Running AutomationTool... Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="C:/Users/Vicky/Documents/Unreal Projects/MyProject2/MyProject2.uproject" BuildCookRun -project="C:/Users/Vicky/Documents/Unreal Projects/MyProject2/MyProject2.uproject" -noP4 -clientconfig=Development -serverconfig=Development -nocompile -nocompileeditor -installed -ue4exe=UE4Editor-Cmd.exe -utf8output -platform=Android_ATC -targetplatform=Android -cookflavor=ATC -cookonthefly -nokill -map= -compressed -stage -deploy -cmdline=" -Messaging" -device=Android_ATC@F8AZCY275841 -addcmdline="-SessionId=4603194F4348AA53418F229B5FEC5DE4 -SessionOwner='Vicky' -SessionName='ASUS_Z00LD (F8AZCY275841)' " -run Automation.Process: Setting up command environment. BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\Vicky\Documents\Unreal Projects\MyProject2\MyProject2.uproject Project.Cook: ********** COOK COMMAND STARTED ********** CommandUtils.Run: Run: H:\unreal\UE_4.15\Engine\Binaries\Win64\UE4Editor.exe "C:\Users\Vicky\Documents\Unreal Projects\MyProject2\MyProject2.uproject" -run=cook -cookonthefly -unattended -CrashForUAT -log -abslog="C:\Users\Vicky\AppData\Roaming\Unreal Engine\AutomationTool\Logs\H+unreal+UE_4.15\Server.log" -SessionId=4603194F4348AA53418F229B5FEC5DE4 -SessionOwner="Vicky" -SessionName="ASUS_Z00LD (F8AZCY275841)" Project.Cook: Waiting a few seconds for the server to start... Project.Cook: ********** COOK COMMAND COMPLETED ********** Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND STARTED ********** Project.WriteStageCommandline: Creating UE4CommandLine.txt Project.CreateStagingManifest: Creating Staging Manifest... Project.CleanStagingDirectory: Cleaning Stage Directory: C:\Users\Vicky\Documents\Unreal Projects\MyProject2\Saved\StagedBuilds\Android_ATC Project.CopyManifestFilesToStageDir: Copying NonUFSFiles to staging directory: C:\Users\Vicky\Documents\Unreal Projects\MyProject2\Saved\StagedBuilds\Android_ATC Project.CopyManifestFilesToStageDir: Copying DebugFiles to staging directory: C:\Users\Vicky\Documents\Unreal Projects\MyProject2\Saved\StagedBuilds\Android_ATC CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s F8AZCY275841 shell "echo $EXTERNAL_STORAGE" CommandUtils.Run: Run: Took 0.0895613s to run adb.exe, ExitCode=0 CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s F8AZCY275841 pull /sdcard/UE4Game/MyProject2/Manifest_UFSFiles_Android.txt "C:\Users\Vicky\Documents\Unreal Projects\MyProject2\Saved\StagedBuilds\Android_ATC\Manifest_UFSFiles_Android.txt_F8AZCY275841" CommandUtils.Run: Run: Took 0.0520348s to run adb.exe, ExitCode=1 Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND COMPLETED ********** Project.Package: ********** PACKAGE COMMAND STARTED ********** Project.Package: ********** PACKAGE COMMAND COMPLETED ********** Project.Deploy: ********** DEPLOY COMMAND STARTED ********** Program.Main: ERROR: AutomationTool terminated with exception: System.IndexOutOfRangeException: Index was outside the bounds of the array. at UnrealBuildTool.AndroidToolChain..ctor(FileReference InProjectFile) at AndroidPlatform.GetBestDeviceArchitecture(ProjectParams Params, String DeviceName) at AndroidPlatform.Deploy(ProjectParams Params, DeploymentContext SC) at Project.Deploy(ProjectParams Params) at BuildCookRun.DoBuildCookRun(ProjectParams Params) at BuildCookRun.ExecuteBuild() at AutomationTool.BuildCommand.Execute() at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) at AutomationTool.Automation.Process(String[] Arguments) at AutomationTool.Program.MainProc(Object Param) at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) at AutomationTool.Program.Main() Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown) BUILD FAILED