:100][ 0]LogModuleManager: Shutting down and abandoning module TextureCompressor (13) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:206][ 0]LogModuleManager: Shutting down and abandoning module ShaderCore (12) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:206][ 0]LogModuleManager: Shutting down and abandoning module Landscape (11) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:207][ 0]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (10) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:207][ 0]LogModuleManager: Shutting down and abandoning module OpenGLDrv (9) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:277][ 0]LogModuleManager: Shutting down and abandoning module D3D11RHI (8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:278][ 0]LogModuleManager: Shutting down and abandoning module Renderer (7) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:278][ 0]LogModuleManager: Shutting down and abandoning module Engine (6) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:278][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:279][ 0]LogModuleManager: Shutting down and abandoning module NetworkFile (4) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:510][ 0]LogModuleManager: Shutting down and abandoning module StreamingFile (3) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:535][ 0]LogModuleManager: Shutting down and abandoning module SandboxFile (2) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:598][ 0]LogModuleManager: Shutting down and abandoning module PakFile (1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.21-08.56.22:749][ 0]LogExit: Exiting. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 327.373498s to run UE4Editor-Cmd.exe, ExitCode=1 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile G:\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.txt C:\Users\Aonimous.CFS203702606\AppData\Roaming\Unreal Engine\AutomationTool\Logs\G+Epic+Games+4.8\Cook.txt MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile G:\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.txt MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: Cook failed. Deleting cooked data. MainFrameActions: Packaging (Windows (64-bit)): ErrorReporter.Error: ERROR: AutomationTool error: Cook failed. MainFrameActions: Packaging (Windows (64-bit)): BuildCommand.Execute: ERROR: BUILD FAILED MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: Exception in AutomationScripts.Automation: BUILD FAILED: Failed while running Cook for G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject; see log C:\Users\Aonimous.CFS203702606\AppData\Roaming\Unreal Engine\AutomationTool\Logs\G+Epic+Games+4.8\Cook.txt MainFrameActions: Packaging (Windows (64-bit)): Stacktrace: at Project.Cook(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): at BuildCommand.Execute() MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String[] CommandLine) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(Object Param) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.InternalUtils.RunSingleInstance(MainProc Main, Object Param) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.Main() MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: BUILD FAILED: Failed while running Cook for G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject; see log C:\Users\Aonimous.CFS203702606\AppData\Roaming\Unreal Engine\AutomationTool\Logs\G+Epic+Games+4.8\Cook.txt MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes. MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25 MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes. MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files... MainFrameActions: Packaging (Windows (64-bit)): RunUAT.bat ERROR: AutomationTool was unable to run successfully. MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED