Log started at 3/15/2024 8:15:10 PM (2024-03-15T16:15:10Z) Starting AutomationTool... Parsing command line: -ScriptsForProject=D:/UEProjects/croccatlb/Croc.uproject Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=12650 -project=D:/UEProjects/croccatlb/Croc.uproject BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project=D:/UEProjects/croccatlb/Croc.uproject -target=Croc -unrealexe=D:\UE_5.2\Engine\Binaries\Win64\UnrealEditor-Cmd.exe -platform=Win64 -installed -stage -archive -package -build -pak -iostore -compressed -prereqs -archivedirectory=D:/UnrealBuilds/Croccat -clientconfig=Development -nocompile -nocompileuat Found project file: D:\UEProjects\croccatlb\Croc.uproject Found 2 scripts to execute: Turnkey(command=VerifySdk, platform=Win64, UpdateIfNeeded, EditorIO, EditorIOPort=12650, project=D:/UEProjects/croccatlb/Croc.uproject) BuildCookRun(nop4, utf8output, nocompileeditor, skipbuildeditor, cook, project=D:/UEProjects/croccatlb/Croc.uproject, target=Croc, unrealexe=D:\UE_5.2\Engine\Binaries\Win64\UnrealEditor-Cmd.exe, platform=Win64, installed, stage, archive, package, build, pak, iostore, compressed, prereqs, archivedirectory=D:/UnrealBuilds/Croccat, clientconfig=Development, nocompile) Adding event matcher: CompileEventMatcher Adding event matcher: LinkEventMatcher Adding event matcher: MicrosoftEventMatcher Adding event matcher: XoreaxEventMatcher Running on Windows as a 64-bit process. CWD=D:\UE_5.2 UnrealEngine ver. 5.0.0 Initializing script modules... Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\Android.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\Apple.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\AutomationScripts.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\AutomationUtils.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\BuildGraph.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\CookedEditor.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\CrowdinLocalization.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\EpicGames.Build.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\EpicGames.BuildGraph.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\EpicGames.Core.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\EpicGames.IoHash.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\EpicGames.Jupiter.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\EpicGames.MsBuild.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\EpicGames.Perforce.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\EpicGames.Serialization.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\EpicGames.UHT.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\Gauntlet.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\HoloLens.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\IOS.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\Linux.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\Localization.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\LowLevelTests.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\Mac.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\OneSkyLocalization.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\SmartlingLocalization.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\SteamDeck.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\Turnkey.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\TVOS.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\UnrealBuildTool.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\Win.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\XLocLocalization.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\Android.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\Apple.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\AutomationScripts.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\AutomationUtils.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\BuildGraph.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\CookedEditor.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\CrowdinLocalization.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\EpicGames.Build.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\EpicGames.BuildGraph.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\EpicGames.Core.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\EpicGames.IoHash.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\EpicGames.Jupiter.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\EpicGames.MsBuild.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\EpicGames.Perforce.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\EpicGames.Serialization.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\EpicGames.UHT.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\Gauntlet.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\HoloLens.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\IOS.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\Linux.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\Localization.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\LowLevelTests.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\Mac.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\OneSkyLocalization.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\SmartlingLocalization.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\SteamDeck.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\Turnkey.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\TVOS.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\UnrealBuildTool.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\Win.Automation.json Loaded script module build record D:\UE_5.2\Engine\Intermediate\ScriptModules\XLocLocalization.Automation.json Total script module initialization time: 1.08 s. Adding event matcher: ContentEventMatcher Adding event matcher: CrashEventMatcher Adding event matcher: ExceptionEventMatcher Adding event matcher: ExitCodeEventMatcher Adding event matcher: GenericEventMatcher Adding event matcher: GradleEventMatcher Adding event matcher: LocalizationEventMatcher Adding event matcher: LogChannelEventMatcher Adding event matcher: MsTestEventMatcher Adding event matcher: ShaderEventMatcher Adding event matcher: SourceFileLineEventMatcher Adding event matcher: SystemicEventMatcher Adding event matcher: CompileEventMatcher Adding event matcher: LinkEventMatcher Adding event matcher: MicrosoftEventMatcher Adding event matcher: XoreaxEventMatcher Setting up command environment. SafeFileExists D:\UE_5.2\Engine\Binaries\DotNET\AutomationTool\AutomationTool.dll=True GetEnvironmentVariable uebp_LOCAL_ROOT= GetEnvironmentVariable uebp_LOCAL_ROOT= GetEnvironmentVariable uebp_EngineSavedFolder= SetEnvVar uebp_EngineSavedFolder=D:/UE_5.2/Engine/Programs/AutomationTool/Saved GetEnvironmentVariable uebp_EngineSavedFolder=D:/UE_5.2/Engine/Programs/AutomationTool/Saved GetEnvironmentVariable uebp_CSVFile= GetEnvironmentVariable uebp_LogFolder= GetEnvironmentVariable uebp_LOCAL_ROOT=D:/UE_5.2 SetEnvVar uebp_LogFolder=C:/Users/Administrator/AppData/Roaming/Unreal Engine/AutomationTool/Logs/D+UE_5.2 SafeDeleteFile C:\Users\Administrator\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.2\Cook-2024.03.15-20.14.37.txt SafeDeleteFile C:\Users\Administrator\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.2\Log.json SafeDeleteFile C:\Users\Administrator\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.2\Log.txt SafeDeleteFile C:\Users\Administrator\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.2\UBT-Croc-Win64-Shipping.json SafeDeleteFile C:\Users\Administrator\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.2\UBT-Croc-Win64-Shipping.txt GetEnvironmentVariable uebp_FinalLogFolder= SetEnvVar uebp_FinalLogFolder=C:/Users/Administrator/AppData/Roaming/Unreal Engine/AutomationTool/Logs/D+UE_5.2 SafeFileExists C:\WINDOWS\system32\robocopy.exe=True SafeFileExists C:\WINDOWS\system32\mount.exe=False SafeFileExists C:\WINDOWS\Sysnative\mount.exe=False SafeFileExists C:\WINDOWS\system32\cmd.exe=True SetEnvVar MallocNanoZone=0 GetEnvironmentVariable uebp_UATChildInstance=0 Found Visual Studio installation: C:\Program Files\Microsoft Visual Studio\2022\Community (Product=Microsoft.VisualStudio.Product.Community, Version=17.3.32819.101) No config file at C:\Users\Administrator\Documents\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml Configuration will be read from: C:\Users\Administrator\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml Registering build platform: UnrealBuildTool.AndroidPlatformFactory Registering build platform: Android - buildable: False Registering build platform: UnrealBuildTool.IOSPlatformFactory Registering build platform: IOS - buildable: False Registering build platform: UnrealBuildTool.LinuxPlatformFactory Registering build platform: Linux - buildable: False Registering build platform: LinuxArm64 - buildable: False Registering build platform: UnrealBuildTool.MacPlatformFactory Registering build platform: UnrealBuildTool.TVOSPlatformFactory Registering build platform: UnrealBuildTool.WindowsPlatformFactory Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (1) Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (2) Found Windows 10 SDK version 10.0.19041.0 at C:\Program Files (x86)\Windows Kits\10 Found Universal CRT version 10.0.19041.0 at C:\Program Files (x86)\Windows Kits\10 Found Windows 10 SDK version 10.0.20348.0 at C:\Program Files (x86)\Windows Kits\10 Found Universal CRT version 10.0.20348.0 at C:\Program Files (x86)\Windows Kits\10 Win64 Installed SDK(s): MinVersion_Sdk=10.0.00000.0, MaxVersion_Sdk=10.9.99999.0, CurrentVersion_Sdk=10.0.20348.0, Version_AutoSdk=10.0.18362.0, CurrentVersion_AutoSdk= Registering build platform: Win64 - buildable: True Registering build platform: UnrealBuildTool.HoloLensPlatformFactory SafeDeleteFile C:\Users\Administrator\AppData\Local\Temp\UAT\D+UE_5.2\Rules\UATRules-87cd2c17ef4dcaedba886caaa6d5750b.dll SafeDeleteFile C:\Users\Administrator\AppData\Local\Temp\UAT\D+UE_5.2\Rules\UATRules-87cd2c17ef4dcaedba886caaa6d5750b.pdb SafeDeleteFile C:\Users\Administrator\AppData\Local\Temp\UAT\D+UE_5.2\Rules\UATRules-87cd2c17ef4dcaedba886caaa6d5750bManifest.json Loading script DLL: D:\UE_5.2\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll Loading script DLL: D:\UE_5.2\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Apple\Apple.Automation.dll Loading script DLL: D:\UE_5.2\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Scripts\AutomationScripts.Automation.dll Loading script DLL: D:\UE_5.2\Engine\Binaries\DotNET\AutomationTool\AutomationUtils\AutomationUtils.Automation.dll Loading script DLL: D:\UE_5.2\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\BuildGraph\BuildGraph.Automation.dll Loading script DLL: D:\UE_5.2\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CookedEditor\CookedEditor.Automation.dll Loading script DLL: D:\UE_5.2\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\CrowdinLocalization\CrowdinLocalization.Automation.dll Loading script DLL: D:\UE_5.2\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Gauntlet\Gauntlet.Automation.dll Loading script DLL: D:\UE_5.2\Engine\Platforms\Hololens\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\HoloLens\HoloLens.Automation.dll Loading script DLL: D:\UE_5.2\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\IOS\IOS.Automation.dll Loading script DLL: D:\UE_5.2\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Linux\Linux.Automation.dll Loading script DLL: D:\UE_5.2\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Localization\Localization.Automation.dll Loading script DLL: D:\UE_5.2\Engine\Binaries\DotNET\AutomationTool\LowLevelTests\LowLevelTests.Automation.dll Loading script DLL: D:\UE_5.2\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Mac\Mac.Automation.dll Loading script DLL: D:\UE_5.2\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\OneSkyLocalization\OneSkyLocalization.Automation.dll Loading script DLL: D:\UE_5.2\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\SmartlingLocalization\SmartlingLocalization.Automation.dll Loading script DLL: D:\UE_5.2\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\SteamDeck\SteamDeck.Automation.dll Loading script DLL: D:\UE_5.2\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Turnkey\Turnkey.Automation.dll Loading script DLL: D:\UE_5.2\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\TVOS\TVOS.Automation.dll Loading script DLL: D:\UE_5.2\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Windows\Win.Automation.dll Loading script DLL: D:\UE_5.2\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\XLocLocalization\XLocLocalization.Automation.dll Executing commands... BUILD SUCCESSFUL SafeFileExists D:\UEProjects\croccatlb\Croc.uproject=True SafeFileExists D:\UEProjects\croccatlb\Croc.uproject=True Setting up ProjectParams for D:\UEProjects\croccatlb\Croc.uproject SafeFileExists C:\Users\Administrator\AppData\Local\Temp\UAT\D+UE_5.2\Rules\UATRules-87cd2c17ef4dcaedba886caaa6d5750b.dll=False Compiling C:\Users\Administrator\AppData\Local\Temp\UAT\D+UE_5.2\Rules\UATRules-87cd2c17ef4dcaedba886caaa6d5750b.dll: Assembly does not exist Project Params ************** AdditionalServerMapParams= Archive=True ArchiveMetaData=False CreateAppBundle=True BaseArchiveDirectory=D:\UnrealBuilds\Croccat BaseStageDirectory=D:\UEProjects\croccatlb\Saved\StagedBuilds Build=True SkipBuildClient=False SkipBuildEditor=True Cook=True Clean= Client=False ClientConfigsToBuild=Development ClientCookedTargets=Croc ClientTargetPlatform=Win64 Compressed=True ForceUncompressed=False AdditionalPakOptions= AdditionalIoStoreOptions= CookOnTheFly=False CookOnTheFlyStreaming=False UnversionedCookedContent=True OptionalContent=False SkipCookingEditorContent=False NumCookersToSpawn=0 GeneratePatch=False AddPatchLevel=False StageBaseReleasePaks=False DiscVersion= CreateReleaseVersion= BasedOnReleaseVersion= OriginalReleaseVersion= DLCFile= DLCIncludeEngineContent=False DLCPakPluginFile=False DLCOverrideCookedSubDir= DLCOverrideStagedSubDir= DiffCookedContentPath= AdditionalCookerOptions= DedicatedServer=False DirectoriesToCook= DDCGraph= CulturesToCook= (Use Defaults) EditorTargets=CrocEditor Foreign=False IsCodeBasedProject=True IsProgramTarget=False IterativeCooking=False IterateSharedCookedBuild= IterateSharedBuildUsePrecompiledExe=False CookAll=False CookPartialGC=False CookInEditor=False CookMapsOnly=False Deploy=False IterativeDeploy=False FastCook=False LogWindow=False Manifests=False MapToRun= NoClient=False NumClients=0 NoDebugInfo=False SeparateDebugInfo=False MapFile=False NoCleanStage=False NoXGE=False MapsToCook= MapIniSectionsToCook= Pak=True IgnorePaksFromDifferentCookSource=False IoStore=True SkipIoStore=False Cook4IoStore=False ZenStore=False NoZenAutoLaunch= SkipEncryption=False GenerateOptimizationData=False SkipPackage=False NeverPackage=False Package=True ForcePackageData=False NullRHI=False WriteBackMetadataToAssetRegistry= RetainStagedDirectory=False FakeClient=False EditorTest=False RunAutomationTests=False RunAutomationTest= RunTimeoutSeconds=0 CrashIndex=0 ProgramTargets= ProjectPlatformBinariesPaths=[Win64, D:\UEProjects\croccatlb\Binaries\Win64] ProjectExePaths=[Win64, D:\UEProjects\croccatlb\Binaries\Win64\Croc.exe] Distribution=False PackageEncryptionKeyFile= Prebuilt=False Prereqs=True AppLocalDirectory= NoBootstrapExe=False RawProjectPath=D:\UEProjects\croccatlb\Croc.uproject Run=False ServerConfigsToBuild=Development ServerCookedTargets= ServerTargetPlatform=Win64 ShortProjectName=Croc SignedPak=False SignPak= SkipCook=False SkipCookOnTheFly=False SkipPak=False PrePak=False SkipStage=False Stage=True RehydrateAssets=False bTreatNonShippingBinariesAsDebugFiles=False bUseExtraFlavor=False StageDirectoryParam= AdditionalPackageOptions= Trace= TraceHost= TraceFile= Project Params ************** SafeFileExists D:\UEProjects\croccatlb\Croc.uproject=True SafeFileExists D:\UEProjects\croccatlb\Croc.uproject=True SafeFileExists D:\UEProjects\croccatlb\Croc.uproject=True ********** BUILD COMMAND STARTED ********** ************************* UnrealBuild: ************************* UseXGE: False ************************* UseParallelExecutor: False SafeDeleteFile D:\UEProjects\croccatlb\Intermediate\Build\Manifest.xml Running: D:\UE_5.2\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe "D:\UE_5.2\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" Croc Win64 Development -Project=D:\UEProjects\croccatlb\Croc.uproject D:\UEProjects\croccatlb\Croc.uproject -NoUBTMakefiles -remoteini="D:\UEProjects\croccatlb" -skipdeploy -Manifest=D:\UEProjects\croccatlb\Intermediate\Build\Manifest.xml -NoHotReload -log="C:\Users\Administrator\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.2\UBT-Croc-Win64-Development.txt" Log file: C:\Users\Administrator\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.2\UBT-Croc-Win64-Development.txt Parsing headers for Croc Running Internal UnrealHeaderTool D:\UEProjects\croccatlb\Croc.uproject D:\UEProjects\croccatlb\Intermediate\Build\Win64\Croc\Development\Croc.uhtmanifest -WarningsAsErrors -installed Total of 0 written Reflection code generated for Croc in 4.0123321 seconds Writing manifest to D:\UEProjects\croccatlb\Intermediate\Build\Manifest.xml Building Croc... Using Visual Studio 2022 14.33.31629 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629) and Windows 10.0.20348.0 SDK (C:\Program Files (x86)\Windows Kits\10). [Upgrade] [Upgrade] Using backward-compatible include order. The latest version of UE has changed the order of includes, which may require code changes. The current setting is: [Upgrade] IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_0 [Upgrade] Suppress this message by setting 'IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_2;' in Croc.Target.cs. [Upgrade] Alternatively you can set this to 'EngineIncludeOrderVersion.Latest' to always use the latest include order. This will potentially cause compile errors when integrating new versions of the engine. [Upgrade] Determining max actions to execute in parallel (4 physical cores, 4 logical cores) Executing up to 4 processes, one per physical core Requested 1.5 GB free memory per action, 4.78 GB available: limiting max parallel actions to 3 Building 12 actions with 3 processes... [1/12] Resource Default.rc2 [2/12] Compile [x64] SharedPCH.Engine.ShadowErrors.InclOrderUnreal5_0.cpp [3/12] Compile [x64] Croc.cpp [4/12] Compile [x64] Croc.init.gen.cpp [5/12] Compile [x64] MyObject.cpp [6/12] Compile [x64] MyClass.cpp [7/12] Compile [x64] MyObject.gen.cpp [8/12] Compile [x64] MyActorh.cpp [9/12] Compile [x64] MyActorh.gen.cpp [10/12] Compile [x64] Module.EpicLeaderboard.cpp [11/12] Link [x64] Croc.exe Creating library D:\UEProjects\croccatlb\Binaries\Win64\Croc.lib and object D:\UEProjects\croccatlb\Binaries\Win64\Croc.exp [12/12] WriteMetadata Croc.target Total time in Parallel executor: 110.42 seconds Total execution time: 123.19 seconds Took 123.324685s to run dotnet.exe, ExitCode=0 SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\Croc.exe=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\Croc.exe=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\Croc.pdb=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\Croc.pdb=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\Croc.target=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\Croc.target=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\D3D12\D3D12Core.dll=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\D3D12\D3D12Core.dll=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\D3D12\d3d12SDKLayers.dll=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\D3D12\d3d12SDKLayers.dll=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\OpenImageDenoise.dll=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\OpenImageDenoise.dll=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\boost_atomic-mt-x64.dll=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\boost_atomic-mt-x64.dll=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\boost_chrono-mt-x64.dll=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\boost_chrono-mt-x64.dll=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\boost_filesystem-mt-x64.dll=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\boost_filesystem-mt-x64.dll=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\boost_iostreams-mt-x64.dll=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\boost_iostreams-mt-x64.dll=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\boost_program_options-mt-x64.dll=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\boost_program_options-mt-x64.dll=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\boost_python39-mt-x64.dll=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\boost_python39-mt-x64.dll=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\boost_regex-mt-x64.dll=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\boost_regex-mt-x64.dll=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\boost_system-mt-x64.dll=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\boost_system-mt-x64.dll=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\boost_thread-mt-x64.dll=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\boost_thread-mt-x64.dll=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\tbb.dll=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\tbb.dll=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\tbb.pdb=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\tbb.pdb=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\tbb12.dll=True SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\tbb12.dll=True SafeDeleteFile D:\UEProjects\croccatlb\Intermediate\Build\Manifest.xml Build products ******* SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\Croc.exe=True D:\UEProjects\croccatlb\Binaries\Win64\Croc.exe SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\Croc.pdb=True D:\UEProjects\croccatlb\Binaries\Win64\Croc.pdb SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\Croc.target=True D:\UEProjects\croccatlb\Binaries\Win64\Croc.target SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\D3D12\D3D12Core.dll=True D:\UEProjects\croccatlb\Binaries\Win64\D3D12\D3D12Core.dll SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\D3D12\d3d12SDKLayers.dll=True D:\UEProjects\croccatlb\Binaries\Win64\D3D12\d3d12SDKLayers.dll SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\OpenImageDenoise.dll=True D:\UEProjects\croccatlb\Binaries\Win64\OpenImageDenoise.dll SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\boost_atomic-mt-x64.dll=True D:\UEProjects\croccatlb\Binaries\Win64\boost_atomic-mt-x64.dll SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\boost_chrono-mt-x64.dll=True D:\UEProjects\croccatlb\Binaries\Win64\boost_chrono-mt-x64.dll SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\boost_filesystem-mt-x64.dll=True D:\UEProjects\croccatlb\Binaries\Win64\boost_filesystem-mt-x64.dll SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\boost_iostreams-mt-x64.dll=True D:\UEProjects\croccatlb\Binaries\Win64\boost_iostreams-mt-x64.dll SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\boost_program_options-mt-x64.dll=True D:\UEProjects\croccatlb\Binaries\Win64\boost_program_options-mt-x64.dll SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\boost_python39-mt-x64.dll=True D:\UEProjects\croccatlb\Binaries\Win64\boost_python39-mt-x64.dll SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\boost_regex-mt-x64.dll=True D:\UEProjects\croccatlb\Binaries\Win64\boost_regex-mt-x64.dll SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\boost_system-mt-x64.dll=True D:\UEProjects\croccatlb\Binaries\Win64\boost_system-mt-x64.dll SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\boost_thread-mt-x64.dll=True D:\UEProjects\croccatlb\Binaries\Win64\boost_thread-mt-x64.dll SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\tbb.dll=True D:\UEProjects\croccatlb\Binaries\Win64\tbb.dll SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\tbb.pdb=True D:\UEProjects\croccatlb\Binaries\Win64\tbb.pdb SafeFileExists D:\UEProjects\croccatlb\Binaries\Win64\tbb12.dll=True D:\UEProjects\croccatlb\Binaries\Win64\tbb12.dll End Build products ******* Build command time: 123.50 s ********** BUILD COMMAND COMPLETED ********** SafeFileExists D:\UEProjects\croccatlb\Croc.uproject=True ********** COOK COMMAND STARTED ********** SafeFileExists D:\UE_5.2\Engine\Binaries\Win64\UnrealEditor-Cmd.exe=True Running UnrealEditor Cook for project D:\UEProjects\croccatlb\Croc.uproject Commandlet log file is D:\UE_5.2\Engine\Programs\AutomationTool\Saved\Cook-2024.03.15-20.17.18.txt SafeFileExists D:\UE_5.2\Engine\Binaries\Win64\UnrealEditor-Cmd.exe=True Running: D:\UE_5.2\Engine\Binaries\Win64\UnrealEditor-Cmd.exe D:\UEProjects\croccatlb\Croc.uproject -run=Cook -TargetPlatform=Windows -unversioned -fileopenlog -abslog=D:\UE_5.2\Engine\Programs\AutomationTool\Saved\Cook-2024.03.15-20.17.18.txt -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output LogInit: Display: Running engine for game: Croc LogCore: Warning: UnrealTraceServer: Trace store returned an error (0xc0000005) LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot' LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.2-CL-26001984" LogCsvProfiler: Display: Metadata set : engineversion="5.2.1-26001984+++UE5+Release-5.2" LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.4046] " LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Core(TM) i3-9100 CPU @ 3.60GHz" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : commandline="" D:\UEProjects\croccatlb\Croc.uproject -run=Cook -TargetPlatform=Windows -unversioned -fileopenlog -abslog=D:\UE_5.2\Engine\Programs\AutomationTool\Saved\Cook-2024.03.15-20.17.18.txt -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output"" LogCsvProfiler: Display: Metadata set : loginid="b8580fb84d89f69444f346bf9bf2bc7f" LogCsvProfiler: Display: Metadata set : llm="0" LogConfig: Display: Loading HoloLens ini files took 0.13 seconds LogConfig: Display: Loading Android ini files took 0.15 seconds LogConfig: Display: Loading IOS ini files took 0.06 seconds LogConfig: Display: Loading Linux ini files took 0.06 seconds LogConfig: Display: Loading LinuxArm64 ini files took 0.08 seconds LogConfig: Display: Loading Mac ini files took 0.08 seconds LogConfig: Display: Loading TVOS ini files took 0.03 seconds LogConfig: Display: Loading Unix ini files took 0.02 seconds LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds LogConfig: Display: Loading Windows ini files took 0.02 seconds LogPluginManager: Warning: Plugin 'EpicLeaderboard' requires engine version '5.1.0' and may not be compatible with the current current engine version '5.2.0-25360045+++UE5+Release-5.2' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. LogHAL: Display: Platform has ~ 16 GB [17108111360 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8 LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens' LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' LogTargetPlatformManager: Display: Building Assets For Windows LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2145 MiB) LogDerivedDataCache: Display: Performance to C:/Users/Administrator/Documents/Unreal Projects/DragonMovement/DerivedDataCache: Latency=0.12ms. RandomReadSpeed=198.21MBs, RandomWriteSpeed=134.45MBs. Assigned SpeedClass 'Local' LogVirtualization: Display: VirtualizationSystem name found in ini file: None LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled LogShaderCompilers: Display: Using Local Shader Compiler with 3 workers. LogShaderCompilers: Display: Compiling shader autogen file: ../../../../UEProjects/croccatlb/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush LogShaderCompilers: Display: Autogen file is unchanged, skipping write. LogEditorDomain: Display: EditorDomain is Disabled LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" LogShaderCompilers: Display: Compiling shader autogen file: ../../../../UEProjects/croccatlb/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush LogShaderCompilers: Display: Autogen file is unchanged, skipping write. LogShaderCompilers: Display: Compiling shader autogen file: ../../../../UEProjects/croccatlb/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush LogShaderCompilers: Display: Autogen file is unchanged, skipping write. LogAudio: Display: Registering Engine Module Parameter Interfaces... LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" LogCook: Display: CookProcessCount=1. CookMultiprocess is disabled and the cooker is running as a single process. LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB MemoryMaxUsedPhysical 0MiB MemoryMinFreeVirtual 2048MiB MemoryMinFreePhysical 2048MiB MemoryTriggerGCAtPressureLevel None UseSoftGC true (5/10) LogCook: Display: Waiting for Asset Registry LogCook: Display: Clearing all cooked content for platform Windows LogCook: Display: Sandbox cleanup took 0.227 seconds for platforms Windows LogCook: Display: Compiling global changed shaders for platform 'Windows' LogShaderLibrary: Display: LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM6-PCD3D_SM6) Stats: LogShaderLibrary: Display: ================= LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 310 (31000.00%) LogShaderLibrary: Display: Total Shaders: 3823, Unique Shaders: 3823 (100.00%) LogShaderLibrary: Display: Total Shader Size: 63.05mb, Unique Shaders Size: 63.05mb (100.00%) LogShaderLibrary: Display: === Extended info: LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1 LogShaderLibrary: Display: Median number of shaders in shadermap: 3 LogShaderLibrary: Display: Maximum number of shaders in shadermap: 269 LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: LogShaderLibrary: Display: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 LogShaderLibrary: Display: Textual dump saved to 'C:/Users/Administrator/AppData/Local/UnrealEngine/5.2/Saved/Shaders/PCD3D_SM6-PCD3D_SM6/ShaderDebug-Global-PCD3D_SM6-PCD3D_SM6/Dump.txt' LogShaderLibrary: Display: ================= LogShaderLibrary: Display: LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM5-PCD3D_SM5) Stats: LogShaderLibrary: Display: ================= LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 287 (28700.00%) LogShaderLibrary: Display: Total Shaders: 3306, Unique Shaders: 3291 (99.55%) LogShaderLibrary: Display: Total Shader Size: 9.04mb, Unique Shaders Size: 9.04mb (99.95%) LogShaderLibrary: Display: === Extended info: LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1 LogShaderLibrary: Display: Median number of shaders in shadermap: 3 LogShaderLibrary: Display: Maximum number of shaders in shadermap: 269 LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: LogShaderLibrary: Display: 4, 2, 2, 2, 2, 2, 2, 2, 2, 2 LogShaderLibrary: Display: Textual dump saved to 'C:/Users/Administrator/AppData/Local/UnrealEngine/5.2/Saved/Shaders/PCD3D_SM5-PCD3D_SM5/ShaderDebug-Global-PCD3D_SM5-PCD3D_SM5/Dump.txt' LogShaderLibrary: Display: ================= LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Runtime/HairStrands/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Marketplace/AsyncLoadingScreen/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/MovieScene/MovieRenderPipeline/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Compositing/OpenColorIO/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Animation/MotionWarping/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Marketplace/DidItHit/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/Administrator/Documents/Unreal Projects/MultiplayerProject/Plugins/MultiplayerSessions/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/Administrator/Documents/Unreal Projects/MultiplayerShooter/Plugins/MultiplayerSessions/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/Administrator/Documents/Unreal Projects/GitHub/XBeta/Plugins/ALS-Refactored/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/Administrator/Documents/Unreal Projects/GitHub/XBeta/Plugins/AutoSettings/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/Administrator/Documents/Unreal Projects/GitHub/XBeta/Plugins/CompilerBooster/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/Administrator/Documents/Unreal Projects/GitHub/XBeta/Plugins/MinimapPlugin/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/Administrator/Documents/Unreal Projects/GitHub/XBeta/Plugins/RecoilAnimation/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/Administrator/Documents/Unreal Projects/GitHub/XBeta/Plugins/Developer/MORT/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Marketplace/PaperZD/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Marketplace/VoxelFree/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Experimental/ChaosVehiclesPlugin/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Animation/AnimationWarping/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Experimental/Landmass/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Experimental/Water/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Experimental/StaticMeshEditorModeling/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Runtime/HairStrands/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Marketplace/AsyncLoadingScreen/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/MovieScene/MovieRenderPipeline/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Compositing/OpenColorIO/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Animation/MotionWarping/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Marketplace/DidItHit/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/Administrator/Documents/Unreal Projects/MultiplayerProject/Plugins/MultiplayerSessions/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/Administrator/Documents/Unreal Projects/MultiplayerShooter/Plugins/MultiplayerSessions/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/Administrator/Documents/Unreal Projects/GitHub/XBeta/Plugins/ALS-Refactored/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/Administrator/Documents/Unreal Projects/GitHub/XBeta/Plugins/AutoSettings/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/Administrator/Documents/Unreal Projects/GitHub/XBeta/Plugins/CompilerBooster/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/Administrator/Documents/Unreal Projects/GitHub/XBeta/Plugins/MinimapPlugin/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/Administrator/Documents/Unreal Projects/GitHub/XBeta/Plugins/RecoilAnimation/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/Administrator/Documents/Unreal Projects/GitHub/XBeta/Plugins/Developer/MORT/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Marketplace/PaperZD/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Marketplace/VoxelFree/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Experimental/ChaosVehiclesPlugin/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Animation/AnimationWarping/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Experimental/Landmass/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Experimental/Water/Content' is not mounted. Skipping it. LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Experimental/StaticMeshEditorModeling/Content' is not mounted. Skipping it. LogCook: Warning: Unable to find package for cooking /Game/_Game/Blueprints/Characters/BP_Car. Instigator: { StartupSoftObjectPath }. LogCook: Warning: Unable to find package for cooking /Game/ThirdPerson/Blueprints/BP_Obstacle. Instigator: { StartupSoftObjectPath }. LogCook: Display: Discovering localized assets for cultures: en LogCook: Display: Cooked packages 0 Packages Remain 1635 Total 1635 LogCook: Display: Cook Diagnostics: OpenFileHandles=166, VirtualMemory=1152MiB LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions: CookSettings.bUseSoftGC: Available physical memory 4413MiB is less than the current target for SoftGC 8157MiB. LogCookCommandlet: Display: GarbageCollection... (Soft GC) LogCook: Display: GarbageCollection Results: Type: Soft NumObjects: Capacity: 25231360 Before GC: 35608 After GC: 35603 Freed by GC: 5 Virtual Memory: Before GC: 1204 MB After GC: 1204 MB Freed by GC: 0 MB LogTexture: Display: Texture Encode Speed: Final (cook). LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal LogCook: Display: Cooked packages 8 Packages Remain 1362 Total 1370 LogCook: Display: Cooked packages 49 Packages Remain 1321 Total 1370 LogStaticMesh: Display: Waiting for static meshes to be ready 3/10 (/Game/Models/Burd/burd_Cube_005) ... LogStaticMesh: Display: Waiting for static meshes to be ready 4/10 (/Game/Models/Burd/burd_Sphere_002) ... LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available. LogCook: Display: Cooked packages 106 Packages Remain 1264 Total 1370 LogMaterial: Display: Missing cached shadermap for Wood_light in PCD3D_SM5, Default, SM5 (DDC key hash: 9af3532e3649e9e56ecdbfc2670e72e8f4173e3c), compiling. LogMaterial: Display: Missing cached shadermap for _ncl1_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 6292aa01f3221a04fe44165c81259862bd7669f8), compiling. LogMaterial: Display: Missing cached shadermap for UnnamedMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: afc23501ecc9a8f1d23272285e12b2fe8402ef5d), compiling. LogMaterial: Display: Missing cached shadermap for lambert1 in PCD3D_SM5, Default, SM5 (DDC key hash: 7f03779699d81840131261256fb03119fdeb7bb0), compiling. LogMaterial: Display: Missing cached shadermap for knife1 in PCD3D_SM5, Default, SM5 (DDC key hash: 21ef52ba80b2eaf224c9b642ec868cb79657031f), compiling. LogMaterial: Display: Missing cached shadermap for lambert1 in PCD3D_SM6, Default, SM6 (DDC key hash: 8e3f1d13e95de9b182bcaa025dd70350b9ed43a0), compiling. LogMaterial: Display: Missing cached shadermap for memecon in PCD3D_SM5, Default, SM5 (DDC key hash: d469ee5b8d7a49d88f91825cccf83c1760af5946), compiling. LogMaterial: Display: Missing cached shadermap for lambert1 in PCD3D_SM6, Default, SM6 (DDC key hash: 941194a407cc931dbe63e16dcee1fcf2fe06daf5), compiling. LogMaterial: Display: Missing cached shadermap for Material_002 in PCD3D_SM6, Default, SM6 (DDC key hash: c8be97b040002cb8aa9817815a57714c603f44fd), compiling. LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM6, Default, SM6 (DDC key hash: 7eb45ca5a3a606f4acfadaccb0ce96bcf06ad595), compiling. LogMaterial: Display: Missing cached shadermap for Material_004 in PCD3D_SM6, Default, SM6 (DDC key hash: 8574807b9efa806dc1f12df14ea0f07c622addd6), compiling. LogMaterial: Display: Missing cached shadermap for Material_003 in PCD3D_SM6, Default, SM6 (DDC key hash: 223732fbdeb22835b17b77547652d7d71e166941), compiling. LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM6, Default, SM6 (DDC key hash: 618f7dc35449a79a98edfb59672ee73e53123718), compiling. LogMaterial: Display: Missing cached shadermap for BillBoardPoster in PCD3D_SM6, Default, SM6 (DDC key hash: fd78a47b4716b4fcee5f318c591e41ec2025ce2c), compiling. LogMaterial: Display: Missing cached shadermap for BillboardMetal in PCD3D_SM6, Default, SM6 (DDC key hash: cf6e62be23ecdc1ef0d87e8da6d9c10c2b99d7fd), compiling. LogMaterial: Display: Missing cached shadermap for BillBoardConcrete in PCD3D_SM6, Default, SM6 (DDC key hash: ba90f4ccbe969ad80c1ef22196690b5409b273cf), compiling. LogMaterial: Display: Missing cached shadermap for Cube_014_0 in PCD3D_SM6, Default, SM6 (DDC key hash: 4eb7a279d946084a7a2c1445c69ef67c86250588), compiling. LogCook: Display: Cooked packages 111 Packages Remain 1259 Total 1370 LogMaterial: Display: Missing cached shadermap for BillboardBack in PCD3D_SM5, Default, SM5 (DDC key hash: 2d038dfc4c3dbe66add419b2510a4033c35ca831), compiling. LogShaderCompilers: Error: ShaderCompileWorker terminated unexpectedly! Falling back to directly compiling which will be very slow. Thread 1. LogShaderCompilers: Error: SCW 6 Queued Jobs, Unknown number of processed jobs! LogShaderCompilers: Error: Job 0 [Single] Failed: Wood_light_7f83210a651b27f1/Default/FLocalVertexFactory/FHitProxyVS/0:/Engine/Private/HitProxyVertexShader.usf VF 'FLocalVertexFactory' Type 'FHitProxyVS' '/Engine/Private/HitProxyVertexShader.usf' Entry 'Main' Permutation 0 LogShaderCompilers: Error: Job 1 [Single] Failed: Wood_light_7f83210a651b27f1/Default/FLocalVertexFactory/FLumenCardVS/0:/Engine/Private/Lumen/LumenCardVertexShader.usf VF 'FLocalVertexFactory' Type 'FLumenCardVS' '/Engine/Private/Lumen/LumenCardVertexShader.usf' Entry 'Main' Permutation 0 LogShaderCompilers: Error: Job 2 [Single] Failed: Wood_light_7f83210a651b27f1/Default/FLocalVertexFactory/TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy/0:/Engine/Private/BasePassPixelShader.usf VF 'FLocalVertexFactory' Type 'TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy' '/Engine/Private/BasePassPixelShader.usf' Entry 'MainPS' Permutation 0 LogShaderCompilers: Error: Job 3 [Single] Failed: Wood_light_7f83210a651b27f1/Default/FLocalVertexFactory/TBasePassPSFCachedPointIndirectLightingPolicy/0:/Engine/Private/BasePassPixelShader.usf VF 'FLocalVertexFactory' Type 'TBasePassPSFCachedPointIndirectLightingPolicy' '/Engine/Private/BasePassPixelShader.usf' Entry 'MainPS' Permutation 0 LogShaderCompilers: Error: Job 4 [Single] Failed: Wood_light_7f83210a651b27f1/Default/FLocalVertexFactory/TBasePassPSFCachedVolumeIndirectLightingPolicySkylight/0:/Engine/Private/BasePassPixelShader.usf VF 'FLocalVertexFactory' Type 'TBasePassPSFCachedVolumeIndirectLightingPolicySkylight' '/Engine/Private/BasePassPixelShader.usf' Entry 'MainPS' Permutation 0 LogShaderCompilers: Error: Job 5 [Single] Failed: Wood_light_7f83210a651b27f1/Default/FLocalVertexFactory/TBasePassPSFNoLightMapPolicySkylight/0:/Engine/Private/BasePassPixelShader.usf VF 'FLocalVertexFactory' Type 'TBasePassPSFNoLightMapPolicySkylight' '/Engine/Private/BasePassPixelShader.usf' Entry 'MainPS' Permutation 0 LogCook: Display: Cooked packages 118 Packages Remain 1257 Total 1375 LogCook: Display: Cooked packages 152 Packages Remain 1223 Total 1375 LogTexture: Display: /Engine/EngineMaterials/BaseFlattenLinearColor_VT.BaseFlattenLinearColor_VT is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Engine/EngineMaterials/BaseFlattenLinearColor_VT.BaseFlattenLinearColor_VT is marked for virtual streaming but virtual texture streaming is not available. LogCook: Display: Cooked packages 166 Packages Remain 1209 Total 1375 LogTexture: Display: /Engine/EngineMaterials/Black_1x1_EXR_Texture_VT.Black_1x1_EXR_Texture_VT is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Engine/EngineMaterials/Black_1x1_EXR_Texture_VT.Black_1x1_EXR_Texture_VT is marked for virtual streaming but virtual texture streaming is not available. LogCook: Display: Cooked packages 199 Packages Remain 1176 Total 1375 LogMaterial: Display: Missing cached shadermap for GH2Q7ufWwAAjs52_Mat in PCD3D_SM6, Default, SM6 (DDC key hash: efd9225216451b505be3505f5a8b834c3fb38ec9), compiling. LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM6, Default, SM6 (DDC key hash: fb0ab3871d2fe298476531498c4200f1405b15a5), compiling. LogMaterial: Display: Missing cached shadermap for initialShadingGroup in PCD3D_SM6, Default, SM6 (DDC key hash: c779c814c3839ff8eb399b21a2afee87f07bb9be), compiling. LogMaterial: Display: Missing cached shadermap for TimeMat in PCD3D_SM6, Default, SM6 (DDC key hash: 0ac31dd5925053a609da2c9feea2c57ec48f4493), compiling. LogMaterial: Display: Missing cached shadermap for initialShadingGroup_1 in PCD3D_SM6, Default, SM6 (DDC key hash: ee36867110079f22956c6af810dd108e499857eb), compiling. LogMaterial: Display: Missing cached shadermap for initialShadingGroup_0 in PCD3D_SM6, Default, SM6 (DDC key hash: 447985f5e432728b9e12a78985eaab6a7dc44a31), compiling. LogMaterial: Display: Missing cached shadermap for initialShadingGroup_3 in PCD3D_SM6, Default, SM6 (DDC key hash: c75e54caf17dee67d7b028e2d0b68742846d0e5a), compiling. LogMaterial: Display: Missing cached shadermap for TextureAtlas_3 in PCD3D_SM6, Default, SM6 (DDC key hash: 4daa17699e2322e5a02a69d8a1675d33eea19490), compiling. LogMaterial: Display: Missing cached shadermap for TextureAtlas_2 in PCD3D_SM6, Default, SM6 (DDC key hash: 0292cd2079528955425b6ed2de6277e9ca38c9ec), compiling. LogMaterial: Display: Missing cached shadermap for TextureAtlas_1 in PCD3D_SM6, Default, SM6 (DDC key hash: 2c62e56cf5f6401fc16cedfa1e5fc7e77150e5cf), compiling. LogMaterial: Display: Missing cached shadermap for TextureAtlas_0 in PCD3D_SM6, Default, SM6 (DDC key hash: 78ed4f4856d8ed2fdf23691c8f3fd8e6782a298b), compiling. LogMaterial: Display: Missing cached shadermap for Gradient_Mat in PCD3D_SM6, Default, SM6 (DDC key hash: b451a6f361f04631313dd517ffa54ece2d1dcd82), compiling. LogMaterial: Display: Missing cached shadermap for LightColor_Mat in PCD3D_SM6, Default, SM6 (DDC key hash: b1e1d7b5195e963ef060f54beb82ad9fbadcc9bc), compiling. LogMaterial: Display: Missing cached shadermap for Basic_Emi_Mat in PCD3D_SM6, Default, SM6 (DDC key hash: bbf59a8265b411e8185823f2749d133039a3e778), compiling. LogMaterial: Display: Missing cached shadermap for Single_Disort_W_Mat in PCD3D_SM6, Default, SM6 (DDC key hash: 6bc30ca66a3b371c55566c4cd6c03cefb6a837bd), compiling. LogShaderCompilers: Display: Retry shader compiling through workers. LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/PN_LowpolyGras/UE4_ThirdPerson/Mannequin/Animations/ThirdPerson_Jump.ThirdPerson_Jump LogMaterial: Display: Missing cached shadermap for Sequence_Mat in PCD3D_SM6, Default, SM6 (DDC key hash: 4a2727daab12852deac5fe3a4b25f533872eaa5c), compiling. LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/PN_LowpolyGras/UE4_ThirdPerson/Mannequin/Animations/ThirdPersonWalk.ThirdPersonWalk LogMaterial: Display: Missing cached shadermap for Grass_Mat in PCD3D_SM6, Default, SM6 (DDC key hash: 4406ef2eeb7aaf4ce1c7fca3dd59f7d37322fa6a), compiling. LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/PN_LowpolyGras/UE4_ThirdPerson/Mannequin/Animations/ThirdPersonRun.ThirdPersonRun LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/PN_LowpolyGras/UE4_ThirdPerson/Mannequin/Animations/ThirdPersonJump_Start.ThirdPersonJump_Start LogMaterial: Display: Missing cached shadermap for Font_mat_Fix in PCD3D_SM6, Default, SM6 (DDC key hash: e56a5e0055ab262668af214bbbc2b1fc341387d5), compiling. LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/PN_LowpolyGras/UE4_ThirdPerson/Mannequin/Animations/ThirdPersonJump_Loop.ThirdPersonJump_Loop LogMaterial: Display: Missing cached shadermap for 20M in PCD3D_SM6, Default, SM6 (DDC key hash: 488beec9ee3d3924375c58ae49dba477df5faad4), compiling. LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/PN_LowpolyGras/UE4_ThirdPerson/Mannequin/Animations/ThirdPersonJump_End.ThirdPersonJump_End LogMaterial: Display: Missing cached shadermap for Debris_Mat in PCD3D_SM6, Default, SM6 (DDC key hash: cdc446c663be27b7e34908cb3293cef943df6cf1), compiling. LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/PN_LowpolyGras/UE4_ThirdPerson/Mannequin/Animations/ThirdPersonIdle.ThirdPersonIdle LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/Models/Player/cartoon_bengal_cat_Anim.cartoon_bengal_cat_Anim LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/Blueprints/Player/Animations/RunRight.RunRight LogShaderCompilers: Warning: Failed to compile Material /Game/Models/Trees/Wood_light.Wood_light for platform PCD3D_SM5, Default Material will be used in game. LogMaterial: Display: Missing cached shadermap for initialShadingGroup_2 in PCD3D_SM6, Default, SM6 (DDC key hash: 8a112bd3efdcc79eeb407b0d0c70baa3d7aa1ca4), compiling. LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/Blueprints/Player/Animations/Running.Running LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/Blueprints/Player/Animations/RunLeft.RunLeft LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/Blueprints/Player/Animations/Male_Sitting_Pose.Male_Sitting_Pose LogMaterial: Display: Missing cached shadermap for initialShadingGroup in PCD3D_SM6, Default, SM6 (DDC key hash: a706e8b1b773253c6064013dfd39f24ea2416d69), compiling. LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/Blueprints/Player/Animations/Jumping_Up.Jumping_Up LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/Blueprints/Player/Animations/Falling_Idle.Falling_Idle LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/Blueprints/Player/Animations/Breathing_Idle.Breathing_Idle LogMaterial: Display: Missing cached shadermap for eyes1_Mat in PCD3D_SM6, Default, SM6 (DDC key hash: 6d0992a95bd3c0c32269e97b049d244a8800fc23), compiling. LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/M5VFXVOL2/Props/Meshes/OilTank_frac/oiltank_rf_Anim.oiltank_rf_Anim LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/M5VFXVOL2/Props/Meshes/Car_frac/Car_rf_Anim.Car_rf_Anim LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/M5VFXVOL2/Props/Meshes/building_frac/building_rf_Anim.building_rf_Anim LogMaterial: Display: Missing cached shadermap for 17u0CuFF_400x400-removebg-preview in PCD3D_SM6, Default, SM6 (DDC key hash: 1c043befe5aabdba76b6e9ad5c7306cfe3d82a44), compiling. LogMaterial: Display: Missing cached shadermap for knifetexture_Mat in PCD3D_SM6, Default, SM6 (DDC key hash: d83526b17819c18c738648beffe782a834730a8f), compiling. LogMaterial: Display: Missing cached shadermap for nRnOmW4P_400x400-removebg-preview_001 in PCD3D_SM6, Default, SM6 (DDC key hash: 13733b716b4e9416a5d7a68135ef7fc9410638cd), compiling. LogMaterial: Display: Missing cached shadermap for nRnOmW4P_400x400-removebg-preview in PCD3D_SM6, Default, SM6 (DDC key hash: a8359f9cb37be5e2132c483d4f93e1587bd560b9), compiling. LogMaterial: Display: Missing cached shadermap for chucutexture2_Mat in PCD3D_SM6, Default, SM6 (DDC key hash: e4170e674f1920b6de174ae261d33b1d1f7ce5ce), compiling. LogMaterial: Display: Missing cached shadermap for campfire_model6_wood in PCD3D_SM6, Default, SM6 (DDC key hash: 0547021f62c0ff25881815ca22a8436bbbe6bb0b), compiling. LogMaterial: Display: Missing cached shadermap for campfire_model6_stone2 in PCD3D_SM6, Default, SM6 (DDC key hash: d759e4ff1a8d51ab885a17ecd8afee61b18b7c95), compiling. LogMaterial: Display: Missing cached shadermap for campfire_model6_stone in PCD3D_SM6, Default, SM6 (DDC key hash: da6c162c038990aa83956c2e45ea6853855b072c), compiling. LogCook: Display: Cooked packages 263 Packages Remain 1112 Total 1375 LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/ApexDestruction' LogUObjectGlobals: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: Failed to load '/Game/M5VFXVOL2/BluePrints/Text_count': Can't find file. LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: VerifyImport: Failed to load package for import object 'Package /Game/M5VFXVOL2/BluePrints/Text_count' LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: Unable to load DestructibleComponent0 with outer Nbuilding_DM_Blueprint_C /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Default__Nbuilding_DM_Blueprint_C because its class (DestructibleComponent) does not exist LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: Unable to load Default__Nbuilding_DM_Blueprint_C with outer Package /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint because its class (Nbuilding_DM_Blueprint_C) does not exist LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogBlueprint: Warning: FMemberReference::ResolveMember (addfire) bSelfContext == true, but no scope supplied! LogBlueprint: Warning: FMemberReference::ResolveMember (Chunks_numbers) bSelfContext == true, but no scope supplied! LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Billboard_GEN_VARIABLE': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CurveVector_0': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'addfire': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Chunks_numbers': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ExecuteUbergraph_Nbuilding_DM_Blueprint': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ReceiveBeginPlay': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ReceiveTick': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Timeline_0__FinishedFunc': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Timeline_0__UpdateFunc': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'UserConstructionScript': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'NIagara_Explosion_GEN_VARIABLE': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Niagara_GEN_VARIABLE': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Explosion_particle_GEN_VARIABLE': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Fire_particle_GEN_VARIABLE': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'PointLight_GEN_VARIABLE': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'RadialForce_GEN_VARIABLE': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'DefaultSceneRoot_GEN_VARIABLE': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SimpleConstructionScript_0': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_0': SimpleConstructionScript /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C:SimpleConstructionScript_0 LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_1': SimpleConstructionScript /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C:SimpleConstructionScript_0 LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_2': SimpleConstructionScript /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C:SimpleConstructionScript_0 LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_3': SimpleConstructionScript /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C:SimpleConstructionScript_0 LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_4': SimpleConstructionScript /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C:SimpleConstructionScript_0 LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_5': SimpleConstructionScript /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C:SimpleConstructionScript_0 LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_6': SimpleConstructionScript /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C:SimpleConstructionScript_0 LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_7': SimpleConstructionScript /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C:SimpleConstructionScript_0 LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_8': SimpleConstructionScript /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C:SimpleConstructionScript_0 LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_9': SimpleConstructionScript /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C:SimpleConstructionScript_0 LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Explosion_Dummy_GEN_VARIABLE': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Fire_Dummy_GEN_VARIABLE': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Timeline_0_Template': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogMaterial: Display: Missing cached shadermap for M_Water_01 in PCD3D_SM5, Default, SM5 (DDC key hash: 01583a6a84b43796a1d87fc06ee9a8f3811e484d), compiling. LogMaterial: Display: Missing cached shadermap for M_Boat_01 in PCD3D_SM5, Default, SM5 (DDC key hash: 36f8f7fbc6f14bbd0c2097f450b69da75c07bc1b), compiling. LogMaterial: Display: Missing cached shadermap for M_Grid_01 in PCD3D_SM5, Default, SM5 (DDC key hash: 4bd417cf30a45062f788565050803b740c47365d), compiling. LogMaterial: Display: Missing cached shadermap for M_Clouds_Color_C_Night in PCD3D_SM5, Default, SM5 (DDC key hash: 44c998b855adde04c42332822292bf1835ba07c1), compiling. LogMaterial: Display: Missing cached shadermap for M_Clouds_Color_B in PCD3D_SM5, Default, SM5 (DDC key hash: 9057388849b0479e9143200db5adb3dae9296062), compiling. LogMaterial: Display: Missing cached shadermap for M_Clouds_Color_A in PCD3D_SM5, Default, SM5 (DDC key hash: 1a78d4e34c2cef508c8f6d232d5969804762cd4e), compiling. LogMaterial: Display: Missing cached shadermap for M_Clouds_Simple_01 in PCD3D_SM5, Default, SM5 (DDC key hash: a8a8a001bf88dafc2b0d1c7cd96183d529120e1b), compiling. LogMaterial: Display: Missing cached shadermap for M_Clouds_01 in PCD3D_SM5, Default, SM5 (DDC key hash: 769856dc1d1050e4eae3487f7bb08deecfe39c6a), compiling. LogMaterial: Display: Missing cached shadermap for body_Mat in PCD3D_SM5, Default, SM5 (DDC key hash: 67ddb2ca4513bb2934c8ad3022079e76e16eb8ef), compiling. LogMaterial: Warning: Cooking a material resource (in Wood_light hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null. LogMaterial: Display: Missing cached shadermap for Distortion_Mat in PCD3D_SM5, Default, SM5 (DDC key hash: 578089aa2ac30447dc27cd40e33a5ae8d2b95e41), compiling. LogMaterial: Display: Missing cached shadermap for Smoke_blend_Mat in PCD3D_SM5, Default, SM5 (DDC key hash: 0ac0005c79ebd3060d256c490a58398d081c75e6), compiling. LogMaterial: Display: Missing cached shadermap for Smoke1_Mat in PCD3D_SM5, Default, SM5 (DDC key hash: a9ebe62c9a6fd362d610d31f193573f4ce25e747), compiling. LogCook: Display: Cooked packages 302 Packages Remain 1073 Total 1375 LogMaterial: Display: Missing cached shadermap for blackbody_exp_Mat in PCD3D_SM5, Default, SM5 (DDC key hash: 824cdabd9340e0466e682309f4b252d655a6f665), compiling. LogMaterial: Display: Missing cached shadermap for M_Sky_01 in PCD3D_SM5, Default, SM5 (DDC key hash: c96bf0443e7ffe606dfe911b5e76cb9502007fef), compiling. LogMaterial: Display: Missing cached shadermap for Single_Disort_Mat in PCD3D_SM5, Default, SM5 (DDC key hash: 6893001786a080130d6b734ff2d4ed367555dd23), compiling. LogCook: Display: Splitting Package /Game/Map with class World acting on object World /Game/Map.Map. LogWorldPartition: Display: WorldPartition initialize started... LogWorldPartition: Display: WorldPartition initialize took 898 ms LogWorldPartition: Display: GenerateStreaming started... LogWorldPartition: Display: GetPartitionedActors started... LogWorldPartition: Display: GetPartitionedActors took 93 us LogWorldPartition: Display: GenerateStreaming took 20 ms LogBlueprint: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\Blueprints\Player\Animations\Animblueprint\ABP_Croccat.uasset: [Compiler] Node Result uses potentially thread-unsafe call Get CharacterMovement . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding. LogBlueprint: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\Blueprints\Player\Animations\Animblueprint\ABP_Croccat.uasset: [Compiler] Node Result uses potentially thread-unsafe call Get CharacterMovement . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding. LogCook: Display: Cooked packages 437 Packages Remain 1002 Total 1439 LogCook: Display: Cook Diagnostics: OpenFileHandles=889, VirtualMemory=3280MiB LogCook: Display: Cooked packages 612 Packages Remain 837 Total 1449 LogCook: Display: Cooked packages 651 Packages Remain 798 Total 1449 LogCook: Display: Cooked packages 671 Packages Remain 778 Total 1449 LogMaterial: Display: Missing cached shadermap for M_UE4Man_Body in PCD3D_SM5, Default, SM5 (DDC key hash: 8ee994e19a8dd6afc5fe2a77bcccac8a232c5fd0), compiling. LogCook: Display: Cooked packages 687 Packages Remain 762 Total 1449 LogCook: Display: Cooked packages 710 Packages Remain 734 Total 1444 LogCook: Display: Garbage collection triggered (Full). Triggered by conditions: CookSettings.MemoryMinFreePhysical: Available physical memory 1667MiB is less than 2048MiB. LogCook: Display: Cooked packages 710 Packages Remain 861 Total 1571 LogCookCommandlet: Display: Detected max mem exceeded - forcing shader compilation flush LogCookCommandlet: Display: Flushing shader jobs, remaining jobs 1753 LogCookCommandlet: Display: Flushing shader jobs, remaining jobs 1733 LogCookCommandlet: Display: Flushing shader jobs, remaining jobs 1703 LogCookCommandlet: Display: Flushing shader jobs, remaining jobs 1663 LogCookCommandlet: Display: Flushing shader jobs, remaining jobs 1623 LogCookCommandlet: Display: Flushing shader jobs, remaining jobs 1583 LogCookCommandlet: Display: Flushing shader jobs, remaining jobs 1553 LogCookCommandlet: Display: Flushing shader jobs, remaining jobs 1523 LogCookCommandlet: Display: Flushing shader jobs, remaining jobs 1473 LogShaderCompilers: Display: ================================================ LogShaderCompilers: Display: === FShaderJobCache stats === LogShaderCompilers: Display: Total job queries 1,869, among them cache hits 0 (0.00%) LogShaderCompilers: Display: Tracking 400 distinct input hashes that result in 275 distinct outputs (68.75%) LogShaderCompilers: Display: RAM used: 2.28 MiB of 819.20 MiB budget. Usage: 0.28% LogShaderCompilers: Display: === Shader Compilation stats === LogShaderCompilers: Display: Shaders Compiled: 416 LogShaderCompilers: Display: Jobs assigned 446, completed 416 (93.27%) LogShaderCompilers: Display: Average time worker was idle: 0.00 s LogShaderCompilers: Display: Time job spent in pending queue: average 64.93 s, longest 150.45 s LogShaderCompilers: Display: Job execution time: average 10.06 s, max 16.44 s LogShaderCompilers: Display: Job life time (pending + execution): average 70.32 s, max 150.45 LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 151.55 s LogShaderCompilers: Display: Jobs were issued in 46 batches (only local compilation was used), average 9.70 jobs/batch LogShaderCompilers: Display: Average processing rate: 2.74 jobs/sec LogShaderCompilers: Display: Total thread time: 375.509 s LogShaderCompilers: Display: Total thread preprocess time: 13.504 s LogShaderCompilers: Display: Percentage time preprocessing: 3.60% LogShaderCompilers: Display: Effective parallelization: 2.48 (times faster than compiling all shaders on one thread). Compare with number of workers: 3 LogShaderCompilers: Display: Top 5 most expensive shader types by average time: LogShaderCompilers: Display: FTranslucentLightingInjectPS (compiled 1 times, average 1.27 sec, max 1.27 sec, min 1.27 sec) LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy (compiled 23 times, average 1.13 sec, max 2.43 sec, min 0.56 sec) LogShaderCompilers: Display: TBasePassVSFSelfShadowedVolumetricLightmapPolicy (compiled 12 times, average 1.12 sec, max 2.45 sec, min 0.67 sec) LogShaderCompilers: Display: TBasePassPSFSelfShadowedTranslucencyPolicySkylight (compiled 13 times, average 1.12 sec, max 2.30 sec, min 0.54 sec) LogShaderCompilers: Display: TBasePassPSTLightMapPolicyLQSkylight (compiled 1 times, average 1.07 sec, max 1.07 sec, min 1.07 sec) LogShaderCompilers: Display: Top 5 shader types by total compile time: LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 6.93% of total time (compiled 23 times, average 1.13 sec, max 2.43 sec, min 0.56 sec) LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 6.60% of total time (compiled 24 times, average 1.03 sec, max 4.82 sec, min 0.55 sec) LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.46% of total time (compiled 23 times, average 1.05 sec, max 4.89 sec, min 0.58 sec) LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 5.69% of total time (compiled 20 times, average 1.07 sec, max 2.66 sec, min 0.59 sec) LogShaderCompilers: Display: TBasePassVSFCachedPointIndirectLightingPolicy - 5.38% of total time (compiled 22 times, average 0.92 sec, max 1.60 sec, min 0.55 sec) LogShaderCompilers: Display: ================================================ LogCookCommandlet: Display: Flushing shader jobs, remaining jobs 1433 LogCookCommandlet: Display: Flushing shader jobs, remaining jobs 1403 LogCookCommandlet: Display: Flushing shader jobs, remaining jobs 1373 LogCookCommandlet: Display: Flushing shader jobs, remaining jobs 1343 LogCookCommandlet: Display: Flushing shader jobs, remaining jobs 1313 LogCookCommandlet: Display: Flushing shader jobs, remaining jobs 1283 LogCookCommandlet: Display: Flushing shader jobs, remaining jobs 1253 LogCookCommandlet: Display: Flushing shader jobs, remaining jobs 1213 LogCookCommandlet: Display: Flushing shader jobs, remaining jobs 1183 LogCookCommandlet: Display: Flushing shader jobs, remaining jobs 1133 LogCookCommandlet: Display: Flushing shader jobs, remaining jobs 1103 LogShaderCompilers: Display: FShaderCompileThreadRunnable::WriteNewTasks() took too long (1.043 seconds, threshold is 0.300 s), will parallelize next time. LogCookCommandlet: Display: Flushing shader jobs, remaining jobs 1073 LogCookCommandlet: Display: Flushing shader jobs, remaining jobs 1043 LogCookCommandlet: Display: Flushing shader jobs, remaining jobs 1003 LogCookCommandlet: Display: Finished flushing shader jobs at 993 LogCookCommandlet: Display: GarbageCollection... (Exceeded Max Memory) LogCook: Display: GarbageCollection Results: Garbage Collection was not very impactful. LogCook: Display: MemoryAnalysis: General: Type: Full LogCook: Display: MemoryAnalysis: NumObjects: Capacity: 25231360 Process Min: 35599 Process Max: 58767 Process Spread: 23168 Before GC: 58767 After GC: 41573 Freed by GC: 17194 LogCook: Display: MemoryAnalysis: Virtual Memory: Process Min: 1015 MB Process Max: 4933 MB Process Spread: 3917 MB Before GC: 4933 MB After GC: 4921 MB Freed by GC: 11 MB LogCook: Display: MemoryAnalysis: Allocator Stats Before: Item Malloc calls 0 Item Realloc calls 0 Item Free calls 0 Item Total Allocator calls 0 LogCook: Display: MemoryAnalysis: Allocator Stats After: Item Malloc calls 0 Item Realloc calls 0 Item Free calls 0 Item Total Allocator calls 0 LogCook: Display: See log for memory use information for UObject classes and LLM tags. LogCook: Display: Cooked packages 710 Packages Remain 861 Total 1571 LogCook: Display: Cook Diagnostics: OpenFileHandles=622, VirtualMemory=4693MiB LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X1_Y0_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_5_4_0_BaseColor is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X1_Y0_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_5_4_0_Normal is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X1_Y0_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_5_4_0_Roughness is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X0_Y1_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_4_5_0_BaseColor is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X0_Y1_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_4_5_0_Normal is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X0_Y1_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_4_5_0_Roughness is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X-1_Y2_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_6_0_BaseColor is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X-1_Y2_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_6_0_Normal is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X-1_Y2_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_3_6_0_Roughness is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X-2_Y-3_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_2_1_0_BaseColor is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X-2_Y-3_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_2_1_0_Normal is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X-2_Y-3_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_2_1_0_Roughness is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X3_Y-2_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_2_0_BaseColor is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X3_Y-2_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_2_0_Normal is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X3_Y-2_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_2_0_Roughness is marked for virtual streaming but virtual texture streaming is not available. 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LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X3_Y-2_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_2_0_Roughness is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X3_Y-3_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_1_0_BaseColor is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X3_Y-3_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_1_0_Normal is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X3_Y-3_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_1_0_Roughness is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X3_Y-4_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_0_0_BaseColor is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X3_Y-4_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_0_0_Normal is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X3_Y-4_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_0_0_Roughness is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X3_Y0_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_4_0_BaseColor is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X3_Y0_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_4_0_Normal is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X3_Y0_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_4_0_Roughness is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X3_Y1_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_5_0_BaseColor is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X3_Y1_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_5_0_Normal is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X3_Y1_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_5_0_Roughness is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X3_Y2_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_6_0_BaseColor is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X3_Y2_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_6_0_Normal is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X3_Y2_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_6_0_Roughness is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X3_Y3_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_7_0_BaseColor is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X3_Y3_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_7_0_Normal is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Game/Map.HLOD0_OpenWorld_MainGrid_L0_X3_Y3_DL0T_LandscapeStreamingProxy_D7T4VF4LBP34PHV9XOEVM5TIG_1_7_7_0_Roughness is marked for virtual streaming but virtual texture streaming is not available. LogCook: Display: Garbage collection triggers ignored: Out of memory condition has been detected, but is only 3s after the last GC. It will be prevented until 60 seconds have passed and we may run out of memory. Garbage collection triggered by conditions: CookSettings.MemoryMinFreePhysical: Available physical memory 1049MiB is less than 2048MiB. LogCook: Display: Cooked packages 837 Packages Remain 734 Total 1571 LogCook: Display: Cooked packages 837 Packages Remain 739 Total 1576 LogCook: Display: Cooked packages 845 Packages Remain 731 Total 1576 LogMaterial: Display: Missing cached shadermap for chucutexture2_Mat in PCD3D_SM5, Default, SM5 (DDC key hash: 709df8758e4c87a665f4a00a31ae03116dc5a6e1), compiling. LogMaterial: Display: Missing cached shadermap for campfire_model6_wood in PCD3D_SM5, Default, SM5 (DDC key hash: e23ad2b79beda8762dbcfe77fb8787be09ae76b8), compiling. LogMaterial: Display: Missing cached shadermap for campfire_model6_stone2 in PCD3D_SM5, Default, SM5 (DDC key hash: e0c64b317dfac954a30931d2ab19b089a927b6f2), compiling. LogMaterial: Display: Missing cached shadermap for campfire_model6_stone in PCD3D_SM5, Default, SM5 (DDC key hash: c008ea8347d52abe3afe63bb372ec4976dfbb433), compiling. LogCook: Display: Cooked packages 853 Packages Remain 725 Total 1578 LogCook: Display: Cook Diagnostics: OpenFileHandles=830, VirtualMemory=4325MiB LogCook: Display: Cooked packages 862 Packages Remain 716 Total 1578 LogCook: Display: Cooked packages 870 Packages Remain 708 Total 1578 LogCook: Display: Cooked packages 871 Packages Remain 707 Total 1578 LogMaterial: Display: Missing cached shadermap for M_UE4Man_ChestLogo in PCD3D_SM6, Default, SM6 (DDC key hash: 4a96c7b5c0a2215db536b2379a0901217aea4811), compiling. LogCook: Display: Cooked packages 871 Packages Remain 716 Total 1587 LogShaderCompilers: Display: ================================================ LogShaderCompilers: Display: === FShaderJobCache stats === LogShaderCompilers: Display: Total job queries 2,001, among them cache hits 0 (0.00%) LogShaderCompilers: Display: Tracking 1,050 distinct input hashes that result in 651 distinct outputs (62.00%) LogShaderCompilers: Display: RAM used: 7.63 MiB of 819.20 MiB budget. Usage: 0.93% LogShaderCompilers: Display: === Shader Compilation stats === LogShaderCompilers: Display: Shaders Compiled: 1,066 LogShaderCompilers: Display: Jobs assigned 1,096, completed 1,066 (97.26%) LogShaderCompilers: Display: Average time worker was idle: 0.00 s LogShaderCompilers: Display: Time job spent in pending queue: average 148.50 s, longest 332.05 s LogShaderCompilers: Display: Job execution time: average 9.11 s, max 16.44 s LogShaderCompilers: Display: Job life time (pending + execution): average 157.77 s, max 332.09 LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 333.43 s LogShaderCompilers: Display: Jobs were issued in 111 batches (only local compilation was used), average 9.87 jobs/batch LogShaderCompilers: Display: Average processing rate: 3.20 jobs/sec LogShaderCompilers: Display: Total thread time: 915.422 s LogShaderCompilers: Display: Total thread preprocess time: 29.37 s LogShaderCompilers: Display: Percentage time preprocessing: 3.21% LogShaderCompilers: Display: Effective parallelization: 2.75 (times faster than compiling all shaders on one thread). Compare with number of workers: 3 LogShaderCompilers: Display: Top 5 most expensive shader types by average time: LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 3 times, average 1.37 sec, max 1.67 sec, min 1.12 sec) LogShaderCompilers: Display: TBasePassPSTLightMapPolicyLQSkylight (compiled 3 times, average 1.15 sec, max 1.31 sec, min 1.07 sec) LogShaderCompilers: Display: TBasePassVSTLightMapPolicyLQ (compiled 3 times, average 1.08 sec, max 1.35 sec, min 0.89 sec) LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQSkylight (compiled 4 times, average 1.06 sec, max 1.24 sec, min 0.91 sec) LogShaderCompilers: Display: TBasePassVSFSelfShadowedVolumetricLightmapPolicy (compiled 24 times, average 1.03 sec, max 2.45 sec, min 0.63 sec) LogShaderCompilers: Display: Top 5 shader types by total compile time: LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.50% of total time (compiled 62 times, average 0.96 sec, max 4.89 sec, min 0.51 sec) LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 5.99% of total time (compiled 55 times, average 1.00 sec, max 2.43 sec, min 0.52 sec) LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 5.89% of total time (compiled 62 times, average 0.87 sec, max 1.77 sec, min 0.54 sec) LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 5.83% of total time (compiled 53 times, average 1.01 sec, max 2.66 sec, min 0.59 sec) LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.79% of total time (compiled 62 times, average 0.85 sec, max 1.40 sec, min 0.54 sec) LogShaderCompilers: Display: ================================================ LogMaterial: Display: Missing cached shadermap for nRnOmW4P_400x400-removebg-preview_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 3357c1b5c10dd044e2c2e2191c54c09b54f6f39d), compiling. LogCook: Display: Cooked packages 922 Packages Remain 665 Total 1587 LogCook: Display: Cooked packages 928 Packages Remain 663 Total 1591 LogCook: Display: Cooked packages 1030 Packages Remain 561 Total 1591 LogCook: Display: Cooked packages 1033 Packages Remain 568 Total 1601 LogCook: Display: Cook Diagnostics: OpenFileHandles=1113, VirtualMemory=2323MiB LogCook: Display: Cooked packages 1033 Packages Remain 568 Total 1601 LogMaterial: Display: Missing cached shadermap for nRnOmW4P_400x400-removebg-preview in PCD3D_SM5, Default, SM5 (DDC key hash: 2a1e0c4eea74607df445c966d1e80596e5dc6302), compiling. LogCook: Display: Cooked packages 1066 Packages Remain 535 Total 1601 LogCook: Display: Cooked packages 1072 Packages Remain 529 Total 1601 LogCook: Display: Garbage collection triggered (Soft). Triggered by conditions: CookSettings.bUseSoftGC: Available physical memory 3262MiB is less than the current target for SoftGC 3263MiB. LogCookCommandlet: Display: GarbageCollection... (Soft GC) LogCook: Display: GarbageCollection Results: Type: Soft NumObjects: Capacity: 25231360 Before GC: 236016 After GC: 110822 Freed by GC: 125194 Virtual Memory: Before GC: 2770 MB After GC: 2761 MB Freed by GC: 8 MB LogMaterial: Display: Missing cached shadermap for BG_Grid_Mat in PCD3D_SM6, Default, SM6 (DDC key hash: 438b5ac90c3afdfd917a3d713bb4c112047faed2), compiling. LogCook: Display: Cooked packages 1102 Packages Remain 508 Total 1610 LogMaterial: Display: Missing cached shadermap for MA_lowpolyGrass in PCD3D_SM6, Default, SM6 (DDC key hash: c85cc9070894d894df59ec0218c6f1d73a364fa5), compiling. LogBlueprint: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\PN_LowpolyGras\UE4_ThirdPerson\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'ResetVR' for InputAction ResetVR LogBlueprint: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\PN_LowpolyGras\UE4_ThirdPerson\Blueprints\ThirdPersonCharacter.uasset: [Compiler] Input Axis Event references unknown Axis 'LookUpRate' for InputAxis LookUpRate LogBlueprint: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\PN_LowpolyGras\UE4_ThirdPerson\Blueprints\ThirdPersonCharacter.uasset: [Compiler] Input Axis Event references unknown Axis 'TurnRate' for InputAxis TurnRate LogBlueprint: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\PN_LowpolyGras\UE4_ThirdPerson\Blueprints\ThirdPersonCharacter.uasset: [Compiler] Input Axis Event references unknown Axis 'LookUp' for InputAxis LookUp LogBlueprint: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\PN_LowpolyGras\UE4_ThirdPerson\Blueprints\ThirdPersonCharacter.uasset: [Compiler] Input Axis Event references unknown Axis 'Turn' for InputAxis Turn LogBlueprint: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\PN_LowpolyGras\UE4_ThirdPerson\Blueprints\ThirdPersonCharacter.uasset: [Compiler] Input Axis Event references unknown Axis 'MoveForward' for InputAxis MoveForward LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/PN_LowpolyGras/UE4_ThirdPerson/Mannequin/Animations/ThirdPerson_Jump.ThirdPerson_Jump LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/PN_LowpolyGras/UE4_ThirdPerson/Mannequin/Animations/ThirdPersonJump_Loop.ThirdPersonJump_Loop LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/PN_LowpolyGras/UE4_ThirdPerson/Mannequin/Animations/ThirdPersonJump_Start.ThirdPersonJump_Start LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/PN_LowpolyGras/UE4_ThirdPerson/Mannequin/Animations/ThirdPersonIdle.ThirdPersonIdle LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/PN_LowpolyGras/UE4_ThirdPerson/Mannequin/Animations/ThirdPersonRun.ThirdPersonRun LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/PN_LowpolyGras/UE4_ThirdPerson/Mannequin/Animations/ThirdPersonWalk.ThirdPersonWalk LogCook: Display: Cooked packages 1116 Packages Remain 521 Total 1637 LogMaterial: Display: Missing cached shadermap for Seq_Disort_Mat_test in PCD3D_SM6, Default, SM6 (DDC key hash: a8108d52174b7c791ce6b507b748e77578d5584e), compiling. LogSkeletalMesh: Display: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\Props\Meshes\Stair\stair2_stair2.uasset: Find and fix some bad tangent! please re-import this skeletal mesh asset to fix the issue. The shading of the skeletal mesh will be bad and faceted. LogLinker: Warning: Unable to load OilTank_mesh_DM with outer Package /Game/M5VFXVOL2/Props/Meshes/OilTank_mesh_DM because its class (DestructibleMesh) does not exist LogCook: Display: Cooked packages 1135 Packages Remain 502 Total 1637 LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'AssetImportData': DestructibleMesh /Game/M5VFXVOL2/Props/Meshes/OilTank_mesh_DM.OilTank_mesh_DM LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SceneThumbnailInfo_0': DestructibleMesh /Game/M5VFXVOL2/Props/Meshes/OilTank_mesh_DM.OilTank_mesh_DM LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SkeletalMeshEditorData_0': DestructibleMesh /Game/M5VFXVOL2/Props/Meshes/OilTank_mesh_DM.OilTank_mesh_DM LogLinker: Warning: Unable to load building_DM with outer Package /Game/M5VFXVOL2/Props/Meshes/Fracture/building_DM because its class (DestructibleMesh) does not exist LogCook: Display: Cooked packages 1153 Packages Remain 508 Total 1661 LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'AssetImportData': DestructibleMesh /Game/M5VFXVOL2/Props/Meshes/Fracture/building_DM.building_DM LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SceneThumbnailInfo_0': DestructibleMesh /Game/M5VFXVOL2/Props/Meshes/Fracture/building_DM.building_DM LogMaterial: Display: Missing cached shadermap for lambert1 in PCD3D_SM5, Default, SM5 (DDC key hash: 198e976d3d49a61f4bc9bea9847e30fab7ccd8a5), compiling. LogReflectionCaptureComponent: Warning: /Game/M5VFXVOL2/Maps/M5_Vol2_Ref_Map contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook. LogReflectionCaptureComponent: Warning: /Game/M5VFXVOL2/Maps/M5_Vol2_Ref_Map contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook. LogReflectionCaptureComponent: Warning: /Game/M5VFXVOL2/Maps/M5_Vol2_Ref_Map contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook. LogReflectionCaptureComponent: Warning: /Game/M5VFXVOL2/Maps/M5_Vol2_Ref_Map contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook. LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/M5VFXVOL2/Props/Meshes/building_frac/building_rf_Anim.building_rf_Anim LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/M5VFXVOL2/Props/Meshes/Car_frac/Car_rf_Anim.Car_rf_Anim LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/M5VFXVOL2/Props/Meshes/OilTank_frac/oiltank_rf_Anim.oiltank_rf_Anim LogEditorDomain: Display: Class /Script/Engine.PhysicsSerializer is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists. To clear this message, resave packages that use the deleted class, or load its module earlier than the packages that use it are referenced. LogCook: Display: Cooked packages 1235 Packages Remain 426 Total 1661 LogReflectionCaptureComponent: Warning: /Game/M5VFXVOL2/Maps/M5_Vol2_Blueprints_Map contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook. LogReflectionCaptureComponent: Warning: /Game/M5VFXVOL2/Maps/M5_Vol2_Blueprints_Map contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook. LogReflectionCaptureComponent: Warning: /Game/M5VFXVOL2/Maps/M5_Vol2_Blueprints_Map contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook. LogReflectionCaptureComponent: Warning: /Game/M5VFXVOL2/Maps/M5_Vol2_Blueprints_Map contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook. LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_66 in PCD3D_SM6, Default, SM6 (DDC key hash: 2fa14856a1e0e86e842bf02989fa1a8131e3c80e), compiling. LogCook: Display: Cooked packages 1269 Packages Remain 392 Total 1661 LogCook: Display: Cooked packages 1277 Packages Remain 384 Total 1661 LogCook: Display: Cook Diagnostics: OpenFileHandles=1472, VirtualMemory=2620MiB LogCook: Display: Cooked packages 1282 Packages Remain 379 Total 1661 LogCook: Display: Cooked packages 1537 Packages Remain 124 Total 1661 LogCook: Display: Cooked packages 1550 Packages Remain 111 Total 1661 LogCook: Display: Cooked packages 1558 Packages Remain 103 Total 1661 LogCook: Display: Cooked packages 1562 Packages Remain 99 Total 1661 LogCook: Display: Cooked packages 1569 Packages Remain 92 Total 1661 LogCook: Display: Cooked packages 1578 Packages Remain 83 Total 1661 LogMaterial: Display: Missing cached shadermap for MA_lowpolyGrass in PCD3D_SM5, Default, SM5 (DDC key hash: 8302a8b55cba4b3c52bc4ea693f9223239eff19b), compiling. LogCook: Display: Cooked packages 1596 Packages Remain 65 Total 1661 LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_82 in PCD3D_SM5, Default, SM5 (DDC key hash: 7aef10217a63048e7a1dea851c9270d4f0fd9205), compiling. LogCook: Display: Cooked packages 1601 Packages Remain 60 Total 1661 LogCook: Display: Cooked packages 1601 Packages Remain 60 Total 1661 LogCook: Display: Cooked packages 1601 Packages Remain 60 Total 1661 LogCook: Display: Cook Diagnostics: OpenFileHandles=1507, VirtualMemory=2675MiB LogCook: Display: Cooked packages 1601 Packages Remain 60 Total 1661 LogCook: Display: Cooked packages 1601 Packages Remain 60 Total 1661 LogCook: Display: Cooked packages 1601 Packages Remain 60 Total 1661 LogCook: Display: Cooked packages 1601 Packages Remain 60 Total 1661 LogCook: Display: Cooked packages 1601 Packages Remain 60 Total 1661 LogCook: Display: Cooked packages 1602 Packages Remain 59 Total 1661 LogCook: Display: Cooked packages 1620 Packages Remain 42 Total 1662 LogCook: Display: Cook Diagnostics: OpenFileHandles=1508, VirtualMemory=2674MiB LogCook: Display: Cooked packages 1620 Packages Remain 42 Total 1662 LogCook: Display: Cooked packages 1620 Packages Remain 42 Total 1662 LogCook: Display: Cooked packages 1621 Packages Remain 41 Total 1662 LogCook: Display: Cooked packages 1621 Packages Remain 41 Total 1662 LogCook: Display: Cooked packages 1621 Packages Remain 41 Total 1662 LogCook: Display: Cooked packages 1621 Packages Remain 41 Total 1662 LogCook: Display: Cook Diagnostics: OpenFileHandles=1508, VirtualMemory=2673MiB LogCook: Display: Cooked packages 1621 Packages Remain 41 Total 1662 LogMaterial: Display: Missing cached shadermap for Material_002 in PCD3D_SM5, Default, SM5 (DDC key hash: 7562a1d6e776de21bb1e88f26cc5ffed61b52851), compiling. LogCook: Display: Cooked packages 1621 Packages Remain 41 Total 1662 LogCook: Display: Cooked packages 1621 Packages Remain 41 Total 1662 LogCook: Display: Cooked packages 1621 Packages Remain 41 Total 1662 LogMaterial: Display: Missing cached shadermap for Seq_Disort_Mat_test in PCD3D_SM5, Default, SM5 (DDC key hash: 549d8f70275c99e8009a31f8145e7d28a534213f), compiling. LogCook: Display: Cooked packages 1621 Packages Remain 41 Total 1662 LogCook: Display: Cooked packages 1622 Packages Remain 40 Total 1662 LogCook: Display: Cooked packages 1622 Packages Remain 40 Total 1662 LogCook: Display: Cook Diagnostics: OpenFileHandles=1508, VirtualMemory=2672MiB LogCook: Display: Cooked packages 1622 Packages Remain 40 Total 1662 LogCook: Display: Cooked packages 1622 Packages Remain 40 Total 1662 LogShaderCompilers: Display: ================================================ LogShaderCompilers: Display: === FShaderJobCache stats === LogShaderCompilers: Display: Total job queries 2,659, among them cache hits 0 (0.00%) LogShaderCompilers: Display: Tracking 1,785 distinct input hashes that result in 1,079 distinct outputs (60.45%) LogShaderCompilers: Display: RAM used: 16.39 MiB of 819.20 MiB budget. Usage: 2.00% LogShaderCompilers: Display: === Shader Compilation stats === LogShaderCompilers: Display: Shaders Compiled: 1,801 LogShaderCompilers: Display: Jobs assigned 1,831, completed 1,801 (98.36%) LogShaderCompilers: Display: Average time worker was idle: 0.00 s LogShaderCompilers: Display: Time job spent in pending queue: average 138.18 s, longest 516.76 s LogShaderCompilers: Display: Job execution time: average 8.35 s, max 16.44 s LogShaderCompilers: Display: Job life time (pending + execution): average 145.99 s, max 516.76 LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 518.29 s LogShaderCompilers: Display: Jobs were issued in 192 batches (only local compilation was used), average 9.54 jobs/batch LogShaderCompilers: Display: Average processing rate: 3.47 jobs/sec LogShaderCompilers: Display: Total thread time: 1,449.797 s LogShaderCompilers: Display: Total thread preprocess time: 44.918 s LogShaderCompilers: Display: Percentage time preprocessing: 3.10% LogShaderCompilers: Display: Effective parallelization: 2.80 (times faster than compiling all shaders on one thread). Compare with number of workers: 3 LogShaderCompilers: Display: Top 5 most expensive shader types by average time: LogShaderCompilers: Display: TBasePassVSTLightMapPolicyLQ (compiled 8 times, average 1.30 sec, max 2.53 sec, min 0.51 sec) LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 9 times, average 1.15 sec, max 2.63 sec, min 0.52 sec) LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 8 times, average 1.13 sec, max 1.67 sec, min 0.62 sec) LogShaderCompilers: Display: TLightMapDensityVSTLightMapPolicyLQ (compiled 4 times, average 1.13 sec, max 1.24 sec, min 1.03 sec) LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 10 times, average 1.12 sec, max 2.45 sec, min 0.51 sec) LogShaderCompilers: Display: Top 5 shader types by total compile time: LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.22% of total time (compiled 101 times, average 0.89 sec, max 4.89 sec, min 0.46 sec) LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 5.74% of total time (compiled 92 times, average 0.91 sec, max 2.66 sec, min 0.55 sec) LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.69% of total time (compiled 101 times, average 0.82 sec, max 1.48 sec, min 0.54 sec) LogShaderCompilers: Display: TBasePassVSFPrecomputedVolumetricLightmapLightingPolicy - 5.55% of total time (compiled 90 times, average 0.89 sec, max 2.43 sec, min 0.44 sec) LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 5.51% of total time (compiled 99 times, average 0.81 sec, max 1.77 sec, min 0.53 sec) LogShaderCompilers: Display: ================================================ LogCook: Display: Cooked packages 1622 Packages Remain 40 Total 1662 LogCook: Display: Cooked packages 1622 Packages Remain 40 Total 1662 LogCook: Display: Cooked packages 1622 Packages Remain 40 Total 1662 LogCook: Display: Cooked packages 1622 Packages Remain 40 Total 1662 LogCook: Display: Cook Diagnostics: OpenFileHandles=1508, VirtualMemory=2671MiB LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 0a234067fd2af93cf142ae1124e2475e50871aec), compiling. LogCook: Display: Cooked packages 1622 Packages Remain 40 Total 1662 LogCook: Display: Cooked packages 1622 Packages Remain 40 Total 1662 LogCook: Display: Cooked packages 1622 Packages Remain 40 Total 1662 LogCook: Display: Cooked packages 1622 Packages Remain 40 Total 1662 LogCook: Display: Cooked packages 1622 Packages Remain 40 Total 1662 LogCook: Display: Cooked packages 1623 Packages Remain 39 Total 1662 LogCook: Display: Cook Diagnostics: OpenFileHandles=1508, VirtualMemory=2670MiB LogCook: Display: Cooked packages 1625 Packages Remain 37 Total 1662 LogCook: Display: Cooked packages 1625 Packages Remain 37 Total 1662 LogMaterial: Display: Missing cached shadermap for BG_Grid_Mat in PCD3D_SM5, Default, SM5 (DDC key hash: d4421566cb5939155dde3f80e534ae00829dc63d), compiling. LogCook: Display: Cooked packages 1625 Packages Remain 37 Total 1662 LogMaterial: Display: Missing cached shadermap for M_UE4Man_ChestLogo in PCD3D_SM5, Default, SM5 (DDC key hash: 55adb1bb82e3751a034de33f9bd23daa2779536b), compiling. LogCook: Display: Cooked packages 1626 Packages Remain 36 Total 1662 LogCook: Display: Cooked packages 1626 Packages Remain 36 Total 1662 LogMaterial: Display: Missing cached shadermap for Material_004 in PCD3D_SM5, Default, SM5 (DDC key hash: 916b3bba009d6b28ea043b00f605398fc8c61e0f), compiling. LogCook: Display: Cooked packages 1626 Packages Remain 36 Total 1662 LogCook: Display: Cook Diagnostics: OpenFileHandles=1508, VirtualMemory=2669MiB LogCook: Display: Cooked packages 1626 Packages Remain 36 Total 1662 LogCook: Display: Cooked packages 1626 Packages Remain 36 Total 1662 LogCook: Display: Cooked packages 1627 Packages Remain 35 Total 1662 LogCook: Display: Cooked packages 1627 Packages Remain 35 Total 1662 LogCook: Display: Cooked packages 1627 Packages Remain 35 Total 1662 LogCook: Display: Cooked packages 1628 Packages Remain 34 Total 1662 LogCook: Display: Cooked packages 1628 Packages Remain 34 Total 1662 LogCook: Display: Cooked packages 1628 Packages Remain 34 Total 1662 LogCook: Display: Cook Diagnostics: OpenFileHandles=1508, VirtualMemory=2669MiB LogCook: Display: Cooked packages 1628 Packages Remain 34 Total 1662 LogCook: Display: Cooked packages 1629 Packages Remain 33 Total 1662 LogCook: Display: Cooked packages 1629 Packages Remain 33 Total 1662 LogCook: Display: Cooked packages 1629 Packages Remain 33 Total 1662 LogCook: Display: Cooked packages 1629 Packages Remain 33 Total 1662 LogMaterial: Display: Missing cached shadermap for Material_003 in PCD3D_SM5, Default, SM5 (DDC key hash: cf7c975cff37d7a34cfd3564ccf4be158a46d1b5), compiling. LogCook: Display: Cooked packages 1629 Packages Remain 33 Total 1662 LogCook: Display: Cook Diagnostics: OpenFileHandles=1508, VirtualMemory=2669MiB LogCook: Display: Cooked packages 1629 Packages Remain 33 Total 1662 LogCook: Display: Cooked packages 1629 Packages Remain 33 Total 1662 LogMaterial: Display: Missing cached shadermap for knifetexture_Mat in PCD3D_SM5, Default, SM5 (DDC key hash: dd254d012b407263682dd80c388c26c8b846b309), compiling. LogCook: Display: Cooked packages 1631 Packages Remain 31 Total 1662 LogCook: Display: Cooked packages 1632 Packages Remain 30 Total 1662 LogMaterial: Display: Missing cached shadermap for initialShadingGroup_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 3f542b302397b5db48055522fe87e517621ad68f), compiling. LogMaterial: Display: Missing cached shadermap for initialShadingGroup in PCD3D_SM5, Default, SM5 (DDC key hash: abcc91457bed721e06653a5028660100ec9b0eb0), compiling. LogCook: Display: Cooked packages 1633 Packages Remain 29 Total 1662 LogCook: Display: Cooked packages 1633 Packages Remain 29 Total 1662 LogCook: Display: Cooked packages 1633 Packages Remain 29 Total 1662 LogCook: Display: Cook Diagnostics: OpenFileHandles=1508, VirtualMemory=2668MiB LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: b4b9e659582fe70e736eb5ce7ee8a560ad594708), compiling. LogCook: Display: Cooked packages 1633 Packages Remain 29 Total 1662 LogCook: Display: Cooked packages 1634 Packages Remain 28 Total 1662 LogMaterial: Display: Missing cached shadermap for 20M in PCD3D_SM5, Default, SM5 (DDC key hash: 2c4b6b9376700dcd6897c2936f157535d15fff69), compiling. LogCook: Display: Cooked packages 1634 Packages Remain 28 Total 1662 LogShaderCompilers: Display: ================================================ LogShaderCompilers: Display: === FShaderJobCache stats === LogShaderCompilers: Display: Total job queries 3,005, among them cache hits 0 (0.00%) LogShaderCompilers: Display: Tracking 2,595 distinct input hashes that result in 1,394 distinct outputs (53.72%) LogShaderCompilers: Display: RAM used: 21.06 MiB of 819.20 MiB budget. Usage: 2.57% LogShaderCompilers: Display: === Shader Compilation stats === LogShaderCompilers: Display: Shaders Compiled: 2,611 LogShaderCompilers: Display: Jobs assigned 2,641, completed 2,611 (98.86%) LogShaderCompilers: Display: Average time worker was idle: 0.00 s LogShaderCompilers: Display: Time job spent in pending queue: average 178.15 s, longest 696.44 s LogShaderCompilers: Display: Job execution time: average 7.86 s, max 16.44 s LogShaderCompilers: Display: Job life time (pending + execution): average 185.13 s, max 696.44 LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 698.23 s LogShaderCompilers: Display: Jobs were issued in 273 batches (only local compilation was used), average 9.67 jobs/batch LogShaderCompilers: Display: Average processing rate: 3.74 jobs/sec LogShaderCompilers: Display: Total thread time: 1,985.996 s LogShaderCompilers: Display: Total thread preprocess time: 60.698 s LogShaderCompilers: Display: Percentage time preprocessing: 3.06% LogShaderCompilers: Display: Effective parallelization: 2.84 (times faster than compiling all shaders on one thread). Compare with number of workers: 3 LogShaderCompilers: Display: Top 5 most expensive shader types by average time: LogShaderCompilers: Display: TBasePassVSTLightMapPolicyLQ (compiled 12 times, average 1.08 sec, max 2.53 sec, min 0.51 sec) LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQSkylight (compiled 12 times, average 1.04 sec, max 1.81 sec, min 0.67 sec) LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 12 times, average 1.04 sec, max 1.67 sec, min 0.62 sec) LogShaderCompilers: Display: TBasePassVSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 12 times, average 1.02 sec, max 2.63 sec, min 0.51 sec) LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 13 times, average 1.02 sec, max 2.45 sec, min 0.51 sec) LogShaderCompilers: Display: Top 5 shader types by total compile time: LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 6.09% of total time (compiled 147 times, average 0.82 sec, max 4.89 sec, min 0.44 sec) LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 5.97% of total time (compiled 136 times, average 0.87 sec, max 2.66 sec, min 0.55 sec) LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.88% of total time (compiled 146 times, average 0.80 sec, max 1.48 sec, min 0.54 sec) LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 5.84% of total time (compiled 135 times, average 0.86 sec, max 1.91 sec, min 0.54 sec) LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 5.70% of total time (compiled 135 times, average 0.84 sec, max 4.82 sec, min 0.53 sec) LogShaderCompilers: Display: ================================================ LogMaterial: Display: Missing cached shadermap for Debris_Mat in PCD3D_SM5, Default, SM5 (DDC key hash: 0730bc34fd65d0e9af5520a4bb4f83e1e1412dcb), compiling. LogCook: Display: Cooked packages 1636 Packages Remain 26 Total 1662 LogCook: Display: Cooked packages 1636 Packages Remain 26 Total 1662 LogCook: Display: Cooked packages 1637 Packages Remain 25 Total 1662 LogCook: Display: Cooked packages 1637 Packages Remain 25 Total 1662 LogCook: Display: Cooked packages 1637 Packages Remain 25 Total 1662 LogCook: Display: Cook Diagnostics: OpenFileHandles=1508, VirtualMemory=2666MiB LogCook: Display: Cooked packages 1637 Packages Remain 25 Total 1662 LogCook: Display: Cooked packages 1637 Packages Remain 25 Total 1662 LogMaterial: Display: Missing cached shadermap for BillBoardPoster in PCD3D_SM5, Default, SM5 (DDC key hash: a2babc8aa6170af7f5dd1b2c022c3f4c8d8241c1), compiling. LogCook: Display: Cooked packages 1637 Packages Remain 25 Total 1662 LogCook: Display: Cooked packages 1637 Packages Remain 25 Total 1662 LogCook: Display: Cooked packages 1638 Packages Remain 24 Total 1662 LogCook: Display: Cooked packages 1638 Packages Remain 24 Total 1662 LogCook: Display: Cooked packages 1641 Packages Remain 21 Total 1662 LogCook: Display: Cook Diagnostics: OpenFileHandles=1508, VirtualMemory=2668MiB LogMaterial: Display: Missing cached shadermap for Grass_Mat in PCD3D_SM5, Default, SM5 (DDC key hash: f9bea113e7fa7d6f2d88876853f52dac4c74c4db), compiling. LogCook: Display: Cooked packages 1641 Packages Remain 21 Total 1662 LogCook: Display: Cooked packages 1641 Packages Remain 21 Total 1662 LogMaterial: Display: Missing cached shadermap for Sequence_Mat in PCD3D_SM5, Default, SM5 (DDC key hash: c34b41b2403e196693d1cb0e3ee9fc3afa85d158), compiling. LogMaterial: Display: Missing cached shadermap for BillboardMetal in PCD3D_SM5, Default, SM5 (DDC key hash: 3719942b949c13886ab2eccd9d62fc260fcfabcb), compiling. LogCook: Display: Cooked packages 1641 Packages Remain 21 Total 1662 LogCook: Display: Cooked packages 1641 Packages Remain 21 Total 1662 LogCook: Display: Cooked packages 1641 Packages Remain 21 Total 1662 LogMaterial: Display: Missing cached shadermap for BillBoardConcrete in PCD3D_SM5, Default, SM5 (DDC key hash: 0c214bf28174b9de9d874ca11a20f3e682bd691a), compiling. LogCook: Display: Cooked packages 1641 Packages Remain 21 Total 1662 LogCook: Display: Cook Diagnostics: OpenFileHandles=1508, VirtualMemory=2668MiB LogCook: Display: Cooked packages 1642 Packages Remain 20 Total 1662 LogCook: Display: Cooked packages 1642 Packages Remain 20 Total 1662 LogCook: Display: Cooked packages 1643 Packages Remain 19 Total 1662 LogCook: Display: Cooked packages 1643 Packages Remain 19 Total 1662 LogCook: Display: Cooked packages 1643 Packages Remain 19 Total 1662 LogMaterial: Display: Missing cached shadermap for Cube_014_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 72dc54d4a64df08cf2fc8f6d59c288a04772dc55), compiling. LogCook: Display: Cooked packages 1643 Packages Remain 19 Total 1662 LogCook: Display: Cooked packages 1644 Packages Remain 18 Total 1662 LogCook: Display: Cooked packages 1645 Packages Remain 17 Total 1662 LogCook: Display: Cook Diagnostics: OpenFileHandles=1508, VirtualMemory=2668MiB LogCook: Display: Cooked packages 1645 Packages Remain 17 Total 1662 LogCook: Display: Cooked packages 1645 Packages Remain 17 Total 1662 LogMaterial: Display: Missing cached shadermap for Single_Disort_W_Mat in PCD3D_SM5, Default, SM5 (DDC key hash: b76d78034c46f0cd8b83e6a44d9ce334b2ec8a9f), compiling. LogCook: Display: Cooked packages 1647 Packages Remain 15 Total 1662 LogMaterial: Display: Missing cached shadermap for LightColor_Mat in PCD3D_SM5, Default, SM5 (DDC key hash: 080e2a71eb1d1c0e1e91682d11f416cc1dd2c25d), compiling. LogMaterial: Display: Missing cached shadermap for Basic_Emi_Mat in PCD3D_SM5, Default, SM5 (DDC key hash: 66e1e040202f37746480f50dd01e06c05576829e), compiling. LogCook: Display: Cooked packages 1647 Packages Remain 15 Total 1662 LogCook: Display: Cooked packages 1647 Packages Remain 15 Total 1662 LogCook: Display: Cooked packages 1647 Packages Remain 15 Total 1662 LogCook: Display: Cook Diagnostics: OpenFileHandles=1508, VirtualMemory=2668MiB LogCook: Display: Cooked packages 1647 Packages Remain 15 Total 1662 LogMaterial: Display: Missing cached shadermap for GH2Q7ufWwAAjs52_Mat in PCD3D_SM5, Default, SM5 (DDC key hash: 876f4c9fd70b62b206f2918897eff52f24f45bb8), compiling. LogCook: Display: Cooked packages 1647 Packages Remain 15 Total 1662 LogCook: Display: Cooked packages 1647 Packages Remain 15 Total 1662 LogCook: Display: Cooked packages 1647 Packages Remain 15 Total 1662 LogCook: Display: Cooked packages 1647 Packages Remain 15 Total 1662 LogCook: Display: Cooked packages 1648 Packages Remain 14 Total 1662 LogCook: Display: Cooked packages 1648 Packages Remain 14 Total 1662 LogCook: Display: Cooked packages 1649 Packages Remain 13 Total 1662 LogCook: Display: Cook Diagnostics: OpenFileHandles=1508, VirtualMemory=2664MiB LogCook: Display: Cooked packages 1649 Packages Remain 13 Total 1662 LogCook: Display: Cooked packages 1649 Packages Remain 13 Total 1662 LogShaderCompilers: Display: ================================================ LogShaderCompilers: Display: === FShaderJobCache stats === LogShaderCompilers: Display: Total job queries 3,515, among them cache hits 0 (0.00%) LogShaderCompilers: Display: Tracking 3,355 distinct input hashes that result in 1,791 distinct outputs (53.38%) LogShaderCompilers: Display: RAM used: 26.08 MiB of 819.20 MiB budget. Usage: 3.18% LogShaderCompilers: Display: === Shader Compilation stats === LogShaderCompilers: Display: Shaders Compiled: 3,371 LogShaderCompilers: Display: Jobs assigned 3,401, completed 3,371 (99.12%) LogShaderCompilers: Display: Average time worker was idle: 0.00 s LogShaderCompilers: Display: Time job spent in pending queue: average 206.70 s, longest 866.47 s LogShaderCompilers: Display: Job execution time: average 7.71 s, max 16.44 s LogShaderCompilers: Display: Job life time (pending + execution): average 214.54 s, max 866.47 LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 881.27 s LogShaderCompilers: Display: Jobs were issued in 349 batches (only local compilation was used), average 9.74 jobs/batch LogShaderCompilers: Display: Average processing rate: 3.83 jobs/sec LogShaderCompilers: Display: Total thread time: 2,526.814 s LogShaderCompilers: Display: Total thread preprocess time: 78.074 s LogShaderCompilers: Display: Percentage time preprocessing: 3.09% LogShaderCompilers: Display: Effective parallelization: 2.87 (times faster than compiling all shaders on one thread). Compare with number of workers: 3 LogShaderCompilers: Display: Top 5 most expensive shader types by average time: LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 13 times, average 1.03 sec, max 1.67 sec, min 0.62 sec) LogShaderCompilers: Display: TBasePassVSTLightMapPolicyLQ (compiled 14 times, average 1.02 sec, max 2.53 sec, min 0.51 sec) LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQSkylight (compiled 14 times, average 1.00 sec, max 1.81 sec, min 0.60 sec) LogShaderCompilers: Display: TBasePassPSTLightMapPolicyLQSkylight (compiled 14 times, average 0.99 sec, max 1.57 sec, min 0.65 sec) LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 14 times, average 0.99 sec, max 2.45 sec, min 0.51 sec) LogShaderCompilers: Display: Top 5 shader types by total compile time: LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.93% of total time (compiled 185 times, average 0.81 sec, max 4.89 sec, min 0.44 sec) LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 5.86% of total time (compiled 172 times, average 0.86 sec, max 2.66 sec, min 0.52 sec) LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 5.82% of total time (compiled 173 times, average 0.85 sec, max 1.91 sec, min 0.54 sec) LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 5.74% of total time (compiled 189 times, average 0.77 sec, max 1.77 sec, min 0.53 sec) LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.73% of total time (compiled 184 times, average 0.79 sec, max 1.48 sec, min 0.54 sec) LogShaderCompilers: Display: ================================================ LogCook: Display: Cooked packages 1650 Packages Remain 12 Total 1662 LogCook: Display: Cooked packages 1650 Packages Remain 12 Total 1662 LogCook: Display: Cooked packages 1650 Packages Remain 12 Total 1662 LogMaterial: Display: Missing cached shadermap for Gradient_Mat in PCD3D_SM5, Default, SM5 (DDC key hash: a9e556a84b224e6f0e180ea1c943fc67aba51f91), compiling. LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: bd31cde05c6364b7af98e39867104e930b6e91a5), compiling. LogCook: Display: Cooked packages 1650 Packages Remain 12 Total 1662 LogCook: Display: Cook Diagnostics: OpenFileHandles=1508, VirtualMemory=2665MiB LogCook: Display: Cooked packages 1650 Packages Remain 12 Total 1662 LogCook: Display: Cooked packages 1650 Packages Remain 12 Total 1662 LogCook: Display: Cooked packages 1650 Packages Remain 12 Total 1662 LogCook: Display: Cooked packages 1650 Packages Remain 12 Total 1662 LogCook: Display: Cooked packages 1651 Packages Remain 11 Total 1662 LogCook: Display: Cooked packages 1653 Packages Remain 9 Total 1662 LogMaterial: Display: Missing cached shadermap for initialShadingGroup in PCD3D_SM5, Default, SM5 (DDC key hash: 3a7c8c7621bbc081debf7df726ff325179a0320a), compiling. LogMaterial: Display: Missing cached shadermap for TextureAtlas_3 in PCD3D_SM5, Default, SM5 (DDC key hash: e91e8f62a6c6171e7346a1faa4b0642fbd86a0aa), compiling. LogMaterial: Display: Missing cached shadermap for TextureAtlas_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 89ed5f0d90ffc48331bd670d3ca2890bb543b56d), compiling. LogMaterial: Display: Missing cached shadermap for TextureAtlas_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 7635bab74a03c5a9e0114822abc7c544252424e6), compiling. LogMaterial: Display: Missing cached shadermap for TextureAtlas_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 2cd5d269b90301d5988b2c38b90eda0c83088f05), compiling. LogMaterial: Display: Missing cached shadermap for initialShadingGroup_0 in PCD3D_SM5, Default, SM5 (DDC key hash: b91479ff237e01617575616c6bdb27d2177e07ab), compiling. LogMaterial: Display: Missing cached shadermap for initialShadingGroup_3 in PCD3D_SM5, Default, SM5 (DDC key hash: e8afb5160e5be734202b5452afb17742e757c9f9), compiling. LogCook: Display: Cooked packages 1653 Packages Remain 9 Total 1662 LogCook: Display: Cook Diagnostics: OpenFileHandles=1508, VirtualMemory=2657MiB LogCook: Display: Cooked packages 1653 Packages Remain 9 Total 1662 LogMaterial: Display: Missing cached shadermap for TimeMat in PCD3D_SM5, Default, SM5 (DDC key hash: d975e6a57aea294e4146b8ba30b2c9341e2797dd), compiling. LogMaterial: Display: Missing cached shadermap for initialShadingGroup_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 0e5c6ae3e46f79ca15445a95653bf6e911735bb6), compiling. LogCook: Display: Cooked packages 1653 Packages Remain 9 Total 1662 LogCook: Display: Cooked packages 1653 Packages Remain 9 Total 1662 LogCook: Display: Cooked packages 1653 Packages Remain 9 Total 1662 LogCook: Display: Cooked packages 1654 Packages Remain 8 Total 1662 LogCook: Display: Cooked packages 1654 Packages Remain 8 Total 1662 LogCook: Display: Cooked packages 1655 Packages Remain 7 Total 1662 LogCook: Display: Cooked packages 1657 Packages Remain 5 Total 1662 LogCook: Display: Cook Diagnostics: OpenFileHandles=1508, VirtualMemory=2658MiB LogCook: Display: Cooked packages 1658 Packages Remain 4 Total 1662 LogCook: Display: Cooked packages 1659 Packages Remain 3 Total 1662 LogCook: Display: Cooked packages 1661 Packages Remain 1 Total 1662 LogCook: Display: Cooked packages 1662 Packages Remain 0 Total 1662 LogCook: Display: Cook Diagnostics: OpenFileHandles=1508, VirtualMemory=2658MiB LogCook: Display: Finishing up... LogAssetRegistryGenerator: Display: Saving asset registry v17. LogAssetRegistryGenerator: Display: Generated development asset registry D:/UEProjects/croccatlb/Saved/Cooked/Windows/Croc/Metadata/DevelopmentAssetRegistry.bin num assets 1723, size is 1265.05kb LogAssetRegistryGenerator: Display: Generated asset registry num assets 1553, size is 497.59kb LogAssetRegistryGenerator: Display: Done saving asset registry. Took 0.2 seconds. LogShaderLibrary: Display: LogShaderLibrary: Display: Shader Library 'Croc' (PCD3D_SM6-PCD3D_SM6) Stats: LogShaderLibrary: Display: ================= LogShaderLibrary: Display: Assets: 195, Unique Shadermaps: 103 (52.82%) LogShaderLibrary: Display: Total Shaders: 2792, Unique Shaders: 2300 (82.38%) LogShaderLibrary: Display: Total Shader Size: 70.38mb, Unique Shaders Size: 60.48mb (85.93%) LogShaderLibrary: Display: === Extended info: LogShaderLibrary: Display: Minimum number of shaders in shadermap: 2 LogShaderLibrary: Display: Median number of shaders in shadermap: 13 LogShaderLibrary: Display: Maximum number of shaders in shadermap: 472 LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: LogShaderLibrary: Display: 39, 35, 27, 20, 19, 19, 17, 10, 10, 10 LogShaderLibrary: Display: Textual dump saved to 'C:/Users/Administrator/AppData/Local/UnrealEngine/5.2/Saved/Shaders/PCD3D_SM6-PCD3D_SM6/ShaderDebug-Croc-PCD3D_SM6-PCD3D_SM6/Dump.txt' LogShaderLibrary: Display: ================= LogShaderLibrary: Display: LogShaderLibrary: Display: Shader Library 'Croc' (PCD3D_SM5-PCD3D_SM5) Stats: LogShaderLibrary: Display: ================= LogShaderLibrary: Display: Assets: 194, Unique Shadermaps: 103 (53.09%) LogShaderLibrary: Display: Total Shaders: 2551, Unique Shaders: 2069 (81.11%) LogShaderLibrary: Display: Total Shader Size: 6.40mb, Unique Shaders Size: 5.42mb (84.60%) LogShaderLibrary: Display: === Extended info: LogShaderLibrary: Display: Minimum number of shaders in shadermap: 2 LogShaderLibrary: Display: Median number of shaders in shadermap: 13 LogShaderLibrary: Display: Maximum number of shaders in shadermap: 360 LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: LogShaderLibrary: Display: 39, 35, 27, 23, 20, 19, 17, 11, 11, 10 LogShaderLibrary: Display: Textual dump saved to 'C:/Users/Administrator/AppData/Local/UnrealEngine/5.2/Saved/Shaders/PCD3D_SM5-PCD3D_SM5/ShaderDebug-Croc-PCD3D_SM5-PCD3D_SM5/Dump.txt' LogShaderLibrary: Display: ================= LogCook: Display: Finalize package store(s)... LogCook: Display: Done finalizing package store(s) LogCook: Display: Cook by the book total time in tick 756.041412s total time 989.411377 LogCook: Display: Peak Used virtual 6331 MiB Peak Used physical 5161 MiB LogCook: Display: Packages Cooked: 1662, Packages Iteratively Skipped: 0, Total Packages: 1662 LogCook: Display: Hierarchy Timer Information: LogCook: Display: Root: 0.000s (0) LogCook: Display: CleanSandbox: 0.227s (1) LogCook: Display: CollectFilesToCook: 1.532s (1) LogCook: Display: CookModificationDelegate: 0.079s (1) LogCook: Display: GenerateLongPackageName: 0.008s (1) LogCook: Display: TickMainCookLoop: 756.041s (4) LogCook: Display: PumpPollables: 0.084s (281) LogCook: Display: PumpRequests: 1.054s (59) LogCook: Display: WaitForAsync: 582.999s (5207451) LogCook: Display: LoadPackageForCooking: 110.387s (1644) LogCook: Display: SavingPackages: 53.966s (56912) LogCook: Display: PollPendingCookedPlatformDatas: 10.823s (2003633) LogCook: Display: PrepareSave: 21.623s (2002448) LogCook: Display: PrecachePlatformDataForNextPackage: 4.382s (1667) LogCook: Display: PrepareSave: 4.382s (2434) LogCook: Display: SaveCookedPackage: 14.552s (1668) LogCook: Display: GEditorSavePackage: 13.761s (1668) LogCook: Display: VerifyCanCookPackage: 0.009s (1499) LogCook: Display: TargetDomainDependencies: 0.003s (1668) LogCook: Display: ClearAllCachedCookedPlatformData: 0.173s (1662) LogCook: Display: PostLoadPackageFixup: 0.028s (17) LogCook: Display: SavingCurrentIniSettings: 0.108s (1) LogCook: Display: ProcessingAccessedStrings: 0.011s (1) LogCook: Display: SavingAssetRegistry: 1.280s (1) LogCook: Display: BuildChunkManifest: 0.475s (1) LogCook: Display: SaveManifests: 0.000s (1) LogCook: Display: SaveRealAssetRegistry: 0.231s (1) LogCook: Display: WriteCookerOpenOrder: 0.231s (1) LogCook: Display: FinalizePackageStore: 0.238s (1) LogCook: Display: Done! LogSavePackage: Display: Took 0.032235s to verify the EDL loading graph. LogCook: Display: Misc Cook Stats LogCook: Display: =============== LogCook: Display: NiagaraShader.Misc LogCook: Display: ShadersCompiled=0 LogCook: Display: ShaderCompiler LogCook: Display: BlockingTimeSec=0.000089 LogCook: Display: AsyncCompileTimeSec=2927.361650 LogCook: Display: GlobalBeginCompileShaderTimeSec=2.954782 LogCook: Display: GlobalBeginCompileShaderCalls=3745 LogCook: Display: ProcessAsyncResultsTimeSec=1.831112 LogCook: Display: GlobalShader.Misc LogCook: Display: ShadersCompiled=0 LogCook: Display: MeshMaterial.Misc LogCook: Display: ShadersCompiled=3671 LogCook: Display: MaterialShader.Misc LogCook: Display: ShadersCompiled=74 LogCook: Display: MaterialInstance LogCook: Display: UpdateCachedExpressionDataSec=0.017356 LogCook: Display: Material LogCook: Display: UpdateCachedExpressionDataSec=0.010372 LogCook: Display: Package.Load LogCook: Display: NumInlineLoads=699 LogCook: Display: NumPreloadedDependencies=0 LogCook: Display: NumPackagesLoaded=2240 LogCook: Display: LoadPackageTimeSec=133.095105 LogCook: Display: Package.Save LogCook: Display: NumPackagesIterativelySkipped=0 LogCook: Display: NumPackagesSaved=1668 LogCook: Display: SavePackageTimeSec=10.535325 LogCook: Display: TagPackageExportsPresaveTimeSec=0.000000 LogCook: Display: TagPackageExportsTimeSec=0.000000 LogCook: Display: FullyLoadLoadersTimeSec=0.000000 LogCook: Display: ResetLoadersTimeSec=0.000000 LogCook: Display: TagPackageExportsGetObjectsWithOuter=0.000000 LogCook: Display: TagPackageExportsGetObjectsWithMarks=0.000000 LogCook: Display: SerializeImportsTimeSec=0.000000 LogCook: Display: SortExportsSeekfreeInnerTimeSec=0.000000 LogCook: Display: SerializeExportsTimeSec=0.000000 LogCook: Display: SerializeBulkDataTimeSec=0.009408 LogCook: Display: AsyncWriteTimeSec=0.000000 LogCook: Display: MBWritten=0.000000 LogCook: Display: CookOnTheFlyServer LogCook: Display: PeakRequestQueueSize=1370 LogCook: Display: PeakLoadQueueSize=1370 LogCook: Display: PeakSaveQueueSize=376 LogCook: Display: Package.DifferentPackagesSizeMBPerAsset LogCook: Display: Package.NumberOfDifferencesInPackagesPerAsset LogCook: Display: Package.PackageDifferencesSizeMBPerAsset LogCook: Display: Package.DiffTotal LogCook: Display: NumberOfDifferentPackages=0 LogCook: Display: DifferentPackagesSizeMB=0.000000 LogCook: Display: NumberOfDifferencesInPackages=0 LogCook: Display: PackageDifferencesSizeMB=0.000000 LogCook: Display: UnversionedProperties LogCook: Display: SavedStructs=0 LogCook: Display: SavedMB=0 LogCook: Display: EquivalentTaggedMB=0 LogCook: Display: CompressionRatio=-nan(ind) LogCook: Display: BitfieldWasteKB=0 LogCook: Display: LogCook: Display: Cook Profile LogCook: Display: ============ LogCook: Display: 0.CookWallTimeSec=1023.113414 LogCook: Display: 0. 0.StartupWallTimeSec=33.466545 LogCook: Display: 0. 1.CookByTheBookTimeSec=989.642404 LogCook: Display: 0. 1. 0.StartCookByTheBookTimeSec=7.143793 LogCook: Display: 0. 1. 0. 0.BlockOnAssetRegistryTimeSec=0.074565 LogCook: Display: 0. 1. 0. 1.GameCookModificationDelegateTimeSec=0.079195 LogCook: Display: 0. 1. 1.TickCookOnTheSideTimeSec=757.755998 LogCook: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=110.387468 LogCook: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=14.553016 LogCook: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000 LogCook: Display: 0. 1. 1. 2.TickCookOnTheSidePrepareSaveTimeSec=26.097637 LogCook: Display: 0. 1. 2.TickLoopGCTimeSec=1.496346 LogCook: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000000 LogCook: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.051331 LogCook: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000442 LogCook: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000055 LogCook: Display: 0. 1. 7.TickLoopFlushRenderingCommandsTimeSec=0.028975 LogCook: Display: 0. 1. 8.TargetPlatforms=Windows LogCook: Display: 0. 1. 9.CookProject=Croc LogCook: Display: 0. 1. 10.CookCultures= LogCook: Display: 0. 1. 11.IsCookAll=false LogCook: Display: 0. 1. 12.IsCookOnTheFly=false LogCook: Display: 0. 1. 13.IsIterativeCook=false LogCook: Display: 0. 1. 14.IsUnversioned=true LogCook: Display: 0. 1. 15.CookLabel= LogCook: Display: 0. 1. 16.IsFastCook=false LogCook: Display: LogCook: Display: DDC Summary Stats LogCook: Display: ================= LogCook: Display: BackEnd =InstalledDerivedDataBackendGraph LogCook: Display: HasLocalCache = true LogCook: Display: HasSharedCache = false LogCook: Display: HasCloudCache = false LogCook: Display: HasZenCache = false LogCook: Display: TotalGetHits = 13723 LogCook: Display: TotalGetMisses = 131 LogCook: Display: TotalGets = 13854 LogCook: Display: TotalGetHitPct = 0.990544 LogCook: Display: GetMissPct = 0.009456 LogCook: Display: TotalPutHits = 112 LogCook: Display: TotalPutMisses = 0 LogCook: Display: TotalPuts = 112 LogCook: Display: TotalPutHitPct = 1.000000 LogCook: Display: PutMissPct = 0.000000 LogCook: Display: LocalGetHits = 5461 LogCook: Display: LocalGetTotal = 5592 LogCook: Display: LocalGetHitPct = 0.976574 LogCook: Display: SharedGetHits = 0 LogCook: Display: SharedGetTotal = 0 LogCook: Display: SharedGetHitPct = 0.000000 LogCook: Display: CloudGetHits = 0 LogCook: Display: CloudGetTotal = 0 LogCook: Display: CloudGetHitPct = 0.000000 LogCook: Display: LocalLatency = 0.122042 LogCook: Display: LocalReadSpeed =198.214934 LogCook: Display: LocalWriteSpeed =134.446991 LogCook: Display: SharedLatency = 0.000000 LogCook: Display: SharedReadSpeed = 0.000000 LogCook: Display: SharedWriteSpeed= 0.000000 LogCook: Display: CloudLatency = 0.000000 LogCook: Display: CloudReadSpeed = 0.000000 LogCook: Display: CloudWriteSpeed = 0.000000 LogCook: Display: LogCook: Display: DDC Resource Stats LogCook: Display: ======================================================================================================= LogCook: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed LogCook: Display: ---------------------------------- ---------------- --------------------- ------------ ------------ LogCook: Display: Texture (Streaming) 18.02 0.00 0 645.09 LogCook: Display: StaticMesh 5.13 0.36 0 58.74 LogCook: Display: DistanceField 4.48 0.23 0 163.43 LogCook: Display: CardRepresentation 2.05 0.13 0 0.08 LogCook: Display: NiagaraScript 1.53 1.53 0 0.00 LogCook: Display: BodySetup 1.46 1.14 0 58.60 LogCook: Display: NavCollision 1.38 0.09 0 0.23 LogCook: Display: MaterialShader 0.60 0.60 112 170.08 LogCook: Display: GlobalShader 0.51 0.51 0 79.13 LogCook: Display: LandscapeCollision (Heightfield) 0.45 0.45 800 28.05 LogCook: Display: AnimSequence 0.22 0.00 0 0.81 LogCook: Display: StaticMeshConvert 0.09 0.00 0 1.39 LogCook: Display: SkeletalMesh 0.06 0.03 0 11.79 LogCook: Display: Texture (Inline) 0.05 0.05 0 3625.99 LogCook: Display: Audio (Streaming) 0.02 0.00 0 10.40 LogCook: Display: Audio (Inline) 0.00 0.00 0 0.01 LogPackageBuildDependencyTracker: Display: Package Accesses (1306 referencing packages with a total of 26551 unique accesses) LogInit: Display: LogInit: Display: Warning/Error Summary (Unique only) LogInit: Display: ----------------------------------- LogInit: Display: LogShaderCompilers: Error: ShaderCompileWorker terminated unexpectedly! Falling back to directly compiling which will be very slow. Thread 1. LogInit: Display: LogShaderCompilers: Error: SCW 6 Queued Jobs, Unknown number of processed jobs! LogInit: Display: LogShaderCompilers: Error: Job 0 [Single] Failed: Wood_light_7f83210a651b27f1/Default/FLocalVertexFactory/FHitProxyVS/0:/Engine/Private/HitProxyVertexShader.usf VF 'FLocalVertexFactory' Type 'FHitProxyVS' '/Engine/Private/HitProxyVertexShader.usf' Entry 'Main' Permutation 0 LogInit: Display: LogShaderCompilers: Error: Job 1 [Single] Failed: Wood_light_7f83210a651b27f1/Default/FLocalVertexFactory/FLumenCardVS/0:/Engine/Private/Lumen/LumenCardVertexShader.usf VF 'FLocalVertexFactory' Type 'FLumenCardVS' '/Engine/Private/Lumen/LumenCardVertexShader.usf' Entry 'Main' Permutation 0 LogInit: Display: LogShaderCompilers: Error: Job 2 [Single] Failed: Wood_light_7f83210a651b27f1/Default/FLocalVertexFactory/TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy/0:/Engine/Private/BasePassPixelShader.usf VF 'FLocalVertexFactory' Type 'TBasePassPSFPrecomputedVolumetricLightmapLightingPolicy' '/Engine/Private/BasePassPixelShader.usf' Entry 'MainPS' Permutation 0 LogInit: Display: LogShaderCompilers: Error: Job 3 [Single] Failed: Wood_light_7f83210a651b27f1/Default/FLocalVertexFactory/TBasePassPSFCachedPointIndirectLightingPolicy/0:/Engine/Private/BasePassPixelShader.usf VF 'FLocalVertexFactory' Type 'TBasePassPSFCachedPointIndirectLightingPolicy' '/Engine/Private/BasePassPixelShader.usf' Entry 'MainPS' Permutation 0 LogInit: Display: LogShaderCompilers: Error: Job 4 [Single] Failed: Wood_light_7f83210a651b27f1/Default/FLocalVertexFactory/TBasePassPSFCachedVolumeIndirectLightingPolicySkylight/0:/Engine/Private/BasePassPixelShader.usf VF 'FLocalVertexFactory' Type 'TBasePassPSFCachedVolumeIndirectLightingPolicySkylight' '/Engine/Private/BasePassPixelShader.usf' Entry 'MainPS' Permutation 0 LogInit: Display: LogShaderCompilers: Error: Job 5 [Single] Failed: Wood_light_7f83210a651b27f1/Default/FLocalVertexFactory/TBasePassPSFNoLightMapPolicySkylight/0:/Engine/Private/BasePassPixelShader.usf VF 'FLocalVertexFactory' Type 'TBasePassPSFNoLightMapPolicySkylight' '/Engine/Private/BasePassPixelShader.usf' Entry 'MainPS' Permutation 0 LogInit: Display: LogPluginManager: Warning: Plugin 'EpicLeaderboard' requires engine version '5.1.0' and may not be compatible with the current current engine version '5.2.0-25360045+++UE5+Release-5.2' LogInit: Display: LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Runtime/HairStrands/Content' is not mounted. Skipping it. LogInit: Display: LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Marketplace/AsyncLoadingScreen/Content' is not mounted. Skipping it. LogInit: Display: LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/MovieScene/MovieRenderPipeline/Content' is not mounted. Skipping it. LogInit: Display: LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Compositing/OpenColorIO/Content' is not mounted. Skipping it. LogInit: Display: LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Animation/MotionWarping/Content' is not mounted. Skipping it. LogInit: Display: LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Marketplace/DidItHit/Content' is not mounted. Skipping it. LogInit: Display: LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/Administrator/Documents/Unreal Projects/MultiplayerProject/Plugins/MultiplayerSessions/Content' is not mounted. Skipping it. LogInit: Display: LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/Administrator/Documents/Unreal Projects/MultiplayerShooter/Plugins/MultiplayerSessions/Content' is not mounted. Skipping it. LogInit: Display: LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/Administrator/Documents/Unreal Projects/GitHub/XBeta/Plugins/ALS-Refactored/Content' is not mounted. Skipping it. LogInit: Display: LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/Administrator/Documents/Unreal Projects/GitHub/XBeta/Plugins/AutoSettings/Content' is not mounted. Skipping it. LogInit: Display: LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/Administrator/Documents/Unreal Projects/GitHub/XBeta/Plugins/CompilerBooster/Content' is not mounted. Skipping it. LogInit: Display: LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/Administrator/Documents/Unreal Projects/GitHub/XBeta/Plugins/MinimapPlugin/Content' is not mounted. Skipping it. LogInit: Display: LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/Administrator/Documents/Unreal Projects/GitHub/XBeta/Plugins/RecoilAnimation/Content' is not mounted. Skipping it. LogInit: Display: LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry 'C:/Users/Administrator/Documents/Unreal Projects/GitHub/XBeta/Plugins/Developer/MORT/Content' is not mounted. Skipping it. LogInit: Display: LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Marketplace/PaperZD/Content' is not mounted. Skipping it. LogInit: Display: LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Marketplace/VoxelFree/Content' is not mounted. Skipping it. LogInit: Display: LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Experimental/ChaosVehiclesPlugin/Content' is not mounted. Skipping it. LogInit: Display: LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Animation/AnimationWarping/Content' is not mounted. Skipping it. LogInit: Display: LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Experimental/Landmass/Content' is not mounted. Skipping it. LogInit: Display: LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Experimental/Water/Content' is not mounted. Skipping it. LogInit: Display: LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Experimental/StaticMeshEditorModeling/Content' is not mounted. Skipping it. LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/_Game/Blueprints/Characters/BP_Car. Instigator: { StartupSoftObjectPath }. LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/ThirdPerson/Blueprints/BP_Obstacle. Instigator: { StartupSoftObjectPath }. LogInit: Display: LogShaderCompilers: Warning: Failed to compile Material /Game/Models/Trees/Wood_light.Wood_light for platform PCD3D_SM5, Default Material will be used in game. LogInit: Display: LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: VerifyImport: Failed to find script package for import object 'Package /Script/ApexDestruction' LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: Failed to load '/Game/M5VFXVOL2/BluePrints/Text_count': Can't find file. LogInit: Display: LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: VerifyImport: Failed to load package for import object 'Package /Game/M5VFXVOL2/BluePrints/Text_count' LogInit: Display: LogLinker: Warning: [AssetLog] D:\UEProjects\croccatlb\Content\M5VFXVOL2\BluePrints\Niagara_BP\Nbuilding_DM_Blueprint.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogInit: Display: LogLinker: Warning: Unable to load DestructibleComponent0 with outer Nbuilding_DM_Blueprint_C /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Default__Nbuilding_DM_Blueprint_C because its class (DestructibleComponent) does not exist LogInit: Display: LogLinker: Warning: Unable to load Default__Nbuilding_DM_Blueprint_C with outer Package /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint because its class (Nbuilding_DM_Blueprint_C) does not exist LogInit: Display: LogBlueprint: Warning: FMemberReference::ResolveMember (addfire) bSelfContext == true, but no scope supplied! LogInit: Display: LogBlueprint: Warning: FMemberReference::ResolveMember (Chunks_numbers) bSelfContext == true, but no scope supplied! LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Billboard_GEN_VARIABLE': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CurveVector_0': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'addfire': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Chunks_numbers': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ExecuteUbergraph_Nbuilding_DM_Blueprint': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ReceiveBeginPlay': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ReceiveTick': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Timeline_0__FinishedFunc': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Timeline_0__UpdateFunc': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'UserConstructionScript': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'NIagara_Explosion_GEN_VARIABLE': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Niagara_GEN_VARIABLE': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Explosion_particle_GEN_VARIABLE': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Fire_particle_GEN_VARIABLE': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'PointLight_GEN_VARIABLE': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'RadialForce_GEN_VARIABLE': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogInit: Display: LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'DefaultSceneRoot_GEN_VARIABLE': BlueprintGeneratedClass /Game/M5VFXVOL2/BluePrints/Niagara_BP/Nbuilding_DM_Blueprint.Nbuilding_DM_Blueprint_C LogInit: Display: NOTE: Only first 50 warnings displayed. LogInit: Display: LogInit: Display: Failure - 8 error(s), 200 warning(s) LogInit: Display: Execution of commandlet took: 16m 30s (990.12 seconds) LogShaderCompilers: Display: ================================================ LogShaderCompilers: Display: === FShaderJobCache stats === LogShaderCompilers: Display: Total job queries 3,734, among them cache hits 0 (0.00%) LogShaderCompilers: Display: Tracking 3,718 distinct input hashes that result in 1,925 distinct outputs (51.78%) LogShaderCompilers: Display: RAM used: 26.77 MiB of 819.20 MiB budget. Usage: 3.27% LogShaderCompilers: Display: === Shader Compilation stats === LogShaderCompilers: Display: Shaders Compiled: 3,734 LogShaderCompilers: Display: Jobs assigned 3,734, completed 3,734 (100.00%) LogShaderCompilers: Display: Average time worker was idle: 0.00 s LogShaderCompilers: Display: Time job spent in pending queue: average 205.68 s, longest 912.85 s LogShaderCompilers: Display: Job execution time: average 7.67 s, max 16.44 s LogShaderCompilers: Display: Job life time (pending + execution): average 213.35 s, max 920.84 LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 971.90 s LogShaderCompilers: Display: Jobs were issued in 388 batches (only local compilation was used), average 9.62 jobs/batch LogShaderCompilers: Display: Average processing rate: 3.84 jobs/sec LogShaderCompilers: Display: Total thread time: 2,799.16 s LogShaderCompilers: Display: Total thread preprocess time: 86.553 s LogShaderCompilers: Display: Percentage time preprocessing: 3.09% LogShaderCompilers: Display: Effective parallelization: 2.88 (times faster than compiling all shaders on one thread). Compare with number of workers: 3 LogShaderCompilers: Display: Top 5 most expensive shader types by average time: LogShaderCompilers: Display: TBasePassVSTLightMapPolicyLQ (compiled 15 times, average 1.01 sec, max 2.53 sec, min 0.51 sec) LogShaderCompilers: Display: TBasePassPSTLightMapPolicyHQSkylight (compiled 15 times, average 0.99 sec, max 1.81 sec, min 0.60 sec) LogShaderCompilers: Display: TBasePassVSTLightMapPolicyHQ (compiled 15 times, average 0.98 sec, max 2.45 sec, min 0.51 sec) LogShaderCompilers: Display: TBasePassPSTLightMapPolicyLQSkylight (compiled 15 times, average 0.98 sec, max 1.57 sec, min 0.65 sec) LogShaderCompilers: Display: TBasePassPSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 15 times, average 0.98 sec, max 1.67 sec, min 0.61 sec) LogShaderCompilers: Display: Top 5 shader types by total compile time: LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 6.05% of total time (compiled 195 times, average 0.87 sec, max 2.66 sec, min 0.52 sec) LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 6.02% of total time (compiled 195 times, average 0.86 sec, max 1.91 sec, min 0.54 sec) LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 5.98% of total time (compiled 209 times, average 0.80 sec, max 4.89 sec, min 0.44 sec) LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicySkylight - 5.79% of total time (compiled 204 times, average 0.79 sec, max 1.48 sec, min 0.54 sec) LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 5.79% of total time (compiled 195 times, average 0.83 sec, max 4.82 sec, min 0.53 sec) LogShaderCompilers: Display: ================================================ LogShaderCompilers: Display: Shaders left to compile 0 Took 1053.3046235s to run UnrealEditor-Cmd.exe, ExitCode=1 SafeDeleteFile C:\Users\Administrator\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.2\Cook-2024.03.15-20.34.51.txt SafeCopyFile D:\UE_5.2\Engine\Programs\AutomationTool\Saved\Cook-2024.03.15-20.17.18.txt C:\Users\Administrator\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.2\Cook-2024.03.15-20.34.51.txt SafeDeleteFile D:\UE_5.2\Engine\Programs\AutomationTool\Saved\Cook-2024.03.15-20.17.18.txt ============================================================================== ERROR: Cook failed. (see C:\Users\Administrator\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.2\Log.txt for full exception trace) CommandletException: Editor terminated with exit code 1 while running Cook for D:\UEProjects\croccatlb\Croc.uproject; see log C:\Users\Administrator\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_5.2\Cook-2024.03.15-20.34.51.txt at AutomationTool.CommandUtils.FinishRunCommandlet(FileReference ProjectName, String Commandlet, DateTime StartTime, IProcessResult RunResult, String LocalLogFile, String& DestLogFile, Int32 ErrorLevel) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs:line 441 at AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectName, String UnrealExe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs:line 90 at AutomationScripts.Project.Cook(ProjectParams Params) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:line 291Wrapped by AutomationException: Cook failed. at AutomationScripts.Project.Cook(ProjectParams Params) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:line 301 at BuildCookRun.DoBuildCookRun(ProjectParams Params) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 221 at BuildCookRun.ExecuteBuild() in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 42 at AutomationTool.BuildCommand.Execute() in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:line 344 at AutomationTool.BuildCommand.ExecuteAsync() in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:line 353 at AutomationTool.Automation.ExecuteAsync(List`1 CommandsToExecute, Dictionary`2 Commands) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 257 at AutomationTool.Automation.ProcessAsync(ParsedCommandLine AutomationToolCommandLine, StartupTraceListener StartupListener, HashSet`1 ScriptModuleAssemblies) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 156 ============================================================================== AutomationTool executed for 0h 19m 41s AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)