Candidate modules for hot reload: MyGame Launching UnrealBuildTool... [D:/Epic Games/UE_5.0EA/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.exe -ModuleWithSuffix=MyGame,5406 MyGameEditor Win64 Development -Project="D:/Dev/MyGame/MyGame.uproject" "D:/Dev/MyGame/MyGame.uproject" -IgnoreJunk] Warning: Starting HotReload took 0.1s. CompilerResultsLog: New page: Compilation - Jun 27, 2021, 3:28:06 AM CompilerResultsLog: Win64 using Manual SDK 10.0.19041.0 CompilerResultsLog: Using 'git status' to determine working set for adaptive non-unity build (D:\Dev\MyGame). CompilerResultsLog: Building MyGameEditor... CompilerResultsLog: Using Visual Studio 2019 14.29.30038 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30037) and Windows 10.0.19041.0 SDK (C:\Program Files (x86)\Windows Kits\10). CompilerResultsLog: [Adaptive Build] Excluded from RD unity file: Lifetime.cpp, LifetimeDefinition.cpp, LifetimeImpl.cpp, SequentialLifetimes.cpp, SignalCookie.cpp, DateTime.cpp, IProtocol.cpp, IRdWireable.cpp, ISerializersOwner.cpp, IUnknownInstance.cpp, RdBindableBase.cpp, RdReactiveBase.cpp, WireBase.cpp, ExtWire.cpp, RdExtBase.cpp, RName.cpp, InternRoot.cpp, InternScheduler.cpp, Buffer.cpp, Identities.cpp, MessageBroker.cpp, Protocol.cpp, RdId.cpp, IScheduler.cpp, SingleThreadSchedulerBase.cpp, SimpleScheduler.cpp, SingleThreadScheduler.cpp, SynchronousScheduler.cpp, DefaultAbstractDeclara tion.cpp, ISerializable.cpp, Polymorphic.cpp, RdAny.cpp, SerializationCtx.cpp, Serializers.cpp, hashing.cpp, thread_util.cpp, ByteBufferAsyncProcessor.cpp, PkgInputStream.cpp, PumpScheduler.cpp, SocketWire.cpp, WireUtil.cpp, RdTextBuffer.cpp, ActiveSocket.cpp, PassiveSocket.cpp, SimpleSocket.cpp, countdownlatch.cpp, async.cpp, cfg.cpp, color_sinks.cpp, file_sinks.cpp, fmt.cpp, spdlog.cpp, stdout_sinks.cpp, thirdparty.cpp, RD.cpp CompilerResultsLog: [Adaptive Build] Excluded from RiderGameControlExtension unity file: RiderGameControlExtension.cpp CompilerResultsLog: [Adaptive Build] Excluded from MyGame unity file: x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, MainUserWidget .cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, ATSaveM x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, x.cpp, MSaveGameHandler.cp p, x.cpp, x.cpp, x.cpp CompilerResultsLog: Building 20 actions with 8 processes... CompilerResultsLog: [1/20] UnrealEditor-Helpers-0008.lib CompilerResultsLog: Creating library D:\Dev\MyGame\Plugins\Helpers\Intermediate\Build\Win64\UnrealEditor\Development\Helpers\UnrealEditor-Helpers-0008.lib and object D:\Dev\MyGame\Plugins\Helpers\Intermediate\Build\Win64\UnrealEditor\Development\Helpers\UnrealEditor-Helpers-0008.exp CompilerResultsLog: [2/20] UnrealEditor-RiderLoggingExtension-0008.lib CompilerResultsLog: Creating library D:\Dev\MyGame\Plugins\Developer\RiderLink\Intermediate\Build\Win64\UnrealEditor\Development\RiderLoggingExtension\UnrealEditor-RiderLoggingExtension-0008.lib and object D:\Dev\MyGame\Plugins\Developer\RiderLink\Intermediate\Build\Win64\UnrealEditor\Development\RiderLoggingExtension\UnrealEditor-RiderLoggingExtension-0008.exp CompilerResultsLog: [3/20] UnrealEditor-RiderBlueprintExtension-0008.lib CompilerResultsLog: Creating library D:\Dev\MyGame\Plugins\Developer\RiderLink\Intermediate\Build\Win64\UnrealEditor\Development\RiderBlueprintExtension\UnrealEditor-RiderBlueprintExtension-0008.lib and object D:\Dev\MyGame\Plugins\Developer\RiderLink\Intermediate\Build\Win64\UnrealEditor\Development\RiderBlueprintExtension\UnrealEditor-RiderBlueprintExtension-0008.exp CompilerResultsLog: [4/20] UnrealEditor-RiderGameControlExtension-0008.lib CompilerResultsLog: Creating library D:\Dev\MyGame\Plugins\Developer\RiderLink\Intermediate\Build\Win64\UnrealEditor\Development\RiderGameControlExtension\UnrealEditor-RiderGameControlExtension-0008.lib and object D:\Dev\MyGame\Plugins\Developer\RiderLink\Intermediate\Build\Win64\UnrealEditor\Development\RiderGameControlExtension\UnrealEditor-RiderGameControlExtension-0008.exp CompilerResultsLog: [5/20] UnrealEditor-PlayerSettings-0008.lib CompilerResultsLog: Creating library D:\Dev\MyGame\Plugins\PlayerSettings\Intermediate\Build\Win64\UnrealEditor\Development\PlayerSettings\UnrealEditor-PlayerSettings-0008.lib and object D:\Dev\MyGame\Plugins\PlayerSettings\Intermediate\Build\Win64\UnrealEditor\Development\PlayerSettings\UnrealEditor-PlayerSettings-0008.exp CompilerResultsLog: [6/20] UnrealEditor-RiderLink-0008.lib CompilerResultsLog: Creating library D:\Dev\MyGame\Plugins\Developer\RiderLink\Intermediate\Build\Win64\UnrealEditor\Development\RiderLink\UnrealEditor-RiderLink-0008.lib and object D:\Dev\MyGame\Plugins\Developer\RiderLink\Intermediate\Build\Win64\UnrealEditor\Development\RiderLink\UnrealEditor-RiderLink-0008.exp CompilerResultsLog: [7/20] UnrealEditor-Helpers-0008.dll CompilerResultsLog: Creating library D:\Dev\MyGame\Plugins\Helpers\Intermediate\Build\Win64\UnrealEditor\Development\Helpers\UnrealEditor-Helpers-0008.suppressed.lib and object D:\Dev\MyGame\Plugins\Helpers\Intermediate\Build\Win64\UnrealEditor\Development\Helpers\UnrealEditor-Helpers-0008.suppressed.exp CompilerResultsLog: [8/20] UnrealEditor-PlayerSettings-0008.dll CompilerResultsLog: Creating library D:\Dev\MyGame\Plugins\PlayerSettings\Intermediate\Build\Win64\UnrealEditor\Development\PlayerSettings\UnrealEditor-PlayerSettings-0008.suppressed.lib and object D:\Dev\MyGame\Plugins\PlayerSettings\Intermediate\Build\Win64\UnrealEditor\Development\PlayerSettings\UnrealEditor-PlayerSettings-0008.suppressed.exp CompilerResultsLog: [9/20] UnrealEditor-RD-0008.lib CompilerResultsLog: Creating library D:\Dev\MyGame\Plugins\Developer\RiderLink\Intermediate\Build\Win64\UnrealEditor\Development\RD\UnrealEditor-RD-0008.lib and object D:\Dev\MyGame\Plugins\Developer\RiderLink\Intermediate\Build\Win64\UnrealEditor\Development\RD\UnrealEditor-RD-0008.exp CompilerResultsLog: [10/20] UnrealEditor-RiderLoggingExtension-0008.dll CompilerResultsLog: Creating library D:\Dev\MyGame\Plugins\Developer\RiderLink\Intermediate\Build\Win64\UnrealEditor\Development\RiderLoggingExtension\UnrealEditor-RiderLoggingExtension-0008.suppressed.lib and object D:\Dev\MyGame\Plugins\Developer\RiderLink\Intermediate\Build\Win64\UnrealEditor\Development\RiderLoggingExtension\UnrealEditor-RiderLoggingExtension-0008.suppressed.exp CompilerResultsLog: [11/20] UnrealEditor-RiderLink-0008.dll CompilerResultsLog: Creating library D:\Dev\MyGame\Plugins\Developer\RiderLink\Intermediate\Build\Win64\UnrealEditor\Development\RiderLink\UnrealEditor-RiderLink-0008.suppressed.lib and object D:\Dev\MyGame\Plugins\Developer\RiderLink\Intermediate\Build\Win64\UnrealEditor\Development\RiderLink\UnrealEditor-RiderLink-0008.suppressed.exp CompilerResultsLog: [12/20] UnrealEditor-RiderBlueprintExtension-0008.dll CompilerResultsLog: Creating library D:\Dev\MyGame\Plugins\Developer\RiderLink\Intermediate\Build\Win64\UnrealEditor\Development\RiderBlueprintExtension\UnrealEditor-RiderBlueprintExtension-0008.suppressed.lib and object D:\Dev\MyGame\Plugins\Developer\RiderLink\Intermediate\Build\Win64\UnrealEditor\Development\RiderBlueprintExtension\UnrealEditor-RiderBlueprintExtension-0008.suppressed.exp CompilerResultsLog: [13/20] UnrealEditor-RiderGameControlExtension-0008.dll CompilerResultsLog: Creating library D:\Dev\MyGame\Plugins\Developer\RiderLink\Intermediate\Build\Win64\UnrealEditor\Development\RiderGameControlExtension\UnrealEditor-RiderGameControlExtension-0008.suppressed.lib and object D:\Dev\MyGame\Plugins\Developer\RiderLink\Intermediate\Build\Win64\UnrealEditor\Development\RiderGameControlExtension\UnrealEditor-RiderGameControlExtension-0008.suppressed.exp CompilerResultsLog: [14/20] UnrealEditor-RD-0008.dll CompilerResultsLog: Creating library D:\Dev\MyGame\Plugins\Developer\RiderLink\Intermediate\Build\Win64\UnrealEditor\Development\RD\UnrealEditor-RD-0008.suppressed.lib and object D:\Dev\MyGame\Plugins\Developer\RiderLink\Intermediate\Build\Win64\UnrealEditor\Development\RD\UnrealEditor-RD-0008.suppressed.exp CompilerResultsLog: [15/20] Module.MyGame.gen.4_of_4.cpp CompilerResultsLog: [16/20] Module.MyGame.gen.3_of_4.cpp CompilerResultsLog: [17/20] Module.MyGame.gen.2_of_4.cpp CompilerResultsLog: [18/20] UnrealEditor-MyGame-5406.lib CompilerResultsLog: Creating library D:\Dev\MyGame\Intermediate\Build\Win64\UnrealEditor\Development\MyGame\UnrealEditor-MyGame-5406.lib and object D:\Dev\MyGame\Intermediate\Build\Win64\UnrealEditor\Development\MyGame\UnrealEditor-MyGame-5406.exp CompilerResultsLog: [19/20] UnrealEditor-MyGame-5406.dll CompilerResultsLog: Creating library D:\Dev\MyGame\Intermediate\Build\Win64\UnrealEditor\Development\MyGame\UnrealEditor-MyGame-5406.suppressed.lib and object D:\Dev\MyGame\Intermediate\Build\Win64\UnrealEditor\Development\MyGame\UnrealEditor-MyGame-5406.suppressed.exp CompilerResultsLog: [20/20] MyGameEditor.target CompilerResultsLog: Total time in Parallel executor: 656,58 seconds CompilerResultsLog: Total execution time: 673,61 seconds LogMainFrame: MainFrame: Module compiling took 675.069 seconds LogClass: Could not find existing class ConfigurationData in package /Script/MyGame for HotReload, assuming new class LogClass: X HotReload. LogClass: X HotReload. LogClass: X HotReload. LogClass: X HotReload. LogClass: X HotReload. LogClass: X HotReload. LogClass: X HotReload. LogClass: X HotReload. LogClass: X HotReload. LogClass: X HotReload. LogClass: X HotReload. LogClass: X HotReload. LogClass: X HotReload. LogClass: X HotReload. LogClass: X HotReload. LogClass: X HotReload. LogClass: X HotReload. LogClass: X HotReload. LogClass: X HotReload. LogHotReload: Re-instancing ConfigurationData after hot-reload. LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MyGame' in 0.0158 seconds. Added 96 classes and 32 folders. Display: HotReload successful (105 functions remapped 16 scriptstructs remapped) LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0440 seconds. Added 4470 classes and 1039 folders. Display: HotReload took 680.9s.