LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/1MyGameAssets/DefaultLevel.DefaultLevel:PersistentLevel' has LevelScriptBlueprint '/Game/1MyGameAssets/DefaultLevel.DefaultLevel:PersistentLevel.DefaultLevel' with GeneratedClass '/Game/1MyGameAssets/DefaultLevel.DefaultLevel_C' with ClassGeneratedBy '/Game/1MyGameAssets/DefaultLevel.Defaul tLevel:PersistentLevel.DefaultLevel' LogPlayLevel: PlayLevel: No blueprints needed recompiling PIE: New page: PIE session: DefaultLevel (Aug 25, 2016, 2:33:05 PM) LogPlayLevel: Creating play world package: /Game/1MyGameAssets/UEDPIE_0_DefaultLevel LogPlayLevel: PIE: StaticDuplicateObject took: (0.010779s) LogAIModule: Creating AISystem for world DefaultLevel LogPlayLevel: PIE: World Init took: (0.001199s) LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/1MyGameAssets/DefaultLevel.DefaultLevel to /Game/1MyGameAssets/UEDPIE_0_DefaultLevel.DefaultLevel (0.012588s) LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogWorld: Game class is '2DSideScrollerGameMode_C' LogWorld: Bringing World /Game/1MyGameAssets/UEDPIE_0_DefaultLevel.DefaultLevel up for play (max tick rate 0) at 2016.08.25-20.33.05 LogWorld: Bringing up level for play took: 0.004179 LogVoice:Warning: Failed to initialize voice interface LogModuleManager:Warning: No filename provided for module AndroidAdvertising LogModuleManager:Warning: ModuleManager: Unable to load module 'AndroidAdvertising' because the file 'F:/NonSteamGames/new folder/Epic Games/4.12/Engine/Binaries/Win64/' was not found. LogAdvertising:Warning: Failed to find Advertising provider named AndroidAdvertising. LogModuleManager:Warning: No filename provided for module AndroidAdvertising LogModuleManager:Warning: ModuleManager: Unable to load module 'AndroidAdvertising' because the file 'F:/NonSteamGames/new folder/Epic Games/4.12/Engine/Binaries/Win64/' was not found. LogAdvertising:Warning: Failed to find Advertising provider named AndroidAdvertising. PIE: Info Play in editor start time for /Game/1MyGameAssets/UEDPIE_0_DefaultLevel 0.374 LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/1MyGameAssets/DefaultLevel.DefaultLevel:PersistentLevel' has LevelScriptBlueprint '/Game/1MyGameAssets/DefaultLevel.DefaultLevel:PersistentLevel.DefaultLevel' with GeneratedClass '/Game/1MyGameAssets/DefaultLevel.DefaultLevel_C' with ClassGeneratedBy '/Game/1MyGameAssets/DefaultLevel.Default Level:PersistentLevel.DefaultLevel' LogScript:Warning: Accessed None trying to read property K2Node_DynamicCast_As2DSide_Scroller_Character2 MainMenu_C /Engine/Transient.UnrealEdEngine_0:SB_GameInstance_C_1.MainMenu_C_1 Function /Game/1MyGameAssets/Widgets/MainMenu.MainMenu_C:ExecuteUbergraph_MainMenu:0759 LogModuleManager:Warning: No filename provided for module AndroidAdvertising LogModuleManager:Warning: ModuleManager: Unable to load module 'AndroidAdvertising' because the file 'F:/NonSteamGames/new folder/Epic Games/4.12/Engine/Binaries/Win64/' was not found. LogAdvertising:Warning: Failed to find Advertising provider named AndroidAdvertising. LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/1MyGameAssets/DefaultLevel.DefaultLevel:PersistentLevel' has LevelScriptBlueprint '/Game/1MyGameAssets/DefaultLevel.DefaultLevel:PersistentLevel.DefaultLevel' with GeneratedClass '/Game/1MyGameAssets/DefaultLevel.DefaultLevel_C' with ClassGeneratedBy '/Game/1MyGameAssets/DefaultLevel.DefaultL evel:PersistentLevel.DefaultLevel' LogOnline:Display: NULL: FOnlineSubsystemNull::Shutdown() LogPlayLevel:Display: Shutting down PIE online subsystems LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/1MyGameAssets/DefaultLevel.DefaultLevel:PersistentLevel' has LevelScriptBlueprint '/Game/1MyGameAssets/DefaultLevel.DefaultLevel:PersistentLevel.DefaultLevel' with GeneratedClass '/Game/1MyGameAssets/DefaultLevel.DefaultLevel_C' with ClassGeneratedBy '/Game/1MyGameAssets/DefaultLevel.DefaultLe vel:PersistentLevel.DefaultLevel' LogPlayLevel:Display: Destroying online subsystem :Context_3 LogOnline:Display: NULL: FOnlineSubsystemNull::Shutdown()